The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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1022 lines
84 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_loop_pokergame.xml.data.fcb" PathId="ec ec ea 69">
<Entities>
<Entity ArchetypeGuid="{4C6A9EEC-05AD-4F72-8CB2-DD013FD8429B}" hidName="Poker.Poker_base.mediumstakes_0" disEntityId="ab 2a 00 37 e0 f4 e1 1c" hidResourceCount="47" hidPos="54 83 16 c3 a4 68 39 c4 0b f5 73 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 0e c0" hidPos_precise="54 83 16 c3 a4 68 39 c4 0b f5 73 42" wlucatLoadingUnitCategory="04">
<Components>
<CGPIComponent>
<GPIProperties>
<Miscellaneous entGroupCollisionTable="41 90 02 2f 22 09 e6 1c" entGroupCollisionLeftChair="44 90 02 2f 22 09 e6 1c" entGroupCollisionAheadChair="42 90 02 2f 22 09 e6 1c" entGroupCollisionRightChair="43 90 02 2f 22 09 e6 1c" entGroupCollisionSelfChair="45 90 02 2f 22 09 e6 1c" _7e6a876d="pokercard1" sCard1PartId="a2 5f ce de" _4f829df0="pokercard2" sCard2PartId="18 0e c7 47" _e9f59644="pokercard3" sCard3PartId="8e 3e c0 30" _3ebe8661="pokercash1" sCash1PartId="99 7a b9 73" _0f569cfc="pokercash2" sCash2PartId="23 2b b0 ea" _1b0776a7="pokerdeck1" sDeckPartId="6d c1 f0 79" _58f05a83="burncard1" sBurnPartId="0c 02 17 63"/>
</GPIProperties>
</CGPIComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="pokerden2_pokertable_1" disEntityId="41 90 02 2f 22 09 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="54 83 16 c3 a4 68 39 c4 ff f2 73 42" hidAngles="00 00 00 00 00 00 00 80 35 fa 0e c0" hidPos_precise="54 83 16 c3 a4 68 39 c4 ff f2 73 42" hidConstEntity="01" wlucatLoadingUnitCategory="04" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="33 8d 19 bf 34 e1 19 bf 9c 01 ce bb" vectorBBoxMax="34 19 1a 3f 34 f5 19 3f 71 51 38 3f"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\buildings\_interior\jazzbar\pokerden2_pokertable.xml" fileName="25 28 4e 08"/>
<CStaticPhysComponent hidHasAliasName="" _527e7674="graphics\buildings\_interior\jazzbar\pokerden2_pokertable.hkx" hidResourceId="c7 37 7d 08" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\buildings\_interior\jazzbar\pokerden2_pokertable.xbg" fileModel="f3 37 4e 08" hidMeshName="00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="PokerTable_Leather" disSlotName="ea c3 fd 07" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\sylvainfanget-m-3107201338330515.material.bin" hidOriginalMaterial="3c 36 3f 7b"/>
<Material _c20a23bf="PokerTable_WoodandLeather" disSlotName="19 e0 ed 6b" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\sylvainfanget-m-3107201338420084.material.bin" hidOriginalMaterial="ed de 48 db"/>
<Material _c20a23bf="PokerTable_Decal" disSlotName="a7 38 21 de" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\sylvainfanget-m-3107201338473239.material.bin" hidOriginalMaterial="ff 07 35 1f"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="33 8d 19 bf 34 e1 19 bf 9c 01 ce bb" vectorBBoxMax="34 19 1a 3f 34 f5 19 3f 71 51 38 3f"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{927DB497-66E0-4020-BE5C-3F3893F42AE5}" hidName="Props.Poker_Chairs_0" disEntityId="42 90 02 2f 22 09 e6 1c" hidResourceCount="04" hidPos="d1 28 17 c3 98 9d 39 c4 0b f5 73 42" hidAngles="00 00 00 00 00 00 00 80 94 56 68 3f" hidPos_precise="d1 28 17 c3 98 9d 39 c4 0b f5 73 42" wlucatLoadingUnitCategory="04">
<hidBBox vectorBBoxMin="ff 99 7f be 09 79 84 be c8 01 e4 ba" vectorBBoxMax="fd 41 7f 3e 09 79 84 3e c2 09 61 3f"/>
<Components>
<CGraphicComponent olgLightGroup="81 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="ff 99 7f be 09 79 84 be c8 01 e4 ba" vectorBBoxMax="fd 41 7f 3e 09 79 84 3e c2 09 61 3f"/>
<object _e1a0ee56="PokerDen2_Chair" hidNodeName="a0 0a 86 58" _0d9c8b1a="PokerDen2_Chair_LOD0" hidNodeNameLOD0="4e f7 e9 ec"/>
<object _e1a0ee56="PokerDen2_Chair" hidNodeName="a0 0a 86 58" _0d9c8b1a="PokerDen2_Chair_LOD0" hidNodeNameLOD0="4e f7 e9 ec"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{927DB497-66E0-4020-BE5C-3F3893F42AE5}" hidName="Props.Poker_Chairs_1" disEntityId="43 90 02 2f 22 09 e6 1c" hidResourceCount="04" hidPos="25 57 17 c3 45 3f 39 c4 0b f5 73 42" hidAngles="00 00 00 00 00 00 00 80 22 c9 29 bf" hidPos_precise="25 57 17 c3 45 3f 39 c4 0b f5 73 42" wlucatLoadingUnitCategory="04">
<hidBBox vectorBBoxMin="ff 99 7f be 09 79 84 be c8 01 e4 ba" vectorBBoxMax="fd 41 7f 3e 09 79 84 3e c2 09 61 3f"/>
<Components>
<CGraphicComponent olgLightGroup="81 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="ff 99 7f be 09 79 84 be c8 01 e4 ba" vectorBBoxMax="fd 41 7f 3e 09 79 84 3e c2 09 61 3f"/>
<object _e1a0ee56="PokerDen2_Chair" hidNodeName="a0 0a 86 58" _0d9c8b1a="PokerDen2_Chair_LOD0" hidNodeNameLOD0="4e f7 e9 ec"/>
<object _e1a0ee56="PokerDen2_Chair" hidNodeName="a0 0a 86 58" _0d9c8b1a="PokerDen2_Chair_LOD0" hidNodeNameLOD0="4e f7 e9 ec"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{927DB497-66E0-4020-BE5C-3F3893F42AE5}" hidName="Props.Poker_Chairs_2" disEntityId="44 90 02 2f 22 09 e6 1c" hidResourceCount="04" hidPos="7f af 15 c3 02 92 39 c4 0b f5 73 42" hidAngles="00 00 00 00 00 00 00 80 92 9d 1e 40" hidPos_precise="7f af 15 c3 02 92 39 c4 0b f5 73 42" wlucatLoadingUnitCategory="04">
<hidBBox vectorBBoxMin="ff 99 7f be 09 79 84 be c8 01 e4 ba" vectorBBoxMax="fd 41 7f 3e 09 79 84 3e c2 09 61 3f"/>
<Components>
<CGraphicComponent olgLightGroup="81 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="ff 99 7f be 09 79 84 be c8 01 e4 ba" vectorBBoxMax="fd 41 7f 3e 09 79 84 3e c2 09 61 3f"/>
<object _e1a0ee56="PokerDen2_Chair" hidNodeName="a0 0a 86 58" _0d9c8b1a="PokerDen2_Chair_LOD0" hidNodeNameLOD0="4e f7 e9 ec"/>
<object _e1a0ee56="PokerDen2_Chair" hidNodeName="a0 0a 86 58" _0d9c8b1a="PokerDen2_Chair_LOD0" hidNodeNameLOD0="4e f7 e9 ec"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{927DB497-66E0-4020-BE5C-3F3893F42AE5}" hidName="Props.Poker_Chairs_Player" disEntityId="45 90 02 2f 22 09 e6 1c" hidResourceCount="04" hidPos="db dd 15 c3 b1 33 39 c4 0b f5 73 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 0e c0" hidPos_precise="db dd 15 c3 b1 33 39 c4 0b f5 73 42" wlucatLoadingUnitCategory="04">
<hidBBox vectorBBoxMin="ff 99 7f be 09 79 84 be c8 01 e4 ba" vectorBBoxMax="fd 41 7f 3e 09 79 84 3e c2 09 61 3f"/>
<Components>
<CGraphicComponent olgLightGroup="81 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="ff 99 7f be 09 79 84 be c8 01 e4 ba" vectorBBoxMax="fd 41 7f 3e 09 79 84 3e c2 09 61 3f"/>
<object _e1a0ee56="PokerDen2_Chair" hidNodeName="a0 0a 86 58" _0d9c8b1a="PokerDen2_Chair_LOD0" hidNodeNameLOD0="4e f7 e9 ec"/>
<object _e1a0ee56="PokerDen2_Chair" hidNodeName="a0 0a 86 58" _0d9c8b1a="PokerDen2_Chair_LOD0" hidNodeNameLOD0="4e f7 e9 ec"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionZone_Pokerbar_Main_2" disEntityId="f7 3e 00 46 20 46 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="08" hidPos="9b 91 0e c3 57 80 3b c4 68 91 7d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9b 91 0e c3 57 80 3b c4 68 91 7d 42" hidConstEntity="01" wlucatLoadingUnitCategory="04" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 c0 00 00 60 c0 00 00 20 c0" vectorBBoxMax="00 00 40 40 00 00 60 40 00 00 20 40"/>
<Components>
<CSoundOcclusionZoneComponent hidHasAliasName="" vectorSize="00 00 c0 40 00 00 e0 40 00 00 a0 40" occzonSoundParams="78 ba f0 c9" bAutoFillEntrances="" hidCenter="00 00 00 00 00 00 00 00 00 00 00 00" hidShape="00 00 00 00" fHeight="00 00 a0 40">
<Entrances>
<EntrancesList>
<Entrance entEntrance="ff"/>
</EntrancesList>
</Entrances>
<ConnectionsList>
<Connection entConnectedRoom="f8 3e 00 46 20 46 e0 1c"/>
<Connection entConnectedRoom="fa 3e 00 46 20 46 e0 1c"/>
<Connection entConnectedRoom="ff"/>
</ConnectionsList>
<hidChildrenList>
<Child entChildren="ff"/>
</hidChildrenList>
</CSoundOcclusionZoneComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionZone_Pokerbar_Main" disEntityId="f8 3e 00 46 20 46 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="08" hidPos="30 24 15 c3 26 b8 39 c4 73 91 7d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="30 24 15 c3 26 b8 39 c4 73 91 7d 42" hidConstEntity="01" wlucatLoadingUnitCategory="04" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 10 c1 33 33 53 c0 00 00 20 c0" vectorBBoxMax="00 00 10 41 33 33 53 40 00 00 20 40"/>
<Components>
<CSoundOcclusionZoneComponent hidHasAliasName="" vectorSize="00 00 90 41 33 33 d3 40 00 00 a0 40" occzonSoundParams="78 ba f0 c9" bAutoFillEntrances="" hidCenter="00 00 00 00 00 00 00 00 00 00 00 00" hidShape="00 00 00 00" fHeight="00 00 a0 40">
<Entrances>
<EntrancesList>
<Entrance entEntrance="f9 3e 00 46 20 46 e0 1c"/>
<Entrance entEntrance="ff"/>
</EntrancesList>
</Entrances>
<ConnectionsList>
<Connection entConnectedRoom="f7 3e 00 46 20 46 e0 1c"/>
<Connection entConnectedRoom="ff"/>
</ConnectionsList>
<hidChildrenList>
<Child entChildren="ff"/>
</hidChildrenList>
</CSoundOcclusionZoneComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionHole_Pokerbar_Parkade_Enter" disEntityId="f9 3e 00 46 20 46 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ab 50 0e c3 ab e5 38 c4 3b 88 78 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ab 50 0e c3 ab e5 38 c4 3b 88 78 42" hidConstEntity="01" wlucatLoadingUnitCategory="04" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="33 33 33 bf 00 00 40 bf 9a 99 99 bf" vectorBBoxMax="33 33 33 3f 00 00 40 3f 9a 99 99 3f"/>
<Components>
<CSoundOcclusionHoleComponent hidHasAliasName="" vectorSize="33 33 b3 3f 00 00 c0 3f 9a 99 19 40" occholSoundParams="a4 4a bd b9" bInteriorToInteriorTransition="01"/>
<CSoundOcclusionHoleControllerComponent hidHasAliasName="" _94d003b4="Limited hinge" sohcControllerType="90 97 5a dc">
<ControllerList>
<Controller entOcclusionHoleController="4f 05 a0 89 f2 e1 e8 1c"/>
</ControllerList>
<ControllerParameters angFullyOpenedAngle="00 00 b4 42"/>
</CSoundOcclusionHoleControllerComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionZone_Pokerbar_Stairs_Lower" disEntityId="fa 3e 00 46 20 46 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="04" hidPos="de 92 1d c3 57 80 3b c4 f7 64 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="de 92 1d c3 57 80 3b c4 f7 64 84 42" hidConstEntity="01" wlucatLoadingUnitCategory="04" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 c1 00 00 60 c0 00 00 b0 c0" vectorBBoxMax="00 00 40 41 00 00 60 40 00 00 b0 40"/>
<Components>
<CSoundOcclusionZoneComponent hidHasAliasName="" vectorSize="00 00 c0 41 00 00 e0 40 00 00 30 41" occzonSoundParams="5e 3c 09 68" bAutoFillEntrances="" hidCenter="00 00 00 00 00 00 00 00 00 00 00 00" hidShape="00 00 00 00" fHeight="00 00 a0 40">
<Entrances>
<EntrancesList>
<Entrance entEntrance="ff"/>
</EntrancesList>
</Entrances>
<ConnectionsList>
<Connection entConnectedRoom="f7 3e 00 46 20 46 e0 1c"/>
<Connection entConnectedRoom="fb 3e 00 46 20 46 e0 1c"/>
<Connection entConnectedRoom="ff"/>
</ConnectionsList>
<hidChildrenList>
<Child entChildren="ff"/>
</hidChildrenList>
</CSoundOcclusionZoneComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionZone_Pokerbar_Stairs_Upper" disEntityId="fb 3e 00 46 20 46 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="08" hidPos="61 04 29 c3 36 c1 3b c4 8d 68 95 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="61 04 29 c3 36 c1 3b c4 8d 68 95 42" hidConstEntity="01" wlucatLoadingUnitCategory="04" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c0 c0 33 33 03 c0 00 00 40 c0" vectorBBoxMax="00 00 c0 40 33 33 03 40 00 00 40 40"/>
<Components>
<CSoundOcclusionZoneComponent hidHasAliasName="" vectorSize="00 00 40 41 33 33 83 40 00 00 c0 40" occzonSoundParams="78 ba f0 c9" bAutoFillEntrances="" hidCenter="00 00 00 00 00 00 00 00 00 00 00 00" hidShape="00 00 00 00" fHeight="00 00 a0 40">
<Entrances>
<EntrancesList>
<Entrance entEntrance="fc 3e 00 46 20 46 e0 1c"/>
<Entrance entEntrance="ff"/>
</EntrancesList>
</Entrances>
<ConnectionsList>
<Connection entConnectedRoom="fa 3e 00 46 20 46 e0 1c"/>
<Connection entConnectedRoom="ff"/>
</ConnectionsList>
<hidChildrenList>
<Child entChildren="ff"/>
</hidChildrenList>
</CSoundOcclusionZoneComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionHole_Pokerbar_Street_Level_Enter" disEntityId="fc 3e 00 46 20 46 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec 72 2d c3 1c 4e 3b c4 7b 74 95 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ec 72 2d c3 1c 4e 3b c4 7b 74 95 42" hidConstEntity="01" wlucatLoadingUnitCategory="04" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="33 33 33 bf 33 33 33 be 00 00 a0 bf" vectorBBoxMax="33 33 33 3f 33 33 33 3e 00 00 a0 3f"/>
<Components>
<CSoundOcclusionHoleComponent hidHasAliasName="" vectorSize="33 33 b3 3f 33 33 b3 3e 00 00 20 40" occholSoundParams="a4 4a bd b9" bInteriorToInteriorTransition=""/>
<CSoundOcclusionHoleControllerComponent hidHasAliasName="" _94d003b4="Limited hinge" sohcControllerType="90 97 5a dc">
<ControllerList>
<Controller entOcclusionHoleController="9c e5 a3 0c 52 d7 e7 1c"/>
</ControllerList>
<ControllerParameters angFullyOpenedAngle="00 00 b4 42"/>
</CSoundOcclusionHoleControllerComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{7AC49CC6-B3EA-4D1E-ADBE-C873BA0F0D2B}" hidName="PokerDen2_PictureFrame01_6" disEntityId="f4 78 81 f1 7e 04 ea 1c" hidResourceCount="04" hidPos="93 ca 1e c3 67 70 3a c4 36 60 87 42" hidAngles="db 0f c9 3f 3b 46 f1 be d9 e9 17 c0" hidPos_precise="93 ca 1e c3 67 70 3a c4 36 60 87 42" wlucatLoadingUnitCategory="04">
<hidBBox vectorBBoxMin="56 01 2b bc 8e 31 47 be 07 a1 83 be" vectorBBoxMax="56 01 2b 3c 8e 31 47 3e 07 a1 83 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="56 01 2b bc 8e 31 47 be 07 a1 83 be" vectorBBoxMax="56 01 2b 3c 8e 31 47 3e 07 a1 83 3e"/>
<object _e1a0ee56="PokerDen2_PictureFrame01_Physic" hidNodeName="73 69 2b 56"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{646E6DF8-7605-46E9-981C-B011AEABEACC}" hidName="PokerDen2_PictureFrame03_61" disEntityId="f5 78 81 f1 7e 04 ea 1c" hidResourceCount="04" hidPos="e2 7a 1e c3 65 74 3a c4 58 a0 87 42" hidAngles="00 00 00 00 67 a8 bb be 9e ec 04 c0" hidPos_precise="e2 7a 1e c3 65 74 3a c4 58 a0 87 42" wlucatLoadingUnitCategory="04">
<hidBBox vectorBBoxMin="77 81 3b bc 36 35 9b be 50 f9 a7 be" vectorBBoxMax="77 81 3b 3c 36 35 9b 3e 50 f9 a7 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="77 81 3b bc 36 35 9b be 50 f9 a7 be" vectorBBoxMax="77 81 3b 3c 36 35 9b 3e 50 f9 a7 3e"/>
<object _e1a0ee56="PokerDen2_PictureFrame03_Physic" hidNodeName="0e 6e 0e 14"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FF00AD09-1364-4013-BBD2-7DFF6B53FF95}" hidName="PokerDen2_PictureFrame06_51" disEntityId="f6 78 81 f1 7e 04 ea 1c" hidResourceCount="04" hidPos="a7 e9 1d c3 07 85 3a c4 08 c0 87 42" hidAngles="86 a4 6f 3c 17 5f d4 3d a9 2d 88 bf" hidPos_precise="a7 e9 1d c3 07 85 3a c4 08 c0 87 42" wlucatLoadingUnitCategory="04">
<hidBBox vectorBBoxMin="18 01 8c bc 52 41 a9 be 7b 59 bd be" vectorBBoxMax="18 01 8c 3c 52 41 a9 3e 7b 59 bd 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="18 01 8c bc 52 41 a9 be 7b 59 bd be" vectorBBoxMax="18 01 8c 3c 52 41 a9 3e 7b 59 bd 3e"/>
<object _e1a0ee56="PokerDen2_PictureFrame06_Physic" hidNodeName="6a 60 ee 5c"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A382F9D4-E981-4710-9820-2FF4D266F5A3}" hidName="PokerDen2_Stool_12" disEntityId="f7 78 81 f1 7e 04 ea 1c" hidResourceCount="04" hidPos="d0 15 1e c3 d3 38 3a c4 aa 8b 89 42" hidAngles="75 f8 33 40 c2 1e f0 bd 80 ba a8 be" hidPos_precise="d0 15 1e c3 d3 38 3a c4 aa 8b 89 42" wlucatLoadingUnitCategory="04">
<hidBBox vectorBBoxMin="e2 d1 70 be e2 d1 70 be 14 01 0a bb" vectorBBoxMax="e2 d1 70 3e e2 d1 70 3e a4 d5 51 3f"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="e2 d1 70 be e2 d1 70 be 14 01 0a bb" vectorBBoxMax="e2 d1 70 3e e2 d1 70 3e a4 d5 51 3f"/>
<object _e1a0ee56="PokerDen2_Stool_Physic" hidNodeName="ef e8 00 b7"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{5F1F58AB-FEBB-47C1-B36C-941792A184C3}" hidName="PokerDen2_Chair_148" disEntityId="f8 78 81 f1 7e 04 ea 1c" hidResourceCount="04" hidPos="13 d2 1c c3 a7 44 3a c4 9f 7f 88 42" hidAngles="bf eb ce bf c2 1b a6 3e 1d 4e 3e 40" hidPos_precise="13 d2 1c c3 a7 44 3a c4 9f 7f 88 42" wlucatLoadingUnitCategory="04">
<hidBBox vectorBBoxMin="ff 99 7f be 09 79 84 be c8 01 e4 ba" vectorBBoxMax="fd 41 7f 3e 09 79 84 3e c2 09 61 3f"/>
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