The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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2601 lines
234 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_wt_m01.xml.data.fcb" PathId="d2 54 89 fb">
<Entities>
<Entity hidName="AISpawnPoint_43" disEntityId="fa 04 60 4c 77 ea de 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 d0 b9 44 d7 73 24 44 4b 08 8e 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 3d c0" hidPos_precise="00 d0 b9 44 d7 73 24 44 4b 08 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a1 ae 9b 32" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_17" disEntityId="0f 89 20 ed a4 ec dd 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="33 9b ae 44 8b 4c 1d 44 e4 c3 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="33 9b ae 44 8b 4c 1d 44 e4 c3 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="3b 55 b7 44 74 e3 30 44 b4 5e 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="09 1a b6 44 fc 49 2f 44 8a ac 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="0e f3 b3 44 f0 82 2f 44 9b a3 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="96 bb b0 44 a2 45 2c 44 01 cc 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="61 3b ae 44 22 41 2c 44 f3 97 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="7f 79 ac 44 ed ac 2d 44 4b 33 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="90 55 ab 44 3d 72 2d 44 93 cf 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="9a 5b ab 44 64 54 26 44 e1 6b 8d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="5d 5c aa 44 13 dc 24 44 2d 46 8e 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="e8 ed a9 44 47 d9 24 44 ee 4a 8e 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="d2 cc a8 44 10 d1 24 44 68 71 8e 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="a4 dc a8 44 df c8 22 44 6d c0 8f 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="57 da a8 44 59 0b 22 44 d6 64 8f 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="ba a9 aa 44 5e db 21 44 2f 14 8f 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="b1 fe a9 44 8f 8f 19 44 24 cf 8f 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="b8 f2 ac 44 32 60 0f 44 88 89 90 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="f5 04 b5 44 74 29 07 44 87 d4 8e 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="a4 36 ba 44 8f 62 d1 43 4c df 8b 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="17 5c b2 44 66 06 aa 43 cb 7f 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="AIGen_creepy3" disEntityId="7f 29 80 ad ec f3 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae b7 b8 44 9c f4 2d 44 62 81 90 42" hidAngles="00 00 00 00 00 00 00 80 7f ff d1 3f" hidPos_precise="ae b7 b8 44 9c f4 2d 44 62 81 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="7d 29 80 ad ec f3 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGen_Creepy" disEntityId="1b 07 80 bb c4 91 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="71 25 b7 44 77 3e 22 44 00 80 94 42" hidAngles="00 00 00 00 00 00 00 80 65 15 a3 3f" hidPos_precise="71 25 b7 44 77 3e 22 44 00 80 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="1d 07 c0 e8 c4 91 db 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_12" disEntityId="1d 07 c0 e8 c4 91 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ec 19 b7 44 ac fc 21 44 00 00 8e 42" hidAngles="00 00 00 00 00 00 00 80 38 20 40 c0" hidPos_precise="ec 19 b7 44 ac fc 21 44 00 00 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a1 ae 9b 32" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_13" disEntityId="1e 07 00 54 c5 91 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="1f 45 b9 44 dd 24 29 44 00 00 8c 42" hidAngles="00 00 00 00 00 00 00 80 4d be 8c bf" hidPos_precise="1f 45 b9 44 dd 24 29 44 00 00 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a1 ae 9b 32" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenr_2" disEntityId="1f 07 00 54 c5 91 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7b 84 b9 44 6f 22 29 44 28 3e 90 42" hidAngles="00 00 00 00 00 00 00 80 cc 74 00 40" hidPos_precise="7b 84 b9 44 6f 22 29 44 28 3e 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="1e 07 00 54 c5 91 db 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_14" disEntityId="20 07 00 63 c6 91 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f6 f0 b9 44 5c c7 29 44 31 39 8c 42" hidAngles="00 00 00 00 00 00 00 80 42 6f 26 40" hidPos_precise="f6 f0 b9 44 5c c7 29 44 31 39 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a1 ae 9b 32" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGen_1" disEntityId="21 07 00 63 c6 91 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f6 f0 b9 44 5c c7 29 44 99 8a 90 42" hidAngles="00 00 00 00 00 00 00 80 67 a8 3b c0" hidPos_precise="f6 f0 b9 44 5c c7 29 44 99 8a 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="20 07 00 63 c6 91 db 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_15" disEntityId="5c 85 80 00 25 ec dd 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="0a a7 b8 44 91 a5 2d 44 13 72 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="0a a7 b8 44 91 a5 2d 44 13 72 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="02" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="cd 7f b9 44 a6 55 2a 44 33 5c 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="0b 61 b9 44 09 04 2b 44 6e 62 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="3d 30 b9 44 63 0b 2d 44 ef 71 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="d8 3a b9 44 f5 1f 2e 44 6e 81 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 3f" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="31 72 b8 44 04 1d 2e 44 09 7d 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="2c 70 b7 44 51 ab 2f 44 a9 85 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="f5 62 b7 44 94 39 31 44 d0 69 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 80 3f" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="04" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="MainMission.MissionTarget_Creepy" disEntityId="96 08 00 d7 e4 91 db 1c" hidResourceCount="01" hidPos="ec 19 b7 44 ac fc 21 44 9a e8 91 42" hidAngles="00 00 00 00 00 00 00 80 38 20 40 c0" hidPos_precise="ec 19 b7 44 ac fc 21 44 9a e8 91 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="SpawnPoint_Checkpoint_3" disEntityId="17 59 20 0d dc eb df 1c" hidResourceCount="01" hidPos="8f fa b9 44 21 b8 2b 44 fe 03 8c 42" hidAngles="00 00 00 00 00 00 00 80 db 0f 49 3f" hidPos_precise="8f fa b9 44 21 b8 2b 44 fe 03 8c 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="MainMission.MissionTarget_Door" disEntityId="98 11 80 11 da fe df 1c" hidResourceCount="01" hidPos="c3 25 ba 44 b4 88 24 44 f3 ff 8f 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 44 c0" hidPos_precise="c3 25 ba 44 b4 88 24 44 f3 ff 8f 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGen_3" disEntityId="96 23 00 e3 63 94 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae c7 ba 44 5c 3f 29 44 6b 6b 90 42" hidAngles="00 00 00 00 00 00 00 80 50 77 d6 3f" hidPos_precise="ae c7 ba 44 5c 3f 29 44 6b 6b 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="98 23 c0 10 64 94 db 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_15" disEntityId="98 23 c0 10 64 94 db 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ae c7 ba 44 5c 3f 29 44 93 49 8c 42" hidAngles="00 00 00 00 00 00 00 80 50 77 d6 3f" hidPos_precise="ae c7 ba 44 5c 3f 29 44 93 49 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a1 ae 9b 32" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{C7BF73D0-718D-43D4-9F31-3C6A2629F9AF}" hidName="MainMission.MissionTarget_11" disEntityId="93 18 20 07 67 93 db 1c" hidResourceCount="01" hidPos="cd 34 ba 44 4e c2 25 44 27 31 8e 42" hidAngles="00 00 00 00 00 00 00 80 fd b5 45 c0" hidPos_precise="cd 34 ba 44 4e c2 25 44 27 31 8e 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
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<PatrolPoint vecPos="5d d6 b4 44 eb 4a 20 44 2c 27 8e 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 40 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="31 34 b6 44 40 05 20 44 29 27 8e 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 c0 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="Patrol_24" disEntityId="37 06 00 b0 e9 4c df 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="7c 8c b8 44 04 06 20 44 65 2a 8e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="7c 8c b8 44 04 06 20 44 65 2a 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
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<CEventComponent hidHasAliasName="">
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<PatrolDescription selType="01" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="b8 7d b8 44 4a f4 1e 44 2f 3b 8e 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="ab cd b9 44 80 4a 20 44 fb 2f 8e 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 80 3f" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="07" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="19 28 b8 44 78 17 21 44 24 fa 8d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 40 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="6e be b7 44 ce c1 1f 44 46 44 8e 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="MainMission.MissionTarget_Employee03" disEntityId="13 03 00 ce ac d1 de 1c" hidResourceCount="01" hidPos="ae 5f b9 44 d3 15 1e 44 05 f4 91 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb bf" hidPos_precise="ae 5f b9 44 d3 15 1e 44 05 f4 91 42">
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<Components>
<CEventComponent hidHasAliasName="">
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<hidBatchedLinks/>
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</Components>
</Entity>
<Entity ArchetypeGuid="{3177D919-E4B3-4697-BDDC-30A14E1B0FA8}" hidName="CarLift.Lift_Up_MovableEntity_1" disEntityId="e2 50 c2 a4 2c b4 df 1c" hidResourceCount="03" hidPos="14 26 b8 44 8b 74 27 44 d4 9a 85 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="14 26 b8 44 8b 74 27 44 d4 9a 85 42">
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="e8 3f 74 bf 80 18 00 c0 32 e0 98 bf" vectorBBoxMax="e8 3f 74 3f 80 18 00 40 32 fb 98 3f"/>
<object _e1a0ee56="CarLift_01" hidNodeName="22 7c 6d 84" _0d9c8b1a="CarLift_01_LOD0" hidNodeNameLOD0="ae 5e a1 e1"/>
<object _e1a0ee56="CarLift_01" hidNodeName="22 7c 6d 84" _0d9c8b1a="CarLift_01_LOD0" hidNodeNameLOD0="ae 5e a1 e1"/>
</CGraphicComponent>
<CEntityMovementComponent sBoneName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
</Entity>
<Entity hidName="MissionArea_Combat" disEntityId="11 06 20 1f f3 d1 de 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 68 b9 44 00 c0 28 44 f3 bf 85 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 68 b9 44 00 c0 28 44 f3 bf 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
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<hidBBox vectorBBoxMin="c0 04 8a c1 40 00 b8 c1 00 00 38 c0" vectorBBoxMax="40 01 a6 41 a0 00 c8 41 00 00 90 3f"/>
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<CRegionComponent hidHasAliasName="" hidShapePoints="08 00 00 00 05 00 bc 44 05 00 2f 44 e6 ff 7f 42 fd ff bb 44 fe ff 24 44 eb ff 87 42 fd 7f b9 44 fe ff 24 44 eb ff 87 42 e8 7f b9 44 fe ff 22 44 ec ff 87 42 ed 3f b7 44 fe ff 22 44 f3 ff 87 42 ed 3f b7 44 fe ff 2b 44 f3 ff 87 42 1e e0 b8 44 00 00 2c 44 fd ff 83 42 1e e0 b8 44 00 00 2f 44 fd ff 81 42" hidCentet="00 68 b9 44 00 c0 28 44 f3 bf 85 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="00 00 80 3f 00 00 00 00 00 00 00 00" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="SpawnPoint_Checkpoint_2" disEntityId="16 59 60 ed db eb df 1c" hidResourceCount="01" hidPos="14 46 ba 44 54 53 25 44 27 11 8e 42" hidAngles="00 00 00 00 00 00 00 80 c5 b8 32 3e" hidPos_precise="14 46 ba 44 54 53 25 44 27 11 8e 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity hidName="TagPoint_TMP_TeleportDoor" disEntityId="ec 85 80 14 3a ec dd 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="14 f6 b8 44 b6 7b 2c 44 bd e3 8d 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="14 f6 b8 44 b6 7b 2c 44 bd e3 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Entity>
<Entity hidName="Hackable_Door_KeyPad" disEntityId="59 1b e0 3f 27 9b df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c3 95 b7 44 b0 0a 1c 44 10 58 8b 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="c3 95 b7 44 b0 0a 1c 44 10 58 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<hidBBox vectorBBoxMin="00 00 00 bf 00 00 00 bf 00 00 00 bf" vectorBBoxMax="00 00 00 3f 00 00 00 3f 00 00 00 3f"/>
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<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<MaterialSlots/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="01" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="01" bAllowRetryAfterFailure="01" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
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<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="0b"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
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<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<SynchronizedEntities>
<Entities entEntity="ff"/>
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<HighLightedEntities>
<Entities entEntity="ff"/>
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<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 3f 00 00 80 3f 00 00 80 3f" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
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</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Entity>
<Entity hidName="AIGenerator_Employee_01" disEntityId="4a 08 60 8f 55 39 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 b6 b5 44 81 a5 1a 44 a2 94 93 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 4d bf" hidPos_precise="b8 b6 b5 44 81 a5 1a 44 a2 94 93 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="4c 08 a0 b3 55 39 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<hidLinks/>
<hidBatchedLinks/>
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</Entity>
<Entity hidName="MissionArea_Profiling" disEntityId="87 3a 02 24 0a 39 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="70 fd b8 44 06 d9 1f 44 05 34 82 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="70 fd b8 44 06 d9 1f 44 05 34 82 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
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<CMissionAreaShapeComponent hidHasAliasName="" bActivated="01" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="12 83 00 3f 00 00 80 3f 00 00 00 00" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
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<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity hidName="AIGenerator_Employee_02" disEntityId="21 09 40 67 5b 39 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="9a 71 b8 44 4c 1f 19 44 05 f4 8d 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 4d bf" hidPos_precise="9a 71 b8 44 4c 1f 19 44 05 f4 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
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<SpawnPoints entSpawnPoint="22 09 40 67 5b 39 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<hidBatchedLinks/>
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</Entity>
<Entity hidName="AISpawnPoint_45" disEntityId="22 09 40 67 5b 39 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a 71 b8 44 4c 1f 19 44 05 f4 8d 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 4d bf" hidPos_precise="9a 71 b8 44 4c 1f 19 44 05 f4 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="35 0b 43 1e" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
</Entity>
<Entity hidName="AIGenerator_Employee_03" disEntityId="28 09 80 ce 5b 39 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d7 73 b9 44 d3 15 1e 44 a0 69 95 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb bf" hidPos_precise="d7 73 b9 44 d3 15 1e 44 a0 69 95 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="29 09 80 ce 5b 39 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_46" disEntityId="29 09 80 ce 5b 39 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ae 5f b9 44 d3 15 1e 44 05 f4 8d 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb bf" hidPos_precise="ae 5f b9 44 d3 15 1e 44 05 f4 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="35 0b 43 1e" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_CreepyDoor" disEntityId="81 34 00 68 03 e7 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5c 27 ba 44 e3 65 24 44 00 80 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5c 27 ba 44 e3 65 24 44 00 80 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 c0 00 00 c0 bf 00 00 c0 bf" vectorBBoxMax="00 00 00 40 00 00 c0 3f 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 80 40 00 00 40 40 00 00 40 40" bUsable="" bExclusiveUser="01" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="7e 05 20 c6 fe 99 df 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="FwdMoveEntity" eventMask="01" hidTargetEntityId="7e 05 20 c6 fe 99 df 1c"/>
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<Link InputEvent="Leave" TargetEntityId="7e 05 20 c6 fe 99 df 1c">
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</Link>
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<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="FenceSecurity_Door_01" hidNodeName="c5 50 68 43" _0d9c8b1a="FenceSecurity_Door_01_LOD0" hidNodeNameLOD0="85 d6 c1 13" hidDetailObject="">
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<curveXRotation hidNumKnots="02">
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<Knots>
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<CCoverDynamicComponent hidHasAliasName="" disCoverFileName="ff ff ff ff" sCustomName="00" bCutNavMesh="" bNoAnnotations="" bToggledByEvents=""/>
<CElectricComponent hidHasAliasName=""/>
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<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
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</Components>
</Entity>
<Entity hidName="HackableEntity_141" disEntityId="2a 02 20 d6 5f b4 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a4 b8 b7 44 83 c0 27 44 2a ba 85 42" hidAngles="00 00 00 00 00 00 00 80 68 3b d4 bf" hidPos_precise="a4 b8 b7 44 83 c0 27 44 2a ba 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<locstridActive/>
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<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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</OnHackStimList>
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<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
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<CElectricComponent hidHasAliasName=""/>
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<Link InputEvent="OnHackSucceed" TargetEntityId="e2 50 c2 a4 2c b4 df 1c">
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<Entity hidName="HackableTriggerableEntity_Phone3" disEntityId="bc 07 e0 db 1e 9a df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a4 60 b9 44 31 28 1e 44 ba c9 8f 42" hidAngles="00 00 00 00 00 00 00 80 38 20 40 40" hidPos_precise="a4 60 b9 44 31 28 1e 44 ba c9 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<object hidIndex="" _3182766c="graphics\objects\_equipments\cell_phone_01.xbg" fileModel="88 1e c7 68" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
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<object hidIndex="01" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
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<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
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<locstridActive/>
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<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
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<Stim stims="ff" bIsPersistent=""/>
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</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="08" selTrackingUsableSoftware="08"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
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<HighLightedEntities>
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<ActivePowersAvailability selRulesOperator="03">
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
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<locstridUsageStringId/>
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<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
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<Interaction>
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<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
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</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Components>
</Entity>
<Entity hidName="Primitive_144258" disEntityId="4b 07 40 62 7a b4 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b a4 b7 44 b0 c2 27 44 b8 8f 84 42" hidAngles="00 00 00 00 00 00 00 80 68 3b d4 bf" hidPos_precise="7b a4 b7 44 b0 c2 27 44 b8 8f 84 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<CSimplePrimitiveComponent hidHasAliasName="" selShape="" vectorScale="00 00 80 3e 00 00 80 3e 00 00 c0 3f" _5d357744="01" matMaterial="graphics\_materials\grayshade.material.xml" bCollisions="01" fMaxVisibleDistance="00 00 fa 43" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity hidName="Primitive_144259" disEntityId="7e 07 a0 f4 7c b4 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3d aa b7 44 ba c1 27 44 9a b7 85 42" hidAngles="00 00 00 00 8e f6 c8 bf 16 7a 43 40" hidPos_precise="3d aa b7 44 ba c1 27 44 9a b7 85 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="9a 99 99 bd 9a 99 99 bd 9a 99 99 bd" vectorBBoxMax="9a 99 99 3d 9a 99 99 3d 9a 99 99 3d"/>
<Components>
<CSimplePrimitiveComponent hidHasAliasName="" selShape="02" vectorScale="9a 99 19 3e 9a 99 19 3e 9a 99 19 3e" _5d357744="01" matMaterial="graphics\_materials\gtherien-M-20110405111339.material.xml" bCollisions="01" fMaxVisibleDistance="00 00 fa 43" bCenterOnPivot="01" fTopScale="00 00 80 3f" uiTesselation="0a" _8b9020c1=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="HackableTriggerableEntity_phone1" disEntityId="a5 14 c0 1c ba 9a df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ae af b5 44 f6 b0 1a 44 e5 d2 8f 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb bf" hidPos_precise="ae af b5 44 f6 b0 1a 44 e5 d2 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<hidBBox vectorBBoxMin="00 00 00 bf 00 00 00 bf 00 00 00 bf" vectorBBoxMax="00 00 00 3f 00 00 00 3f 00 00 00 3f"/>
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<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
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<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
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<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="DoorSecurity_01" hidNodeName="6f 09 32 5c" _0d9c8b1a="DoorSecurity_01_LOD0" hidNodeNameLOD0="62 b4 22 33" hidDetailObject="">
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEntityMovementComponent hidHasAliasName="" bMoveOnLoaded="" bIsMultistate="" bUseEndPositionForNavMesh="" MultistateThreshold="cd cc 4c 3f" bStartFromEnd="" bNoPhysUpdate="" bIsLooping="" fEaseDurationOnPauseMultiplier="00 00 80 3f" selBlockedMovementDirection="01" hidEaseTimeInMovementCurve="00 00 00 3f" hidEaseTimeInMovementCurveOnEaseTimeRatio="00 00 00 3f" hidMaxKnotInEaseTime="00 00 80 3f" hidMaxKnotTime="00 00 80 3f" sndEventStartSoundID="ff" sndEventEndSoundID="ff" sndEventResumeSoundID="ff" sndEventPauseSoundID="ff" sBoneName="ff ff ff ff">
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<curveYRotation hidNumKnots="02">
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</Knots>
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</Knots>
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</CEntityMovementComponent>
<CCoverDynamicComponent hidHasAliasName="" disCoverFileName="ff ff ff ff" sCustomName="00" bCutNavMesh="" bNoAnnotations="" bToggledByEvents=""/>
<CElectricComponent hidHasAliasName=""/>
<CElectricMovementEventComponent hidHasAliasName="" bDisable=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_267" disEntityId="33 06 60 d6 1d 00 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="14 6e b7 44 c3 35 21 44 a6 db 8d 42" hidAngles="00 00 00 00 00 00 00 80 37 8d 27 40" hidPos_precise="14 6e b7 44 c3 35 21 44 a6 db 8d 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{f2d1ea58-ae20-4337-a331-680ae2c319c5}" archArchetype="1c cc ad 95" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
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</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
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<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{f2d1ea58-ae20-4337-a331-680ae2c319c5}" archArchetype="1c cc ad 95" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
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<SpawnPoints entSpawnPoint="28 08 c0 ec ed f5 de 1c"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
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<hidBatchedLinks/>
</CEventComponent>
</Components>
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<Entity hidName="AISpawnPoint_Reinforcment_1" disEntityId="28 08 c0 ec ed f5 de 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a4 28 b7 44 31 88 2b 44 00 00 8c 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="a4 28 b7 44 31 88 2b 44 00 00 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a1 ae 9b 32" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 70 41" fMinHeight="00 00 80 bf" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<Entity hidName="AIGenerator_Reinforcment_2" disEntityId="f2 10 00 de 57 f6 de 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae 47 b9 44 77 26 2c 44 55 f0 96 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ae 47 b9 44 77 26 2c 44 55 f0 96 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a1 ae 9b 32" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 b0 41" fMinHeight="00 00 e0 c0" fMaxHeight="00 00 80 3f" angMinAngle="00 00 00 00" angMaxAngle="01 00 c8 42"/>
<Zones bOnlyPreventSpawnWhenLooking="01" fMinDistance="00 00 00 00" fMaxDistance="00 00 34 42" fMinHeight="00 00 e0 c0" fMaxHeight="00 00 80 3f" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 66 66 a6 3f 00 00 40 40" bUsable="" bExclusiveUser="01" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
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<CProximityTriggerNetworkComponent hidHasAliasName=""/>
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<Link InputEvent="Enter" TargetEntityId="a7 09 c0 dd fb f5 de 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="SetDisabled" eventMask="01" hidTargetEntityId="a7 09 c0 dd fb f5 de 1c" bEnable=""/>
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<Link InputEvent="Enter" TargetEntityId="90 49 80 bd c8 0a e0 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="MoveEntity" eventMask="01" hidTargetEntityId="90 49 80 bd c8 0a e0 1c"/>
</Link>
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<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<CStaticPhysComponent hidHasAliasName="" _527e7674="graphics\objects\_interactive\_door\doorsecurity_01.hkx" hidResourceId="6f 55 aa c3" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<Material _c20a23bf="doorsecurity" disSlotName="e0 4d ad cd" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\jarriola-m-1510201036323030.material.bin" hidOriginalMaterial="0c 14 cf 38"/>
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<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="DoorSecurity_01" hidNodeName="6f 09 32 5c" _0d9c8b1a="DoorSecurity_01_LOD0" hidNodeNameLOD0="62 b4 22 33" hidDetailObject="">
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</object>
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEntityMovementComponent hidHasAliasName="" bMoveOnLoaded="" bIsMultistate="" bUseEndPositionForNavMesh="" MultistateThreshold="cd cc 4c 3f" bStartFromEnd="" bNoPhysUpdate="" bIsLooping="" fEaseDurationOnPauseMultiplier="00 00 80 3f" selBlockedMovementDirection="01" hidEaseTimeInMovementCurve="00 00 00 3f" hidEaseTimeInMovementCurveOnEaseTimeRatio="00 00 00 3f" hidMaxKnotInEaseTime="00 00 80 3f" hidMaxKnotTime="00 00 80 3f" sndEventStartSoundID="ff" sndEventEndSoundID="ff" sndEventResumeSoundID="ff" sndEventPauseSoundID="ff" sBoneName="ff ff ff ff">
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<CCoverDynamicComponent hidHasAliasName="" disCoverFileName="ff ff ff ff" sCustomName="00" bCutNavMesh="" bNoAnnotations="" bToggledByEvents=""/>
<CElectricComponent hidHasAliasName=""/>
<CElectricMovementEventComponent hidHasAliasName="" bDisable=""/>
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<hidLinks/>
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</CEventComponent>
</Components>
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<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a1 ae 9b 32" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 a0 41" fMinHeight="00 00 00 c0" fMaxHeight="00 00 a0 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 dc 42"/>
<Zones bOnlyPreventSpawnWhenLooking="01" fMinDistance="00 00 00 00" fMaxDistance="00 00 34 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 40 40" angMinAngle="00 00 20 41" angMaxAngle="00 00 dc 42"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_Reinforcment_3" disEntityId="f3 10 00 98 58 f6 de 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae 47 b9 44 6d 87 2c 44 55 f0 96 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ae 47 b9 44 6d 87 2c 44 55 f0 96 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
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<SpawnPoints entSpawnPoint="28 08 c0 ec ed f5 de 1c"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_54" disEntityId="36 4c 82 25 2f e9 df 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="ae df b9 44 75 b3 28 44 4f 3e 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ae df b9 44 75 b3 28 44 4f 3e 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="02" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="ed e7 b9 44 47 7b 29 44 32 37 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="cb e2 b9 44 67 9e 28 44 82 42 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="52 d4 b9 44 b0 00 28 44 38 41 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 80 3f" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="04" bOrientIdleAction="01" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="AISpawnPoint_44" disEntityId="4c 08 a0 b3 55 39 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b8 b6 b5 44 81 a5 1a 44 ff 01 8e 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 4d bf" hidPos_precise="b8 b6 b5 44 81 a5 1a 44 ff 01 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a1 ae 9b 32" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0406F07E-52BB-4FFA-B7A3-D4079C4945F9}" hidName="GameIngredient.SecurityCamera_Friendly1.SecurityCamera_Friendly1_2" disEntityId="f0 14 00 04 53 fd df 1c" hidResourceCount="15" hidPos="9a 51 b7 44 aa e1 24 44 7e 9d 9c 42" hidAngles="a7 92 ab bd 00 00 00 80 b9 87 b8 bf" hidPos_precise="9a 51 b7 44 aa e1 24 44 7e 9d 9c 42">
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<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<hidBBox vectorBBoxMin="1c 41 0e be c6 01 e3 bb e3 fd f0 be" vectorBBoxMax="1c 11 0e 3e 14 19 0a 3f 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="1c 41 0e be c6 01 e3 bb e3 fd f0 be" vectorBBoxMax="1c 11 0e 3e 14 19 0a 3f 00 00 00 00"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_MissionStart" disEntityId="4a 06 20 60 52 e5 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 d3 b7 44 9c 6c 21 44 82 82 8e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="85 d3 b7 44 9c 6c 21 44 82 82 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 dc c1 00 00 20 c2 00 00 a0 c0" vectorBBoxMax="00 00 dc 41 00 00 20 42 00 00 a0 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 5c 42 00 00 a0 42 00 00 20 41" bUsable="" bExclusiveUser="01" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId LocalizationId="e4 39"/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LookAtTrigger_KeyPad" disEntityId="b0 3b 00 b0 25 3d e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 96 b7 44 75 0b 1c 44 32 37 92 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="b8 96 b7 44 75 0b 1c 44 32 37 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CLookAtTriggerComponent hidHasAliasName="" bEnabled="01" fFOVPercentage="00 00 80 3f" fRange="00 00 50 41"/>
<CLookAtTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="MainMission.MissionTarget_Creepy_3" disEntityId="7e 29 80 ad ec f3 df 1c" hidResourceCount="01" hidPos="7b bc b8 44 f0 d7 2d 44 7a e5 8f 42" hidAngles="00 00 00 00 00 00 00 80 38 20 c0 3f" hidPos_precise="7b bc b8 44 f0 d7 2d 44 7a e5 8f 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProfilingPath_326" disEntityId="1c 04 60 13 84 e9 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 eb b7 44 dd ac 27 44 0c 13 85 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="33 eb b7 44 dd ac 27 44 0c 13 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 50 f6 bf 00 3c 54 bf 80 2d 69 bf" vectorBBoxMax="00 d8 ed 3f 00 dc 02 3f 80 18 0e 3f"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 9f ad b7 44 34 c1 27 44 36 c9 85 42 50 ed b7 44 94 cd 27 44 3d 2f 86 42 a9 26 b8 44 ce 77 27 44 b1 40 83 42" hidCentet="33 eb b7 44 dd ac 27 44 0c 13 85 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="01" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_262" disEntityId="d4 1c a0 3d 05 fe df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="8f 0a ba 44 a4 30 1e 44 00 c0 8d 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="8f 0a ba 44 a4 30 1e 44 00 c0 8d 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="5b 25 9c bf 5b 25 34 c0 fe 48 81 3e" vectorBBoxMax="12 c2 9b 3f 51 4e 32 40 4c 89 24 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="70 2d 01 a0" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{26E188BF-0A93-4940-B8E8-D50C872CE343}" hidName="GameIngredient.HackableHQAccessKeypad_3" disEntityId="87 53 80 5e 39 e8 df 1c" hidResourceCount="01" hidPos="e1 92 b7 44 19 0c 1c 44 48 b0 91 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="e1 92 b7 44 19 0c 1c 44 48 b0 91 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGen_creepy2" disEntityId="ff 46 20 79 71 eb df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f a2 b9 44 5c c7 29 44 99 8a 90 42" hidAngles="00 00 00 00 00 00 00 80 67 a8 3b c0" hidPos_precise="8f a2 b9 44 5c c7 29 44 99 8a 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="00 47 a0 98 71 eb df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_Creepy2" disEntityId="00 47 a0 98 71 eb df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="5c a7 b9 44 b0 aa 29 44 31 39 8c 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 44 c0" hidPos_precise="5c a7 b9 44 b0 aa 29 44 31 39 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a1 ae 9b 32" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="SpawnPoint_Checkpoint_0" disEntityId="b6 1f 60 02 5b f3 df 1c" hidResourceCount="01" hidPos="85 bb eb 44 2b 2f 46 44 a3 f2 93 42" hidAngles="00 00 00 00 00 00 00 80 a0 12 36 c0" hidPos_precise="85 bb eb 44 2b 2f 46 44 a3 f2 93 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_Creepy3" disEntityId="7d 29 80 ad ec f3 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b bc b8 44 f0 d7 2d 44 07 30 8c 42" hidAngles="00 00 00 00 00 00 00 80 38 20 c0 3f" hidPos_precise="7b bc b8 44 f0 d7 2d 44 07 30 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a1 ae 9b 32" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_255" disEntityId="6c 19 60 41 8a fd df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="52 40 b5 44 d5 98 18 44 72 f9 8d 42" hidAngles="00 00 00 00 00 00 00 80 64 82 0a bf" hidPos_precise="52 40 b5 44 d5 98 18 44 72 f9 8d 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="0d a6 8d bf 4d 10 25 c0 34 49 1c 3e" vectorBBoxMax="35 ef 8c 3f c0 95 1c 40 0f 7f 01 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="62 1b c0 75" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_256" disEntityId="87 19 e0 b5 8b fd df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="33 f3 b5 44 73 30 18 44 48 01 8e 42" hidAngles="00 00 00 00 00 00 00 80 f1 fa 8e 3c" hidPos_precise="33 f3 b5 44 73 30 18 44 48 01 8e 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="38 a1 a8 bf 97 ad 55 c0 ed 81 d6 3d" vectorBBoxMax="38 a1 a8 3f 95 65 44 40 c5 55 f1 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="c1 8e a4 eb" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_257" disEntityId="89 19 80 cf 8b fd df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="52 d8 b4 44 be bf 19 44 16 0a 8e 42" hidAngles="00 00 00 00 00 00 00 80 08 05 ac bf" hidPos_precise="52 d8 b4 44 be bf 19 44 16 0a 8e 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="f7 1e 8a bf 3b 70 22 c0 ec 01 f0 b9" vectorBBoxMax="ea 21 8a 3f 5f 0c 29 40 24 0b 12 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="b5 ef be b9" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_258" disEntityId="8b 19 80 db 8b fd df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="66 ce b4 44 ec 29 1b 44 ed 0d 8e 42" hidAngles="00 00 00 00 00 00 00 80 38 20 c0 bf" hidPos_precise="66 ce b4 44 ec 29 1b 44 ed 0d 8e 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="57 43 96 bf 73 f4 3a c0 b0 81 3e bc" vectorBBoxMax="4a 46 96 3f 8d 28 3d 40 e5 61 ed 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="f4 2b c7 02" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_259" disEntityId="ee 19 80 b8 9a fd df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="48 49 b4 44 5e b2 1e 44 a6 db 8d 42" hidAngles="00 00 00 00 00 00 00 80 80 92 ea 3f" hidPos_precise="48 49 b4 44 5e b2 1e 44 a6 db 8d 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="5a bb a5 bf f8 aa b7 c0 a4 c1 ed 3d" vectorBBoxMax="2c b7 a0 3f d2 8c 63 40 af 42 56 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="43 a7 9c b4" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
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<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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</DamagePlans>
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<Entity ArchetypeGuid="{91CC57A9-AA63-4A37-AF4E-0B61C2C1AB97}" hidName="Ammo.AmmoBoxShotgun_7" disEntityId="cf 08 e0 44 b3 ef e0 1c" hidResourceCount="04" hidPos="29 3c bb 44 00 30 26 44 6d 05 90 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 bf" hidPos_precise="29 3c bb 44 00 30 26 44 6d 05 90 42">
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<Entity ArchetypeGuid="{6F0F48C7-CDD5-4C51-9B53-52945CA1824E}" hidName="Ammo.AmmoBoxShotgun_5" disEntityId="a5 49 e0 4e d1 0a e0 1c" hidResourceCount="04" hidPos="3d 3a ba 44 2f e5 2a 44 e5 01 8c 42" hidPos_precise="3d 3a ba 44 2f e5 2a 44 e5 01 8c 42">
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<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
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<Material _c20a23bf="doorsecurity" disSlotName="e0 4d ad cd" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\jarriola-m-1510201036323030.material.bin" hidOriginalMaterial="0c 14 cf 38"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="fa c1 7c bd 64 21 b2 bd 00 00 00 00" vectorBBoxMax="58 ca ab 3f 3c 29 1e 3e 40 00 20 40"/>
<object hidIndex="" _3182766c="graphics\objects\_interactive\_door\doorsecurity_01.xbg" fileModel="fb be d9 c3" _e1a0ee56="DoorSecurity_01" hidNodeName="6f 09 32 5c" _0d9c8b1a="DoorSecurity_01_LOD0" hidNodeNameLOD0="62 b4 22 33" hidDetailObject="">
<hidMeshNameIDs/>
</object>
<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="DoorSecurity_01" hidNodeName="6f 09 32 5c" _0d9c8b1a="DoorSecurity_01_LOD0" hidNodeNameLOD0="62 b4 22 33" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEntityMovementComponent hidHasAliasName="" bMoveOnLoaded="" bIsMultistate="" bUseEndPositionForNavMesh="" MultistateThreshold="cd cc 4c 3f" bStartFromEnd="" bNoPhysUpdate="" bIsLooping="" fEaseDurationOnPauseMultiplier="00 00 80 3f" selBlockedMovementDirection="01" hidEaseTimeInMovementCurve="00 00 00 3f" hidEaseTimeInMovementCurveOnEaseTimeRatio="00 00 00 3f" hidMaxKnotInEaseTime="00 00 80 3f" hidMaxKnotTime="00 00 80 3f" sndEventStartSoundID="ff" sndEventEndSoundID="ff" sndEventResumeSoundID="ff" sndEventPauseSoundID="ff" sBoneName="ff ff ff ff">
<curveEaseCurve hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 80 3f 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveEaseCurve>
<curveXTranlation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveXTranlation>
<curveYTranlation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveYTranlation>
<curveZTranlation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveZTranlation>
<curveXRotation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveXRotation>
<curveYRotation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveYRotation>
<curveZRotation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 16 43 00 00 00 bf 00 00 00 00" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveZRotation>
</CEntityMovementComponent>
<CCoverDynamicComponent hidHasAliasName="" disCoverFileName="ff ff ff ff" sCustomName="00" bCutNavMesh="" bNoAnnotations="" bToggledByEvents=""/>
<CElectricComponent hidHasAliasName=""/>
<CElectricMovementEventComponent hidHasAliasName="" bDisable=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LookAtTrigger_employee3" disEntityId="60 32 40 d1 35 0d e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae 5f b9 44 d3 15 1e 44 05 f4 91 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb bf" hidPos_precise="ae 5f b9 44 d3 15 1e 44 05 f4 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ParentId="13 03 00 ce ac d1 de 1c">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CLookAtTriggerComponent hidHasAliasName="" bEnabled="01" fFOVPercentage="00 00 80 3f" fRange="00 00 c8 41"/>
<CLookAtTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LookAtTrigger_1" disEntityId="6e 32 a0 28 3b 0d e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec 19 b7 44 ac fc 21 44 9a e8 91 42" hidAngles="00 00 00 00 00 00 00 80 38 20 40 c0" hidPos_precise="ec 19 b7 44 ac fc 21 44 9a e8 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ParentId="96 08 00 d7 e4 91 db 1c">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CLookAtTriggerComponent hidHasAliasName="" bEnabled="01" fFOVPercentage="00 00 80 3f" fRange="00 00 a0 41"/>
<CLookAtTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LookAtTrigger_employee1" disEntityId="2f 21 60 1a e8 0c e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 b6 b5 44 81 a5 1a 44 ff 01 92 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 4d bf" hidPos_precise="b8 b6 b5 44 81 a5 1a 44 ff 01 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ParentId="9b 17 c0 b5 2e ac de 1c">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CLookAtTriggerComponent hidHasAliasName="" bEnabled="01" fFOVPercentage="00 00 80 3f" fRange="00 00 c8 41"/>
<CLookAtTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LookAtTrigger_employee1_1" disEntityId="51 32 40 f5 33 0d e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="9a 71 b8 44 4c 1f 19 44 05 f4 91 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 4d bf" hidPos_precise="9a 71 b8 44 4c 1f 19 44 05 f4 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ParentId="d5 07 60 cb 55 52 df 1c">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CLookAtTriggerComponent hidHasAliasName="" bEnabled="01" fFOVPercentage="00 00 80 3f" fRange="00 00 c8 41"/>
<CLookAtTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_00000000fb8954d2" disEntityId="39 f6 07 6e 8c 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 00 00 00 00 00 00 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 00 00 00 00 00 00 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_00000000fb8954d2.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 80 3f 00 00 80 3f 00 00 00 00" vectorBBoxMax="00 00 80 bf 00 00 80 bf 00 00 80 3f"/>
<Components/>
</Entity>
</Entities>
<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c2_i0_xn0001_yn0001_xp0001_yp0001_00000000fb8954d2_phys.cbatch" _11d3633a="0b 6c 81 db"/>
</_211f3057>
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