The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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4.2 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_speed_m03_activation.xml.data.fcb" PathId="09 cf e4 09">
<Entities>
<Entity hidName="ShapeTrigger_1" disEntityId="d4 11 e0 fc 0e 08 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e1 7a 85 44 a4 74 15 c5 13 41 ab 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="e1 7a 85 44 a4 74 15 c5 13 41 ab 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ShapeTrigger" Value="15 d2 10 c4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 d8 7b c1 80 d8 a9 c1 00 00 00 00" vectorBBoxMax="00 74 84 41 00 aa 56 41 00 00 00 00"/>
<Components>
<CShapeTriggerComponent hidHasAliasName="" hidShapePoints="05 00 00 00 31 83 83 44 cc 8e 15 c5 13 41 ab 42 b7 1a 84 44 13 be 14 c5 13 41 ab 42 d5 4e 87 44 fa 9d 14 c5 13 41 ab 42 b1 8c 87 44 04 94 15 c5 13 41 ab 42 f7 ec 84 44 55 c8 16 c5 13 41 ab 42" hidCentet="e1 7a 85 44 a4 74 15 c5 13 41 ab 42" fHeight="00 00 f0 41"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_3" disEntityId="ea 33 e0 5a 7f 56 ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="2d a2 94 c3 71 2d f7 44 0a 08 93 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="2d a2 94 c3 71 2d f7 44 0a 08 93 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c0 bf 00 00 c0 bf 00 00 c0 bf" vectorBBoxMax="00 00 c0 3f 00 00 c0 3f 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 40 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{C982B959-4EDB-48F6-A13C-7DF3521583FF}" hidName="SideMission_Driving.Mission_Start.Speed_Militita_2" disEntityId="3f 03 80 64 99 a0 f9 1c" hidResourceCount="01" hidPos="7d af 94 c3 71 25 f7 44 31 88 90 42" hidPos_precise="7d af 94 c3 71 25 f7 44 31 88 90 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
</Entities>
<CityLifeObjects/>
</_c2b9e143>