The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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1924 lines
141 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_race_03.xml.data.fcb" PathId="89 f2 2e 8a">
<Entities>
<Entity hidName="CinematicSceneEntity_Race_03" disEntityId="39 fb c0 97 e5 fd c9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="77 ae a0 c3 e3 b5 ff c3 02 dc 8e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="77 ae a0 c3 e3 b5 ff c3 02 dc 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="69 af fc 24 09 31 6a 80" hidCinematicEntityId="39 fb c0 97 e5 fd c9 1c" _b1c26ebb="sequences\common\securitycamerafilter.cseq" disSequence="49 a8 2f 38"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DAFE8180-AE49-45E1-B7BD-981B4F4F4B98}" hidName="Race_03_Checkpoint_09_MapPoint" disEntityId="7c fb e0 45 43 fe c9 1c" hidResourceCount="01" hidPos="be 9f c7 c3 79 29 6d c3 2c 74 98 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="be 9f c7 c3 79 29 6d c3 2c 74 98 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Race_03_DirectionArrow_7_8" disEntityId="59 fd a0 db 46 30 ca 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="60 25 8d c3 06 21 63 c3 59 e6 96 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 bf" hidPos_precise="60 25 8d c3 06 21 63 c3 59 e6 96 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DAFE8180-AE49-45E1-B7BD-981B4F4F4B98}" hidName="Race_03_Checkpoint_11_MapPoint" disEntityId="8c fb a0 c3 5a fe c9 1c" hidResourceCount="01" hidPos="dd 14 07 c4 9a 39 58 c3 d4 0b 9a 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="dd 14 07 c4 9a 39 58 c3 d4 0b 9a 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Race_03_Checkpoint_03_TriggerVolume" disEntityId="52 fb 00 3d 0a fe c9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="48 a1 52 c3 4c 47 d6 c3 c5 20 93 42" hidAngles="00 00 00 00 00 00 00 80 10 fa 8e bc" hidPos_precise="48 a1 52 c3 4c 47 d6 c3 c5 20 93 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 c0 00 00 30 c1 00 00 f0 c0" vectorBBoxMax="00 00 40 40 00 00 30 41 00 00 f0 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 40 00 00 b0 41 00 00 70 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DAFE8180-AE49-45E1-B7BD-981B4F4F4B98}" hidName="Race_03_Checkpoint_10_MapPoint" disEntityId="84 fb 40 21 47 fe c9 1c" hidResourceCount="01" hidPos="12 e3 d7 c3 85 4b 5b c3 13 c1 96 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="12 e3 d7 c3 85 4b 5b c3 13 c1 96 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DAFE8180-AE49-45E1-B7BD-981B4F4F4B98}" hidName="Race_03_Checkpoint_01_MapPoint" disEntityId="3c fb 00 96 ec fd c9 1c" hidResourceCount="01" hidPos="62 90 a1 c3 02 7b f4 c3 c7 2b 96 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb 3f" hidPos_precise="62 90 a1 c3 02 7b f4 c3 c7 2b 96 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Race_03_DirectionArrow_5_6" disEntityId="57 fd 00 5e 44 30 ca 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="37 69 14 c3 8f 02 89 c3 de 13 91 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb bf" hidPos_precise="37 69 14 c3 8f 02 89 c3 de 13 91 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DAFE8180-AE49-45E1-B7BD-981B4F4F4B98}" hidName="Race_03_Checkpoint_20_MapPoint" disEntityId="d4 fb 80 a1 b8 fe c9 1c" hidResourceCount="01" hidPos="a0 7a db c3 d9 a6 2c c4 29 8d 95 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="a0 7a db c3 d9 a6 2c c4 29 8d 95 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Race_03_Checkpoint_01_TriggerVolume" disEntityId="42 fb 80 96 ec fd c9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="62 90 a1 c3 02 7b f4 c3 88 25 93 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb 3f" hidPos_precise="62 90 a1 c3 02 7b f4 c3 88 25 93 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 c0 00 00 80 c0 00 00 f0 c0" vectorBBoxMax="00 00 40 40 00 00 80 40 00 00 f0 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 40 00 00 00 41 00 00 70 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Race_03_Checkpoint_09_TriggerVolume" disEntityId="82 fb 20 46 43 fe c9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="be 9f c7 c3 79 29 6d c3 ed 6d 95 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="be 9f c7 c3 79 29 6d c3 ed 6d 95 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 c0 00 00 a0 c0 00 00 f0 c0" vectorBBoxMax="00 00 40 40 00 00 a0 40 00 00 f0 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 40 00 00 20 41 00 00 70 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Race_03_Checkpoint_21_TriggerVolume" disEntityId="e2 fb 20 c6 c0 fe c9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f4 4d db c3 f4 b5 43 c4 e9 86 92 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="f4 4d db c3 f4 b5 43 c4 e9 86 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 c0 00 00 30 c1 00 00 f0 c0" vectorBBoxMax="00 00 40 40 00 00 30 41 00 00 f0 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 40 00 00 b0 41 00 00 70 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Race_03_Checkpoint_14_TriggerVolume" disEntityId="a4 fb 40 d0 73 fe c9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="23 7b f4 c3 27 c1 98 c3 ed 6d 95 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb bf" hidPos_precise="23 7b f4 c3 27 c1 98 c3 ed 6d 95 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 c0 00 00 a0 c0 00 00 f0 c0" vectorBBoxMax="00 00 40 40 00 00 a0 40 00 00 f0 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 40 00 00 20 41 00 00 70 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DAFE8180-AE49-45E1-B7BD-981B4F4F4B98}" hidName="Race_03_Checkpoint_04_MapPoint" disEntityId="54 fb 80 4d 12 fe c9 1c" hidResourceCount="01" hidPos="db d9 0f c3 aa e1 c3 c3 92 bc 94 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 cd 3f" hidPos_precise="db d9 0f c3 aa e1 c3 c3 92 bc 94 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DAFE8180-AE49-45E1-B7BD-981B4F4F4B98}" hidName="Race_03_Checkpoint_19_MapPoint" disEntityId="cc fb 60 bc b2 fe c9 1c" hidResourceCount="01" hidPos="f6 28 dd c3 2d 92 14 c4 6d 76 93 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 c4 bf" hidPos_precise="f6 28 dd c3 2d 92 14 c4 6d 76 93 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionVehicle_Race_03_Spawner" disEntityId="34 fb 40 97 e5 fd c9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="10 e8 a1 c3 7b 94 01 c4 db ea 8e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="10 e8 a1 c3 7b 94 01 c4 db ea 8e 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="21 59 8c bf b3 0c 21 c0 21 91 16 3e" vectorBBoxMax="35 41 8c 3f 91 44 07 40 58 ff a3 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="87 e5 35 a7" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DAFE8180-AE49-45E1-B7BD-981B4F4F4B98}" hidName="Race_03_Checkpoint_06_MapPoint" disEntityId="64 fb 40 10 2d fe c9 1c" hidResourceCount="01" hidPos="79 e9 41 c3 66 b6 8d c3 f6 37 94 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 44 c0" hidPos_precise="79 e9 41 c3 66 b6 8d c3 f6 37 94 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DAFE8180-AE49-45E1-B7BD-981B4F4F4B98}" hidName="Race_03_Checkpoint_03_MapPoint" disEntityId="4c fb e0 3c 0a fe c9 1c" hidResourceCount="01" hidPos="48 a1 52 c3 4c 47 d6 c3 04 27 96 42" hidAngles="00 00 00 00 00 00 00 80 10 fa 8e bc" hidPos_precise="48 a1 52 c3 4c 47 d6 c3 04 27 96 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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