The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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11176 lines
866 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_pvp_nct_racetrack_02.xml.data.fcb" PathId="50 01 eb fa">
<Entities>
<Entity hidName="RaceRespawnPoint_26" disEntityId="e2 97 62 14 cf 4c e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="9e cf af 43 14 3e c2 44 e8 ea 9f 42" hidAngles="00 00 00 00 00 00 00 80 13 54 12 c0" hidPos_precise="9e cf af 43 14 3e c2 44 e8 ea 9f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CRaceRespawnDataComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3847739B-73DE-4AE1-8C9C-A242EAA820FC}" hidName="Street_Furniture.00_Construction_sign_125" disEntityId="1f 89 22 0b 38 d0 e3 1c" hidResourceCount="04" hidPos="81 65 47 44 0a 4f b7 44 9f 2b 8c 42" hidAngles="3f 1b 8a bc a2 03 94 bb d4 21 fa bd" hidPos_precise="81 65 47 44 0a 4f b7 44 9f 2b 8c 42">
<hidBBox vectorBBoxMin="e6 e9 f2 be 2b 6b 15 bf 00 00 00 00" vectorBBoxMax="23 93 11 3f 28 c1 13 3f aa 0f 15 40"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="e6 e9 f2 be 2b 6b 15 bf 00 00 00 00" vectorBBoxMax="23 93 11 3f 28 c1 13 3f aa 0f 15 40"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="GD_Arrow_204" disEntityId="33 1b 80 06 3a cb e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="14 9e 96 44 f6 50 c4 44 ce 08 80 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb 3f" hidPos_precise="14 9e 96 44 f6 50 c4 44 ce 08 80 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{289AA8A1-4D05-4711-B97F-5178CF2D50A5}" hidName="PersonalContracts.MissionDestination_1" disEntityId="43 7b e0 a8 9c 2c db 1c" hidResourceCount="01" hidPos="cd 5c 9c c4 b8 46 e2 44 8f 24 82 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="cd 5c 9c c4 b8 46 e2 44 8f 24 82 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="RaceRespawnPoint_24" disEntityId="8e 97 a2 a5 cd 4c e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="98 ae f8 42 a4 a8 d8 44 80 88 90 42" hidAngles="00 00 00 00 00 00 00 80 13 54 12 c0" hidPos_precise="98 ae f8 42 a4 a8 d8 44 80 88 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CRaceRespawnDataComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="RaceRespawnPoint_25" disEntityId="92 97 c2 39 ce 4c e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7d 1f 5d 43 14 5e ce 44 4f 3e 9c 42" hidAngles="00 00 00 00 00 00 00 80 d9 e9 17 c0" hidPos_precise="7d 1f 5d 43 14 5e ce 44 4f 3e 9c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CRaceRespawnDataComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{79B347B0-5222-4E8E-9079-FFE0C14D94C5}" hidName="back_alley_furniture.WoodPallet_1m_01A_4642" disEntityId="86 89 c2 af 3a d0 e3 1c" hidResourceCount="06" hidPos="d3 b5 44 44 71 05 ba 44 9f 2b 8c 42" hidAngles="00 00 00 00 00 00 00 80 ac 61 1c 3f" hidPos_precise="d3 b5 44 44 71 05 ba 44 9f 2b 8c 42">
<hidBBox vectorBBoxMin="cb 45 65 bf cc 2d 66 bf d8 01 6c bd" vectorBBoxMax="cc 31 66 3f c8 05 64 3f 17 6d 8b 3f"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="cb 45 65 bf cc 2d 66 bf d8 01 6c bd" vectorBBoxMax="cc 31 66 3f c8 05 64 3f 17 6d 8b 3f"/>
</CSkinnedGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3847739B-73DE-4AE1-8C9C-A242EAA820FC}" hidName="Street_Furniture.00_Construction_sign_124" disEntityId="43 89 22 4e 39 d0 e3 1c" hidResourceCount="04" hidPos="91 5d 56 44 1f f5 b2 44 9f 2b 8c 42" hidAngles="76 42 d6 bb ba 90 84 bc db 08 86 bf" hidPos_precise="91 5d 56 44 1f f5 b2 44 9f 2b 8c 42">
<hidBBox vectorBBoxMin="e6 e9 f2 be 2b 6b 15 bf 00 00 00 00" vectorBBoxMax="23 93 11 3f 28 c1 13 3f aa 0f 15 40"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="e6 e9 f2 be 2b 6b 15 bf 00 00 00 00" vectorBBoxMax="23 93 11 3f 28 c1 13 3f aa 0f 15 40"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{AF1C1B1D-6664-4F19-B104-AE6EB2E9AEA7}" hidName="Street_Furniture.00_Construction_sign_123" disEntityId="29 d0 a2 a6 ee 8e e6 1c" hidResourceCount="04" hidPos="3b 37 44 44 14 de b9 44 9f 2b 8c 42" hidAngles="27 13 6d bc ef e5 1f bc 41 45 0f 3d" hidPos_precise="3b 37 44 44 14 de b9 44 9f 2b 8c 42">
<hidBBox vectorBBoxMin="e6 e9 f2 be 2b 6b 15 bf 00 00 00 00" vectorBBoxMax="23 93 11 3f 28 c1 13 3f aa 0f 15 40"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="e6 e9 f2 be 2b 6b 15 bf 00 00 00 00" vectorBBoxMax="23 93 11 3f 28 c1 13 3f aa 0f 15 40"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{79B347B0-5222-4E8E-9079-FFE0C14D94C5}" hidName="back_alley_furniture.WoodPallet_1m_01A_4643" disEntityId="87 89 a2 f6 3a d0 e3 1c" hidResourceCount="06" hidPos="73 10 47 44 29 94 b9 44 9f 2b 8c 42" hidAngles="00 00 00 00 00 00 00 80 db 0f 49 3f" hidPos_precise="73 10 47 44 29 94 b9 44 9f 2b 8c 42">
<hidBBox vectorBBoxMin="cb 45 65 bf cc 2d 66 bf d8 01 6c bd" vectorBBoxMax="cc 31 66 3f c8 05 64 3f 17 6d 8b 3f"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="cb 45 65 bf cc 2d 66 bf d8 01 6c bd" vectorBBoxMax="cc 31 66 3f c8 05 64 3f 17 6d 8b 3f"/>
</CSkinnedGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{79B347B0-5222-4E8E-9079-FFE0C14D94C5}" hidName="back_alley_furniture.WoodPallet_1m_01A_4644" disEntityId="af 89 02 f1 3b d0 e3 1c" hidResourceCount="06" hidPos="8f aa 45 44 ae a7 b9 44 9f 2b 8c 42" hidAngles="00 00 00 00 00 00 00 80 50 77 d6 3f" hidPos_precise="8f aa 45 44 ae a7 b9 44 9f 2b 8c 42">
<hidBBox vectorBBoxMin="cb 45 65 bf cc 2d 66 bf d8 01 6c bd" vectorBBoxMax="cc 31 66 3f c8 05 64 3f 17 6d 8b 3f"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="cb 45 65 bf cc 2d 66 bf d8 01 6c bd" vectorBBoxMax="cc 31 66 3f c8 05 64 3f 17 6d 8b 3f"/>
</CSkinnedGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3A1A6FAA-5D3D-4DE1-A146-064AF744F27C}" hidName="Street_Furniture.00_Cone_big_680" disEntityId="fe 78 22 03 26 d0 e3 1c" hidResourceCount="04" hidPos="19 ec 49 44 c3 b5 b8 44 9f 2b 8c 42" hidAngles="00 00 00 00 00 00 00 80 df 35 fa 3e" hidPos_precise="19 ec 49 44 c3 b5 b8 44 9f 2b 8c 42">
<hidBBox vectorBBoxMin="9f a9 cf be 9f a9 cf be f0 01 f8 ba" vectorBBoxMax="9f a9 cf 3e 9f a9 cf 3e 11 49 88 3f"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="9f a9 cf be 9f a9 cf be f0 01 f8 ba" vectorBBoxMax="9f a9 cf 3e 9f a9 cf 3e 11 49 88 3f"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{5818B9A7-F3E7-4198-84B2-8B370859026C}" hidName="back_alley_furniture.WoodPallet_2m_01A_839" disEntityId="05 8a 22 40 45 d0 e3 1c" hidResourceCount="05" hidPos="83 d0 47 44 a4 40 b9 44 9f 2b 8c 42" hidAngles="00 00 00 00 00 00 00 80 7f ff 51 3f" hidPos_precise="83 d0 47 44 a4 40 b9 44 9f 2b 8c 42">
<hidBBox vectorBBoxMin="e0 31 70 bf d6 e5 6a bf 69 91 b4 bd" vectorBBoxMax="c8 fb 63 3f c3 a9 61 3f 94 db 09 40"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="e0 31 70 bf d6 e5 6a bf 69 91 b4 bd" vectorBBoxMax="c8 fb 63 3f c3 a9 61 3f 94 db 09 40"/>
</CSkinnedGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3A1A6FAA-5D3D-4DE1-A146-064AF744F27C}" hidName="Street_Furniture.00_Cone_big_681" disEntityId="9a 03 80 72 65 d0 e3 1c" hidResourceCount="04" hidPos="a0 2a 58 44 00 b8 b2 44 9f 2b 8c 42" hidPos_precise="a0 2a 58 44 00 b8 b2 44 9f 2b 8c 42">
<hidBBox vectorBBoxMin="9f a9 cf be 9f a9 cf be f0 01 f8 ba" vectorBBoxMax="9f a9 cf 3e 9f a9 cf 3e 11 49 88 3f"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="RaceRoute_0" disEntityId="e3 01 e0 e0 7a f4 de 1c" _d2b3429e="CRaceRoute" hidEntityClass="f1 2d a2 31" hidResourceCount="01" hidPos="cb 79 38 44 29 3c 80 44 55 21 8e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="cb 79 38 44 29 3c 80 44 55 21 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="RaceRoute" Value="8a ed ac 41"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<RaceRouteProperties selRouteType="" entGridEntity="8d 7e a2 06 b8 10 e4 1c" entGPSRouteEntity="59 93 42 24 40 65 e4 1c">
<CheckpointList>
<Checkpoint bAutoGeneratePos="01" vectorPosition="06 25 81 c4 7f aa de 44 2f e4 98 42" bAutoGenerateRadius="01" fRadius="00 00 60 41" bNitroCheckpoint="">
<RespawnPoints>
<Point entEntity="8d 03 a0 db 22 4c e4 1c"/>
</RespawnPoints>
<Arrows/>
<TriggerArrowsList/>
</Checkpoint>
<Checkpoint bAutoGeneratePos="01" vectorPosition="7d 97 46 c4 d1 22 de 44 4a 80 9d 42" bAutoGenerateRadius="01" fRadius="00 00 60 41" bNitroCheckpoint="">
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</Arrows>
<TriggerArrowsList/>
</Checkpoint>
<Checkpoint bAutoGeneratePos="01" vectorPosition="4a e7 91 c3 e4 09 dd 44 fb ff 9c 42" bAutoGenerateRadius="01" fRadius="00 00 60 41" bNitroCheckpoint="01">
<NitroReward NitroRewardPos1="" NitroRewardPos2="01" NitroRewardPos3="01" NitroRewardPos4="01" NitroRewardPos5="02" NitroRewardPos6="02" NitroRewardPos7="02" NitroRewardPos8="02"/>
<RespawnPoints>
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<TriggerArrowsList>
<TriggerArrows entGPSShortcutEntity="4c 0c e0 12 92 73 e7 1c">
<Arrows/>
<Triggers>
<Trigger entTrigger="4c 0b 20 50 8c 73 e7 1c"/>
</Triggers>
</TriggerArrows>
<TriggerArrows entGPSShortcutEntity="d5 0e a0 cd 99 73 e7 1c">
<Arrows/>
<Triggers>
<Trigger entTrigger="7e 0b 20 e2 8e 73 e7 1c"/>
</Triggers>
</TriggerArrows>
<TriggerArrows entGPSShortcutEntity="ed 10 a0 70 9e 73 e7 1c">
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<Triggers>
<Trigger entTrigger="c2 0b c0 c3 8f 73 e7 1c"/>
</Triggers>
</TriggerArrows>
</TriggerArrowsList>
</Checkpoint>
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<TriggerArrowsList/>
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