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<RacePoint vecPos="52 1c a0 44 2b f3 f6 c4 16 9b 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="70 35 a7 44 64 2b f4 c4 ed d1 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="15 8b cb 44 ef 75 ef c4 b3 ee 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="3f 74 d1 44 19 ae e7 c4 c9 d5 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="43 27 d2 44 e6 f8 e0 c4 6a e0 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="43 4f d2 44 04 da d9 c4 77 da 6e 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="ed b8 d1 44 dd d8 cf c4 81 68 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="3f cd d1 44 66 ae ca c4 97 4c 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="49 48 d5 44 6e 42 c6 c4 53 90 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="47 61 d9 44 a8 86 c5 c4 53 b2 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="f7 77 dd 44 ae fb c5 c4 45 d4 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="1e b9 df 44 b0 4e c7 c4 a7 d5 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="41 78 e0 44 29 48 c9 c4 0e d7 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="1c 82 e0 44 d3 d1 d0 c4 24 55 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="68 59 e1 44 5a 80 d2 c4 51 4a 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="3b 3b e5 44 58 95 d4 c4 d6 29 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="e1 72 f0 44 83 cc d8 c4 45 54 6d 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="6a d0 f2 44 ab 4a de c4 7a c0 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="f7 93 f2 44 44 ee e0 c4 5f 68 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="76 56 f1 44 1a 8a e4 c4 98 ea 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="ed e8 ef 44 07 5f e8 c4 62 4e 6d 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="cc 28 ed 44 f0 64 ea c4 33 00 6e 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="3d 1e e4 44 d9 ec ec c4 7d 92 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="f7 ef e2 44 25 2c ef c4 6c ab 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="e7 b7 e2 44 ae 89 f2 c4 a9 9a 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="2b 8b e4 44 56 e6 f4 c4 10 96 6d 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="e7 8f e6 44 56 12 fb c4 9d 96 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="c4 b4 e9 44 0a 63 fb c4 f9 75 6e 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="cc b4 ea 44 d7 ab f8 c4 70 55 70 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="12 8b e4 44 56 e6 f4 c4 10 96 6d 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="e7 b7 e2 44 b6 89 f2 c4 ab 9a 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="e7 ef e2 44 45 2c ef c4 77 ab 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="45 1e e4 44 e9 ec ec c4 7a 92 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="cc 28 ed 44 e9 64 ea c4 26 00 6e 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="ed e8 ef 44 0d 5f e8 c4 6c 4e 6d 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="5e 56 f1 44 40 8a e4 c4 95 ea 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="20 94 f2 44 69 ee e0 c4 52 68 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="52 d0 f2 44 bc 4a de c4 7f c0 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="e9 72 f0 44 83 cc d8 c4 5a 54 6d 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="3b 3b e5 44 58 95 d4 c4 02 7b 6d 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="91 59 e1 44 29 80 d2 c4 63 4a 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="45 82 e0 44 81 d1 d0 c4 31 55 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="41 78 e0 44 10 48 c9 c4 1e d7 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="3f b9 df 44 d9 4e c7 c4 af d5 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="ef 77 dd 44 cf fb c5 c4 45 d4 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="97 56 da 44 c8 16 c7 c4 b7 8c 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="b0 b6 d4 44 f6 80 cb c4 15 f6 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="a5 1e c7 44 83 8c d3 c4 e4 f6 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="54 22 c4 44 d3 dd d8 c4 fc f6 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="c5 ba c2 44 08 2f de c4 01 f7 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="fd 6d c3 44 83 d1 e8 c4 2a f7 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="3c 2b cc 44 d7 e3 f4 c4 40 f7 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="80 84 ce 44 2b 17 fe c4 60 f7 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="ea b3 cb 44 1b 4f 01 c5 6a f7 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="82 a7 c7 44 a4 30 02 c5 67 f7 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="ae 5f c2 44 e3 2d 03 c5 7f f7 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="c3 38 bc 44 d7 e3 02 c5 82 f7 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="5e 8e b7 44 2b d5 01 c5 8d f7 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="99 35 a7 44 6c 2b f4 c4 f9 d1 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="00 1c a0 44 2b f3 f6 c4 16 9b 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="20 1c a0 44 2b f3 f6 c4 21 9b 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="8d 47 9d 44 08 26 ee c4 d5 f7 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="4b 6f 8b 44 03 ba ec c4 3c b6 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="9d 07 88 44 c5 af ec c4 6b a4 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="e1 ca 84 44 47 5b f0 c4 2f 16 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="30 d8 7e 44 7d db fa c4 2f 16 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="e9 be 7c 44 ae 0f fc c4 d8 f7 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="09 3f 79 44 04 42 fd c4 b4 4e 6c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="3b bf 75 44 df 7b fd c4 9e a5 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="6a 34 73 44 56 1a fd c4 c6 ae 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="f7 33 6f 44 2d aa fb c4 f0 b7 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="c8 16 6a 44 87 ee f6 c4 4f d6 6b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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</RacePointList>
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</RaceDescription>
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</Entity>
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<Entity hidName="Race_01_RespawnPoint_65" disEntityId="a0 9e 02 d6 55 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a4 98 bf 44 66 32 03 c5 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 f1 40 ae 3f" hidPos_precise="a4 98 bf 44 66 32 03 c5 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CRaceRespawnDataComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="Race_01_RespawnPoint_56" disEntityId="a6 9d a2 e3 48 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="52 a8 d2 44 c3 bd cb c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 40" hidPos_precise="52 a8 d2 44 c3 bd cb c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CRaceRespawnDataComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="GD_Arrow_1818" disEntityId="db 0c 20 9c 62 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3d b2 ba 44 14 fe 02 c5 40 d3 72 42" hidAngles="00 00 00 00 00 00 00 80 23 82 f3 bf" hidPos_precise="3d b2 ba 44 14 fe 02 c5 40 d3 72 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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<Components>
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<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<MaterialOverrides>
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<MaterialSlots>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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</MaterialSlots>
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</MaterialOverrides>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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</CGraphicComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity ArchetypeGuid="{664DD682-F300-4550-9F15-FC2401804F5F}" hidName="Race_01_Camera.RaceIntroCamera_3" disEntityId="53 05 a0 a5 8e 5e e6 1c" hidResourceCount="01" hidPos="64 2b 71 44 ae a7 fe c4 5d 3c 9a 42" hidAngles="c2 0f f3 bd e1 ff 7f 31 d1 e3 7c bf" hidPos_precise="64 2b 71 44 ae a7 fe c4 5d 3c 9a 42">
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<Components>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="GD_Arrow_1770" disEntityId="7b 0c e0 b0 58 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="33 23 e1 44 5c cf f0 c4 ae 87 70 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 44 3e" hidPos_precise="33 23 e1 44 5c cf f0 c4 ae 87 70 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Entity>
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<Entity hidName="Race_01_RespawnPoint_27" disEntityId="63 9d a2 41 2f 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec b9 ee 44 52 c0 d7 c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 71 f7 21 c0" hidPos_precise="ec b9 ee 44 52 c0 d7 c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CRaceRespawnDataComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="VehicleSpawner_328" disEntityId="ec 14 60 b1 fa d9 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a 81 b0 44 d7 a3 00 c5 e5 d0 67 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="9a 81 b0 44 d7 a3 00 c5 e5 d0 67 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="74 41 b9 bf 0b d2 85 c0 6b 21 b2 3d" vectorBBoxMax="55 4d bc 3f cf a0 a9 40 ba f7 97 40"/>
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<Components>
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="a5 5d 1a 8e" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
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<DamageSpheres>
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<DamageSphere>
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<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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</DamageSphere>
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</DamageSpheres>
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<DamagePlans>
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<DamagePlan>
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<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlan>
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</DamagePlans>
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</CBrokenCarComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="GD_Arrow_1945" disEntityId="ca 0b 40 2b dd da e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ae 17 9c 44 c3 8d e4 c4 be df 70 42" hidAngles="00 00 00 00 00 00 00 80 94 30 b7 bf" hidPos_precise="ae 17 9c 44 c3 8d e4 c4 be df 70 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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<Components>
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<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<MaterialOverrides>
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<MaterialSlots>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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</MaterialSlots>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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</CGraphicComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="GD_Arrow_1857" disEntityId="48 0d 60 68 84 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="85 33 d4 44 48 59 ca c4 e4 43 75 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f 40" hidPos_precise="85 33 d4 44 48 59 ca c4 e4 43 75 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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<Components>
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<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<MaterialOverrides>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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</MaterialSlots>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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</CGraphicComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="GD_Arrow_1772" disEntityId="81 0c c0 2e 59 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e1 da e4 44 f6 b0 fc c4 f6 17 72 42" hidAngles="00 00 00 00 00 00 00 80 94 30 b7 3f" hidPos_precise="e1 da e4 44 f6 b0 fc c4 f6 17 72 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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<Components>
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<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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</MaterialSlots>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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</CGraphicComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="GD_Arrow_1724" disEntityId="33 0c e0 fc 4e 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a4 58 9f 44 8f 02 ef c4 56 fd 6f 42" hidAngles="00 00 00 00 00 00 00 80 67 a8 bb 3e" hidPos_precise="a4 58 9f 44 8f 02 ef c4 56 fd 6f 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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<Components>
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<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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</MaterialSlots>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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</CGraphicComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="Race_01_RespawnPoint_72" disEntityId="a2 9f 22 0d 60 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d7 9b 9e 44 e1 22 f2 c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 7c d9 a0 3e" hidPos_precise="d7 9b 9e 44 e1 22 f2 c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CRaceRespawnDataComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="GD_Arrow_1810" disEntityId="cb 0c a0 4d 61 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b c4 cf 44 a4 a8 ff c4 d3 7c 78 42" hidAngles="00 00 00 00 00 00 00 80 ac 61 1c bf" hidPos_precise="7b c4 cf 44 a4 a8 ff c4 d3 7c 78 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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<Components>
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<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
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|
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<MaterialOverrides>
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<MaterialSlots>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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</MaterialSlots>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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</CGraphicComponent>
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<CEventComponent hidHasAliasName="">
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|
|
<hidLinks/>
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<hidBatchedLinks/>
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|
</CEventComponent>
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|
</Components>
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|
|
</Entity>
|
|
|
<Entity hidName="GD_Arrow_1846" disEntityId="0f 0d a0 a2 6c 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b4 08 70 44 ae 87 fe c4 ea d5 74 42" hidAngles="00 00 00 00 00 00 00 80 f0 ad 15 c0" hidPos_precise="b4 08 70 44 ae 87 fe c4 ea d5 74 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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|
|
<Components>
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|
|
<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
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|
|
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<MaterialOverrides>
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<MaterialSlots>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<Entity hidName="GD_Arrow_1925" disEntityId="50 4b 40 b0 d0 75 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="33 53 a2 44 33 1b fd c4 b9 fc 6f 42" hidAngles="00 00 00 00 00 00 00 80 21 5c 42 c0" hidPos_precise="33 53 a2 44 33 1b fd c4 b9 fc 6f 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<Entity hidName="Race_01_RespawnPoint_17" disEntityId="48 9d 02 73 22 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 7b d1 44 7b 44 e7 c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 f4 35 fa bd" hidPos_precise="33 7b d1 44 7b 44 e7 c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CRaceRespawnDataComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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</CEventComponent>
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<Entity hidName="Race_01_RespawnPoint_30" disEntityId="72 9d 22 06 31 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec 49 f1 44 7b c4 e3 c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 da 7c 30 40" hidPos_precise="ec 49 f1 44 7b c4 e3 c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CRaceRespawnDataComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Entity>
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<Entity hidName="GD_Arrow_1947" disEntityId="d0 0b a0 a4 e9 da e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ec 61 ec 44 66 06 fb c4 16 ea 70 42" hidAngles="00 00 00 00 00 00 00 80 65 15 23 40" hidPos_precise="ec 61 ec 44 66 06 fb c4 16 ea 70 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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<Components>
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<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<MaterialOverrides>
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<MaterialSlots>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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</MaterialSlots>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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</CGraphicComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="Race_01_RespawnPoint_28" disEntityId="6e 9d 62 e1 2f 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 c8 f2 44 66 4e e0 c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 72 8a 3a 40" hidPos_precise="00 c8 f2 44 66 4e e0 c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CRaceRespawnDataComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Entity>
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<Entity hidName="Race_01_RespawnPoint_20" disEntityId="4b 9d 02 0b 24 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="0a df d1 44 b8 56 d4 c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 8e be" hidPos_precise="0a df d1 44 b8 56 d4 c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CRaceRespawnDataComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="Race_01_RespawnPoint_21" disEntityId="4d 9d 02 81 24 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="9a 31 d5 44 85 3b cb c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 bf" hidPos_precise="9a 31 d5 44 85 3b cb c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CRaceRespawnDataComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="GD_Arrow_1787" disEntityId="9b 0c a0 51 5c 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 10 f3 44 66 be dc c4 5d 1c 70 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 3d c0" hidPos_precise="00 10 f3 44 66 be dc c4 5d 1c 70 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
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<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="Race_01_RespawnPoint_26" disEntityId="61 9d 82 af 2e 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f 8d e6 44 f6 d0 d4 c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 51 0a ef bf" hidPos_precise="1f 8d e6 44 f6 d0 d4 c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CRaceRespawnDataComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="Race_1_Shortcut_3_Trigger" disEntityId="8d 07 40 31 59 7e e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3d f2 d3 44 00 98 c7 c4 b5 66 6d 42" hidAngles="00 00 00 00 00 00 00 80 ac 61 1c bf" hidPos_precise="3d f2 d3 44 00 98 c7 c4 b5 66 6d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 48 c1 00 00 a0 c0 00 00 a0 c0" vectorBBoxMax="00 00 48 41 00 00 a0 40 00 00 a0 40"/>
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<Components>
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c8 41 00 00 20 41 00 00 20 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
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<locstridUsageStringId/>
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<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<InteractionProperties>
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<Interactions>
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<Interaction>
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<Logic bEnable="" bDisplayDebugInfo="01"/>
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<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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<locstridInteractionText/>
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</Indicator>
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</Interaction>
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<Interaction>
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<Logic bEnable="01" bDisplayDebugInfo="01"/>
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<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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<locstridInteractionText/>
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</Indicator>
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</Interaction>
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<CProximityTriggerNetworkComponent hidHasAliasName=""/>
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</CEventComponent>
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</Entity>
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<Entity hidName="Race_01_RespawnPoint_24" disEntityId="5e 9d 42 cf 2d 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="66 6e de 44 cd 44 c6 c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 71 f7 21 c0" hidPos_precise="66 6e de 44 cd 44 c6 c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CRaceRespawnDataComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
|
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<hidBatchedLinks/>
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</CEventComponent>
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</Entity>
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<Entity ArchetypeGuid="{E7FCFEEB-DD16-4208-B817-9406A0427B02}" hidName="Race_01_Camera.RaceIntroAnchorCamera_Grid" disEntityId="5b 05 80 6d 90 5e e6 1c" hidResourceCount="01" hidPos="66 c6 7e 44 9a 89 fa c4 ea 95 6c 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 c4 3f" hidPos_precise="66 c6 7e 44 9a 89 fa c4 ea 95 6c 42">
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<Components>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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|
</Entity>
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<Entity hidName="GD_Arrow_1935" disEntityId="39 ee c2 da 53 da e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="66 ae ec 44 52 60 f8 c4 16 ea 70 42" hidAngles="00 00 00 00 00 00 00 80 67 a8 3b c0" hidPos_precise="66 ae ec 44 52 60 f8 c4 16 ea 70 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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<Components>
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<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<MaterialOverrides>
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<MaterialSlots>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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</MaterialSlots>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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</CGraphicComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="Race_01_RespawnPoint_29" disEntityId="71 9d a2 a3 30 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="48 79 f0 44 48 99 df c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 5b c6 3c 40" hidPos_precise="48 79 f0 44 48 99 df c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CRaceRespawnDataComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="Race_1_Shortcut_2_Trigger" disEntityId="8c 07 e0 dc 55 7e e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f cd d4 44 52 20 cc c4 b5 66 6d 42" hidAngles="00 00 00 00 00 00 00 80 f1 40 2e bf" hidPos_precise="1f cd d4 44 52 20 cc c4 b5 66 6d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 48 c1 00 00 a0 c0 00 00 a0 c0" vectorBBoxMax="00 00 48 41 00 00 a0 40 00 00 a0 40"/>
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<Components>
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c8 41 00 00 20 41 00 00 20 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
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<locstridUsageStringId/>
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<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<InteractionProperties>
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<Interactions>
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<Interaction>
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<Logic bEnable="" bDisplayDebugInfo="01"/>
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<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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<locstridInteractionText/>
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</Indicator>
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</Interaction>
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<Interaction>
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<Logic bEnable="01" bDisplayDebugInfo="01"/>
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<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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<locstridInteractionText/>
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</Indicator>
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</Interaction>
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</Interactions>
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</InteractionProperties>
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</CProximityTriggerComponent>
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<CProximityTriggerNetworkComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="GD_Arrow_1764" disEntityId="72 0c a0 ed 57 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b 7c f2 44 5c 07 da c4 5d 1c 70 42" hidAngles="00 00 00 00 00 00 00 80 c4 b8 32 3e" hidPos_precise="7b 7c f2 44 5c 07 da c4 5d 1c 70 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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<Components>
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<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<MaterialOverrides>
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<MaterialSlots>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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</MaterialSlots>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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</CGraphicComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="GD_Arrow_1742" disEntityId="48 0c 20 7c 52 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ec 81 d3 44 66 a6 ec c4 28 7e 70 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 44 c0" hidPos_precise="ec 81 d3 44 66 a6 ec c4 28 7e 70 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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<Components>
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<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<MaterialOverrides>
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<MaterialSlots>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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</MaterialSlots>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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</CGraphicComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="GD_Arrow_1753" disEntityId="62 0c a0 02 56 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="cd 84 db 44 a4 b8 c3 c4 4f 2f 70 42" hidAngles="00 00 00 00 00 00 00 80 37 8d a7 3f" hidPos_precise="cd 84 db 44 a4 b8 c3 c4 4f 2f 70 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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<Components>
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<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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</MaterialSlots>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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</CGraphicComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="Race_01_RespawnPoint_11" disEntityId="3c 9d e2 63 1f 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f6 d0 aa 44 33 13 f5 c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 37 8d a7 bf" hidPos_precise="f6 d0 aa 44 33 13 f5 c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CRaceRespawnDataComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="Race_01_RespawnPoint_84" disEntityId="ca a8 e2 57 23 6c e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="0a 87 e4 44 66 26 f5 c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 08 05 2c c0" hidPos_precise="0a 87 e4 44 66 26 f5 c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CRaceRespawnDataComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="GD_Arrow_1823" disEntityId="e8 0c 20 b6 63 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="71 7d a4 44 b8 de f3 c4 3e 28 70 42" hidAngles="00 00 00 00 00 00 00 80 a9 ce 83 bf" hidPos_precise="71 7d a4 44 b8 de f3 c4 3e 28 70 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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<Components>
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<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
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|
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<MaterialOverrides>
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<MaterialSlots>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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</MaterialSlots>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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</CGraphicComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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|
</CEventComponent>
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</Components>
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|
</Entity>
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<Entity hidName="GD_Arrow_1867" disEntityId="88 0d 80 1f 95 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b 2c ef 44 e1 62 d5 c4 f3 ce 72 42" hidAngles="00 00 00 00 00 00 00 80 c6 71 fc bf" hidPos_precise="7b 2c ef 44 e1 62 d5 c4 f3 ce 72 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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<Components>
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<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\editor\gd_arrow.xml" fileName="85 ef 8e 15"/>
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|
|
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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</MaterialSlots>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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|
</CGraphicComponent>
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|
<CEventComponent hidHasAliasName="">
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|
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<hidLinks/>
|
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<hidBatchedLinks/>
|
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|
</CEventComponent>
|
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|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="Race_01_RespawnPoint_58" disEntityId="ae 9d 42 27 4e 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="0a 07 c5 44 9a 19 d5 c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 89 4e 38 40" hidPos_precise="0a 07 c5 44 9a 19 d5 c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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|
|
<Components>
|
|
|
<CRaceRespawnDataComponent hidHasAliasName=""/>
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|
|
<CEventComponent hidHasAliasName="">
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|
|
<hidLinks/>
|
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<hidBatchedLinks/>
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</CEventComponent>
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|
</Components>
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|
|
</Entity>
|
|
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<Entity hidName="Race_01_RespawnPoint_54" disEntityId="a4 9d e2 0b 48 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f aa d8 44 00 58 c5 c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 cc 74 00 40" hidPos_precise="8f aa d8 44 00 58 c5 c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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|
|
<Components>
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|
|
<CRaceRespawnDataComponent hidHasAliasName=""/>
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|
|
<CEventComponent hidHasAliasName="">
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|
|
<hidLinks/>
|
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<hidBatchedLinks/>
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</CEventComponent>
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|
</Components>
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|
|
</Entity>
|
|
|
<Entity hidName="Race_01_RespawnPoint_48" disEntityId="9c 9d 82 e0 43 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5c 7f f0 44 85 1b dc c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 8e 3e" hidPos_precise="5c 7f f0 44 85 1b dc c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<Entity ArchetypeGuid="{664DD682-F300-4550-9F15-FC2401804F5F}" hidName="Race_01_Camera.RaceIntroCamera_0" disEntityId="ae 05 00 f9 97 5e e6 1c" hidResourceCount="01" hidPos="ae 5f 84 44 7b e4 f0 c4 74 75 9d 42" hidAngles="c1 b8 b2 3d 00 00 00 80 fc 8f 14 40" hidPos_precise="ae 5f 84 44 7b e4 f0 c4 74 75 9d 42">
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<Entity ArchetypeGuid="{664DD682-F300-4550-9F15-FC2401804F5F}" hidName="Race_01_Camera.RaceEndCamera_3" disEntityId="49 05 00 ba 8b 5e e6 1c" hidResourceCount="01" hidPos="d7 53 63 44 8f 72 f9 c4 ba 6b a0 42" hidAngles="af de 39 bd 04 00 00 32 10 22 d9 bf" hidPos_precise="d7 53 63 44 8f 72 f9 c4 ba 6b a0 42">
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<Entity hidName="GD_Arrow_1733_9" disEntityId="b0 1a 20 ed a9 bc e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="71 e5 a1 44 8f 32 f5 c4 3e 28 70 42" hidAngles="00 00 00 00 00 00 00 80 c0 92 01 40" hidPos_precise="71 e5 a1 44 8f 32 f5 c4 3e 28 70 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Entity hidName="Race_01_RespawnPoint_41" disEntityId="90 9d 62 81 3c 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 f8 ec 44 7b 6c e9 c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 64 82 8a bf" hidPos_precise="00 f8 ec 44 7b 6c e9 c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Entity ArchetypeGuid="{664DD682-F300-4550-9F15-FC2401804F5F}" hidName="Race_01_Camera.RaceEndCamera_1" disEntityId="42 1a 63 49 41 bc e7 1c" hidResourceCount="01" hidPos="f4 c5 6a 44 ae 23 00 c5 78 1a b6 42" hidAngles="c2 0f f3 bd e1 ff 7f 31 d1 e3 7c bf" hidPos_precise="f4 c5 6a 44 ae 23 00 c5 78 1a b6 42">
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<Entity hidName="Race_01_RespawnPoint_15" disEntityId="40 9d e2 c7 20 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e1 72 cb 44 9a 91 ef c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 f1 40 2e bf" hidPos_precise="e1 72 cb 44 9a 91 ef c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Entity hidName="GD_Arrow_1761" disEntityId="6d 0c 80 78 57 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f6 70 e5 44 1f 8d d7 c4 03 09 71 42" hidAngles="00 00 00 00 00 00 00 80 7b 46 88 3f" hidPos_precise="f6 70 e5 44 1f 8d d7 c4 03 09 71 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\vegetation\meshtrees\conifer_dead_a.xbg" fileModel="ce 92 9f 8e" hidMeshName="00">
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<Entity ArchetypeGuid="{664DD682-F300-4550-9F15-FC2401804F5F}" hidName="Race_01_Camera.RaceIntroCamera_1" disEntityId="7b 07 20 1a 42 7e e7 1c" hidResourceCount="01" hidPos="a4 28 84 44 66 56 f6 c4 e7 4c 70 42" hidPos_precise="a4 28 84 44 66 56 f6 c4 e7 4c 70 42">
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<Entity hidName="Race_1_Shortcut_4_Trigger" disEntityId="d3 b9 82 94 8b 5f e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f b2 ac 44 ec 91 fe c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 db 0f 49 3f" hidPos_precise="8f b2 ac 44 ec 91 fe c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 40 00 00 16 43 00 00 c8 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
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<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Entity hidName="GD_Arrow_1843" disEntityId="08 0d c0 37 6c 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="33 b3 7a 44 c3 e5 fd c4 ea d5 74 42" hidAngles="00 00 00 00 00 00 00 80 93 9d 9e bf" hidPos_precise="33 b3 7a 44 c3 e5 fd c4 ea d5 74 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c8 42 00 00 c8 42 00 00 c8 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
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<Entity hidName="Race_1_Minimap_Data_Shortcut_1" disEntityId="7f 07 60 49 4b 7e e7 1c" _d2b3429e="CRace" hidEntityClass="09 1e 68 82" hidResourceCount="01" hidPos="48 49 97 44 0a 67 f5 c4 42 7e 6d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="48 49 97 44 0a 67 f5 c4 42 7e 6d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Entity hidName="GD_Arrow_1754" disEntityId="63 0c a0 02 56 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ec 49 dc 44 00 00 00 00 c5 0f 73 42" hidAngles="00 00 00 00 00 00 00 80 37 8d a7 3f" hidPos_precise="ec 49 dc 44 00 00 00 00 c5 0f 73 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Entity ArchetypeGuid="{664DD682-F300-4550-9F15-FC2401804F5F}" hidName="Race_01_Camera.RaceIntroCamera_2" disEntityId="40 1a c3 e8 18 bc e7 1c" hidResourceCount="01" hidPos="0a 87 7c 44 ec 49 fe c4 07 0e 87 42" hidAngles="c1 b8 b2 3d 00 00 00 80 fc 8f 14 40" hidPos_precise="0a 87 7c 44 ec 49 fe c4 07 0e 87 42">
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<Entity hidName="GD_Arrow_1879" disEntityId="0a 9e 62 5c 13 5b e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="87 f6 68 44 0a 47 fa c4 ea d5 74 42" hidAngles="00 00 00 00 00 00 00 80 fd 22 2d c0" hidPos_precise="87 f6 68 44 0a 47 fa c4 ea d5 74 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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<CStaticPhysComponent hidHasAliasName="" _527e7674="graphics\infrastructures\industrial\07_wooddock_16m_01b.hkx" hidResourceId="93 b3 db 64" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\infrastructures\industrial\07_wooddock_16m_01b.xbg" fileModel="f7 98 ac 64" hidMeshName="00">
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<Material _c20a23bf="wood_hard" disSlotName="31 e1 89 cf" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\cmrowka-m-1701201355796935.material.bin" hidOriginalMaterial="22 22 cc 5c"/>
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<Entity hidName="Race_01_RespawnPoint_6" disEntityId="37 9d c2 04 1c 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="48 59 93 44 29 64 ed c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 7f ff d1 bf" hidPos_precise="48 59 93 44 29 64 ed c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
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<CRaceRespawnDataComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<Entity hidName="GD_Arrow_1803" disEntityId="c4 0c c0 82 60 43 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 a0 b7 44 a4 50 dd c4 b9 4d 70 42" hidAngles="00 00 00 00 00 00 00 80 20 c9 a9 3e" hidPos_precise="00 a0 b7 44 a4 50 dd c4 b9 4d 70 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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<CEventComponent hidHasAliasName="">
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<Entity hidName="Race_01_RespawnPoint_43" disEntityId="94 9d 42 92 3d 5e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 c8 f2 44 66 4e e0 c4 b5 d5 6b 42" hidAngles="00 00 00 00 00 00 00 80 5a d9 20 3e" hidPos_precise="00 c8 f2 44 66 4e e0 c4 b5 d5 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
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<CRaceRespawnDataComponent hidHasAliasName=""/>
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<Entity hidName="Race_01_Route" disEntityId="42 60 e2 42 92 96 df 1c" _d2b3429e="CRaceRoute" hidEntityClass="f1 2d a2 31" hidResourceCount="01" hidPos="29 7c c7 44 d7 23 ea c4 3b f0 6b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="29 7c c7 44 d7 23 ea c4 3b f0 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CEventComponent hidHasAliasName="">
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<RaceRouteProperties selRouteType="" entGridEntity="e8 96 c2 af b0 04 e4 1c" entGPSRouteEntity="76 ab 02 da f8 7c e5 1c">
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<Checkpoint bAutoGeneratePos="" vectorPosition="d5 64 a5 44 c7 e1 f4 c4 3a f0 6b 42" bAutoGenerateRadius="" fRadius="00 00 40 41" bNitroCheckpoint="01">
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<NitroReward NitroRewardPos1="" NitroRewardPos2="01" NitroRewardPos3="02" NitroRewardPos4="02" NitroRewardPos5="03" NitroRewardPos6="03" NitroRewardPos7="03" NitroRewardPos8="03"/>
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<TriggerArrowsList>
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<TriggerArrows entGPSShortcutEntity="ff">
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<Arrows>
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<Trigger entTrigger="49 08 40 ac ae 5c e6 1c"/>
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<TriggerArrows entGPSShortcutEntity="7f 07 60 49 4b 7e e7 1c">
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<Checkpoint bAutoGeneratePos="" vectorPosition="77 40 d1 44 2e 0a e8 c4 3a f0 6b 42" bAutoGenerateRadius="" fRadius="00 00 a0 41" bNitroCheckpoint="">
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<Checkpoint bAutoGeneratePos="" vectorPosition="c9 b6 dd 44 2d 12 c6 c4 3a f0 6b 42" bAutoGenerateRadius="" fRadius="00 00 70 41" bNitroCheckpoint="01">
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\editor\gd_arrow.xbg" fileModel="53 ff 8e 15" hidMeshName="00" fUniformScale="00 00 80 3f">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<MaterialOverrides>
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<MaterialSlots>
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<Material _c20a23bf="race_chevrons" disSlotName="79 b2 61 4d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364329026.material.bin" hidOriginalMaterial="a1 59 1b c9"/>
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<Material _c20a23bf="race_chevrons_back" disSlotName="dc 25 90 7f" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364407449.material.bin" hidOriginalMaterial="45 df 90 f2"/>
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<Material _c20a23bf="race_chevrons_back2" disSlotName="d7 b0 cf 95" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\marcushardy-m-0105201364451943.material.bin" hidOriginalMaterial="01 39 27 a8"/>
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</MaterialSlots>
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</MaterialOverrides>
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<hidBBox vectorBBoxMin="76 43 1c 3a c6 85 45 c0 10 06 8a bf" vectorBBoxMax="73 b8 56 3c 67 2c 40 40 05 69 86 3f"/>
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</CGraphicComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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</Entities>
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<CityLifeObjects CCityLifeObjectManagerData="b0 00 00 00 54 00 00 00 60 00 00 00 50 00 00 00 00 00 00 00 54 00 00 00 00 00 00 00 54 00 00 00 00 00 00 00 00 00 00 00 49 0c 02 81 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 8d 2c c8 dc 8e 28 fd 1c 9a 81 b0 44 d7 a3 00 c5 e5 d0 67 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 69 21 22 34 00 00 80 bf 00 00 00 00 6b 00 00 00 00 00 ff ff 00 00 03 7f 01 00 00 00 7f 7f 7f 7f" InPlaceOffset="60"/>
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</_c2b9e143>
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