The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_preview_2013.xml.data.fcb" PathId="05 ce 51 24">
<Entities>
<Entity ArchetypeGuid="{DD6F96AA-DC98-45AE-9F7D-411B6C492EAE}" hidName="Traffic.Traffic_WorkVan_01.Traffic_WorkVan_01_ctOS_6" disEntityId="81 c8 e6 69 db db e9 1c" hidResourceCount="74" hidPos="75 33 08 c3 30 2a b1 42 eb 22 9e 42" hidAngles="00 00 00 00 00 00 00 80 9d c8 d4 3f" hidPos_precise="75 33 08 c3 30 2a b1 42 eb 22 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="3b 84 9d bf 68 25 34 c0 35 81 1a 3e" vectorBBoxMax="38 c2 9b 3f 65 4e 32 40 49 89 24 40"/>
<Components>
<CVehicleCarPhysComponent>
<Parts>
<Part _88e8521e="Chassis" disName="43 4a 74 fa" _2d1c4069="Chassis" hidMeshName="43 4a 74 fa"/>
<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
<Part _88e8521e="WheelBack_R" disName="9f 89 4e 09" _2d1c4069="WheelBack_R" hidMeshName="9f 89 4e 09"/>
<Part _88e8521e="TireBack_R" disName="e1 74 db a7" _2d1c4069="TireBack_R" hidMeshName="e1 74 db a7"/>
<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorBack_R" disName="39 0a a8 b6" _2d1c4069="DoorBack_R" hidMeshName="39 0a a8 b6"/>
<Part _88e8521e="WindowBack_R" disName="7d 9d 9f c5" _2d1c4069="WindowBack_R" hidMeshName="7d 9d 9f c5">
<hidStateFXs>
<hidStateFX _978b22ac="DoorBack_R_FX" hidFXNode="23 9c 6a 52"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_Right_FX" hidFXNode="1a 8c 66 e6"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
<Part _88e8521e="DoorFront_L" disName="6d 5c 4e f0" _2d1c4069="DoorFront_L" hidMeshName="6d 5c 4e f0"/>
<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_Left_FX" hidFXNode="34 b0 21 38"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="DoorBack_L" disName="5a 37 a7 4c" _2d1c4069="DoorBack_L" hidMeshName="5a 37 a7 4c"/>
<Part _88e8521e="WindowBack_L" disName="1e a0 90 3f" _2d1c4069="WindowBack_L" hidMeshName="1e a0 90 3f">
<hidStateFXs>
<hidStateFX _978b22ac="DoorBack_Left_FX" hidFXNode="bb c8 8f a8"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="BumperFront" disName="1a dd c3 92" _2d1c4069="BumperFront" hidMeshName="1a dd c3 92"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="RoofKit_01" disName="a2 3c 84 c0" _2d1c4069="RoofKit_01" hidMeshName="a2 3c 84 c0"/>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="3b 84 9d bf 68 25 34 c0 35 81 1a 3e" vectorBBoxMax="38 c2 9b 3f 65 4e 32 40 49 89 24 40"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="ab aa 2a b2 ee 80 5d bf 07 75 da 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="45 f5 4a bf 26 77 1e 40 53 cd 93 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="45 f5 4a 3f 28 77 1e 40 53 cd 93 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 00 00 27 77 9e 3f 53 cd 13 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 00 00 4e d1 50 3f 38 4a 0a 40" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="f8 6e 07 bf 0d 60 bd 3f c3 ef ca 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="d9 e6 be 3e f4 b9 29 c0 e7 9b 8f 3f" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="DoorFront_L_Mirror" BoneName="d9 ec b0 55" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="DoorFront_R_Mirror" BoneName="c0 cf 81 3c" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="00 00 00 00 09 c4 04 c0 c6 e0 0d 40" vectorLampRotation="db 0f c9 3f 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="a6 61 38 be d9 cf 52 3f 04 e3 a0 3f" vectorLampRotation="db 0f c9 3f 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="a6 61 38 3e d9 cf 52 3f 04 e3 a0 3f" vectorLampRotation="db 0f c9 3f 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="DoorBack_R" BoneName="39 0a a8 b6" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="f8 6e 07 bf 5f 79 f6 3f c3 ef ca 3f" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="00 00 00 00 f9 81 a1 3f 38 4a 0a 40" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="DoorBack_R_FX" disFXName="23 9c 6a 52"/>
<ParticleSystem _089ae5bb="DoorFront_Right_FX" disFXName="1a 8c 66 e6"/>
<ParticleSystem _089ae5bb="DoorFront_Left_FX" disFXName="34 b0 21 38"/>
<ParticleSystem _089ae5bb="DoorBack_Left_FX" disFXName="bb c8 8f a8"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
<PrefabElement BoneName="ff ff ff ff"/>
</PrefabElementsList>
</CPseudoPrefabComponent>
<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
</Volumes>
</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="CameraCinema_ProtectClara_00" disEntityId="dc c8 46 78 1b dc e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="0c a2 03 c3 6a dc af 42 d9 3d a1 42" hidAngles="11 90 9f 3b ee bb 01 be d9 3c d3 3f" hidPos_precise="0c a2 03 c3 6a dc af 42 d9 3d a1 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CCameraCinemaComponent hidHasAliasName="" fFOV="00 00 8c 42"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{05D11D77-620D-4F37-B346-99AA5A5D9426}" hidName="Muscle.Muscle_01_13_27" disEntityId="35 ca 26 f9 91 dc e9 1c" hidResourceCount="bc 00" hidPos="66 c6 10 c3 9f 6b a4 42 55 50 9e 42" hidAngles="2e eb a6 3b 2f d6 9b b9 45 b1 bb bf" hidPos_precise="66 c6 10 c3 9f 6b a4 42 55 50 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="0e 3d 87 bf 9d 73 0e c0 e3 81 71 bc" vectorBBoxMax="0e 3d 87 3f cb b9 25 40 61 95 b0 3f"/>
<Components>
<CVehicleCarPhysComponent>
<Parts>
<Part _88e8521e="Chassis" disName="43 4a 74 fa" _2d1c4069="Chassis" hidMeshName="43 4a 74 fa"/>
<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
<Part _88e8521e="WheelBack_R" disName="9f 89 4e 09" _2d1c4069="WheelBack_R" hidMeshName="9f 89 4e 09"/>
<Part _88e8521e="TireBack_R" disName="e1 74 db a7" _2d1c4069="TireBack_R" hidMeshName="e1 74 db a7"/>
<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
<Part _88e8521e="DoorFront_L" disName="6d 5c 4e f0" _2d1c4069="DoorFront_L" hidMeshName="6d 5c 4e f0"/>
<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9"/>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="BumperFront" disName="1a dd c3 92" _2d1c4069="BumperFront" hidMeshName="1a dd c3 92"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="WindowQuarter_L" disName="5a 75 1c 17" _2d1c4069="WindowQuarter_L" hidMeshName="5a 75 1c 17">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_L_FX" hidFXNode="57 fb 50 7c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowQuarter_R" disName="39 48 13 ed" _2d1c4069="WindowQuarter_R" hidMeshName="39 48 13 ed">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_R_FX" hidFXNode="fb db 96 cc"/>
</hidStateFXs>
</Part>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="0e 3d 87 bf 9d 73 0e c0 e3 81 71 bc" vectorBBoxMax="0e 3d 87 3f cb b9 25 40 61 95 b0 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="56 55 15 b3 a0 b6 80 bf 3b 81 c5 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="68 d2 35 bf 22 7b 10 40 e5 52 33 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="46 d2 35 3f 22 7b 10 40 e6 52 33 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 88 b5 22 7b 10 40 e6 52 33 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 00 00 32 86 40 be 84 14 aa 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="29 5f c8 be 28 4b 39 3f 40 8f 6d 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="97 75 ff 3a 12 f7 07 c0 58 3e 4b 3f" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="Trunk" BoneName="43 a2 a3 b9" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="BumperBack" BoneName="63 c0 e4 53" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="BumperBack" BoneName="63 c0 e4 53" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="DoorFront_L_Mirror" BoneName="d9 ec b0 55" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="DoorFront_R_Mirror" BoneName="c0 cf 81 3c" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="97 75 ff 3a 58 e7 0f c0 40 fa 26 3d" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="BumperBack" BoneName="63 c0 e4 53" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="BumperBack" BoneName="63 c0 e4 53" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="DoorFront_R_FX" disFXName="3a 87 91 2c"/>
<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="Exhaust02" disFXName="8c c1 99 7a"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WindowQuarter_L_FX" disFXName="57 fb 50 7c"/>
<ParticleSystem _089ae5bb="WindowQuarter_R_FX" disFXName="fb db 96 cc"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<ParticleSystem _089ae5bb="Trunk_FX" disFXName="c3 9e 00 fa"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
<PrefabElement BoneName="ff ff ff ff"/>
</PrefabElementsList>
</CPseudoPrefabComponent>
<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
</Volumes>
</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="CinematicSceneEntity_ProtectClara_00" disEntityId="5d c9 06 7a 7f dc e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="cb 00" hidPos="8f 42 05 c3 ed 8d b1 42 a6 5b 9e 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="8f 42 05 c3 ed 8d b1 42 a6 5b 9e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
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<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="8e ea b5 f9 08 31 6a 80" hidCinematicEntityId="5d c9 06 7a 7f dc e9 1c" _b1c26ebb="sequences\protect_clara_00.cseq" disSequence="d7 24 87 7f">
<Binding EntityID="f8 ae 86 5e ab e7 e9 1c" TrackID="64 04 c1 14 44 78 86 8c"/>
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</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9F5FD01-5085-4E33-963D-587746DF98C1}" hidName="Muscle.Muscle_03_31" disEntityId="9f c9 e6 bb 89 dc e9 1c" hidResourceCount="bd 00" hidPos="e9 66 2b c3 d9 4e a7 42 a1 96 9e 42" hidAngles="18 0f 98 bd 28 15 d4 3c 78 53 d1 bf" hidPos_precise="e9 66 2b c3 d9 4e a7 42 a1 96 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
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<hidBBox vectorBBoxMin="04 d0 81 bf 36 ed 1a c0 80 01 40 3a" vectorBBoxMax="04 d0 81 3f 32 16 19 40 60 fc af 3f"/>
<Components>
<CVehicleCarPhysComponent>
<Parts>
<Part _88e8521e="Chassis" disName="43 4a 74 fa" _2d1c4069="Chassis" hidMeshName="43 4a 74 fa"/>
<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
<Part _88e8521e="WheelBack_R" disName="9f 89 4e 09" _2d1c4069="WheelBack_R" hidMeshName="9f 89 4e 09"/>
<Part _88e8521e="TireBack_R" disName="e1 74 db a7" _2d1c4069="TireBack_R" hidMeshName="e1 74 db a7"/>
<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
<Part _88e8521e="DoorFront_L" disName="6d 5c 4e f0" _2d1c4069="DoorFront_L" hidMeshName="6d 5c 4e f0"/>
<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9">
<hidStateFXs>
<hidStateFX _978b22ac="NMD_Node001" hidFXNode="3a 0a aa ac"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_M" disName="1b 7b 27 f5" _2d1c4069="TailLight_M" hidMeshName="1b 7b 27 f5">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_M_FX" hidFXNode="e8 d8 80 22"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="BumperFront" disName="1a dd c3 92" _2d1c4069="BumperFront" hidMeshName="1a dd c3 92"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="WindowQuarter_L" disName="5a 75 1c 17" _2d1c4069="WindowQuarter_L" hidMeshName="5a 75 1c 17">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_L_FX" hidFXNode="57 fb 50 7c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowQuarter_R" disName="39 48 13 ed" _2d1c4069="WindowQuarter_R" hidMeshName="39 48 13 ed">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_R_FX" hidFXNode="fb db 96 cc"/>
</hidStateFXs>
</Part>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="04 d0 81 bf 36 ed 1a c0 80 01 40 3a" vectorBBoxMax="04 d0 81 3f 32 16 19 40 60 fc af 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="ab aa 5e 35 ae f8 89 bf 2b 15 d3 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="f3 1b 22 bf 11 98 06 40 ca 90 1c 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="3a 1c 22 3f 12 98 06 40 cb 90 1c 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 8e 35 12 98 86 3f ca 90 9c 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 c4 a6 36 e7 56 86 be b2 cc ab 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="42 61 c8 be f0 12 25 3f 18 69 6f 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="26 0c 94 bb bb ed 10 c0 4c da 49 3f" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="e5 0c 61 bf 6c 41 93 3f b6 f4 a8 3d" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="9c fa 60 3f 6c 41 93 3f fe ef a8 3d" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_M" BoneName="1b 7b 27 f5" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="db 0f c9 3f 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="db 0f c9 3f 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Trunk" BoneName="43 a2 a3 b9" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="DoorFront_R_FX" disFXName="3a 87 91 2c"/>
<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="Exhaust02" disFXName="8c c1 99 7a"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="NMD_Node001" disFXName="3a 0a aa ac"/>
<ParticleSystem _089ae5bb="TailLight_M_FX" disFXName="e8 d8 80 22"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WindowQuarter_L_FX" disFXName="57 fb 50 7c"/>
<ParticleSystem _089ae5bb="WindowQuarter_R_FX" disFXName="fb db 96 cc"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
<PrefabElement BoneName="ff ff ff ff"/>
</PrefabElementsList>
</CPseudoPrefabComponent>
<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
</Volumes>
</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FEB4935C-E826-4436-9A0F-51ECEA794C47}" hidName="Muscle.Muscle_04_29" disEntityId="4a ca 66 a5 97 dc e9 1c" hidResourceCount="bc 00" hidPos="e7 7b 0a c3 46 94 a4 42 e2 38 9e 42" hidAngles="5b 6b 8f b9 fc 96 c2 38 f5 42 cb 3f" hidPos_precise="e7 7b 0a c3 46 94 a4 42 e2 38 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="1b 76 8d bf c2 1b 21 c0 1a 01 0d 3d" vectorBBoxMax="1b 76 8d 3f db bd 2d 40 a0 fa cf 3f"/>
<Components>
<CVehicleCarPhysComponent>
<Parts>
<Part _88e8521e="Chassis" disName="43 4a 74 fa" _2d1c4069="Chassis" hidMeshName="43 4a 74 fa"/>
<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
<Part _88e8521e="WheelBack_R" disName="9f 89 4e 09" _2d1c4069="WheelBack_R" hidMeshName="9f 89 4e 09"/>
<Part _88e8521e="TireBack_R" disName="e1 74 db a7" _2d1c4069="TireBack_R" hidMeshName="e1 74 db a7"/>
<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorBack_R" disName="39 0a a8 b6" _2d1c4069="DoorBack_R" hidMeshName="39 0a a8 b6"/>
<Part _88e8521e="WindowBack_R" disName="7d 9d 9f c5" _2d1c4069="WindowBack_R" hidMeshName="7d 9d 9f c5">
<hidStateFXs>
<hidStateFX _978b22ac="DoorBack_R_FX" hidFXNode="23 9c 6a 52"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowQuarter_R" disName="39 48 13 ed" _2d1c4069="WindowQuarter_R" hidMeshName="39 48 13 ed">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_R_FX" hidFXNode="fb db 96 cc"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
<Part _88e8521e="DoorFront_L" disName="6d 5c 4e f0" _2d1c4069="DoorFront_L" hidMeshName="6d 5c 4e f0"/>
<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="DoorBack_L" disName="5a 37 a7 4c" _2d1c4069="DoorBack_L" hidMeshName="5a 37 a7 4c"/>
<Part _88e8521e="WindowBack_L" disName="1e a0 90 3f" _2d1c4069="WindowBack_L" hidMeshName="1e a0 90 3f">
<hidStateFXs>
<hidStateFX _978b22ac="DoorBack_L_FX" hidFXNode="8f bc ac e2"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowQuarter_L" disName="5a 75 1c 17" _2d1c4069="WindowQuarter_L" hidMeshName="5a 75 1c 17">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_L_FX" hidFXNode="57 fb 50 7c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9">
<hidStateFXs>
<hidStateFX _978b22ac="NMD_Node001" hidFXNode="3a 0a aa ac"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_M" disName="1b 7b 27 f5" _2d1c4069="TailLight_M" hidMeshName="1b 7b 27 f5">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_M_FX" hidFXNode="e8 d8 80 22"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Antenna" disName="6a 7f c6 ce" _2d1c4069="Antenna" hidMeshName="6a 7f c6 ce"/>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="BumperFront" disName="1a dd c3 92" _2d1c4069="BumperFront" hidMeshName="1a dd c3 92"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="PoliceSpotLightArm_L" disName="89 45 6b af" _2d1c4069="PoliceSpotLightArm_L" hidMeshName="89 45 6b af"/>
<Part _88e8521e="PoliceSpotLight_L" disName="4f 80 6f c6" _2d1c4069="PoliceSpotLight_L" hidMeshName="4f 80 6f c6"/>
<Part _88e8521e="PoliceSpotLightArm_R" disName="ea 78 64 55" _2d1c4069="PoliceSpotLightArm_R" hidMeshName="ea 78 64 55"/>
<Part _88e8521e="PoliceSpotLight_R" disName="2c bd 60 3c" _2d1c4069="PoliceSpotLight_R" hidMeshName="2c bd 60 3c"/>
<Part _88e8521e="Police_Lightbar" disName="15 e7 ee 40" _2d1c4069="Police_Lightbar" hidMeshName="15 e7 ee 40"/>
<Part _88e8521e="Police_Pushbar" disName="79 cb b4 c8" _2d1c4069="Police_Pushbar" hidMeshName="79 cb b4 c8"/>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="1b 76 8d bf c2 1b 21 c0 1a 01 0d 3d" vectorBBoxMax="1b 76 8d 3f db bd 2d 40 a0 fa cf 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="00 00 80 32 fa e5 3f bf 3e b6 9f 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="22 73 3f bf f3 8e 0a 40 02 28 41 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="1b 73 3f 3f f5 8e 0a 40 ff 27 41 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 60 b4 d5 21 10 40 c9 64 3b 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="c7 6e 59 b5 d3 fa 5b be 6e ba bf 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="b0 13 cd be 40 2f 3c 3f 8b d8 81 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="13 a4 e7 39 82 d7 16 c0 00 45 60 3f" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_M" BoneName="1b 7b 27 f5" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="DoorFront_L_Mirror" BoneName="d9 ec b0 55" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="DoorFront_R_Mirror" BoneName="c0 cf 81 3c" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Police_Lightbar" BoneName="15 e7 ee 40" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="Police_Lightbar" BoneName="15 e7 ee 40" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="Police_Pushbar" BoneName="79 cb b4 c8" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Police_Pushbar" BoneName="79 cb b4 c8" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="PoliceSpotLight_L" BoneName="4f 80 6f c6" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="PoliceSpotLight_R" BoneName="2c bd 60 3c" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Trunk" BoneName="43 a2 a3 b9" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="bd 37 86 b5 d3 fa 5b be 6f ba bf 3f" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="b6 13 cd be 40 2f 3c 3f 8c d8 81 3f" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
<Seat _aa8d91b9="PassengerBack_L_Seat" SeatBone="34 8b ad 5f">
<Entries>
<Entry _595d0033="PassengerBack_L_Entry" name="15 5c 26 ae"/>
</Entries>
</Seat>
<Seat _aa8d91b9="PassengerBack_R_Seat" SeatBone="df e8 71 66">
<Entries>
<Entry _595d0033="PassengerBack_R_Entry" name="86 bb c7 99"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
<Door _7617b9d5="DoorBack_L" sBoneName="5a 37 a7 4c"/>
<Door _7617b9d5="DoorBack_R" sBoneName="39 0a a8 b6"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="DoorBack_R_FX" disFXName="23 9c 6a 52"/>
<ParticleSystem _089ae5bb="WindowQuarter_R_FX" disFXName="fb db 96 cc"/>
<ParticleSystem _089ae5bb="DoorFront_R_FX" disFXName="3a 87 91 2c"/>
<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="DoorBack_L_FX" disFXName="8f bc ac e2"/>
<ParticleSystem _089ae5bb="WindowQuarter_L_FX" disFXName="57 fb 50 7c"/>
<ParticleSystem _089ae5bb="Exhaust02" disFXName="8c c1 99 7a"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="TailLight_M_FX" disFXName="e8 d8 80 22"/>
<ParticleSystem _089ae5bb="NMD_Node001" disFXName="3a 0a aa ac"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
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<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
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<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
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<Part _88e8521e="DoorBack_R" disName="39 0a a8 b6" _2d1c4069="DoorBack_R" hidMeshName="39 0a a8 b6"/>
<Part _88e8521e="WindowBack_R" disName="7d 9d 9f c5" _2d1c4069="WindowBack_R" hidMeshName="7d 9d 9f c5">
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<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
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<WheeledParams>
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<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
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<Capsule BoneName="ff ff ff ff"/>
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<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
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<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
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<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
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<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
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<Seat _aa8d91b9="PassengerBack_L_Seat" SeatBone="34 8b ad 5f">
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<Entry _595d0033="PassengerBack_L_Entry" name="15 5c 26 ae"/>
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</Seat>
<Seat _aa8d91b9="PassengerBack_R_Seat" SeatBone="df e8 71 66">
<Entries>
<Entry _595d0033="PassengerBack_R_Entry" name="86 bb c7 99"/>
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</Seatings>
<Doors>
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<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
<Door _7617b9d5="DoorBack_L" sBoneName="5a 37 a7 4c"/>
<Door _7617b9d5="DoorBack_R" sBoneName="39 0a a8 b6"/>
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<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
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<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
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<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
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<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
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<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
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<AdditionnalParticleSystems>
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<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="BumperFront" disName="1a dd c3 92" _2d1c4069="BumperFront" hidMeshName="1a dd c3 92"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="cd a7 66 bf 12 32 09 c0 80 01 40 b9" vectorBBoxMax="cd a7 66 3f 15 88 0a 40 38 e0 9b 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="ab aa 1a b4 54 16 1b bf 96 24 71 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="8d fc 0a bf 67 64 e9 3f 8e f2 11 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="54 40 0b 3f f0 62 e9 3f b2 b7 11 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 8e 87 39 ac 63 69 3f 20 d5 91 3e" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Trunk" BoneName="43 a2 a3 b9" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="DoorFront_R_FX" disFXName="3a 87 91 2c"/>
<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
<PrefabElement BoneName="ff ff ff ff"/>
</PrefabElementsList>
</CPseudoPrefabComponent>
<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
</Volumes>
</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{7BC9C34A-7BF1-4AB1-8E55-B4E650486FF5}" hidName="Agile.Agile_06_45" disEntityId="d4 cb e6 50 ad dc e9 1c" hidResourceCount="bc 00" hidPos="2d b2 03 c3 5a 04 bc 42 69 60 9e 42" hidAngles="07 e4 74 ba 10 44 69 38 f2 76 56 3d" hidPos_precise="2d b2 03 c3 5a 04 bc 42 69 60 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="fe 31 7f bf 0a dc 04 c0 86 01 43 3d" vectorBBoxMax="fe 31 7f 3f 0a 15 05 40 6a 2d b5 3f"/>
<Components>
<CVehicleCarPhysComponent>
<Parts>
<Part _88e8521e="Chassis" disName="43 4a 74 fa" _2d1c4069="Chassis" hidMeshName="43 4a 74 fa"/>
<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
<Part _88e8521e="WheelBack_R" disName="9f 89 4e 09" _2d1c4069="WheelBack_R" hidMeshName="9f 89 4e 09"/>
<Part _88e8521e="TireBack_R" disName="e1 74 db a7" _2d1c4069="TireBack_R" hidMeshName="e1 74 db a7"/>
<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
<Part _88e8521e="DoorFront_L" disName="6d 5c 4e f0" _2d1c4069="DoorFront_L" hidMeshName="6d 5c 4e f0"/>
<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9"/>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_M" disName="1b 7b 27 f5" _2d1c4069="TailLight_M" hidMeshName="1b 7b 27 f5">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_M_FX" hidFXNode="e8 d8 80 22"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="BumperFront" disName="1a dd c3 92" _2d1c4069="BumperFront" hidMeshName="1a dd c3 92"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="WindowQuarter_L" disName="5a 75 1c 17" _2d1c4069="WindowQuarter_L" hidMeshName="5a 75 1c 17">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_L_FX" hidFXNode="57 fb 50 7c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowQuarter_R" disName="39 48 13 ed" _2d1c4069="WindowQuarter_R" hidMeshName="39 48 13 ed">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_R_FX" hidFXNode="fb db 96 cc"/>
</hidStateFXs>
</Part>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="fe 31 7f bf 0a dc 04 c0 86 01 43 3d" vectorBBoxMax="fe 31 7f 3f 0a 15 05 40 6a 2d b5 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="56 55 35 b4 ca e0 1c bf 8a 6d 95 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="28 82 10 bf 62 4b df 3f 1a f2 2b 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="28 82 10 3f 5a 4b df 3f 1a f2 2b 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 00 00 5e 4b df 3f 1a f2 2b 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="cf bb b1 39 fa f1 d7 be 7e 8a b1 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="a3 1f d5 be 5b b5 1b 3f ad 4c 5c 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="5e cb b7 38 eb 2f fa bf e8 e2 4a 3f" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="DoorFront_L_Mirror" BoneName="d9 ec b0 55" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="DoorFront_R_Mirror" BoneName="c0 cf 81 3c" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Trunk" BoneName="43 a2 a3 b9" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_M" BoneName="1b 7b 27 f5" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="cf bb b1 39 fa f1 d7 be 7e 8a b1 3f" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="DoorFront_R_FX" disFXName="3a 87 91 2c"/>
<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="TailLight_M_FX" disFXName="e8 d8 80 22"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WindowQuarter_L_FX" disFXName="57 fb 50 7c"/>
<ParticleSystem _089ae5bb="WindowQuarter_R_FX" disFXName="fb db 96 cc"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
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<PrefabElement BoneName="ff ff ff ff"/>
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<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
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<CEventComponent hidHasAliasName="">
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<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
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<CVehicleCarPhysComponent>
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<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
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<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
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<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
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<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
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<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
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<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
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<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
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<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
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<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
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<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
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<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
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<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
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<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
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<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
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<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9"/>
<Part _88e8521e="TailLight_M" disName="1b 7b 27 f5" _2d1c4069="TailLight_M" hidMeshName="1b 7b 27 f5">
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<hidStateFX _978b22ac="TailLight_M_FX" hidFXNode="e8 d8 80 22"/>
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<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
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<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
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<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
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<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="BumperFront" disName="1a dd c3 92" _2d1c4069="BumperFront" hidMeshName="1a dd c3 92"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="Window_Sunroof" disName="70 73 84 a8" _2d1c4069="Window_Sunroof" hidMeshName="70 73 84 a8"/>
<Part _88e8521e="WindowBack_L" disName="1e a0 90 3f" _2d1c4069="WindowBack_L" hidMeshName="1e a0 90 3f">
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<Part _88e8521e="WindowBack_R" disName="7d 9d 9f c5" _2d1c4069="WindowBack_R" hidMeshName="7d 9d 9f c5">
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<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
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<Sphere BoneName="ff ff ff ff"/>
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<Cylinder BoneName="ff ff ff ff"/>
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<Capsules>
<Capsule BoneName="ff ff ff ff"/>
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<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
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<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
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<Interaction>
<Logic bEnable=""/>
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<DynamicLight sBoneName="ff ff ff ff"/>
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<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
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<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Trunk" BoneName="43 a2 a3 b9" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
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<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
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<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
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</Seat>
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<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
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<ParticleSystem _089ae5bb="Exhaust02" disFXName="8c c1 99 7a"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="TailLight_M_FX" disFXName="e8 d8 80 22"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<ParticleSystem _089ae5bb="DoorBack_L_FX" disFXName="8f bc ac e2"/>
<ParticleSystem _089ae5bb="DoorBack_R_FX" disFXName="23 9c 6a 52"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
<PrefabElement BoneName="ff ff ff ff"/>
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</CPseudoPrefabComponent>
<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
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</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{75C26C50-F71D-49B5-8188-FBB6B0E82032}" hidName="Offroad.Offroad_03_49" disEntityId="72 cc 66 bc b4 dc e9 1c" hidResourceCount="bc 00" hidPos="56 8e 00 c3 49 6e bb 42 90 60 9e 42" hidAngles="07 e4 74 ba 10 44 69 38 f2 76 56 3d" hidPos_precise="56 8e 00 c3 49 6e bb 42 90 60 9e 42">
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<CVehicleCarPhysComponent>
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<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
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<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
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<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
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<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
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<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
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<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
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<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
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<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
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<Part _88e8521e="DoorBack_L" disName="5a 37 a7 4c" _2d1c4069="DoorBack_L" hidMeshName="5a 37 a7 4c"/>
<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9"/>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
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<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
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<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
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<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
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</Part>
<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="BumperFront" disName="1a dd c3 92" _2d1c4069="BumperFront" hidMeshName="1a dd c3 92"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="Cover" disName="c1 a9 c9 4c" _2d1c4069="Cover" hidMeshName="c1 a9 c9 4c"/>
<Part _88e8521e="WindowBack_L" disName="1e a0 90 3f" _2d1c4069="WindowBack_L" hidMeshName="1e a0 90 3f"/>
<Part _88e8521e="WindowBack_R" disName="7d 9d 9f c5" _2d1c4069="WindowBack_R" hidMeshName="7d 9d 9f c5"/>
<Part _88e8521e="WindowMiddle_L" disName="fa 2c 9f a1" _2d1c4069="WindowMiddle_L" hidMeshName="fa 2c 9f a1">
<hidStateFXs>
<hidStateFX _978b22ac="WindowMiddle_L_FX" hidFXNode="06 92 e0 ba"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorBack_R" disName="39 0a a8 b6" _2d1c4069="DoorBack_R" hidMeshName="39 0a a8 b6"/>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="1a ef 8c bf 4a 10 25 c0 c2 01 e1 3b" vectorBBoxMax="1a ef 8c 3f b9 95 1c 40 1c 06 0e 40"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="56 55 1d 35 b2 c2 39 bf 93 85 b8 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="09 26 3a bf 32 7b 0a 40 ab 40 8e 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="4f 26 3a 3f 31 7b 0a 40 ab 40 8e 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 8c 35 32 7b 8a 3f ab 40 0e 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="b9 f9 29 bb 45 2b f7 3b 76 8a f9 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="6f e5 07 bf 0d 89 33 3f a3 cb b1 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="a4 8c b8 38 15 89 12 c0 92 3f f2 3e" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Cover" BoneName="c1 a9 c9 4c" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="BumperBack" BoneName="63 c0 e4 53" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="75 e5 07 bf 0d 89 33 3f a3 cb b1 3f" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="19 00 2a bb 45 2b f7 3b 76 8a f9 3f" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="DoorFront_R_FX" disFXName="3a 87 91 2c"/>
<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<ParticleSystem _089ae5bb="WindowMiddle_L_FX" disFXName="06 92 e0 ba"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
<PrefabElement BoneName="ff ff ff ff"/>
</PrefabElementsList>
</CPseudoPrefabComponent>
<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
</Volumes>
</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{75C26C50-F71D-49B5-8188-FBB6B0E82032}" hidName="Offroad.Offroad_03_49_50" disEntityId="8f cc c6 f0 b8 dc e9 1c" hidResourceCount="bc 00" hidPos="7d 7f 0c c3 3b 5f cd 42 90 60 9e 42" hidAngles="07 e4 74 ba 10 44 69 38 fd b5 45 c0" hidPos_precise="7d 7f 0c c3 3b 5f cd 42 90 60 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="1a ef 8c bf 4a 10 25 c0 c2 01 e1 3b" vectorBBoxMax="1a ef 8c 3f b9 95 1c 40 1c 06 0e 40"/>
<Components>
<CVehicleCarPhysComponent>
<Parts>
<Part _88e8521e="Chassis" disName="43 4a 74 fa" _2d1c4069="Chassis" hidMeshName="43 4a 74 fa"/>
<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
<Part _88e8521e="WheelBack_R" disName="9f 89 4e 09" _2d1c4069="WheelBack_R" hidMeshName="9f 89 4e 09"/>
<Part _88e8521e="TireBack_R" disName="e1 74 db a7" _2d1c4069="TireBack_R" hidMeshName="e1 74 db a7"/>
<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
<Part _88e8521e="DoorFront_L" disName="6d 5c 4e f0" _2d1c4069="DoorFront_L" hidMeshName="6d 5c 4e f0"/>
<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorBack_L" disName="5a 37 a7 4c" _2d1c4069="DoorBack_L" hidMeshName="5a 37 a7 4c"/>
<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9"/>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="BumperFront" disName="1a dd c3 92" _2d1c4069="BumperFront" hidMeshName="1a dd c3 92"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="Cover" disName="c1 a9 c9 4c" _2d1c4069="Cover" hidMeshName="c1 a9 c9 4c"/>
<Part _88e8521e="WindowBack_L" disName="1e a0 90 3f" _2d1c4069="WindowBack_L" hidMeshName="1e a0 90 3f"/>
<Part _88e8521e="WindowBack_R" disName="7d 9d 9f c5" _2d1c4069="WindowBack_R" hidMeshName="7d 9d 9f c5"/>
<Part _88e8521e="WindowMiddle_L" disName="fa 2c 9f a1" _2d1c4069="WindowMiddle_L" hidMeshName="fa 2c 9f a1">
<hidStateFXs>
<hidStateFX _978b22ac="WindowMiddle_L_FX" hidFXNode="06 92 e0 ba"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorBack_R" disName="39 0a a8 b6" _2d1c4069="DoorBack_R" hidMeshName="39 0a a8 b6"/>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="1a ef 8c bf 4a 10 25 c0 c2 01 e1 3b" vectorBBoxMax="1a ef 8c 3f b9 95 1c 40 1c 06 0e 40"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="56 55 1d 35 b2 c2 39 bf 93 85 b8 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="09 26 3a bf 32 7b 0a 40 ab 40 8e 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="4f 26 3a 3f 31 7b 0a 40 ab 40 8e 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 8c 35 32 7b 8a 3f ab 40 0e 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="b9 f9 29 bb 45 2b f7 3b 76 8a f9 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="6f e5 07 bf 0d 89 33 3f a3 cb b1 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="a4 8c b8 38 15 89 12 c0 92 3f f2 3e" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Cover" BoneName="c1 a9 c9 4c" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="BumperBack" BoneName="63 c0 e4 53" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="75 e5 07 bf 0d 89 33 3f a3 cb b1 3f" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="19 00 2a bb 45 2b f7 3b 76 8a f9 3f" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="DoorFront_R_FX" disFXName="3a 87 91 2c"/>
<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<ParticleSystem _089ae5bb="WindowMiddle_L_FX" disFXName="06 92 e0 ba"/>
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<ParticleSystem FxName="ff ff ff ff"/>
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<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
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<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
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<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9"/>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
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<Part _88e8521e="TailLight_M" disName="1b 7b 27 f5" _2d1c4069="TailLight_M" hidMeshName="1b 7b 27 f5">
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<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
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<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
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<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
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<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="WindowQuarter_L" disName="5a 75 1c 17" _2d1c4069="WindowQuarter_L" hidMeshName="5a 75 1c 17">
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<WheeledParams>
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<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
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<Capsule BoneName="ff ff ff ff"/>
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<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
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<Interaction>
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<Logic bEnable=""/>
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<Logic bEnable=""/>
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<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
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<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="DoorFront_L_Mirror" BoneName="d9 ec b0 55" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="DoorFront_R_Mirror" BoneName="c0 cf 81 3c" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
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<VehicleLight _795f32d4="TailLight_M" BoneName="1b 7b 27 f5" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
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<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
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<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
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<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
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<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
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<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="TailLight_M_FX" disFXName="e8 d8 80 22"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
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<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WindowQuarter_L_FX" disFXName="57 fb 50 7c"/>
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<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
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<ParticleSystem FxName="ff ff ff ff"/>
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</ParticleSystems>
</CParticleFXComponent>
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<CAmbientOcclusionVolumeComponant>
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<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
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<CEventComponent hidHasAliasName="">
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<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
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<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
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<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="Window_Sunroof" disName="70 73 84 a8" _2d1c4069="Window_Sunroof" hidMeshName="70 73 84 a8"/>
<Part _88e8521e="WindowBack_L" disName="1e a0 90 3f" _2d1c4069="WindowBack_L" hidMeshName="1e a0 90 3f">
<hidStateFXs>
<hidStateFX _978b22ac="DoorBack_L_FX" hidFXNode="8f bc ac e2"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowBack_R" disName="7d 9d 9f c5" _2d1c4069="WindowBack_R" hidMeshName="7d 9d 9f c5">
<hidStateFXs>
<hidStateFX _978b22ac="DoorBack_R_FX" hidFXNode="23 9c 6a 52"/>
</hidStateFXs>
</Part>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="f0 35 78 bf fd 80 fe bf 20 01 10 3a" vectorBBoxMax="f0 35 78 3f 0f 82 07 40 92 34 c9 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="00 00 00 00 1e 4e 1c bf 83 b7 76 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="e8 66 14 bf aa f8 ef 3f 6c e3 24 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="d2 66 14 3f aa f8 ef 3f 5b e3 24 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 b0 b4 aa f8 6f 3f 64 e3 a4 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 00 00 5f 14 14 bf 3b 4e ab 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="a7 ae bc be c0 6e 1d 3f 0f 59 5c 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="0f 7e e2 b8 7f b9 f3 bf 84 87 41 3f" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="TailLight_M" BoneName="1b 7b 27 f5" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Trunk" BoneName="43 a2 a3 b9" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="DoorFront_R_FX" disFXName="3a 87 91 2c"/>
<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="Exhaust02" disFXName="8c c1 99 7a"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="TailLight_M_FX" disFXName="e8 d8 80 22"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<ParticleSystem _089ae5bb="DoorBack_L_FX" disFXName="8f bc ac e2"/>
<ParticleSystem _089ae5bb="DoorBack_R_FX" disFXName="23 9c 6a 52"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
<PrefabElement BoneName="ff ff ff ff"/>
</PrefabElementsList>
</CPseudoPrefabComponent>
<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
</Volumes>
</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{EA63BF47-4170-4304-AA76-66AD1CA7BDA8}" hidName="Agile.Agile_04_36_53" disEntityId="92 cc e6 f0 b8 dc e9 1c" hidResourceCount="bb 00" hidPos="8b cc 00 c3 db 39 cd 42 21 5f 9e 42" hidAngles="ab 4f 75 ba f6 81 22 b7 e7 f1 47 40" hidPos_precise="8b cc 00 c3 db 39 cd 42 21 5f 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="cd a7 66 bf 12 32 09 c0 80 01 40 b9" vectorBBoxMax="cd a7 66 3f 15 88 0a 40 38 e0 9b 3f"/>
<Components>
<CVehicleCarPhysComponent>
<Parts>
<Part _88e8521e="Chassis" disName="43 4a 74 fa" _2d1c4069="Chassis" hidMeshName="43 4a 74 fa"/>
<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
<Part _88e8521e="WheelBack_R" disName="9f 89 4e 09" _2d1c4069="WheelBack_R" hidMeshName="9f 89 4e 09"/>
<Part _88e8521e="TireBack_R" disName="e1 74 db a7" _2d1c4069="TireBack_R" hidMeshName="e1 74 db a7"/>
<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
<Part _88e8521e="DoorFront_L" disName="6d 5c 4e f0" _2d1c4069="DoorFront_L" hidMeshName="6d 5c 4e f0"/>
<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9"/>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="BumperFront" disName="1a dd c3 92" _2d1c4069="BumperFront" hidMeshName="1a dd c3 92"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="cd a7 66 bf 12 32 09 c0 80 01 40 b9" vectorBBoxMax="cd a7 66 3f 15 88 0a 40 38 e0 9b 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="ab aa 1a b4 54 16 1b bf 96 24 71 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="8d fc 0a bf 67 64 e9 3f 8e f2 11 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="54 40 0b 3f f0 62 e9 3f b2 b7 11 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 8e 87 39 ac 63 69 3f 20 d5 91 3e" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Trunk" BoneName="43 a2 a3 b9" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="DoorFront_R_FX" disFXName="3a 87 91 2c"/>
<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
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<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
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<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
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<Part _88e8521e="Chassis" disName="43 4a 74 fa" _2d1c4069="Chassis" hidMeshName="43 4a 74 fa"/>
<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
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<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
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<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
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<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
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<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
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<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
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<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
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<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
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<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
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<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
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<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
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<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
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<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
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<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9"/>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
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<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
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<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="BumperFront" disName="1a dd c3 92" _2d1c4069="BumperFront" hidMeshName="1a dd c3 92"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="WindowQuarter_L" disName="5a 75 1c 17" _2d1c4069="WindowQuarter_L" hidMeshName="5a 75 1c 17">
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<hidStateFX _978b22ac="WindowQuarter_L_FX" hidFXNode="57 fb 50 7c"/>
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<Part _88e8521e="WindowQuarter_R" disName="39 48 13 ed" _2d1c4069="WindowQuarter_R" hidMeshName="39 48 13 ed">
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<hidStateFX _978b22ac="WindowQuarter_R_FX" hidFXNode="fb db 96 cc"/>
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<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
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</WheeledParams>
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
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<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
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<EnterVehiculeInteraction>
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<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
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<Interaction>
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<Logic bEnable=""/>
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<Logic bEnable=""/>
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<VehicleLights>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
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<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="8b e1 6a 38 e4 d6 4b c0 36 72 85 3e" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="00 00 00 00 e5 b8 b1 bf ac 3a 5f 3f" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
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<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
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<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
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</CDriverCarVehicle>
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<ParticleSystem _089ae5bb="Exhaust02" disFXName="8c c1 99 7a"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
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<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
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<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WindowQuarter_L_FX" disFXName="57 fb 50 7c"/>
<ParticleSystem _089ae5bb="WindowQuarter_R_FX" disFXName="fb db 96 cc"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
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</ParticleSystems>
</CParticleFXComponent>
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<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
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</CAmbientOcclusionVolumeComponant>
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<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
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<CVehicleCarPhysComponent>
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<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
<Part _88e8521e="WheelBack_R" disName="9f 89 4e 09" _2d1c4069="WheelBack_R" hidMeshName="9f 89 4e 09"/>
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<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
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<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
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<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
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<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
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<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
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<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
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<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
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<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
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<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
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<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
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<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
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<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
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<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
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<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="BumperFront" disName="1a dd c3 92" _2d1c4069="BumperFront" hidMeshName="1a dd c3 92"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="WindowQuarter_L" disName="5a 75 1c 17" _2d1c4069="WindowQuarter_L" hidMeshName="5a 75 1c 17">
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<hidStateFX _978b22ac="WindowQuarter_L_FX" hidFXNode="57 fb 50 7c"/>
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</Part>
<Part _88e8521e="WindowQuarter_R" disName="39 48 13 ed" _2d1c4069="WindowQuarter_R" hidMeshName="39 48 13 ed">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_R_FX" hidFXNode="fb db 96 cc"/>
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<Part _88e8521e="WindowMiddle_L" disName="fa 2c 9f a1" _2d1c4069="WindowMiddle_L" hidMeshName="fa 2c 9f a1">
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<hidStateFX _978b22ac="WindowMiddle_L_FX" hidFXNode="06 92 e0 ba"/>
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<Part _88e8521e="WindowMiddle_R" disName="99 11 90 5b" _2d1c4069="WindowMiddle_R" hidMeshName="99 11 90 5b">
<hidStateFXs>
<hidStateFX _978b22ac="WindowMiddle_R_FX" hidFXNode="aa b2 26 0a"/>
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</Part>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
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<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
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<Capsules>
<Capsule BoneName="ff ff ff ff"/>
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<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="ab aa 2a b4 e6 d9 3c bf 5c 47 7f 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="30 45 2b bf 34 6f fa 3f 94 97 0a 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="36 45 2b 3f 2b 6f fa 3f 95 97 0a 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 c0 33 30 6f 7a 3f 94 97 8a 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="eb f5 76 b4 64 c0 56 3d 08 28 94 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="61 6c db be 2a b2 3c 3f 62 41 44 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="4c 65 97 bb f0 09 13 c0 fb 8a 3c 3f" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="00 00 00 80 4f 5a 0f c0 d0 47 39 3e" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="db 0f c9 3f 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="db 0f c9 3f 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="5e 63 97 bb 37 a8 0e c0 5a 2b 9a 3d" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="DoorFront_R_FX" disFXName="3a 87 91 2c"/>
<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="Exhaust02" disFXName="8c c1 99 7a"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="WindowQuarter_L_FX" disFXName="57 fb 50 7c"/>
<ParticleSystem _089ae5bb="WindowQuarter_R_FX" disFXName="fb db 96 cc"/>
<ParticleSystem _089ae5bb="WindowMiddle_L_FX" disFXName="06 92 e0 ba"/>
<ParticleSystem _089ae5bb="WindowMiddle_R_FX" disFXName="aa b2 26 0a"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
<PrefabElement BoneName="ff ff ff ff"/>
</PrefabElementsList>
</CPseudoPrefabComponent>
<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
</Volumes>
</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1C78D8AF-B5DC-4B32-8F1A-8C4C01D34D2D}" hidName="Speed.Speed_07_63" disEntityId="3d cd 06 01 c2 dc e9 1c" hidResourceCount="bc 00" hidPos="ee bc fe c2 2b 18 a5 42 c1 28 9e 42" hidAngles="c9 4f 75 ba e2 81 22 b7 96 c3 cf bf" hidPos_precise="ee bc fe c2 2b 18 a5 42 c1 28 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="08 22 84 bf 93 4b 09 c0 b8 f1 db 3d" vectorBBoxMax="09 49 84 3f 50 d4 27 40 5c 3d ae 3f"/>
<Components>
<CVehicleCarPhysComponent>
<Parts>
<Part _88e8521e="Chassis" disName="43 4a 74 fa" _2d1c4069="Chassis" hidMeshName="43 4a 74 fa"/>
<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
<Part _88e8521e="WheelBack_R" disName="9f 89 4e 09" _2d1c4069="WheelBack_R" hidMeshName="9f 89 4e 09"/>
<Part _88e8521e="TireBack_R" disName="e1 74 db a7" _2d1c4069="TireBack_R" hidMeshName="e1 74 db a7"/>
<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
<Part _88e8521e="DoorFront_L" disName="6d 5c 4e f0" _2d1c4069="DoorFront_L" hidMeshName="6d 5c 4e f0"/>
<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9">
<hidStateFXs>
<hidStateFX _978b22ac="Trunk_FX" hidFXNode="c3 9e 00 fa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Spoiler" disName="36 c4 73 3e" _2d1c4069="Spoiler" hidMeshName="36 c4 73 3e"/>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="BumperFront" disName="1a dd c3 92" _2d1c4069="BumperFront" hidMeshName="1a dd c3 92"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="WindowQuarter_L" disName="5a 75 1c 17" _2d1c4069="WindowQuarter_L" hidMeshName="5a 75 1c 17">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_L_FX" hidFXNode="57 fb 50 7c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowQuarter_R" disName="39 48 13 ed" _2d1c4069="WindowQuarter_R" hidMeshName="39 48 13 ed">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_R_FX" hidFXNode="fb db 96 cc"/>
</hidStateFXs>
</Part>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="08 22 84 bf 93 4b 09 c0 b8 f1 db 3d" vectorBBoxMax="09 49 84 3f 50 d4 27 40 5c 3d ae 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="00 80 41 b7 80 72 24 bf 26 1c 8f 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="6b 1b 49 bf 26 22 0b 40 11 10 33 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="6e 1b 49 3f 26 22 0b 40 07 10 33 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 c0 33 26 22 0b 40 0c 10 33 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="b0 0f 21 b4 43 71 2f bf ad dd a8 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="a8 94 d8 be 5b e9 85 3e 2a e4 6e 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="48 3d d9 bb ee 54 06 c0 a0 cd 0a 3f" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="db 0f c9 3f 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="db 0f c9 3f 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="Spoiler" BoneName="36 c4 73 3e" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="BumperBack" BoneName="63 c0 e4 53" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="00 00 00 80 43 71 2f bf ad dd a8 3f" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="DoorFront_R_FX" disFXName="3a 87 91 2c"/>
<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="Exhaust02" disFXName="8c c1 99 7a"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="Trunk_FX" disFXName="c3 9e 00 fa"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WindowQuarter_L_FX" disFXName="57 fb 50 7c"/>
<ParticleSystem _089ae5bb="WindowQuarter_R_FX" disFXName="fb db 96 cc"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
<PrefabElement BoneName="ff ff ff ff"/>
</PrefabElementsList>
</CPseudoPrefabComponent>
<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
</Volumes>
</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{970DD1C2-3983-4CF9-A195-F251B22FBDB1}" hidName="Speed.Speed_03_58_59_61_62" disEntityId="3e cd 06 ba c2 dc e9 1c" hidResourceCount="b9 00" hidPos="83 60 04 c3 69 60 a5 42 21 5f 9e 42" hidAngles="c9 4f 75 ba e2 81 22 b7 38 20 c0 3f" hidPos_precise="83 60 04 c3 69 60 a5 42 21 5f 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
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<hidBBox vectorBBoxMin="c5 b1 62 bf 07 98 03 c0 b0 01 d8 3a" vectorBBoxMax="c5 b1 62 3f 08 e0 03 40 3d bf 9e 3f"/>
<Components>
<CVehicleCarPhysComponent>
<Parts>
<Part _88e8521e="Chassis" disName="43 4a 74 fa" _2d1c4069="Chassis" hidMeshName="43 4a 74 fa"/>
<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
<Part _88e8521e="WheelBack_R" disName="9f 89 4e 09" _2d1c4069="WheelBack_R" hidMeshName="9f 89 4e 09"/>
<Part _88e8521e="TireBack_R" disName="e1 74 db a7" _2d1c4069="TireBack_R" hidMeshName="e1 74 db a7"/>
<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
<Part _88e8521e="DoorFront_L" disName="6d 5c 4e f0" _2d1c4069="DoorFront_L" hidMeshName="6d 5c 4e f0"/>
<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9"/>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="BumperFront" disName="1a dd c3 92" _2d1c4069="BumperFront" hidMeshName="1a dd c3 92"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="WindowQuarter_L" disName="5a 75 1c 17" _2d1c4069="WindowQuarter_L" hidMeshName="5a 75 1c 17">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_L_FX" hidFXNode="57 fb 50 7c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowQuarter_R" disName="39 48 13 ed" _2d1c4069="WindowQuarter_R" hidMeshName="39 48 13 ed">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_R_FX" hidFXNode="fb db 96 cc"/>
</hidStateFXs>
</Part>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="c5 b1 62 bf 07 98 03 c0 b0 01 d8 3a" vectorBBoxMax="c5 b1 62 3f 08 e0 03 40 3d bf 9e 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="00 60 26 39 dc af 2b bf 0e e6 4c 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="c3 70 29 bf e2 b0 cc 3f 1c be 19 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="c3 70 29 3f e2 b0 cc 3f 1c be 19 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 00 00 e2 b0 4c 3f 1c be 99 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 00 00 e0 09 6d be dc da 9a 3f" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="8b e1 6a 38 10 cb 01 c0 27 34 19 3f" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="8b e1 6a 38 e4 d6 4b c0 36 72 85 3e" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="00 00 00 00 e5 b8 b1 bf ac 3a 5f 3f" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="DoorFront_R_FX" disFXName="3a 87 91 2c"/>
<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="Exhaust02" disFXName="8c c1 99 7a"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WindowQuarter_L_FX" disFXName="57 fb 50 7c"/>
<ParticleSystem _089ae5bb="WindowQuarter_R_FX" disFXName="fb db 96 cc"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
<PrefabElement BoneName="ff ff ff ff"/>
</PrefabElementsList>
</CPseudoPrefabComponent>
<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
</Volumes>
</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1C78D8AF-B5DC-4B32-8F1A-8C4C01D34D2D}" hidName="Speed.Speed_07_63_64" disEntityId="59 cd c6 d1 c6 dc e9 1c" hidResourceCount="bc 00" hidPos="a6 9b 0f c3 1b be bd 42 7b 54 9e 42" hidAngles="c9 4f 75 ba e2 81 22 b7 f2 d3 46 40" hidPos_precise="a6 9b 0f c3 1b be bd 42 7b 54 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="08 22 84 bf 93 4b 09 c0 b8 f1 db 3d" vectorBBoxMax="09 49 84 3f 50 d4 27 40 5c 3d ae 3f"/>
<Components>
<CVehicleCarPhysComponent>
<Parts>
<Part _88e8521e="Chassis" disName="43 4a 74 fa" _2d1c4069="Chassis" hidMeshName="43 4a 74 fa"/>
<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
<Part _88e8521e="WheelBack_R" disName="9f 89 4e 09" _2d1c4069="WheelBack_R" hidMeshName="9f 89 4e 09"/>
<Part _88e8521e="TireBack_R" disName="e1 74 db a7" _2d1c4069="TireBack_R" hidMeshName="e1 74 db a7"/>
<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
<Part _88e8521e="DoorFront_L" disName="6d 5c 4e f0" _2d1c4069="DoorFront_L" hidMeshName="6d 5c 4e f0"/>
<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9">
<hidStateFXs>
<hidStateFX _978b22ac="Trunk_FX" hidFXNode="c3 9e 00 fa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Spoiler" disName="36 c4 73 3e" _2d1c4069="Spoiler" hidMeshName="36 c4 73 3e"/>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="BumperFront" disName="1a dd c3 92" _2d1c4069="BumperFront" hidMeshName="1a dd c3 92"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="WindowQuarter_L" disName="5a 75 1c 17" _2d1c4069="WindowQuarter_L" hidMeshName="5a 75 1c 17">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_L_FX" hidFXNode="57 fb 50 7c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowQuarter_R" disName="39 48 13 ed" _2d1c4069="WindowQuarter_R" hidMeshName="39 48 13 ed">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_R_FX" hidFXNode="fb db 96 cc"/>
</hidStateFXs>
</Part>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="08 22 84 bf 93 4b 09 c0 b8 f1 db 3d" vectorBBoxMax="09 49 84 3f 50 d4 27 40 5c 3d ae 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="00 80 41 b7 80 72 24 bf 26 1c 8f 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="6b 1b 49 bf 26 22 0b 40 11 10 33 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="6e 1b 49 3f 26 22 0b 40 07 10 33 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 c0 33 26 22 0b 40 0c 10 33 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="b0 0f 21 b4 43 71 2f bf ad dd a8 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="a8 94 d8 be 5b e9 85 3e 2a e4 6e 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="48 3d d9 bb ee 54 06 c0 a0 cd 0a 3f" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="db 0f c9 3f 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="db 0f c9 3f 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="Spoiler" BoneName="36 c4 73 3e" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="BumperBack" BoneName="63 c0 e4 53" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="00 00 00 80 43 71 2f bf ad dd a8 3f" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="DoorFront_R_FX" disFXName="3a 87 91 2c"/>
<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="Exhaust02" disFXName="8c c1 99 7a"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="Trunk_FX" disFXName="c3 9e 00 fa"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WindowQuarter_L_FX" disFXName="57 fb 50 7c"/>
<ParticleSystem _089ae5bb="WindowQuarter_R_FX" disFXName="fb db 96 cc"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
<PrefabElement BoneName="ff ff ff ff"/>
</PrefabElementsList>
</CPseudoPrefabComponent>
<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
</Volumes>
</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FEF280D0-2245-47CD-9A8D-E6C35057D862}" hidName="Speed.Speed_05_68" disEntityId="78 cd e6 a6 c7 dc e9 1c" hidResourceCount="b6 00" hidPos="4a 8c 0f c3 60 25 cd 42 7b 54 9e 42" hidAngles="c9 4f 75 ba cf 81 22 b7 f2 d3 46 40" hidPos_precise="4a 8c 0f c3 60 25 cd 42 7b 54 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="05 a8 82 bf 9f 45 0f c0 c2 01 e1 bb" vectorBBoxMax="05 a8 82 3f 96 d1 0a 40 2f 81 97 3f"/>
<Components>
<CVehicleCarPhysComponent>
<Parts>
<Part _88e8521e="Chassis" disName="43 4a 74 fa" _2d1c4069="Chassis" hidMeshName="43 4a 74 fa"/>
<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
<Part _88e8521e="WheelBack_R" disName="9f 89 4e 09" _2d1c4069="WheelBack_R" hidMeshName="9f 89 4e 09"/>
<Part _88e8521e="TireBack_R" disName="e1 74 db a7" _2d1c4069="TireBack_R" hidMeshName="e1 74 db a7"/>
<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
<Part _88e8521e="DoorFront_L" disName="6d 5c 4e f0" _2d1c4069="DoorFront_L" hidMeshName="6d 5c 4e f0"/>
<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="WindowQuarter_L" disName="5a 75 1c 17" _2d1c4069="WindowQuarter_L" hidMeshName="5a 75 1c 17">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_L_FX" hidFXNode="57 fb 50 7c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowQuarter_R" disName="39 48 13 ed" _2d1c4069="WindowQuarter_R" hidMeshName="39 48 13 ed">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_R_FX" hidFXNode="fb db 96 cc"/>
</hidStateFXs>
</Part>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="05 a8 82 bf 9f 45 0f c0 c2 01 e1 bb" vectorBBoxMax="05 a8 82 3f 96 d1 0a 40 2f 81 97 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
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<DynamicLight vectorBasePosition="43 a7 32 bf be 0f e7 3f bd d9 18 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="47 a7 32 3f be 0f e7 3f ce d9 18 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 00 34 a0 f8 e4 3f 20 c9 1a 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 00 00 a2 61 41 be e9 29 92 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="33 16 c5 be 2d 09 18 3f 9e 95 40 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="9e 0b e1 b8 c2 db 0a c0 8e 75 d7 3e" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperBack" BoneName="63 c0 e4 53" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="00 00 00 80 a2 61 41 be e9 29 92 3f" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
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<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="Exhaust02" disFXName="8c c1 99 7a"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<ParticleSystem _089ae5bb="WindowQuarter_L_FX" disFXName="57 fb 50 7c"/>
<ParticleSystem _089ae5bb="WindowQuarter_R_FX" disFXName="fb db 96 cc"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
<PrefabElement BoneName="ff ff ff ff"/>
</PrefabElementsList>
</CPseudoPrefabComponent>
<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
</Volumes>
</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FEF280D0-2245-47CD-9A8D-E6C35057D862}" hidName="Speed.Speed_05_68_72" disEntityId="89 cd 86 cc ca dc e9 1c" hidResourceCount="b6 00" hidPos="31 68 05 c3 e3 65 e3 42 7b 54 9e 42" hidAngles="c9 4f 75 ba e2 81 22 b7 96 c3 cf bf" hidPos_precise="31 68 05 c3 e3 65 e3 42 7b 54 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
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<hidBBox vectorBBoxMin="05 a8 82 bf 9f 45 0f c0 c2 01 e1 bb" vectorBBoxMax="05 a8 82 3f 96 d1 0a 40 2f 81 97 3f"/>
<Components>
<CVehicleCarPhysComponent>
<Parts>
<Part _88e8521e="Chassis" disName="43 4a 74 fa" _2d1c4069="Chassis" hidMeshName="43 4a 74 fa"/>
<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
<Part _88e8521e="WheelBack_R" disName="9f 89 4e 09" _2d1c4069="WheelBack_R" hidMeshName="9f 89 4e 09"/>
<Part _88e8521e="TireBack_R" disName="e1 74 db a7" _2d1c4069="TireBack_R" hidMeshName="e1 74 db a7"/>
<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
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</Part>
<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
<Part _88e8521e="DoorFront_L" disName="6d 5c 4e f0" _2d1c4069="DoorFront_L" hidMeshName="6d 5c 4e f0"/>
<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="WindowQuarter_L" disName="5a 75 1c 17" _2d1c4069="WindowQuarter_L" hidMeshName="5a 75 1c 17">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_L_FX" hidFXNode="57 fb 50 7c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowQuarter_R" disName="39 48 13 ed" _2d1c4069="WindowQuarter_R" hidMeshName="39 48 13 ed">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_R_FX" hidFXNode="fb db 96 cc"/>
</hidStateFXs>
</Part>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="05 a8 82 bf 9f 45 0f c0 c2 01 e1 bb" vectorBBoxMax="05 a8 82 3f 96 d1 0a 40 2f 81 97 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="00 00 80 b4 fe c1 33 bf 4b a4 7e 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="43 a7 32 bf be 0f e7 3f bd d9 18 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="47 a7 32 3f be 0f e7 3f ce d9 18 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 00 34 a0 f8 e4 3f 20 c9 1a 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 00 00 a2 61 41 be e9 29 92 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="33 16 c5 be 2d 09 18 3f 9e 95 40 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="9e 0b e1 b8 c2 db 0a c0 8e 75 d7 3e" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperBack" BoneName="63 c0 e4 53" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="00 00 00 80 a2 61 41 be e9 29 92 3f" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="DoorFront_R_FX" disFXName="3a 87 91 2c"/>
<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="Exhaust02" disFXName="8c c1 99 7a"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<ParticleSystem _089ae5bb="WindowQuarter_L_FX" disFXName="57 fb 50 7c"/>
<ParticleSystem _089ae5bb="WindowQuarter_R_FX" disFXName="fb db 96 cc"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
<PrefabElement BoneName="ff ff ff ff"/>
</PrefabElementsList>
</CPseudoPrefabComponent>
<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
</Volumes>
</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FEF280D0-2245-47CD-9A8D-E6C35057D862}" hidName="Speed.Speed_05_68_72_73" disEntityId="8a cd e6 81 cb dc e9 1c" hidResourceCount="b6 00" hidPos="27 91 10 c3 a2 45 e3 42 7b 54 9e 42" hidAngles="c9 4f 75 ba e2 81 22 b7 96 c3 cf bf" hidPos_precise="27 91 10 c3 a2 45 e3 42 7b 54 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="05 a8 82 bf 9f 45 0f c0 c2 01 e1 bb" vectorBBoxMax="05 a8 82 3f 96 d1 0a 40 2f 81 97 3f"/>
<Components>
<CVehicleCarPhysComponent>
<Parts>
<Part _88e8521e="Chassis" disName="43 4a 74 fa" _2d1c4069="Chassis" hidMeshName="43 4a 74 fa"/>
<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
<Part _88e8521e="WheelBack_R" disName="9f 89 4e 09" _2d1c4069="WheelBack_R" hidMeshName="9f 89 4e 09"/>
<Part _88e8521e="TireBack_R" disName="e1 74 db a7" _2d1c4069="TireBack_R" hidMeshName="e1 74 db a7"/>
<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
<Part _88e8521e="DoorFront_L" disName="6d 5c 4e f0" _2d1c4069="DoorFront_L" hidMeshName="6d 5c 4e f0"/>
<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="WindowQuarter_L" disName="5a 75 1c 17" _2d1c4069="WindowQuarter_L" hidMeshName="5a 75 1c 17">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_L_FX" hidFXNode="57 fb 50 7c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowQuarter_R" disName="39 48 13 ed" _2d1c4069="WindowQuarter_R" hidMeshName="39 48 13 ed">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_R_FX" hidFXNode="fb db 96 cc"/>
</hidStateFXs>
</Part>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="05 a8 82 bf 9f 45 0f c0 c2 01 e1 bb" vectorBBoxMax="05 a8 82 3f 96 d1 0a 40 2f 81 97 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="00 00 80 b4 fe c1 33 bf 4b a4 7e 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="43 a7 32 bf be 0f e7 3f bd d9 18 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="47 a7 32 3f be 0f e7 3f ce d9 18 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 00 34 a0 f8 e4 3f 20 c9 1a 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 00 00 a2 61 41 be e9 29 92 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="33 16 c5 be 2d 09 18 3f 9e 95 40 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="9e 0b e1 b8 c2 db 0a c0 8e 75 d7 3e" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperBack" BoneName="63 c0 e4 53" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="00 00 00 80 a2 61 41 be e9 29 92 3f" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
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<ParticleSystem _089ae5bb="DoorFront_R_FX" disFXName="3a 87 91 2c"/>
<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="Exhaust02" disFXName="8c c1 99 7a"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<ParticleSystem _089ae5bb="WindowQuarter_L_FX" disFXName="57 fb 50 7c"/>
<ParticleSystem _089ae5bb="WindowQuarter_R_FX" disFXName="fb db 96 cc"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
<PrefabElement BoneName="ff ff ff ff"/>
</PrefabElementsList>
</CPseudoPrefabComponent>
<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
</Volumes>
</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
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<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
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<hidBBox vectorBBoxMin="05 a8 82 bf 9f 45 0f c0 c2 01 e1 bb" vectorBBoxMax="05 a8 82 3f 96 d1 0a 40 2f 81 97 3f"/>
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<CVehicleCarPhysComponent>
<Parts>
<Part _88e8521e="Chassis" disName="43 4a 74 fa" _2d1c4069="Chassis" hidMeshName="43 4a 74 fa"/>
<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
<Part _88e8521e="WheelBack_R" disName="9f 89 4e 09" _2d1c4069="WheelBack_R" hidMeshName="9f 89 4e 09"/>
<Part _88e8521e="TireBack_R" disName="e1 74 db a7" _2d1c4069="TireBack_R" hidMeshName="e1 74 db a7"/>
<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
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<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
<Part _88e8521e="DoorFront_L" disName="6d 5c 4e f0" _2d1c4069="DoorFront_L" hidMeshName="6d 5c 4e f0"/>
<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
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<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
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<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
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<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
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</Part>
<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
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<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
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<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
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</Part>
<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="WindowQuarter_L" disName="5a 75 1c 17" _2d1c4069="WindowQuarter_L" hidMeshName="5a 75 1c 17">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_L_FX" hidFXNode="57 fb 50 7c"/>
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</Part>
<Part _88e8521e="WindowQuarter_R" disName="39 48 13 ed" _2d1c4069="WindowQuarter_R" hidMeshName="39 48 13 ed">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_R_FX" hidFXNode="fb db 96 cc"/>
</hidStateFXs>
</Part>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="05 a8 82 bf 9f 45 0f c0 c2 01 e1 bb" vectorBBoxMax="05 a8 82 3f 96 d1 0a 40 2f 81 97 3f"/>
<object hidNodeName="ff ff ff ff"/>
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<CSecondaryMotionColliderComponent>
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<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
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<DynamicLight vectorBasePosition="00 00 00 00 a2 61 41 be e9 29 92 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="33 16 c5 be 2d 09 18 3f 9e 95 40 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="9e 0b e1 b8 c2 db 0a c0 8e 75 d7 3e" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperBack" BoneName="63 c0 e4 53" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="00 00 00 80 a2 61 41 be e9 29 92 3f" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
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<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="Exhaust02" disFXName="8c c1 99 7a"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<ParticleSystem _089ae5bb="WindowQuarter_L_FX" disFXName="57 fb 50 7c"/>
<ParticleSystem _089ae5bb="WindowQuarter_R_FX" disFXName="fb db 96 cc"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
<PrefabElement BoneName="ff ff ff ff"/>
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</CPseudoPrefabComponent>
<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
</Volumes>
</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FEF280D0-2245-47CD-9A8D-E6C35057D862}" hidName="Speed.Speed_05_68_72_76" disEntityId="8d cd 46 bc cc dc e9 1c" hidResourceCount="b6 00" hidPos="e5 30 0a c3 9a d9 de 42 7b 54 9e 42" hidAngles="c9 4f 75 ba 4a 81 22 b7 64 82 0a c0" hidPos_precise="e5 30 0a c3 9a d9 de 42 7b 54 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
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<hidBBox vectorBBoxMin="05 a8 82 bf 9f 45 0f c0 c2 01 e1 bb" vectorBBoxMax="05 a8 82 3f 96 d1 0a 40 2f 81 97 3f"/>
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<CVehicleCarPhysComponent>
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<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
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<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
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<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
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<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
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<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
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</Part>
<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
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<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
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<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="WindowQuarter_L" disName="5a 75 1c 17" _2d1c4069="WindowQuarter_L" hidMeshName="5a 75 1c 17">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_L_FX" hidFXNode="57 fb 50 7c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowQuarter_R" disName="39 48 13 ed" _2d1c4069="WindowQuarter_R" hidMeshName="39 48 13 ed">
<hidStateFXs>
<hidStateFX _978b22ac="WindowQuarter_R_FX" hidFXNode="fb db 96 cc"/>
</hidStateFXs>
</Part>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="05 a8 82 bf 9f 45 0f c0 c2 01 e1 bb" vectorBBoxMax="05 a8 82 3f 96 d1 0a 40 2f 81 97 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="00 00 80 b4 fe c1 33 bf 4b a4 7e 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="43 a7 32 bf be 0f e7 3f bd d9 18 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="47 a7 32 3f be 0f e7 3f ce d9 18 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 00 34 a0 f8 e4 3f 20 c9 1a 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 00 00 a2 61 41 be e9 29 92 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="33 16 c5 be 2d 09 18 3f 9e 95 40 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="9e 0b e1 b8 c2 db 0a c0 8e 75 d7 3e" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Hood" BoneName="fa f1 d5 94" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperBack" BoneName="63 c0 e4 53" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="00 00 00 80 a2 61 41 be e9 29 92 3f" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
</VehicleLights>
<Seatings>
<Seat _aa8d91b9="PassengerSeat" SeatBone="f6 34 32 35">
<Entries>
<Entry _595d0033="Passenger" name="7e 6a 1e b9"/>
</Entries>
</Seat>
<Seat _aa8d91b9="DriverSeat" SeatBone="7c 11 93 8d">
<Entries>
<Entry _595d0033="DriverEntry" name="2d ab f3 d6"/>
</Entries>
</Seat>
</Seatings>
<Doors>
<Door _7617b9d5="DoorFront_R" sBoneName="0e 61 41 0a"/>
<Door _7617b9d5="DoorFront_L" sBoneName="6d 5c 4e f0"/>
</Doors>
</CDriverCarVehicle>
<CParticleFXComponent>
<ParticleSystems>
<ParticleSystem _089ae5bb="DoorFront_R_FX" disFXName="3a 87 91 2c"/>
<ParticleSystem _089ae5bb="DoorFront_L_FX" disFXName="96 a7 57 9c"/>
<ParticleSystem _089ae5bb="Exhaust02" disFXName="8c c1 99 7a"/>
<ParticleSystem _089ae5bb="EngineSmoke" disFXName="4d ff 05 39"/>
<ParticleSystem _089ae5bb="TailLight_R_FX" disFXName="21 9f fa 2a"/>
<ParticleSystem _089ae5bb="TailLight_L_FX" disFXName="8d bf 3c 9a"/>
<ParticleSystem _089ae5bb="HeadLight_L_FX" disFXName="e1 ef 0d aa"/>
<ParticleSystem _089ae5bb="HeadLight_R_FX" disFXName="4d cf cb 1a"/>
<ParticleSystem _089ae5bb="WindowBack_FX" disFXName="02 73 6d b7"/>
<ParticleSystem _089ae5bb="Windshield_FX" disFXName="17 49 1a d4"/>
<ParticleSystem _089ae5bb="WindShieldSmoke_01" disFXName="48 a4 77 43"/>
<ParticleSystem _089ae5bb="hoodcentraleSmoke_01" disFXName="af af 77 9f"/>
<ParticleSystem _089ae5bb="HoodSmoke_01" disFXName="6c 90 fd 6c"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_01" disFXName="39 7f f3 b7"/>
<ParticleSystem _089ae5bb="BumperCentraleSmoke_02" disFXName="83 2e fa 2e"/>
<ParticleSystem _089ae5bb="AirBag_01" disFXName="1c 1c f8 32"/>
<ParticleSystem _089ae5bb="Dmg_UnderSparks" disFXName="04 25 8a 5d"/>
<ParticleSystem _089ae5bb="Exhaust01" disFXName="36 90 90 e3"/>
<ParticleSystem _089ae5bb="WheelSmoke_01" disFXName="05 90 c1 3a"/>
<ParticleSystem _089ae5bb="WheelSmoke_02" disFXName="bf c1 c8 a3"/>
<ParticleSystem _089ae5bb="WindowQuarter_L_FX" disFXName="57 fb 50 7c"/>
<ParticleSystem _089ae5bb="WindowQuarter_R_FX" disFXName="fb db 96 cc"/>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CPseudoPrefabComponent>
<PrefabElementsList>
<PrefabElement BoneName="ff ff ff ff"/>
</PrefabElementsList>
</CPseudoPrefabComponent>
<CAmbientOcclusionVolumeComponant>
<Volumes>
<AmbientOcclusionVolume _8f6b04fd="Chassis" NodeName="43 4a 74 fa"/>
<AmbientOcclusionVolume NodeName="ff ff ff ff"/>
</Volumes>
</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{728B7E20-031A-4ED4-8C9B-F57EAEC60E6B}" hidName="Speed.Speed_04_79" disEntityId="b1 cd 66 d1 cd dc e9 1c" hidResourceCount="be 00" hidPos="cf 77 00 c3 ed 7e ab 42 7b 54 9e 42" hidAngles="c9 4f 75 ba 23 81 22 b7 f2 d3 c6 bf" hidPos_precise="cf 77 00 c3 ed 7e ab 42 7b 54 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
<Elem _8a02cd6d="Vehicle" Value="1a dd 3d d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="15 6d 8a bf 89 a7 04 c0 22 c1 90 bc" vectorBBoxMax="15 6d 8a 3f 3a e2 1c 40 37 62 9b 3f"/>
<Components>
<CVehicleCarPhysComponent>
<Parts>
<Part _88e8521e="Chassis" disName="43 4a 74 fa" _2d1c4069="Chassis" hidMeshName="43 4a 74 fa"/>
<Part _88e8521e="WheelFront_L" disName="33 bc 44 cf" _2d1c4069="WheelFront_L" hidMeshName="33 bc 44 cf"/>
<Part _88e8521e="TireFront_L" disName="f5 75 57 78" _2d1c4069="TireFront_L" hidMeshName="f5 75 57 78"/>
<Part _88e8521e="WheelBack_L" disName="fc b4 41 f3" _2d1c4069="WheelBack_L" hidMeshName="fc b4 41 f3"/>
<Part _88e8521e="TireBack_L" disName="82 49 d4 5d" _2d1c4069="TireBack_L" hidMeshName="82 49 d4 5d"/>
<Part _88e8521e="WheelBack_R" disName="9f 89 4e 09" _2d1c4069="WheelBack_R" hidMeshName="9f 89 4e 09"/>
<Part _88e8521e="TireBack_R" disName="e1 74 db a7" _2d1c4069="TireBack_R" hidMeshName="e1 74 db a7"/>
<Part _88e8521e="WheelFront_R" disName="50 81 4b 35" _2d1c4069="WheelFront_R" hidMeshName="50 81 4b 35"/>
<Part _88e8521e="TireFront_R" disName="96 48 58 82" _2d1c4069="TireFront_R" hidMeshName="96 48 58 82"/>
<Part _88e8521e="DoorFront_R" disName="0e 61 41 0a" _2d1c4069="DoorFront_R" hidMeshName="0e 61 41 0a"/>
<Part _88e8521e="WindowFront_R" disName="10 d3 83 7b" _2d1c4069="WindowFront_R" hidMeshName="10 d3 83 7b">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_R_FX" hidFXNode="3a 87 91 2c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_R_Mirror" disName="c0 cf 81 3c" _2d1c4069="DoorFront_R_Mirror" hidMeshName="c0 cf 81 3c"/>
<Part _88e8521e="DoorFront_L" disName="6d 5c 4e f0" _2d1c4069="DoorFront_L" hidMeshName="6d 5c 4e f0"/>
<Part _88e8521e="WindowFront_L" disName="73 ee 8c 81" _2d1c4069="WindowFront_L" hidMeshName="73 ee 8c 81">
<hidStateFXs>
<hidStateFX _978b22ac="DoorFront_L_FX" hidFXNode="96 a7 57 9c"/>
</hidStateFXs>
</Part>
<Part _88e8521e="DoorFront_L_Mirror" disName="d9 ec b0 55" _2d1c4069="DoorFront_L_Mirror" hidMeshName="d9 ec b0 55"/>
<Part _88e8521e="TailLight_R" disName="ee 76 2f 78" _2d1c4069="TailLight_R" hidMeshName="ee 76 2f 78">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_R_FX" hidFXNode="21 9f fa 2a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="TailLight_L" disName="8d 4b 20 82" _2d1c4069="TailLight_L" hidMeshName="8d 4b 20 82">
<hidStateFXs>
<hidStateFX _978b22ac="TailLight_L_FX" hidFXNode="8d bf 3c 9a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_L" disName="56 04 1a 47" _2d1c4069="HeadLight_L" hidMeshName="56 04 1a 47">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_L_FX" hidFXNode="e1 ef 0d aa"/>
</hidStateFXs>
</Part>
<Part _88e8521e="HeadLight_R" disName="35 39 15 bd" _2d1c4069="HeadLight_R" hidMeshName="35 39 15 bd">
<hidStateFXs>
<hidStateFX _978b22ac="HeadLight_R_FX" hidFXNode="4d cf cb 1a"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Trunk" disName="43 a2 a3 b9" _2d1c4069="Trunk" hidMeshName="43 a2 a3 b9"/>
<Part _88e8521e="WindowBack" disName="82 28 f2 ac" _2d1c4069="WindowBack" hidMeshName="82 28 f2 ac">
<hidStateFXs>
<hidStateFX _978b22ac="WindowBack_FX" hidFXNode="02 73 6d b7"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Windshield" disName="8c 6b 4b 5d" _2d1c4069="Windshield" hidMeshName="8c 6b 4b 5d">
<hidStateFXs>
<hidStateFX _978b22ac="Windshield_FX" hidFXNode="17 49 1a d4"/>
</hidStateFXs>
</Part>
<Part _88e8521e="Hood" disName="fa f1 d5 94" _2d1c4069="Hood" hidMeshName="fa f1 d5 94"/>
<Part _88e8521e="BumperBack" disName="63 c0 e4 53" _2d1c4069="BumperBack" hidMeshName="63 c0 e4 53"/>
<Part _88e8521e="BumperFront" disName="1a dd c3 92" _2d1c4069="BumperFront" hidMeshName="1a dd c3 92"/>
<Part _88e8521e="SteeringWheel" disName="0c 7d 8f 33" _2d1c4069="SteeringWheel" hidMeshName="0c 7d 8f 33"/>
<Part _88e8521e="Engine" disName="bb 1f 04 ef" _2d1c4069="Engine" hidMeshName="bb 1f 04 ef"/>
<Part _88e8521e="GasTank" disName="72 15 7e 4d" _2d1c4069="GasTank" hidMeshName="72 15 7e 4d"/>
<Part _88e8521e="WindowBack_R" disName="7d 9d 9f c5" _2d1c4069="WindowBack_R" hidMeshName="7d 9d 9f c5">
<hidStateFXs>
<hidStateFX _978b22ac="DoorBack_R_FX" hidFXNode="23 9c 6a 52"/>
</hidStateFXs>
</Part>
<Part _88e8521e="WindowBack_L" disName="1e a0 90 3f" _2d1c4069="WindowBack_L" hidMeshName="1e a0 90 3f">
<hidStateFXs>
<hidStateFX _978b22ac="DoorBack_Left_FX" hidFXNode="bb c8 8f a8"/>
</hidStateFXs>
</Part>
</Parts>
<WheeledParams>
<WheelAxes>
<WheelAxis hidLeftWheelIndex="" hidRightWheelIndex="03"/>
<WheelAxis hidLeftWheelIndex="01" hidRightWheelIndex="02"/>
</WheelAxes>
</WheeledParams>
</CVehicleCarPhysComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="15 6d 8a bf 89 a7 04 c0 22 c1 90 bc" vectorBBoxMax="15 6d 8a 3f 3a e2 1c 40 37 62 9b 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CSecondaryMotionColliderComponent>
<PrimitiveCollection>
<Spheres>
<Sphere BoneName="ff ff ff ff"/>
</Spheres>
<Cylinders>
<Cylinder BoneName="ff ff ff ff"/>
</Cylinders>
<Capsules>
<Capsule BoneName="ff ff ff ff"/>
</Capsules>
<Planes>
<Planes _795f32d4="DriverSeat" BoneName="7c 11 93 8d"/>
<Planes BoneName="ff ff ff ff"/>
</Planes>
</PrimitiveCollection>
</CSecondaryMotionColliderComponent>
<CDriverCarVehicle>
<EnterVehiculeInteraction>
<Interactions>
<Interaction>
<Logic bEnable="" fDistanceInteraction="00 00 80 40"/>
</Interaction>
</Interactions>
</EnterVehiculeInteraction>
<RescueInteraction>
<Interactions>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
<Interaction>
<Logic bEnable=""/>
</Interaction>
</Interactions>
</RescueInteraction>
<DynamicLights>
<DynamicLight vectorBasePosition="00 00 00 00 ba cb 1e bf db bb 74 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="67 43 3c bf ac 91 00 40 0b bc 21 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="63 43 3c 3f aa 91 00 40 0e bc 21 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 80 b3 ab 91 80 3f 0c bc a1 3e" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="00 00 00 00 63 9b 8c be 89 cf 97 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="c1 ad c3 be 57 3d 14 3f ea 94 43 3f" sBoneName="ff ff ff ff"/>
<DynamicLight vectorBasePosition="32 0a 5d b9 b1 d2 fe bf 7f cc ba 3e" sBoneName="ff ff ff ff"/>
<DynamicLight sBoneName="ff ff ff ff"/>
</DynamicLights>
<VehicleLights>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="db 0f c9 3f 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="db 0f c9 3f 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="Trunk" BoneName="43 a2 a3 b9" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="HeadLight_L" BoneName="56 04 1a 47" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="HeadLight_R" BoneName="35 39 15 bd" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="e8 13 65 bf 2e fe 84 3f 56 d6 2a 3f" vectorLampRotation="00 00 00 80 00 00 00 00 dc 0f c9 3f"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="e8 13 65 3f 2e fe 84 3f 56 d6 2a 3f" vectorLampRotation="00 00 00 00 00 00 00 00 dc 0f c9 bf"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_L" BoneName="8d 4b 20 82" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="TailLight_R" BoneName="ee 76 2f 78" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="BumperBack" BoneName="63 c0 e4 53" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="BumperFront" BoneName="1a dd c3 92" vectorLampRotation="00 00 00 00 00 00 00 00 00 00 00 00"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampRotation="00 00 00 80 00 00 00 00 da 0f 49 40"/>
<VehicleLight _795f32d4="Chassis" BoneName="43 4a 74 fa" vectorLampPositionOffset="00 00 00 00 63 9b 8c be 89 cf 97 3f" vectorLampRotation="dc 0f c9 bf 00 00 00 00 dc 0f c9 bf"/>
</VehicleLights>
<Seatings>
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<BoneName _f1b1d97b="Stand_01" sName="b7 f5 3a 1e"/>
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<TrainDriver _f1b1d97b="Sit_018" sName="81 71 a2 f5"/>
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<CCarriageFXComponent>
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<BoundBoneParticle _795f32d4="Sparks_01" BoneName="7c 05 bd 14"/>
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<SpeedScaledParticle _795f32d4="Sparks_01" BoneName="7c 05 bd 14"/>
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</CCarriageFXComponent>
<CCarriageDecoratorComponent>
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</PartGroups>
<PartGroups>
<Parts>
<Part sPartName="ff ff ff ff"/>
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</PartGroups>
</CommonGrafitti>
<CommonRust>
<PartGroups>
<Parts>
<Part _3122880c="Dirt_Common_01" sPartName="d8 b1 61 57"/>
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<Part _3122880c="Dirt_Big01" sPartName="68 78 8c 28"/>
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<PartGroups>
<Parts>
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</PartGroups>
</CommonRust>
<Mutually-Exclusive>
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<Parts>
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<PartGroups>
<Parts>
<Part _3122880c="Graffiti_BigB02" sPartName="b1 46 0b af"/>
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<PartGroups>
<Parts>
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<Light hidLightPositionOffset="e0 80 72 3f 19 c7 24 41 c9 38 e2 3f" _aaa77231="LTrain_EXT" hidParentBoneNameID="4e cb a4 79"/>
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</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity ArchetypeGuid="{112C27AA-4025-4C02-A8A7-87CD608BDDDD}" hidName="Male.E3_2012.Intro_Male_06_103_1" disEntityId="ed ae 26 82 e9 e6 e9 1c" hidResourceCount="33" hidPos="e9 66 02 c3 40 44 b5 42 7b 54 9e 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="e9 66 02 c3 40 44 b5 42 7b 54 9e 42">
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<Components>
<CCharacterPhysComponent LockBone="ff ff ff ff">
<CharacterParams bCharacterPhysicsEnabled=""/>
</CCharacterPhysComponent>
<CGraphicComponent _3182766c="graphics\characters\kits\common\male\head\com_m_hea_cau03\com_m_hea_cau03.xbg" fileModel="d4 ee 20 fa">
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<Material _c20a23bf="Eyelashes" disSlotName="4d 00 31 2d" _c1dae6ef="graphics\_materials\mkamelaquino-m-20130430162935.material.bin" hidOriginalMaterial="ed 22 78 5b"/>
<Material _c20a23bf="Arms" disSlotName="16 69 c6 4c" _c1dae6ef="graphics\_materials\fjovet-m-20130304190049.material.bin" hidOriginalMaterial="28 af 18 ae"/>
<Material _c20a23bf="Legs" disSlotName="b4 ec 2a 5d" _9301dfbd="graphics\_materials\fjovet-m-2011101935817230.material.bin" matMaterial="78 a1 96 04" _c1dae6ef="graphics\_materials\fjovet-m-2011101935817230.material.bin" hidOriginalMaterial="78 a1 96 04"/>
<Material _c20a23bf="head1" disSlotName="2e c3 c2 7a" _9301dfbd="graphics\_materials\ycloutier-m-2011051629572531.material.bin" matMaterial="08 d9 3e 94" _c1dae6ef="graphics\_materials\ycloutier-m-2011051629572531.material.bin" hidOriginalMaterial="08 d9 3e 94"/>
<Material _c20a23bf="Cornea" disSlotName="ec 79 2c 82" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\mkamelaquino-m-20130503142535.material.bin" hidOriginalMaterial="32 f2 e3 ae"/>
<Material _c20a23bf="Eyeball" disSlotName="d3 b6 d6 a3" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fjovet-m-20120515202150.material.bin" hidOriginalMaterial="6c 92 7e 7b"/>
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</CAmbientOcclusionVolumeComponant>
<CEventComponent hidHasAliasName="">
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<Entity hidName="BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_000000002451ce05" disEntityId="5f af c7 fc 88 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 00 00 00 00 00 00 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 00 00 00 00 00 00 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_000000002451ce05.batch">
<hidGroupIds/>
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<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c2_i0_xn0001_yn0001_xp0001_yp0001_000000002451ce05_phys.cbatch" _11d3633a="36 a8 79 5b"/>
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<CityLifeObjects/>
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