The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_pc_killthemall_006.xml.data.fcb" PathId="b8 0a 46 06">
<Entities>
<Entity ArchetypeGuid="{E9983D23-A67E-4D51-B174-5AAE9575B07B}" hidName="PC_KillThemAll_006_PlayerSpawnPoint" disEntityId="39 92 a2 98 d0 f9 e3 1c" hidResourceCount="01" hidPos="8f ca d8 44 73 d8 48 c4 7a 16 b0 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 a5 3f" hidPos_precise="8f ca d8 44 73 d8 48 c4 7a 16 b0 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PC_KillThemAll_006_AICoverRestrictedZone" disEntityId="55 92 02 99 d0 f9 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="9a e1 c6 44 3f c5 46 c4 d9 bf 92 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9a e1 c6 44 3f c5 46 c4 d9 bf 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="10 58 9f c2 e8 26 81 c2 00 00 00 00" vectorBBoxMax="50 71 b9 42 08 e1 81 42 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="05 00 00 00 b4 6a c2 44 1e 89 36 c4 d9 bf 92 42 19 ec bc 44 ce 89 48 c4 d9 bf 92 42 41 7d c2 44 38 26 53 c4 d9 bf 92 42 44 1b ce 44 1c ea 56 c4 d9 bf 92 42 af 78 d2 44 f9 b6 38 c4 d9 bf 92 42" hidCentet="9a e1 c6 44 3f c5 46 c4 d9 bf 92 42" fHeight="00 00 c8 41"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{BB436DFD-2EE1-4A02-978E-358C908A3A51}" hidName="PC_KillThemAll_006_MissionBlock" disEntityId="54 92 e2 98 d0 f9 e3 1c" hidResourceCount="02" hidPos="52 90 ca 44 ba f9 41 c4 02 7c ad 42" hidPos_precise="52 90 ca 44 ba f9 41 c4 02 7c ad 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PC_KillThemAll_006_MissionArea" disEntityId="53 92 e2 98 d0 f9 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae df c6 44 58 39 40 c4 0f eb 9e 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 cd 3e" hidPos_precise="ae df c6 44 58 39 40 c4 0f eb 9e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="b0 46 bf c2 90 99 e0 c2 f0 c9 af c0" vectorBBoxMax="18 5a 09 43 a0 20 ac 42 c0 e2 ea 40"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="0c 00 00 00 7d a9 be 44 3a eb 37 c4 71 ee 93 42 43 63 bf 44 14 41 30 c4 c7 3e 94 42 ee 04 c2 44 a0 f8 2c c4 34 13 94 42 4c 3b d1 44 c0 56 2f c4 dc af a2 42 c3 b5 d6 44 58 f5 32 c4 c3 eb 9c 42 13 9e d5 44 7b 8e 38 c4 57 b4 a2 42 80 a1 d1 44 23 2f 45 c4 59 52 ac 42 0f 6e ce 44 0b 4f 58 c4 3c 99 ad 42 63 9f bf 44 a2 90 55 c4 ae 99 99 42 5f 57 bd 44 ba 37 4e c4 0b ea 9f 42 ae 13 bc 44 46 8b 4a c4 a2 4f a0 42 54 c1 bb 44 d4 de 46 c4 45 b5 a0 42" hidCentet="ae df c6 44 57 39 40 c4 0e eb 9e 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="01" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="4e d1 51 3f 7c f2 70 3e 7c f2 70 3e" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PC_KillThemAll_006_04_AISpawnPoint" disEntityId="f5 92 a2 ec 08 fa e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5c 17 c7 44 66 66 50 c4 4a 2c a7 42" hidAngles="00 00 00 00 00 00 00 80 65 15 a3 bf" hidPos_precise="5c 17 c7 44 66 66 50 c4 4a 2c a7 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PC_KillThemAll_006_00_VehicleSpawnPoint" disEntityId="3e 92 c2 98 d0 f9 e3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="00 40 cf 44 c1 62 43 c4 9b 06 ac 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 40" hidPos_precise="00 40 cf 44 c1 62 43 c4 9b 06 ac 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PC_KillThemAll_006_01_AISpawnPoint" disEntityId="3f 92 c2 98 d0 f9 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3d 72 cc 44 21 20 3f c4 6b 2b ab 42" hidAngles="00 00 00 00 00 00 00 80 5a 33 24 40" hidPos_precise="3d 72 cc 44 21 20 3f c4 6b 2b ab 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PC_KillThemAll_006_01_VehicleSpawnPoint" disEntityId="40 92 c2 98 d0 f9 e3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="d7 d3 ce 44 79 81 44 c4 1b 0f ac 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 40" hidPos_precise="d7 d3 ce 44 79 81 44 c4 1b 0f ac 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PC_KillThemAll_006_04_VehicleSpawnPoint" disEntityId="51 92 e2 98 d0 f9 e3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="48 c1 c6 44 d9 3e 49 c4 8c 59 a7 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 8e be" hidPos_precise="48 c1 c6 44 d9 3e 49 c4 8c 59 a7 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PC_KillThemAll_006_02_VehicleSpawnPoint" disEntityId="48 92 e2 98 d0 f9 e3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="85 d3 c7 44 68 81 41 c4 a7 48 a7 42" hidAngles="00 00 00 00 00 00 00 80 a0 12 36 40" hidPos_precise="85 d3 c7 44 68 81 41 c4 a7 48 a7 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PC_KillThemAll_006_00_Patrol" disEntityId="49 92 e2 98 d0 f9 e3 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="c3 bd ce 44 9e 67 3e c4 61 c3 ab 42" hidAngles="00 00 00 00 00 00 00 80 f1 40 ae bf" hidPos_precise="c3 bd ce 44 9e 67 3e c4 61 c3 ab 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="cf 1d ce 44 fe 3e 3c c4 e9 32 ab 42" selOrientationType="01" entOrientation="4a 92 e2 98 d0 f9 e3 1c" fStopDelay="00 00 20 41" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="cc 15 ce 44 ff f8 3c c4 c9 25 ab 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="9a 43 ce 44 cf 62 3d c4 57 80 ab 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="6f 89 ce 44 64 86 3d c4 0b 04 ac 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="35 f9 ce 44 dd 1f 3e c4 57 14 ac 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="79 45 cf 44 9b c1 3e c4 54 14 ac 42" selOrientationType="01" entOrientation="f8 bb a2 94 b1 79 e6 1c" fStopDelay="00 00 40 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="52 6b cf 44 0a fd 3f c4 52 14 ac 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="7b 43 cf 44 43 3d 42 c4 f1 00 ac 42" selOrientationType="01" entOrientation="4b 92 e2 98 d0 f9 e3 1c" fStopDelay="00 00 20 41" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="PC_KillThemAll_006_00_Patrol_TagPoint_00" disEntityId="4a 92 e2 98 d0 f9 e3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="d7 fb cd 44 23 0b 3b c4 b6 84 a9 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="d7 fb cd 44 23 0b 3b c4 b6 84 a9 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PC_KillThemAll_006_02_AISpawnPoint" disEntityId="e9 92 42 c1 fe f9 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="66 4e cc 44 ac a4 3f c4 cd bb aa 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 bf" hidPos_precise="66 4e cc 44 ac a4 3f c4 cd bb aa 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PC_KillThemAll_006_03_VehicleSpawnPoint" disEntityId="4c 92 e2 98 d0 f9 e3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="5c 0f cb 44 50 c5 4a c4 81 64 ab 42" hidAngles="00 00 00 00 00 00 00 80 f4 35 fa bd" hidPos_precise="5c 0f cb 44 50 c5 4a c4 81 64 ab 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PC_KillThemAll_006_00_Patrol_TagPoint_07" disEntityId="4b 92 e2 98 d0 f9 e3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="1f 0d cf 44 a4 88 43 c4 67 f5 ad 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="1f 0d cf 44 a4 88 43 c4 67 f5 ad 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PC_KillThemAll_006_03_AISpawnPoint" disEntityId="f4 92 a2 ec 08 fa e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 5b c7 44 2f 25 50 c4 29 2b a7 42" hidAngles="00 00 00 00 00 00 00 80 f5 f9 f7 3f" hidPos_precise="33 5b c7 44 2f 25 50 c4 29 2b a7 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PC_KillThemAll_006_ExclusionArea" disEntityId="d5 0c a0 08 26 51 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="52 90 ca 44 ba f9 41 c4 02 7c ad 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="52 90 ca 44 ba f9 41 c4 02 7c ad 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 48 c3 00 00 48 c3 00 00 00 00" vectorBBoxMax="00 00 48 43 00 00 48 43 00 00 00 00"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="03 00 00 00 51 7c ca 44 0f df 41 c4 12 8d ad 42 51 a4 ca 44 0f df 41 c4 12 8d ad 42 51 90 ca 44 0f 2f 42 c4 df 59 ad 42" hidCentet="52 90 ca 44 ba f9 41 c4 02 7c ad 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" _fcf3d4b6="ui\textures\minimap_blanket.xbt" fileTextureResource="9c 20 8e 9a" fAreaTextureSizeFactor="00 00 c8 42" colorColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="01" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 48 43"/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PC_KillThemAll_006_CivLaneRestrictionsController" disEntityId="9f 0e 60 36 a2 b1 e5 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="71 c5 c9 44 7d ff 44 c4 f6 08 90 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="71 c5 c9 44 7d ff 44 c4 f6 08 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="07 00 00 00 c0 98 ce 44 34 6c 30 c4 f5 08 90 42 b0 e2 bf 44 2d e2 2f c4 f5 08 90 42 0f 69 bb 44 44 77 53 c4 f5 08 90 42 46 67 c3 44 8b d4 56 c4 f5 08 90 42 dd 60 cf 44 b8 5e 59 c4 f5 08 90 42 74 2c d1 44 b8 0c 4a c4 f5 08 90 42 f6 8c d6 44 ca f6 34 c4 f5 08 90 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="20 c6 e5 c2 d8 f9 a2 c2 00 00 00 b7" vectorBBoxMax="50 78 cc 42 80 ea a8 42 00 00 00 00"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="07 00 00 00 c0 98 ce 44 34 6c 30 c4 f5 08 90 42 b0 e2 bf 44 2d e2 2f c4 f5 08 90 42 0f 69 bb 44 44 77 53 c4 f5 08 90 42 46 67 c3 44 8b d4 56 c4 f5 08 90 42 dd 60 cf 44 b8 5e 59 c4 f5 08 90 42 74 2c d1 44 b8 0c 4a c4 f5 08 90 42 f6 8c d6 44 ca f6 34 c4 f5 08 90 42" hidCentet="71 c5 c9 44 7d ff 44 c4 f5 08 90 42" bRestrictTraffic="" bRestrictPedestrians="" bRestrictParking="01" bRestrictWater="" fHeight="00 00 f0 41" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="e0 74 1e 38" parkeddensityParkedCarsDensityOverride="4f 7a 93 e3" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="03" SegmentID="77 04">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="02"/>
<civilianRoadLaneIDs LaneIndex="03"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="57 05">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="02"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="37 3b">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="06"/>
<civilianRoadLaneIDs LaneIndex="07"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="03" SegmentID="47 3b">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="01"/>
<trafficRoadLaneIDs LaneIndex="02"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="03"/>
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