The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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158 lines
19 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_near53.xml.data.fcb" PathId="94 cc a7 40">
<Entities>
<Entity hidName="00" disEntityId="bd 4d a7 4d 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 38 44 00 00 16 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 38 44 00 00 16 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="FelonySpawnRegion_73" disEntityId="2d 10 c4 5f 41 f1 e7 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="ec 39 aa 44 ae 23 0c c5 00 00 68 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ec 39 aa 44 ae 23 0c c5 00 00 68 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="08 00 00 00 f8 c3 c5 44 77 52 fe c4 00 00 68 42 cf f3 c5 44 12 26 12 c5 00 00 68 42 d8 23 99 44 b6 9e 11 c5 00 00 68 42 dc 8d 98 44 43 3f fe c4 00 00 68 42 d2 8a 1c 44 cf d7 fe c4 00 00 68 42 f7 c0 0c 44 04 f0 1f c5 00 00 68 42 00 e0 ff 44 04 f0 1f c5 00 00 68 42 00 e0 ff 44 b6 87 ff c4 00 00 68 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="e1 b2 47 c4 b0 62 9e c3 00 00 00 00" vectorBBoxMax="28 4c 2b 44 c8 40 50 43 00 00 00 00"/>
<Components>
<CFelonySpawnRegionComponent hidHasAliasName="" hidShapePoints="08 00 00 00 f8 c3 c5 44 77 52 fe c4 00 00 68 42 cf f3 c5 44 12 26 12 c5 00 00 68 42 d8 23 99 44 b6 9e 11 c5 00 00 68 42 dc 8d 98 44 43 3f fe c4 00 00 68 42 d2 8a 1c 44 cf d7 fe c4 00 00 68 42 f7 c0 0c 44 04 f0 1f c5 00 00 68 42 00 e0 ff 44 04 f0 1f c5 00 00 68 42 00 e0 ff 44 b6 87 ff c4 00 00 68 42" hidCentet="ec 39 aa 44 ae 23 0c c5 00 00 68 42" fHeight="00 00 16 43" bUseVehicleSpawnStrategy="01" selVehicleSpawnStrategy="01" bUseOnFootSpawnStrategy="01" selOnFootSpawnStrategy="01"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="2c 43 07 2c 7d 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c3 3b 1b 44 a8 65 13 c5 51 16 d1 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="c3 3b 1b 44 a8 65 13 c5 51 16 d1 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="9c 75 f1 c2 40 56 6b c2 30 0d 71 c1" vectorBBoxMax="98 75 f1 42 40 56 6b 42 30 0d 71 41"/>
<Components>
<CSplineLoftPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex="" _4dac295e="worlds\windy_city\generated\roadresources\roadres_00000000a6ad5962.phys" ResourcePathID="70 fe 3f 31"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="9b 63 27 6f 82 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 00 28 44 00 00 12 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 28 44 00 00 12 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSplinePrimitiveComponent hidHasAliasName="" _ef034902="graphics\_materials\dominiquemahe-m-20130517111529.material.bin" MaterialName="1e c3 65 05" SnapToTerrain="01" IsRiver="" DistanceMax="00 00 80 43" LOD0Distance="00 00 b8 42" SortingLayer="" SectorID="ea 00" LogicMaterial="ff">
<Segments>
<Segment Positions="2d 00 00 00 08 ec 29 44 68 a8 0f c5 62 6d cf 42 ab 42 2a 44 9c e6 0f c5 81 c2 cf 42 65 95 29 44 34 6a 0f c5 43 18 cf 42 fa 55 29 44 3a b5 0f c5 2a 85 ce 42 65 a6 29 44 f6 f3 0f c5 91 d1 ce 42 8f 05 29 44 7e 76 0f c5 c3 38 ce 42 86 b4 28 44 e7 c1 0f c5 c4 8a cd 42 54 fe 28 44 27 01 10 c5 ec cd cd 42 b8 6a 28 44 a7 82 0f c5 9c 47 cd 42 68 06 28 44 32 ce 0f c5 ac 7b cc 42 b6 48 28 44 f9 0d 10 c5 3a b4 cc 42 1a c4 27 44 6b 8e 0f c5 1e 43 cc 42 5e 4a 27 44 df d9 0f c5 5d 55 cb 42 92 84 27 44 26 1a 10 c5 78 82 cb 42 2a 10 27 44 98 99 0f c5 42 28 cb 42 24 7f 26 44 b3 e4 0f c5 55 15 ca 42 df b0 26 44 6e 25 10 c5 88 36 ca 42 69 4d 26 44 f8 a3 0f c5 22 f4 c9 42 7a a3 25 44 72 ee 0f c5 0d b9 c8 42 8c cc 25 44 8f 2f 10 c5 30 ce c8 42 68 7a 25 44 55 ad 0f c5 ea a3 c8 42 19 b6 24 44 e0 f6 0f c5 03 3e c7 42 81 d6 24 44 4b 38 10 c5 3d 47 c7 42 b1 95 24 44 75 b5 0f c5 c9 34 c7 42 c3 b5 23 44 c3 fd 0f c5 b1 a1 c5 42 32 ce 23 44 66 3f 10 c5 45 a0 c5 42 54 9d 23 44 20 bc 0f c5 1d a3 c5 42 db b7 22 44 be 02 10 c5 53 13 c4 42 b9 c9 22 44 81 44 10 c5 7c f5 c3 42 fd a5 22 44 fb c0 0f c5 2a 31 c4 42 cf d0 21 44 c0 05 10 c5 fd bf c2 42 e2 db 21 44 96 47 10 c5 11 86 c2 42 bc c5 21 44 ea c3 0f c5 e9 f9 c2 42 e1 fd 20 44 ee 06 10 c5 ef a1 c1 42 53 01 21 44 ca 48 10 c5 79 4b c1 42 6f fa 20 44 12 c5 0f c5 65 f8 c1 42 56 3c 20 44 79 06 10 c5 64 b3 c0 42 84 37 20 44 49 48 10 c5 67 40 c0 42 28 41 20 44 a9 c4 0f c5 61 26 c1 42 71 89 1f 44 8c 04 10 c5 a1 ee bf 42 e6 7b 1f 44 3a 46 10 c5 89 5f bf 42 fc 96 1f 44 de c2 0f c5 b9 7d c0 42 78 e2 1e 44 4f 01 10 c5 e0 4d bf 42 3b ca 1e 44 ba 42 10 c5 63 a1 be 42 b5 fa 1e 44 e4 bf 0f c5 5d fa bf 42" TexCoords="2d 00 00 00 ed 21 05 45 ed 21 05 45 ed 21 05 45 01 db 09 45 01 db 09 45 01 db 09 45 bd e5 0e 45 bd e5 0e 45 bd e5 0e 45 49 4a 14 45 49 4a 14 45 49 4a 14 45 64 11 1a 45 64 11 1a 45 64 11 1a 45 70 44 20 45 70 44 20 45 70 44 20 45 39 ed 26 45 39 ed 26 45 39 ed 26 45 36 16 2e 45 36 16 2e 45 36 16 2e 45 0f ca 35 45 0f ca 35 45 0f ca 35 45 60 64 3d 45 60 64 3d 45 60 64 3d 45 80 48 44 45 80 48 44 45 80 48 44 45 6f 8d 4a 45 6f 8d 4a 45 6f 8d 4a 45 32 4a 50 45 32 4a 50 45 32 4a 50 45 c2 95 55 45 c2 95 55 45 c2 95 55 45 d2 86 5a 45 d2 86 5a 45 d2 86 5a 45" Alphas="0f 00 00 00 00 00 80 3f 00 00 80 3f 00 00 80 3f 00 00 80 3f 00 00 80 3f 00 00 80 3f 00 00 80 3f 00 00 80 3f 00 00 80 3f 00 00 80 3f 00 00 80 3f 00 00 80 3f 00 00 80 3f 00 00 80 3f 00 00 80 3f" MaxWidth="f2 d7 83 40"/>
</Segments>
</CSplinePrimitiveComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="d5 56 a7 d1 80 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 00 28 44 00 00 16 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 28 44 00 00 16 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSplinePrimitiveComponent hidHasAliasName="" _ef034902="graphics\_materials\dominiquemahe-m-20130517112119.material.bin" MaterialName="12 f4 84 f1" SnapToTerrain="01" IsRiver="" DistanceMax="00 00 80 43" LOD0Distance="00 00 b8 42" SortingLayer="" SectorID="aa 00" LogicMaterial="ff">
<Segments>
<Segment Positions="09 00 00 00 81 c5 22 44 3d de 17 c5 8f 82 ed 42 93 c9 23 44 51 cd 17 c5 d0 52 ed 42 6f c1 21 44 29 ef 17 c5 4e b2 ed 42 56 fc 22 44 4c 16 18 c5 d4 91 ed 42 0b fe 23 44 10 04 18 c5 d1 a6 ed 42 a1 fa 21 44 88 28 18 c5 d7 7c ed 42 56 23 23 44 96 34 18 c5 7f f3 ed 42 e7 1e 24 44 f6 1d 18 c5 f1 02 ee 42 c5 27 22 44 36 4b 18 c5 0d e4 ed 42" TexCoords="09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 a1 7e 97 42 a1 7e 97 42 a1 7e 97 42 92 67 eb 42 92 67 eb 42 92 67 eb 42" Alphas="03 00 00 00 00 00 00 00 00 00 00 3f 00 00 40 3f" MaxWidth="7c 66 86 40"/>
</Segments>
</CSplinePrimitiveComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_A03M07" disEntityId="eb 2c 00 81 fe f8 f3 1c" hidResourceCount="14" hidPos="02 33 24 44 5c d3 16 c5 2b 27 00 43" hidAngles="b1 bd cb be 00 00 00 80 9b 3b 00 40" hidPos_precise="02 33 24 44 5c d3 16 c5 2b 27 00 43">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="ce 56 47 d1 80 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 00 28 44 00 00 12 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 28 44 00 00 12 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSplinePrimitiveComponent hidHasAliasName="" _ef034902="graphics\_materials\dominiquemahe-m-20130517111529.material.bin" MaterialName="1e c3 65 05" SnapToTerrain="01" IsRiver="" DistanceMax="00 00 80 43" LOD0Distance="00 00 b8 42" SortingLayer="" SectorID="ea 00" LogicMaterial="ff">
<Segments>
<Segment Positions="2a 00 00 00 fc 81 27 44 14 2a 12 c5 b8 de e1 42 f7 7e 27 44 11 5a 12 c5 66 f9 e1 42 01 85 27 44 17 fa 11 c5 0a c4 e1 42 ef 11 27 44 31 2b 12 c5 43 35 e2 42 19 20 27 44 dc 5b 12 c5 a3 42 e2 42 c5 03 27 44 86 fa 11 c5 e3 27 e2 42 c2 7a 26 44 22 2f 12 c5 62 a7 e2 42 39 93 26 44 5b 60 12 c5 dd ac e2 42 4b 62 26 44 e9 fd 11 c5 e7 a1 e2 42 89 c5 25 44 a4 35 12 c5 60 2f e3 42 2f e5 25 44 6a 67 12 c5 6d 2f e3 42 e3 a5 25 44 de 03 12 c5 53 2f e3 42 5e fb 24 44 74 3e 12 c5 87 c7 e3 42 46 21 25 44 c5 70 12 c5 e1 c2 e3 42 76 d5 24 44 23 0c 12 c5 2d cc e3 42 58 25 24 44 50 49 12 c5 20 6a e4 42 89 51 24 44 20 7c 12 c5 bd 60 e4 42 27 f9 23 44 80 16 12 c5 83 73 e4 42 8d 4c 23 44 f2 55 12 c5 7a 11 e5 42 cd 7f 23 44 2a 89 12 c5 b0 02 e5 42 4d 19 23 44 ba 22 12 c5 44 20 e5 42 17 7a 22 44 1b 64 12 c5 da b7 e5 42 05 b6 22 44 91 97 12 c5 4b a2 e5 42 29 3e 22 44 a5 30 12 c5 69 cd e5 42 0a b7 21 44 85 73 12 c5 8d 57 e6 42 ef fe 21 44 db a6 12 c5 6d 38 e6 42 25 6f 21 44 2f 40 12 c5 ad 76 e6 42 46 02 21 44 1a 85 12 c5 18 fc e6 42 0f 56 21 44 6d b6 12 c5 ef d8 e6 42 7d ae 20 44 c7 53 12 c5 41 1f e7 42 51 56 20 44 2b 99 12 c5 1c ae e7 42 1a b4 20 44 76 c8 12 c5 84 89 e7 42 88 f8 1f 44 e0 69 12 c5 b4 d2 e7 42 be b5 1f 44 88 ae 12 c5 90 63 e8 42 bb 1a 20 44 fa db 12 c5 76 40 e8 42 c1 50 1f 44 16 81 12 c5 aa 86 e8 42 22 23 1f 44 08 c4 12 c5 6c 12 e9 42 05 8d 1f 44 d8 ef 12 c5 fd f2 e8 42 3f b9 1e 44 38 98 12 c5 db 31 e9 42 0c a1 1e 44 7c d8 12 c5 a2 b0 e9 42 b8 0d 1f 44 ed 02 13 c5 92 96 e9 42 60 34 1e 44 0b ae 12 c5 b2 ca e9 42" TexCoords="2a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 b7 3c 53 42 b7 3c 53 42 b7 3c 53 42 9d bd f8 42 9d bd f8 42 9d bd f8 42 3b 8f 52 43 3b 8f 52 43 3b 8f 52 43 77 95 99 43 77 95 99 43 77 95 99 43 4e fd cc 43 4e fd cc 43 4e fd cc 43 33 b2 00 44 33 b2 00 44 33 b2 00 44 62 5a 1a 44 62 5a 1a 44 62 5a 1a 44 72 70 32 44 72 70 32 44 72 70 32 44 01 4c 49 44 01 4c 49 44 01 4c 49 44 0b b0 5f 44 0b b0 5f 44 0b b0 5f 44 32 2b 75 44 32 2b 75 44 32 2b 75 44 2a a0 84 44 2a a0 84 44 2a a0 84 44 48 b4 8d 44 48 b4 8d 44 48 b4 8d 44" Alphas="0e 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3e 00 00 80 3e 00 00 c0 3e 00 00 00 3f 00 00 20 3f" MaxWidth="c0 99 59 40"/>
</Segments>
</CSplinePrimitiveComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="26 43 e7 2b 7d 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="67 9f 3b 44 af dd 0d c5 48 63 dc 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="67 9f 3b 44 af dd 0d c5 48 63 dc 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="c0 ff 90 c1 c0 e4 2a c2 00 73 6a bf" vectorBBoxMax="c0 ff 90 41 c0 e4 2a 42 80 72 6a 3f"/>
<Components>
<CSplineLoftPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex="" _4dac295e="worlds\windy_city\generated\roadresources\roadres_00000000edef50bb.phys" ResourcePathID="43 aa e3 4d"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="c1 4d a7 4d 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 38 44 00 00 12 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 38 44 00 00 12 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="bf 4d a7 4d 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 28 44 00 00 12 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 28 44 00 00 12 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="bb 4d 87 4d 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 28 44 00 00 16 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 28 44 00 00 16 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="BatchMeshEntity_C2_I0_Xp0641_Yn2431_Xp0767_Yn2305" disEntityId="b5 75 c2 1d 69 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 30 44 00 00 14 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 30 44 00 00 14 c5 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C2_I0_Xp0641_Yn2431_Xp0767_Yn2305.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 7c c2 00 00 7c c2 00 00 00 00" vectorBBoxMax="00 00 7c 42 00 00 7c 42 00 00 80 3f"/>
<Components/>
</Entity>
</Entities>
<CityLifeObjects CCityLifeObjectManagerData="00 01 00 00 54 00 00 00 60 00 00 00 a0 00 00 00 00 00 00 00 54 00 00 00 00 00 00 00 54 00 00 00 00 00 00 00 00 00 00 00 94 cc a7 40 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ab bb 60 d5 66 28 fd 1c 2d aa 23 44 3d 02 17 c5 0e ed ed 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 02 7f 7f eb 4b 7b bf 6b 63 43 3e 00 00 00 00 1f 01 00 00 00 00 ff ff 00 00 03 7f 00 00 00 00 7f 7f 7f 7f 98 bb 60 d5 66 28 fd 1c df 17 23 44 8f b2 17 c5 a2 c5 ed 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 01 7f 7f b8 82 f0 be 26 fe 61 bf 5d bc b1 3b 44 02 00 00 01 00 ff ff 00 00 03 7f 00 00 00 00 7f 7f 7f 7f" InPlaceOffset="60"/>
<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c2_i0_xp0641_yn2431_xp0767_yn2305_phys.cbatch" _11d3633a="15 8f fc 47"/>
</_211f3057>
</_c2b9e143>