<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_mpecosystem_defend_501.xml.data.fcb" PathId="c9 f7 5d 0b">
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<Entities>
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<Entity hidName="MPE_Defend_501_AI_Gc_Back_02" disEntityId="00 04 60 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3d 92 a7 44 ec e1 c9 c4 b4 a8 bf 42" hidAngles="00 00 00 00 00 00 00 80 c4 b8 32 3e" hidPos_precise="3d 92 a7 44 ec e1 c9 c4 b4 a8 bf 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<Entity hidName="MPE_Defend_501_AI_Gc_Back_03" disEntityId="01 04 60 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 a0 a4 44 8f 4a ca c4 9e 3e ba 42" hidAngles="00 00 00 00 00 00 00 80 c4 b8 32 3e" hidPos_precise="00 a0 a4 44 8f 4a ca c4 9e 3e ba 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<CEventComponent hidHasAliasName="">
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<Entity hidName="MPE_Defend_501_AI_Gc_Back_04" disEntityId="02 04 60 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="48 79 a2 44 d7 0b cd c4 48 a1 cb 42" hidAngles="00 00 00 00 00 00 00 80 c4 b8 32 3e" hidPos_precise="48 79 a2 44 d7 0b cd c4 48 a1 cb 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 80 3e">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<CEventComponent hidHasAliasName="">
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</Entity>
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<Entity hidName="MPE_Defend_501_AI_Gc_Back_05" disEntityId="03 04 60 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="71 7d a0 44 1f ed cd c4 9c 44 c8 42" hidAngles="00 00 00 00 00 00 00 80 c4 b8 32 3e" hidPos_precise="71 7d a0 44 1f ed cd c4 9c 44 c8 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 80 3e">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="MPE_Defend_501_AI_Gc_Back_06" disEntityId="04 04 60 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 10 ad 44 0a 9f c9 c4 a8 17 a7 42" hidAngles="00 00 00 00 00 00 00 80 c4 b8 32 3e" hidPos_precise="00 10 ad 44 0a 9f c9 c4 a8 17 a7 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 80 3e">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="MPE_Defend_501_AI_Gc_Front_01" disEntityId="05 04 60 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a4 88 a7 44 e1 7a b8 c4 fe 63 c2 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 40" hidPos_precise="a4 88 a7 44 e1 7a b8 c4 fe 63 c2 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 80 3e">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="MPE_Defend_501_AI_Gc_Front_02" disEntityId="06 04 60 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="29 44 a4 44 00 f0 b7 c4 e0 5c c2 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 40" hidPos_precise="29 44 a4 44 00 f0 b7 c4 e0 5c c2 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 80 3e">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="MPE_Defend_501_AI_Gc_Front_03" disEntityId="07 04 60 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f aa a1 44 9a c1 b7 c4 19 c4 c8 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 40" hidPos_precise="8f aa a1 44 9a c1 b7 c4 19 c4 c8 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 80 3e">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</Components>
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</Entity>
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<Entity hidName="MPE_Defend_501_AI_Gc_Front_04" disEntityId="08 04 60 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7b ac 9d 44 0a ef b8 c4 85 eb de 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 c0" hidPos_precise="7b ac 9d 44 0a ef b8 c4 85 eb de 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 80 3e">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="MPE_Defend_501_AI_Gc_Front_05" disEntityId="09 04 60 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f d5 99 44 1f 65 b9 c4 f2 92 dd 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 c0" hidPos_precise="1f d5 99 44 1f 65 b9 c4 f2 92 dd 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 80 3e">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="MPE_Defend_501_AI_Gc_Front_06" disEntityId="0a 04 60 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 33 97 44 00 b0 ba c4 6a 3c dd 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 c0" hidPos_precise="85 33 97 44 00 b0 ba c4 6a 3c dd 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 80 3e">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="MPE_Defend_501_AI_Gc_Left_01" disEntityId="0b 04 60 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7b c4 9c 44 48 61 c8 c4 9d 71 b7 42" hidAngles="00 00 00 00 00 00 00 80 ab 61 9c bf" hidPos_precise="7b c4 9c 44 48 61 c8 c4 9d 71 b7 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 00 3e">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="MPE_Defend_501_AI_Gc_Left_02" disEntityId="0c 04 80 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec e9 99 44 8f f2 c7 c4 d3 0d ce 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ec e9 99 44 8f f2 c7 c4 d3 0d ce 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 00 3e">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="MPE_Defend_501_AI_Gc_Left_03" disEntityId="0d 04 80 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7b 04 97 44 d7 5b c7 c4 6d 27 d9 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="7b 04 97 44 d7 5b c7 c4 6d 27 d9 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 00 3e">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="MPE_Defend_501_AI_Gc_Left_04" disEntityId="0e 04 80 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 f3 95 44 1f 25 c5 c4 aa b1 d9 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="85 f3 95 44 1f 25 c5 c4 aa b1 d9 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 00 3e">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Gc_Left_05" disEntityId="0f 04 80 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5c 8f 94 44 ec 71 c1 c4 d3 8d e2 42" hidAngles="00 00 00 00 00 00 00 80 80 92 ea bf" hidPos_precise="5c 8f 94 44 ec 71 c1 c4 d3 8d e2 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Gc_Left_06" disEntityId="10 04 80 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="48 71 95 44 85 33 bf c4 46 36 d9 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 c0" hidPos_precise="48 71 95 44 85 33 bf c4 46 36 d9 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Gc_Right_1" disEntityId="11 04 80 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f6 38 ab 44 71 d5 bc c4 46 36 ca 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="f6 38 ab 44 71 d5 bc c4 46 36 ca 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Gc_Right_2" disEntityId="12 04 80 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 56 aa 44 9a 09 c0 c4 31 2f c0 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="b8 56 aa 44 9a 09 c0 c4 31 2f c0 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Gc_Right_3" disEntityId="13 04 80 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d7 63 ab 44 5c cf c1 c4 3d ec b7 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="d7 63 ab 44 5c cf c1 c4 3d ec b7 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Gc_Right_4" disEntityId="14 04 80 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f 2a ac 44 71 5d c5 c4 88 c3 b5 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="8f 2a ac 44 71 5d c5 c4 88 c3 b5 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Gc_Right_5" disEntityId="15 04 80 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 ae ad 44 a4 d8 c4 c4 0b 86 b3 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="b8 ae ad 44 a4 d8 c4 c4 0b 86 b3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Gc_Right_6" disEntityId="16 04 80 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f6 b8 ac 44 e1 92 c6 c4 c2 77 ab 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="f6 b8 ac 44 e1 92 c6 c4 c2 77 ab 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="01" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Jammer_01" disEntityId="17 04 80 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7b 6c a9 44 71 c5 ba c4 53 85 c0 42" hidAngles="00 00 00 00 00 00 00 80 ac 61 1c 3f" hidPos_precise="7b 6c a9 44 71 c5 ba c4 53 85 c0 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Jammer_02" disEntityId="18 04 80 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae 6f a3 44 5c 6f bb c4 94 07 c0 42" hidAngles="00 00 00 00 00 00 00 80 fd 22 2d 40" hidPos_precise="ae 6f a3 44 5c 6f bb c4 94 07 c0 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Jammer_03" disEntityId="19 04 80 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 b0 a8 44 cd b4 bf c4 10 29 c0 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 86 be" hidPos_precise="00 b0 a8 44 cd b4 bf c4 10 29 c0 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity ArchetypeGuid="{0F36DA56-1750-4545-B200-EB274E659AD9}" hidName="MPE_Defend_501_SpawnPoint_04" disEntityId="6b 04 c0 4d b4 6a e4 1c" hidResourceCount="01" hidPos="29 54 a6 44 0a ff c5 c4 04 76 b5 42" hidAngles="00 00 00 00 00 00 00 80 f5 66 df 3e" hidPos_precise="29 54 a6 44 0a ff c5 c4 04 76 b5 42">
|
|
<Components>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Sniper_01" disEntityId="1b 04 80 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="52 98 a5 44 3d 0a b9 c4 87 16 ca 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 40" hidPos_precise="52 98 a5 44 3d 0a b9 c4 87 16 ca 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="90 ee 84 ea" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Sniper_02" disEntityId="1c 04 a0 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="1f 2d a7 44 d7 9b cc c4 04 d6 e8 42" hidAngles="00 00 00 00 00 00 00 80 f5 66 df 3e" hidPos_precise="1f 2d a7 44 d7 9b cc c4 04 d6 e8 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="90 ee 84 ea" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Sniper_03" disEntityId="1d 04 a0 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="85 43 a7 44 ae 2f b9 c4 87 16 ca 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 40" hidPos_precise="85 43 a7 44 ae 2f b9 c4 87 16 ca 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="90 ee 84 ea" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_SWM" disEntityId="2a 04 a0 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="cd d4 a2 44 14 ae c1 c4 42 20 b9 42" hidAngles="00 00 00 00 00 00 00 80 f0 ad 15 40" hidPos_precise="cd d4 a2 44 14 ae c1 c4 42 20 b9 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CSpawningWaveManagerComponent hidHasAliasName="" spawnwavesconfigSpawnWavesConfig="20 0e 11 fc" _a4a3d485="Defend_501" LKPGroupName="d8 70 3f cc" _3ed8b7a2="Defend_501" NetProxyGroupName="d8 70 3f cc" _87344f10="Defend_501" sSquadName="d8 70 3f cc">
|
|
<DefenceZones>
|
|
<DefenceZone entDefenceZone="23 04 a0 88 6c 6a e4 1c"/>
|
|
</DefenceZones>
|
|
<SpawnPointGroupList>
|
|
<SpawnPointGroup selSpawnPointGroupType="">
|
|
<SpawnPoints>
|
|
<SpawnPoint entSpawnPoint="05 04 60 88 6c 6a e4 1c"/>
|
|
<SpawnPoint entSpawnPoint="06 04 60 88 6c 6a e4 1c"/>
|
|
<SpawnPoint entSpawnPoint="07 04 60 88 6c 6a e4 1c"/>
|
|
<SpawnPoint entSpawnPoint="08 04 60 88 6c 6a e4 1c"/>
|
|
<SpawnPoint entSpawnPoint="09 04 60 88 6c 6a e4 1c"/>
|
|
<SpawnPoint entSpawnPoint="0a 04 60 88 6c 6a e4 1c"/>
|
|
</SpawnPoints>
|
|
</SpawnPointGroup>
|
|
<SpawnPointGroup selSpawnPointGroupType="01">
|
|
<SpawnPoints>
|
|
<SpawnPoint entSpawnPoint="ff 03 60 88 6c 6a e4 1c"/>
|
|
<SpawnPoint entSpawnPoint="00 04 60 88 6c 6a e4 1c"/>
|
|
<SpawnPoint entSpawnPoint="01 04 60 88 6c 6a e4 1c"/>
|
|
<SpawnPoint entSpawnPoint="02 04 60 88 6c 6a e4 1c"/>
|
|
<SpawnPoint entSpawnPoint="03 04 60 88 6c 6a e4 1c"/>
|
|
<SpawnPoint entSpawnPoint="04 04 60 88 6c 6a e4 1c"/>
|
|
</SpawnPoints>
|
|
</SpawnPointGroup>
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</Components>
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</Entity>
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<Entity ArchetypeGuid="{0F36DA56-1750-4545-B200-EB274E659AD9}" hidName="MPE_Defend_501_SpawnPoint_05" disEntityId="6c 04 c0 4d b4 6a e4 1c" hidResourceCount="01" hidPos="f6 68 a6 44 71 f5 c5 c4 04 76 b5 42" hidAngles="00 00 00 00 00 00 00 80 f5 66 df 3e" hidPos_precise="f6 68 a6 44 71 f5 c5 c4 04 76 b5 42">
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<Entity ArchetypeGuid="{92A6022C-999A-4431-B090-BE21C8AB3056}" hidName="MPE_Defend_501_DL_Starter" disEntityId="20 04 a0 88 6c 6a e4 1c" hidResourceCount="02" hidPos="f6 d8 a2 44 85 9b c1 c4 42 a0 bb 42" hidAngles="00 00 00 00 00 00 00 80 f0 ad 15 40" hidPos_precise="f6 d8 a2 44 85 9b c1 c4 42 a0 bb 42">
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<Entity hidName="POR_Defend_501_SWM" disEntityId="49 a7 62 68 bb 84 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="71 c5 a2 44 14 9e c1 c4 42 20 b9 42" hidAngles="00 00 00 00 00 00 00 80 f0 ad 15 40" hidPos_precise="71 c5 a2 44 14 9e c1 c4 42 20 b9 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
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<CSpawningWaveManagerComponent hidHasAliasName="" spawnwavesconfigSpawnWavesConfig="cf 55 04 1c" _a4a3d485="Defend_501" LKPGroupName="d8 70 3f cc" _3ed8b7a2="Defend_501" NetProxyGroupName="d8 70 3f cc" _87344f10="Defend_501" sSquadName="d8 70 3f cc">
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<DefenceZones>
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|
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|
|
<AssaultData bUsingAssaultData=""/>
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|
<JammerData bUsingJammerData="01" _c32b6cf7="Defend_501_Jammer" sJammerSquadName="82 f7 46 e1">
|
|
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|
<JammerZone entJammerZone="45 aa 02 bd 0f 28 e5 1c"/>
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|
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|
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|
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|
<CSpawningWaveManagerNetworkComponent hidHasAliasName=""/>
|
|
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|
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|
|
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|
|
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|
|
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|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_LaneRestrictionsController" disEntityId="22 04 a0 88 6c 6a e4 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="00 80 a2 44 00 c0 c1 c4 00 00 a0 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 80 a2 44 00 c0 c1 c4 00 00 a0 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 00 00 8e 44 00 00 af c4 00 00 a0 42 00 00 b7 44 00 00 af c4 00 00 a0 42 00 00 b7 44 00 80 d4 c4 00 00 a0 42 00 00 8e 44 00 80 d4 c4 00 00 a0 42">
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<hidBBox vectorBBoxMin="00 00 24 c3 00 00 16 c3 00 00 00 00" vectorBBoxMax="00 00 24 43 00 00 16 43 00 00 00 00"/>
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<Components>
|
|
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 00 00 8e 44 00 00 af c4 00 00 a0 42 00 00 b7 44 00 00 af c4 00 00 a0 42 00 00 b7 44 00 80 d4 c4 00 00 a0 42 00 00 8e 44 00 80 d4 c4 00 00 a0 42" hidCentet="00 80 a2 44 00 c0 c1 c4 00 00 a0 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="" bRestrictWater="" fHeight="00 00 48 42" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="5c 6b 9c 00" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
|
|
<Entry CombinedRestrictions="02" SegmentID="10 10">
|
|
<TrafficRestrictionRoadLanes/>
|
|
<CivilianRestrictionRoadLanes>
|
|
<civilianRoadLaneIDs LaneIndex=""/>
|
|
</CivilianRestrictionRoadLanes>
|
|
<ParkedCarsRestrictionRoadLanes/>
|
|
<WaterRestrictionRoadLanes/>
|
|
</Entry>
|
|
<Entry CombinedRestrictions="01" SegmentID="90 02">
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<TrafficRestrictionRoadLanes>
|
|
<trafficRoadLaneIDs LaneIndex=""/>
|
|
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</TrafficRestrictionRoadLanes>
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<CivilianRestrictionRoadLanes/>
|
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|
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|
|
</Entry>
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|
<Entry CombinedRestrictions="01" SegmentID="39 2a">
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<TrafficRestrictionRoadLanes>
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|
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|
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|
|
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|
</TrafficRestrictionRoadLanes>
|
|
<CivilianRestrictionRoadLanes/>
|
|
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|
|
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|
|
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|
|
<Entry CombinedRestrictions="03" SegmentID="b9 3f">
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|
<TrafficRestrictionRoadLanes>
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|
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|
|
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|
<CivilianRestrictionRoadLanes>
|
|
<civilianRoadLaneIDs LaneIndex="01"/>
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|
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|
|
<ParkedCarsRestrictionRoadLanes/>
|
|
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|
|
</Entry>
|
|
<Entry CombinedRestrictions="03" SegmentID="f9 0f">
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|
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|
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|
|
<ParkedCarsRestrictionRoadLanes/>
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|
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|
|
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|
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|
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|
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|
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|
<CivilianRestrictionRoadLanes/>
|
|
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|
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|
|
</Entry>
|
|
<Entry CombinedRestrictions="01" SegmentID="ab 02">
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|
<TrafficRestrictionRoadLanes>
|
|
<trafficRoadLaneIDs LaneIndex="01"/>
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|
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|
|
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|
<CivilianRestrictionRoadLanes/>
|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
|
</CivilianRestrictionRoadLanes>
|
|
<ParkedCarsRestrictionRoadLanes/>
|
|
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|
|
</Entry>
|
|
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|
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|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
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|
|
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|
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|
|
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|
|
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|
|
</TrafficRestrictionRoadLanes>
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|
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|
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|
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|
|
</CivilianRestrictionRoadLanes>
|
|
<ParkedCarsRestrictionRoadLanes/>
|
|
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|
|
</Entry>
|
|
<Entry CombinedRestrictions="03" SegmentID="f4 0f">
|
|
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|
|
<trafficRoadLaneIDs LaneIndex=""/>
|
|
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|
|
<CivilianRestrictionRoadLanes>
|
|
<civilianRoadLaneIDs LaneIndex="01"/>
|
|
</CivilianRestrictionRoadLanes>
|
|
<ParkedCarsRestrictionRoadLanes/>
|
|
<WaterRestrictionRoadLanes/>
|
|
</Entry>
|
|
<Entry CombinedRestrictions="01" SegmentID="74 02">
|
|
<TrafficRestrictionRoadLanes>
|
|
<trafficRoadLaneIDs LaneIndex=""/>
|
|
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|
</TrafficRestrictionRoadLanes>
|
|
<CivilianRestrictionRoadLanes/>
|
|
<ParkedCarsRestrictionRoadLanes/>
|
|
<WaterRestrictionRoadLanes/>
|
|
</Entry>
|
|
<Entry CombinedRestrictions="01" SegmentID="dd 30">
|
|
<TrafficRestrictionRoadLanes>
|
|
<trafficRoadLaneIDs LaneIndex="01"/>
|
|
<trafficRoadLaneIDs LaneIndex=""/>
|
|
<trafficRoadLaneIDs LaneIndex="02"/>
|
|
<trafficRoadLaneIDs LaneIndex="03"/>
|
|
</TrafficRestrictionRoadLanes>
|
|
<CivilianRestrictionRoadLanes/>
|
|
<ParkedCarsRestrictionRoadLanes/>
|
|
<WaterRestrictionRoadLanes/>
|
|
</Entry>
|
|
<Entry CombinedRestrictions="01" SegmentID="1d 2a">
|
|
<TrafficRestrictionRoadLanes>
|
|
<trafficRoadLaneIDs LaneIndex="01"/>
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|
<trafficRoadLaneIDs LaneIndex=""/>
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|
<trafficRoadLaneIDs LaneIndex="02"/>
|
|
<trafficRoadLaneIDs LaneIndex="03"/>
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
|
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|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
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|
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|
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|
|
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|
|
<CivilianRestrictionRoadLanes/>
|
|
<ParkedCarsRestrictionRoadLanes/>
|
|
<WaterRestrictionRoadLanes/>
|
|
</Entry>
|
|
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|
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<Entity hidName="MPE_Defend_501_PlayerRespawnZoneTrigger" disEntityId="24 04 a0 88 6c 6a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5c 87 a1 44 a4 60 bc c4 25 86 c8 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="5c 87 a1 44 a4 60 bc c4 25 86 c8 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<Entity ArchetypeGuid="{0F36DA56-1750-4545-B200-EB274E659AD9}" hidName="MPE_Defend_501_SpawnPoint_02" disEntityId="69 04 c0 4d b4 6a e4 1c" hidResourceCount="01" hidPos="71 25 a6 44 cd 14 c6 c4 04 76 b5 42" hidAngles="00 00 00 00 00 00 00 80 f5 66 df 3e" hidPos_precise="71 25 a6 44 cd 14 c6 c4 04 76 b5 42">
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<Entity ArchetypeGuid="{0F36DA56-1750-4545-B200-EB274E659AD9}" hidName="MPE_Defend_501_SpawnPoint_03" disEntityId="6a 04 c0 4d b4 6a e4 1c" hidResourceCount="01" hidPos="71 3d a6 44 9a 09 c6 c4 04 76 b5 42" hidAngles="00 00 00 00 00 00 00 80 f5 66 df 3e" hidPos_precise="71 3d a6 44 9a 09 c6 c4 04 76 b5 42">
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<Entity hidName="MPE_Defend_501_NPCRestrictedZone_Jammers" disEntityId="45 aa 02 bd 0f 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="14 26 a0 44 66 ae bf c4 00 00 aa 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="14 26 a0 44 66 ae bf c4 00 00 aa 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
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|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Jammer_05" disEntityId="29 ae a2 51 66 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d7 33 a8 44 00 c0 c4 c4 fe 63 b5 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="d7 33 a8 44 00 c0 c4 c4 fe 63 b5 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Jammer_06" disEntityId="2a ae a2 51 66 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f a5 a2 44 9a 09 c5 c4 dc 48 b5 42" hidAngles="00 00 00 00 00 00 00 80 37 8d a7 bf" hidPos_precise="1f a5 a2 44 9a 09 c5 c4 dc 48 b5 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Jammer_07" disEntityId="2b ae 62 84 69 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="71 35 9e 44 29 e4 bc c4 fe 23 c0 42" hidAngles="00 00 00 00 00 00 00 80 c4 b8 32 be" hidPos_precise="71 35 9e 44 29 e4 bc c4 fe 23 c0 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Jammer_08" disEntityId="2c ae 82 c8 69 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="71 4d a0 44 f6 f0 c0 c4 03 98 bf 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 bd 3f" hidPos_precise="71 4d a0 44 f6 f0 c0 c4 03 98 bf 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Jammer_09" disEntityId="2d ae 02 de 69 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5c 07 9e 44 cd ac c5 c4 66 88 b6 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="5c 07 9e 44 cd ac c5 c4 66 88 b6 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Jammer_10" disEntityId="2e ae 02 ab 6a 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e1 0a 9d 44 52 88 be c4 d0 f5 c0 42" hidAngles="00 00 00 00 00 00 00 80 ab 61 9c 3f" hidPos_precise="e1 0a 9d 44 52 88 be c4 d0 f5 c0 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Jammer_11" disEntityId="2f ae 02 cc 6a 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c3 55 9a 44 00 28 c1 c4 27 a2 c1 42" hidAngles="00 00 00 00 00 00 00 80 cc 74 00 40" hidPos_precise="c3 55 9a 44 00 28 c1 c4 27 a2 c1 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Sniper_04" disEntityId="89 ae 02 22 76 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="0a 07 a0 44 29 84 b8 c4 91 6d d3 42" hidAngles="00 00 00 00 00 00 00 80 37 8d 27 c0" hidPos_precise="0a 07 a0 44 29 84 b8 c4 91 6d d3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="90 ee 84 ea" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Sniper_05" disEntityId="8a ae c2 4c 76 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b8 4e 9e 44 66 76 bb c4 a2 c5 c8 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 11 c0" hidPos_precise="b8 4e 9e 44 66 76 bb c4 a2 c5 c8 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="90 ee 84 ea" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Sniper_06" disEntityId="e6 ae 62 2f 7e 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e1 1a a9 44 48 11 c0 c4 12 b4 c7 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3f" hidPos_precise="e1 1a a9 44 48 11 c0 c4 12 b4 c7 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="90 ee 84 ea" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Sniper_07" disEntityId="0a af a2 01 80 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="5c f7 a2 44 9a 89 c7 c4 7e 3d bd 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 bf" hidPos_precise="5c f7 a2 44 9a 89 c7 c4 7e 3d bd 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="90 ee 84 ea" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Sniper_08" disEntityId="0f af 22 8e 80 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b ec 9f 44 48 29 c6 c4 07 70 bb 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 86 bf" hidPos_precise="7b ec 9f 44 48 29 c6 c4 07 70 bb 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="90 ee 84 ea" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Sniper_09" disEntityId="19 af 22 f3 82 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a f1 9a 44 14 3e c1 c4 17 d9 c9 42" hidAngles="00 00 00 00 00 00 00 80 58 a0 0b c0" hidPos_precise="9a f1 9a 44 14 3e c1 c4 17 d9 c9 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="90 ee 84 ea" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Sniper_10" disEntityId="20 af e2 59 83 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 38 9d 44 00 28 bf c4 4c 77 c9 42" hidAngles="00 00 00 00 00 00 00 80 58 a0 0b c0" hidPos_precise="00 38 9d 44 00 28 bf c4 4c 77 c9 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="90 ee 84 ea" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Sniper_11" disEntityId="2a af 02 ac 83 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d7 f3 9b 44 14 66 bb c4 6f 52 cd 42" hidAngles="00 00 00 00 00 00 00 80 80 92 ea bf" hidPos_precise="d7 f3 9b 44 14 66 bb c4 6f 52 cd 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="90 ee 84 ea" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Sniper_12" disEntityId="51 af 02 3f 86 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ec b9 99 44 1f 1d be c4 79 a9 cc 42" hidAngles="00 00 00 00 00 00 00 80 80 92 ea bf" hidPos_precise="ec b9 99 44 1f 1d be c4 79 a9 cc 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="90 ee 84 ea" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity hidName="MPE_Defend_501_AI_Sniper_13" disEntityId="54 af a2 b7 86 28 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b8 2e 98 44 9a e1 c1 c4 cf 77 cf 42" hidAngles="00 00 00 00 00 00 00 80 37 8d a7 bf" hidPos_precise="b8 2e 98 44 9a e1 c1 c4 cf 77 cf 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
<hidGroupIds/>
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
<Components>
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="90 ee 84 ea" fNeededFreeSpaceRadius="00 00 00 3e">
|
|
<PlayerExclusionZones>
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
</PlayerExclusionZones>
|
|
</CAISpawnPointComponent>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity ArchetypeGuid="{9288580D-43B7-4843-8DF7-F9A8233B9127}" hidName="MP_PvE.Defend_TeleportPoint.Defend_Teleport_01" disEntityId="bf b1 02 cd 52 7f e5 1c" hidResourceCount="01" hidPos="1f 2d a2 44 66 96 c1 c4 5b a2 b9 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="1f 2d a2 44 66 96 c1 c4 5b a2 b9 42">
|
|
<Components>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity ArchetypeGuid="{9288580D-43B7-4843-8DF7-F9A8233B9127}" hidName="MP_PvE.Defend_TeleportPoint.Defend_Teleport_02" disEntityId="c0 b1 82 f8 52 7f e5 1c" hidResourceCount="01" hidPos="1f 2d a2 44 66 d6 c1 c4 22 2c b9 42" hidAngles="00 00 00 00 00 00 00 80 37 8d a7 bf" hidPos_precise="1f 2d a2 44 66 d6 c1 c4 22 2c b9 42">
|
|
<Components>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity ArchetypeGuid="{9288580D-43B7-4843-8DF7-F9A8233B9127}" hidName="MP_PvE.Defend_TeleportPoint.Defend_Teleport_03" disEntityId="c1 b1 42 04 53 7f e5 1c" hidResourceCount="01" hidPos="1f 4d a2 44 66 16 c2 c4 17 c8 b8 42" hidAngles="00 00 00 00 00 00 00 80 db 0f 49 bf" hidPos_precise="1f 4d a2 44 66 16 c2 c4 17 c8 b8 42">
|
|
<Components>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
<Entity ArchetypeGuid="{9288580D-43B7-4843-8DF7-F9A8233B9127}" hidName="MP_PvE.Defend_TeleportPoint.Defend_Teleport_04" disEntityId="c2 b1 22 0d 53 7f e5 1c" hidResourceCount="01" hidPos="1f 8d a2 44 66 36 c2 c4 04 87 b8 42" hidPos_precise="1f 8d a2 44 66 36 c2 c4 04 87 b8 42">
|
|
<Components>
|
|
<CEventComponent hidHasAliasName="">
|
|
<hidLinks/>
|
|
<hidBatchedLinks/>
|
|
</CEventComponent>
|
|
</Components>
|
|
</Entity>
|
|
</Entities>
|
|
<CityLifeObjects/>
|
|
</_c2b9e143>
|