The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_inttd_m14.xml.data.fcb" PathId="0a 6e e9 c0">
<Entities>
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<hidGroupIds/>
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<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="23 c7 6b 5a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 80 3f" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="01" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
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<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9951BE4D-2ECC-43F2-A66F-0B9A3AD3560F}" hidName="TakedownTarget_08" disEntityId="0d 01 40 f3 48 bc d9 1c" hidResourceCount="01" hidPos="6d 87 2f 43 d7 1b c7 44 0e 8d 8c 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 bd bf" hidPos_precise="6d 87 2f 43 d7 1b c7 44 0e 8d 8c 42">
<Components>
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</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_13" disEntityId="05 02 60 19 07 e2 dc 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="27 99 5d 44 66 e6 bd 44 09 aa 8c 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 11 c0" hidPos_precise="27 99 5d 44 66 e6 bd 44 09 aa 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<SpawnPointList>
<SpawnPoints entSpawnPoint="03 02 00 86 06 e2 dc 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_14" disEntityId="07 02 c0 a6 07 e2 dc 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="aa b9 5a 44 00 88 bc 44 a5 ec 77 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 11 c0" hidPos_precise="aa b9 5a 44 00 88 bc 44 a5 ec 77 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="6f 2c dc f4" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity hidName="Race_5" disEntityId="00 06 c0 74 8e 07 e3 1c" _d2b3429e="CRace" hidEntityClass="09 1e 68 82" hidResourceCount="01" hidPos="33 fb 9e 44 5e fa 64 44 37 09 89 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="33 fb 9e 44 5e fa 64 44 37 09 89 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
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</hidGroupIds>
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</CRoadPathShapeComponent>
<CEventComponent hidHasAliasName="">
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</Components>
<RaceDescription selType="">
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</RacePointList>
</RaceDescription>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
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<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
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</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
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</PlayerExclusionZones>
</CAISpawnPointComponent>
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<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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</Entity>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
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<SpawnPoints entSpawnPoint="ff 01 00 e9 03 e2 dc 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<Entity ArchetypeGuid="{9951BE4D-2ECC-43F2-A66F-0B9A3AD3560F}" hidName="TakedownDestination_08" disEntityId="0c 01 40 5c 48 bc d9 1c" hidResourceCount="01" hidPos="31 48 32 43 f6 30 c7 44 31 39 8d 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 bd bf" hidPos_precise="31 48 32 43 f6 30 c7 44 31 39 8d 42">
<Components>
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<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
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<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
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<Entity ArchetypeGuid="{9951BE4D-2ECC-43F2-A66F-0B9A3AD3560F}" hidName="onFootTargetMarker" disEntityId="a7 08 80 4f b5 d5 dc 1c" hidResourceCount="01" hidPos="35 7e 2b 43 5c 1f c7 44 00 00 8c 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 bd bf" hidPos_precise="35 7e 2b 43 5c 1f c7 44 00 00 8c 42">
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 41 00 00 b4 42 00 00 20 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Interaction>
<Interaction>
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</Indicator>
</Interaction>
</Interactions>
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</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
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<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
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<Descriptor selAreaDrawType="" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 48 43"/>
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<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
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<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="CheckPoint_0" disEntityId="14 01 40 3b 71 bc d9 1c" hidResourceCount="01" hidPos="68 b1 fa 43 c3 cd e6 44 24 37 85 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="68 b1 fa 43 c3 cd e6 44 24 37 85 42">
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<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="50 59 81 fc" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9951BE4D-2ECC-43F2-A66F-0B9A3AD3560F}" hidName="MissionTargetMarker" disEntityId="4f 01 00 a2 fd d4 dc 1c" hidResourceCount="01" hidPos="35 7e 2e 43 5c 0f c7 44 00 00 8c 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 bd bf" hidPos_precise="35 7e 2e 43 5c 0f c7 44 00 00 8c 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_16" disEntityId="ef 01 40 ea fb e1 dc 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a0 c2 5b 44 d7 33 bc 44 01 1e 77 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 11 c0" hidPos_precise="a0 c2 5b 44 d7 33 bc 44 01 1e 77 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="08 3d 87 bf ac 73 0e c0 b8 81 71 bc" vectorBBoxMax="08 3d 87 3f b6 b9 25 40 6c 95 b0 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{27ef6725-3a61-48f7-a8c7-39846baf9f21}" archArchetype="13 13 8d 13" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{43DF2A78-8551-45FA-B1C4-5D14D7B22F81}" hidName="EndFixerCamera_14" disEntityId="e2 69 a6 4e d3 45 e9 1c" hidResourceCount="01" hidPos="91 4d fb 43 48 b9 e7 44 f8 13 8b 42" hidAngles="00 00 00 00 00 00 00 80 0c be f5 bf" hidPos_precise="91 4d fb 43 48 b9 e7 44 f8 13 8b 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_277" disEntityId="63 a9 42 60 ce c7 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f4 9d f8 43 33 2b e7 44 00 cf 84 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 40" hidPos_precise="f4 9d f8 43 33 2b e7 44 00 cf 84 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="25 75 82 bf 1a a3 0d c0 5d 81 32 3d" vectorBBoxMax="25 75 82 3f 43 1c 25 40 38 f3 af 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="ac 49 fc 0b" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
</Entities>
<CityLifeObjects/>
</_c2b9e143>