The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_hack_m04.xml.data.fcb" PathId="37 63 f5 9f">
<Entities>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="CheckPoint_0_0_0_1_0_0" disEntityId="4a 58 60 3a 88 96 f2 1c" hidResourceCount="01" hidPos="a0 5a b5 42 79 79 c2 c3 5f 49 92 42" hidAngles="00 00 00 00 00 00 00 80 0c be 75 3f" hidPos_precise="a0 5a b5 42 79 79 c2 c3 5f 49 92 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="CheckPoint_0_0_0_1_0_0_7" disEntityId="d1 5c a0 f1 9b 96 f2 1c" hidResourceCount="01" hidPos="dd a4 2d c3 aa 71 aa c3 b6 44 8d 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 91 bf" hidPos_precise="dd a4 2d c3 aa 71 aa c3 b6 44 8d 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_Player_2_6_14_4_4" disEntityId="ce 5c a0 f1 9b 96 f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="cf 57 1d c3 d3 6d 9d c3 b4 c8 8d 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 86 bf" hidPos_precise="cf 57 1d c3 d3 6d 9d c3 b4 c8 8d 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="37 c3 91 bf a5 4e 18 c0 b4 01 58 ba" vectorBBoxMax="37 c3 91 3f 1c 99 17 40 3c 88 99 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{94b96060-c41c-43b3-8161-578415166aff}" archArchetype="90 9a bc 7d" vehicleinfoVehicleSpawnInfo="87 e5 35 a7" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_VIP_2_3_10_18_10_12" disEntityId="c9 60 40 18 9f 96 f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="88 05 3b c2 c7 7b 9c c3 2b 16 92 42" hidAngles="00 00 00 00 00 00 00 00 16 7a 43 c0" hidPos_precise="88 05 3b c2 c7 7b 9c c3 2b 16 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="c7 60 40 18 9f 96 f2 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_1_9_11" disEntityId="c8 60 40 18 9f 96 f2 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="d7 74 42 c2 a0 1a 9c c3 3d bb 8c 42" hidAngles="00 00 00 00 00 00 00 00 ab 61 9c 3f" hidPos_precise="d7 74 42 c2 a0 1a 9c c3 3d bb 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 2a 8a 57 c2 0c d2 9d c3 3d bb 8c 42 39 70 58 c2 72 7f 9a c3 3d bb 8c 42 16 70 2d c2 bf 6f 9a c3 3d bb 8c 42 e8 68 2c c2 45 a9 9d c3 3d bb 8c 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 eb a0 c0 98 d2 c7 c0 00 00 00 00" vectorBBoxMax="40 cb 9d 40 80 68 c8 40 00 00 00 00"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 2a 8a 57 c2 0c d2 9d c3 3d bb 8c 42 39 70 58 c2 72 7f 9a c3 3d bb 8c 42 16 70 2d c2 bf 6f 9a c3 3d bb 8c 42 e8 68 2c c2 45 a9 9d c3 3d bb 8c 42" hidCentet="d8 74 42 c2 a0 1a 9c c3 3d bb 8c 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_13_6" disEntityId="d0 5c a0 f1 9b 96 f2 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="6f 52 1d c3 fa 4e 9d c3 a6 4a 8d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="6f 52 1d c3 fa 4e 9d c3 a6 4a 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 ca 1a 1a c3 5b 94 9f c3 a6 4a 8d 42 3b 54 20 c3 06 4f 9f c3 a6 4a 8d 42 c0 b6 20 c3 a8 37 9b c3 a6 4a 8d 42 f5 23 1a c3 e0 20 9b c3 a6 4a 8d 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="40 14 59 c0 40 58 91 c0 00 00 00 00" vectorBBoxMax="40 e9 4d 40 80 86 8b 40 00 00 00 00"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 ca 1a 1a c3 5b 94 9f c3 a6 4a 8d 42 3b 54 20 c3 06 4f 9f c3 a6 4a 8d 42 c0 b6 20 c3 a8 37 9b c3 a6 4a 8d 42 f5 23 1a c3 e0 20 9b c3 a6 4a 8d 42" hidCentet="6e 52 1d c3 fa 4e 9d c3 a6 4a 8d 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="02" SegmentID="ef 3b">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="02"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="20 24">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="03"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="39 24">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="03"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="c9 3b">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="02"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="3a 24">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="03"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="d2 3b">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="11"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="3b 24">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="03"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="cc 3b">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="06"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="e5 3f">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="02"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
</CLaneRestrictionsComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9951BE4D-2ECC-43F2-A66F-0B9A3AD3560F}" hidName="SideMission.MissionTarget_0_1_5_13_2_6_8" disEntityId="c5 60 40 18 9f 96 f2 1c" hidResourceCount="01" hidPos="cc 6e 42 c2 a8 16 9d c3 6d b6 8f 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="cc 6e 42 c2 a8 16 9d c3 6d b6 8f 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9951BE4D-2ECC-43F2-A66F-0B9A3AD3560F}" hidName="SideMission.MissionTarget_0_1_5_13_2_0_5_5" disEntityId="cf 5c a0 f1 9b 96 f2 1c" hidResourceCount="01" hidPos="04 f6 28 c3 c5 d0 a0 c3 17 39 90 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="04 f6 28 c3 c5 d0 a0 c3 17 39 90 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_VIP_3_2_9_17_8_10" disEntityId="c7 60 40 18 9f 96 f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="0b 46 3c c2 a4 e0 9b c3 76 40 8d 42" hidAngles="00 00 00 00 00 00 00 00 16 7a 43 c0" hidPos_precise="0b 46 3c c2 a4 e0 9b c3 76 40 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="3b e9 62 b0" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9951BE4D-2ECC-43F2-A66F-0B9A3AD3560F}" hidName="SideMission.MissionTarget_0_1_5_13_2_6_9" disEntityId="f5 0e a0 b3 e6 3c f5 1c" hidResourceCount="01" hidPos="60 25 3c c2 75 e3 9b c3 15 9d 90 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="60 25 3c c2 75 e3 9b c3 15 9d 90 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Race_17" disEntityId="cb 68 60 e5 cf 96 f2 1c" _d2b3429e="CRace" hidEntityClass="09 1e 68 82" hidResourceCount="01" hidPos="10 38 3d 43 8f 2a 88 c4 76 60 8b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="10 38 3d 43 8f 2a 88 c4 76 60 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Race" Value="91 14 5d 7a"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CRoadPathShapeComponent hidHasAliasName="">
<RoadPathPointList>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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</RoadPathPointList>
</CRoadPathShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
<RaceDescription selType="">
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<RacePoint vecPos="b0 52 4b c3 89 75 b9 c4 7b fa 82 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="e0 8f 56 c3 2d fa c3 c4 fc dd 82 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="a4 d0 76 c3 a8 f6 c3 c4 04 a1 89 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="5c 9f 89 c3 37 f9 c3 c4 e3 ab 8a 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="79 f9 91 c3 08 50 c6 c4 ba 86 8a 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="94 28 8b c3 e3 e1 c9 c4 e4 51 8b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="17 59 88 c3 b0 ba ce c4 01 72 8b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="f6 b8 86 c3 93 d4 d9 c4 70 80 8c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
</RacePointList>
</RaceDescription>
</Entity>
<Entity hidName="VehicleSpawner_VIP_1_0_7_15_7_9" disEntityId="c6 60 40 18 9f 96 f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="36 cd 3f c2 d7 13 9d c3 46 05 8d 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="36 cd 3f c2 d7 13 9d c3 46 05 8d 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="05 32 7f bf 0a dc 04 c0 8d 01 43 3d" vectorBBoxMax="05 32 7f 3f 0e 15 05 40 77 2d b5 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{fc506279-59fc-4f59-a730-c49950ca4ea3}" archArchetype="5e 5f 11 96" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionArea_14" disEntityId="a9 31 e0 cd c6 5b fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="da 9b 42 c2 f8 33 9c c3 3f 95 8e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="da 9b 42 c2 f8 33 9c c3 3f 95 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="80 37 c7 be 00 e0 cd be 00 46 2a be" vectorBBoxMax="00 7d ee 3e 00 30 9d 3e 00 1e 2c 3e"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="06 00 00 00 e0 be 40 c2 ae 2a 9c c3 40 68 8e 42 3c 70 42 c2 70 67 9c c3 c1 50 8e 42 5e d7 43 c2 44 54 9c c3 4e eb 8e 42 49 2a 44 c2 ac 2d 9c c3 26 b8 8e 42 5e f4 42 c2 ac 0c 9c c3 1c 40 8e 42 f8 81 41 c2 13 17 9c c3 e6 e2 8e 42" hidCentet="da 9b 42 c2 f8 33 9c c3 3f 95 8e 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="e3 c7 48 3f e5 d0 52 3f 7c f2 70 3e" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
</Entities>
<CityLifeObjects/>
</_c2b9e143>