The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_get_m09.xml.data.fcb" PathId="75 fc ba f9">
<Entities>
<Entity hidName="Cop_Blocker_1_Car" disEntityId="9a 02 e0 6a 63 f5 d5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="57 5b 7f 41 f6 b8 c8 c4 c4 d1 86 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 11 40" hidPos_precise="57 5b 7f 41 f6 b8 c8 c4 c4 d1 86 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="f4 e1 7d bf dd 0c 2d c0 ab 81 dc 3c" vectorBBoxMax="fa 5f 7e 3f 3b 53 24 40 a1 a1 d7 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="38 88 40 05" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Cop_Blocker_1_Driver_AIGenerator" disEntityId="56 00 00 a5 dc de d5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="aa f1 85 41 48 99 c8 c4 5b 71 87 42" hidAngles="00 00 00 00 00 00 00 80 37 8d a7 bf" hidPos_precise="aa f1 85 41 48 99 c8 c4 5b 71 87 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="5a 00 60 93 de de d5 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Cop_Blocker_1_Driver_SpawnPoint" disEntityId="5a 00 60 93 de de d5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="44 8b 5c 41 66 46 c8 c4 57 ec 85 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 c0" hidPos_precise="44 8b 5c 41 66 46 c8 c4 57 ec 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="01" selFelonyArchetype="9f ac 2c 40" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Cop_Blocker_1_RoadBlock_position" disEntityId="d8 07 80 1d 27 94 d7 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="ba da 6c 41 c3 7d c8 c4 81 95 87 42" hidAngles="00 00 00 00 00 00 00 80 f5 66 df 3e" hidPos_precise="ba da 6c 41 c3 7d c8 c4 81 95 87 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Cop_Blocker_2_Car" disEntityId="a0 02 40 47 67 f5 d5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="14 50 db 41 85 9b c8 c4 9c 02 87 42" hidAngles="cd 56 b6 3c 0c c9 21 bd f1 97 ee bf" hidPos_precise="14 50 db 41 85 9b c8 c4 9c 02 87 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="f4 e1 7d bf dd 0c 2d c0 ab 81 dc 3c" vectorBBoxMax="fa 5f 7e 3f 3b 53 24 40 a1 a1 d7 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{06ed9791-7382-440d-92ae-a400c44fefc0}" archArchetype="27 4a d8 fd" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Cop_Blocker_2_Driver_AIGenerator" disEntityId="4e 00 60 ea cb de d5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7e 0c e7 41 cd 64 c8 c4 82 53 87 42" hidAngles="00 00 00 00 00 00 00 80 d9 e9 97 3f" hidPos_precise="7e 0c e7 41 cd 64 c8 c4 82 53 87 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="52 00 e0 5f cd de d5 1c"/>
<SpawnPoints entSpawnPoint="58 00 a0 15 dd de d5 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Cop_Blocker_2_Driver_SpawnPoint" disEntityId="52 00 e0 5f cd de d5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="10 7a f1 41 66 3e c8 c4 2a 29 86 42" hidAngles="00 00 00 00 00 00 00 80 38 20 40 c0" hidPos_precise="10 7a f1 41 66 3e c8 c4 2a 29 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="01" selFelonyArchetype="9f ac 2c 40" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Cop_Blocker_2_RoadBlock_position" disEntityId="4b 0a 20 fc f4 88 df 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="7d 50 dd 41 52 50 c8 c4 41 11 88 42" hidAngles="00 00 00 00 00 00 00 80 50 77 56 be" hidPos_precise="7d 50 dd 41 52 50 c8 c4 41 11 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Cop_Blocker_3_Car" disEntityId="a1 02 e0 38 69 f5 d5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a4 df 7f c1 52 a8 d0 c4 c3 a4 74 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 be" hidPos_precise="a4 df 7f c1 52 a8 d0 c4 c3 a4 74 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="f4 e1 7d bf dd 0c 2d c0 ab 81 dc 3c" vectorBBoxMax="fa 5f 7e 3f 3b 53 24 40 a1 a1 d7 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="24 ca 6f c5" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Cop_Blocker_3_Driver_AIGenerator" disEntityId="5e 00 80 71 e2 de d5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b3 7b 9b c1 c3 d5 d0 c4 b0 c3 74 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b3 7b 9b c1 c3 d5 d0 c4 b0 c3 74 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="62 00 80 71 e2 de d5 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Cop_Blocker_3_Driver_SpawnPoint" disEntityId="62 00 80 71 e2 de d5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a2 34 93 c1 ae 77 d0 c4 af 65 74 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 bf" hidPos_precise="a2 34 93 c1 ae 77 d0 c4 af 65 74 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="01" selFelonyArchetype="9f ac 2c 40" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Cop_Blocker_3_RoadBlock_position" disEntityId="7c 0a a0 8b f7 88 df 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="94 f6 46 c1 ec b9 d0 c4 2c 65 76 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="94 f6 46 c1 ec b9 d0 c4 2c 65 76 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Cop_Blocker_4_Car" disEntityId="8c 03 00 47 7a f5 d5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="45 9e 16 c1 d7 b3 d0 c4 46 14 74 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3e" hidPos_precise="45 9e 16 c1 d7 b3 d0 c4 46 14 74 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="f4 e1 7d bf dd 0c 2d c0 ab 81 dc 3c" vectorBBoxMax="fa 5f 7e 3f 3b 53 24 40 a1 a1 d7 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="24 ca 6f c5" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Cop_Blocker_4_Driver_AIGenerator" disEntityId="b9 04 20 6a 46 88 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b3 07 be c0 0a df d0 c4 c6 6d 74 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b3 07 be c0 0a df d0 c4 c6 6d 74 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="b8 04 20 6a 46 88 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Cop_Blocker_4_Driver_SpawnPoint" disEntityId="b8 04 20 6a 46 88 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="bf 2b d4 c0 ae 87 d0 c4 ab 0f 74 42" hidAngles="00 00 00 00 00 00 00 80 68 3b d4 3f" hidPos_precise="bf 2b d4 c0 ae 87 d0 c4 ab 0f 74 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="01" selFelonyArchetype="9f ac 2c 40" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Cop_Blocker_4_RoadBlock_position" disEntityId="ae 0a 20 f7 fe 88 df 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="d0 b3 59 c1 b8 c6 d0 c4 91 4f 76 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 bd bf" hidPos_precise="d0 b3 59 c1 b8 c6 d0 c4 91 4f 76 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="RoadBlock_03_04_LaneRestrictor" disEntityId="40 0c a0 fa 27 89 df 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="ed 1e 85 c1 3d da d3 c4 14 3f 6a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ed 1e 85 c1 3d da d3 c4 14 3f 6a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="06 00 00 00 3c ce 67 c2 54 55 d5 c4 14 3f 6a 42 22 df 4c c2 84 fb d2 c4 14 3f 6a 42 a2 b4 6b c2 c2 bb cf c4 14 3f 6a 42 fc fa 69 42 64 87 d1 c4 14 3f 6a 42 ba 78 02 42 b8 c1 d5 c4 14 3f 6a 42 eb dc b6 c1 bc c7 d7 c4 14 3f 6a 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="2c 25 29 c2 c0 5f fb c1 00 00 00 00" vectorBBoxMax="39 45 96 42 60 cf 03 42 00 00 00 00"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="06 00 00 00 3c ce 67 c2 54 55 d5 c4 14 3f 6a 42 22 df 4c c2 84 fb d2 c4 14 3f 6a 42 a2 b4 6b c2 c2 bb cf c4 14 3f 6a 42 fc fa 69 42 64 87 d1 c4 14 3f 6a 42 ba 78 02 42 b8 c1 d5 c4 14 3f 6a 42 eb dc b6 c1 bc c7 d7 c4 14 3f 6a 42" hidCentet="eb 1e 85 c1 3e da d3 c4 13 3f 6a 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="03" SegmentID="c7 33">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="02"/>
<trafficRoadLaneIDs LaneIndex="03"/>
<trafficRoadLaneIDs LaneIndex="07"/>
<trafficRoadLaneIDs LaneIndex="08"/>
<trafficRoadLaneIDs LaneIndex="0b"/>
<trafficRoadLaneIDs LaneIndex="0c"/>
<trafficRoadLaneIDs LaneIndex="0e"/>
<trafficRoadLaneIDs LaneIndex="0f"/>
<trafficRoadLaneIDs LaneIndex="0d"/>
<trafficRoadLaneIDs LaneIndex="10"/>
<trafficRoadLaneIDs LaneIndex="04"/>
<trafficRoadLaneIDs LaneIndex="05"/>
<trafficRoadLaneIDs LaneIndex="06"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="12"/>
<civilianRoadLaneIDs LaneIndex="14"/>
<civilianRoadLaneIDs LaneIndex="15"/>
<civilianRoadLaneIDs LaneIndex="13"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="60 16">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="40 34">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="d0 2a">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="03"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="07" SegmentID="d9 15">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
<trafficRoadLaneIDs LaneIndex="02"/>
<trafficRoadLaneIDs LaneIndex="03"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="05"/>
<civilianRoadLaneIDs LaneIndex="07"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes>
<parkedCarsRoadLaneIDs LaneIndex="04"/>
<parkedCarsRoadLaneIDs LaneIndex="06"/>
</ParkedCarsRestrictionRoadLanes>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="29 34">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="04"/>
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