The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_get_m05.xml.data.fcb" PathId="41 2e af 74">
<Entities>
<Entity hidName="Dodgy_truck_02" disEntityId="77 01 40 26 0b 7b d2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b4 08 93 43 29 ac 83 44 63 ae 71 42" hidAngles="1e 64 82 3c 89 72 b7 3b a4 b6 48 c0" hidPos_precise="b4 08 93 43 29 ac 83 44 63 ae 71 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="67 d5 a3 bf f8 aa b7 c0 db 01 f0 bb" vectorBBoxMax="43 ad a1 3f d2 8c 63 40 af 42 56 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="43 a7 9c b4" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 96 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Dodgy_truck_01" disEntityId="9b 5b e1 60 41 74 d3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3b cf 9d 43 7b b4 85 44 a4 9f 71 42" hidAngles="47 64 82 ba ff b7 8e bc 21 39 97 bf" hidPos_precise="3b cf 9d 43 7b b4 85 44 a4 9f 71 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="67 d5 a3 bf f8 aa b7 c0 db 01 f0 bb" vectorBBoxMax="43 ad a1 3f d2 8c 63 40 af 42 56 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="43 a7 9c b4" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 96 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="Getaway_05_Player_Vehicle" disEntityId="1a 06 60 17 f4 6b d2 1c" hidResourceCount="01" hidPos="f6 38 9c 43 ae 97 85 44 95 94 78 42" hidAngles="00 00 00 00 00 00 00 80 c2 25 1a 40" hidPos_precise="f6 38 9c 43 ae 97 85 44 95 94 78 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Location13_Trigger" disEntityId="b4 40 20 7f 8e d8 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b0 32 71 44 1e 25 c1 c4 ee fc a1 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 8e 3e" hidPos_precise="b0 32 71 44 1e 25 c1 c4 ee fc a1 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c0 00 00 20 c0 00 00 20 c0" vectorBBoxMax="00 00 20 40 00 00 20 40 00 00 20 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 40 00 00 a0 40 00 00 a0 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="01" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Location14_Trigger" disEntityId="b5 40 20 7f 8e d8 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="16 21 98 44 bc e8 0b c5 eb e2 94 42" hidAngles="00 00 00 00 00 00 00 80 67 a8 bb 3e" hidPos_precise="16 21 98 44 bc e8 0b c5 eb e2 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c0 00 00 20 c0 00 00 20 c0" vectorBBoxMax="00 00 20 40 00 00 20 40 00 00 20 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 40 00 00 a0 40 00 00 a0 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="01" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Location12_Trigger" disEntityId="b6 40 20 7f 8e d8 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d0 c6 cc 44 fa ec 06 c5 a1 96 9b 42" hidAngles="00 00 00 00 00 00 00 80 3b 46 71 bf" hidPos_precise="d0 c6 cc 44 fa ec 06 c5 a1 96 9b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c0 00 00 20 c0 00 00 20 c0" vectorBBoxMax="00 00 20 40 00 00 20 40 00 00 20 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 40 00 00 a0 40 00 00 a0 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="01" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Location15_Trigger" disEntityId="b7 40 20 7f 8e d8 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 4f e8 44 14 be cb c4 37 33 7a 42" hidAngles="00 00 00 00 00 00 00 80 f4 66 5f bf" hidPos_precise="33 4f e8 44 14 be cb c4 37 33 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c0 00 00 20 c0 00 00 20 c0" vectorBBoxMax="00 00 20 40 00 00 20 40 00 00 20 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 40 00 00 a0 40 00 00 a0 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="01" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Location13_LaneRestrictionsController" disEntityId="b8 40 20 7f 8e d8 e7 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="72 20 71 44 a2 2d c1 c4 df a0 9e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="72 20 71 44 a2 2d c1 c4 df a0 9e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 d8 ad 71 44 67 9e c0 c4 df a0 9e 42 f8 0c 70 44 dc df c0 c4 df a0 9e 42 f1 8e 70 44 53 ae c1 c4 df a0 9e 42 08 38 72 44 f4 89 c1 c4 df a0 9e 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 bd 89 c0 00 b1 80 c0 00 00 00 00" vectorBBoxMax="00 cb 8b 40 00 3b 8f 40 00 00 00 00"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 d8 ad 71 44 67 9e c0 c4 df a0 9e 42 f8 0c 70 44 dc df c0 c4 df a0 9e 42 f1 8e 70 44 53 ae c1 c4 df a0 9e 42 08 38 72 44 f4 89 c1 c4 df a0 9e 42" hidCentet="72 20 71 44 a3 2d c1 c4 df a0 9e 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Location14_LaneRestrictionsController" disEntityId="b9 40 20 7f 8e d8 e7 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="f7 23 98 44 df e7 0b c5 a6 bb 93 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="f7 23 98 44 df e7 0b c5 a6 bb 93 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 a1 8f 98 44 e1 fe 0b c5 a6 bb 93 42 f2 4c 98 44 8d b2 0b c5 a6 bb 93 42 2a c0 97 44 96 d1 0b c5 a6 bb 93 42 20 f3 97 44 79 1c 0c c5 a6 bb 93 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 54 57 c0 00 48 55 c0 00 00 00 00" vectorBBoxMax="00 9a 47 40 00 68 52 40 00 00 00 00"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 a1 8f 98 44 e1 fe 0b c5 a6 bb 93 42 f2 4c 98 44 8d b2 0b c5 a6 bb 93 42 2a c0 97 44 96 d1 0b c5 a6 bb 93 42 20 f3 97 44 79 1c 0c c5 a6 bb 93 42" hidCentet="f8 23 98 44 df e7 0b c5 a6 bb 93 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Getaway_05_MissionArea" disEntityId="82 08 60 20 9e b9 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="93 98 97 43 29 44 85 44 b4 19 72 42" hidAngles="00 00 00 00 00 00 00 80 7c d9 a0 be" hidPos_precise="93 98 97 43 29 44 85 44 b4 19 72 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="24 f6 47 c3 20 f6 47 c3 00 00 00 00" vectorBBoxMax="24 f6 47 43 28 f6 47 43 00 00 00 00"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="03 00 00 00 f0 70 99 43 40 4f 85 44 5d fe 71 42 47 c2 98 43 e9 df 84 44 5d fe 71 42 82 96 94 43 52 9d 85 44 63 50 72 42" hidCentet="94 98 97 43 29 44 85 44 b4 19 72 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="e3 c7 48 3f e5 d0 52 3f 7c f2 70 3e" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 48 43"/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Chaser_01_Spawner_Passenger" disEntityId="f4 18 20 bb a6 15 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d5 f8 de 42 f6 08 84 44 ba eb 71 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d5 f8 de 42 f6 08 84 44 ba eb 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="01" selFelonyArchetype="a1 ae 9b 32" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="CheckPoint_0" disEntityId="c0 06 80 e7 dc cd db 1c" hidResourceCount="01" hidPos="ac 8c 94 43 a4 c0 84 44 e3 07 71 42" hidAngles="00 00 00 00 00 00 00 80 51 77 56 bf" hidPos_precise="ac 8c 94 43 a4 c0 84 44 e3 07 71 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VIP_Vehicle" disEntityId="14 06 c0 c3 e3 6b d2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="42 80 97 43 a4 50 85 44 e0 fe 71 42" hidAngles="00 00 00 00 00 00 00 80 93 9d 9e 3f" hidPos_precise="42 80 97 43 a4 50 85 44 e0 fe 71 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="38 a1 a8 bf ae bb 57 c0 1a 01 10 bd" vectorBBoxMax="38 a1 a8 3f 95 65 44 40 d3 4d f2 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="c1 8e a4 eb" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Location01_Trigger" disEntityId="e5 01 60 30 8c fe df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3c a6 af c3 08 f7 3c 43 60 65 96 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="3c a6 af c3 08 f7 3c 43 60 65 96 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c0 00 00 20 c0 00 00 20 c0" vectorBBoxMax="00 00 20 40 00 00 20 40 00 00 20 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 40 00 00 a0 40 00 00 a0 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId LocalizationId="e4 39"/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Location02_Trigger" disEntityId="e6 01 60 30 8c fe df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3f 0b 5c c4 5c a7 35 c4 a1 f2 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="3f 0b 5c c4 5c a7 35 c4 a1 f2 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c0 00 00 20 c0 00 00 20 c0" vectorBBoxMax="00 00 20 40 00 00 20 40 00 00 20 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 40 00 00 a0 40 00 00 a0 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId LocalizationId="e4 39"/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
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<CProximityTriggerNetworkComponent hidHasAliasName=""/>
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<Entity ArchetypeGuid="{800F43A8-E7CC-451B-8A94-564873874D94}" hidName="DropOffIcon" disEntityId="f8 01 60 30 8c fe df 1c" hidResourceCount="01" hidPos="c0 d0 38 c4 f8 63 00 44 09 1b 98 42" hidPos_precise="c0 d0 38 c4 f8 63 00 44 09 1b 98 42">
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<CEventComponent hidHasAliasName="">
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<CEventComponent hidHasAliasName="">
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<CEventComponent hidHasAliasName="">
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<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 c9 c9 ea 44 5e 6d 40 44 ca 03 8c 42 19 b6 ea 44 f3 f1 42 44 ca 03 8c 42 11 a6 e9 44 d8 ef 42 44 ca 03 8c 42 37 9f e9 44 2b 6c 40 44 ca 03 8c 42" hidCentet="4b 31 ea 44 d5 ae 41 44 ca 03 8c 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Location10_LaneRestrictionsController" disEntityId="63 38 40 98 d8 07 e6 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="88 e3 ce 44 d7 df 94 c4 60 c5 bd 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="88 e3 ce 44 d7 df 94 c4 60 c5 bd 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 9e 28 ce 44 e6 51 95 c4 60 c5 bd 42 e7 9c cf 44 4e 50 95 c4 60 c5 bd 42 f5 9d cf 44 99 6d 94 c4 60 c5 bd 42 a6 2a ce 44 8e 6f 94 c4 60 c5 bd 42">
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<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 9e 28 ce 44 e6 51 95 c4 60 c5 bd 42 e7 9c cf 44 4e 50 95 c4 60 c5 bd 42 f5 9d cf 44 99 6d 94 c4 60 c5 bd 42 a6 2a ce 44 8e 6f 94 c4 60 c5 bd 42" hidCentet="88 e3 ce 44 d6 df 94 c4 60 c5 bd 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Location11_LaneRestrictionsController" disEntityId="64 38 40 98 d8 07 e6 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="68 e3 05 c3 15 4a c9 c4 c7 8e 7f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="68 e3 05 c3 15 4a c9 c4 c7 8e 7f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 fd 8c 09 c3 4b ae c8 c4 c7 8e 7f 42 d2 03 02 c3 29 a7 c8 c4 c7 8e 7f 42 54 50 02 c3 0a ea c9 c4 c7 8e 7f 42 7a ac 09 c3 d7 e8 c9 c4 c7 8e 7f 42">
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<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 fd 8c 09 c3 4b ae c8 c4 c7 8e 7f 42 d2 03 02 c3 29 a7 c8 c4 c7 8e 7f 42 54 50 02 c3 0a ea c9 c4 c7 8e 7f 42 7a ac 09 c3 d7 e8 c9 c4 c7 8e 7f 42" hidCentet="68 e3 05 c3 16 4a c9 c4 c7 8e 7f 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="Chaser_01_AIGenerator" disEntityId="bc 18 c0 5e a1 15 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="9a d9 d3 42 71 0d 84 44 00 ef 70 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9a d9 d3 42 71 0d 84 44 00 ef 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="be 18 20 86 a1 15 e5 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Chaser_01_Spawner" disEntityId="be 18 20 86 a1 15 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="06 41 d7 42 ec 09 84 44 8c 39 71 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="06 41 d7 42 ec 09 84 44 8c 39 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="01" selFelonyArchetype="a1 ae 9b 32" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Chaser_01_vehicle" disEntityId="f0 18 c0 95 a3 15 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="6f d2 da 42 66 76 84 44 a7 b9 70 42" hidAngles="00 00 00 00 00 00 00 80 38 20 c0 bf" hidPos_precise="6f d2 da 42 66 76 84 44 a7 b9 70 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="31 eb 8d bf 34 d7 0f c0 7b c1 37 3e" vectorBBoxMax="43 73 8d 3f 2a a9 1f 40 00 00 02 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="a1 d2 b6 d9" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 96 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Chaser_01_AIGenerator_Passenger" disEntityId="f3 18 20 bb a6 15 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="68 91 db 42 7b 0c 84 44 2d a1 71 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="68 91 db 42 7b 0c 84 44 2d a1 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="f4 18 20 bb a6 15 e5 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
</Entities>
<CityLifeObjects/>
</_c2b9e143>