The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_far91.xml.data.fcb" PathId="99 41 ca 00">
<_9210fd4c DetailTextureMask="00 0a ff ff" HasMask="01" HasColor="01" SectorId="2c 05"/>
<_9210fd4c DetailTextureMask="05 08 09 0a" HasMask="01" HasColor="01" SectorId="2d 05"/>
<_9210fd4c DetailTextureMask="05 08 09 0a" HasMask="01" HasColor="01" SectorId="2e 05"/>
<_9210fd4c DetailTextureMask="05 08 0a 0d" HasMask="01" HasColor="01" SectorId="2f 05"/>
<_9210fd4c DetailTextureMask="05 08 09 0a" HasMask="01" HasColor="01" SectorId="6c 05"/>
<_9210fd4c DetailTextureMask="05 08 09 0a" HasMask="01" HasColor="01" SectorId="6d 05"/>
<_9210fd4c DetailTextureMask="05 08 09 0a" HasMask="01" HasColor="01" SectorId="6e 05"/>
<_9210fd4c DetailTextureMask="05 08 0a 0d" HasMask="01" HasColor="01" SectorId="6f 05"/>
<_9210fd4c DetailTextureMask="05 08 09 0a" HasMask="01" HasColor="01" SectorId="ac 05"/>
<_9210fd4c DetailTextureMask="05 06 09 0a" HasMask="01" HasColor="01" SectorId="ad 05"/>
<_9210fd4c DetailTextureMask="05 08 09 0a" HasMask="01" HasColor="01" SectorId="ae 05"/>
<_9210fd4c DetailTextureMask="05 08 09 0a" HasMask="01" HasColor="01" SectorId="af 05"/>
<_9210fd4c DetailTextureMask="05 08 09 0a" HasMask="01" HasColor="01" SectorId="ec 05"/>
<_9210fd4c DetailTextureMask="05 08 09 0a" HasMask="01" HasColor="01" SectorId="ed 05"/>
<_9210fd4c DetailTextureMask="05 06 09 0a" HasMask="01" HasColor="01" SectorId="ee 05"/>
<_9210fd4c DetailTextureMask="05 08 09 0a" HasMask="01" HasColor="01" SectorId="ef 05"/>
<Entities>
<Entity hidName="00" disEntityId="94 57 c7 d3 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 48 44 00 00 94 c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 48 44 00 00 94 c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="8e 57 c7 d3 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 48 44 00 00 8c c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 48 44 00 00 8c c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="da 57 67 d4 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 68 44 00 00 8c c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 68 44 00 00 8c c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="de 46 87 39 7d 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="66 b6 59 44 af bc 89 c4 a2 ec 96 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="66 b6 59 44 af bc 89 c4 a2 ec 96 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSplineLoftLowResGFXComponent hidHasAliasName="" _4dac295e="worlds\windy_city\generated\roadresources\plazares_0000000000ca4199.lgfx" ResourcePathID="da 2e 93 cc" _0117b30f="CSplineLoftLowResGfxResource" ResourceTypeID="e1 e0 4c 7d"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="92 57 c7 d3 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 48 44 00 00 84 c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 48 44 00 00 84 c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundLine_L_Train_01" disEntityId="4a 06 40 9b 01 5e d6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="07 b0 71 42 ec c1 7c c4 82 22 a5 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="07 b0 71 42 ec c1 7c c4 82 22 a5 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="b8 ae 7b c4 d0 2a 49 c4 10 e7 13 c1" vectorBBoxMax="85 ab 86 44 3d 8a 86 44 50 30 de 40"/>
<Components>
<CSoundLineComponent hidHasAliasName="" hidShapePoints="1d 00 00 00 2a 81 d1 c3 00 ae 78 42 d2 91 af 42 28 00 ed 42 70 94 82 42 98 78 a7 42 66 b8 11 43 c0 a3 78 42 5e bb a6 42 85 cc 23 43 a0 70 51 42 42 59 a6 42 10 19 34 43 40 e1 08 42 b6 6f a6 42 70 fe 3b 43 00 71 fd c0 17 c2 a8 42 d5 39 3b 43 90 16 61 c2 1e 00 a9 42 fc 0a 36 43 c7 63 30 c4 f8 23 ae 42 14 cf 34 43 a2 62 7a c4 f5 94 ab 42 79 4a 27 43 ca 39 83 c4 9e c0 ab 42 4e 73 f2 42 ac 80 8b c4 e8 05 a8 42 32 57 ee 42 5e 2a af c4 86 97 9f 42 2c 46 14 43 9a a5 b5 c4 92 67 9f 42 32 e7 13 43 36 3e d0 c4 3e e4 92 42 f8 64 ef 42 ea c2 d3 c4 a0 a5 92 42 ea c5 5d c3 aa 25 d4 c4 1e 4f 9e 42 a1 6f a1 c3 c7 e3 e1 c4 ce 7b 9e 42 42 5d 30 c4 5e f6 e2 c4 4e 7d 9e 42 b8 93 6c c4 da b6 ca c4 52 7d 9e 42 00 2d 31 c4 46 ae b0 c4 52 7d 9e 42 12 60 1a c4 de 18 a7 c4 52 7d 9e 42 91 ac 38 c3 b0 86 a6 c4 57 7d 9e 42 34 33 15 c1 a0 56 a5 c4 57 7d 9e 42 f0 de 65 42 2f d1 a5 c4 54 7d 9e 42 c3 76 69 43 5e a2 a5 c4 eb 96 a8 42 78 14 b6 43 27 0d a2 c4 85 b0 b2 42 71 50 63 44 b0 42 8a c4 c9 04 b3 42 96 fe 7d 44 5b e2 7f c4 87 05 b3 42 05 39 8e 44 59 fb 7e c4 87 05 b3 42" hidCentet="07 b0 71 42 ec c1 7c c4 82 22 a5 42" bSingleSpeakerMode="" fAudibleDistance="00 00 a0 41" fNearLimitSpkDist="00 00 20 41" fFarLimitSpkDist="00 00 70 41" fSpeakerDistanceMin="00 00 a0 40" fSpeakerDistanceMax="00 00 70 41" fFadeTime="00 00 00 00" bEnable="01">
<SpeakerSet>
<_de59633c _390893f7="43 69 02 00" sndUpStreamSound="44 69 02 00"/>
<_de59633c _390893f7="ff" sndUpStreamSound="ff"/>
</SpeakerSet>
</CSoundLineComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="d8 57 67 d4 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 68 44 00 00 94 c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 68 44 00 00 94 c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LongRangeShadowVolume_5_6_7_8_9_10_11" disEntityId="30 5c a0 d2 09 0c ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="75 b3 69 44 d7 fb 85 c4 da 5b 7f 42" hidAngles="00 00 00 00 00 00 00 00 64 fa 0e 3d" hidPos_precise="75 b3 69 44 d7 fb 85 c4 da 5b 7f 42" hidConstEntity="" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 bf 00 00 00 bf 00 00 00 bf" vectorBBoxMax="00 00 00 3f 00 00 00 3f 00 00 00 3f"/>
<Components>
<CLongRangeShadowVolumeComponent hidHasAliasName="" hidShapePoints="08 00 00 00 8d 55 67 44 3e e6 87 c4 bb 5b 61 42 dd 54 6c 44 32 d1 87 c4 bb 5b 61 42 8b 12 67 44 d4 26 84 c4 bb 5b 61 42 e1 10 6c 44 36 11 84 c4 bb 5b 61 42 8d 55 67 44 3e e6 87 c4 ed ad 8e 42 dd 54 6c 44 32 d1 87 c4 ed ad 8e 42 8b 12 67 44 d4 26 84 c4 ed ad 8e 42 e1 10 6c 44 36 11 84 c4 ed ad 8e 42" hidCentet="75 b3 69 44 de fb 85 c4 ca 5b 7f 42" bEnabled="01" fLength="00 00 a0 41" fWidth="00 00 f0 41" fHeight="00 00 70 41" bRotateAlongXYAxes=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LongRangeShadowVolume_5_6_7_8_9_10" disEntityId="18 4a e0 dc 00 0c ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="79 99 58 44 00 48 86 c4 e5 d0 59 42" hidAngles="00 00 00 00 00 00 00 00 64 fa 0e 3d" hidPos_precise="79 99 58 44 00 48 86 c4 e5 d0 59 42" hidConstEntity="" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 bf 00 00 00 bf 00 00 00 bf" vectorBBoxMax="00 00 00 3f 00 00 00 3f 00 00 00 3f"/>
<Components>
<CLongRangeShadowVolumeComponent hidHasAliasName="" hidShapePoints="08 00 00 00 57 fc 4f 44 cc 4e 88 c4 e5 d0 31 42 9d 79 61 44 9f 00 88 c4 e5 d0 31 42 55 b9 4f 44 61 8f 84 c4 e5 d0 31 42 9b 36 61 44 34 41 84 c4 e5 d0 31 42 57 fc 4f 44 cc 4e 88 c4 72 e8 80 42 9d 79 61 44 9f 00 88 c4 72 e8 80 42 55 b9 4f 44 61 8f 84 c4 72 e8 80 42 9b 36 61 44 34 41 84 c4 72 e8 80 42" hidCentet="79 99 58 44 00 48 86 c4 e4 d0 59 42" bEnabled="01" fLength="00 00 8c 42" fWidth="00 00 f0 41" fHeight="00 00 a0 41" bRotateAlongXYAxes=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="21 43 e7 2b 7d 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 a7 65 44 3e 7c 87 c4 a6 0f 7a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="33 a7 65 44 3e 7c 87 c4 a6 0f 7a 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSplineLoftLowResGFXComponent hidHasAliasName="" _4dac295e="worlds\windy_city\generated\roadresources\roadres_0000000000ca4199.lgfx" ResourcePathID="84 0c e2 0c" _0117b30f="CSplineLoftLowResGfxResource" ResourceTypeID="e1 e0 4c 7d"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="dc 57 67 d4 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 58 44 00 00 9c c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 58 44 00 00 9c c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LongRangeShadowVolume_5_6_7_8_9" disEntityId="20 47 a0 4d ff 0b ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="fe 2c 6d 44 f6 00 87 c4 81 c6 87 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 86 be" hidPos_precise="fe 2c 6d 44 f6 00 87 c4 81 c6 87 42" hidConstEntity="" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 bf 00 00 00 bf 00 00 00 bf" vectorBBoxMax="00 00 00 3f 00 00 00 3f 00 00 00 3f"/>
<Components>
<CLongRangeShadowVolumeComponent hidHasAliasName="" hidShapePoints="08 00 00 00 5d ca 69 44 ba 7d 88 c4 ed 8c 7b 42 b0 9e 6e 44 7c 23 89 c4 ed 8c 7b 42 4c bb 6b 44 70 de 84 c4 ed 8c 7b 42 9f 8f 70 44 32 84 85 c4 ed 8c 7b 42 5d ca 69 44 ba 7d 88 c4 76 c6 91 42 b0 9e 6e 44 7c 23 89 c4 76 c6 91 42 4c bb 6b 44 70 de 84 c4 76 c6 91 42 9f 8f 70 44 32 84 85 c4 76 c6 91 42" hidCentet="fe 2c 6d 44 f6 00 87 c4 77 c6 87 42" bEnabled="01" fLength="00 00 a0 41" fWidth="00 00 f0 41" fHeight="00 00 20 41" bRotateAlongXYAxes=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LongRangeShadowVolume_5_6_7_8_9_10_11_12" disEntityId="ed 63 20 f0 0c 0c ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="fe dc 64 44 48 11 86 c4 0d f1 76 42" hidAngles="00 00 00 00 00 00 00 00 64 fa 0e 3d" hidPos_precise="fe dc 64 44 48 11 86 c4 0d f1 76 42" hidConstEntity="" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 bf 00 00 00 bf 00 00 00 bf" vectorBBoxMax="00 00 00 3f 00 00 00 3f 00 00 00 3f"/>
<Components>
<CLongRangeShadowVolumeComponent hidHasAliasName="" hidShapePoints="08 00 00 00 70 7e 62 44 58 fb 87 c4 1d f1 58 42 e8 7d 67 44 4b e6 87 c4 1d f1 58 42 64 3c 62 44 44 3c 84 c4 1d f1 58 42 e6 3a 67 44 e1 26 84 c4 1d f1 58 42 70 7e 62 44 58 fb 87 c4 8e 78 8a 42 e8 7d 67 44 4b e6 87 c4 8e 78 8a 42 64 3c 62 44 44 3c 84 c4 8e 78 8a 42 e6 3a 67 44 e1 26 84 c4 8e 78 8a 42" hidCentet="e9 dc 64 44 32 11 86 c4 1e f1 76 42" bEnabled="01" fLength="00 00 a0 41" fWidth="00 00 f0 41" fHeight="00 00 70 41" bRotateAlongXYAxes=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="b0 5c a7 82 81 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 78 44 00 00 94 c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 78 44 00 00 94 c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="ae 5c a7 82 81 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 68 44 00 00 9c c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 68 44 00 00 9c c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="7c 5b 47 80 81 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 78 44 00 00 84 c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 78 44 00 00 84 c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="7c 5a c7 76 81 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 78 44 00 00 8c c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 78 44 00 00 8c c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="90 57 c7 d3 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 58 44 00 00 8c c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 58 44 00 00 8c c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="ac 5c a7 82 81 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 48 44 00 00 9c c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 48 44 00 00 9c c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LongRangeShadowVolume_5_6_7_8_9_10_14" disEntityId="08 6a 00 05 10 0c ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="6a ac 48 44 3d 0a 88 c4 36 7c 4b 42" hidAngles="00 00 00 00 00 00 00 00 7c d9 a0 3e" hidPos_precise="6a ac 48 44 3d 0a 88 c4 36 7c 4b 42" hidConstEntity="" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 bf 00 00 00 bf 00 00 00 bf" vectorBBoxMax="00 00 00 3f 00 00 00 3f 00 00 00 3f"/>
<Components>
<CLongRangeShadowVolumeComponent hidHasAliasName="" hidShapePoints="08 00 00 00 72 82 41 44 e3 2c 8b c4 2c 7c 37 42 4e 27 52 44 ab 78 88 c4 2c 7c 37 42 22 31 3f 44 df 9b 87 c4 2c 7c 37 42 fe d5 4f 44 a7 e7 84 c4 2c 7c 37 42 72 82 41 44 e3 2c 8b c4 2c 7c 5f 42 4e 27 52 44 ab 78 88 c4 2c 7c 5f 42 22 31 3f 44 df 9b 87 c4 2c 7c 5f 42 fe d5 4f 44 a7 e7 84 c4 2c 7c 5f 42" hidCentet="38 ac 48 44 45 0a 88 c4 2c 7c 4b 42" bEnabled="01" fLength="00 00 8c 42" fWidth="00 00 f0 41" fHeight="00 00 20 41" bRotateAlongXYAxes=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundLine_Suburbs_1" disEntityId="cf 8f c2 71 46 76 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="f6 b0 a3 44 54 23 d2 43 6c b8 6c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="f6 b0 a3 44 54 23 d2 43 6c b8 6c 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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