The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_far43.xml.data.fcb" PathId="d6 8b 2d 5c">
<_9210fd4c DetailTextureMask="0b 0c 0f 11" HasMask="01" HasColor="01" SectorId="2c 02"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 13" HasMask="01" HasColor="01" SectorId="2d 02"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 13" HasMask="01" HasColor="01" SectorId="2e 02"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="2f 02"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="6c 02"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="6d 02"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="6e 02"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="6f 02"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="ac 02"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="ad 02"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="ae 02"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="af 02"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="ec 02"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 13" HasMask="01" HasColor="01" SectorId="ed 02"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 13" HasMask="01" HasColor="01" SectorId="ee 02"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="ef 02"/>
<Entities>
<Entity hidName="00" disEntityId="08 47 27 d4 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 68 44 00 00 fc c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 68 44 00 00 fc c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="1e 4e 67 5a 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 68 44 00 00 ec c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 68 44 00 00 ec c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="22 51 87 af 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 68 44 00 00 e4 c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 68 44 00 00 e4 c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="9e 4e 47 63 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 48 44 00 00 fc c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 48 44 00 00 fc c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="4a 4e c7 5a 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 68 44 00 00 f4 c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 68 44 00 00 f4 c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="f2 4e e7 63 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 58 44 00 00 ec c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 58 44 00 00 ec c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundLine_L_Train_01" disEntityId="4a 06 40 9b 01 5e d6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="07 b0 71 42 ec c1 7c c4 82 22 a5 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="07 b0 71 42 ec c1 7c c4 82 22 a5 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="b8 ae 7b c4 d0 2a 49 c4 10 e7 13 c1" vectorBBoxMax="85 ab 86 44 3d 8a 86 44 50 30 de 40"/>
<Components>
<CSoundLineComponent hidHasAliasName="" hidShapePoints="1d 00 00 00 2a 81 d1 c3 00 ae 78 42 d2 91 af 42 28 00 ed 42 70 94 82 42 98 78 a7 42 66 b8 11 43 c0 a3 78 42 5e bb a6 42 85 cc 23 43 a0 70 51 42 42 59 a6 42 10 19 34 43 40 e1 08 42 b6 6f a6 42 70 fe 3b 43 00 71 fd c0 17 c2 a8 42 d5 39 3b 43 90 16 61 c2 1e 00 a9 42 fc 0a 36 43 c7 63 30 c4 f8 23 ae 42 14 cf 34 43 a2 62 7a c4 f5 94 ab 42 79 4a 27 43 ca 39 83 c4 9e c0 ab 42 4e 73 f2 42 ac 80 8b c4 e8 05 a8 42 32 57 ee 42 5e 2a af c4 86 97 9f 42 2c 46 14 43 9a a5 b5 c4 92 67 9f 42 32 e7 13 43 36 3e d0 c4 3e e4 92 42 f8 64 ef 42 ea c2 d3 c4 a0 a5 92 42 ea c5 5d c3 aa 25 d4 c4 1e 4f 9e 42 a1 6f a1 c3 c7 e3 e1 c4 ce 7b 9e 42 42 5d 30 c4 5e f6 e2 c4 4e 7d 9e 42 b8 93 6c c4 da b6 ca c4 52 7d 9e 42 00 2d 31 c4 46 ae b0 c4 52 7d 9e 42 12 60 1a c4 de 18 a7 c4 52 7d 9e 42 91 ac 38 c3 b0 86 a6 c4 57 7d 9e 42 34 33 15 c1 a0 56 a5 c4 57 7d 9e 42 f0 de 65 42 2f d1 a5 c4 54 7d 9e 42 c3 76 69 43 5e a2 a5 c4 eb 96 a8 42 78 14 b6 43 27 0d a2 c4 85 b0 b2 42 71 50 63 44 b0 42 8a c4 c9 04 b3 42 96 fe 7d 44 5b e2 7f c4 87 05 b3 42 05 39 8e 44 59 fb 7e c4 87 05 b3 42" hidCentet="07 b0 71 42 ec c1 7c c4 82 22 a5 42" bSingleSpeakerMode="" fAudibleDistance="00 00 a0 41" fNearLimitSpkDist="00 00 20 41" fFarLimitSpkDist="00 00 70 41" fSpeakerDistanceMin="00 00 a0 40" fSpeakerDistanceMax="00 00 70 41" fFadeTime="00 00 00 00" bEnable="01">
<SpeakerSet>
<_de59633c _390893f7="43 69 02 00" sndUpStreamSound="44 69 02 00"/>
<_de59633c _390893f7="ff" sndUpStreamSound="ff"/>
</SpeakerSet>
</CSoundLineComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="a8 4f 27 71 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 48 44 00 00 ec c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 48 44 00 00 ec c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LongRangeShadowVolume_20_21_22_23_24_25" disEntityId="7a af 60 44 3d 0c ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae 57 7e 44 c3 75 e4 c4 a0 e9 a9 42" hidAngles="00 00 00 00 00 00 00 00 1e 36 91 bf" hidPos_precise="ae 57 7e 44 c3 75 e4 c4 a0 e9 a9 42" hidConstEntity="" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 bf 00 00 00 bf 00 00 00 bf" vectorBBoxMax="00 00 00 3f 00 00 00 3f 00 00 00 3f"/>
<Components>
<CLongRangeShadowVolumeComponent hidHasAliasName="" hidShapePoints="08 00 00 00 dc 7d 7a 44 fd 49 e3 c4 a0 e9 a1 42 71 a9 7d 44 c0 af e6 c4 a0 e9 a1 42 dd 05 7f 44 87 3b e2 c4 a0 e9 a1 42 ae 18 81 44 91 a1 e5 c4 a0 e9 a1 42 dc 7d 7a 44 fd 49 e3 c4 a0 e9 b1 42 71 a9 7d 44 c0 af e6 c4 a0 e9 b1 42 dd 05 7f 44 87 3b e2 c4 a0 e9 b1 42 ae 18 81 44 91 a1 e5 c4 a0 e9 b1 42" hidCentet="a2 57 7e 44 b5 75 e4 c4 a0 e9 a9 42" bEnabled="01" fLength="00 00 f0 41" fWidth="00 00 a0 41" fHeight="00 00 00 41" bRotateAlongXYAxes=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="06 47 27 d4 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 58 44 00 00 fc c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 58 44 00 00 fc c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="ca 50 87 9a 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 78 44 00 00 e4 c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 78 44 00 00 e4 c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="62 44 07 34 7d 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f8 0a 71 44 fe a9 f0 c4 84 55 a6 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="f8 0a 71 44 fe a9 f0 c4 84 55 a6 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSplineLoftLowResGFXComponent hidHasAliasName="" _4dac295e="worlds\windy_city\generated\roadresources\roadres_000000005c2d8bd6.lgfx" ResourcePathID="bb 06 29 e0" _0117b30f="CSplineLoftLowResGfxResource" ResourceTypeID="e1 e0 4c 7d"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="c6 50 67 9a 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 78 44 00 00 ec c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 78 44 00 00 ec c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LongRangeShadowVolume_20_21_22_23_24" disEntityId="2b 9e 80 d5 2f 0c ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f c2 7a 44 8f 2a e5 c4 98 dd a6 42" hidAngles="00 00 00 00 00 00 00 00 67 a8 bb bf" hidPos_precise="8f c2 7a 44 8f 2a e5 c4 98 dd a6 42" hidConstEntity="" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 bf 00 00 00 bf 00 00 00 bf" vectorBBoxMax="00 00 00 3f 00 00 00 3f 00 00 00 3f"/>
<Components>
<CLongRangeShadowVolumeComponent hidHasAliasName="" hidShapePoints="08 00 00 00 35 e2 77 44 bb 6e e3 c4 a0 dd 9e 42 2d aa 78 44 be 29 e7 c4 a0 dd 9e 42 39 da 7c 44 f1 2a e3 c4 a0 dd 9e 42 a7 a3 7d 44 f0 e6 e6 c4 a0 dd 9e 42 35 e2 77 44 bb 6e e3 c4 a0 dd ae 42 2d aa 78 44 be 29 e7 c4 a0 dd ae 42 39 da 7c 44 f1 2a e3 c4 a0 dd ae 42 a7 a3 7d 44 f0 e6 e6 c4 a0 dd ae 42" hidCentet="91 c2 7a 44 96 2a e5 c4 a0 dd a6 42" bEnabled="01" fLength="00 00 f0 41" fWidth="00 00 a0 41" fHeight="00 00 00 41" bRotateAlongXYAxes=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="f4 4e e7 63 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 58 44 00 00 e4 c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 58 44 00 00 e4 c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="44 4e c7 5a 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 78 44 00 00 fc c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 78 44 00 00 fc c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="4c 4e c7 5a 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 58 44 00 00 f4 c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 58 44 00 00 f4 c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="c4 50 67 9a 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 78 44 00 00 f4 c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 78 44 00 00 f4 c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="d6 4f 67 71 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 48 44 00 00 f4 c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 48 44 00 00 f4 c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="aa 4f 27 71 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 48 44 00 00 e4 c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 48 44 00 00 e4 c4 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="BatchMeshEntity_C1_I0_Xp0769_Yn2047_Xp1023_Yn1793" disEntityId="55 05 80 ea 65 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 60 44 00 00 f0 c4 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 60 44 00 00 f0 c4 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C1_I0_Xp0769_Yn2047_Xp1023_Yn1793.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 fe c2 00 00 fe c2 00 00 00 00" vectorBBoxMax="00 00 fe 42 00 00 fe 42 00 00 80 3f"/>
<Components/>
</Entity>
</Entities>
<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c1_i0_xp0769_yn2047_xp1023_yn1793_phys.cbatch" _11d3633a="f2 80 3c 44"/>
</_211f3057>
</_c2b9e143>