The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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205 lines
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_far31.xml.data.fcb" PathId="93 7c e4 86">
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="3c 01"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="3d 01"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="3e 01"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="3f 01"/>
<_9210fd4c DetailTextureMask="0b 0e 11 13" HasMask="01" HasColor="01" SectorId="7c 01"/>
<_9210fd4c DetailTextureMask="0b 0d 11 13" HasMask="01" HasColor="01" SectorId="7d 01"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="7e 01"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="7f 01"/>
<_9210fd4c DetailTextureMask="0b 0d 11 13" HasMask="01" HasColor="01" SectorId="bc 01"/>
<_9210fd4c DetailTextureMask="0b 0d 11 13" HasMask="01" HasColor="01" SectorId="bd 01"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="be 01"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="bf 01"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="fc 01"/>
<_9210fd4c DetailTextureMask="0b 0c 0f 11" HasMask="01" HasColor="01" SectorId="fd 01"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="fe 01"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="ff 01"/>
<Entities>
<Entity hidName="00" disEntityId="e0 4d e7 4d 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 ec 44 00 00 06 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 ec 44 00 00 06 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="d2 4d c7 4d 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 ec 44 00 00 0a c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 ec 44 00 00 0a c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="4e 43 27 2c 7d 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c2 3c e6 44 72 56 08 c5 14 8d 9b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="c2 3c e6 44 72 56 08 c5 14 8d 9b 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSplineLoftLowResGFXComponent hidHasAliasName="" _4dac295e="worlds\windy_city\generated\roadresources\roadres_0000000086e47c93.lgfx" ResourcePathID="54 d5 07 1e" _0117b30f="CSplineLoftLowResGfxResource" ResourceTypeID="e1 e0 4c 7d"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="12 51 67 ac 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 fc 44 00 00 02 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 fc 44 00 00 02 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="7c 4f c7 70 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 f4 44 00 00 06 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 f4 44 00 00 06 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="7e 50 c7 88 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 e4 44 00 00 02 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 e4 44 00 00 02 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="7e 4e e7 5f 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 e4 44 00 00 06 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 e4 44 00 00 06 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="68 4d e7 4c 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 fc 44 00 00 0e c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 fc 44 00 00 0e c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="e2 4d e7 4d 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 ec 44 00 00 02 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 ec 44 00 00 02 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="1e 47 a7 d6 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 e4 44 00 00 0e c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 e4 44 00 00 0e c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="10 51 67 ac 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 fc 44 00 00 06 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 fc 44 00 00 06 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="6c 4d 07 4d 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 fc 44 00 00 0a c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 fc 44 00 00 0a c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="35 47 a7 d7 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 ec 44 00 00 0e c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 ec 44 00 00 0e c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="7e 4f c7 70 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 f4 44 00 00 02 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 f4 44 00 00 02 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="7c 4e c7 5f 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 e4 44 00 00 0a c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 e4 44 00 00 0a c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="6a 4d e7 4c 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 f4 44 00 00 0a c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 f4 44 00 00 0a c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="66 4d e7 4c 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 f4 44 00 00 0e c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 f4 44 00 00 0e c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="BatchMeshEntity_C1_I0_Xp1793_Yn2303_Xp2047_Yn2049" disEntityId="85 17 40 fa 65 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 f0 44 00 00 08 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 f0 44 00 00 08 c5 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C1_I0_Xp1793_Yn2303_Xp2047_Yn2049.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 fe c2 00 00 fe c2 00 00 00 00" vectorBBoxMax="00 00 fe 42 00 00 fe 42 00 00 80 3f"/>
<Components/>
</Entity>
<Entity hidName="BatchMeshEntity_C1_I1_Xp1793_Yn2303_Xp2047_Yn2049" disEntityId="c5 63 47 b3 82 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 f0 44 00 00 08 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 f0 44 00 00 08 c5 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C1_I1_Xp1793_Yn2303_Xp2047_Yn2049.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 fe c2 00 00 fe c2 00 00 00 00" vectorBBoxMax="00 00 fe 42 00 00 fe 42 00 00 80 3f"/>
<Components/>
</Entity>
</Entities>
<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c1_i0_xp1793_yn2303_xp2047_yn2049_phys.cbatch" _11d3633a="a3 86 08 0b"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c1_i1_xp1793_yn2303_xp2047_yn2049_phys.cbatch" _11d3633a="2e 6d a6 2b"/>
</_211f3057>
</_c2b9e143>