The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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840 lines
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_far293.xml.data.fcb" PathId="a7 9b 2c 4b">
<_9210fd4c DetailTextureMask="02 07 0a 12" HasMask="01" HasColor="01" SectorId="14 12"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="15 12"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="16 12"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="17 12"/>
<_9210fd4c DetailTextureMask="05 07 0a 12" HasMask="01" HasColor="01" SectorId="54 12"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="55 12"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="56 12"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="57 12"/>
<_9210fd4c DetailTextureMask="05 07 0a 12" HasMask="01" HasColor="01" SectorId="94 12"/>
<_9210fd4c DetailTextureMask="02 05 08 0a" HasMask="01" HasColor="01" SectorId="95 12"/>
<_9210fd4c DetailTextureMask="02 05 08 0a" HasMask="01" HasColor="01" SectorId="96 12"/>
<_9210fd4c DetailTextureMask="02 05 0a ff" HasMask="01" HasColor="01" SectorId="97 12"/>
<_9210fd4c DetailTextureMask="05 0a 0d 12" HasMask="01" HasColor="01" SectorId="d4 12"/>
<_9210fd4c DetailTextureMask="02 05 08 0a" HasMask="01" HasColor="01" SectorId="d5 12"/>
<_9210fd4c DetailTextureMask="02 05 08 0a" HasMask="01" HasColor="01" SectorId="d6 12"/>
<_9210fd4c DetailTextureMask="02 05 08 0a" HasMask="01" HasColor="01" SectorId="d7 12"/>
<Entities>
<Entity hidName="00" disEntityId="a4 4b 27 f9 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 38 c4 00 00 0a 45 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 38 c4 00 00 0a 45 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="1f 48 27 da 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 18 c4 00 00 0e 45 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 18 c4 00 00 0e 45 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundLine_Wards_GameBarrier_WaterLine" disEntityId="a4 64 e5 7d f5 6d e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="4e e2 5c 43 14 3e 0c 45 d5 09 73 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="4e e2 5c 43 14 3e 0c 45 d5 09 73 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="29 5c e4 c4 08 2c 3d c4 60 03 07 c0" vectorBBoxMax="66 8e cc 44 70 28 50 43 ac 72 51 41"/>
<Components>
<CSoundLineComponent hidHasAliasName="" hidShapePoints="26 00 00 00 df bf c8 c4 79 71 0a 45 d4 cc 72 42 45 4e af c4 39 36 13 45 39 33 6b 42 df 97 a0 c4 0b 77 12 45 39 33 6d 42 12 4b 8b c4 39 82 12 45 9f 99 6b 42 c8 26 70 c4 6c 39 13 45 9f 99 6c 42 c8 46 52 c4 d2 4f 18 45 a6 99 81 42 aa 79 35 c4 d2 07 18 45 6c 66 6f 42 aa 59 32 c4 06 c7 15 45 6d 66 73 42 44 13 11 c4 97 a0 14 45 31 33 71 42 aa d9 0e c4 d2 e3 15 45 9d 99 70 42 ff 9f f7 c3 06 db 15 45 a6 19 82 42 bb 79 f2 c3 a4 c0 10 45 d0 cc 6c 42 ed 4c ef c3 6c 75 14 45 07 00 74 42 21 a0 e1 c3 39 92 14 45 d9 cc 75 42 ed ac c5 c3 9f 2c 17 45 67 66 77 42 bb 39 c3 c3 9b 40 19 45 40 b3 93 42 9a 19 13 c3 70 e5 18 45 c3 cc 6c 42 98 99 99 41 d2 73 17 45 9e 99 74 42 4a cc db 42 02 5b 17 45 37 33 73 42 ac cd f1 42 68 7d 16 45 39 33 77 42 7e 7f b1 42 39 56 14 45 67 66 6d 42 28 8d 01 43 9b 10 16 45 41 33 7f 42 62 40 37 43 df 63 11 45 c3 cc 6f 42 9a 79 09 44 a5 74 06 45 5d 66 70 42 9a 99 1b 44 03 77 06 45 5a 66 6e 42 f0 7f 24 44 fd f6 04 45 9f 99 6a 42 ee b4 8b 44 fd 0e 05 45 3a 33 73 42 6d 9b 93 44 76 3d 07 45 08 00 6d 42 bb 11 ab 44 08 7b 07 45 3f 33 72 42 87 26 ab 44 42 fe 05 45 39 33 6c 42 36 a6 b6 44 7e e6 05 45 47 f1 6a 42 17 21 b8 44 5c 78 07 45 8b e8 6d 42 4a ec d2 44 a7 63 07 45 bf df 70 42 7d b7 da 44 45 d2 02 45 80 f1 70 42 2b 1f db 44 b7 12 e9 44 71 f2 70 42 ee fc dc 44 4f a1 e1 44 81 f2 70 42 a6 23 dd 44 62 44 d6 44 7d f2 70 42 b0 2a e8 44 24 e6 b9 44 79 f2 70 42" hidCentet="4c e2 5c 43 14 3e 0c 45 d6 09 73 42" bSingleSpeakerMode="" fAudibleDistance="00 00 c8 42" fNearLimitSpkDist="00 00 a0 42" fFarLimitSpkDist="00 00 16 43" fSpeakerDistanceMin="00 00 70 41" fSpeakerDistanceMax="00 00 34 42" fFadeTime="00 00 00 00" bEnable="01">
<SpeakerSet>
<_de59633c _390893f7="1d 53 02 00" sndUpStreamSound="1f 53 02 00"/>
<_de59633c _390893f7="ff" sndUpStreamSound="ff"/>
</SpeakerSet>
</CSoundLineComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="21 48 27 da 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 08 c4 00 00 0e 45 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 08 c4 00 00 0e 45 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="85 47 07 d9 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 28 c4 00 00 06 45 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 28 c4 00 00 06 45 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="a3 42 a7 29 7d 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="68 96 20 c4 6b be 08 45 89 d4 78 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="68 96 20 c4 6b be 08 45 89 d4 78 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSplineLoftLowResGFXComponent hidHasAliasName="" _4dac295e="worlds\windy_city\generated\roadresources\roadres_000000004b2c9ba7.lgfx" ResourcePathID="33 68 09 28" _0117b30f="CSplineLoftLowResGfxResource" ResourceTypeID="e1 e0 4c 7d"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="a8 4b 27 f9 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 38 c4 00 00 0e 45 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 38 c4 00 00 0e 45 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="73 47 e7 d8 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 08 c4 00 00 02 45 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 08 c4 00 00 02 45 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="e6 4c e7 1a 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 38 c4 00 00 02 45 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 38 c4 00 00 02 45 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{04179F8A-CC21-4575-AACE-934C5D7B8D32}" hidName="GameIngredient.ERS_HotAirPipe_124" disEntityId="49 03 c0 24 91 4d f5 1c" hidResourceCount="0a" hidPos="60 1f 22 c4 ea 1e 08 45 73 36 86 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb bf" hidPos_precise="60 1f 22 c4 ea 1e 08 45 73 36 86 42">
<hidBBox vectorBBoxMin="46 21 a3 be 08 41 04 be bf 59 5f be" vectorBBoxMax="0c d5 85 3e 34 f1 19 3e b4 d9 59 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="46 21 a3 be 08 41 04 be bf 59 5f be" vectorBBoxMax="0c d5 85 3e 34 f1 19 3e b4 d9 59 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 80 bf 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="49 03 c0 24 91 4d f5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="SetPartsToNextState" eventMask="01" hidTargetEntityId="49 03 c0 24 91 4d f5 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{04179F8A-CC21-4575-AACE-934C5D7B8D32}" hidName="GameIngredient.ERS_HotAirPipe_124" disEntityId="af 01 c0 05 80 4d f5 1c" hidResourceCount="0a" hidPos="42 e6 24 c4 15 2d 09 45 93 77 86 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="42 e6 24 c4 15 2d 09 45 93 77 86 42">
<hidBBox vectorBBoxMin="46 21 a3 be 08 41 04 be bf 59 5f be" vectorBBoxMax="0c d5 85 3e 34 f1 19 3e b4 d9 59 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="46 21 a3 be 08 41 04 be bf 59 5f be" vectorBBoxMax="0c d5 85 3e 34 f1 19 3e b4 d9 59 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 80 bf 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="af 01 c0 05 80 4d f5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="SetPartsToNextState" eventMask="01" hidTargetEntityId="af 01 c0 05 80 4d f5 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="71 47 c7 d8 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 08 c4 00 00 06 45 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 08 c4 00 00 06 45 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="94 4c 07 1a 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 38 c4 00 00 06 45 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 38 c4 00 00 06 45 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="48 46 e7 38 7d 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="46 97 20 c4 14 4e 0a 45 2a ac 87 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="46 97 20 c4 14 4e 0a 45 2a ac 87 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSplineLoftLowResGFXComponent hidHasAliasName="" _4dac295e="worlds\windy_city\generated\roadresources\plazares_000000004b2c9ba7.lgfx" ResourcePathID="21 30 7e d7" _0117b30f="CSplineLoftLowResGfxResource" ResourceTypeID="e1 e0 4c 7d"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="23 4a a7 ec 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 08 c4 00 00 0a 45 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 08 c4 00 00 0a 45 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="83 47 07 d9 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 18 c4 00 00 06 45 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 18 c4 00 00 06 45 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="13 48 07 da 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 28 c4 00 00 02 45 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 28 c4 00 00 02 45 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundLine_Liver_Industrial" disEntityId="2e 96 40 ec 99 c0 c3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="1b af fe c3 5c 2f bf 44 69 40 72 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1b af fe c3 5c 2f bf 44 69 40 72 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="85 db a3 c4 44 13 40 c4 20 24 31 c0" vectorBBoxMax="85 4b 7f 44 10 f3 46 44 b8 14 fe 40"/>
<Components>
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