The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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137 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_far280.xml.data.fcb" PathId="17 87 e5 f5">
<_9210fd4c DetailTextureMask="02 07 0a 12" HasMask="01" HasColor="01" SectorId="20 11"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="21 11"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="22 11"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="23 11"/>
<_9210fd4c DetailTextureMask="02 07 0a 12" HasMask="01" HasColor="01" SectorId="60 11"/>
<_9210fd4c DetailTextureMask="00 02 05 0a" HasMask="01" HasColor="01" SectorId="61 11"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="62 11"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="63 11"/>
<_9210fd4c DetailTextureMask="02 05 07 0a" HasMask="01" HasColor="01" SectorId="a0 11"/>
<_9210fd4c DetailTextureMask="00 02 05 0a" HasMask="01" HasColor="01" SectorId="a1 11"/>
<_9210fd4c DetailTextureMask="02 05 08 0a" HasMask="01" HasColor="01" SectorId="a2 11"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="a3 11"/>
<_9210fd4c DetailTextureMask="02 05 08 0a" HasMask="01" HasColor="01" SectorId="e0 11"/>
<_9210fd4c DetailTextureMask="00 02 05 0a" HasMask="01" HasColor="01" SectorId="e1 11"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="e2 11"/>
<_9210fd4c DetailTextureMask="02 05 08 0a" HasMask="01" HasColor="01" SectorId="e3 11"/>
<Entities>
<Entity hidName="00" disEntityId="40 4d 47 41 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 20 43 00 00 ec 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 20 43 00 00 ec 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundLine_L_Train_02" disEntityId="b6 62 62 1b 12 0c e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="50 bd c7 43 89 39 6d 44 17 77 a0 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="50 bd c7 43 89 39 6d 44 17 77 a0 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="4a 34 74 c4 66 56 cf c4 d0 2c 04 c1" vectorBBoxMax="1f 75 8b 44 53 23 76 44 f8 75 38 41"/>
<Components>
<CSoundLineComponent hidHasAliasName="" hidShapePoints="1e 00 00 00 73 64 bd 44 c6 cb 7e 44 49 e6 92 42 91 11 bd 44 6a f4 c0 44 4d 66 90 42 91 c9 b7 44 62 04 cc 44 4d 66 90 42 73 84 b7 44 0e 35 eb 44 4d 66 90 42 02 4f b4 44 5a 48 ee 44 4d 66 90 42 33 53 77 44 b0 5e ee 44 4d 66 90 42 ac 0c 6d 44 fa 8e f1 44 e2 ff 92 42 75 a3 4a 44 6e ae f1 44 a3 44 93 42 bc 8c 39 44 b6 67 ef 44 22 47 93 42 6e 15 ee 43 00 b0 ee 44 1a 94 a2 42 a2 56 d2 43 35 be ea 44 13 44 aa 42 26 65 a2 43 00 64 d5 44 fa dd aa 42 00 2b a7 c2 fa 02 d7 44 c2 ac a8 42 a0 fa f5 c3 27 e5 d6 44 80 7b a6 42 b8 46 06 c4 be 4f d2 44 70 41 a3 42 21 c8 0d c4 d1 d6 a7 44 8d 67 90 42 a2 55 10 c4 ae b7 8b 44 0f f4 8f 42 a0 3a 06 c4 c0 02 7e 44 7d f1 8f 42 2c 62 de c3 73 f6 68 44 bd 57 a1 42 f4 7d 97 c3 ac 1f 58 44 c3 09 a2 42 b4 d8 98 c3 46 86 9f 43 61 dc ab 42 ee 0c cf c3 bc 7f 6b 43 f4 f3 ab 42 a4 40 d2 c3 e8 3b 4d 43 c4 f4 ab 42 ec d1 cc c3 ab 69 2f c4 1b 28 a7 42 14 3e 24 44 43 73 31 c4 2e 6e b7 42 04 8e 29 44 9f c2 2d c4 ff 81 b7 42 dd b4 29 44 fa 63 e0 c3 d6 85 b7 42 3c df 31 44 72 18 d8 c3 dc 05 b4 42 fc 21 75 44 56 d3 d6 c3 db c5 aa 42 5e 32 9c 44 ee ec d9 c3 d6 85 a1 42" hidCentet="50 bd c7 43 88 39 6d 44 17 77 a0 42" bSingleSpeakerMode="" fAudibleDistance="00 00 a0 41" fNearLimitSpkDist="00 00 20 41" fFarLimitSpkDist="00 00 70 41" fSpeakerDistanceMin="00 00 a0 40" fSpeakerDistanceMax="00 00 70 41" fFadeTime="00 00 00 00" bEnable="01">
<SpeakerSet>
<_de59633c _390893f7="43 69 02 00" sndUpStreamSound="44 69 02 00"/>
<_de59633c _390893f7="ff" sndUpStreamSound="ff"/>
</SpeakerSet>
</CSoundLineComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="33 4a c7 ec 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 20 43 00 00 fc 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 20 43 00 00 fc 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="cc 59 47 56 81 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 c0 42 00 00 e4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 c0 42 00 00 e4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="9c 43 27 2e 7d 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="22 86 e6 42 73 a5 ef 44 c2 6c 7d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="22 86 e6 42 73 a5 ef 44 c2 6c 7d 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSplineLoftLowResGFXComponent hidHasAliasName="" _4dac295e="worlds\windy_city\generated\roadresources\roadres_00000000f5e58717.lgfx" ResourcePathID="eb fe 5c 96" _0117b30f="CSplineLoftLowResGfxResource" ResourceTypeID="e1 e0 4c 7d"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundLine_Wards_GameBarrier_WaterLine" disEntityId="a4 64 e5 7d f5 6d e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="4e e2 5c 43 14 3e 0c 45 d5 09 73 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="4e e2 5c 43 14 3e 0c 45 d5 09 73 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="29 5c e4 c4 08 2c 3d c4 60 03 07 c0" vectorBBoxMax="66 8e cc 44 70 28 50 43 ac 72 51 41"/>
<Components>
<CSoundLineComponent hidHasAliasName="" hidShapePoints="26 00 00 00 df bf c8 c4 79 71 0a 45 d4 cc 72 42 45 4e af c4 39 36 13 45 39 33 6b 42 df 97 a0 c4 0b 77 12 45 39 33 6d 42 12 4b 8b c4 39 82 12 45 9f 99 6b 42 c8 26 70 c4 6c 39 13 45 9f 99 6c 42 c8 46 52 c4 d2 4f 18 45 a6 99 81 42 aa 79 35 c4 d2 07 18 45 6c 66 6f 42 aa 59 32 c4 06 c7 15 45 6d 66 73 42 44 13 11 c4 97 a0 14 45 31 33 71 42 aa d9 0e c4 d2 e3 15 45 9d 99 70 42 ff 9f f7 c3 06 db 15 45 a6 19 82 42 bb 79 f2 c3 a4 c0 10 45 d0 cc 6c 42 ed 4c ef c3 6c 75 14 45 07 00 74 42 21 a0 e1 c3 39 92 14 45 d9 cc 75 42 ed ac c5 c3 9f 2c 17 45 67 66 77 42 bb 39 c3 c3 9b 40 19 45 40 b3 93 42 9a 19 13 c3 70 e5 18 45 c3 cc 6c 42 98 99 99 41 d2 73 17 45 9e 99 74 42 4a cc db 42 02 5b 17 45 37 33 73 42 ac cd f1 42 68 7d 16 45 39 33 77 42 7e 7f b1 42 39 56 14 45 67 66 6d 42 28 8d 01 43 9b 10 16 45 41 33 7f 42 62 40 37 43 df 63 11 45 c3 cc 6f 42 9a 79 09 44 a5 74 06 45 5d 66 70 42 9a 99 1b 44 03 77 06 45 5a 66 6e 42 f0 7f 24 44 fd f6 04 45 9f 99 6a 42 ee b4 8b 44 fd 0e 05 45 3a 33 73 42 6d 9b 93 44 76 3d 07 45 08 00 6d 42 bb 11 ab 44 08 7b 07 45 3f 33 72 42 87 26 ab 44 42 fe 05 45 39 33 6c 42 36 a6 b6 44 7e e6 05 45 47 f1 6a 42 17 21 b8 44 5c 78 07 45 8b e8 6d 42 4a ec d2 44 a7 63 07 45 bf df 70 42 7d b7 da 44 45 d2 02 45 80 f1 70 42 2b 1f db 44 b7 12 e9 44 71 f2 70 42 ee fc dc 44 4f a1 e1 44 81 f2 70 42 a6 23 dd 44 62 44 d6 44 7d f2 70 42 b0 2a e8 44 24 e6 b9 44 79 f2 70 42" hidCentet="4c e2 5c 43 14 3e 0c 45 d6 09 73 42" bSingleSpeakerMode="" fAudibleDistance="00 00 c8 42" fNearLimitSpkDist="00 00 a0 42" fFarLimitSpkDist="00 00 16 43" fSpeakerDistanceMin="00 00 70 41" fSpeakerDistanceMax="00 00 34 42" fFadeTime="00 00 00 00" bEnable="01">
<SpeakerSet>
<_de59633c _390893f7="1d 53 02 00" sndUpStreamSound="1f 53 02 00"/>
<_de59633c _390893f7="ff" sndUpStreamSound="ff"/>
</SpeakerSet>
</CSoundLineComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="6c 4c a7 19 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 60 43 00 00 f4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 60 43 00 00 f4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="e0 5e 27 03 82 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 60 43 00 00 ec 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 60 43 00 00 ec 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="3b 49 87 e8 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 00 42 00 00 fc 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 00 42 00 00 fc 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="3e 4d 47 41 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 c0 42 00 00 ec 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 c0 42 00 00 ec 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="8e 4b e7 f8 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 60 43 00 00 fc 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 60 43 00 00 fc 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="37 49 87 e8 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 c0 42 00 00 f4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 c0 42 00 00 f4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="ac 4c 87 1a 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 00 42 00 00 ec 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 00 42 00 00 ec 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="90 46 27 39 7d 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b9 e6 f0 42 06 71 ef 44 7c 71 90 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b9 e6 f0 42 06 71 ef 44 7c 71 90 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSplineLoftLowResGFXComponent hidHasAliasName="" _4dac295e="worlds\windy_city\generated\roadresources\plazares_00000000f5e58717.lgfx" ResourcePathID="59 6b 73 bf" _0117b30f="CSplineLoftLowResGfxResource" ResourceTypeID="e1 e0 4c 7d"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="ce 59 47 56 81 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 60 43 00 00 e4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 60 43 00 00 e4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="d2 59 07 5c 81 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 20 43 00 00 e4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 20 43 00 00 e4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="31 4a c7 ec 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 20 43 00 00 f4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 20 43 00 00 f4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="35 49 87 e8 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 00 42 00 00 f4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 00 42 00 00 f4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{678E07F4-BBDB-470B-8BE7-2A6F10074D15}" hidName="Bridge_Kit.USEPREFAB_05_Cermack_LiftPart_JumpRamp_MovableEntity_4" disEntityId="70 40 25 fe e3 2e f1 1c" hidResourceCount="03" hidPos="23 d5 aa 41 50 32 f2 44 95 5f 92 42" hidAngles="00 00 00 00 00 00 00 80 a9 ce 83 3f" hidPos_precise="23 d5 aa 41 50 32 f2 44 95 5f 92 42">
<hidBBox vectorBBoxMin="00 00 a0 c0 a1 b1 d0 bd 2e f8 96 bf" vectorBBoxMax="00 00 a0 40 01 46 c0 40 80 81 b2 3c"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 a0 c0 a1 b1 d0 bd 2e f8 96 bf" vectorBBoxMax="00 00 a0 40 01 46 c0 40 80 81 b2 3c"/>
<object _e1a0ee56="Bridge_Cermak_Ramp_01" hidNodeName="54 66 d8 42" _0d9c8b1a="Bridge_Cermak_Ramp_01_LOD0" hidNodeNameLOD0="09 b0 a2 f6"/>
<object _e1a0ee56="Bridge_Cermak_Ramp_01" hidNodeName="54 66 d8 42" _0d9c8b1a="Bridge_Cermak_Ramp_01_LOD0" hidNodeNameLOD0="09 b0 a2 f6"/>
</CGraphicComponent>
<CEntityMovementComponent sBoneName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{678E07F4-BBDB-470B-8BE7-2A6F10074D15}" hidName="Bridge_Kit.USEPREFAB_05_Cermack_LiftPart_JumpRamp_MovableEntity_3" disEntityId="6f 40 25 fe e3 2e f1 1c" hidResourceCount="03" hidPos="ab 0a de 41 38 87 f3 44 95 5f 92 42" hidAngles="00 00 00 00 00 00 00 80 a9 ce 83 3f" hidPos_precise="ab 0a de 41 38 87 f3 44 95 5f 92 42">
<hidBBox vectorBBoxMin="00 00 a0 c0 a1 b1 d0 bd 2e f8 96 bf" vectorBBoxMax="00 00 a0 40 01 46 c0 40 80 81 b2 3c"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 a0 c0 a1 b1 d0 bd 2e f8 96 bf" vectorBBoxMax="00 00 a0 40 01 46 c0 40 80 81 b2 3c"/>
<object _e1a0ee56="Bridge_Cermak_Ramp_01" hidNodeName="54 66 d8 42" _0d9c8b1a="Bridge_Cermak_Ramp_01_LOD0" hidNodeNameLOD0="09 b0 a2 f6"/>
<object _e1a0ee56="Bridge_Cermak_Ramp_01" hidNodeName="54 66 d8 42" _0d9c8b1a="Bridge_Cermak_Ramp_01_LOD0" hidNodeNameLOD0="09 b0 a2 f6"/>
</CGraphicComponent>
<CEntityMovementComponent sBoneName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{AA45E61B-FD99-41A1-8C7C-D05F1F9B7BE8}" hidName="Bridge_Kit.EventCaller_NoPhysHackableGateEntity_NEWONE_16" disEntityId="da 30 44 c8 6a a2 e8 1c" hidResourceCount="02" hidPos="3b 1b 48 c1 49 a2 f5 44 74 55 96 42" hidAngles="00 00 00 00 00 00 00 80 a9 ce 83 3f" hidPos_precise="3b 1b 48 c1 49 a2 f5 44 74 55 96 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_VeryFarID" Value="91 22 63 22"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 98 c1 00 00 5c c2 00 00 70 c2" vectorBBoxMax="00 00 98 41 00 00 5c 42 00 00 70 42"/>
<Components>
<CActivePowersComponent>
<IconLocations>
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