The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_far275.xml.data.fcb" PathId="cb e2 5d 48">
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="0c 11"/>
<_9210fd4c DetailTextureMask="05 07 09 12" HasMask="01" HasColor="01" SectorId="0d 11"/>
<_9210fd4c DetailTextureMask="05 07 09 0a" HasMask="01" HasColor="01" SectorId="0e 11"/>
<_9210fd4c DetailTextureMask="05 07 09 0a" HasMask="01" HasColor="01" SectorId="0f 11"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="4c 11"/>
<_9210fd4c DetailTextureMask="05 07 0a 12" HasMask="01" HasColor="01" SectorId="4d 11"/>
<_9210fd4c DetailTextureMask="02 05 09 0a" HasMask="01" HasColor="01" SectorId="4e 11"/>
<_9210fd4c DetailTextureMask="02 05 09 0a" HasMask="01" HasColor="01" SectorId="4f 11"/>
<_9210fd4c DetailTextureMask="02 07 0a 12" HasMask="01" HasColor="01" SectorId="8c 11"/>
<_9210fd4c DetailTextureMask="02 07 0a 12" HasMask="01" HasColor="01" SectorId="8d 11"/>
<_9210fd4c DetailTextureMask="02 07 0a 12" HasMask="01" HasColor="01" SectorId="8e 11"/>
<_9210fd4c DetailTextureMask="02 07 0a 12" HasMask="01" HasColor="01" SectorId="8f 11"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="cc 11"/>
<_9210fd4c DetailTextureMask="02 07 0a 12" HasMask="01" HasColor="01" SectorId="cd 11"/>
<_9210fd4c DetailTextureMask="02 07 0a 12" HasMask="01" HasColor="01" SectorId="ce 11"/>
<_9210fd4c DetailTextureMask="02 07 0a 12" HasMask="01" HasColor="01" SectorId="cf 11"/>
<Entities>
<Entity hidName="00" disEntityId="03 49 e7 db 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 9c c4 00 00 e4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 9c c4 00 00 e4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="5e 42 27 28 7d 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="38 10 90 c4 68 28 ef 44 fa 09 7b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="38 10 90 c4 68 28 ef 44 fa 09 7b 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSplineLoftLowResGFXComponent hidHasAliasName="" _4dac295e="worlds\windy_city\generated\roadresources\roadres_00000000485de2cb.lgfx" ResourcePathID="ce 40 e9 19" _0117b30f="CSplineLoftLowResGfxResource" ResourceTypeID="e1 e0 4c 7d"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundLine_Wards_GameBarrier_WaterLine" disEntityId="a4 64 e5 7d f5 6d e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="4e e2 5c 43 14 3e 0c 45 d5 09 73 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="4e e2 5c 43 14 3e 0c 45 d5 09 73 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="29 5c e4 c4 08 2c 3d c4 60 03 07 c0" vectorBBoxMax="66 8e cc 44 70 28 50 43 ac 72 51 41"/>
<Components>
<CSoundLineComponent hidHasAliasName="" hidShapePoints="26 00 00 00 df bf c8 c4 79 71 0a 45 d4 cc 72 42 45 4e af c4 39 36 13 45 39 33 6b 42 df 97 a0 c4 0b 77 12 45 39 33 6d 42 12 4b 8b c4 39 82 12 45 9f 99 6b 42 c8 26 70 c4 6c 39 13 45 9f 99 6c 42 c8 46 52 c4 d2 4f 18 45 a6 99 81 42 aa 79 35 c4 d2 07 18 45 6c 66 6f 42 aa 59 32 c4 06 c7 15 45 6d 66 73 42 44 13 11 c4 97 a0 14 45 31 33 71 42 aa d9 0e c4 d2 e3 15 45 9d 99 70 42 ff 9f f7 c3 06 db 15 45 a6 19 82 42 bb 79 f2 c3 a4 c0 10 45 d0 cc 6c 42 ed 4c ef c3 6c 75 14 45 07 00 74 42 21 a0 e1 c3 39 92 14 45 d9 cc 75 42 ed ac c5 c3 9f 2c 17 45 67 66 77 42 bb 39 c3 c3 9b 40 19 45 40 b3 93 42 9a 19 13 c3 70 e5 18 45 c3 cc 6c 42 98 99 99 41 d2 73 17 45 9e 99 74 42 4a cc db 42 02 5b 17 45 37 33 73 42 ac cd f1 42 68 7d 16 45 39 33 77 42 7e 7f b1 42 39 56 14 45 67 66 6d 42 28 8d 01 43 9b 10 16 45 41 33 7f 42 62 40 37 43 df 63 11 45 c3 cc 6f 42 9a 79 09 44 a5 74 06 45 5d 66 70 42 9a 99 1b 44 03 77 06 45 5a 66 6e 42 f0 7f 24 44 fd f6 04 45 9f 99 6a 42 ee b4 8b 44 fd 0e 05 45 3a 33 73 42 6d 9b 93 44 76 3d 07 45 08 00 6d 42 bb 11 ab 44 08 7b 07 45 3f 33 72 42 87 26 ab 44 42 fe 05 45 39 33 6c 42 36 a6 b6 44 7e e6 05 45 47 f1 6a 42 17 21 b8 44 5c 78 07 45 8b e8 6d 42 4a ec d2 44 a7 63 07 45 bf df 70 42 7d b7 da 44 45 d2 02 45 80 f1 70 42 2b 1f db 44 b7 12 e9 44 71 f2 70 42 ee fc dc 44 4f a1 e1 44 81 f2 70 42 a6 23 dd 44 62 44 d6 44 7d f2 70 42 b0 2a e8 44 24 e6 b9 44 79 f2 70 42" hidCentet="4c e2 5c 43 14 3e 0c 45 d6 09 73 42" bSingleSpeakerMode="" fAudibleDistance="00 00 c8 42" fNearLimitSpkDist="00 00 a0 42" fFarLimitSpkDist="00 00 16 43" fSpeakerDistanceMin="00 00 70 41" fSpeakerDistanceMax="00 00 34 42" fFadeTime="00 00 00 00" bEnable="01">
<SpeakerSet>
<_de59633c _390893f7="1d 53 02 00" sndUpStreamSound="1f 53 02 00"/>
<_de59633c _390893f7="ff" sndUpStreamSound="ff"/>
</SpeakerSet>
</CSoundLineComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="09 49 e7 db 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 9c c4 00 00 f4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 9c c4 00 00 f4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="c1 48 67 db 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 8c c4 00 00 e4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 8c c4 00 00 e4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="d6 4c c7 1a 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 8c c4 00 00 fc 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 8c c4 00 00 fc 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="d4 4c c7 1a 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 94 c4 00 00 fc 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 94 c4 00 00 fc 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="bf 48 67 db 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 94 c4 00 00 e4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 94 c4 00 00 e4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="ff 49 67 ec 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 84 c4 00 00 ec 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 84 c4 00 00 ec 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="05 49 e7 db 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 9c c4 00 00 ec 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 9c c4 00 00 ec 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="79 49 07 e9 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 94 c4 00 00 f4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 94 c4 00 00 f4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="fd 49 67 ec 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 8c c4 00 00 ec 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 8c c4 00 00 ec 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="fb 49 67 ec 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 94 c4 00 00 ec 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 94 c4 00 00 ec 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="c3 48 67 db 7e 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 84 c4 00 00 e4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 84 c4 00 00 e4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="09 46 67 38 7d 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="aa 00 93 c4 7c b0 eb 44 72 f9 7a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="aa 00 93 c4 7c b0 eb 44 72 f9 7a 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSplineLoftLowResGFXComponent hidHasAliasName="" _4dac295e="worlds\windy_city\generated\roadresources\plazares_00000000485de2cb.lgfx" ResourcePathID="cc ed a6 2a" _0117b30f="CSplineLoftLowResGfxResource" ResourceTypeID="e1 e0 4c 7d"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="da 4c c7 1a 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 84 c4 00 00 f4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 84 c4 00 00 f4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundLine_Liver_Industrial" disEntityId="2e 96 40 ec 99 c0 c3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="1b af fe c3 5c 2f bf 44 69 40 72 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1b af fe c3 5c 2f bf 44 69 40 72 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="85 db a3 c4 44 13 40 c4 20 24 31 c0" vectorBBoxMax="85 4b 7f 44 10 f3 46 44 b8 14 fe 40"/>
<Components>
<CSoundLineComponent hidHasAliasName="" hidShapePoints="6c 00 00 00 f3 9d db 43 f7 33 64 44 69 ba 70 42 2c 1d ed 42 20 38 42 44 7b 9b 73 42 60 e4 39 c2 74 4b 3e 44 df 60 6d 42 cc 36 a5 c2 1c b2 40 44 8d 08 6c 42 62 f0 86 c3 d1 ba 4f 44 ab ef 6c 42 29 ac d2 c3 2b 5f 4f 44 3b 0a 6c 42 61 18 0d c4 54 db 52 44 39 df 6d 42 1b 9f 34 c4 25 e6 55 44 c8 b2 6d 42 3c af 40 c4 27 b9 5b 44 8d 08 6c 42 a8 6e 5a c4 4b cf 58 44 9a e2 6b 42 3a 84 73 c4 fc b1 53 44 86 c3 6b 42 12 ab 6e c4 8b f0 89 44 39 02 6d 42 bc cc 64 c4 0e f9 8f 44 d1 5c 6d 42 30 4d 60 c4 10 48 97 44 bf 0e 69 42 be 5f 60 c4 be bf 9d 44 d6 59 7a 42 02 33 5a c4 c0 ca a0 44 59 d2 71 42 06 71 57 c4 14 52 a1 44 1a 34 7a 42 30 ad 48 c4 08 d0 a1 44 90 b4 7a 42 b1 b5 02 c4 85 43 a3 44 80 94 71 42 1b 1b 04 c4 10 8c 9b 44 7d 94 71 42 10 03 f1 c3 c0 ba 9b 44 7d 94 71 42 a6 a5 ee c3 db 95 a3 44 80 94 71 42 56 4e c2 c3 f0 0f a4 44 83 94 71 42 8a b1 96 c3 68 e1 a3 44 80 94 71 42 28 71 70 c3 1a db a2 44 85 94 71 42 32 08 0b c3 14 ea a0 44 85 94 71 42 50 b8 b9 41 21 e8 9f 44 85 94 71 42 42 e0 11 43 df 63 a1 44 04 0a 70 42 ba 14 13 43 35 e6 9a 44 85 94 71 42 bf 1f 8c 43 00 cc 99 44 8c 94 71 42 85 db 8a 43 d9 be 9b 44 88 94 71 42 09 77 a6 43 35 3a 9d 44 ed fa 70 42 b1 8d c7 43 b2 f9 92 44 be c7 6a 42 ed ec ec 43 16 c1 86 44 80 94 71 42 e5 d0 f8 43 6c 57 84 44 85 94 71 42 ef e7 ff 43 c2 a5 85 44 85 94 71 42 a7 66 f9 43 bc 58 89 44 80 94 71 42 b1 dd e3 43 dd 4c 92 44 48 61 6b 42 73 c8 d3 43 35 1a 9c 44 ec fa 6b 42 21 40 ae 43 58 d1 a3 44 90 94 6c 42 31 38 89 43 d9 4e b0 44 27 2e 67 42 ea 06 7f 43 14 66 ad 44 55 61 6a 42 19 c4 9c 43 66 ce a3 44 5d 61 6d 42 cb 51 91 43 08 1c a2 44 7d 94 71 42 4c f7 9e 42 72 04 a4 44 85 94 71 42 90 9b 9d 41 1c 5a a3 44 88 94 71 42 7c 69 e7 c2 e1 de a8 44 7d 94 71 42 36 9e 2c c3 5c 0b a9 44 8d 94 71 42 be 54 32 c3 cf 47 d0 44 88 94 71 42 52 58 2d c3 33 27 d5 44 8e 94 71 42 f4 52 af c2 c8 a2 e9 44 50 ae 70 42 90 97 b7 41 14 56 f8 44 51 4e 7e 42 38 34 18 42 1e 79 ff 44 56 ab 7a 42 ac 5c b7 42 0e cf 00 45 78 23 72 42 3c 1f cc 42 4a 06 04 45 80 01 89 42 1c 1a b4 42 12 ed 06 45 ec 32 85 42 88 c0 62 42 33 87 07 45 d9 45 6d 42 b0 9d 8a 41 7f 4a 09 45 20 41 81 42 d0 22 8d c1 7f dc 06 45 53 f9 6d 42 00 7d cf 3f 25 4c 04 45 6a 8b 6f 42 40 b6 b3 40 8b 94 fb 44 51 4b 76 42 8c 6c 9a c2 33 d3 ee 44 e8 3f 82 42 de a4 06 c3 c8 ce e5 44 60 37 72 42 c4 75 21 c3 8d b3 db 44 55 4a 77 42 f0 67 4a c3 6c e7 d3 44 28 05 76 42 88 76 4e c3 a9 2f c7 44 7d 94 71 42 16 ae 49 c3 2c 17 bf 44 85 94 71 42 de 24 39 c3 4b f5 b4 44 7f 94 71 42 cc 81 39 c3 97 46 b2 44 8c 94 71 42 f6 88 46 c3 c6 ef ae 44 7d 94 71 42 26 66 6a c3 ac 40 ab 44 85 94 71 42 04 f0 d7 c3 f0 4b ac 44 85 94 71 42 e0 6f f4 c3 c6 3f ad 44 85 94 71 42 f9 05 05 c4 35 d6 ac 44 85 94 71 42 4e 22 33 c4 75 7b af 44 7d 94 71 42 bc cc 7d c4 fc 9d b3 44 4a fb 73 42 cb 15 84 c4 72 e8 ab 44 3a 46 7a 42 9e 3b 90 c4 df 07 ac 44 c6 c7 6d 42 cd 64 9f c4 25 8c b6 44 28 d8 7a 42 04 4e a7 c4 87 e5 b5 44 74 27 80 42 b8 0a ad c4 49 52 c5 44 44 d4 82 42 ae c3 ae c4 5c ef cc 44 9d 94 71 42 33 23 b3 c4 04 3e d5 44 85 94 71 42 ae 6f b7 c4 2f c1 dd 44 88 94 71 42 02 2f b9 c4 33 67 e2 44 88 94 71 42 ae 47 bb c4 79 79 ea 44 85 94 71 42 ae c7 92 c4 33 71 00 45 80 94 71 42 63 bb 10 c4 ca 4d ff 44 65 40 6f 42 13 53 11 c4 0c ae 01 45 f7 ab 70 42 cb f5 8c c4 7f 02 02 45 68 1c 6e 42 04 f2 8f c4 02 df 01 45 67 94 6f 42 54 ef 8f c4 df 91 0d 45 55 61 6c 42 db 19 93 c4 9e 93 0d 45 55 61 6b 42 02 2f 93 c4 7b b4 0c 45 98 94 6b 42 8f 2e 91 c4 35 ac 0c 45 01 fb 6b 42 a4 24 91 c4 48 77 09 45 cb c7 6a 42 40 19 93 c4 d1 70 09 45 be c7 6b 42 52 44 93 c4 39 da 01 45 88 94 71 42 8f f2 b6 c4 66 82 f1 44 78 94 71 42 b3 ad c0 c4 bc cc ef 44 85 94 71 42 fa ee be c4 e1 8a e0 44 80 94 71 42 9a a9 ae c4 b5 0d c3 44 84 94 71 42 19 34 c5 c4 d0 29 b5 44 63 9e 6f 42 fa 5e cc c4 d9 82 b7 44 ac 8f 81 42 4c 87 e3 c4 ae c7 e1 44 e2 65 80 42 75 03 e2 c4 40 f1 ff 44 6e 9d 6d 42 42 08 ca c4 6e d4 09 45 85 94 71 42 a8 16 ce c4 72 54 11 45 85 94 71 42" hidCentet="1d af fe c3 5d 2f bf 44 6a 40 72 42" bSingleSpeakerMode="" fAudibleDistance="00 00 f0 41" fNearLimitSpkDist="00 00 a0 42" fFarLimitSpkDist="00 00 16 43" fSpeakerDistanceMin="00 00 70 41" fSpeakerDistanceMax="00 00 34 42" fFadeTime="00 00 00 00" bEnable="01">
<SpeakerSet>
<_de59633c _390893f7="1c 53 02 00" sndUpStreamSound="1e 53 02 00"/>
<_de59633c _390893f7="ff" sndUpStreamSound="ff"/>
</SpeakerSet>
</CSoundLineComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="BatchMeshEntity_C1_I0_Xn1279_Yp1793_Xn1025_Yp2047" disEntityId="30 2c a0 38 66 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 90 c4 00 00 f0 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 90 c4 00 00 f0 44 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C1_I0_Xn1279_Yp1793_Xn1025_Yp2047.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 fe c2 00 00 fe c2 00 00 00 00" vectorBBoxMax="00 00 fe 42 00 00 fe 42 00 00 80 3f"/>
<Components/>
</Entity>
<Entity hidName="BatchMeshEntity_C1_I1_Xn1279_Yp1793_Xn1025_Yp2047" disEntityId="33 1d 45 2f 6d 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 90 c4 00 00 f0 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 90 c4 00 00 f0 44 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C1_I1_Xn1279_Yp1793_Xn1025_Yp2047.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 fe c2 00 00 fe c2 00 00 00 00" vectorBBoxMax="00 00 fe 42 00 00 fe 42 00 00 80 3f"/>
<Components/>
</Entity>
</Entities>
<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c1_i1_xn1279_yp1793_xn1025_yp2047_phys.cbatch" _11d3633a="ba ff 27 03"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c1_i0_xn1279_yp1793_xn1025_yp2047_phys.cbatch" _11d3633a="27 0c 62 7a"/>
</_211f3057>
</_c2b9e143>