The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_far270.xml.data.fcb" PathId="30 4d e3 bf">
<_9210fd4c DetailTextureMask="02 05 08 0a" HasMask="01" HasColor="01" SectorId="38 10"/>
<_9210fd4c DetailTextureMask="02 05 08 0a" HasMask="01" HasColor="01" SectorId="39 10"/>
<_9210fd4c DetailTextureMask="02 05 07 0a" HasMask="01" HasColor="01" SectorId="3a 10"/>
<_9210fd4c DetailTextureMask="05 08 0a 12" HasMask="01" HasColor="01" SectorId="3b 10"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="78 10"/>
<_9210fd4c DetailTextureMask="00 02 05 0a" HasMask="01" HasColor="01" SectorId="79 10"/>
<_9210fd4c DetailTextureMask="02 05 07 0a" HasMask="01" HasColor="01" SectorId="7a 10"/>
<_9210fd4c DetailTextureMask="05 07 08 0a" HasMask="01" HasColor="01" SectorId="7b 10"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="b8 10"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="b9 10"/>
<_9210fd4c DetailTextureMask="02 05 07 0a" HasMask="01" HasColor="01" SectorId="ba 10"/>
<_9210fd4c DetailTextureMask="05 07 0a ff" HasMask="01" HasColor="01" SectorId="bb 10"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="f8 10"/>
<_9210fd4c DetailTextureMask="02 05 0a 12" HasMask="01" HasColor="01" SectorId="f9 10"/>
<_9210fd4c DetailTextureMask="05 07 0a ff" HasMask="01" HasColor="01" SectorId="fa 10"/>
<_9210fd4c DetailTextureMask="05 07 0a ff" HasMask="01" HasColor="01" SectorId="fb 10"/>
<Entities>
<Entity hidName="00" disEntityId="90 54 07 54 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 dc 44 00 00 c4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 dc 44 00 00 c4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="d8 55 07 b5 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 c4 44 00 00 cc 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 c4 44 00 00 cc 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundLine_Wards_GameBarrier_WaterLine" disEntityId="a4 64 e5 7d f5 6d e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="4e e2 5c 43 14 3e 0c 45 d5 09 73 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="4e e2 5c 43 14 3e 0c 45 d5 09 73 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="29 5c e4 c4 08 2c 3d c4 60 03 07 c0" vectorBBoxMax="66 8e cc 44 70 28 50 43 ac 72 51 41"/>
<Components>
<CSoundLineComponent hidHasAliasName="" hidShapePoints="26 00 00 00 df bf c8 c4 79 71 0a 45 d4 cc 72 42 45 4e af c4 39 36 13 45 39 33 6b 42 df 97 a0 c4 0b 77 12 45 39 33 6d 42 12 4b 8b c4 39 82 12 45 9f 99 6b 42 c8 26 70 c4 6c 39 13 45 9f 99 6c 42 c8 46 52 c4 d2 4f 18 45 a6 99 81 42 aa 79 35 c4 d2 07 18 45 6c 66 6f 42 aa 59 32 c4 06 c7 15 45 6d 66 73 42 44 13 11 c4 97 a0 14 45 31 33 71 42 aa d9 0e c4 d2 e3 15 45 9d 99 70 42 ff 9f f7 c3 06 db 15 45 a6 19 82 42 bb 79 f2 c3 a4 c0 10 45 d0 cc 6c 42 ed 4c ef c3 6c 75 14 45 07 00 74 42 21 a0 e1 c3 39 92 14 45 d9 cc 75 42 ed ac c5 c3 9f 2c 17 45 67 66 77 42 bb 39 c3 c3 9b 40 19 45 40 b3 93 42 9a 19 13 c3 70 e5 18 45 c3 cc 6c 42 98 99 99 41 d2 73 17 45 9e 99 74 42 4a cc db 42 02 5b 17 45 37 33 73 42 ac cd f1 42 68 7d 16 45 39 33 77 42 7e 7f b1 42 39 56 14 45 67 66 6d 42 28 8d 01 43 9b 10 16 45 41 33 7f 42 62 40 37 43 df 63 11 45 c3 cc 6f 42 9a 79 09 44 a5 74 06 45 5d 66 70 42 9a 99 1b 44 03 77 06 45 5a 66 6e 42 f0 7f 24 44 fd f6 04 45 9f 99 6a 42 ee b4 8b 44 fd 0e 05 45 3a 33 73 42 6d 9b 93 44 76 3d 07 45 08 00 6d 42 bb 11 ab 44 08 7b 07 45 3f 33 72 42 87 26 ab 44 42 fe 05 45 39 33 6c 42 36 a6 b6 44 7e e6 05 45 47 f1 6a 42 17 21 b8 44 5c 78 07 45 8b e8 6d 42 4a ec d2 44 a7 63 07 45 bf df 70 42 7d b7 da 44 45 d2 02 45 80 f1 70 42 2b 1f db 44 b7 12 e9 44 71 f2 70 42 ee fc dc 44 4f a1 e1 44 81 f2 70 42 a6 23 dd 44 62 44 d6 44 7d f2 70 42 b0 2a e8 44 24 e6 b9 44 79 f2 70 42" hidCentet="4c e2 5c 43 14 3e 0c 45 d6 09 73 42" bSingleSpeakerMode="" fAudibleDistance="00 00 c8 42" fNearLimitSpkDist="00 00 a0 42" fFarLimitSpkDist="00 00 16 43" fSpeakerDistanceMin="00 00 70 41" fSpeakerDistanceMax="00 00 34 42" fFadeTime="00 00 00 00" bEnable="01">
<SpeakerSet>
<_de59633c _390893f7="1d 53 02 00" sndUpStreamSound="1f 53 02 00"/>
<_de59633c _390893f7="ff" sndUpStreamSound="ff"/>
</SpeakerSet>
</CSoundLineComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="b6 55 c7 b4 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 c4 44 00 00 c4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 c4 44 00 00 c4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="96 54 27 54 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 d4 44 00 00 d4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 d4 44 00 00 d4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="da 55 07 b5 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 cc 44 00 00 cc 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 cc 44 00 00 cc 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="fc 55 47 b5 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 cc 44 00 00 d4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 cc 44 00 00 d4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B7766E76-75A1-4408-90B3-EDCEA859E58F}" hidName="Y_Ingredient_Hideout.DO_NOT_USE_Hideout_Door_1" disEntityId="4c e3 81 7c 56 1e e9 1c" hidResourceCount="04" hidPos="84 a4 cd 44 85 43 d0 44 57 db 78 42" hidAngles="00 00 00 00 00 00 00 80 da 0f c9 bf" hidPos_precise="84 a4 cd 44 85 43 d0 44 57 db 78 42">
<hidBBox vectorBBoxMin="00 00 00 00 9e fb 0e c0 00 00 00 00" vectorBBoxMax="66 00 93 40 00 00 00 00 d2 22 29 40"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 9e fb 0e c0 00 00 00 00" vectorBBoxMax="66 00 93 40 00 00 00 00 d2 22 29 40"/>
<object _e1a0ee56="Container_Hideout_01_Door" hidNodeName="a6 7c a9 5d" _0d9c8b1a="Container_Hideout_01_Door_LOD0" hidNodeNameLOD0="36 08 9b 63"/>
<object _e1a0ee56="Container_Hideout_01_Door" hidNodeName="a6 7c a9 5d" _0d9c8b1a="Container_Hideout_01_Door_LOD0" hidNodeNameLOD0="36 08 9b 63"/>
</CGraphicComponent>
<CEntityMovementComponent sBoneName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnEaseInBegin" TargetEntityId="3a e6 81 1f 20 22 e9 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="3a e6 81 1f 20 22 e9 1c" sndSound="48 1c 0b 00" bAssignOnEntity="01" bInterruptible="" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnEaseInBegin" TargetEntityId="3b e6 81 1f 20 22 e9 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="3b e6 81 1f 20 22 e9 1c" sndSound="48 1c 0b 00" bAssignOnEntity="01" bInterruptible="" bAlwaysTrigger=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="fa 55 47 b5 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 c4 44 00 00 d4 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 c4 44 00 00 d4 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="1e 56 87 b5 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 cc 44 00 00 dc 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 cc 44 00 00 dc 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="c4 52 87 50 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 dc 44 00 00 dc 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 dc 44 00 00 dc 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="94 54 27 54 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 dc 44 00 00 cc 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 dc 44 00 00 cc 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{817834C4-3F2B-4F58-9247-8CB7A42EEFAD}" hidName="MobileElevator_WIP.USEPREFAB_MobileElevator_Platform_MovableEntity_3" disEntityId="f2 23 80 f7 74 0b e5 1c" hidResourceCount="07" hidPos="de 02 c4 44 1d da c9 44 00 00 78 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="de 02 c4 44 1d da c9 44 00 00 78 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="df 7a ef bf c8 f1 23 c0 00 00 00 00" vectorBBoxMax="fd ef fe 3f 00 00 00 00 eb 9d 35 40"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="df 7a ef bf c8 f1 23 c0 00 00 00 00" vectorBBoxMax="fd ef fe 3f 00 00 00 00 eb 9d 35 40"/>
<object _e1a0ee56="Mobile_Elevator_01_Platform" hidNodeName="87 ee 81 f9" _0d9c8b1a="Mobile_Elevator_01_Platform_LOD0" hidNodeNameLOD0="18 49 46 74"/>
<object _e1a0ee56="Mobile_Elevator_01_Platform" hidNodeName="87 ee 81 f9" _0d9c8b1a="Mobile_Elevator_01_Platform_LOD0" hidNodeNameLOD0="18 49 46 74"/>
</CGraphicComponent>
<CEntityMovementComponent sBoneName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackedOn" TargetEntityId="f1 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="FwdMoveEntity" eventMask="01" hidTargetEntityId="f1 23 80 f7 74 0b e5 1c"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="f1 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="BkwMoveEntity" eventMask="01" hidTargetEntityId="f1 23 80 f7 74 0b e5 1c"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="f2 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="FwdMoveEntity" eventMask="01" hidTargetEntityId="f2 23 80 f7 74 0b e5 1c"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="f2 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="BkwMoveEntity" eventMask="01" hidTargetEntityId="f2 23 80 f7 74 0b e5 1c"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="f4 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="f4 23 80 f7 74 0b e5 1c" sndSound="e2 20 03 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="f4 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="f4 23 80 f7 74 0b e5 1c" sndSound="e2 20 03 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="f3 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="SetEnabled" eventMask="01" hidTargetEntityId="f3 23 80 f7 74 0b e5 1c" bEnable="01"/>
</Link>
<Link InputEvent="OnStartHighLight" TargetEntityId="f1 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="f1 23 80 f7 74 0b e5 1c"/>
</Link>
<Link InputEvent="OnBkwMovementStopped" TargetEntityId="f3 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="SetDisabled" eventMask="01" hidTargetEntityId="f3 23 80 f7 74 0b e5 1c" bEnable=""/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="f3 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CTriggerEnableEvent" hid_DTCTH_ClassName="c2 45 65 8d" hidEventName="SetDisabled" eventMask="01" hidTargetEntityId="f3 23 80 f7 74 0b e5 1c" bEnable=""/>
</Link>
<Link InputEvent="OnEaseInBegin" TargetEntityId="f4 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="f4 23 80 f7 74 0b e5 1c" sndSound="e2 20 03 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnEaseOutBegin" TargetEntityId="f4 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="f4 23 80 f7 74 0b e5 1c" sndSound="e3 20 03 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnEaseInPauseBegin" TargetEntityId="f4 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="f4 23 80 f7 74 0b e5 1c" sndSound="e2 20 03 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnEaseOutPauseBegin" TargetEntityId="f4 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="f4 23 80 f7 74 0b e5 1c" sndSound="e3 20 03 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="92 54 07 54 80 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 d4 44 00 00 cc 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 d4 44 00 00 cc 44 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{151778A5-9FC5-43B3-9B5A-D1D24431A305}" hidName="MobileElevator_WIP.USEPREFAB_Elevator_KinematicMovableEntity_1" disEntityId="f1 23 80 f7 74 0b e5 1c" hidResourceCount="03" hidPos="de 02 c4 44 1d da c9 44 00 00 78 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="de 02 c4 44 1d da c9 44 00 00 78 42">
<hidBBox vectorBBoxMin="19 74 0c c0 42 0e 21 c0 00 00 00 00" vectorBBoxMax="23 b1 11 40 46 e2 22 40 ca 0b a5 40"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="19 74 0c c0 42 0e 21 c0 00 00 00 00" vectorBBoxMax="23 b1 11 40 46 e2 22 40 ca 0b a5 40"/>
<object _e1a0ee56="Mobile_Elevator_01_Kinematic_Step01" hidNodeName="0b ee c3 e7" _0d9c8b1a="Mobile_Elevator_01_Kinematic_Step01_LOD0" hidNodeNameLOD0="fa 72 0f a7"/>
<object _e1a0ee56="Mobile_Elevator_01_Kinematic_Base001" hidNodeName="4d 05 27 17" _0d9c8b1a="Mobile_Elevator_01_Kinematic_Base001_LOD0" hidNodeNameLOD0="eb 80 95 cb"/>
<object _e1a0ee56="Mobile_Elevator_01_Kinematic_Step03" hidNodeName="27 8f cd 09" _0d9c8b1a="Mobile_Elevator_01_Kinematic_Step03_LOD0" hidNodeNameLOD0="f1 d3 c7 ea"/>
<object _e1a0ee56="Mobile_Elevator_01_Kinematic_Step02" hidNodeName="b1 bf ca 7e" _0d9c8b1a="Mobile_Elevator_01_Kinematic_Step02_LOD0" hidNodeNameLOD0="54 00 9b 21"/>
<object _e1a0ee56="Mobile_Elevator_01_Kinematic_Step02" hidNodeName="b1 bf ca 7e" _0d9c8b1a="Mobile_Elevator_01_Kinematic_Step02_LOD0" hidNodeNameLOD0="54 00 9b 21"/>
</CGraphicComponent>
<CEntityBoneMovementComponent>
<BoneAnimationTracks>
<BoneTrack _7617b9d5="Mobile_Elevator_01_Kinematic_Step01" sBoneName="0b ee c3 e7"/>
<BoneTrack _7617b9d5="Mobile_Elevator_01_Kinematic_Step02" sBoneName="b1 bf ca 7e"/>
<BoneTrack _7617b9d5="Mobile_Elevator_01_Kinematic_Step03" sBoneName="27 8f cd 09"/>
<BoneTrack sBoneName="ff ff ff ff" hidMaxKnotTime="ff ff 7f 7f"/>
</BoneAnimationTracks>
</CEntityBoneMovementComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Entity ArchetypeGuid="{74EC0F72-7477-4CA9-8683-7035CCCF936A}" hidName="Interactive_Objects.GenericAnimatedObjectInteractive.hideout_container_door_4" disEntityId="4d e3 81 7c 56 1e e9 1c" hidResourceCount="02" hidPos="a1 5a cd 44 0a db cf 44 33 6a 7a 42" hidAngles="00 00 00 00 00 00 00 80 da 0f c9 3f" hidPos_precise="a1 5a cd 44 0a db cf 44 33 6a 7a 42">
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<Link InputEvent="OnAnimationStartedOnPlayer" TargetEntityId="4c e3 81 7c 56 1e e9 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="MoveEntity" eventMask="01" hidTargetEntityId="4c e3 81 7c 56 1e e9 1c"/>
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<Entity hidName="SoundPoint_Hideout_Door" disEntityId="3a e6 81 1f 20 22 e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1a 60 cd 44 90 da cf 44 54 58 7f 42" hidAngles="00 00 00 00 00 00 00 80 e6 f1 47 c0" hidPos_precise="1a 60 cd 44 90 da cf 44 54 58 7f 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ParentId="4c e3 81 7c 56 1e e9 1c">
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Entity hidName="SoundPoint_Hideout_Door_INT" disEntityId="3b e6 81 1f 20 22 e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="98 73 cd 44 e7 da cf 44 2d 55 7f 42" hidAngles="00 00 00 00 00 00 00 80 e6 f1 47 c0" hidPos_precise="98 73 cd 44 e7 da cf 44 2d 55 7f 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ParentId="4c e3 81 7c 56 1e e9 1c">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Entity hidName="ProximityTrigger_192" disEntityId="f3 23 80 f7 74 0b e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f5 36 c4 44 78 dc c9 44 04 31 75 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="f5 36 c4 44 78 dc c9 44 04 31 75 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ParentId="f2 23 80 f7 74 0b e5 1c">
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<CTriggerComponent hidHasAliasName="" static="" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 a0 40 00 00 60 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="01">
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<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
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</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
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<hidLinks>
<Link InputEvent="Enter" TargetEntityId="f2 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="PauseMoveEntity" eventMask="01" hidTargetEntityId="f2 23 80 f7 74 0b e5 1c"/>
</Link>
<Link InputEvent="Enter" TargetEntityId="f1 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="PauseMoveEntity" eventMask="01" hidTargetEntityId="f1 23 80 f7 74 0b e5 1c"/>
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<Link InputEvent="LeaveEmpty" TargetEntityId="f2 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="UnpauseMoveEntity" eventMask="01" hidTargetEntityId="f2 23 80 f7 74 0b e5 1c"/>
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<Link InputEvent="LeaveEmpty" TargetEntityId="f1 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="UnpauseMoveEntity" eventMask="01" hidTargetEntityId="f1 23 80 f7 74 0b e5 1c"/>
</Link>
<Link InputEvent="Enter" TargetEntityId="f4 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="f4 23 80 f7 74 0b e5 1c" sndSound="9f 43" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="Enter" TargetEntityId="f2 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="f2 23 80 f7 74 0b e5 1c"/>
</Link>
<Link InputEvent="LeaveEmpty" TargetEntityId="f2 23 80 f7 74 0b e5 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="f2 23 80 f7 74 0b e5 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="BatchMeshEntity_C1_I0_Xp1537_Yp1537_Xp1791_Yp1791" disEntityId="c2 01 a0 d2 65 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 d0 44 00 00 d0 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 d0 44 00 00 d0 44 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C1_I0_Xp1537_Yp1537_Xp1791_Yp1791.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 fe c2 00 00 fe c2 00 00 00 00" vectorBBoxMax="00 00 fe 42 00 00 fe 42 00 00 80 3f"/>
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<Entity hidName="BatchMeshEntity_C1_I1_Xp1537_Yp1537_Xp1791_Yp1791" disEntityId="48 89 a4 ac 6b 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 d0 44 00 00 d0 44 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 d0 44 00 00 d0 44 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C1_I1_Xp1537_Yp1537_Xp1791_Yp1791.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 fe c2 00 00 fe c2 00 00 00 00" vectorBBoxMax="00 00 fe 42 00 00 fe 42 00 00 80 3f"/>
<Components/>
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</Entities>
<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c1_i1_xp1537_yp1537_xp1791_yp1791_phys.cbatch" _11d3633a="70 a0 76 97"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c1_i0_xp1537_yp1537_xp1791_yp1791_phys.cbatch" _11d3633a="c9 88 d3 33"/>
</_211f3057>
</_c2b9e143>