The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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199 lines
16 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_far12.xml.data.fcb" PathId="b8 50 68 59">
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="30"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="31"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="32"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="33"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="70"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="71"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="72"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="73"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="b0 00"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="b1 00"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="b2 00"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="b3 00"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="f0 00"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="f1 00"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="f2 00"/>
<_9210fd4c DetailTextureMask="0b 0c 0d 11" HasMask="01" HasColor="01" SectorId="f3 00"/>
<Entities>
<Entity hidName="00" disEntityId="7a 4d 07 4d 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 94 44 00 00 1e c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 94 44 00 00 1e c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="7c 4d 27 4d 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 9c 44 00 00 1e c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 9c 44 00 00 1e c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="da 4d c7 4d 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 9c 44 00 00 1a c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 9c 44 00 00 1a c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="d8 4d c7 4d 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 94 44 00 00 1a c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 94 44 00 00 1a c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="a2 4e 47 63 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 84 44 00 00 16 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 84 44 00 00 16 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="f0 4e e7 63 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 8c 44 00 00 1a c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 8c 44 00 00 1a c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="3f 43 27 2c 7d 28 fd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="43 91 8f 44 ec 2d 13 c5 f5 62 b0 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="43 91 8f 44 ec 2d 13 c5 f5 62 b0 42" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSplineLoftLowResGFXComponent hidHasAliasName="" _4dac295e="worlds\windy_city\generated\roadresources\roadres_00000000596850b8.lgfx" ResourcePathID="f6 09 29 c5" _0117b30f="CSplineLoftLowResGfxResource" ResourceTypeID="e1 e0 4c 7d"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="ac 4e 67 63 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 84 44 00 00 1a c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 84 44 00 00 1a c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="64 4e 07 5e 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 9c 44 00 00 12 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 9c 44 00 00 12 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="a6 4e 67 63 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 84 44 00 00 12 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 84 44 00 00 12 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="b4 4e 67 63 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 9c 44 00 00 16 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 9c 44 00 00 16 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="bc 50 67 9a 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 84 44 00 00 1e c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 84 44 00 00 1e c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="a8 4e 67 63 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 8c 44 00 00 12 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 8c 44 00 00 12 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="b2 4e 67 63 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 94 44 00 00 12 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 94 44 00 00 12 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="7e 4d 27 4d 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 8c 44 00 00 1e c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 8c 44 00 00 1e c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="fa 4d 07 4e 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 94 44 00 00 16 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 94 44 00 00 16 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="00" disEntityId="fc 4d 07 4e 7f 28 fd 1c" _d2b3429e="CSectorEntity" hidEntityClass="23 b7 b0 38" hidResourceCount="01" hidPos="00 00 8c 44 00 00 16 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 8c 44 00 00 16 c5 00 00 00 00" hidConstEntity="01" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="BatchMeshEntity_C1_I0_Xp1025_Yn2559_Xp1279_Yn2305" disEntityId="61 4f c0 8e 66 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 90 44 00 00 18 c5 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 90 44 00 00 18 c5 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="01" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C1_I0_Xp1025_Yn2559_Xp1279_Yn2305.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 fe c2 00 00 fe c2 00 00 00 00" vectorBBoxMax="00 00 fe 42 00 00 fe 42 00 00 80 3f"/>
<Components/>
</Entity>
</Entities>
<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c1_i0_xp1025_yn2559_xp1279_yn2305_phys.cbatch" _11d3633a="33 c0 07 9b"/>
</_211f3057>
</_c2b9e143>