The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_escort_m05.xml.data.fcb" PathId="1d 0e 57 95">
<Entities>
<Entity hidName="VehicleSpawner_Player_4" disEntityId="bd 10 80 e3 01 e1 f0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e1 d2 d9 44 02 2b 1a c3 43 64 84 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="e1 d2 d9 44 02 2b 1a c3 43 64 84 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="27 6b 80 bf 4e b4 1d c0 47 01 22 bd" vectorBBoxMax="27 6b 80 3f c4 77 1c 40 ae f0 ca 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{b0f9f157-ef5d-4427-ae92-4948df02e37d}" archArchetype="85 15 82 36" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownVehicle_Gen_1_17_22" disEntityId="36 22 60 94 a3 e1 f0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="52 f8 ce 44 fe 54 16 44 b0 43 8c 42" hidAngles="00 00 00 00 00 00 00 00 0a 98 44 c0" hidPos_precise="52 f8 ce 44 fe 54 16 44 b0 43 8c 42" hidConstEntity="01" wlucatLoadingUnitCategory="" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="ff 1f 7f bf c1 c5 1c c0 c8 01 e4 3b" vectorBBoxMax="fe 2b 7f 3f 00 3a 04 40 9d 4b c1 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="98 65 8c 9f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 40 40" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{12ECA300-EFAE-4601-9046-90E092E04945}" hidName="Props.Bucket_01A_Sit_23" disEntityId="39 cb 46 23 d4 04 f1 1c" hidResourceCount="04" hidPos="fe b4 cb c3 ae bf de 44 06 72 9f 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 bf" hidPos_precise="fe b4 cb c3 ae bf de 44 06 72 9f 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<object _e1a0ee56="Bucket_01A" hidNodeName="00 d2 cc 30"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_VIP_0" disEntityId="bd 0f a0 0b f3 e0 f0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b 54 d8 44 0c c2 2e c3 63 d6 83 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="7b 54 d8 44 0c c2 2e c3 63 d6 83 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="45 bb a2 bf 64 92 39 c0 d9 61 67 3d" vectorBBoxMax="52 b8 a2 3f df f8 34 40 ef e6 31 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="5c 4d 23 6a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_4_18_23_3" disEntityId="fb c9 c6 ea a7 04 f1 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="10 e8 5d 44 14 06 b8 44 5c 0f 77 42" hidAngles="00 00 00 00 00 00 00 00 f5 66 df be" hidPos_precise="10 e8 5d 44 14 06 b8 44 5c 0f 77 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 a8 42 5d 44 0e cd b8 44 5b 0f 77 42 db 5a 5c 44 f0 c8 b7 44 5b 0f 77 42 5c 87 5e 44 86 41 b7 44 5b 0f 77 42 63 7b 5f 44 ce 40 b8 44 5b 0f 77 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="a0 0b 9f c0 00 7a 90 c0 00 00 00 b7" vectorBBoxMax="60 f3 9d 40 00 62 91 40 00 00 00 00"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 a8 42 5d 44 0e cd b8 44 5b 0f 77 42 db 5a 5c 44 f0 c8 b7 44 5b 0f 77 42 5c 87 5e 44 86 41 b7 44 5b 0f 77 42 63 7b 5f 44 ce 40 b8 44 5b 0f 77 42" hidCentet="11 e8 5d 44 14 06 b8 44 5b 0f 77 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="01" SegmentID="2f 20">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="02"/>
<trafficRoadLaneIDs LaneIndex="03"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="b0 39">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="02"/>
<trafficRoadLaneIDs LaneIndex="03"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="6a 39">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="01"/>
<trafficRoadLaneIDs LaneIndex="09"/>
<trafficRoadLaneIDs LaneIndex="0e"/>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="0a"/>
<trafficRoadLaneIDs LaneIndex="0d"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="85 39">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="0a"/>
<trafficRoadLaneIDs LaneIndex="0c"/>
<trafficRoadLaneIDs LaneIndex="09"/>
<trafficRoadLaneIDs LaneIndex="0b"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="b5 20">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="02"/>
<trafficRoadLaneIDs LaneIndex="03"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
</CLaneRestrictionsComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9951BE4D-2ECC-43F2-A66F-0B9A3AD3560F}" hidName="SideMission.MissionTarget_0_5" disEntityId="be 10 80 e3 01 e1 f0 1c" hidResourceCount="01" hidPos="29 d4 d9 44 e7 3b 1a c3 35 4f 87 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="29 d4 d9 44 e7 3b 1a c3 35 4f 87 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_2_15_20_0_5" disEntityId="a6 ca e6 ea ad 04 f1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b1 50 2e c2 a4 a8 dc 44 9f 2b 9d 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="b1 50 2e c2 a4 a8 dc 44 9f 2b 9d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownVehicle_Gen_1_17_22_2_7_8" disEntityId="5c 05 60 44 39 04 f1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f6 58 85 44 e1 62 9a 44 0e 4d 8b 42" hidAngles="00 00 00 00 00 00 00 00 38 20 c0 bf" hidPos_precise="f6 58 85 44 e1 62 9a 44 0e 4d 8b 42" hidConstEntity="01" wlucatLoadingUnitCategory="" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="ff 1f 7f bf c1 c5 1c c0 c8 01 e4 3b" vectorBBoxMax="fe 2b 7f 3f 00 3a 04 40 9d 4b c1 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="98 65 8c 9f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 fa 43" bBlockBehavior="01" fThreatLevel="00 00 40 40" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownVehicle_Gen_1_17_22_2_7" disEntityId="5a 05 20 09 39 04 f1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="48 f9 85 44 e1 6a 9a 44 0e 4d 8b 42" hidAngles="00 00 00 00 00 00 00 00 ac 87 4d bf" hidPos_precise="48 f9 85 44 e1 6a 9a 44 0e 4d 8b 42" hidConstEntity="01" wlucatLoadingUnitCategory="" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="ff 1f 7f bf c1 c5 1c c0 c8 01 e4 3b" vectorBBoxMax="fe 2b 7f 3f 00 3a 04 40 9d 4b c1 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="98 65 8c 9f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 fa 43" bBlockBehavior="01" fThreatLevel="00 00 40 40" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownVehicle_Gen_1_17_22_2_7_8_18" disEntityId="c7 ca 06 24 ba 04 f1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a8 36 2a c4 8f a2 de 44 76 0f 9d 42" hidAngles="00 00 00 00 00 00 00 00 7d 6c 39 c0" hidPos_precise="a8 36 2a c4 8f a2 de 44 76 0f 9d 42" hidConstEntity="01" wlucatLoadingUnitCategory="" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="ff 1f 7f bf c1 c5 1c c0 c8 01 e4 3b" vectorBBoxMax="fe 2b 7f 3f 00 3a 04 40 9d 4b c1 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="98 65 8c 9f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 fa 43" bBlockBehavior="01" fThreatLevel="00 00 40 40" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_Gen_0_16_21_1_12" disEntityId="4c b6 80 26 6c 59 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3d 2a f9 c3 66 3e e7 44 66 08 92 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="3d 2a f9 c3 66 3e e7 44 66 08 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="4d b6 80 26 6c 59 f5 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_2_15_20_0_11" disEntityId="4d b6 80 26 6c 59 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="5e 3a f9 c3 85 0b e7 44 06 92 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="5e 3a f9 c3 85 0b e7 44 06 92 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_4_18_23_3_8" disEntityId="a9 ca 06 eb ad 04 f1 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="b8 9e 2d c2 ec a9 dc 44 9f 2b 9d 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="b8 9e 2d c2 ec a9 dc 44 9f 2b 9d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 d2 72 1b c2 f7 48 dd 44 9f 2b 9d 42 32 09 3f c2 15 44 dd 44 9f 2b 9d 42 24 ae 3f c2 ae 0e dc 44 9f 2b 9d 42 b3 50 1c c2 f8 0b dc 44 9f 2b 9d 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 0b 9f c0 60 7b 90 c0 00 00 00 00" vectorBBoxMax="00 f4 9d 40 30 5f 91 40 00 00 00 00"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 d2 72 1b c2 f7 48 dd 44 9f 2b 9d 42 32 09 3f c2 15 44 dd 44 9f 2b 9d 42 24 ae 3f c2 ae 0e dc 44 9f 2b 9d 42 b3 50 1c c2 f8 0b dc 44 9f 2b 9d 42" hidCentet="b7 9e 2d c2 ec a9 dc 44 9f 2b 9d 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="01" SegmentID="87 39">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="01"/>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="d7 1f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="f7 30">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="01"/>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="a0 0f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="02"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="d8 1f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="b0 1f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="88 30">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="01"/>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="90 30">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="03"/>
<trafficRoadLaneIDs LaneIndex="04"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="a1 0f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="5a 10">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
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<DamageSpheres>
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<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{12ECA300-EFAE-4601-9046-90E092E04945}" hidName="Props.Bucket_01A_Sit_0" disEntityId="b8 01 20 b7 7f 04 f1 1c" hidResourceCount="04" hidPos="48 91 a3 44 0a e7 84 44 89 12 88 42" hidPos_precise="48 91 a3 44 0a e7 84 44 89 12 88 42">
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</_c2b9e143>