The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_escort_m03.xml.data.fcb" PathId="d7 d6 ff 0d">
<Entities>
<Entity hidName="TakedownDriver_2_11_14_18" disEntityId="93 82 a0 4a d1 b2 ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ec e9 cd 44 08 ec 20 c3 e6 5f 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ec e9 cd 44 08 ec 20 c3 e6 5f 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_25" disEntityId="0a 42 47 eb aa 23 f5 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="66 a6 cf 44 e3 95 84 c3 07 30 82 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="66 a6 cf 44 e3 95 84 c3 07 30 82 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 a3 d1 ce 44 80 81 86 c3 07 30 82 42 86 7b d0 44 72 5a 86 c3 07 30 82 42 9e 76 d0 44 0d f5 82 c3 07 30 82 42 d2 d5 ce 44 8c 86 82 c3 07 30 82 42">
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<CEventComponent hidHasAliasName="">
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<Entity hidName="ProximityTrigger_307" disEntityId="a4 0c 80 28 89 11 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d7 9b d0 44 10 88 8e c3 ba 4b 83 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d7 9b d0 44 10 88 8e c3 ba 4b 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 3f 00 00 80 3f 00 00 80 3f" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_10" disEntityId="82 79 80 f1 be b2 ef 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="5c 7f c5 44 6a 1c 6c 43 b8 80 74 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5c 7f c5 44 6a 1c 6c 43 b8 80 74 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 38 68 c5 44 d8 9f 5a 43 b8 80 74 42 b1 4c c4 44 c9 85 5d 43 b8 80 74 42 d0 90 c5 44 c3 c3 7d 43 b8 80 74 42 ba b7 c6 44 44 88 7a 43 b8 80 74 42">
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<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 38 68 c5 44 d8 9f 5a 43 b8 80 74 42 b1 4c c4 44 c9 85 5d 43 b8 80 74 42 d0 90 c5 44 c3 c3 7d 43 b8 80 74 42 ba b7 c6 44 44 88 7a 43 b8 80 74 42" hidCentet="5c 7f c5 44 6a 1c 6c 43 b8 80 74 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="01" SegmentID="2b 3d">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="02"/>
<trafficRoadLaneIDs LaneIndex="03"/>
<trafficRoadLaneIDs LaneIndex="08"/>
<trafficRoadLaneIDs LaneIndex="0b"/>
<trafficRoadLaneIDs LaneIndex="0c"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="d4 26">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="24 3d">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="01"/>
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<trafficRoadLaneIDs LaneIndex="03"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
</CLaneRestrictionsComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity hidName="TakedownDriver_2_11_14_24" disEntityId="bd 43 67 1c 5e cc fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b a4 bb 44 91 ad e4 c2 03 98 85 42" hidAngles="00 00 00 00 00 00 00 00 58 a0 0b c0" hidPos_precise="7b a4 bb 44 91 ad e4 c2 03 98 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownVehicle_Gen_1_13_17" disEntityId="8b 13 60 68 6c c4 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d7 93 c5 44 27 d1 73 43 0e 8d 76 42" hidAngles="00 00 00 00 00 00 00 00 94 30 37 40" hidPos_precise="d7 93 c5 44 27 d1 73 43 0e 8d 76 42" hidConstEntity="01" wlucatLoadingUnitCategory="" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="98 65 8c 9f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 40 40" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Race_1" disEntityId="fc f9 46 45 50 1a ef 1c" _d2b3429e="CRace" hidEntityClass="09 1e 68 82" hidResourceCount="01" hidPos="48 71 35 44 96 f2 b9 42 55 01 92 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="48 71 35 44 96 f2 b9 42 55 01 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Race" Value="91 14 5d 7a"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CRoadPathShapeComponent hidHasAliasName="">
<RoadPathPointList>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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</RoadPathPointList>
</CRoadPathShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<RaceDescription selType="">
<RacePointList>
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<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="SideMission.MissionTarget_8_0_8" disEntityId="78 17 a7 1f 3e 1b ef 1c" hidResourceCount="01" hidPos="ec b1 d0 44 77 4e 90 c3 52 18 85 42" hidAngles="00 00 00 00 00 00 00 80 ab 61 1c 40" hidPos_precise="ec b1 d0 44 77 4e 90 c3 52 18 85 42">
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 3f 00 00 80 3f 00 00 80 3f" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="98 65 8c 9f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 40 40" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
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</CBrokenCarComponent>
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<CEventComponent hidHasAliasName="">
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</Entity>
<Entity hidName="VehicleSpawner_2" disEntityId="e5 4f e0 3f 6b b2 ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 d0 cf 44 f4 dd 84 c3 17 68 82 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="00 d0 cf 44 f4 dd 84 c3 17 68 82 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{268925b2-e80b-4c12-8a12-aede5ca5f6be}" archArchetype="7e a7 58 ee" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
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<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity hidName="LaneRestrictionsController_24" disEntityId="69 8b e0 14 f1 b2 ef 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="ae 4f ce 44 fe 94 1e c3 f6 97 84 42" hidAngles="00 00 00 00 00 00 00 00 0c be f5 3f" hidPos_precise="ae 4f ce 44 fe 94 1e c3 f6 97 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 e2 e2 cc 44 99 a6 15 c3 f6 97 84 42 8c d0 cf 44 1e db 15 c3 f6 97 84 42 c9 be cf 44 04 f4 27 c3 f6 97 84 42 7d cc cc 44 47 de 26 c3 f6 97 84 42">
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<CEventComponent hidHasAliasName="">
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</Entity>
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<SpawnPointList>
<SpawnPoints entSpawnPoint="bd 43 67 1c 5e cc fa 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<hidLinks/>
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</Components>
</Entity>
<Entity hidName="TakedownDriver_Gen_0_12_15_19_2_11" disEntityId="f9 d2 66 0a 85 b3 ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="6c fb 48 c3 ec 6f 16 c3 bc 76 96 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="6c fb 48 c3 ec 6f 16 c3 bc 76 96 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<hidLinks/>
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</Entity>
<Entity hidName="TakedownVehicle_Gen_1_13_16_20" disEntityId="95 82 a0 4a d1 b2 ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="52 d0 cd 44 3f 35 1e c3 55 90 84 42" hidAngles="00 00 00 00 00 00 00 00 f2 d3 c6 3f" hidPos_precise="52 d0 cd 44 3f 35 1e c3 55 90 84 42" hidConstEntity="01" wlucatLoadingUnitCategory="" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="98 65 8c 9f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 40 40" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity hidName="TakedownDriver_2_11_14" disEntityId="98 7e 40 ab c7 b2 ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d7 d3 c5 44 fe b4 71 43 53 45 76 42" hidAngles="00 00 00 00 00 00 00 00 37 8d a7 3f" hidPos_precise="d7 d3 c5 44 fe b4 71 43 53 45 76 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_2_11_14_18_1" disEntityId="23 d2 86 d3 78 b3 ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="56 ce c6 c3 ee ac ea 43 aa e0 8b 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="56 ce c6 c3 ee ac ea 43 aa e0 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
</Entity>
<Entity hidName="TakedownDriver_2_11_14_18_3" disEntityId="55 48 60 6d 46 4c f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ec 7f 0e c2 12 b6 02 44 a6 2b 92 42" hidAngles="00 00 00 00 00 00 00 00 f5 66 df be" hidPos_precise="ec 7f 0e c2 12 b6 02 44 a6 2b 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownVehicle_Gen_1_13_16_24" disEntityId="bc 43 67 1c 5e cc fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="71 cd bb 44 73 a8 e8 c2 03 98 85 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="71 cd bb 44 73 a8 e8 c2 03 98 85 42" hidConstEntity="01" wlucatLoadingUnitCategory="" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="ff 1f 7f bf c1 c5 1c c0 c8 01 e4 3b" vectorBBoxMax="fe 2b 7f 3f 00 3a 04 40 9d 4b c1 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="98 65 8c 9f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 40 40" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_Gen_0_12_15_26" disEntityId="7e 43 67 50 54 cc fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f b5 c4 44 d1 52 90 c3 23 5b 98 42" hidAngles="00 00 00 00 00 00 00 00 16 7a 43 40" hidPos_precise="1f b5 c4 44 d1 52 90 c3 23 5b 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="7d 43 67 50 54 cc fa 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_2_11_14_19" disEntityId="f8 0f e0 5a 4d 6b f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="c1 42 2d 44 5a 04 82 42 bf dd 9e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="c1 42 2d 44 5a 04 82 42 bf dd 9e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_Gen_0_12_15_20" disEntityId="f9 0f e0 5a 4d 6b f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="73 60 2d 44 d5 38 7f 42 a0 1a a1 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="73 60 2d 44 d5 38 7f 42 a0 1a a1 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="f8 0f e0 5a 4d 6b f9 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownVehicle_Gen_1_13_16_21" disEntityId="fa 0f e0 5a 4d 6b f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="4e ca 2d 44 b1 df 86 42 ee 4b 9e 42" hidAngles="00 00 00 00 00 00 00 00 f2 d3 c6 3f" hidPos_precise="4e ca 2d 44 b1 df 86 42 ee 4b 9e 42" hidConstEntity="01" wlucatLoadingUnitCategory="" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="ff 1f 7f bf c1 c5 1c c0 c8 01 e4 3b" vectorBBoxMax="fe 2b 7f 3f 00 3a 04 40 9d 4b c1 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="98 65 8c 9f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 40 40" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
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<hidLinks/>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
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<Entity hidName="TakedownDriver_2_11_14_18_5" disEntityId="7d 43 67 50 54 cc fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f6 a8 c4 44 00 d0 90 c3 d3 de 92 42" hidAngles="00 00 00 00 00 00 00 00 ac b8 b2 bd" hidPos_precise="f6 a8 c4 44 00 d0 90 c3 d3 de 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<CEventComponent hidHasAliasName="">
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<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<CEventComponent hidHasAliasName="">
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<Entity hidName="TakedownVehicle_Gen_1_13_16_22" disEntityId="3a 10 e0 2f 55 6b f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="2f f5 2c 44 a3 92 63 42 83 31 9e 42" hidAngles="00 00 00 00 00 00 00 00 f1 40 2e 3f" hidPos_precise="2f f5 2c 44 a3 92 63 42 83 31 9e 42" hidConstEntity="01" wlucatLoadingUnitCategory="" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="98 65 8c 9f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 40 40" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
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</DamageSphere>
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<DamagePlans>
<DamagePlan>
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</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity hidName="TakedownDriver_2_11_14_18_4" disEntityId="6f a1 60 32 bf b2 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="33 9b c4 44 4c e7 8c c3 d3 de 92 42" hidAngles="00 00 00 00 00 00 00 00 ac b8 b2 bd" hidPos_precise="33 9b c4 44 4c e7 8c c3 d3 de 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Entity>
<Entity hidName="TakedownVehicle_Gen_1_13_16_20_16" disEntityId="9b 0d c0 7d d8 bf fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="33 0b c5 44 b8 9e 8c c3 45 67 92 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="33 0b c5 44 b8 9e 8c c3 45 67 92 42" hidConstEntity="01" wlucatLoadingUnitCategory="" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="98 65 8c 9f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 40 40" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
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<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
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<DamagePlans>
<DamagePlan>
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</DamagePlan>
</DamagePlans>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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</Entity>
</Entities>
<CityLifeObjects/>
</_c2b9e143>