The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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198 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_escort_m02.xml.data.fcb" PathId="c8 64 1a 87">
<Entities>
<Entity hidName="TakedownDriver_2_7_8_3_0_23" disEntityId="97 04 e0 ba 2d 6a ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="71 75 af c4 66 ca 0c 45 3d 6c 70 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="71 75 af c4 66 ca 0c 45 3d 6c 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_VIP_2" disEntityId="c2 06 a0 76 41 62 ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="aa 11 1f 44 f6 60 f8 44 f4 2c 85 42" hidAngles="00 00 00 00 00 00 00 00 16 7a 43 c0" hidPos_precise="aa 11 1f 44 f6 60 f8 44 f4 2c 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="c3 06 a0 76 41 62 ed 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownVehicle_Gen_1_5_9_4_6_3" disEntityId="81 03 40 2b 36 6e ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a0 8a 97 c3 d7 83 09 45 38 47 90 42" hidAngles="00 00 00 00 00 00 00 00 c3 b8 32 3f" hidPos_precise="a0 8a 97 c3 d7 83 09 45 38 47 90 42" hidConstEntity="01" wlucatLoadingUnitCategory="" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="ff 1f 7f bf c1 c5 1c c0 c8 01 e4 3b" vectorBBoxMax="fe 2b 7f 3f 00 3a 04 40 9d 4b c1 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="98 65 8c 9f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 40 40" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_Gen_0_6_10_5_8_5_28_15_23" disEntityId="be 3e a7 77 1e a7 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="25 76 0c c4 8f 9a ba 44 ae f6 a7 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="25 76 0c c4 8f 9a ba 44 ae f6 a7 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="bd 3e a7 77 1e a7 f7 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_2_7_8_3_8" disEntityId="17 3d 87 29 0a a7 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="6a ac 18 44 52 00 00 45 01 7e 81 42" hidAngles="00 00 00 00 00 00 00 00 f4 66 df bf" hidPos_precise="6a ac 18 44 52 00 00 45 01 7e 81 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownVehicle_Gen_1_5_9_4_6_3_26_19" disEntityId="b8 16 e0 af f0 cd fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b e4 97 c4 1f 15 d9 44 e3 45 86 42" hidAngles="00 00 00 00 00 00 00 00 16 7a 43 c0" hidPos_precise="7b e4 97 c4 1f 15 d9 44 e3 45 86 42" hidConstEntity="01" wlucatLoadingUnitCategory="" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="ff 1f 7f bf c1 c5 1c c0 c8 01 e4 3b" vectorBBoxMax="fe 2b 7f 3f 00 3a 04 40 9d 4b c1 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="98 65 8c 9f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 40 40" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_Gen_0_6_10_5_8_5_28_15" disEntityId="9f cd e6 f1 8a d1 f1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 f3 97 c4 cd e4 d9 44 2b 27 8a 42" hidAngles="00 00 00 00 00 00 00 00 f2 b8 b2 3d" hidPos_precise="85 f3 97 c4 cd e4 d9 44 2b 27 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="9e cd e6 f1 8a d1 f1 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_2_7_8_3_7_4_28" disEntityId="ca 3d 07 2a 13 a7 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="48 f9 ae c4 5c 83 0c 45 8a 0e 71 42" hidAngles="00 00 00 00 00 00 00 00 16 7a 43 c0" hidPos_precise="48 f9 ae c4 5c 83 0c 45 8a 0e 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_2_7_8_3_0_25" disEntityId="cc 3d 07 2a 13 a7 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a 09 af c4 b8 de 0c 45 3d 6c 70 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="9a 09 af c4 b8 de 0c 45 3d 6c 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownVehicle_Gen_1_5_9_4_6" disEntityId="87 cf 86 91 4d 64 ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d7 6b 19 44 f6 1c 00 45 cc 6e 81 42" hidAngles="00 00 00 00 00 00 00 00 8a cd d7 bd" hidPos_precise="d7 6b 19 44 f6 1c 00 45 cc 6e 81 42" hidConstEntity="01" wlucatLoadingUnitCategory="" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="ff 1f 7f bf c1 c5 1c c0 c8 01 e4 3b" vectorBBoxMax="fe 2b 7f 3f 00 3a 04 40 9d 4b c1 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="98 65 8c 9f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 40 40" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_Gen_0_6_10_5_8_5_28_15_21" disEntityId="52 d0 86 ad a0 d1 f1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="77 1e 0d c4 f6 80 ba 44 ae f6 a7 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="77 1e 0d c4 f6 80 ba 44 ae f6 a7 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="51 d0 86 ad a0 d1 f1 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="SideMission.MissionTarget_8_0" disEntityId="c0 06 a0 76 41 62 ed 1c" hidResourceCount="01" hidPos="21 10 1f 44 29 ac f8 44 6c c9 85 42" hidAngles="00 00 00 00 00 00 00 80 ab 61 1c 40" hidPos_precise="21 10 1f 44 29 ac f8 44 6c c9 85 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_2_7_8_4" disEntityId="15 3d 27 ec 06 a7 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="83 68 1b 44 66 16 00 45 d1 71 81 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="83 68 1b 44 66 16 00 45 d1 71 81 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_Gen_0_6_10_5_8_5_28" disEntityId="9c 04 e0 ba 2d 6a ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5c cf af c4 e1 66 0c 45 c9 25 77 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5c cf af c4 e1 66 0c 45 c9 25 77 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="9b 04 e0 ba 2d 6a ee 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_2_7_8_3_7_4_27_15" disEntityId="d6 3d 27 27 19 a7 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 48 98 c4 7b 14 da 44 09 fb 86 42" hidAngles="00 00 00 00 00 00 00 00 68 3b d4 3f" hidPos_precise="00 48 98 c4 7b 14 da 44 09 fb 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_0_1" disEntityId="c4 c9 06 8d 57 72 f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b6 53 8b c3 1f bd bf 44 c7 29 9b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b6 53 8b c3 1f bd bf 44 c7 29 9b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 bf 00 00 00 bf 00 00 00 bf" vectorBBoxMax="00 00 00 3f 00 00 00 3f 00 00 00 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 3f 00 00 80 3f 00 00 80 3f" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_2_7_8_3_9" disEntityId="95 3d 67 fc 0f a7 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b6 b3 4a c4 d7 8f 14 45 00 00 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b6 b3 4a c4 d7 8f 14 45 00 00 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_VIP_3" disEntityId="c3 06 a0 76 41 62 ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="08 bc 1f 44 66 8e f8 44 47 32 82 42" hidAngles="00 00 00 00 00 00 00 00 c3 b8 b2 3f" hidPos_precise="08 bc 1f 44 66 8e f8 44 47 32 82 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="c2 66 71 1a" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TakedownDriver_2_7_8_3_7_5" disEntityId="85 3d 07 e8 0c a7 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="56 be 9b c3 0a 57 09 45 c8 38 90 42" hidAngles="00 00 00 00 00 00 00 00 f4 66 5f bf" hidPos_precise="56 be 9b c3 0a 57 09 45 c8 38 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
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<PlayerExclusionZones>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
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<SpawnPoints entSpawnPoint="8c 5a a0 e6 6f d8 fa 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
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<Entity hidName="TakedownDriver_Gen_0_6_10_5_8_5_28_17" disEntityId="b2 5a 60 94 7c d8 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 c8 97 c4 7b 6c da 44 2b 27 8a 42" hidAngles="00 00 00 00 00 00 00 00 f2 b8 b2 3d" hidPos_precise="00 c8 97 c4 7b 6c da 44 2b 27 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
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<SpawnPoints entSpawnPoint="b3 5a 60 94 7c d8 fa 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<Entity hidName="TakedownDriver_2_7_8_3_7_4_27_16" disEntityId="b3 5a 60 94 7c d8 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b c4 97 c4 66 2e da 44 09 fb 86 42" hidAngles="00 00 00 00 00 00 00 00 68 3b d4 3f" hidPos_precise="7b c4 97 c4 66 2e da 44 09 fb 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="55 c1 cd bf" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
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<Entity hidName="BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_00000000871a64c8" disEntityId="12 05 48 e6 8c 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 00 00 00 00 00 00 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 00 00 00 00 00 00 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_00000000871a64c8.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 80 3f 00 00 80 3f 00 00 00 00" vectorBBoxMax="00 00 80 bf 00 00 80 bf 00 00 80 3f"/>
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</Entity>
</Entities>
<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c2_i0_xn0001_yn0001_xp0001_yp0001_00000000871a64c8_phys.cbatch" _11d3633a="45 20 e2 7a"/>
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<CityLifeObjects/>
</_c2b9e143>