The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_dlc_side_investigations_02.xml.data.fcb" PathId="4e 69 e0 df">
<Entities>
<Entity hidName="InvasionOfPrivacy_304" disEntityId="df 3d 67 8e 27 d8 f5 1c" _d2b3429e="CPawnEntity" hidEntityClass="61 92 7b 13" hidResourceCount="09" hidPos="29 1c a2 c3 8f 7a 29 c4 74 15 8e 42" hidAngles="00 00 00 00 00 00 00 00 58 a0 0b 40" hidPos_precise="29 1c a2 c3 8f 7a 29 c4 74 15 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="76 e1 b7 bd 44 41 9f bd 9d 85 b9 3f" vectorBBoxMax="76 e1 b7 3d 53 21 1e 3e fe 7d ea 3f"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CCharacterPhysComponent hidHasAliasName="" _527e7674="graphics\characters\_common\generic_ragdoll.hkx" hidResourceId="32 a5 47 26" fileRagdoll="graphics\characters\_common\generic_ragdoll.hkx" RagdollCollideSpeedLimit="00 00 00 40" LockBone="ff ff ff ff">
<CharacterParams bNoCollisionWithStatic="" fMass="00 00 a0 42" fStrength="00 00 fa 43" bFakeModeEnabled="" bCharacterPhysicsEnabled="" bUsePencilShape="" bNeedIterationPositions="" bUseSpeedRestrictions="01" bCollisionEventsForAnimatedBodies="" fMaxSlope="01 00 70 42" fMaxTerrainSlope="00 00 5c 42">
<StandDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<CrouchDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<SwimDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<NarrowDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<FlyingDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<SlidingOnGroundDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<StandLowSpeedDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
</CharacterParams>
<RagdollParams bNoCollisionWithStatic="" logmatHeadSurfaceIdx="7f" logmatChestSurfaceIdx="7f" logmatFaceSurfaceIdx="7f" fFaceNormalPitchAngle="00 00 c8 c1" fFaceAngle="00 00 34 42"/>
</CCharacterPhysComponent>
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CAnimatedGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" fileModel="ff ff ff ff" hidMeshName="00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="Eyelashes" disSlotName="4d 00 31 2d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\mkamelaquino-m-20130430162935.material.bin" hidOriginalMaterial="ed 22 78 5b"/>
<Material _c20a23bf="Arms" disSlotName="16 69 c6 4c" _9301dfbd="graphics\_materials\jmarcoux-m-20130325194034.material.bin" matMaterial="92 2a b7 37" _c1dae6ef="graphics\_materials\fjovet-m-20130304190049.material.bin" hidOriginalMaterial="28 af 18 ae"/>
<Material _c20a23bf="Cornea" disSlotName="ec 79 2c 82" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\mkamelaquino-m-20130503142535.material.bin" hidOriginalMaterial="32 f2 e3 ae"/>
<Material _c20a23bf="Head_frame" disSlotName="e8 52 a9 95" _9301dfbd="graphics\_materials\jmarcoux-m-20130305191536.material.bin" matMaterial="34 53 01 2b" _c1dae6ef="graphics\_materials\luoqiang-m-821201240352652.material.bin" hidOriginalMaterial="17 b9 c5 b2"/>
<Material _c20a23bf="Eyeball" disSlotName="d3 b6 d6 a3" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fjovet-m-20120515210650.material.bin" hidOriginalMaterial="4c 5b e3 12"/>
<Material _c20a23bf="com_u_wig_dreads01_a" disSlotName="6e d8 68 bd" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\slacoste-m-2013071971475838.material.bin" hidOriginalMaterial="1e c3 9a 8e"/>
<Material _c20a23bf="head_a" disSlotName="66 37 65 cf" _9301dfbd="graphics\_materials\ycloutier-m-2012011141047870.material.bin" matMaterial="1b b6 a8 81" _c1dae6ef="graphics\_materials\ycloutier-m-2012011141047870.material.bin" hidOriginalMaterial="1b b6 a8 81"/>
<Material _c20a23bf="Torso" disSlotName="81 93 9e e6" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\ludong-m-93201254232260.material.bin" hidOriginalMaterial="e0 03 19 7b"/>
<Material _c20a23bf="glasses" disSlotName="d6 5a a2 f6" _9301dfbd="graphics\_materials\slacoste-m-20130821170759.material.bin" matMaterial="ac 98 18 76" _c1dae6ef="graphics\_materials\jmarcoux-m-2013072079467115.material.bin" hidOriginalMaterial="1c 34 80 b4"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="76 e1 b7 bd 44 41 9f bd 9d 85 b9 3f" vectorBBoxMax="76 e1 b7 3d 53 21 1e 3e fe 7d ea 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CGraphicKitComponent hidHasAliasName="" graphickitmodelModel="bf 7e 92 92" graphickittagspecDefaultTagSpec="ff" graphickittagspecDefaultTagSpecForCG="ff"/>
<CAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\pelvis_ref.skeleton" fileSkeleton="ca 7a 92 2b" sPartName="00" fileSkeletonMocap="ff ff ff ff"/>
<CPlayAnimComponent hidHasAliasName="" entactAction="22 61 7b 41" bPlayAnimOnLoad="01" entAnchor="ff" bEnablePhys="01" bChangeStateOnHack=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="" bAllowRetryAfterFailure="" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CRewardComponent hidHasAliasName="" selRewardSpecificBehaviour="ff" bHighlightAsCollectible="" bHasAudioFileReward="">
<RewardLists>
<RewardList selEventType="ff"/>
</RewardLists>
</CRewardComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CDialogComponent hidHasAliasName="" tmplDialogActorNormalEnd="ff ff ff ff" tmplDialogActorHighEnd="ff ff ff ff" dialactorlistDialogActorListNormalEnd="ff" dialactorlistDialogActorListHighEnd="ff"/>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLocations>
<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLinkLocations>
<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</VehicleTaketownLocations>
<SynchronizedEntities>
<Entities entEntity="ff"/>
</SynchronizedEntities>
<HighLightedEntities>
<Entities entEntity="ff"/>
</HighLightedEntities>
<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType=""/>
<CFacialPoseComponent hidHasAliasName="" facialposedefinitionFacialPoseDefinition="ff" fileFacialCombatId="ff ff ff ff" fileFacialSuspicioustId="ff ff ff ff"/>
<CPawnPropComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_B03" disEntityId="3b 02 20 85 c8 a5 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="52 b8 c8 44 c3 85 13 c5 1b 46 9f 42" hidAngles="00 00 00 00 00 00 00 00 c3 b8 32 bf" hidPos_precise="52 b8 c8 44 c3 85 13 c5 1b 46 9f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ca bf 17 ef" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_A02" disEntityId="32 02 80 c6 c7 a5 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f 72 cd 44 d7 8b 19 c5 a3 c1 c6 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 06 c0" hidPos_precise="8f 72 cd 44 d7 8b 19 c5 a3 c1 c6 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="40 02 c0 c9 c8 a5 f7 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D98E98D5-43FE-4ED0-A3BE-50BE47881DD8}" hidName="CraftedItem_Pickup.Proximity_IED_8" disEntityId="2f 03 00 85 2a 4b f8 1c" hidResourceCount="04" hidPos="66 1e e8 44 ae 9f 17 c5 d9 9d bb 42" hidPos_precise="66 1e e8 44 ae 9f 17 c5 d9 9d bb 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object _e1a0ee56="Pickup_Proximity_IED_01" hidNodeName="37 b6 a9 4d" _0d9c8b1a="Pickup_Proximity_IED_01_LOD0" hidNodeNameLOD0="a5 1a cf dc"/>
<object _e1a0ee56="Pickup_Proximity_IED_01" hidNodeName="37 b6 a9 4d" _0d9c8b1a="Pickup_Proximity_IED_01_LOD0" hidNodeNameLOD0="a5 1a cf dc"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_A03" disEntityId="37 02 40 35 c8 a5 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ae 37 cd 44 ae 7b 19 c5 ea 04 c3 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 06 c0" hidPos_precise="ae 37 cd 44 ae 7b 19 c5 ea 04 c3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ca bf 17 ef" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionStart_FixerFantasy_Target_3" disEntityId="94 29 a0 d1 25 a8 f7 1c" hidResourceCount="01" hidPos="29 b4 e4 44 48 c5 17 c5 22 ce b5 42" hidAngles="00 00 00 00 00 00 00 80 e7 f1 47 c0" hidPos_precise="29 b4 e4 44 48 c5 17 c5 22 ce b5 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Camera_Friendly.Small.200_Degree_265" disEntityId="58 08 80 94 21 da f5 1c" hidResourceCount="15" hidPos="91 3d a2 c3 60 65 27 c4 4d b5 96 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="91 3d a2 c3 60 65 27 c4 4d b5 96 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget.BoundToEntity_BlackBerry" disEntityId="68 40 60 cf 3d b4 fa 1c" hidResourceCount="01" hidPos="14 ae e0 44 d7 ab 11 c5 c1 48 b4 42" hidPos_precise="14 ae e0 44 d7 ab 11 c5 c1 48 b4 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_A01" disEntityId="39 02 e0 6d c8 a5 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a b9 cd 44 0a a7 19 c5 ea 04 c3 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 06 c0" hidPos_precise="9a b9 cd 44 0a a7 19 c5 ea 04 c3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ca bf 17 ef" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_C02" disEntityId="30 02 e0 85 c7 a5 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae 0f ed 44 00 1c 0e c5 ac cb ad 42" hidAngles="00 00 00 00 00 00 00 00 37 8d 27 40" hidPos_precise="ae 0f ed 44 00 1c 0e c5 ac cb ad 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="38 02 a0 61 c8 a5 f7 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_B02" disEntityId="3c 02 60 90 c8 a5 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e1 02 c9 44 52 78 13 c5 7d 50 9f 42" hidAngles="00 00 00 00 00 00 00 00 c3 b8 32 bf" hidPos_precise="e1 02 c9 44 52 78 13 c5 7d 50 9f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ca bf 17 ef" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D98E98D5-43FE-4ED0-A3BE-50BE47881DD8}" hidName="CraftedItem_Pickup.Proximity_IED_4" disEntityId="2b 03 c0 4a 2a 4b f8 1c" hidResourceCount="04" hidPos="85 6b e3 44 29 98 17 c5 d6 65 b6 42" hidAngles="00 00 00 00 00 00 00 80 f4 66 df bf" hidPos_precise="85 6b e3 44 29 98 17 c5 d6 65 b6 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object _e1a0ee56="Pickup_Proximity_IED_01" hidNodeName="37 b6 a9 4d" _0d9c8b1a="Pickup_Proximity_IED_01_LOD0" hidNodeNameLOD0="a5 1a cf dc"/>
<object _e1a0ee56="Pickup_Proximity_IED_01" hidNodeName="37 b6 a9 4d" _0d9c8b1a="Pickup_Proximity_IED_01_LOD0" hidNodeNameLOD0="a5 1a cf dc"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D98E98D5-43FE-4ED0-A3BE-50BE47881DD8}" hidName="CraftedItem_Pickup.Proximity_IED_0" disEntityId="27 03 20 98 26 4b f8 1c" hidResourceCount="04" hidPos="7b 04 e8 44 48 a1 17 c5 82 82 bb 42" hidPos_precise="7b 04 e8 44 48 a1 17 c5 82 82 bb 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object _e1a0ee56="Pickup_Proximity_IED_01" hidNodeName="37 b6 a9 4d" _0d9c8b1a="Pickup_Proximity_IED_01_LOD0" hidNodeNameLOD0="a5 1a cf dc"/>
<object _e1a0ee56="Pickup_Proximity_IED_01" hidNodeName="37 b6 a9 4d" _0d9c8b1a="Pickup_Proximity_IED_01_LOD0" hidNodeNameLOD0="a5 1a cf dc"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="InvasionOfPrivacy_317" disEntityId="27 02 80 b6 49 a5 f7 1c" _d2b3429e="CPawnEntity" hidEntityClass="61 92 7b 13" hidResourceCount="06" hidPos="1f 2d e4 44 71 81 18 c5 d4 7a c0 42" hidAngles="00 00 00 00 00 00 00 00 f5 66 df be" hidPos_precise="1f 2d e4 44 71 81 18 c5 d4 7a c0 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="88 a1 c5 bd 50 01 ab bd ab 21 c5 3f" vectorBBoxMax="92 41 c9 3d 33 31 1d 3e cf 31 ec 3f"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CCharacterPhysComponent hidHasAliasName="" _527e7674="graphics\characters\_common\generic_ragdoll.hkx" hidResourceId="32 a5 47 26" fileRagdoll="graphics\Characters\_common\generic_ragdoll.hkx" RagdollCollideSpeedLimit="00 00 00 40" LockBone="ff ff ff ff">
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<StandDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
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<Entity hidName="TagPoint_SI02_AttackPoint01" disEntityId="30 0b c0 66 19 e6 f7 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="cd fc e2 44 c3 6d 18 c5 ee 2b bd 42" hidAngles="00 00 00 00 00 00 00 00 f4 66 df bf" hidPos_precise="cd fc e2 44 c3 6d 18 c5 ee 2b bd 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_Pick_IED_03" disEntityId="6a 40 c0 49 41 b4 fa 1c" hidResourceCount="01" hidPos="ec 51 e3 44 1f 8d 17 c5 f3 4e b4 42" hidAngles="00 00 00 00 00 00 00 80 f4 66 df bf" hidPos_precise="ec 51 e3 44 1f 8d 17 c5 f3 4e b4 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DLC_SI01_MissionArea01_2" disEntityId="33 0a 20 0a 9e 57 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 03 e3 44 1f 25 16 c5 78 4b ac 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="33 03 e3 44 1f 25 16 c5 78 4b ac 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 80 bf 00 00 80 bf 00 00 00 00" vectorBBoxMax="00 00 80 3f 00 00 80 3f 00 00 00 00"/>
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<CRegionComponent hidHasAliasName="" hidShapePoints="03 00 00 00 44 0d e3 44 b7 26 16 c5 53 37 ac 42 7e 00 e3 44 8f 20 16 c5 78 54 ac 42 d6 fb e2 44 17 28 16 c5 9c 56 ac 42" hidCentet="33 03 e3 44 1f 25 16 c5 78 4b ac 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="e3 c7 48 3f e5 d0 52 3f 7c f2 70 3e" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="01" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 80 3f"/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DLC_SI02_VehicleSpawner_A" disEntityId="97 29 80 cd 09 a9 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="8f d2 cd 44 29 7c 19 c5 aa b1 c2 42" hidAngles="00 00 00 00 00 00 00 00 58 a0 0b c0" hidPos_precise="8f d2 cd 44 29 7c 19 c5 aa b1 c2 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="dc 0a a9 4f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DLC_SI02_Ambush_TagPoint_02" disEntityId="4d 11 80 d0 75 c1 f7 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="33 3b db 44 14 82 16 c5 c4 d1 a9 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="33 3b db 44 14 82 16 c5 c4 d1 a9 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Camera_Friendly.Small.200_Degree_264" disEntityId="a8 3e 67 94 31 d9 f5 1c" hidResourceCount="15" hidPos="33 43 9c c3 d7 bb 2a c4 fe 85 96 42" hidAngles="00 00 00 00 00 00 00 80 ac b8 b2 3d" hidPos_precise="33 43 9c c3 d7 bb 2a c4 fe 85 96 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_A02" disEntityId="40 02 c0 c9 c8 a5 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="cd 7c cd 44 b8 8e 19 c5 ea 04 c3 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 06 c0" hidPos_precise="cd 7c cd 44 b8 8e 19 c5 ea 04 c3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ca bf 17 ef" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="InvasionOfPrivacy_303" disEntityId="dc 3d 47 4e 27 d8 f5 1c" _d2b3429e="CPawnEntity" hidEntityClass="61 92 7b 13" hidResourceCount="0a" hidPos="7f 4a 9d c3 9e e7 2a c4 65 4a 8f 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="7f 4a 9d c3 9e e7 2a c4 65 4a 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="76 e1 b7 bd 44 41 9f bd 9d 85 b9 3f" vectorBBoxMax="76 e1 b7 3d 53 21 1e 3e fe 7d ea 3f"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CCharacterPhysComponent hidHasAliasName="" _527e7674="graphics\characters\_common\generic_ragdoll.hkx" hidResourceId="32 a5 47 26" fileRagdoll="graphics\characters\_common\generic_ragdoll.hkx" RagdollCollideSpeedLimit="00 00 00 40" LockBone="ff ff ff ff">
<CharacterParams bNoCollisionWithStatic="" fMass="00 00 a0 42" fStrength="00 00 fa 43" bFakeModeEnabled="" bCharacterPhysicsEnabled="" bUsePencilShape="" bNeedIterationPositions="" bUseSpeedRestrictions="01" bCollisionEventsForAnimatedBodies="" fMaxSlope="01 00 70 42" fMaxTerrainSlope="00 00 5c 42">
<StandDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<CrouchDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<SwimDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<NarrowDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<FlyingDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<SlidingOnGroundDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<StandLowSpeedDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
</CharacterParams>
<RagdollParams bNoCollisionWithStatic="" logmatHeadSurfaceIdx="7f" logmatChestSurfaceIdx="7f" logmatFaceSurfaceIdx="7f" fFaceNormalPitchAngle="00 00 c8 c1" fFaceAngle="00 00 34 42"/>
</CCharacterPhysComponent>
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CAnimatedGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" fileModel="ff ff ff ff" hidMeshName="00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<MaterialSlots>
<Material _c20a23bf="Eyelashes" disSlotName="4d 00 31 2d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\mkamelaquino-m-20130430162935.material.bin" hidOriginalMaterial="ed 22 78 5b"/>
<Material _c20a23bf="Arms" disSlotName="16 69 c6 4c" _9301dfbd="graphics\_materials\jmarcoux-m-20130325194034.material.bin" matMaterial="92 2a b7 37" _c1dae6ef="graphics\_materials\slacoste-m-20130702134844.material.bin" hidOriginalMaterial="79 c0 f8 8c"/>
<Material _c20a23bf="Legs" disSlotName="b4 ec 2a 5d" _9301dfbd="graphics\_materials\fjovet-m-2011102761650165.material.bin" matMaterial="82 98 5c d2" _c1dae6ef="graphics\_materials\fjovet-m-2011102761650165.material.bin" hidOriginalMaterial="82 98 5c d2"/>
<Material _c20a23bf="Cornea" disSlotName="ec 79 2c 82" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\mkamelaquino-m-20130503142535.material.bin" hidOriginalMaterial="32 f2 e3 ae"/>
<Material _c20a23bf="shirt" disSlotName="10 ec a5 8b" _9301dfbd="graphics\_materials\slacoste-m-20130606173935.material.bin" matMaterial="ea 15 f3 92" _c1dae6ef="graphics\_materials\ycloutier-m-2011102829521818.material.bin" hidOriginalMaterial="91 cb a0 f0"/>
<Material _c20a23bf="cap" disSlotName="b1 87 33 99" _9301dfbd="graphics\_materials\jmarcoux-m-20120920102008.material.bin" matMaterial="3e 9e ad 85" _c1dae6ef="graphics\_materials\jmarcoux-m-2012021337682670.material.bin" hidOriginalMaterial="99 27 d5 29"/>
<Material _c20a23bf="Eyeball" disSlotName="d3 b6 d6 a3" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fjovet-m-20120515210650.material.bin" hidOriginalMaterial="4c 5b e3 12"/>
<Material _c20a23bf="head_a" disSlotName="66 37 65 cf" _9301dfbd="graphics\_materials\ycloutier-m-2012011141047870.material.bin" matMaterial="1b b6 a8 81" _c1dae6ef="graphics\_materials\ycloutier-m-2012011141047870.material.bin" hidOriginalMaterial="1b b6 a8 81"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="76 e1 b7 bd 44 41 9f bd 9d 85 b9 3f" vectorBBoxMax="76 e1 b7 3d 53 21 1e 3e fe 7d ea 3f"/>
<object hidNodeName="ff ff ff ff"/>
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<CGraphicKitComponent hidHasAliasName="" graphickitmodelModel="39 89 62 29" graphickittagspecDefaultTagSpec="ff" graphickittagspecDefaultTagSpecForCG="ff"/>
<CAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\pelvis_ref.skeleton" fileSkeleton="ca 7a 92 2b" sPartName="00" fileSkeletonMocap="ff ff ff ff"/>
<CPlayAnimComponent hidHasAliasName="" entactAction="cf ba 93 b3" bPlayAnimOnLoad="01" entAnchor="ff" bEnablePhys="01" bChangeStateOnHack=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="" bAllowRetryAfterFailure="" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CRewardComponent hidHasAliasName="" selRewardSpecificBehaviour="ff" bHighlightAsCollectible="" bHasAudioFileReward="">
<RewardLists>
<RewardList selEventType="ff"/>
</RewardLists>
</CRewardComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CDialogComponent hidHasAliasName="" tmplDialogActorNormalEnd="ff ff ff ff" tmplDialogActorHighEnd="ff ff ff ff" dialactorlistDialogActorListNormalEnd="ff" dialactorlistDialogActorListHighEnd="ff"/>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLocations>
<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLinkLocations>
<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</VehicleTaketownLocations>
<SynchronizedEntities>
<Entities entEntity="ff"/>
</SynchronizedEntities>
<HighLightedEntities>
<Entities entEntity="ff"/>
</HighLightedEntities>
<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType=""/>
<CFacialPoseComponent hidHasAliasName="" facialposedefinitionFacialPoseDefinition="ff" fileFacialCombatId="ff ff ff ff" fileFacialSuspicioustId="ff ff ff ff"/>
<CPawnPropComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DLC_SI02_Ambush_TagPoint_01" disEntityId="4f 3d 67 7e ce 55 f8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="48 e9 de 44 f6 00 15 c5 5f 27 a7 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="48 e9 de 44 f6 00 15 c5 5f 27 a7 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_SI02_AttackPoint05" disEntityId="35 0b 40 54 1b e6 f7 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="9a 61 e6 44 71 61 19 c5 d2 ef be 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 bd 3f" hidPos_precise="9a 61 e6 44 71 61 19 c5 d2 ef be 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="StandaloneLoader_Theater_2" disEntityId="67 0b 80 42 03 b5 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="42 60 a3 c3 a2 cd 25 c4 c1 79 91 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="42 60 a3 c3 a2 cd 25 c4 c1 79 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CStandaloneLoaderComponent hidHasAliasName="" _c736532a="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_Invisible_11" disEntityId="46 02 e0 24 84 be f7 1c" hidResourceCount="14" hidPos="ec b9 da 44 29 04 17 c5 cf f7 cb 42" hidAngles="b1 bd 4b be 00 00 00 80 5c e4 a8 bf" hidPos_precise="ec b9 da 44 29 04 17 c5 cf f7 cb 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D98E98D5-43FE-4ED0-A3BE-50BE47881DD8}" hidName="CraftedItem_Pickup.Proximity_IED_10" disEntityId="31 03 c0 9e 2a 4b f8 1c" hidResourceCount="04" hidPos="e1 72 e3 44 85 8f 18 c5 87 f6 be 42" hidAngles="00 00 00 00 00 00 00 80 37 8d a7 3f" hidPos_precise="e1 72 e3 44 85 8f 18 c5 87 f6 be 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object _e1a0ee56="Pickup_Proximity_IED_01" hidNodeName="37 b6 a9 4d" _0d9c8b1a="Pickup_Proximity_IED_01_LOD0" hidNodeNameLOD0="a5 1a cf dc"/>
<object _e1a0ee56="Pickup_Proximity_IED_01" hidNodeName="37 b6 a9 4d" _0d9c8b1a="Pickup_Proximity_IED_01_LOD0" hidNodeNameLOD0="a5 1a cf dc"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_6" disEntityId="3d 02 a0 9b c8 a5 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="71 35 c9 44 0a 57 13 c5 51 4d 9f 42" hidAngles="00 00 00 00 00 00 00 00 c3 b8 32 bf" hidPos_precise="71 35 c9 44 0a 57 13 c5 51 4d 9f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ca bf 17 ef" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_B01" disEntityId="35 02 60 eb c7 a5 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="71 2d c9 44 ae 5b 13 c5 4f 1e a3 42" hidAngles="00 00 00 00 00 00 00 00 c3 b8 32 bf" hidPos_precise="71 2d c9 44 ae 5b 13 c5 4f 1e a3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
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<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Camera_Friendly.Small.200_Degree_263" disEntityId="5c 42 47 2b 0f d7 f5 1c" hidResourceCount="15" hidPos="db 39 9e c3 a4 60 27 c4 9e de a1 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="db 39 9e c3 a4 60 27 c4 9e de a1 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
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<CParticleFXComponent>
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</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Entity hidName="AIGenerator_B03" disEntityId="2e 02 20 4e c7 a5 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="66 ae c8 44 ae 8b 13 c5 b8 1e a3 42" hidAngles="00 00 00 00 00 00 00 00 c3 b8 32 bf" hidPos_precise="66 ae c8 44 ae 8b 13 c5 b8 1e a3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
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<hidBatchedLinks/>
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<Entity hidName="AIGenerator_A03" disEntityId="31 02 00 95 c7 a5 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec 29 cd 44 ae 77 19 c5 64 cc c6 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 06 c0" hidPos_precise="ec 29 cd 44 ae 77 19 c5 64 cc c6 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
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<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{D98E98D5-43FE-4ED0-A3BE-50BE47881DD8}" hidName="CraftedItem_Pickup.Proximity_IED_6" disEntityId="2d 03 40 67 2a 4b f8 1c" hidResourceCount="04" hidPos="c3 4d e3 44 52 88 18 c5 ce f9 be 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 bf" hidPos_precise="c3 4d e3 44 52 88 18 c5 ce f9 be 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object _e1a0ee56="Pickup_Proximity_IED_01" hidNodeName="37 b6 a9 4d" _0d9c8b1a="Pickup_Proximity_IED_01_LOD0" hidNodeNameLOD0="a5 1a cf dc"/>
<object _e1a0ee56="Pickup_Proximity_IED_01" hidNodeName="37 b6 a9 4d" _0d9c8b1a="Pickup_Proximity_IED_01_LOD0" hidNodeNameLOD0="a5 1a cf dc"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DLC_SI02_VehicleSpawner_B" disEntityId="a3 2a 20 cc 4f a9 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="48 91 c9 44 5c 23 13 c5 c1 aa 9e 42" hidAngles="00 00 00 00 00 00 00 00 db 0f 49 bf" hidPos_precise="48 91 c9 44 5c 23 13 c5 c1 aa 9e 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="36 76 8d bf c5 1b 21 c0 20 01 0d 3d" vectorBBoxMax="36 76 8d 3f cf bd 2d 40 c2 fa cf 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="dc 0a a9 4f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_SI02_AttackPoint03" disEntityId="33 0b 40 d1 1a e6 f7 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="33 6b e3 44 29 5c 18 c5 ee 2b bd 42" hidAngles="00 00 00 00 00 00 00 00 fd 22 2d c0" hidPos_precise="33 6b e3 44 29 5c 18 c5 ee 2b bd 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_04" disEntityId="51 02 a0 d2 86 be f7 1c" hidResourceCount="14" hidPos="e1 92 e5 44 0a fb 16 c5 2f ce b8 42" hidAngles="17 2b 48 bd 00 00 00 80 00 95 1e 40" hidPos_precise="e1 92 e5 44 0a fb 16 c5 2f ce b8 42">
<Components>
<CGraphicComponent>
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<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_SI02_AttackPoint04" disEntityId="34 0b e0 e5 1a e6 f7 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="1f b5 e6 44 f6 3c 19 c5 ae 67 be 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 06 3f" hidPos_precise="1f b5 e6 44 f6 3c 19 c5 ae 67 be 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Entity>
<Entity hidName="AISpawnPoint_C02" disEntityId="38 02 a0 61 c8 a5 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="5c 07 ed 44 33 23 0e c5 9d 11 aa 42" hidAngles="00 00 00 00 00 00 00 00 37 8d 27 40" hidPos_precise="5c 07 ed 44 33 23 0e c5 9d 11 aa 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ca bf 17 ef" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D98E98D5-43FE-4ED0-A3BE-50BE47881DD8}" hidName="CraftedItem_Pickup.Proximity_IED_7" disEntityId="2e 03 40 75 2a 4b f8 1c" hidResourceCount="04" hidPos="ec 61 e3 44 29 84 18 c5 ce f9 be 42" hidAngles="00 00 00 00 00 00 00 80 ac 61 1c 3f" hidPos_precise="ec 61 e3 44 29 84 18 c5 ce f9 be 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<object _e1a0ee56="Pickup_Proximity_IED_01" hidNodeName="37 b6 a9 4d" _0d9c8b1a="Pickup_Proximity_IED_01_LOD0" hidNodeNameLOD0="a5 1a cf dc"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
</Entity>
<Entity hidName="AIGenerator_A01" disEntityId="2c 02 80 e4 c6 a5 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c3 ad cd 44 ae a3 19 c5 9a d9 c6 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 06 c0" hidPos_precise="c3 ad cd 44 ae a3 19 c5 9a d9 c6 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="39 02 e0 6d c8 a5 f7 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
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<hidBatchedLinks/>
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</Entity>
<Entity hidName="AISpawnPoint_C01" disEntityId="3a 02 20 79 c8 a5 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a e1 ec 44 14 42 0e c5 6f 12 aa 42" hidAngles="00 00 00 00 00 00 00 00 fd 22 2d 40" hidPos_precise="9a e1 ec 44 14 42 0e c5 6f 12 aa 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ca bf 17 ef" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Entity>
<Entity hidName="AIGenerator_B02" disEntityId="2f 02 60 5d c7 a5 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e1 fa c8 44 f6 7c 13 c5 ba 0b a3 42" hidAngles="00 00 00 00 00 00 00 00 c3 b8 32 bf" hidPos_precise="e1 fa c8 44 f6 7c 13 c5 ba 0b a3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="3c 02 60 90 c8 a5 f7 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="InvasionOfPrivacy_319" disEntityId="29 02 60 98 9e a5 f7 1c" _d2b3429e="CPawnEntity" hidEntityClass="61 92 7b 13" hidResourceCount="07" hidPos="d7 8b e4 44 9a 91 18 c5 93 69 c0 42" hidAngles="00 00 00 00 00 00 00 00 c4 b8 32 3e" hidPos_precise="d7 8b e4 44 9a 91 18 c5 93 69 c0 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CCharacterPhysComponent hidHasAliasName="" _527e7674="graphics\characters\_common\generic_ragdoll.hkx" hidResourceId="32 a5 47 26" fileRagdoll="graphics\Characters\_common\generic_ragdoll.hkx" RagdollCollideSpeedLimit="00 00 00 40" LockBone="ff ff ff ff">
<CharacterParams bNoCollisionWithStatic="" fMass="00 00 a0 42" fStrength="00 00 fa 43" bFakeModeEnabled="" bCharacterPhysicsEnabled="01" bUsePencilShape="" bNeedIterationPositions="" bUseSpeedRestrictions="01" bCollisionEventsForAnimatedBodies="" fMaxSlope="01 00 70 42" fMaxTerrainSlope="00 00 5c 42">
<StandDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<CrouchDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<SwimDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<NarrowDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<FlyingDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<SlidingOnGroundDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<StandLowSpeedDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
</CharacterParams>
<RagdollParams bNoCollisionWithStatic="" logmatHeadSurfaceIdx="7f" logmatChestSurfaceIdx="7f" logmatFaceSurfaceIdx="7f" fFaceNormalPitchAngle="00 00 c8 c1" fFaceAngle="00 00 34 42"/>
</CCharacterPhysComponent>
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CAnimatedGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" fileModel="ff ff ff ff" hidMeshName="00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<MaterialSlots>
<Material _c20a23bf="swa_m_arm_swatglov01_a" disSlotName="56 9a 8b 04" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\wangxiaosheng-m-2012112861396093.material.bin" hidOriginalMaterial="b9 04 92 b8"/>
<Material _c20a23bf="head" disSlotName="9c f6 f3 a7" _9301dfbd="graphics\_materials\jmarcoux-m-20121206154144.material.bin" matMaterial="ac 5b 7b b4" _c1dae6ef="graphics\_materials\jmarcoux-m-2012120642729110.material.bin" hidOriginalMaterial="3d 9a 41 2c"/>
<Material _c20a23bf="trench" disSlotName="ce 6d 6b e1" _9301dfbd="graphics\_materials\garcand-m-20121207153703.material.bin" matMaterial="4a 2f 2e 58" _c1dae6ef="graphics\_materials\jmarcoux-m-2012041054694334.material.bin" hidOriginalMaterial="1f 9b 08 81"/>
<Material _c20a23bf="LowBody" disSlotName="b3 3a 49 f6" _9301dfbd="graphics\_materials\jmarcoux-m-20120513201322.material.bin" matMaterial="ed fd 0c c0" _c1dae6ef="graphics\_materials\ycloutier-m-2012041036025173.material.bin" hidOriginalMaterial="d7 2c 7b 0f"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="88 a1 c5 bd 50 01 ab bd ab 21 c5 3f" vectorBBoxMax="92 41 c9 3d 33 31 1d 3e cf 31 ec 3f"/>
<object hidNodeName="ff ff ff ff"/>
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<CGraphicKitComponent hidHasAliasName="" graphickitmodelModel="de c3 20 73" graphickittagspecDefaultTagSpec="ff" graphickittagspecDefaultTagSpecForCG="ff"/>
<CAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\pelvis_ref.skeleton" fileSkeleton="ca 7a 92 2b" sPartName="00" fileSkeletonMocap="ff ff ff ff"/>
<CPlayAnimComponent hidHasAliasName="" entactAction="77 22 a2 16" bPlayAnimOnLoad="01" entAnchor="ff" bEnablePhys="" bChangeStateOnHack=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="" bAllowRetryAfterFailure="" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CRewardComponent hidHasAliasName="" selRewardSpecificBehaviour="ff" bHighlightAsCollectible="" bHasAudioFileReward="">
<RewardLists>
<RewardList selEventType="ff"/>
</RewardLists>
</CRewardComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CDialogComponent hidHasAliasName="" tmplDialogActorNormalEnd="ff ff ff ff" tmplDialogActorHighEnd="ff ff ff ff" dialactorlistDialogActorListNormalEnd="ff" dialactorlistDialogActorListHighEnd="ff"/>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLocations>
<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLinkLocations>
<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</VehicleTaketownLocations>
<SynchronizedEntities>
<Entities entEntity="ff"/>
</SynchronizedEntities>
<HighLightedEntities>
<Entities entEntity="ff"/>
</HighLightedEntities>
<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType=""/>
<CFacialPoseComponent hidHasAliasName="" facialposedefinitionFacialPoseDefinition="ff" fileFacialCombatId="ff ff ff ff" fileFacialSuspicioustId="ff ff ff ff"/>
<CPawnPropComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_SI02_AttackPoint02" disEntityId="32 0b 80 9a 1a e6 f7 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="b8 2e e3 44 8f 66 18 c5 ee 2b bd 42" hidAngles="00 00 00 00 00 00 00 00 16 7a 43 c0" hidPos_precise="b8 2e e3 44 8f 66 18 c5 ee 2b bd 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="InvasionOfPrivacy_318" disEntityId="28 02 80 bb 9d a5 f7 1c" _d2b3429e="CPawnEntity" hidEntityClass="61 92 7b 13" hidResourceCount="05" hidPos="85 03 e4 44 3d 7e 18 c5 c8 78 c0 42" hidAngles="00 00 00 00 00 00 00 00 e4 7f df be" hidPos_precise="85 03 e4 44 3d 7e 18 c5 c8 78 c0 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="88 a1 c5 bd 50 01 ab bd ab 21 c5 3f" vectorBBoxMax="92 41 c9 3d 33 31 1d 3e cf 31 ec 3f"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CCharacterPhysComponent hidHasAliasName="" _527e7674="graphics\characters\_common\generic_ragdoll.hkx" hidResourceId="32 a5 47 26" fileRagdoll="graphics\Characters\_common\generic_ragdoll.hkx" RagdollCollideSpeedLimit="00 00 00 40" LockBone="ff ff ff ff">
<CharacterParams bNoCollisionWithStatic="" fMass="00 00 a0 42" fStrength="00 00 fa 43" bFakeModeEnabled="" bCharacterPhysicsEnabled="01" bUsePencilShape="" bNeedIterationPositions="" bUseSpeedRestrictions="01" bCollisionEventsForAnimatedBodies="" fMaxSlope="01 00 70 42" fMaxTerrainSlope="00 00 5c 42">
<StandDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<CrouchDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<SwimDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<NarrowDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<FlyingDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<SlidingOnGroundDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<StandLowSpeedDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
</CharacterParams>
<RagdollParams bNoCollisionWithStatic="" logmatHeadSurfaceIdx="7f" logmatChestSurfaceIdx="7f" logmatFaceSurfaceIdx="7f" fFaceNormalPitchAngle="00 00 c8 c1" fFaceAngle="00 00 34 42"/>
</CCharacterPhysComponent>
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CAnimatedGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" fileModel="ff ff ff ff" hidMeshName="00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="swa_m_arm_swatglov01_a" disSlotName="56 9a 8b 04" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\wangxiaosheng-m-2012112861396093.material.bin" hidOriginalMaterial="b9 04 92 b8"/>
<Material _c20a23bf="Legs" disSlotName="b4 ec 2a 5d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\wangpei_b-m-97201258647964.material.bin" hidOriginalMaterial="fe 10 3f ea"/>
<Material _c20a23bf="head" disSlotName="9c f6 f3 a7" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\jmarcoux-m-2012120642729110.material.bin" hidOriginalMaterial="3d 9a 41 2c"/>
<Material _c20a23bf="Torso" disSlotName="81 93 9e e6" _9301dfbd="graphics\_materials\jmarcoux-m-20121015105406.material.bin" matMaterial="fd 53 11 5e" _c1dae6ef="graphics\_materials\luoqiang-m-88201272913689.material.bin" hidOriginalMaterial="a0 2c 53 a0"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="88 a1 c5 bd 50 01 ab bd ab 21 c5 3f" vectorBBoxMax="92 41 c9 3d 33 31 1d 3e cf 31 ec 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CGraphicKitComponent hidHasAliasName="" graphickitmodelModel="1b 53 c3 1d" graphickittagspecDefaultTagSpec="ff" graphickittagspecDefaultTagSpecForCG="ff"/>
<CAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\pelvis_ref.skeleton" fileSkeleton="ca 7a 92 2b" sPartName="00" fileSkeletonMocap="ff ff ff ff"/>
<CPlayAnimComponent hidHasAliasName="" entactAction="fb b2 2b ac" bPlayAnimOnLoad="01" entAnchor="ff" bEnablePhys="" bChangeStateOnHack=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="" bAllowRetryAfterFailure="" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CRewardComponent hidHasAliasName="" selRewardSpecificBehaviour="ff" bHighlightAsCollectible="" bHasAudioFileReward="">
<RewardLists>
<RewardList selEventType="ff"/>
</RewardLists>
</CRewardComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CDialogComponent hidHasAliasName="" tmplDialogActorNormalEnd="ff ff ff ff" tmplDialogActorHighEnd="ff ff ff ff" dialactorlistDialogActorListNormalEnd="ff" dialactorlistDialogActorListHighEnd="ff"/>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLocations>
<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLinkLocations>
<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</VehicleTaketownLocations>
<SynchronizedEntities>
<Entities entEntity="ff"/>
</SynchronizedEntities>
<HighLightedEntities>
<Entities entEntity="ff"/>
</HighLightedEntities>
<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType=""/>
<CFacialPoseComponent hidHasAliasName="" facialposedefinitionFacialPoseDefinition="ff" fileFacialCombatId="ff ff ff ff" fileFacialSuspicioustId="ff ff ff ff"/>
<CPawnPropComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_Dedsec_02" disEntityId="57 47 60 fd a6 af f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c3 6d e4 44 0a ff 17 c5 03 38 c1 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="c3 6d e4 44 0a ff 17 c5 03 38 c1 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="56 47 60 fd a6 af f8 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{57427895-6AF1-44A6-A2CE-5BDF4A65C31E}" hidName="DLC_Security_Camera_Friendly.DLC_Small.090_Degree_SI02_FFCam04" disEntityId="8f 16 00 9c 7c ad f8 1c" hidResourceCount="15" hidPos="f6 d0 e3 44 ec 65 18 c5 96 a1 c4 42" hidAngles="00 00 00 00 00 00 00 80 3b 46 f1 bf" hidPos_precise="f6 d0 e3 44 ec 65 18 c5 96 a1 c4 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_Dedsec_03" disEntityId="58 47 20 2b a7 af f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3d e2 e4 44 ae f3 17 c5 cc df bd 42" hidAngles="00 00 00 00 00 00 00 00 c3 b8 32 3f" hidPos_precise="3d e2 e4 44 ae f3 17 c5 cc df bd 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="4b cf 3b dd" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_Dedsec_03" disEntityId="59 47 20 2b a7 af f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="71 ed e4 44 3d fa 17 c5 57 3b c1 42" hidAngles="00 00 00 00 00 00 00 00 c3 b8 32 3f" hidPos_precise="71 ed e4 44 3d fa 17 c5 57 3b c1 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="58 47 20 2b a7 af f8 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_Invisible_SI02_FFCam03" disEntityId="1a 23 20 7b c6 ad f8 1c" hidResourceCount="14" hidPos="00 e0 e3 44 29 90 17 c5 96 c1 c1 42" hidAngles="2b 14 5d be 00 00 00 80 8c 1d 29 c0" hidPos_precise="00 e0 e3 44 29 90 17 c5 96 c1 c1 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_SI02_Attack_Dedsec" disEntityId="b1 31 e0 bb 01 af f8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="14 7e e4 44 e1 8e 18 c5 5b 62 bd 42" hidAngles="00 00 00 00 00 00 00 00 fd 22 2d c0" hidPos_precise="14 7e e4 44 e1 8e 18 c5 5b 62 bd 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_Dedsec_01" disEntityId="00 47 40 04 9f af f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a 11 e4 44 14 f6 17 c5 4b d9 bd 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9a 11 e4 44 14 f6 17 c5 4b d9 bd 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="67 ae 35 33" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_Dedsec_01" disEntityId="01 47 60 04 9f af f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="9a 11 e4 44 8f fe 17 c5 d7 34 c1 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9a 11 e4 44 8f fe 17 c5 d7 34 c1 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="00 47 40 04 9f af f8 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_Dedsec_02" disEntityId="56 47 60 fd a6 af f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="14 6e e4 44 8f f6 17 c5 78 dc bd 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="14 6e e4 44 8f f6 17 c5 78 dc bd 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="f1 9e 32 44" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_Dedsec_03_Cover" disEntityId="71 4e 20 09 c7 af f8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="ae f7 e3 44 b8 be 17 c5 eb b3 b5 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ae f7 e3 44 b8 be 17 c5 eb b3 b5 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_Dedsec_02_Cover" disEntityId="77 4e c0 a2 c8 af f8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="71 65 e4 44 85 bb 17 c5 fe c5 b5 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="71 65 e4 44 85 bb 17 c5 fe c5 b5 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_Dedsec_01_Cover" disEntityId="79 4e 80 18 c9 af f8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="00 30 e5 44 0a b7 17 c5 fa cd b5 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 30 e5 44 0a b7 17 c5 fa cd b5 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DLC_SI02_Ambush_TagPoint_03" disEntityId="01 5d 80 48 af b0 f8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="66 36 e1 44 1f 6d 14 c5 23 bb a2 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="66 36 e1 44 1f 6d 14 c5 23 bb a2 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DLC_SI02_VehicleSpawner_C" disEntityId="b5 5c 60 3d 5d b0 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b 64 ec 44 52 54 0e c5 62 70 aa 42" hidAngles="00 00 00 00 00 00 00 00 71 f7 21 40" hidPos_precise="7b 64 ec 44 52 54 0e c5 62 70 aa 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="36 76 8d bf c5 1b 21 c0 20 01 0d 3d" vectorBBoxMax="36 76 8d 3f cf bd 2d 40 c2 fa cf 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="dc 0a a9 4f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_C03" disEntityId="ce 5c e0 63 6b b0 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="14 2e ed 44 ec 01 0e c5 9d 11 aa 42" hidAngles="00 00 00 00 00 00 00 00 37 8d 27 40" hidPos_precise="14 2e ed 44 ec 01 0e c5 9d 11 aa 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ca bf 17 ef" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<Entity hidName="ProximityTrigger_FromEast" disEntityId="9a 65 c0 17 2f c0 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec 79 e0 44 b8 b6 16 c5 55 e1 b1 42" hidAngles="00 00 00 00 00 00 00 00 c2 b8 b2 3d" hidPos_precise="ec 79 e0 44 b8 b6 16 c5 55 e1 b1 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 41 00 00 20 42 00 00 20 41" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
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<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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<CProximityTriggerNetworkComponent hidHasAliasName=""/>
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<Entity hidName="ProximityTrigger_FromSouth" disEntityId="9d 65 e0 e6 31 c0 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="0a df e3 44 29 40 16 c5 ec 20 b2 42" hidAngles="00 00 00 00 00 00 00 00 c2 b8 b2 3d" hidPos_precise="0a df e3 44 29 40 16 c5 ec 20 b2 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 0c 42 00 00 f0 41 00 00 20 41" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity hidName="ProximityTrigger_FromWest" disEntityId="9e 65 c0 fa 32 c0 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="14 5e e7 44 9a 65 16 c5 5e 4b b3 42" hidAngles="00 00 00 00 00 00 00 00 c2 b8 b2 3d" hidPos_precise="14 5e e7 44 9a 65 16 c5 5e 4b b3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 41 00 00 20 42 00 00 20 41" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Logic bEnable="" bDisplayDebugInfo="01"/>
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</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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