The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_dlc_side_investigations_01_bunker.xml.data.fcb" PathId="41 88 67 19">
<Entities>
<Entity ArchetypeGuid="{5FFEF30A-7D9D-4DF4-B6CB-5956EEB4154C}" hidName="Security_Camera_Friendly.Ceiling_Mounted.360_Degree_11" disEntityId="27 05 60 f3 d2 b2 f8 1c" hidResourceCount="15" hidPos="39 34 1b 44 46 26 c7 43 fb 3c a1 42" hidPos_precise="39 34 1b 44 46 26 c7 43 fb 3c a1 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="A04_M04_EnterDotConnexion_Target01_1" disEntityId="1b 1c c0 ae fa b3 f8 1c" hidResourceCount="01" hidPos="d3 ed 1f 44 aa 71 bf 43 d2 ef 75 42" hidPos_precise="d3 ed 1f 44 aa 71 bf 43 d2 ef 75 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="InvasionOfPrivacy_317" disEntityId="4d 24 80 b3 ac 82 f5 1c" _d2b3429e="CPawnEntity" hidEntityClass="61 92 7b 13" hidResourceCount="09" hidPos="d3 98 1b 44 62 80 c5 43 91 fe 8a 42" hidAngles="00 00 00 00 00 00 00 00 71 f7 21 c0" hidPos_precise="d3 98 1b 44 62 80 c5 43 91 fe 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="6d e1 b9 bd 44 41 9f bd 9d 85 b9 3f" vectorBBoxMax="6d e1 b9 3d 2d d1 19 3e c4 77 ea 3f"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CCharacterPhysComponent hidHasAliasName="" _527e7674="graphics\characters\_common\generic_ragdoll.hkx" hidResourceId="32 a5 47 26" fileRagdoll="graphics\Characters\_common\generic_ragdoll.hkx" RagdollCollideSpeedLimit="00 00 00 40" LockBone="ff ff ff ff">
<CharacterParams bNoCollisionWithStatic="" fMass="00 00 a0 42" fStrength="00 00 fa 43" bFakeModeEnabled="" bCharacterPhysicsEnabled="01" bUsePencilShape="" bNeedIterationPositions="" bUseSpeedRestrictions="01" bCollisionEventsForAnimatedBodies="" fMaxSlope="01 00 70 42" fMaxTerrainSlope="00 00 5c 42">
<StandDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<CrouchDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<SwimDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<NarrowDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<FlyingDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<SlidingOnGroundDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<StandLowSpeedDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
</CharacterParams>
<RagdollParams bNoCollisionWithStatic="" logmatHeadSurfaceIdx="7f" logmatChestSurfaceIdx="7f" logmatFaceSurfaceIdx="7f" fFaceNormalPitchAngle="00 00 c8 c1" fFaceAngle="00 00 34 42"/>
</CCharacterPhysComponent>
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CAnimatedGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" fileModel="ff ff ff ff" hidMeshName="00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="Eyeballs" disSlotName="d3 9a 77 04" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fjovet-m-20120515202052.material.bin" hidOriginalMaterial="5d d2 dd 2b"/>
<Material _c20a23bf="Eyelashes" disSlotName="4d 00 31 2d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\mkamelaquino-m-20130430162935.material.bin" hidOriginalMaterial="ed 22 78 5b"/>
<Material _c20a23bf="Arms" disSlotName="16 69 c6 4c" _9301dfbd="graphics\_materials\jmarcoux-m-20130829145645.material.bin" matMaterial="37 ec 78 a2" _c1dae6ef="graphics\_materials\fjovet-m-20130304190049.material.bin" hidOriginalMaterial="28 af 18 ae"/>
<Material _c20a23bf="leg" disSlotName="4f 80 d0 75" _9301dfbd="graphics\_materials\slacoste-m-20130812155135.material.bin" matMaterial="61 fa 86 6c" _c1dae6ef="graphics\_materials\jmarcoux-m-2011083062404163.material.bin" hidOriginalMaterial="5a e6 fd 78"/>
<Material _c20a23bf="Cornea" disSlotName="ec 79 2c 82" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\mkamelaquino-m-20130503142535.material.bin" hidOriginalMaterial="32 f2 e3 ae"/>
<Material _c20a23bf="shirt" disSlotName="10 ec a5 8b" _9301dfbd="graphics\_materials\jmarcoux-m-20120501141725.material.bin" matMaterial="80 2f 78 ba" _c1dae6ef="graphics\_materials\ycloutier-m-2011102829521818.material.bin" hidOriginalMaterial="91 cb a0 f0"/>
<Material _c20a23bf="cap" disSlotName="b1 87 33 99" _9301dfbd="graphics\_materials\jmarcoux-m-20120119103410.material.bin" matMaterial="1e 7c a1 2c" _c1dae6ef="graphics\_materials\jmarcoux-m-2012011732587231.material.bin" hidOriginalMaterial="ba 84 27 fd"/>
<Material _c20a23bf="Face" disSlotName="59 d4 26 a5" _9301dfbd="graphics\_materials\ajeanphilippe-m-20121024084819.material.bin" matMaterial="16 05 77 b5" _c1dae6ef="graphics\_materials\ajeanphilippe-m-2012102337907132.material.bin" hidOriginalMaterial="ef 4e 76 5c"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="6d e1 b9 bd 44 41 9f bd 9d 85 b9 3f" vectorBBoxMax="6d e1 b9 3d 2d d1 19 3e c4 77 ea 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CGraphicKitComponent hidHasAliasName="" graphickitmodelModel="41 4f 6f bd" graphickittagspecDefaultTagSpec="ff" graphickittagspecDefaultTagSpecForCG="ff"/>
<CAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\female\pelvis_ref.skeleton" fileSkeleton="1e d6 77 05" sPartName="00" fileSkeletonMocap="ff ff ff ff"/>
<CPlayAnimComponent hidHasAliasName="" entactAction="d9 7a 3f df" bPlayAnimOnLoad="01" entAnchor="ff" bEnablePhys="" bChangeStateOnHack=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="" bAllowRetryAfterFailure="" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText LocalizationId="14 17"/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CRewardComponent hidHasAliasName="" selRewardSpecificBehaviour="ff" bHighlightAsCollectible="" bHasAudioFileReward="">
<RewardLists>
<RewardList selEventType="ff"/>
</RewardLists>
</CRewardComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CDialogComponent hidHasAliasName="" tmplDialogActorNormalEnd="ff ff ff ff" tmplDialogActorHighEnd="ff ff ff ff" dialactorlistDialogActorListNormalEnd="ff" dialactorlistDialogActorListHighEnd="ff"/>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLocations>
<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLinkLocations>
<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</VehicleTaketownLocations>
<SynchronizedEntities>
<Entities entEntity="ff"/>
</SynchronizedEntities>
<HighLightedEntities>
<Entities entEntity="ff"/>
</HighLightedEntities>
<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType=""/>
<CFacialPoseComponent hidHasAliasName="" facialposedefinitionFacialPoseDefinition="ff" fileFacialCombatId="ff ff ff ff" fileFacialSuspicioustId="ff ff ff ff"/>
<CPawnPropComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="GameIngredient.SecurityCamera_Friendly1_1183" disEntityId="4f 24 80 81 bb 82 f5 1c" hidResourceCount="15" hidPos="25 06 1a 44 e7 7b c9 43 4c c6 92 42" hidAngles="00 00 00 00 00 00 00 80 dd 4b 21 c0" hidPos_precise="25 06 1a 44 e7 7b c9 43 4c c6 92 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="GameIngredient.SecurityCamera_Friendly1_1182" disEntityId="7e 3e 87 18 38 81 f5 1c" hidResourceCount="15" hidPos="4e 2a 1e 44 dd 74 c8 43 b3 aa 92 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 40" hidPos_precise="4e 2a 1e 44 dd 74 c8 43 b3 aa 92 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="GameIngredient.SecurityCamera_Friendly1_1184" disEntityId="50 24 60 45 c0 82 f5 1c" hidResourceCount="15" hidPos="c3 ad 1b 44 b0 c2 bf 43 7f b9 92 42" hidAngles="00 00 00 00 00 00 00 80 bb 0f 1f 3f" hidPos_precise="c3 ad 1b 44 b0 c2 bf 43 7f b9 92 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="InvasionOfPrivacy_320" disEntityId="76 29 e0 8c 16 83 f5 1c" _d2b3429e="CPawnEntity" hidEntityClass="61 92 7b 13" hidResourceCount="08" hidPos="6a 5c 1a 44 06 71 c2 43 81 15 8b 42" hidAngles="00 00 00 00 00 00 00 00 89 4e 38 40" hidPos_precise="6a 5c 1a 44 06 71 c2 43 81 15 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="74 a1 b8 bd 44 41 9f bd 9d 85 b9 3f" vectorBBoxMax="74 a1 b8 3d 4a d1 1a 3e fe 7d ea 3f"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CCharacterPhysComponent hidHasAliasName="" _527e7674="graphics\characters\_common\generic_ragdoll.hkx" hidResourceId="32 a5 47 26" fileRagdoll="graphics\Characters\_common\generic_ragdoll.hkx" RagdollCollideSpeedLimit="00 00 00 40" LockBone="ff ff ff ff">
<CharacterParams bNoCollisionWithStatic="" fMass="00 00 a0 42" fStrength="00 00 fa 43" bFakeModeEnabled="" bCharacterPhysicsEnabled="01" bUsePencilShape="" bNeedIterationPositions="" bUseSpeedRestrictions="01" bCollisionEventsForAnimatedBodies="" fMaxSlope="01 00 70 42" fMaxTerrainSlope="00 00 5c 42">
<StandDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<CrouchDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<SwimDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<NarrowDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<FlyingDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<SlidingOnGroundDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
<StandLowSpeedDimensions vecStandCapsulePointA="00 00 00 00 00 00 00 00 66 66 e6 3e" vecStandCapsulePointB="00 00 00 00 00 00 00 00 00 00 a0 3f" fStandCapsuleRadius="66 66 e6 3e"/>
</CharacterParams>
<RagdollParams bNoCollisionWithStatic="" logmatHeadSurfaceIdx="7f" logmatChestSurfaceIdx="7f" logmatFaceSurfaceIdx="7f" fFaceNormalPitchAngle="00 00 c8 c1" fFaceAngle="00 00 34 42"/>
</CCharacterPhysComponent>
<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CAnimatedGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" fileModel="ff ff ff ff" hidMeshName="00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="Eyelashes" disSlotName="4d 00 31 2d" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\mkamelaquino-m-20130430162935.material.bin" hidOriginalMaterial="ed 22 78 5b"/>
<Material _c20a23bf="Arms" disSlotName="16 69 c6 4c" _9301dfbd="graphics\_materials\jmarcoux-m-20130404135401.material.bin" matMaterial="65 74 6f 9a" _c1dae6ef="graphics\_materials\fjovet-m-20130304190049.material.bin" hidOriginalMaterial="28 af 18 ae"/>
<Material _c20a23bf="head1" disSlotName="2e c3 c2 7a" _9301dfbd="graphics\_materials\jmarcoux-m-20110606153337.material.bin" matMaterial="5f c0 83 fc" _c1dae6ef="graphics\_materials\ycloutier-m-2011051629572531.material.bin" hidOriginalMaterial="08 d9 3e 94"/>
<Material _c20a23bf="Cornea" disSlotName="ec 79 2c 82" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\mkamelaquino-m-20130503142535.material.bin" hidOriginalMaterial="32 f2 e3 ae"/>
<Material _c20a23bf="cap" disSlotName="b1 87 33 99" _9301dfbd="graphics\_materials\jmarcoux-m-20130222111851.material.bin" matMaterial="bc c7 f5 27" _c1dae6ef="graphics\_materials\jmarcoux-m-2012021337682670.material.bin" hidOriginalMaterial="99 27 d5 29"/>
<Material _c20a23bf="Eyeball" disSlotName="d3 b6 d6 a3" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\fjovet-m-20120515202150.material.bin" hidOriginalMaterial="6c 92 7e 7b"/>
<Material _c20a23bf="Torso" disSlotName="81 93 9e e6" _9301dfbd="graphics\_materials\jmarcoux-m-20130225153302.material.bin" matMaterial="46 f6 f9 c4" _c1dae6ef="graphics\_materials\ludong-m-93201254232260.material.bin" hidOriginalMaterial="e0 03 19 7b"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="74 a1 b8 bd 44 41 9f bd 9d 85 b9 3f" vectorBBoxMax="74 a1 b8 3d 4a d1 1a 3e fe 7d ea 3f"/>
<object hidNodeName="ff ff ff ff"/>
</CGraphicComponent>
<CGraphicKitComponent hidHasAliasName="" graphickitmodelModel="cd ea 51 03" graphickittagspecDefaultTagSpec="ff" graphickittagspecDefaultTagSpecForCG="ff"/>
<CAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\pelvis_ref.skeleton" fileSkeleton="ca 7a 92 2b" sPartName="00" fileSkeletonMocap="ff ff ff ff"/>
<CPlayAnimComponent hidHasAliasName="" entactAction="12 d4 96 4d" bPlayAnimOnLoad="01" entAnchor="ff" bEnablePhys="" bChangeStateOnHack=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="" bAllowRetryAfterFailure="" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CRewardComponent hidHasAliasName="" selRewardSpecificBehaviour="ff" bHighlightAsCollectible="" bHasAudioFileReward="">
<RewardLists>
<RewardList selEventType="ff"/>
</RewardLists>
</CRewardComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CDialogComponent hidHasAliasName="" tmplDialogActorNormalEnd="ff ff ff ff" tmplDialogActorHighEnd="ff ff ff ff" dialactorlistDialogActorListNormalEnd="ff" dialactorlistDialogActorListHighEnd="ff"/>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
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<VehicleTaketownLocations>
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
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<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType=""/>
<CFacialPoseComponent hidHasAliasName="" facialposedefinitionFacialPoseDefinition="ff" fileFacialCombatId="ff ff ff ff" fileFacialSuspicioustId="ff ff ff ff"/>
<CPawnPropComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
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<CharacterParams bNoCollisionWithStatic="" fMass="00 00 a0 42" fStrength="00 00 fa 43" bFakeModeEnabled="" bCharacterPhysicsEnabled="01" bUsePencilShape="" bNeedIterationPositions="" bUseSpeedRestrictions="01" bCollisionEventsForAnimatedBodies="" fMaxSlope="01 00 70 42" fMaxTerrainSlope="00 00 5c 42">
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<locstridActive/>
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</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CRewardComponent hidHasAliasName="" selRewardSpecificBehaviour="ff" bHighlightAsCollectible="" bHasAudioFileReward="">
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<RewardList selEventType="ff"/>
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</CRewardComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
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<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
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<ActivePowersAvailability selRulesOperator="03">
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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</ActivePowersAvailability>
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<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType=""/>
<CFacialPoseComponent hidHasAliasName="" facialposedefinitionFacialPoseDefinition="ff" fileFacialCombatId="ff ff ff ff" fileFacialSuspicioustId="ff ff ff ff"/>
<CPawnPropComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
</Entity>
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<CharacterParams bNoCollisionWithStatic="" fMass="00 00 a0 42" fStrength="00 00 fa 43" bFakeModeEnabled="" bCharacterPhysicsEnabled="01" bUsePencilShape="" bNeedIterationPositions="" bUseSpeedRestrictions="01" bCollisionEventsForAnimatedBodies="" fMaxSlope="01 00 70 42" fMaxTerrainSlope="00 00 5c 42">
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CRewardComponent hidHasAliasName="" selRewardSpecificBehaviour="ff" bHighlightAsCollectible="" bHasAudioFileReward="">
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<RewardList selEventType="ff"/>
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</CRewardComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
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<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
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<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Entities entEntity="ff"/>
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<ActivePowersAvailability selRulesOperator="03">
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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</ActivePowersAvailability>
</CActivePowersComponent>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType=""/>
<CFacialPoseComponent hidHasAliasName="" facialposedefinitionFacialPoseDefinition="ff" fileFacialCombatId="ff ff ff ff" fileFacialSuspicioustId="ff ff ff ff"/>
<CPawnPropComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity ArchetypeGuid="{D7BDBDCA-4F68-432D-B6DA-D284F95FB5CD}" hidName="VR_Node.VR_SourceNode_36" disEntityId="a1 10 00 f6 96 f1 f8 1c" hidResourceCount="0b" hidPos="0e 8d 1c 44 7b 24 c4 43 71 0c 8b 42" hidAngles="00 00 00 00 00 00 00 80 58 a0 0b 40" hidPos_precise="0e 8d 1c 44 7b 24 c4 43 71 0c 8b 42">
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3F941C78-F63D-4E84-842F-264BEA5A8CFA}" hidName="VR_Node.VR_AccessNode_EXT_NEWMODEL.Invisible.dlc01_SI_InvisibleAccessNode_1" disEntityId="a2 10 00 91 98 f1 f8 1c" hidResourceCount="03" hidPos="f2 8a 1c 44 df df c4 43 68 b3 8b 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3e" hidPos_precise="f2 8a 1c 44 df df c4 43 68 b3 8b 42">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CVRPuzzleLoaderComponent bIsOnMissionLayer="01" _a4273730="SI01_BunkerExitPuzzle01" sPuzzleGroupToActivate="1b bf a5 6d" _09d432a0="01"/>
<CDriverLightComponent>
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<Light _aaa77231="ctOS_ControlPanel01_EXT" hidParentBoneNameID="89 15 49 71"/>
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</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_347" disEntityId="a3 10 00 d1 9c f1 f8 1c" hidResourceCount="0b" hidPos="9e 3f 1e 44 58 09 cf 43 19 c4 8b 42" hidAngles="00 00 00 00 00 00 00 80 58 a0 0b 40" hidPos_precise="9e 3f 1e 44 58 09 cf 43 19 c4 8b 42">
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<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
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