The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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703 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_dlc_m10.xml.data.fcb" PathId="6e 4e b6 62">
<Entities>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_546" disEntityId="66 8d c0 94 cf 77 f9 1c" hidResourceCount="0b" hidPos="14 c6 19 c4 25 26 af c2 d8 70 4f 42" hidAngles="db 0f c9 3f 00 00 00 80 db 0f c9 bf" hidPos_precise="14 c6 19 c4 25 26 af c2 d8 70 4f 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort2LinkedNode="64 8d c0 94 cf 77 f9 1c" entPort1LinkedPath="5f 8d c0 94 cf 77 f9 1c" entPort2LinkedPath="5c 8d c0 94 cf 77 f9 1c" entPort3LinkedPath="67 8d c0 94 cf 77 f9 1c" bIsAlarm="01" fAlarmTime="00 00 f0 41" _94bca0ea="FIN_02" sPuzzleGroup="1a 53 9a 36"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{317FB787-E2D3-429F-B04D-BD15C6D08DB7}" hidName="AI.Attractor.Duty.Investigate.Look-front_3" disEntityId="6a 67 00 bf 80 42 f7 1c" hidResourceCount="01" hidPos="91 45 2c c4 eb a2 3f 42 ef f8 36 42" hidAngles="00 00 00 00 00 00 00 80 f4 66 5f 3f" hidPos_precise="91 45 2c c4 eb a2 3f 42 ef f8 36 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 20 42"/>
<StimSettings fStimRadius="00 00 20 41"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="ee 25 28 a2 8e 28 fd 1c" Position="91 45 2c c4 eb a2 3f 42 ef f8 36 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_304" disEntityId="f2 70 00 bc 94 76 f9 1c" hidResourceCount="0b" hidPos="75 ab 24 c4 76 b1 1c 42 e7 c6 1e 41" hidPos_precise="75 ab 24 c4 76 b1 1c 42 e7 c6 1e 41">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="ef 70 00 bc 94 76 f9 1c" entPort1LinkedNode="ee 70 00 bc 94 76 f9 1c" entPort2LinkedNode="eb 70 00 bc 94 76 f9 1c" entPort3LinkedNode="e8 70 00 bc 94 76 f9 1c" entPort0LinkedPath="e6 70 00 bc 94 76 f9 1c" entPort1LinkedPath="e1 70 00 bc 94 76 f9 1c" entPort2LinkedPath="ec 70 00 bc 94 76 f9 1c" entPort3LinkedPath="f9 70 00 bc 94 76 f9 1c" selInitialRotation="02" selShape="01" _94bca0ea="PREFAB_EASY_04" sPuzzleGroup="b6 58 d2 86" bIsLocked="01" bIsPort0Locked="" bIsPort1Locked="" bIsPort2Locked="01" bIsPort3Locked="01"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_Forklift_Motor_3" disEntityId="32 d2 e6 8a 2f 3e f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 db 20 c4 73 97 1f 42 54 e3 3b 42" hidAngles="00 00 00 00 00 00 00 00 07 72 13 c0" hidPos_precise="85 db 20 c4 73 97 1f 42 54 e3 3b 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_547" disEntityId="65 8d c0 94 cf 77 f9 1c" hidResourceCount="0b" hidPos="9a 61 1a c4 5d fc 9f c2 2f ee 50 42" hidAngles="db 0f c9 3f 00 00 00 80 db 0f c9 bf" hidPos_precise="9a 61 1a c4 5d fc 9f c2 2f ee 50 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort1LinkedNode="64 8d c0 94 cf 77 f9 1c" entPort3LinkedNode="62 8d c0 94 cf 77 f9 1c" entPort1LinkedPath="61 8d c0 94 cf 77 f9 1c" entPort3LinkedPath="5e 8d c0 94 cf 77 f9 1c" selInitialRotation="01" selShape="" _94bca0ea="FIN_02" sPuzzleGroup="1a 53 9a 36"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="StandaloneLoader_0" disEntityId="b9 d1 86 8c 76 67 ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1d da 26 c4 4c b7 e8 c1 f0 96 3a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1d da 26 c4 4c b7 e8 c1 f0 96 3a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CStandaloneLoaderComponent hidHasAliasName="" _c456dbdf="worlds\windy_city\generated\wlu\wlu_data_01_centurialpark_dlc_sas.xml.data.fcb" _c736532a="6f ec ba 91"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_545" disEntityId="64 8d c0 94 cf 77 f9 1c" hidResourceCount="0b" hidPos="19 64 1a c4 13 41 a8 c2 4f 80 4f 42" hidAngles="db 0f c9 3f 00 00 00 80 db 0f c9 bf" hidPos_precise="19 64 1a c4 13 41 a8 c2 4f 80 4f 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="66 8d c0 94 cf 77 f9 1c" entPort1LinkedNode="5b 8d c0 94 cf 77 f9 1c" entPort2LinkedNode="60 8d c0 94 cf 77 f9 1c" entPort3LinkedNode="65 8d c0 94 cf 77 f9 1c" entPort0LinkedPath="5c 8d c0 94 cf 77 f9 1c" entPort1LinkedPath="63 8d c0 94 cf 77 f9 1c" entPort2LinkedPath="68 8d c0 94 cf 77 f9 1c" entPort3LinkedPath="61 8d c0 94 cf 77 f9 1c" selShape="" _94bca0ea="FIN_02" sPuzzleGroup="1a 53 9a 36"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="c0 4b c0 fd 42 36 f7 1c" hidResourceCount="0a" hidPos="a0 82 25 c4 2d 92 86 43 e5 70 86 42" hidAngles="00 00 00 00 00 00 00 80 da 0f c9 3f" hidPos_precise="a0 82 25 c4 2d 92 86 43 e5 70 86 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="c1 4b c0 fd 42 36 f7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="c1 4b c0 fd 42 36 f7 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="c1 4b c0 fd 42 36 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="97 87 25 c4 8b 95 86 43 85 be 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="97 87 25 c4 8b 95 86 43 85 be 84 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="SideMission.MissionTarget_15" disEntityId="cd 47 87 75 18 97 f5 1c" hidResourceCount="01" hidPos="a4 88 1b c4 8d 17 cb c2 bc 05 37 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 bf" hidPos_precise="a4 88 1b c4 8d 17 cb c2 bc 05 37 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_1118" disEntityId="63 8d c0 94 cf 77 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1a 64 1a c4 28 87 b0 c2 8e 87 4f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1a 64 1a c4 28 87 b0 c2 8e 87 4f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 80 38 c0 c5 0e c0 00 e0 e7 bb" vectorBBoxMax="00 00 00 39 50 61 84 40 00 a0 f1 3b"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 19 64 1a c4 56 fd b4 c2 45 87 4f 42 18 64 1a c4 c2 97 b4 c2 1b 8f 4f 42 19 64 1a c4 13 41 a8 c2 4f 80 4f 42" hidCentet="18 64 1a c4 ba 9c b0 c2 90 87 4f 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B9FFB7D1-1388-4C4F-8971-81D45C00F26C}" hidName="X-Ingredients.USEPREFAB_Underground_Transformer_Vault_1" disEntityId="a2 65 00 23 b3 37 f7 1c" hidResourceCount="0c" hidPos="33 d3 27 c4 85 2b 45 43 34 51 83 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="33 d3 27 c4 85 2b 45 43 34 51 83 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="34 f5 19 bf 1a cd 8c bf 00 00 00 00" vectorBBoxMax="38 e1 1b 3f 1a cb 8c 3f 38 21 1c 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="34 f5 19 bf 1a cd 8c bf 00 00 00 00" vectorBBoxMax="38 e1 1b 3f 1a cb 8c 3f 38 21 1c 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 80 3f" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="a3 65 00 23 b3 37 f7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="a3 65 00 23 b3 37 f7 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_4" disEntityId="a3 65 00 23 b3 37 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c4 d5 27 c4 7d f2 44 43 43 a3 83 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="c4 d5 27 c4 7d f2 44 43 43 a3 83 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_67" disEntityId="30 d2 e6 8a 2f 3e f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3d 5a 2c c4 45 18 2d 42 ec d1 36 42" hidAngles="00 00 00 00 00 00 00 00 f4 66 5f bf" hidPos_precise="3d 5a 2c c4 45 18 2d 42 ec d1 36 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="3f 06 a9 bc" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_549" disEntityId="67 05 40 f1 98 28 fa 1c" hidResourceCount="0b" hidPos="2b af 25 c4 9d d1 66 42 e9 26 fd 40" hidAngles="db 0f c9 3f 00 00 00 80 db 0f c9 3f" hidPos_precise="2b af 25 c4 9d d1 66 42 e9 26 fd 40">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort2LinkedNode="66 05 e0 a9 95 28 fa 1c" entPort2LinkedPath="e0 0a 40 4e b5 28 fa 1c" entPort3LinkedPath="c5 42 67 ab 16 28 fa 1c" selInitialRotation="01" selShape="02" _94bca0ea="PREFAB_EASY_04" sPuzzleGroup="b6 58 d2 86"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="SideMission.MissionTarget_2" disEntityId="4e 24 e0 68 1a 8f f1 1c" hidResourceCount="01" hidPos="0e 25 25 c4 32 b7 70 42 c3 d3 43 42" hidAngles="00 00 00 00 00 00 00 80 67 a8 3b 40" hidPos_precise="0e 25 25 c4 32 b7 70 42 c3 d3 43 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_50_3" disEntityId="9c 08 60 93 7d 73 ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d7 63 1e c4 56 0e d1 c2 9c 84 36 42" hidAngles="00 00 00 00 00 00 00 00 c5 4b cb 3f" hidPos_precise="d7 63 1e c4 56 0e d1 c2 9c 84 36 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="04 63 04 03" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_548" disEntityId="66 05 e0 a9 95 28 fa 1c" hidResourceCount="0b" hidPos="f8 2b 22 c4 9d d1 66 42 e9 26 fd 40" hidAngles="db 0f c9 3f 00 00 00 80 db 0f c9 3f" hidPos_precise="f8 2b 22 c4 9d d1 66 42 e9 26 fd 40">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="67 05 40 f1 98 28 fa 1c" entPort0LinkedPath="e0 0a 40 4e b5 28 fa 1c" entPort3LinkedPath="b7 43 07 7e 2b 28 fa 1c" selInitialRotation="01" selShape="02" _94bca0ea="PREFAB_EASY_04" sPuzzleGroup="b6 58 d2 86"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_Door_Opening" disEntityId="23 29 00 8d f0 ea f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c1 ca 26 c4 6d 5e 94 c1 a5 ce 43 42" hidAngles="00 00 00 00 00 00 00 00 fd f9 8e bc" hidPos_precise="c1 ca 26 c4 6d 5e 94 c1 a5 ce 43 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_15" disEntityId="a3 d0 86 47 0c 4e ef 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="84 06 20 c4 ae c7 b6 c2 37 09 38 42" hidAngles="00 00 00 00 00 00 00 00 bc f9 8e 3c" hidPos_precise="84 06 20 c4 ae c7 b6 c2 37 09 38 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="69 86 21 c4 4c 1c b2 c2 36 09 38 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 a0 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="09 48 1f c4 11 d7 b1 c2 37 09 38 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="23 45 1f c4 ba 63 c0 c2 36 09 38 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 20 41" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{3864911D-E199-4FE9-ADB3-95191E357650}" hidName="VR_Node.VR_ExitNode_53" disEntityId="62 8d c0 94 cf 77 f9 1c" hidResourceCount="0b" hidPos="cf 67 1a c4 2a 29 95 c2 36 eb 50 42" hidAngles="db 0f c9 3f 00 00 00 80 00 00 00 00" hidPos_precise="cf 67 1a c4 2a 29 95 c2 36 eb 50 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort2LinkedNode="65 8d c0 94 cf 77 f9 1c" entPort2LinkedPath="5e 8d c0 94 cf 77 f9 1c" _94bca0ea="FIN_02" sPuzzleGroup="1a 53 9a 36" bIsLocked="01" bIsPort0Locked="" bIsPort1Locked="" bIsPort2Locked="01" bIsPort3Locked=""/>
<CGotoSecurityCamersComponent bUseOnHackSucceed="01" entLinkedSecurityCamera="5c 44 27 38 ea 96 f5 1c"/>
<CHackingComponent bIsHackable="01"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1E3866BC-11E3-4227-8E52-8C8C4E2E2E52}" hidName="Interactive_Door.Doorsecurity_205" disEntityId="01 37 27 c6 fa 94 f3 1c" hidResourceCount="05" hidPos="ee 74 21 c4 6e d4 97 c2 f8 13 41 42" hidPos_precise="ee 74 21 c4 6e d4 97 c2 f8 13 41 42">
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="fa c1 7c bd 64 21 b2 bd 00 00 00 00" vectorBBoxMax="58 ca ab 3f 3c 29 1e 3e 40 00 20 40"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_208_0_11_18" disEntityId="40 05 e0 20 0a fd f7 1c" hidResourceCount="01" hidPos="be 9f 13 c4 4f 7e be c2 b8 ef 95 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 44 40" hidPos_precise="be 9f 13 c4 4f 7e be c2 b8 ef 95 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Thug_06_Spawner" disEntityId="b6 22 c0 ad 1c 44 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="81 a0 26 c4 ef 47 19 43 d6 e5 86 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="81 a0 26 c4 ef 47 19 43 d6 e5 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="b5 22 c0 ad 1c 44 f4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="SideMission.MissionTarget_0_3_4" disEntityId="03 23 c7 71 a2 8f f4 1c" hidResourceCount="01" hidPos="d1 ea 20 c4 6f d2 d3 c2 32 37 5d 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 11 c0" hidPos_precise="d1 ea 20 c4 6f d2 d3 c2 32 37 5d 42">
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<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_1582" disEntityId="eb 35 67 80 e4 dc f3 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="ba ec 27 c4 f1 27 54 43 97 10 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ba ec 27 c4 f1 27 54 43 97 10 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="01" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="77 64 26 c4 ee 72 5d 43 9a 10 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="08 3e 28 c4 a4 9d 5d 43 97 10 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="81 b2 29 c4 bf c0 55 43 98 10 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="6f ab 29 c4 ce ec 4d 43 98 10 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="74 d0 28 c4 24 35 4a 43 96 10 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 40 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="35 67 26 c4 c6 20 4f 43 94 10 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="09 41 26 c4 80 03 55 43 92 10 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="fb 80 00 88 4a 44 f7 1c" hidResourceCount="0a" hidPos="91 9d 20 c4 bc c5 41 42 81 84 3b 42" hidAngles="00 00 00 00 00 00 00 80 e4 cb 16 40" hidPos_precise="91 9d 20 c4 bc c5 41 42 81 84 3b 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
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<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="fc 80 00 88 4a 44 f7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="fc 80 00 88 4a 44 f7 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="fc 80 00 88 4a 44 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="44 a2 20 c4 9a a0 41 42 c1 1f 38 42" hidAngles="00 00 00 00 00 00 00 80 dc 0f 49 3f" hidPos_precise="44 a2 20 c4 9a a0 41 42 c1 1f 38 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_93" disEntityId="7c 26 80 84 7c db f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b3 fd 23 c4 c9 12 ba c2 5e 3a 3a 42" hidAngles="00 00 00 00 00 00 00 00 f2 d3 c6 bf" hidPos_precise="b3 fd 23 c4 c9 12 ba c2 5e 3a 3a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="7a 26 80 84 7c db f6 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1E3866BC-11E3-4227-8E52-8C8C4E2E2E52}" hidName="Interactive_Door.Doorsecurity_209" disEntityId="5a 41 07 98 d2 50 f9 1c" hidResourceCount="05" hidPos="fa 4e 1e c4 3d 0a e4 c2 a2 05 36 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="fa 4e 1e c4 3d 0a e4 c2 a2 05 36 42">
<hidBBox vectorBBoxMin="fa c1 7c bd 64 21 b2 bd 00 00 00 00" vectorBBoxMax="58 ca ab 3f 3c 29 1e 3e 40 00 20 40"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="fa c1 7c bd 64 21 b2 bd 00 00 00 00" vectorBBoxMax="58 ca ab 3f 3c 29 1e 3e 40 00 20 40"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_299" disEntityId="e8 70 00 bc 94 76 f9 1c" hidResourceCount="0b" hidPos="75 eb 24 c4 76 b1 1c 42 11 c7 7e 41" hidPos_precise="75 eb 24 c4 76 b1 1c 42 11 c7 7e 41">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="eb 70 00 bc 94 76 f9 1c" entPort1LinkedNode="e9 70 00 bc 94 76 f9 1c" entPort3LinkedNode="f2 70 00 bc 94 76 f9 1c" entPort0LinkedPath="f8 70 00 bc 94 76 f9 1c" entPort1LinkedPath="f4 70 00 bc 94 76 f9 1c" entPort3LinkedPath="f9 70 00 bc 94 76 f9 1c" selInitialRotation="03" selShape="01" _94bca0ea="PREFAB_EASY_04" sPuzzleGroup="b6 58 d2 86"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_77" disEntityId="9a 23 a7 20 f4 8f f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="cd 84 24 c4 27 c6 c9 c2 b2 dd 35 42" hidAngles="00 00 00 00 00 00 00 00 f2 d3 c6 bf" hidPos_precise="cd 84 24 c4 27 c6 c9 c2 b2 dd 35 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_298" disEntityId="e3 70 00 bc 94 76 f9 1c" hidResourceCount="0b" hidPos="75 eb 23 c4 76 b1 1c 42 11 c7 5e 41" hidPos_precise="75 eb 23 c4 76 b1 1c 42 11 c7 5e 41">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="ef 70 00 bc 94 76 f9 1c" entPort1LinkedNode="e2 70 00 bc 94 76 f9 1c" entPort2LinkedNode="f1 70 00 bc 94 76 f9 1c" entPort3LinkedNode="eb 70 00 bc 94 76 f9 1c" entPort0LinkedPath="e5 70 00 bc 94 76 f9 1c" entPort1LinkedPath="f7 70 00 bc 94 76 f9 1c" entPort2LinkedPath="f5 70 00 bc 94 76 f9 1c" entPort3LinkedPath="f6 70 00 bc 94 76 f9 1c" selInitialRotation="02" selShape="01" _94bca0ea="PREFAB_EASY_04" sPuzzleGroup="b6 58 d2 86" bIsLocked="01" bIsPort0Locked="" bIsPort1Locked="" bIsPort2Locked="01" bIsPort3Locked="01"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="SideMission.MissionTarget_2_11" disEntityId="da 1d a0 c4 9b f1 f4 1c" hidResourceCount="01" hidPos="96 c3 26 c4 8f 64 2e 42 3e 28 39 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 46 40" hidPos_precise="96 c3 26 c4 8f 64 2e 42 3e 28 39 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_1" disEntityId="9a 08 60 93 7d 73 ef 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="f0 3a 23 c4 a0 03 d5 c2 96 e1 36 42" hidAngles="00 00 00 00 00 00 00 00 bc f9 8e 3c" hidPos_precise="f0 3a 23 c4 a0 03 d5 c2 96 e1 36 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_1579" disEntityId="4b d2 e6 8a 2f 3e f2 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="db c9 1e c4 ef 88 4c 41 74 3e 38 42" hidAngles="00 00 00 00 00 00 00 00 94 30 37 3f" hidPos_precise="db c9 1e c4 ef 88 4c 41 74 3e 38 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="81 20 1f c4 b2 84 04 42 76 3e 38 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 a0 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="f9 05 1e c4 ea bc b3 41 7c 3e 38 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
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<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="a5 0d c0 3b c9 0b f8 1c"/>
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<Link InputEvent="OnHackSucceed" TargetEntityId="a5 0d c0 3b c9 0b f8 1c">
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<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="9b f6 40 3b 7f ff fa 1c" RandomNumberSeed=""/>
</Link>
</hidLinks>
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<CEventComponent hidHasAliasName="">
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<Entity hidName="DLC1360_OneLastHack_CIN" disEntityId="b5 0f c0 9f cd e4 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="fc 00" hidPos="89 91 1b c4 1f b5 b7 c2 f3 ce 35 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="89 91 1b c4 1f b5 b7 c2 f3 ce 35 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Entity ArchetypeGuid="{339DFC06-7235-4430-A192-E98839F96C0B}" hidName="DLC01_1360_OneLastHack.PoisonousGasRealeased_1" disEntityId="60 70 47 69 18 0a f9 1c" hidResourceCount="02" hidPos="04 be 19 c4 af 54 b8 c2 f7 c6 47 42" hidAngles="da 0f 49 c0 00 00 00 80 da 0f 49 c0" hidPos_precise="04 be 19 c4 af 54 b8 c2 f7 c6 47 42">
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<Entity ArchetypeGuid="{275FC488-24E7-4EE8-9C68-2AF78D25DE6E}" hidName="DLC01_1360_OneLastHack.PoisonousGasAreaFill_0" disEntityId="87 70 a7 f3 33 0a f9 1c" hidResourceCount="02" hidPos="75 f3 1a c4 f2 92 b5 c2 03 49 37 42" hidPos_precise="75 f3 1a c4 f2 92 b5 c2 03 49 37 42">
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<Entity ArchetypeGuid="{317FB787-E2D3-429F-B04D-BD15C6D08DB7}" hidName="AI.Attractor.Duty.Investigate.Look-front_4" disEntityId="0e 6d 00 9f a2 42 f7 1c" hidResourceCount="01" hidPos="e1 0a 28 c4 54 f4 bd 41 ef f8 36 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 11 c0" hidPos_precise="e1 0a 28 c4 54 f4 bd 41 ef f8 36 42">
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<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="SideMission.MissionTarget_18" disEntityId="eb 3e 47 a2 47 0c f8 1c" hidResourceCount="01" hidPos="a8 26 22 c4 14 ae d1 c2 6d d6 1f 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 bf" hidPos_precise="a8 26 22 c4 14 ae d1 c2 6d d6 1f 42">
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<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9F334E28-6F39-4D1E-A8DE-F0807C619F5A}" hidName="_InteractiveObject_Templates.DLC_M10_GenericAnimatedObject_Interactive_4" disEntityId="fb 74 40 b8 18 d5 f8 1c" hidResourceCount="04" hidPos="48 b1 1c c4 a4 10 ac c2 0e 6d 35 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="48 b1 1c c4 a4 10 ac c2 0e 6d 35 42">
<hidBBox vectorBBoxMin="ed 81 76 be e1 81 70 bd 27 69 13 bf" vectorBBoxMax="c6 f1 62 3e 3c d1 1d 3e ff 57 ff 3f"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5f 66 74 3f 8a 38 4c 3f"/>
<hidBBox vectorBBoxMin="ed 81 76 be e1 81 70 bd 27 69 13 bf" vectorBBoxMax="c6 f1 62 3e 3c d1 1d 3e ff 57 ff 3f"/>
<object _e1a0ee56="ctOS_ControlPanel01_EXT_NoGlass" hidNodeName="ad 55 ed 8e"/>
</CGraphicComponent>
<CPlayerInteractionComponent _ba00963b="anchor_use_generic_object" sAnchorName="f6 99 b3 49" _8c6ddf20="Door" sAnchorPartName01="13 fb d7 2a" sAnchorPartName02="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget.BoundToEntity_0" disEntityId="a8 09 c0 67 f5 c5 f8 1c" hidResourceCount="01" hidPos="8f 72 2b c4 23 db b5 41 78 9c 3f 42" hidPos_precise="8f 72 2b c4 23 db b5 41 78 9c 3f 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_855" disEntityId="da 07 40 12 23 5f f9 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="89 c1 1e c4 1f c5 d5 c2 bc 34 4f 42" hidAngles="00 00 00 00 00 00 00 00 e5 cb 16 c0" hidPos_precise="89 c1 1e c4 1f c5 d5 c2 bc 34 4f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_1124" disEntityId="5f 8d c0 94 cf 77 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="14 c6 19 c4 ce 2f b5 c2 78 90 4d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="14 c6 19 c4 ce 2f b5 c2 78 90 4d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 c0 5f c6 bf 00 0a 74 bf" vectorBBoxMax="00 00 00 00 20 35 41 40 00 e8 f7 3e"/>
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<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 14 c6 19 c4 25 26 af c2 d8 70 4f 42 14 c6 19 c4 02 20 b8 c2 48 80 4f 42 14 c6 19 c4 4d 49 b8 c2 50 c0 49 42" hidCentet="14 c6 19 c4 d2 2f b5 c2 7b 90 4d 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ForbiddenZone_7" disEntityId="1e d2 e6 8a 2f 3e f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b2 6d 28 c4 e9 a6 6b 43 46 54 7e 42" hidAngles="00 00 00 00 00 00 00 00 c5 4b cb 3f" hidPos_precise="b2 6d 28 c4 e9 a6 6b 43 46 54 7e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ForbiddenZone" Value="5a d2 b8 bf"/>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
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<Components>
<CForbiddenZoneComponent hidHasAliasName="" hidShapePoints="0c 00 00 00 8b fe 2a c4 77 3a fc 42 47 54 7e 42 93 0a 2b c4 52 03 78 43 47 54 7e 42 4c 29 2b c4 b6 b3 8a 43 47 54 7e 42 94 27 2b c4 29 f8 8e 43 47 54 7e 42 e1 0a 2b c4 df 34 91 43 47 54 7e 42 14 26 2a c4 4e 24 91 43 47 54 7e 42 bf 2a 2a c4 fc d5 92 43 47 54 7e 42 4c 8a 24 c4 4c 85 92 43 47 54 7e 42 c5 8f 24 c4 5a 28 8c 43 47 54 7e 42 d2 88 24 c4 32 30 3f 43 47 54 7e 42 c8 8c 24 c4 8a 96 fb 42 47 54 7e 42 f7 3e 27 c4 a5 4a fb 42 47 54 7e 42" hidCentet="b2 6d 28 c4 e3 a6 6b 43 46 54 7e 42" fHeight="00 00 08 41"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_18" disEntityId="4d d2 e6 8a 2f 3e f2 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="2f 2a 28 c4 a5 1b 39 43 a6 4a 83 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="2f 2a 28 c4 a5 1b 39 43 a6 4a 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="01" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="04 85 29 c4 09 da 2d 43 d7 fe 82 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="6e d4 27 c4 e7 ed 2b 43 e0 fe 82 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="d9 61 26 c4 31 7a 31 43 da fe 82 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="60 00 27 c4 9e 73 3b 43 d0 fe 82 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="96 7c 27 c4 7f fb 44 43 8f 59 83 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="2b 49 29 c4 a9 04 45 43 22 b8 83 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="d3 a5 29 c4 a3 0b 3f 43 77 fd 83 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="AIGenerator_63" disEntityId="3f d2 e6 8a 2f 3e f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c7 3b 22 c4 0a 4b 70 c0 0d e0 3c 42" hidAngles="00 00 00 00 00 00 00 00 e5 cb 16 40" hidPos_precise="c7 3b 22 c4 0a 4b 70 c0 0d e0 3c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="3e d2 e6 8a 2f 3e f2 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_81" disEntityId="04 40 e7 08 04 33 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="5b e2 1b c4 14 69 a5 c2 1e d6 38 42" hidAngles="00 00 00 00 00 00 00 00 c5 4b cb 3f" hidPos_precise="5b e2 1b c4 14 69 a5 c2 1e d6 38 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="26 80 00 ef 3d 44 f7 1c" hidResourceCount="0a" hidPos="1b 4f 1d c4 0d 60 a0 41 92 0b 3c 42" hidAngles="00 00 00 00 00 00 00 80 da 0f c9 3f" hidPos_precise="1b 4f 1d c4 0d 60 a0 41 92 0b 3c 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
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<CSkinnedGraphicComponent>
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<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="27 80 00 ef 3d 44 f7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="27 80 00 ef 3d 44 f7 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="27 80 00 ef 3d 44 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="12 54 1d c4 e5 95 a0 41 d2 a6 38 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="12 54 1d c4 e5 95 a0 41 d2 a6 38 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_1122" disEntityId="5e 8d c0 94 cf 77 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="70 65 1a c4 80 57 99 c2 06 ed 50 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="70 65 1a c4 80 57 99 c2 06 ed 50 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 c0 17 bd a0 9b 54 c0 00 00 e8 ba" vectorBBoxMax="00 80 75 3d c0 ca 05 40 00 80 94 3a"/>
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<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 9a 61 1a c4 5d fc 9f c2 2f ee 50 42 e4 66 1a c4 f9 e0 96 c2 b4 ed 50 42 cf 67 1a c4 2a 29 95 c2 36 eb 50 42" hidCentet="6f 65 1a c4 80 57 99 c2 08 ed 50 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{C81DE8DA-1A07-4CD0-9A97-5B915D3BA25F}" hidName="DLC_M10_SpotLight_GamePlay.DLC_M10_TriggerableMovableSpotLight_NoDynLightPref_3" disEntityId="8e 41 a7 bf 01 51 f7 1c" hidResourceCount="02" hidPos="f2 ea 20 c4 55 41 c3 41 5d 6d 5e 42" hidAngles="db 0f c9 bf 00 00 00 80 ac 61 1c bf" hidPos_precise="f2 ea 20 c4 55 41 c3 41 5d 6d 5e 42">
<hidBBox vectorBBoxMin="6f 90 37 c0 34 01 9a bb 74 f1 39 c0" vectorBBoxMax="75 bc 3a 40 2c 2d 56 41 74 f1 39 40"/>
<Components>
<CDynamicLightComponent clrColor="b2 9d 1f 3f 20 d2 4f 3f ff ff 7f 3f"/>
<CLightEffectComponent clrColor="ff ff 7f 3f ff ff 7f 3f ff ff 7f 3f"/>
<CEntityMovementComponent sBoneName="ff ff ff ff">
<curveXRotation hidNumKnots="04">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 41 9f 80 3f 00 00 00 00"/>
<Knot Value="00 00 40 40 00 00 f0 41 f2 cf 84 be 00 00 00 00"/>
<Knot Value="00 00 40 40 00 00 f0 41 74 b3 4b 3f 00 00 00 00" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type="01"/>
<Knot Value="00 00 10 41 00 00 f0 c1 0f d1 22 c0 00 00 00 00" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type="01"/>
</Knots>
</curveXRotation>
</CEntityMovementComponent>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="6f 90 37 c0 34 01 9a bb 74 f1 39 c0" vectorBBoxMax="75 bc 3a 40 2c 2d 56 41 74 f1 39 40"/>
<object _e1a0ee56="DLC_SpotBeam" hidNodeName="3c f2 51 be" _0d9c8b1a="DLC_SpotBeam_LOD0" hidNodeNameLOD0="c8 74 2f 3b"/>
<object _e1a0ee56="DLC_SpotBeam" hidNodeName="3c f2 51 be" _0d9c8b1a="DLC_SpotBeam_LOD0" hidNodeNameLOD0="c8 74 2f 3b"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_0_2" disEntityId="2a 06 e0 fb 65 23 f3 1c" hidResourceCount="01" hidPos="12 83 21 c4 9c c2 93 c2 f8 c2 42 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 bf" hidPos_precise="12 83 21 c4 9c c2 93 c2 f8 c2 42 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_81" disEntityId="99 23 a7 20 f4 8f f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="02 4b 24 c4 e8 10 c8 c2 11 47 38 42" hidAngles="00 00 00 00 00 00 00 00 c5 4b cb 3f" hidPos_precise="02 4b 24 c4 e8 10 c8 c2 11 47 38 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="9a 23 a7 20 f4 8f f4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="0a 4c e0 1e 5a 36 f7 1c" hidResourceCount="0a" hidPos="12 53 28 c4 08 0c 1e 43 84 6d 84 42" hidAngles="00 00 00 00 00 00 00 80 da 0f c9 3f" hidPos_precise="12 53 28 c4 08 0c 1e 43 84 6d 84 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="0b 4c e0 1e 5a 36 f7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="0b 4c e0 1e 5a 36 f7 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="0b 4c e0 1e 5a 36 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="09 58 28 c4 c3 12 1e 43 24 bb 82 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="09 58 28 c4 c3 12 1e 43 24 bb 82 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Heavy" disEntityId="9d 28 20 b2 15 1e f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="79 f9 25 c4 6a bc 01 43 8f 93 85 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="79 f9 25 c4 6a bc 01 43 8f 93 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="9e 28 20 b2 15 1e f4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_208_0_11_12" disEntityId="46 35 40 b0 8f 43 f2 1c" hidResourceCount="01" hidPos="0c 3a 21 c4 81 24 9c c2 7a 87 42 42" hidAngles="00 00 00 00 00 00 00 80 e7 f1 47 c0" hidPos_precise="0c 3a 21 c4 81 24 9c c2 7a 87 42 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget.BoundToEntity_29" disEntityId="af 6b 21 08 c8 79 f9 1c" hidResourceCount="01" hidPos="77 96 23 c4 0b c6 73 42 1e 56 43 42" hidPos_precise="77 96 23 c4 0b c6 73 42 1e 56 43 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{606E69C7-A83E-4F06-8E24-23A8F95EF244}" hidName="Security_Camera_Friendly.Small.290_Degree_far_16" disEntityId="e6 0c 20 04 59 96 f5 1c" hidResourceCount="15" hidPos="2d 92 24 c4 17 19 0a 43 2f ee 8f 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="2d 92 24 c4 17 19 0a 43 2f ee 8f 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="8a 01 45 be 9a 01 cd bc 18 ed 0b bf" vectorBBoxMax="80 f1 3f 3e 3e dd 9e 3f 3d 61 1e 3f"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="8a 01 45 be 9a 01 cd bc 18 ed 0b bf" vectorBBoxMax="80 f1 3f 3e 3e dd 9e 3f 3d 61 1e 3f"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_73" disEntityId="e9 0b 20 f0 a9 51 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ec 71 24 c4 35 de aa c2 1e d6 38 42" hidAngles="00 00 00 00 00 00 00 00 f2 d3 c6 bf" hidPos_precise="ec 71 24 c4 35 de aa c2 1e d6 38 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="91 12 30 6e" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_300" disEntityId="e9 70 00 bc 94 76 f9 1c" hidResourceCount="0b" hidPos="75 eb 22 c4 76 b1 1c 42 88 63 87 41" hidPos_precise="75 eb 22 c4 76 b1 1c 42 88 63 87 41">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="ee 70 00 bc 94 76 f9 1c" entPort2LinkedNode="e8 70 00 bc 94 76 f9 1c" entPort3LinkedNode="f1 70 00 bc 94 76 f9 1c" entPort0LinkedPath="fa 70 00 bc 94 76 f9 1c" entPort2LinkedPath="f4 70 00 bc 94 76 f9 1c" entPort3LinkedPath="fb 70 00 bc 94 76 f9 1c" selInitialRotation="01" selShape="02" _94bca0ea="PREFAB_EASY_04" sPuzzleGroup="b6 58 d2 86"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_71" disEntityId="31 d2 e6 8a 2f 3e f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="2d 9a 2c c4 58 68 2d 42 8e 46 40 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="2d 9a 2c c4 58 68 2d 42 8e 46 40 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="30 d2 e6 8a 2f 3e f2 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3864911D-E199-4FE9-ADB3-95191E357650}" hidName="VR_Node.VR_ExitNode_30" disEntityId="ef 70 00 bc 94 76 f9 1c" hidResourceCount="0b" hidPos="75 eb 23 c4 76 b1 1c 42 ce 8d fd 40" hidPos_precise="75 eb 23 c4 76 b1 1c 42 ce 8d fd 40">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort1LinkedNode="ee 70 00 bc 94 76 f9 1c" entPort2LinkedNode="e3 70 00 bc 94 76 f9 1c" entPort3LinkedNode="f2 70 00 bc 94 76 f9 1c" entPort1LinkedPath="ea 70 00 bc 94 76 f9 1c" entPort2LinkedPath="e5 70 00 bc 94 76 f9 1c" entPort3LinkedPath="e6 70 00 bc 94 76 f9 1c" _94bca0ea="PREFAB_EASY_04" sPuzzleGroup="b6 58 d2 86" bIsLocked="01" bIsPort0Locked="" bIsPort1Locked="01" bIsPort2Locked="01" bIsPort3Locked="01"/>
<CGotoSecurityCamersComponent bUseOnHackSucceed="01" entLinkedSecurityCamera="1f 0a e0 1b ee 14 ee 1c"/>
<CHackingComponent bIsHackable="01"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_46" disEntityId="9a d0 86 47 0c 4e ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a3 50 22 c4 b6 d5 bd c2 9e ef 38 42" hidAngles="00 00 00 00 00 00 00 00 c5 4b cb 3f" hidPos_precise="a3 50 22 c4 b6 d5 bd c2 9e ef 38 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="78 30 f1 90" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_208_0_11_20" disEntityId="2e 3f c7 0b e1 49 f8 1c" hidResourceCount="01" hidPos="08 bc 18 c4 8f 42 cc c2 b8 ef 95 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 bf" hidPos_precise="08 bc 18 c4 8f 42 cc c2 b8 ef 95 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_589" disEntityId="e1 70 00 bc 94 76 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="75 eb 23 c4 6c b1 1c 42 ec c6 1e 41" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="75 eb 23 c4 6c b1 1c 42 ec c6 1e 41" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 40 c0 00 00 20 38 00 00 10 b7" vectorBBoxMax="00 00 40 40 00 00 20 38 00 00 a0 b6"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 75 2b 23 c4 76 b1 1c 42 e7 c6 1e 41 00 f3 23 c4 76 b1 1c 42 e3 c6 1e 41 75 ab 24 c4 76 b1 1c 42 e7 c6 1e 41" hidCentet="f8 ed 23 c4 76 b1 1c 42 e6 c6 1e 41"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_852" disEntityId="7b 26 80 84 7c db f6 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="ae 87 23 c4 7a b6 b6 c2 96 e1 36 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="ae 87 23 c4 7a b6 b6 c2 96 e1 36 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_82" disEntityId="97 40 27 d0 05 33 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="04 de 1b c4 26 13 ab c2 1e d6 38 42" hidAngles="00 00 00 00 00 00 00 00 c5 4b cb 3f" hidPos_precise="04 de 1b c4 26 13 ab c2 1e d6 38 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ff 62 a4 41" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_10" disEntityId="17 ca 66 bd 0e 71 f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d9 9e 20 c4 45 47 62 c2 ea 95 37 42" hidAngles="00 00 00 00 00 00 00 00 36 fa 0e 3d" hidPos_precise="d9 9e 20 c4 45 47 62 c2 ea 95 37 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="6f f8 06 ef" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_746" disEntityId="3d 1a 80 4f 31 35 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1c 7d 27 c4 55 fd 7d 43 5b 09 87 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 3d c0" hidPos_precise="1c 7d 27 c4 55 fd 7d 43 5b 09 87 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_5" disEntityId="3e 1a 80 4f 31 35 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="59 83 27 c4 8f 92 7e 43 fe d4 84 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 3d c0" hidPos_precise="59 83 27 c4 8f 92 7e 43 fe d4 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 bf 00 00 40 bf 00 00 80 bf" vectorBBoxMax="00 00 40 3f 00 00 40 3f 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 3f 00 00 c0 3f 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="01">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="3f 1a 80 4f 31 35 f7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="3f 1a 80 4f 31 35 f7 1c"/>
</Link>
<Link InputEvent="LeaveEmpty" TargetEntityId="3f 1a 80 4f 31 35 f7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="3f 1a 80 4f 31 35 f7 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0F8C5667-DBB4-43D7-B01E-22408B3B4412}" hidName="Telephones.CellPhone_HackableAttractorControllerEntity_0" disEntityId="3f 1a 80 4f 31 35 f7 1c" hidResourceCount="06" hidPos="ca 7c 27 c4 08 f8 7d 43 7b d8 85 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 3d c0" hidPos_precise="ca 7c 27 c4 08 f8 7d 43 7b d8 85 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
</CGraphicComponent>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="AttractorCellphone_01" hidParentBoneNameID="8d 76 da a7"/>
</Lights>
</CDriverLightComponent>
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<Entity hidName="tobias_end_cinema" disEntityId="e4 47 87 6b 1b 97 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="85 73 1b c4 6d 27 ca c2 49 2e 36 42" hidAngles="00 00 00 00 00 00 00 00 93 fa 8e 3c" hidPos_precise="85 73 1b c4 6d 27 ca c2 49 2e 36 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="35 ad 5e 97" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_56" disEntityId="43 d2 e6 8a 2f 3e f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="8f 02 24 c4 d5 c9 4d 42 16 bb 37 42" hidAngles="00 00 00 00 00 00 00 00 64 82 0a c0" hidPos_precise="8f 02 24 c4 d5 c9 4d 42 16 bb 37 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ff 62 a4 41" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3B06834C-B7F1-4797-A6B5-4E119DEE2A04}" hidName="Ammo.AmmoRefillBox_1" disEntityId="b4 09 20 2a e1 8f f6 1c" hidResourceCount="04" hidPos="f6 30 20 c4 3b 9f a0 c2 22 fd 40 42" hidPos_precise="f6 30 20 c4 3b 9f a0 c2 22 fd 40 42">
<hidBBox vectorBBoxMin="bd 61 de be 5a 31 2d be 00 00 00 00" vectorBBoxMax="bd 61 de 3e 98 41 4c 3e aa c1 54 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="bd 61 de be 5a 31 2d be 00 00 00 00" vectorBBoxMax="bd 61 de 3e 98 41 4c 3e aa c1 54 3e"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_1590" disEntityId="94 17 60 a3 46 a4 f5 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="ba 71 1b c4 e0 dc c1 c2 96 f2 39 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ba 71 1b c4 e0 dc c1 c2 96 f2 39 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="02" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="19 4e 1b c4 a0 94 c8 c2 85 d9 39 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="81 80 1b c4 16 37 c3 c2 99 f7 39 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="92 86 1b c4 e7 ca b9 c2 a2 06 3a 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="ProximityTrigger_266" disEntityId="14 e2 80 f8 cb 88 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d9 16 20 c4 d9 0e 68 c2 f3 1f 3a 42" hidAngles="00 00 00 00 00 00 00 00 0a 98 c4 3f" hidPos_precise="d9 16 20 c4 d9 0e 68 c2 f3 1f 3a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c0 bf 00 00 c0 bf 00 00 c0 bf" vectorBBoxMax="00 00 c0 3f 00 00 c0 3f 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 40 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionArea_3" disEntityId="2e 09 e0 f3 37 ed f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5a b4 23 c4 39 16 29 c2 f9 b1 15 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5a b4 23 c4 39 16 29 c2 f9 b1 15 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 7a c4 00 00 7a c4 00 00 00 00" vectorBBoxMax="00 00 7a 44 00 00 7a 44 00 00 00 00"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="05 00 00 00 1c f7 22 c4 19 f3 26 c2 25 4d 15 42 35 9b 23 c4 a2 65 1a c2 47 45 17 42 ec 69 24 c4 a4 ca 24 c2 25 4d 15 42 ef 35 24 c4 e9 d6 32 c2 25 4d 15 42 93 53 23 c4 e2 74 34 c2 25 4d 15 42" hidCentet="5a b4 23 c4 3b 16 29 c2 f8 b1 15 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="01" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="00 00 80 3f 00 00 00 00 00 00 00 00" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="01" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 7a 44"/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 00 00 00 00 00 00" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_1127" disEntityId="b7 43 07 7e 2b 28 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="6f 7a 22 c4 a3 12 29 42 2f dd 5c 41" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="6f 7a 22 c4 a3 12 29 42 2f dd 5c 41" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="c0 cb 1d c1 28 ed 2a c1 75 93 bc c0" vectorBBoxMax="00 0e 9e 3f e8 fb 76 41 f6 b4 a9 40"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="09 00 00 00 9e f1 24 c4 a2 a3 fd 41 d5 db 98 41 68 2b 22 c4 b2 ae fc 41 f4 1a 98 41 6a 2b 22 c4 80 b1 22 42 23 ed 96 41 6a 2b 22 c4 80 b1 22 42 c7 c6 3e 41 7b 2b 22 c4 78 12 2c 42 c7 c6 3e 41 8b 2b 22 c4 78 12 2c 42 5a 9b 5b 41 9c 2b 22 c4 79 12 38 42 d0 7b 5d 41 6a 2b 22 c4 79 12 38 42 8f 8d fd 40 f8 2b 22 c4 9d d1 66 42 e9 26 fd 40" hidCentet="6e 7a 22 c4 a1 12 29 42 34 dd 5c 41"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_597" disEntityId="f4 70 00 bc 94 76 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="0e 05 24 c4 6c b1 1c 42 a9 96 8a 41" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="0e 05 24 c4 6c b1 1c 42 a9 96 8a 41" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 67 66 c0 00 00 00 38 08 32 b3 bf" vectorBBoxMax="00 ce 8c 40 00 00 20 38 00 ce cc 3f"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="05 00 00 00 75 eb 22 c4 76 b1 1c 42 88 63 87 41 72 eb 22 c4 74 b1 1c 42 89 63 97 41 72 ab 24 c4 75 b1 1c 42 89 63 97 41 78 ab 24 c4 75 b1 1c 42 12 c7 7e 41 75 eb 24 c4 76 b1 1c 42 11 c7 7e 41" hidCentet="0e 05 24 c4 75 b1 1c 42 bb 96 8a 41"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9BFCB028-EFB3-40F7-90D9-670FC7BC9DE7}" hidName="Generic_Hackables.PortableHiddenCamera_0" disEntityId="1b 29 a0 c1 1e 98 f5 1c" hidResourceCount="09" hidPos="42 60 1b c4 df 8f ca c2 30 6a 3e 42" hidPos_precise="42 60 1b c4 df 8f ca c2 30 6a 3e 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_746" disEntityId="60 57 87 eb 1f e9 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="47 5e 25 c4 d2 92 53 43 f0 8e 87 42" hidAngles="00 00 00 00 00 00 00 80 db b8 b2 bd" hidPos_precise="47 5e 25 c4 d2 92 53 43 f0 8e 87 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_5" disEntityId="61 57 87 eb 1f e9 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e8 61 25 c4 39 fc 52 43 93 5a 85 42" hidAngles="00 00 00 00 00 00 00 80 db b8 b2 bd" hidPos_precise="e8 61 25 c4 39 fc 52 43 93 5a 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 bf 00 00 40 bf 00 00 80 bf" vectorBBoxMax="00 00 40 3f 00 00 40 3f 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 3f 00 00 c0 3f 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="01">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="62 57 87 eb 1f e9 f3 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="62 57 87 eb 1f e9 f3 1c"/>
</Link>
<Link InputEvent="LeaveEmpty" TargetEntityId="62 57 87 eb 1f e9 f3 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="62 57 87 eb 1f e9 f3 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0F8C5667-DBB4-43D7-B01E-22408B3B4412}" hidName="Telephones.CellPhone_HackableAttractorControllerEntity_0" disEntityId="62 57 87 eb 1f e9 f3 1c" hidResourceCount="06" hidPos="3f 5e 25 c4 47 98 53 43 10 5e 86 42" hidAngles="00 00 00 00 00 00 00 80 db b8 b2 bd" hidPos_precise="3f 5e 25 c4 47 98 53 43 10 5e 86 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
</CGraphicComponent>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="AttractorCellphone_01" hidParentBoneNameID="8d 76 da a7"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackedOn" TargetEntityId="60 57 87 eb 1f e9 f3 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="60 57 87 eb 1f e9 f3 1c" sndSound="f6 22 03 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="60 57 87 eb 1f e9 f3 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="60 57 87 eb 1f e9 f3 1c" sndSound="c8 b3 01 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="62 57 87 eb 1f e9 f3 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="62 57 87 eb 1f e9 f3 1c"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="62 57 87 eb 1f e9 f3 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="62 57 87 eb 1f e9 f3 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="76"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="62 57 87 eb 1f e9 f3 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="62 57 87 eb 1f e9 f3 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="76"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="64 57 87 eb 1f e9 f3 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="64 57 87 eb 1f e9 f3 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="64 57 87 eb 1f e9 f3 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Stop" eventMask="01" hidTargetEntityId="64 57 87 eb 1f e9 f3 1c" _234cf054="Stop" sType="88 b9 64 19"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DelayTrigger_114" disEntityId="64 57 87 eb 1f e9 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c1 53 25 c4 2f 93 52 43 2f da 86 42" hidAngles="00 00 00 00 00 00 00 80 69 3b d4 bf" hidPos_precise="c1 53 25 c4 2f 93 52 43 2f da 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 f0 41" fMaxDelay="00 00 f0 41" bLoop=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Time Elapsed" TargetEntityId="62 57 87 eb 1f e9 f3 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="62 57 87 eb 1f e9 f3 1c"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="62 57 87 eb 1f e9 f3 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="62 57 87 eb 1f e9 f3 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{2FF21617-DAF6-4FDD-AA03-06B7E0316E89}" hidName="Security_Camera_Friendly.Ceiling_Mounted.360_Degree_far_4" disEntityId="42 0a 60 31 db bb f8 1c" hidResourceCount="15" hidPos="83 b0 1c c4 d0 a4 ad c2 1a 91 5a 42" hidAngles="00 00 00 00 36 fa 8e bc c5 4b cb 3f" hidPos_precise="83 b0 1c c4 d0 a4 ad c2 1a 91 5a 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="8a 01 45 be 9a 01 cd bc 18 ed 0b bf" vectorBBoxMax="80 f1 3f 3e 3e dd 9e 3f 3d 61 1e 3f"/>
<Components>
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 c0 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
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<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_302" disEntityId="ee 70 00 bc 94 76 f9 1c" hidResourceCount="0b" hidPos="75 2b 23 c4 76 b1 1c 42 e7 c6 1e 41" hidPos_precise="75 2b 23 c4 76 b1 1c 42 e7 c6 1e 41">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<Entity ArchetypeGuid="{AEDB8E8C-4877-472D-BADC-ADCDFF52561B}" hidName="AXX_MXX_Unlock_Console.UnlockConsole_HackableEntity_0_285_295" disEntityId="59 42 a0 31 64 80 f2 1c" hidResourceCount="06" hidPos="5c f7 25 c4 2d 21 99 c1 ed 9e 35 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="5c f7 25 c4 2d 21 99 c1 ed 9e 35 42">
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<Link InputEvent="OnHackSucceed" TargetEntityId="59 42 a0 31 64 80 f2 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="UnlockConsole Green (Left)" eventMask="01" hidTargetEntityId="59 42 a0 31 64 80 f2 1c" lightactionLightActionID="ff ff ff ff" iLightSlot="58"/>
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<Link InputEvent="OnHackSucceed" TargetEntityId="23 29 00 8d f0 ea f3 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="23 29 00 8d f0 ea f3 1c" sndSound="19 d6 0e 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
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<PatrolDescription selType="02" selDirection="">
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<PatrolPoint vecPos="0a c6 19 c4 a2 37 8c c2 99 f7 39 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="25 41 1a c4 b8 ae 87 c2 a2 06 3a 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
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<Entity ArchetypeGuid="{2FF21617-DAF6-4FDD-AA03-06B7E0316E89}" hidName="Security_Camera_Friendly.Ceiling_Mounted.360_Degree_far_2" disEntityId="27 0a 80 9f d7 bb f8 1c" hidResourceCount="15" hidPos="ee c4 24 c4 8a 3f b8 c2 a8 75 5e 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="ee c4 24 c4 8a 3f b8 c2 a8 75 5e 42">
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<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_48" disEntityId="9e d0 86 47 0c 4e ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f6 10 1f c4 c2 77 aa c2 1e d6 38 42" hidAngles="00 00 00 00 00 00 00 00 e7 f1 47 c0" hidPos_precise="f6 10 1f c4 c2 77 aa c2 1e d6 38 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="04 63 04 03" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_63" disEntityId="23 d2 e6 8a 2f 3e f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="83 98 26 c4 fc 89 2d 43 e3 25 83 42" hidAngles="00 00 00 00 00 00 00 00 f2 d3 c6 3f" hidPos_precise="83 98 26 c4 fc 89 2d 43 e3 25 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="22 e3 64 17" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_80" disEntityId="22 17 20 7e ff f0 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="17 d9 2a c4 5d dc 6f c1 e5 e1 36 42" hidAngles="00 00 00 00 00 00 00 00 ae 1a e6 3f" hidPos_precise="17 d9 2a c4 5d dc 6f c1 e5 e1 36 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ff 62 a4 41" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B9FFB7D1-1388-4C4F-8971-81D45C00F26C}" hidName="X-Ingredients.USEPREFAB_Underground_Transformer_Vault_1" disEntityId="8a 64 80 27 a9 37 f7 1c" hidResourceCount="0c" hidPos="cb a9 27 c4 66 a6 74 43 5a 04 84 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="cb a9 27 c4 66 a6 74 43 5a 04 84 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="34 f5 19 bf 1a cd 8c bf 00 00 00 00" vectorBBoxMax="38 e1 1b 3f 1a cb 8c 3f 38 21 1c 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="34 f5 19 bf 1a cd 8c bf 00 00 00 00" vectorBBoxMax="38 e1 1b 3f 1a cb 8c 3f 38 21 1c 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 80 3f" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="8b 64 80 27 a9 37 f7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="8b 64 80 27 a9 37 f7 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_4" disEntityId="8b 64 80 27 a9 37 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5c ac 27 c4 5e 6d 74 43 69 56 84 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="5c ac 27 c4 5e 6d 74 43 69 56 84 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_605" disEntityId="e0 70 00 bc 94 76 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="75 2b 24 c4 6c b1 1c 42 76 63 93 41" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="75 2b 24 c4 6c b1 1c 42 76 63 93 41" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 80 bf 00 00 20 38 e0 fe bf bf" vectorBBoxMax="00 00 80 3f 00 00 20 38 20 01 c0 3f"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="04 00 00 00 75 eb 23 c4 76 b1 1c 42 88 63 9f 41 75 6b 24 c4 76 b1 1c 42 88 63 9f 41 75 6b 24 c4 76 b1 1c 42 88 63 87 41 75 eb 23 c4 76 b1 1c 42 88 63 87 41" hidCentet="75 2b 24 c4 76 b1 1c 42 88 63 93 41"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_79" disEntityId="39 0c a0 36 da 51 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="6d df 22 c4 a0 9a e3 c2 40 e4 38 42" hidAngles="00 00 00 00 00 00 00 00 e7 f1 47 c0" hidPos_precise="6d df 22 c4 a0 9a e3 c2 40 e4 38 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="38 0c a0 36 da 51 f4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="SideMission.MissionTarget_0_3_5" disEntityId="ba 52 47 c0 90 e2 f5 1c" hidResourceCount="01" hidPos="3b 7f 24 c4 5d 9e 87 42 e7 4c 3a 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 cd bf" hidPos_precise="3b 7f 24 c4 5d 9e 87 42 e7 4c 3a 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{6EB35999-D3CE-49D3-AD00-4997BABE3D23}" hidName="Telephones.CellPhone_Model_01_HackableEntity.Model_01_RestrictedRadius.Model_01_RestrictedRadius_RestrictedCone_pannel" disEntityId="8b 0d c0 6b c7 0b f8 1c" hidResourceCount="05" hidPos="27 9c 1e c4 51 15 b4 c2 b2 dd 35 42" hidPos_precise="27 9c 1e c4 51 15 b4 c2 b2 dd 35 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="2f 85 97 bf 81 a1 40 be 00 00 00 00" vectorBBoxMax="71 29 b9 3f 00 00 00 00 8a 1b 45 40"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="2f 85 97 bf 81 a1 40 be 00 00 00 00" vectorBBoxMax="71 29 b9 3f 00 00 00 00 8a 1b 45 40"/>
<object _e1a0ee56="DLC_Screen_Atractor_3m" hidNodeName="b9 a7 c5 c5" _0d9c8b1a="DLC_Screen_Atractor_3m_LOD0" hidNodeNameLOD0="ab 04 2b 88"/>
<object _e1a0ee56="DLC_Screen_Atractor_3m" hidNodeName="b9 a7 c5 c5" _0d9c8b1a="DLC_Screen_Atractor_3m_LOD0" hidNodeNameLOD0="ab 04 2b 88"/>
</CGraphicComponent>
<CEntityMovementComponent sBoneName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnStartHighLight" TargetEntityId="e7 d6 00 23 c2 fe fa 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="e7 d6 00 23 c2 fe fa 1c"/>
</Link>
<Link InputEvent="OnStartHighLight" TargetEntityId="8b 0d c0 6b c7 0b f8 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="8b 0d c0 6b c7 0b f8 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="89 0d c0 6b c7 0b f8 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="89 0d c0 6b c7 0b f8 1c" sndSound="bd 03 15 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="8b 0d c0 6b c7 0b f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="8b 0d c0 6b c7 0b f8 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="8b 0d c0 6b c7 0b f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="MoveEntity" eventMask="01" hidTargetEntityId="8b 0d c0 6b c7 0b f8 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="8c 0d c0 6b c7 0b f8 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="8c 0d c0 6b c7 0b f8 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="a5 f6 c0 3c 7f ff fa 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="a5 f6 c0 3c 7f ff fa 1c" RandomNumberSeed=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_11" disEntityId="19 ca 66 bd 0e 71 f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="09 04 24 c4 06 52 4d c2 29 0b 37 42" hidAngles="00 00 00 00 00 00 00 00 7d 6c b9 bf" hidPos_precise="09 04 24 c4 06 52 4d c2 29 0b 37 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="6f f8 06 ef" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_603" disEntityId="fa 70 00 bc 94 76 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c5 00 23 c4 76 b1 1c 42 43 1c 44 41" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="c5 00 23 c4 76 b1 1c 42 43 1c 44 41" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 c0 2a bf 00 00 00 00 70 55 15 c0" vectorBBoxMax="00 c8 aa 3e 00 00 00 00 9a 55 95 40"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 75 eb 22 c4 76 b1 1c 42 88 63 87 41 6c eb 22 c4 76 b1 1c 42 e7 c6 1e 41 75 2b 23 c4 76 b1 1c 42 e7 c6 1e 41" hidCentet="c7 00 23 c4 76 b1 1c 42 4b 1c 44 41"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="SideMission.MissionTarget_0" disEntityId="36 e5 e6 b5 b1 c2 f1 1c" hidResourceCount="01" hidPos="14 06 20 c4 a6 5b d4 c2 cd fb 37 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 bf" hidPos_precise="14 06 20 c4 a6 5b d4 c2 cd fb 37 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_305" disEntityId="4f 43 87 49 7c dd f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="50 2d 24 c4 d7 92 c0 c2 1d 89 3b 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="50 2d 24 c4 d7 92 c0 c2 1d 89 3b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 c0 00 00 40 c0 00 00 40 c0" vectorBBoxMax="00 00 40 40 00 00 40 40 00 00 40 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 40 00 00 c0 40 00 00 c0 40" bUsable="" bExclusiveUser="" selUsableBy="" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="01">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_590" disEntityId="e4 70 00 bc 94 76 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f4 ed 23 c4 6c b1 1c 42 ec c6 3e 41" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="f4 ed 23 c4 6c b1 1c 42 ec c6 3e 41" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 81 3d c0 00 00 20 38 00 00 0c 38" vectorBBoxMax="00 7f 42 40 00 00 20 38 00 00 14 38"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 75 2b 23 c4 76 b1 1c 42 11 c7 3e 41 ed f2 23 c4 76 b1 1c 42 0f c7 3e 41 75 ab 24 c4 76 b1 1c 42 11 c7 3e 41" hidCentet="f3 ed 23 c4 76 b1 1c 42 10 c7 3e 41"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1E3866BC-11E3-4227-8E52-8C8C4E2E2E52}" hidName="Interactive_Door.Doorsecurity_211" disEntityId="7a 41 47 c9 da 50 f9 1c" hidResourceCount="05" hidPos="0e 45 26 c4 88 83 c4 c2 b9 0d 36 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="0e 45 26 c4 88 83 c4 c2 b9 0d 36 42">
<hidBBox vectorBBoxMin="fa c1 7c bd 64 21 b2 bd 00 00 00 00" vectorBBoxMax="58 ca ab 3f 3c 29 1e 3e 40 00 20 40"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="fa c1 7c bd 64 21 b2 bd 00 00 00 00" vectorBBoxMax="58 ca ab 3f 3c 29 1e 3e 40 00 20 40"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="SideMission.MissionTarget_5" disEntityId="0c 29 00 2b 8e 8b f2 1c" hidResourceCount="01" hidPos="33 db 22 c4 2b c7 d1 c2 4c 26 35 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 bf" hidPos_precise="33 db 22 c4 2b c7 d1 c2 4c 26 35 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_208_0_11_17" disEntityId="13 26 c0 9b 71 db f6 1c" hidResourceCount="01" hidPos="73 60 28 c4 e5 90 eb 42 c3 95 93 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 c4 bf" hidPos_precise="73 60 28 c4 e5 90 eb 42 c3 95 93 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0CB34C1C-4BAF-4C7F-BF9D-7369A9E2FD20}" hidName="Container_Drop_Crane.USEPREFAB_ContainerDropCrane_Stim_HackableEntity_1" disEntityId="fc 41 87 9d 59 49 f5 1c" hidResourceCount="02" hidPos="87 be 1f c4 5f 07 b9 41 52 b8 16 42" hidAngles="00 00 00 00 00 00 00 80 4c a8 e5 be" hidPos_precise="87 be 1f c4 5f 07 b9 41 52 b8 16 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 3f" fDistanceToPos="00 00 20 41"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_604" disEntityId="fb 70 00 bc 94 76 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="75 6b 23 c4 6c b1 1c 42 76 63 87 41" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="75 6b 23 c4 6c b1 1c 42 76 63 87 41" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 c0 00 00 20 38 00 00 10 38" vectorBBoxMax="00 00 00 40 00 00 20 38 00 00 10 38"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 75 eb 23 c4 76 b1 1c 42 88 63 87 41 75 6b 23 c4 76 b1 1c 42 88 63 87 41 75 eb 22 c4 76 b1 1c 42 88 63 87 41" hidCentet="76 6b 23 c4 76 b1 1c 42 88 63 87 41"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_72" disEntityId="33 d2 e6 8a 2f 3e f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="14 36 22 c4 e1 0b c3 41 88 85 3e 42" hidAngles="00 00 00 00 00 00 00 00 6f 64 09 40" hidPos_precise="14 36 22 c4 e1 0b c3 41 88 85 3e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="53 d2 e6 8a 2f 3e f2 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_83" disEntityId="df 05 a0 c3 cd 90 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f0 e7 1f c4 61 72 b6 c2 7d 3f 3b 42" hidAngles="00 00 00 00 00 00 00 00 bc f9 8e 3c" hidPos_precise="f0 e7 1f c4 61 72 b6 c2 7d 3f 3b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="e0 05 a0 c3 cd 90 f4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_45" disEntityId="97 d0 86 47 0c 4e ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e7 5b 24 c4 db b9 cf c2 be 30 38 42" hidAngles="00 00 00 00 00 00 00 00 f2 d3 c6 bf" hidPos_precise="e7 5b 24 c4 db b9 cf c2 be 30 38 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="04 63 04 03" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="fb 3d 20 10 1d af f8 1c" hidResourceCount="0a" hidPos="89 e9 2a c4 f8 f3 5b 43 e5 70 86 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="89 e9 2a c4 f8 f3 5b 43 e5 70 86 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="fc 3d 20 10 1d af f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="fc 3d 20 10 1d af f8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="fc 3d 20 10 1d af f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="92 e4 2a c4 3d ed 5b 43 85 be 84 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="92 e4 2a c4 3d ed 5b 43 85 be 84 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{4152F0ED-CE22-495B-B49F-DE54673CA0D1}" hidName="Telephones.CellPhone_Model_01_HackableEntity.Model_01_RestrictedRadius.Model_01_RestrictedRadius_RestrictedCone_pannel" disEntityId="6b 05 20 2d 91 0b f8 1c" hidResourceCount="05" hidPos="cf 4b 22 c4 de a3 cb c2 0d b1 35 42" hidPos_precise="cf 4b 22 c4 de a3 cb c2 0d b1 35 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="f0 f9 77 bf 7a c1 3c be 00 00 00 00" vectorBBoxMax="f0 f9 77 3f 00 00 00 00 8a 1b 45 40"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="f0 f9 77 bf 7a c1 3c be 00 00 00 00" vectorBBoxMax="f0 f9 77 3f 00 00 00 00 8a 1b 45 40"/>
<object _e1a0ee56="DLC_Screen_Atractor" hidNodeName="f4 fd 99 ef" _0d9c8b1a="DLC_Screen_Atractor_LOD0" hidNodeNameLOD0="69 6c 35 86"/>
<object _e1a0ee56="DLC_Screen_Atractor" hidNodeName="f4 fd 99 ef" _0d9c8b1a="DLC_Screen_Atractor_LOD0" hidNodeNameLOD0="69 6c 35 86"/>
</CGraphicComponent>
<CEntityMovementComponent sBoneName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnStartHighLight" TargetEntityId="f1 d6 40 23 c2 fe fa 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="f1 d6 40 23 c2 fe fa 1c"/>
</Link>
<Link InputEvent="OnStartHighLight" TargetEntityId="6b 05 20 2d 91 0b f8 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="6b 05 20 2d 91 0b f8 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="69 05 20 2d 91 0b f8 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="69 05 20 2d 91 0b f8 1c" sndSound="bd 03 15 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="af f6 00 3d 7f ff fa 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="af f6 00 3d 7f ff fa 1c" RandomNumberSeed=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="6b 05 20 2d 91 0b f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="6b 05 20 2d 91 0b f8 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="6b 05 20 2d 91 0b f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="MoveEntity" eventMask="01" hidTargetEntityId="6b 05 20 2d 91 0b f8 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="6c 05 20 2d 91 0b f8 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="6c 05 20 2d 91 0b f8 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_93" disEntityId="1f 1b 20 60 66 61 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a6 3b 26 c4 99 4a c2 c2 a1 56 36 42" hidAngles="00 00 00 00 00 00 00 00 fd f9 8e 3c" hidPos_precise="a6 3b 26 c4 99 4a c2 c2 a1 56 36 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="3b e9 62 b0" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{AEDB8E8C-4877-472D-BADC-ADCDFF52561B}" hidName="AXX_MXX_Unlock_Console.UnlockConsole_HackableEntity_0_285_296" disEntityId="94 3f 80 e7 ac 63 f9 1c" hidResourceCount="06" hidPos="8f aa 21 c4 f4 ac 92 c2 54 63 3f 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="8f aa 21 c4 f4 ac 92 c2 54 63 3f 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="f6 31 7b be e8 41 74 bd 00 00 00 00" vectorBBoxMax="b0 31 58 3e 9c 81 cd 3d a2 e3 d0 3f"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="f6 31 7b be e8 41 74 bd 00 00 00 00" vectorBBoxMax="b0 31 58 3e 9c 81 cd 3d a2 e3 d0 3f"/>
<object _e1a0ee56="Transceiver_01" hidNodeName="76 6c b3 de" _0d9c8b1a="Transceiver_01_LOD0" hidNodeNameLOD0="de cd 68 bb"/>
<object _e1a0ee56="Transceiver_01" hidNodeName="76 6c b3 de" _0d9c8b1a="Transceiver_01_LOD0" hidNodeNameLOD0="de cd 68 bb"/>
</CGraphicComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="00 00 00 00 00 00 00 00 e4 cb 16 41" _aaa77231="Transceiver_01" hidParentBoneNameID="76 6c b3 de"/>
<Light hidLightPositionOffset="17 64 4b 3d c5 71 e0 bc 17 d8 ab 3f" hidLightRotation="bd 37 86 35 00 00 00 00 e4 cb 16 41" _aaa77231="Transceiver_01" hidParentBoneNameID="76 6c b3 de"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="94 3f 80 e7 ac 63 f9 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="94 3f 80 e7 ac 63 f9 1c" sndSound="06 e0 14 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_857" disEntityId="47 3a 20 3f e2 62 f9 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="d1 d2 26 c4 9c a2 29 c1 5e ba 43 42" hidAngles="9a 2a 39 3d ff 8d 81 3b 1c 1b 2a bc" hidPos_precise="d1 d2 26 c4 9c a2 29 c1 5e ba 43 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_98" disEntityId="20 1b 20 60 66 61 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e1 2a 26 c4 f1 2c be c2 7d 3f 3b 42" hidAngles="00 00 00 00 00 00 00 00 c5 4b cb 3f" hidPos_precise="e1 2a 26 c4 f1 2c be c2 7d 3f 3b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="1f 1b 20 60 66 61 f9 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_80" disEntityId="74 23 67 7b f2 8f f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ba 11 1f c4 3a a3 93 c2 81 55 3c 42" hidAngles="00 00 00 00 00 00 00 00 bc f9 8e 3c" hidPos_precise="ba 11 1f c4 3a a3 93 c2 81 55 3c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="75 23 67 7b f2 8f f4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ForbiddenZone_2" disEntityId="1c ca 66 bd 0e 71 f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8d 2f 23 c4 b2 2e 33 c2 ec 00 36 42" hidAngles="00 00 00 00 00 00 00 00 f2 d3 c6 3f" hidPos_precise="8d 2f 23 c4 b2 2e 33 c2 ec 00 36 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ForbiddenZone" Value="5a d2 b8 bf"/>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="20 b0 6d c1 a0 a7 87 c1 00 00 00 00" vectorBBoxMax="68 c4 99 41 c0 55 c2 41 00 00 00 00"/>
<Components>
<CForbiddenZoneComponent hidHasAliasName="" hidShapePoints="06 00 00 00 85 2c 29 c4 bc 3a c9 c1 ec 00 36 42 39 43 27 c4 b4 9e 49 c2 ec 00 36 42 79 95 25 c4 97 f1 6d c2 ec 00 36 42 2b 02 1f c4 50 8d 6c c2 ec 00 36 42 69 08 1f c4 a9 a8 31 c2 ec 00 36 42 83 0d 1f c4 0d 69 f1 c1 ec 00 36 42" hidCentet="8e 2f 23 c4 b2 2e 33 c2 ec 00 36 42" fHeight="00 00 20 41"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
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<Info>
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<Entity ArchetypeGuid="{8068433F-79A2-4A2B-8802-D8E458101DF1}" hidName="Container_Drop_Crane.USEPREFAB_ContainerDropCrane_Container_ReleasableHackableEntity_0" disEntityId="e0 0a 00 23 bd 49 f5 1c" hidResourceCount="06" hidPos="c6 a2 2c c4 46 68 bb 41 ea f6 4c 42" hidAngles="00 00 00 00 00 00 00 80 37 20 40 3f" hidPos_precise="c6 a2 2c c4 46 68 bb 41 ea f6 4c 42">
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<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
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<Entity ArchetypeGuid="{02802BE2-4401-4374-B2CD-5A09EDACBE27}" hidName="Container_Drop_Crane.USEPREFAB_ContainerDropCrane_ContainerHookRight_KinematicMovableEntity_0" disEntityId="e1 0a 00 23 bd 49 f5 1c" hidResourceCount="08" hidPos="18 69 2c c4 cc 46 c4 41 77 1b 59 42" hidAngles="00 00 00 00 00 00 00 80 d9 e9 17 c0" hidPos_precise="18 69 2c c4 cc 46 c4 41 77 1b 59 42">
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<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
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</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
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</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="c5 7b e0 d9 7c af f8 1c" hidResourceCount="0a" hidPos="d9 ee 2a c4 21 f0 73 43 e5 70 86 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="d9 ee 2a c4 21 f0 73 43 e5 70 86 42">
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<Info>
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<CEventComponent hidHasAliasName="">
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<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
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<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
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<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 a0 41"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="26 26 3a b1" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ff 62 a4 41" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<Entity ArchetypeGuid="{2FF21617-DAF6-4FDD-AA03-06B7E0316E89}" hidName="Security_Camera_Friendly.Ceiling_Mounted.360_Degree_far_0" disEntityId="25 0a 40 96 d6 bb f8 1c" hidResourceCount="15" hidPos="02 eb 20 c4 68 91 d6 c2 06 92 5d 42" hidAngles="00 00 00 00 fc c6 74 3c 00 00 00 00" hidPos_precise="02 eb 20 c4 68 91 d6 c2 06 92 5d 42">
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<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<CGraphicComponent>
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<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
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<CParticleFXComponent>
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<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
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</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
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<CVRNodeComponent entPort0LinkedNode="ee 70 00 bc 94 76 f9 1c" entPort2LinkedNode="e3 70 00 bc 94 76 f9 1c" entPort3LinkedNode="eb 70 00 bc 94 76 f9 1c" entPort0LinkedPath="ed 70 00 bc 94 76 f9 1c" entPort2LinkedPath="f7 70 00 bc 94 76 f9 1c" entPort3LinkedPath="e4 70 00 bc 94 76 f9 1c" selInitialRotation="02" selShape="02" _94bca0ea="PREFAB_EASY_04" sPuzzleGroup="b6 58 d2 86"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_210" disEntityId="e1 3d a7 99 31 cf f4 1c" hidResourceCount="01" hidPos="21 98 28 c4 50 1d a4 43 fb ab 92 42" hidAngles="40 62 bf 3c 60 7c d4 3c 4d 33 86 3e" hidPos_precise="21 98 28 c4 50 1d a4 43 fb ab 92 42">
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<Entity hidName="VrProfilingPath_600" disEntityId="f7 70 00 bc 94 76 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="75 6b 23 c4 6c b1 1c 42 1e 1c 54 41" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="75 6b 23 c4 6c b1 1c 42 1e 1c 54 41" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
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<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
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<hidLinks/>
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<Entity hidName="SoundPoint_746" disEntityId="16 6e 80 7e a7 42 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec 63 23 c4 b1 1b 35 42 68 8e 3d 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 40" hidPos_precise="ec 63 23 c4 b1 1b 35 42 68 8e 3d 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 3f 00 00 c0 3f 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="01">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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<Logic bEnable="01" bDisplayDebugInfo="01"/>
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<CProximityTriggerNetworkComponent hidHasAliasName=""/>
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<Link InputEvent="Enter" TargetEntityId="18 6e 80 7e a7 42 f7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="18 6e 80 7e a7 42 f7 1c"/>
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<Link InputEvent="LeaveEmpty" TargetEntityId="18 6e 80 7e a7 42 f7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="18 6e 80 7e a7 42 f7 1c"/>
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<Entity ArchetypeGuid="{0F8C5667-DBB4-43D7-B01E-22408B3B4412}" hidName="Telephones.CellPhone_HackableAttractorControllerEntity_0" disEntityId="18 6e 80 7e a7 42 f7 1c" hidResourceCount="06" hidPos="4f 64 23 c4 c0 06 35 42 a8 2c 3b 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 40" hidPos_precise="4f 64 23 c4 c0 06 35 42 a8 2c 3b 42">
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<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
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<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
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<CInvestigationComponent>
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<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f"/>
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<Info bUseDirection="01" entAction="ff">
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<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
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</InvestigationInfos>
</CInvestigationComponent>
<CDriverLightComponent>
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<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="AttractorCellphone_01" hidParentBoneNameID="8d 76 da a7"/>
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</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
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<Link InputEvent="OnHackedOn" TargetEntityId="16 6e 80 7e a7 42 f7 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="16 6e 80 7e a7 42 f7 1c" sndSound="16 bd 14 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="16 6e 80 7e a7 42 f7 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="16 6e 80 7e a7 42 f7 1c" sndSound="c8 b3 01 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
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<Link InputEvent="OnHackedOn" TargetEntityId="18 6e 80 7e a7 42 f7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="18 6e 80 7e a7 42 f7 1c"/>
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<Link InputEvent="OnHackedOff" TargetEntityId="18 6e 80 7e a7 42 f7 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="18 6e 80 7e a7 42 f7 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="76"/>
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<Link InputEvent="OnHackedOn" TargetEntityId="18 6e 80 7e a7 42 f7 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="18 6e 80 7e a7 42 f7 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="76"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="1a 6e 80 7e a7 42 f7 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="1a 6e 80 7e a7 42 f7 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
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<Link InputEvent="OnHackedOff" TargetEntityId="1a 6e 80 7e a7 42 f7 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Stop" eventMask="01" hidTargetEntityId="1a 6e 80 7e a7 42 f7 1c" _234cf054="Stop" sType="88 b9 64 19"/>
</Link>
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</Entity>
<Entity hidName="DelayTrigger_114" disEntityId="1a 6e 80 7e a7 42 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8c 5d 23 c4 fa 22 39 42 e8 24 3c 42" hidAngles="00 00 00 00 00 00 00 80 ab 61 9c 3f" hidPos_precise="8c 5d 23 c4 fa 22 39 42 e8 24 3c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 f0 41" fMaxDelay="00 00 f0 41" bLoop=""/>
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<Link InputEvent="Time Elapsed" TargetEntityId="18 6e 80 7e a7 42 f7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="18 6e 80 7e a7 42 f7 1c"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="18 6e 80 7e a7 42 f7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="18 6e 80 7e a7 42 f7 1c"/>
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</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="22 38 c0 93 f1 ae f8 1c" hidResourceCount="0a" hidPos="27 a1 24 c4 a4 d0 6c 43 e5 70 86 42" hidAngles="00 00 00 00 00 00 00 80 da 0f c9 3f" hidPos_precise="27 a1 24 c4 a4 d0 6c 43 e5 70 86 42">
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<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<CBreakableHackableComponent sPartName="ff ff ff ff"/>
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<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
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</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="23 38 c0 93 f1 ae f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="23 38 c0 93 f1 ae f8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="23 38 c0 93 f1 ae f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1e a6 24 c4 5f d7 6c 43 85 be 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1e a6 24 c4 5f d7 6c 43 85 be 84 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
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<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_92" disEntityId="26 15 60 3d b6 ae f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="0a 87 2a c4 83 40 70 43 21 5f 84 42" hidAngles="00 00 00 00 00 00 00 00 fd f9 8e bc" hidPos_precise="0a 87 2a c4 83 40 70 43 21 5f 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="22 e3 64 17" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_86" disEntityId="05 40 e7 08 04 33 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="90 a8 1b c4 30 b4 a3 c2 7d 3f 3b 42" hidAngles="00 00 00 00 00 00 00 00 bc f9 8e 3c" hidPos_precise="90 a8 1b c4 30 b4 a3 c2 7d 3f 3b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="04 40 e7 08 04 33 f5 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A608AAF2-959D-4E61-B338-1D42FCFA3E18}" hidName="VR_Node.VR_AccessNode_EXT_NEWMODEL_6" disEntityId="a0 51 67 b5 f1 e1 f5 1c" hidResourceCount="05" hidPos="27 31 23 c4 82 a2 7e 42 18 a6 47 42" hidPos_precise="27 31 23 c4 82 a2 7e 42 18 a6 47 42">
<hidBBox vectorBBoxMin="d8 01 6c be e1 81 70 bd d8 d9 6b bf" vectorBBoxMax="dc 71 6d 3e b8 81 db 3d a6 1d d3 3f"/>
<Components>
<CGotoSecurityCamersComponent entLinkedSecurityCamera="e7 70 00 bc 94 76 f9 1c"/>
<CHackingComponent bIsHackable="01"/>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="d8 01 6c be e1 81 70 bd d8 d9 6b bf" vectorBBoxMax="dc 71 6d 3e b8 81 db 3d a6 1d d3 3f"/>
<object _e1a0ee56="ctOS_ControlPanel01_EXT" hidNodeName="89 15 49 71" _0d9c8b1a="ctOS_ControlPanel01_EXT_LOD0" hidNodeNameLOD0="64 b3 f7 f6"/>
<object _e1a0ee56="ctOS_ControlPanel01_EXT" hidNodeName="89 15 49 71" _0d9c8b1a="ctOS_ControlPanel01_EXT_LOD0" hidNodeNameLOD0="64 b3 f7 f6"/>
</CGraphicComponent>
<CVRPuzzleLoaderComponent bIsOnMissionLayer="01" _a4273730="PREFAB_EASY_04" sPuzzleGroupToActivate="b6 58 d2 86"/>
<CDriverLightComponent>
<Lights>
<Light hidLightPositionOffset="74 ef 81 bd 47 e7 9c 3d 9c 30 a1 3f" _aaa77231="ctOS_ControlPanel01_EXT" hidParentBoneNameID="89 15 49 71"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_50" disEntityId="9c d0 86 47 0c 4e ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3f 75 22 c4 a3 e1 b2 c2 4b db 3b 42" hidAngles="00 00 00 00 00 00 00 00 bc f9 8e 3c" hidPos_precise="3f 75 22 c4 a3 e1 b2 c2 4b db 3b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="9b d0 86 47 0c 4e ef 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_1588" disEntityId="b2 15 80 c8 f3 f0 f4 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="4c 6f 24 c4 59 86 35 c1 93 ba 37 42" hidAngles="00 00 00 00 00 00 00 00 42 6f 26 40" hidPos_precise="4c 6f 24 c4 59 86 35 c1 93 ba 37 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="52 c7 21 c4 8c 6f 70 c0 03 fd 38 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 e0 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="2a 75 22 c4 b7 50 1c c1 c7 64 37 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="b8 7e 24 c4 64 ad 66 c1 22 65 37 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="04 55 26 c4 fe 3d 7c c1 e8 6c 37 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 a0 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="01" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="47 1c 27 c4 c0 47 50 c1 0d 71 37 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 80 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="AIGenerator_78" disEntityId="f1 0b 80 c6 ad 51 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e9 9e 26 c4 a1 18 ba c2 7d 3f 3b 42" hidAngles="00 00 00 00 00 00 00 00 c5 4b cb 3f" hidPos_precise="e9 9e 26 c4 a1 18 ba c2 7d 3f 3b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="f0 0b 80 c6 ad 51 f4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_50" disEntityId="a0 d0 86 47 0c 4e ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="25 f6 1c c4 32 25 c7 c2 35 af 35 42" hidAngles="00 00 00 00 00 00 00 00 c5 4b cb 3f" hidPos_precise="25 f6 1c c4 32 25 c7 c2 35 af 35 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="39 67 35 3d" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="SideMission.MissionTarget_2_3" disEntityId="4a 05 c0 47 a4 b4 f1 1c" hidResourceCount="01" hidPos="ae f7 29 c4 c4 f1 0b 42 ed cd 4c 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 cd bf" hidPos_precise="ae f7 29 c4 c4 f1 0b 42 ed cd 4c 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Stealth_combat_thug_spawner_1_1" disEntityId="24 d2 e6 8a 2f 3e f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="9a a1 26 c4 6d a7 2a 43 d6 e5 86 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="9a a1 26 c4 6d a7 2a 43 d6 e5 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="23 d2 e6 8a 2f 3e f2 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_88" disEntityId="f2 03 c0 5f 3c 9c f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="fa a6 20 c4 d0 04 2f c2 88 f4 36 42" hidAngles="00 00 00 00 00 00 00 00 0a 98 c4 3f" hidPos_precise="fa a6 20 c4 d0 04 2f c2 88 f4 36 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="6f f8 06 ef" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_79" disEntityId="e0 05 a0 c3 cd 90 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="64 0b 20 c4 25 d5 b9 c2 1e d6 38 42" hidAngles="00 00 00 00 00 00 00 00 e7 f1 47 c0" hidPos_precise="64 0b 20 c4 25 d5 b9 c2 1e d6 38 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="90 75 e8 57" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_49" disEntityId="99 d0 86 47 0c 4e ef 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="05 79 22 c4 d0 95 c0 c2 33 33 39 42" hidAngles="00 00 00 00 00 00 00 00 f2 d3 c6 bf" hidPos_precise="05 79 22 c4 d0 95 c0 c2 33 33 39 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="9a d0 86 47 0c 4e ef 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_746" disEntityId="4c 5c a7 eb 55 e9 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="31 74 2a c4 ae 51 2d 43 d9 95 87 42" hidAngles="00 00 00 00 00 00 00 80 68 3b d4 bf" hidPos_precise="31 74 2a c4 ae 51 2d 43 d9 95 87 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_5" disEntityId="4d 5c a7 eb 55 e9 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d7 99 2a c4 33 60 2d 43 7c 61 85 42" hidAngles="00 00 00 00 00 00 00 80 68 3b d4 bf" hidPos_precise="d7 99 2a c4 33 60 2d 43 7c 61 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 bf 00 00 40 bf 00 00 80 bf" vectorBBoxMax="00 00 40 3f 00 00 40 3f 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 3f 00 00 c0 3f 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="01">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="4e 5c a7 eb 55 e9 f3 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="4e 5c a7 eb 55 e9 f3 1c"/>
</Link>
<Link InputEvent="LeaveEmpty" TargetEntityId="4e 5c a7 eb 55 e9 f3 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="4e 5c a7 eb 55 e9 f3 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0F8C5667-DBB4-43D7-B01E-22408B3B4412}" hidName="Telephones.CellPhone_HackableAttractorControllerEntity_0" disEntityId="4e 5c a7 eb 55 e9 f3 1c" hidResourceCount="06" hidPos="d4 72 2a c4 8d 51 2d 43 f9 64 86 42" hidAngles="00 00 00 00 00 00 00 80 68 3b d4 bf" hidPos_precise="d4 72 2a c4 8d 51 2d 43 f9 64 86 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
</CGraphicComponent>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="AttractorCellphone_01" hidParentBoneNameID="8d 76 da a7"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackedOn" TargetEntityId="4c 5c a7 eb 55 e9 f3 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="4c 5c a7 eb 55 e9 f3 1c" sndSound="f6 22 03 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="4c 5c a7 eb 55 e9 f3 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="4c 5c a7 eb 55 e9 f3 1c" sndSound="c8 b3 01 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="4e 5c a7 eb 55 e9 f3 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="4e 5c a7 eb 55 e9 f3 1c"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="4e 5c a7 eb 55 e9 f3 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="4e 5c a7 eb 55 e9 f3 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="76"/>
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<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_602" disEntityId="f9 70 00 bc 94 76 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="25 f6 24 c4 6c b1 1c 42 48 1c 44 41" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="25 f6 24 c4 6c b1 1c 42 48 1c 44 41" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
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<hidBBox vectorBBoxMin="00 58 55 bf 00 00 10 38 84 55 15 c0" vectorBBoxMax="00 60 95 3f 00 00 20 38 24 ab 6a 40"/>
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<CBasicShapeComponent hidHasAliasName="" hidShapePoints="06 00 00 00 75 ab 24 c4 76 b1 1c 42 e7 c6 1e 41 7b eb 24 c4 75 b1 1c 42 e7 c6 1e 41 7b eb 24 c4 75 b1 1c 42 e7 c6 2e 41 7b 2b 25 c4 75 b1 1c 42 e7 c6 2e 41 7b 2b 25 c4 75 b1 1c 42 e7 c6 7e 41 75 eb 24 c4 76 b1 1c 42 11 c7 7e 41" hidCentet="24 f6 24 c4 76 b1 1c 42 44 1c 44 41"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity ArchetypeGuid="{C81DE8DA-1A07-4CD0-9A97-5B915D3BA25F}" hidName="DLC_M10_SpotLight_GamePlay.DLC_M10_TriggerableMovableSpotLight_NoDynLightPref_5" disEntityId="01 42 47 2a 0b 51 f7 1c" hidResourceCount="02" hidPos="5a dc 2b c4 90 a0 22 41 84 5e 5c 42" hidAngles="db 0f c9 bf 00 00 00 80 37 8d a7 bf" hidPos_precise="5a dc 2b c4 90 a0 22 41 84 5e 5c 42">
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<CDynamicLightComponent clrColor="b2 9d 1f 3f 20 d2 4f 3f ff ff 7f 3f"/>
<CLightEffectComponent clrColor="ff ff 7f 3f ff ff 7f 3f ff ff 7f 3f"/>
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<curveXRotation hidNumKnots="04">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 f1 90 49 36 00 00 00 00"/>
<Knot Value="00 00 40 40 00 00 a0 41 16 00 28 b7 00 00 00 00"/>
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</Knots>
</curveXRotation>
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="6f 90 37 c0 34 01 9a bb 74 f1 39 c0" vectorBBoxMax="75 bc 3a 40 2c 2d 56 41 74 f1 39 40"/>
<object _e1a0ee56="DLC_SpotBeam" hidNodeName="3c f2 51 be" _0d9c8b1a="DLC_SpotBeam_LOD0" hidNodeNameLOD0="c8 74 2f 3b"/>
<object _e1a0ee56="DLC_SpotBeam" hidNodeName="3c f2 51 be" _0d9c8b1a="DLC_SpotBeam_LOD0" hidNodeNameLOD0="c8 74 2f 3b"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_598" disEntityId="f5 70 00 bc 94 76 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="75 eb 23 c4 6c b1 1c 42 be 71 79 41" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="75 eb 23 c4 6c b1 1c 42 be 71 79 41" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 20 38 68 55 d5 bf" vectorBBoxMax="00 00 00 00 00 00 20 38 90 aa aa 3f"/>
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<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 75 eb 23 c4 76 b1 1c 42 88 63 87 41 75 eb 23 c4 76 b1 1c 42 33 c7 7e 41 75 eb 23 c4 76 b1 1c 42 11 c7 5e 41" hidCentet="76 eb 23 c4 76 b1 1c 42 c7 71 79 41"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="6b 3d 40 a4 19 af f8 1c" hidResourceCount="0a" hidPos="6d 9f 24 c4 71 7d 45 43 e5 70 86 42" hidAngles="00 00 00 00 00 00 00 80 da 0f c9 3f" hidPos_precise="6d 9f 24 c4 71 7d 45 43 e5 70 86 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
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<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="6c 3d 40 a4 19 af f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="6c 3d 40 a4 19 af f8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="6c 3d 40 a4 19 af f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="64 a4 24 c4 2c 84 45 43 85 be 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="64 a4 24 c4 2c 84 45 43 85 be 84 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="SideMission.MissionTarget_2_17" disEntityId="76 4a 00 27 4f 5a f5 1c" hidResourceCount="01" hidPos="10 e8 2d c4 79 58 12 42 53 56 42 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 46 40" hidPos_precise="10 e8 2d c4 79 58 12 42 53 56 42 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionArea_4" disEntityId="9f 20 00 16 ee 5c f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f 72 26 c4 f4 7d 04 43 da 5b 8a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="8f 72 26 c4 f4 7d 04 43 da 5b 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 80 bf 00 00 80 bf 00 00 00 00" vectorBBoxMax="00 00 80 3f 00 00 80 3f 00 00 00 00"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="03 00 00 00 c2 7e 26 c4 aa af 03 43 9e 6e 8a 42 43 43 26 c4 9c a0 04 43 8f 37 8a 42 a7 95 26 c4 95 29 05 43 61 6d 8a 42" hidCentet="8f 72 26 c4 f4 7d 04 43 da 5b 8a 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 80 3f"/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_1599" disEntityId="0d 27 20 c3 c0 35 f7 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="4e 7a 26 c4 54 e3 19 43 1b cf 81 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="4e 7a 26 c4 54 e3 19 43 1b cf 81 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="44 64 26 c4 36 2d 10 43 32 d3 81 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="e5 88 26 c4 f3 5a 12 43 93 be 81 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="dc 79 26 c4 f0 44 1f 43 32 d3 81 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="33 82 26 c4 34 c0 25 43 76 d7 81 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="AISpawnPoint_71" disEntityId="9e 28 20 b2 15 1e f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="bc 3c 25 c4 91 4d 01 43 de b3 81 42" hidAngles="00 00 00 00 00 00 00 00 20 c9 a9 3f" hidPos_precise="bc 3c 25 c4 91 4d 01 43 de b3 81 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="16 e5 00 08" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="SideMission.MissionTarget_2_15" disEntityId="54 4a a0 a2 4c 5a f5 1c" hidResourceCount="01" hidPos="23 bb 1f c4 68 11 1f 42 92 cb 41 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 46 40" hidPos_precise="23 bb 1f c4 68 11 1f 42 92 cb 41 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1F7C4034-3B99-48DB-884B-441258D69B6C}" hidName="SideMission.MissionTarget_2_16" disEntityId="69 4a 40 e2 4d 5a f5 1c" hidResourceCount="01" hidPos="9c cc 26 c4 d7 23 d3 41 87 e7 3d 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 46 40" hidPos_precise="9c cc 26 c4 d7 23 d3 41 87 e7 3d 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{317FB787-E2D3-429F-B04D-BD15C6D08DB7}" hidName="AI.Attractor.Duty.Investigate.Look-front_2" disEntityId="e9 5d 60 d4 02 41 f7 1c" hidResourceCount="01" hidPos="06 a1 27 c4 62 d0 36 43 03 78 83 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 3d 40" hidPos_precise="06 a1 27 c4 62 d0 36 43 03 78 83 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 a0 41"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="74 27 e8 a4 8e 28 fd 1c" Position="06 a1 27 c4 62 d0 36 43 03 78 83 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_54" disEntityId="44 d2 e6 8a 2f 3e f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="67 a1 2a c4 e0 93 1c 41 f6 f8 36 42" hidAngles="00 00 00 00 00 00 00 00 4e 51 a5 bf" hidPos_precise="67 a1 2a c4 e0 93 1c 41 f6 f8 36 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_90" disEntityId="ec 40 c7 1d 0e 33 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 00 1b c4 70 4e b2 c2 7d 3f 3b 42" hidAngles="00 00 00 00 00 00 00 00 f2 d3 c6 bf" hidPos_precise="00 00 1b c4 70 4e b2 c2 7d 3f 3b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="ed 40 c7 1d 0e 33 f5 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{606E69C7-A83E-4F06-8E24-23A8F95EF244}" hidName="Security_Camera_Friendly.Small.290_Degree_far_14" disEntityId="8a 0c 80 77 56 96 f5 1c" hidResourceCount="15" hidPos="db 09 28 c4 fe 54 00 43 5a a4 8d 42" hidPos_precise="db 09 28 c4 fe 54 00 43 5a a4 8d 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="8a 01 45 be 9a 01 cd bc 18 ed 0b bf" vectorBBoxMax="80 f1 3f 3e 3e dd 9e 3f 3d 61 1e 3f"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="8a 01 45 be 9a 01 cd bc 18 ed 0b bf" vectorBBoxMax="80 f1 3f 3e 3e dd 9e 3f 3d 61 1e 3f"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="e6 0c 20 04 59 96 f5 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="e6 0c 20 04 59 96 f5 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{54196EA5-24C7-4E98-9977-21DB4A3740E8}" hidName="Telephones.CellPhone_Model_01_HackableEntity.Model_01_RestrictedRadius.Model_01_RestrictedRadius_RestrictedCone_1" disEntityId="f5 68 c1 a7 38 79 f9 1c" hidResourceCount="06" hidPos="75 fd 2c c4 e4 2c d5 41 94 87 43 42" hidAngles="00 00 00 00 00 00 00 80 70 f7 21 c0" hidPos_precise="75 fd 2c c4 e4 2c d5 41 94 87 43 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackedOn" TargetEntityId="f9 68 c1 a7 38 79 f9 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="f9 68 c1 a7 38 79 f9 1c" sndSound="16 bd 14 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="f9 68 c1 a7 38 79 f9 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="f9 68 c1 a7 38 79 f9 1c" sndSound="cc 31 15 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="f5 68 c1 a7 38 79 f9 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="f5 68 c1 a7 38 79 f9 1c"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="f5 68 c1 a7 38 79 f9 1c">
<Event _cf68e402="CEntityEvent" hid_DTCTH_ClassName="c7 71 b5 3e" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="f5 68 c1 a7 38 79 f9 1c"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="f5 68 c1 a7 38 79 f9 1c">
<Event _cf68e402="CEntityEvent" hid_DTCTH_ClassName="c7 71 b5 3e" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="f5 68 c1 a7 38 79 f9 1c"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="f6 68 c1 a7 38 79 f9 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="f6 68 c1 a7 38 79 f9 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="f6 68 c1 a7 38 79 f9 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Stop" eventMask="01" hidTargetEntityId="f6 68 c1 a7 38 79 f9 1c" _234cf054="Stop" sType="88 b9 64 19"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="EnvironmentSettingsVolume_1286" disEntityId="bf 2a 60 54 3b a3 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="be af 27 c4 35 3e 06 43 e8 f9 90 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="be af 27 c4 35 3e 06 43 e8 f9 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="20 d3 83 c1 80 fe 14 c1 00 00 00 00" vectorBBoxMax="20 72 85 41 40 a0 14 41 00 00 00 41"/>
<Components>
<CEnvironmentSettingsVolumeComponent hidHasAliasName="" hidShapePoints="04 00 00 00 a0 c7 2b c4 b7 70 0f 43 e8 f9 90 42 57 ce 2b c4 30 23 fa 42 e8 f9 90 42 d6 a4 23 c4 9a dc f9 42 e8 f9 90 42 2d 84 23 c4 39 88 0f 43 e8 f9 90 42" hidCentet="bf af 27 c4 35 3e 06 43 e8 f9 90 42" EnvironmentSettings="ff ff ff ff" fHeight="00 00 00 41" bDisableRain="" bIsInterior="" bIsTerrace="" bIsTunnel="" bOccludeReflection="" bDisableLightningFlash="" bIsNotCombatZone="" bIsNoCoverZone="" bIsNoClimbInteractionZone="01" bIsNoMatchmakingZone="" selNoMatchMakingZonePriority="01" bIsSafeZone="" selMaxSpeedType="03" fFadeDuration="00 00 a0 40" bOverrideDefaultFadeDuration="" selHasWind="02" bOverrideSSReflectionLevel="" fSSReflectionLevel="00 00 00 00" bAlwaysUseDaytimeReflectionTextureCG="" bForceUpdateLightProbesCG="">
<curveSettingsBlendCurve hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 80 3f 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveSettingsBlendCurve>
<curveExposureBlendCurve hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 80 3f 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveExposureBlendCurve>
<Environment fileDayReflectionTexture="ff ff ff ff" fileNightReflectionTexture="ff ff ff ff"/>
</CEnvironmentSettingsVolumeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Stealth_combat_thug_spawner_1_9" disEntityId="25 15 60 3d b6 ae f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="21 90 2a c4 f4 5d 6d 43 e3 c7 85 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="21 90 2a c4 f4 5d 6d 43 e3 c7 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="26 15 60 3d b6 ae f8 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_1605" disEntityId="5a 14 00 0c a6 ae f8 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="00 18 25 c4 ae f0 46 43 54 92 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 18 25 c4 ae f0 46 43 54 92 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="74 1e 25 c4 2a f9 38 43 54 92 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="aa 1a 25 c4 9f 60 4a 43 53 92 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 a0 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="e0 0e 25 c4 1e 78 51 43 54 92 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="AISpawnPoint_91" disEntityId="d8 11 c0 10 82 ae f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="58 31 25 c4 9e f0 3e 43 f6 77 84 42" hidAngles="00 00 00 00 00 00 00 00 fd f9 8e bc" hidPos_precise="58 31 25 c4 9e f0 3e 43 f6 77 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="22 e3 64 17" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Stealth_combat_thug_spawner_1_8" disEntityId="d7 11 c0 10 82 ae f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="6f 3a 25 c4 0f 0e 3c 43 e9 37 88 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="6f 3a 25 c4 0f 0e 3c 43 e9 37 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="d8 11 c0 10 82 ae f8 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D7BDBDCA-4F68-432D-B6DA-D284F95FB5CD}" hidName="VR_Node.VR_SourceNode_88" disEntityId="aa 8a 40 c1 bf 77 f9 1c" hidResourceCount="0b" hidPos="df 97 2e c4 6a 3c f6 42 07 30 9c 42" hidPos_precise="df 97 2e c4 6a 3c f6 42 07 30 9c 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent _94bca0ea="FIN_02_HIDDEN" sPuzzleGroup="ad e8 d4 86"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_1120" disEntityId="ab 8a 40 c1 bf 77 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="df f7 2f c4 6a 3c f6 42 07 30 9a 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="df f7 2f c4 6a 3c f6 42 07 30 9a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 80 bf" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 80 3f"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 df f7 2f c4 6a 3c f6 42 07 30 9c 42 df f7 2f c4 6a 3c f6 42 07 30 9a 42 df f7 2f c4 6a 3c f6 42 07 30 98 42" hidCentet="df f7 2f c4 6b 3c f6 42 07 30 9a 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DCDCDC99-AA3B-4594-B814-3D6E85FD9C1E}" hidName="VR_Node.VR_InteriorCamera_51" disEntityId="ac 8a 40 c1 bf 77 f9 1c" hidResourceCount="18" hidPos="df 97 31 c4 35 1e 00 43 07 30 91 42" hidAngles="be 88 4a 3f de 00 e3 be f4 a0 37 c0" hidPos_precise="df 97 31 c4 35 1e 00 43 07 30 91 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<Components>
<CVRNodeComponent selShape="01" _94bca0ea="FIN_02" sPuzzleGroup="1a 53 9a 36" bIsEndPuzzleGroupNode="" _5f9b66ea="" bIsLocked=""/>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_1122" disEntityId="ad 8a 40 c1 bf 77 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="df f7 32 c4 6a 3c f3 42 5b 85 9b 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="df f7 32 c4 6a 3c f3 42 5b 85 9b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 55 95 bf" vectorBBoxMax="00 00 00 00 00 00 00 00 00 ab aa 3f"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 df f7 32 c4 6a 3c f3 42 07 30 9e 42 df f7 32 c4 6a 3c f3 42 06 30 9b 42 df f7 32 c4 6a 3c f3 42 07 30 99 42" hidCentet="df f7 32 c4 6b 3c f3 42 5c 85 9b 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_1124" disEntityId="ae 8a 40 c1 bf 77 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="34 4d 2f c4 6a 3c f6 42 5d 85 97 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="34 4d 2f c4 6a 3c f6 42 5d 85 97 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 ab 2a c0 00 00 00 00 80 aa 2a bf" vectorBBoxMax="00 aa aa 3f 00 00 00 00 00 ab aa 3e"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 df f7 2f c4 6a 3c f6 42 07 30 98 42 df f7 2e c4 6a 3c f6 42 08 30 98 42 df f7 2e c4 6a 3c f6 42 08 30 96 42" hidCentet="34 4d 2f c4 6b 3c f6 42 5e 85 97 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D7BDBDCA-4F68-432D-B6DA-D284F95FB5CD}" hidName="VR_Node.VR_SourceNode_89" disEntityId="af 8a 40 c1 bf 77 f9 1c" hidResourceCount="0b" hidPos="df f7 2f c4 6a 3c f6 42 07 30 a5 42" hidPos_precise="df f7 2f c4 6a 3c f6 42 07 30 a5 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent _94bca0ea="FIN_02_HIDDEN" sPuzzleGroup="ad e8 d4 86"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_1116" disEntityId="b0 8a 40 c1 bf 77 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="34 cd 31 c4 14 e7 f4 42 5a 05 9f 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="34 cd 31 c4 14 e7 f4 42 5a 05 9f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="80 55 95 c0 80 55 55 bf 80 55 b5 bf" vectorBBoxMax="80 aa ea 40 00 ab 2a 3f 00 ab 8a 3f"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="06 00 00 00 df f7 2f c4 6a 3c f6 42 07 30 9c 42 df f7 30 c4 69 3c f6 42 04 30 9c 42 df f7 30 c4 69 3c f6 42 02 30 a1 42 df f7 32 c4 69 3c f6 42 02 30 a1 42 df f7 32 c4 69 3c f3 42 06 30 a1 42 df f7 32 c4 6a 3c f3 42 07 30 9e 42" hidCentet="34 cd 31 c4 6a 3c f5 42 5b 05 9f 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3864911D-E199-4FE9-ADB3-95191E357650}" hidName="VR_Node.VR_ExitNode_53" disEntityId="b1 8a 40 c1 bf 77 f9 1c" hidResourceCount="0b" hidPos="df f7 32 c4 6a 3c f3 42 07 30 99 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 bf" hidPos_precise="df f7 32 c4 6a 3c f3 42 07 30 99 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent _94bca0ea="FIN_02" sPuzzleGroup="1a 53 9a 36" bIsLocked="01" bIsPort0Locked="" bIsPort1Locked="" bIsPort2Locked="01" bIsPort3Locked=""/>
<CGotoSecurityCamersComponent bUseOnHackSucceed="01" entLinkedSecurityCamera="79 05 60 85 9e 19 f9 1c"/>
<CHackingComponent bIsHackable="01"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_1118" disEntityId="b2 8a 40 c1 bf 77 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8a 42 2f c4 6a 3c f6 42 07 30 9c 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="8a 42 2f c4 6a 3c f6 42 07 30 9c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 55 35 c0 00 00 00 00 00 00 00 00" vectorBBoxMax="00 ab 2a 40 00 00 00 00 00 00 00 00"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 df 97 2e c4 6a 3c f6 42 07 30 9c 42 df 37 2f c4 6a 3c f6 42 07 30 9c 42 df f7 2f c4 6a 3c f6 42 07 30 9c 42" hidCentet="8a 42 2f c4 6b 3c f6 42 07 30 9c 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_545" disEntityId="b3 8a 40 c1 bf 77 f9 1c" hidResourceCount="0b" hidPos="df f7 2f c4 6a 3c f6 42 07 30 9c 42" hidPos_precise="df f7 2f c4 6a 3c f6 42 07 30 9c 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent selShape="" _94bca0ea="FIN_02" sPuzzleGroup="1a 53 9a 36"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_547" disEntityId="b4 8a 40 c1 bf 77 f9 1c" hidResourceCount="0b" hidPos="df f7 32 c4 6a 3c f3 42 07 30 9e 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 bf" hidPos_precise="df f7 32 c4 6a 3c f3 42 07 30 9e 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent selInitialRotation="01" selShape="" _94bca0ea="FIN_02" sPuzzleGroup="1a 53 9a 36"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_546" disEntityId="b5 8a 40 c1 bf 77 f9 1c" hidResourceCount="0b" hidPos="df f7 2f c4 6a 3c f6 42 07 30 98 42" hidPos_precise="df f7 2f c4 6a 3c f6 42 07 30 98 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent bIsAlarm="01" fAlarmTime="00 00 f0 41" _94bca0ea="FIN_02" sPuzzleGroup="1a 53 9a 36"/>
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