The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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510 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_dlc_m08.xml.data.fcb" PathId="1b 9b ca 33">
<Entities>
<Entity hidName="DLC1220_BlackoutRoom_CIN" disEntityId="0d 44 87 51 1e 35 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="e6 00" hidPos="9a 89 2c c4 1f 01 07 45 d7 23 8d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9a 89 2c c4 1f 01 07 45 d7 23 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="9d ce b8 72 09 31 6a 80" hidCinematicEntityId="0d 44 87 51 1e 35 f5 1c" _b1c26ebb="sequences\windy_city\dlc_missions\dlc1220_blackoutroom_cin\dlc1220_blackoutroom_cin.cseq" disSequence="8f f7 83 fe">
<Binding EntityID="ec 5f 27 9b ff 23 f9 1c" TrackID="c8 42 70 e4 b7 7d 55 fa"/>
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</Entry>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{364D295D-97F5-4D81-B4CE-2B69A291437D}" hidName="DLC01_1220_Blackout.MannequinDrop_0" disEntityId="b2 5f 27 52 1b 18 f9 1c" hidResourceCount="02" hidPos="e3 7d 2c c4 71 59 07 45 90 a0 93 42" hidAngles="da 0f 49 c0 00 00 00 80 00 00 00 00" hidPos_precise="e3 7d 2c c4 71 59 07 45 90 a0 93 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8A8A3650-178D-4D22-A6E4-9026DDE0C48A}" hidName="DLC01_1220_Blackout.TvBreak01_0" disEntityId="e1 5f 07 42 aa 21 f9 1c" hidResourceCount="02" hidPos="21 90 2c c4 8f 42 07 45 f8 f3 8d 42" hidAngles="c3 b8 32 3f 00 00 00 80 00 00 00 00" hidPos_precise="21 90 2c c4 8f 42 07 45 f8 f3 8d 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A7A1D04D-45E9-4BB3-9024-D3586A4AE09C}" hidName="DLC01_1220_Blackout.TvBreak02_0" disEntityId="e6 5f 67 07 af 21 f9 1c" hidResourceCount="02" hidPos="58 89 2c c4 3d 42 07 45 a6 db 8d 42" hidAngles="7a 87 06 3f 1b 97 7c 3d 46 12 7d 3d" hidPos_precise="58 89 2c c4 3d 42 07 45 a6 db 8d 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{CAAB61A0-6D18-47D7-84AC-F985ED7F4CCA}" hidName="DLC01_1220_Blackout.TvBreakResidual_0" disEntityId="ea 5f 87 41 17 23 f9 1c" hidResourceCount="02" hidPos="dd f4 29 c4 5c 27 07 45 00 00 84 42" hidPos_precise="dd f4 29 c4 5c 27 07 45 00 00 84 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{CAAB61A0-6D18-47D7-84AC-F985ED7F4CCA}" hidName="DLC01_1220_Blackout.TvBreakResidual_1" disEntityId="eb 5f 67 85 17 23 f9 1c" hidResourceCount="02" hidPos="02 8b 2c c4 3d 42 07 45 60 a5 8d 42" hidPos_precise="02 8b 2c c4 3d 42 07 45 60 a5 8d 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{98FC87DC-5AA7-4C7A-A742-64DE8FF0833D}" hidName="DLC01_1220_Blackout.MannequinDropResidual_0" disEntityId="ec 5f 27 9b ff 23 f9 1c" hidResourceCount="02" hidPos="8f 8a 2c c4 00 60 07 45 c1 a8 8d 42" hidPos_precise="8f 8a 2c c4 00 60 07 45 c1 a8 8d 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{081B74A5-9DA1-4A34-8B5E-5336501514AD}" hidName="DLC01_1220_M08_Blackout.MediaTV_2" disEntityId="8b 94 e7 69 9e 70 f9 1c" hidResourceCount="03" hidPos="75 8b 2c c4 cd 40 07 45 c4 22 8d 42" hidAngles="f4 66 5f bf 00 00 00 80 00 00 00 00" hidPos_precise="75 8b 2c c4 cd 40 07 45 c4 22 8d 42">
<hidBBox vectorBBoxMin="c5 9d e2 be 12 3d 89 be 80 01 c0 38" vectorBBoxMax="c3 99 e1 3e f7 b1 7b 3e 38 15 1c 3f"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="c5 9d e2 be 12 3d 89 be 80 01 c0 38" vectorBBoxMax="c3 99 e1 3e f7 b1 7b 3e 38 15 1c 3f"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DLC1220_BlackoutRoom_SCR" disEntityId="f3 06 e0 67 72 c4 f9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="dc 00" hidPos="9a 89 2c c4 1f 01 07 45 d7 23 8d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9a 89 2c c4 1f 01 07 45 d7 23 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="9e 8e bb 72 09 31 6a 80" hidCinematicEntityId="f3 06 e0 67 72 c4 f9 1c" _b1c26ebb="sequences\windy_city\dlc_missions\dlc1220_blackoutroom_scr\dlc1220_blackoutroom_scr.cseq" disSequence="33 26 a0 9d"/>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="9f 8e bb 72 09 31 6a 80" hidCinematicEntityId="f3 06 e0 67 72 c4 f9 1c" _b1c26ebb="sequences\windy_city\dlc_missions\dlc1220_blackoutroom_scr\dlc1220_blackoutroom_mannequin_scr.cseq" disSequence="38 b4 d7 b8"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DLC1215_JumpBlackoutRoom_SCR" disEntityId="5d 3f 27 9d 3c 49 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="d2 00" hidPos="79 09 2b c4 00 2c 08 45 cb 21 8d 42" hidAngles="00 00 00 00 00 00 00 00 fd b5 45 c0" hidPos_precise="79 09 2b c4 00 2c 08 45 cb 21 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="a0 0e bc 72 09 31 6a 80" hidCinematicEntityId="5d 3f 27 9d 3c 49 f8 1c" _b1c26ebb="sequences\windy_city\dlc_missions\dlc1215_jumpblackoutroom_scr\dlc1215_jumpblackoutroom_scr.cseq" disSequence="0b 90 b3 49"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{44C74E83-2632-4EC0-81EF-9F561E71A77D}" hidName="AI.Attractor.Duty.Look.scan-on-spot_left_A10sec_U6sec_75" disEntityId="0f 17 c0 10 38 37 f7 1c" hidResourceCount="01" hidPos="fe 64 21 c4 f6 a8 07 45 ec 40 84 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 86 3e" hidPos_precise="fe 64 21 c4 f6 a8 07 45 ec 40 84 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="1e 0e 88 98 8d 28 fd 1c" Position="fe 64 21 c4 f6 a8 07 45 ec 40 84 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="RZ_Int1" disEntityId="6b 30 60 0d 0e bf ec 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e9 5e 24 c4 85 2b 09 45 7c c1 81 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="e9 5e 24 c4 85 2b 09 45 7c c1 81 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="20 86 fb c1 80 a9 91 c1 00 00 00 b7" vectorBBoxMax="40 70 eb 41 80 21 c4 41 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="0a 00 00 00 04 21 29 c4 4e 2f 09 45 7b c1 81 42 61 12 29 c4 b9 55 08 45 7b c1 81 42 71 30 23 c4 8e 5a 08 45 7b c1 81 42 71 42 23 c4 c4 0e 08 45 7b c1 81 42 67 03 1d c4 32 08 08 45 7b c1 81 42 4a 2e 1d c4 ce 93 09 45 7b c1 81 42 f4 36 20 c4 cd 92 09 45 7b c1 81 42 2c 37 20 c4 f7 b0 0a 45 7b c1 81 42 e7 33 2c c4 c8 b3 0a 45 7b c1 81 42 1a 3b 2c c4 54 31 09 45 7b c1 81 42" hidCentet="ea 5e 24 c4 85 2b 09 45 7b c1 81 42" fHeight="00 00 70 41"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{6C935275-29D7-4D41-B56D-A74285181558}" hidName="AssaultRifles.U100.Pickup_0" disEntityId="9f 05 60 50 7e 40 f7 1c" hidResourceCount="11" hidPos="d7 83 1a c4 33 fb 08 45 24 37 84 42" hidAngles="c5 56 d2 3f 8c d2 b7 3e b8 09 0e c0" hidPos_precise="d7 83 1a c4 33 fb 08 45 24 37 84 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="4f 61 a7 bd 11 b9 08 be 1f 91 8f bd" vectorBBoxMax="4d f1 a6 3d 46 cf 22 3f a8 79 54 3e"/>
<object _e1a0ee56="Clip" hidNodeName="59 bb 12 0d" _0d9c8b1a="Clip_LOD0" hidNodeNameLOD0="a0 55 d5 31"/>
<object _e1a0ee56="Frame" hidNodeName="c9 13 39 74" _0d9c8b1a="Frame_LOD0" hidNodeNameLOD0="e4 28 e9 a2"/>
<object _e1a0ee56="Slide" hidNodeName="66 c1 2e b3" _0d9c8b1a="Slide_LOD0" hidNodeNameLOD0="cd a5 11 41"/>
<object _e1a0ee56="Slide" hidNodeName="66 c1 2e b3" _0d9c8b1a="Slide_LOD0" hidNodeNameLOD0="cd a5 11 41"/>
</CGraphicComponent>
<CWeaponMechanicComponent>
<Particles _415c9112="FX_FIRE" MuzzleBone="da 76 26 af" _13e1dbd8="FX_CASING" BulletCaseBone="8e b6 31 d4">
<ImpactLightConfiguration spawnNormalDistance="de df d8 3e" colorLightColor="b5 a6 29 3f ac fa fc 3e 1e a7 a8 3e"/>
</Particles>
<ProceduralBones _b1349c3f="Slide" SlideBone="66 c1 2e b3"/>
</CWeaponMechanicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_5" disEntityId="05 02 a0 7d 18 0e ec 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="2b 57 2a c4 d7 d3 09 45 0e de 85 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="2b 57 2a c4 d7 d3 09 45 0e de 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="06 02 a0 7d 18 0e ec 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_4" disEntityId="f5 01 a0 b5 b4 04 ec 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="60 85 1e c4 48 e5 06 45 71 fd 83 42" hidAngles="00 00 00 00 00 00 00 00 de 35 fa bd" hidPos_precise="60 85 1e c4 48 e5 06 45 71 fd 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_1" disEntityId="21 ce 66 fd 78 04 ec 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="93 18 25 c4 85 97 0a 45 aa c2 85 42" hidAngles="00 00 00 00 00 00 00 00 08 05 ac 3f" hidPos_precise="93 18 25 c4 85 97 0a 45 aa c2 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="23 ce 26 5a 79 04 ec 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{6129B39E-C0AB-4AFC-B962-05EA878280DB}" hidName="AI.Attractor.Signature-Action.Lean.back-railing_0" disEntityId="9d 3e a0 2d 30 65 f8 1c" hidResourceCount="01" hidPos="4c 47 1c c4 e1 6a 09 45 bd 12 84 42" hidAngles="00 00 00 00 00 00 00 80 e7 f1 47 40" hidPos_precise="4c 47 1c c4 e1 6a 09 45 bd 12 84 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="26 0e 88 98 8d 28 fd 1c" Position="4c 47 1c c4 e1 6a 09 45 bd 12 84 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_R6" disEntityId="a4 0b e0 a3 3f 60 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="bc 0c 2a c4 f6 64 0a 45 ae 87 8e 42" hidAngles="00 00 00 00 00 00 00 00 c2 25 1a c0" hidPos_precise="bc 0c 2a c4 f6 64 0a 45 ae 87 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="a3 0b e0 a3 3f 60 ee 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_NPC3" disEntityId="cf 03 c7 0c 58 51 ee 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="e7 23 1d c4 71 69 09 45 8f 33 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="e7 23 1d c4 71 69 09 45 8f 33 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
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<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_CAM2" disEntityId="ee 3f 87 d6 99 b9 f6 1c" hidResourceCount="14" hidPos="04 1e 2a c4 8f c6 08 45 a3 63 87 42" hidAngles="31 05 b1 3c 46 88 a7 bc d9 f4 ab bf" hidPos_precise="04 1e 2a c4 8f c6 08 45 a3 63 87 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{7D26D2A8-4E64-4EB7-ABF9-2AC0126CCEB3}" hidName="AI.Attractor.Duty.Look.Around-corner_left_A5sec_U5sec_1" disEntityId="65 0e 27 d5 0f 37 ec 1c" hidResourceCount="01" hidPos="48 41 29 c4 ae 8f 0a 45 2c 85 8c 42" hidAngles="00 00 00 00 00 00 00 80 97 56 e8 3f" hidPos_precise="48 41 29 c4 ae 8f 0a 45 2c 85 8c 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="e6 0e 88 99 8d 28 fd 1c" Position="48 41 29 c4 ae 8f 0a 45 2c 85 8c 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{AFAB3057-0C59-4D65-A414-CD0E54FFB389}" hidName="Shotguns.M590.Pickup_0" disEntityId="7c 05 60 70 7b 40 f7 1c" hidResourceCount="10" hidPos="1d 32 22 c4 48 fd 08 45 f2 32 86 42" hidAngles="00 00 00 00 db 0f c9 3f 80 92 ea 3f" hidPos_precise="1d 32 22 c4 48 fd 08 45 f2 32 86 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="dc 41 ee bc 05 b1 82 be b5 61 da bd" vectorBBoxMax="e8 81 f4 3c 1c c9 0d 3f be f1 5e 3e"/>
<object _e1a0ee56="Clip" hidNodeName="59 bb 12 0d" _0d9c8b1a="Clip_LOD0" hidNodeNameLOD0="a0 55 d5 31"/>
<object _e1a0ee56="Frame" hidNodeName="c9 13 39 74" _0d9c8b1a="Frame_LOD0" hidNodeNameLOD0="e4 28 e9 a2"/>
<object _e1a0ee56="Slide" hidNodeName="66 c1 2e b3" _0d9c8b1a="Slide_LOD0" hidNodeNameLOD0="cd a5 11 41"/>
<object _e1a0ee56="Stock_01" hidNodeName="20 40 c3 84" _0d9c8b1a="Stock_01_LOD0" hidNodeNameLOD0="bd 3a 7a f2"/>
<object _e1a0ee56="Stock_01" hidNodeName="20 40 c3 84" _0d9c8b1a="Stock_01_LOD0" hidNodeNameLOD0="bd 3a 7a f2"/>
</CGraphicComponent>
<CWeaponMechanicComponent>
<Particles _415c9112="FX_FIRE" MuzzleBone="da 76 26 af" _13e1dbd8="FX_CASING" BulletCaseBone="8e b6 31 d4">
<ImpactLightConfiguration spawnNormalDistance="de df d8 3e" colorLightColor="ff ff 7f 3f ff ff 7f 3f ff ff 7f 3f"/>
</Particles>
<ProceduralBones SlideBone="ff ff ff ff"/>
</CWeaponMechanicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_CAM4" disEntityId="f9 3f 27 38 9d b9 f6 1c" hidResourceCount="14" hidPos="a2 0d 25 c4 14 12 0a 45 16 2a 95 42" hidAngles="92 0a 86 be 00 00 00 80 13 a8 13 c0" hidPos_precise="a2 0d 25 c4 14 12 0a 45 16 2a 95 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{001E8A7C-DCDE-4C8B-A129-F794A808C9C0}" hidName="AI.Attractor.Duty.Look.Around-corner_left-right_A5sec_U5sec_57" disEntityId="3c 36 e0 a5 22 38 f7 1c" hidResourceCount="01" hidPos="10 e8 20 c4 14 0a 08 45 d7 52 84 42" hidAngles="00 00 00 00 00 00 00 80 e7 f1 47 40" hidPos_precise="10 e8 20 c4 14 0a 08 45 d7 52 84 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="ea 0e a8 99 8d 28 fd 1c" Position="10 e8 20 c4 14 0a 08 45 d7 52 84 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{CD960921-8BBD-4493-B89D-E0D0DF54B233}" hidName="CraftingComponents_Pickup.Chemical_Unstable_1" disEntityId="a9 05 00 8b 86 40 f7 1c" hidResourceCount="04" hidPos="1d 5a 1e c4 66 e6 08 45 01 fe 85 42" hidAngles="00 00 00 00 00 00 00 80 67 a8 bb be" hidPos_precise="1d 5a 1e c4 66 e6 08 45 01 fe 85 42">
<hidBBox vectorBBoxMin="4c 21 a6 bd 4a 21 25 bd 00 00 00 00" vectorBBoxMax="42 c1 a0 3d 5c 21 2e 3d dc d9 6d 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="4c 21 a6 bd 4a 21 25 bd 00 00 00 00" vectorBBoxMax="42 c1 a0 3d 5c 21 2e 3d dc d9 6d 3e"/>
<object _e1a0ee56="PickUp_Unstable_Chemical_01" hidNodeName="43 d9 49 3b" _0d9c8b1a="PickUp_Unstable_Chemical_01_LOD0" hidNodeNameLOD0="2f b5 5f 63"/>
<object _e1a0ee56="PickUp_Unstable_Chemical_01" hidNodeName="43 d9 49 3b" _0d9c8b1a="PickUp_Unstable_Chemical_01_LOD0" hidNodeNameLOD0="2f b5 5f 63"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_5" disEntityId="06 02 a0 7d 18 0e ec 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="73 e8 27 c4 5c e3 08 45 4b 08 84 42" hidAngles="00 00 00 00 00 00 00 00 ab 61 1c c0" hidPos_precise="73 e8 27 c4 5c e3 08 45 4b 08 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="58 31 b9 71" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D0585F65-2D8F-4DD6-B3C4-A034AF342DC6}" hidName="FoundBagsSystemic.CraftingCompBag.BrownBag_0" disEntityId="78 05 60 4a 77 40 f7 1c" hidResourceCount="04" hidPos="0e dd 22 c4 f6 e4 09 45 29 1c 86 42" hidAngles="00 00 00 00 00 00 00 80 9e ec 04 40" hidPos_precise="0e dd 22 c4 f6 e4 09 45 29 1c 86 42">
<hidBBox vectorBBoxMin="29 b9 14 be e9 51 f4 bd 00 00 00 00" vectorBBoxMax="29 b9 14 3e 37 49 1b 3e 6f 59 b7 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="29 b9 14 be e9 51 f4 bd 00 00 00 00" vectorBBoxMax="29 b9 14 3e 37 49 1b 3e 6f 59 b7 3e"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_746" disEntityId="16 3f 07 21 35 4a f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ea 06 27 c4 b5 35 0a 45 d3 54 87 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="ea 06 27 c4 b5 35 0a 45 d3 54 87 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_5" disEntityId="17 3f 07 21 35 4a f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="bc 2c 27 c4 ca 35 0a 45 76 20 85 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="bc 2c 27 c4 ca 35 0a 45 76 20 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 bf 00 00 40 bf 00 00 80 bf" vectorBBoxMax="00 00 40 3f 00 00 40 3f 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 3f 00 00 c0 3f 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="01">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="18 3f 07 21 35 4a f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="18 3f 07 21 35 4a f8 1c"/>
</Link>
<Link InputEvent="LeaveEmpty" TargetEntityId="18 3f 07 21 35 4a f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="18 3f 07 21 35 4a f8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0F8C5667-DBB4-43D7-B01E-22408B3B4412}" hidName="Telephones.CellPhone_HackableAttractorControllerEntity_0" disEntityId="18 3f 07 21 35 4a f8 1c" hidResourceCount="06" hidPos="8d 05 27 c4 ba 35 0a 45 f3 23 86 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="8d 05 27 c4 ba 35 0a 45 f3 23 86 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
</CGraphicComponent>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="AttractorCellphone_01" hidParentBoneNameID="8d 76 da a7"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackedOn" TargetEntityId="16 3f 07 21 35 4a f8 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="16 3f 07 21 35 4a f8 1c" sndSound="16 bd 14 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="16 3f 07 21 35 4a f8 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="16 3f 07 21 35 4a f8 1c" sndSound="c8 b3 01 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="18 3f 07 21 35 4a f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="18 3f 07 21 35 4a f8 1c"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="18 3f 07 21 35 4a f8 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="18 3f 07 21 35 4a f8 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="76"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="18 3f 07 21 35 4a f8 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="18 3f 07 21 35 4a f8 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="76"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="19 3f 07 21 35 4a f8 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="19 3f 07 21 35 4a f8 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="19 3f 07 21 35 4a f8 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Stop" eventMask="01" hidTargetEntityId="19 3f 07 21 35 4a f8 1c" _234cf054="Stop" sType="88 b9 64 19"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DelayTrigger_114" disEntityId="19 3f 07 21 35 4a f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="aa 45 27 c4 b1 31 0a 45 12 a0 86 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="aa 45 27 c4 b1 31 0a 45 12 a0 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 f0 41" fMaxDelay="00 00 f0 41" bLoop=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Time Elapsed" TargetEntityId="18 3f 07 21 35 4a f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="18 3f 07 21 35 4a f8 1c"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="18 3f 07 21 35 4a f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="18 3f 07 21 35 4a f8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_17" disEntityId="38 08 40 df fa ef f2 1c" hidResourceCount="01" hidPos="9c dc 1a c4 29 50 0a 45 c2 17 7d 42" hidAngles="00 00 00 00 00 00 00 80 7c d9 a0 bf" hidPos_precise="9c dc 1a c4 29 50 0a 45 c2 17 7d 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="DLC_Obj_Floor1_1" disEntityId="81 0a 80 4e 5c f8 eb 1c" hidResourceCount="01" hidPos="4a e4 1d c4 52 e8 08 45 59 a6 85 42" hidPos_precise="4a e4 1d c4 52 e8 08 45 59 a6 85 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{756AE1BC-ECC8-474D-89DF-00AF8598CFD2}" hidName="AI.Attractor.Duty.Look.inside-window_U23sec_0" disEntityId="a7 38 a0 e4 38 11 ec 1c" hidResourceCount="01" hidPos="a0 3a 1e c4 8f 3e 0a 45 34 71 84 42" hidAngles="00 00 00 00 00 00 00 80 96 c3 cf bf" hidPos_precise="a0 3a 1e c4 8f 3e 0a 45 34 71 84 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="f7 0e c8 99 8d 28 fd 1c" Position="a0 3a 1e c4 8f 3e 0a 45 34 71 84 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_851" disEntityId="ad 2b 40 e4 dc da f4 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="35 ae 28 c4 33 db 07 45 35 7e 8d 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="35 ae 28 c4 33 db 07 45 35 7e 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<PatrolPoint vecPos="9f 60 21 c4 a1 8e 08 45 01 22 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="59 17 a0 19 3a 37 f7 1c"/>
<PatrolPoint vecPos="11 e8 20 c4 08 0a 08 45 d0 52 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="3c 36 e0 a5 22 38 f7 1c"/>
<PatrolPoint vecPos="20 8a 1f c4 07 4c 07 45 aa 91 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="61 17 a0 36 3b 37 f7 1c"/>
</PatrolPointList>
</PatrolDescription>
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<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="76 db f0 0d" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<MissionAreaShapeDescriptor fRadius="00 00 a0 42"/>
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<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
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<Entity hidName="ProximityTrigger_GetUSB" disEntityId="ca 54 80 f6 72 a8 ec 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5c 7f 28 c4 f6 ec 07 45 2a 09 90 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5c 7f 28 c4 f6 ec 07 45 2a 09 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 00 40 00 00 00 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Logic bEnable="" bDisplayDebugInfo="01"/>
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<CProximityTriggerNetworkComponent hidHasAliasName=""/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="58 31 b9 71" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
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<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="DLC_Obj_ExitRoom" disEntityId="bd 03 80 f3 ef 5c ec 1c" hidResourceCount="01" hidPos="29 dc 2c c4 52 38 08 45 df 80 85 42" hidPos_precise="29 dc 2c c4 52 38 08 45 df 80 85 42">
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<Entity ArchetypeGuid="{44C74E83-2632-4EC0-81EF-9F561E71A77D}" hidName="AI.Attractor.Duty.Look.scan-on-spot_left_A10sec_U6sec_71" disEntityId="6f 38 60 3d 34 11 ec 1c" hidResourceCount="01" hidPos="54 4b 20 c4 48 fd 0a 45 db 79 84 42" hidAngles="00 00 00 00 00 00 00 80 20 c9 a9 3e" hidPos_precise="54 4b 20 c4 48 fd 0a 45 db 79 84 42">
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<AttractorData>
<Restrictions bUseMaxAltRestriction="01">
<MaxAltitudeRestriction fMaxAltitude="00 00 00 40"/>
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<Entity ArchetypeGuid="{DF7B2EA6-7CAC-4B94-B805-EEFBF8D33D45}" hidName="DLC.M09_Trap_HackableEntity_1" disEntityId="6f 33 c7 bf 96 9e f3 1c" hidResourceCount="02" hidPos="aa f9 1f c4 5c 23 0a 45 35 6f 8e 42" hidAngles="2e 59 c0 be 87 79 a1 3d f1 9f cc bf" hidPos_precise="aa f9 1f c4 5c 23 0a 45 35 6f 8e 42">
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<Link InputEvent="OnHackSucceed" TargetEntityId="1b 11 a0 04 64 e6 ec 1c">
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</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_CamLift" disEntityId="f5 04 e0 a4 64 58 f8 1c" hidResourceCount="14" hidPos="1d 72 2b c4 3d ea 07 45 ce b9 92 42" hidAngles="3b 46 f1 be 00 00 00 80 1e 36 11 c0" hidPos_precise="1d 72 2b c4 3d ea 07 45 ce b9 92 42">
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<CParticleFXComponent>
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<ParticleSystem FxName="ff ff ff ff"/>
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<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
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<Entity ArchetypeGuid="{F2502A3F-6FE9-4B7A-8EEB-38F22FCBED95}" hidName="AI.Attractor.Signature-Action.Lean.on-block_U33sec_12" disEntityId="d0 04 47 9a d0 5d ee 1c" hidResourceCount="01" hidPos="ae 87 1f c4 c3 55 09 45 16 8a 8c 42" hidAngles="00 00 00 00 00 00 00 80 fd 22 2d 40" hidPos_precise="ae 87 1f c4 c3 55 09 45 16 8a 8c 42">
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</Entity>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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</Entity>
<Entity ArchetypeGuid="{0E659C64-C846-4BC7-9BEF-ED9579901AD1}" hidName="Telephones.CellPhone_HackableAttractorControllerEntity_1" disEntityId="06 0b 40 4c 85 10 fa 1c" hidResourceCount="06" hidPos="fa 7c 23 c4 ea 9a 0a 45 65 80 8e 42" hidAngles="00 00 00 00 00 00 00 80 64 82 8a 3f" hidPos_precise="fa 7c 23 c4 ea 9a 0a 45 65 80 8e 42">
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<object _e1a0ee56="AttractorCellphone_02" hidNodeName="37 27 d3 3e" _0d9c8b1a="AttractorCellphone_02_LOD0" hidNodeNameLOD0="d7 5b 47 84"/>
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<CEventComponent hidHasAliasName="">
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<Entity hidName="BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_0000000033ca9b1b" disEntityId="1b 0e 48 98 8d 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 00 00 00 00 00 00 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 00 00 00 00 00 00 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_0000000033ca9b1b.batch">
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<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c2_i0_xn0001_yn0001_xp0001_yp0001_0000000033ca9b1b_phys.cbatch" _11d3633a="c5 76 a5 87"/>
</_211f3057>
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