The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_dlc_m07_activation.xml.data.fcb" PathId="83 06 00 f1">
<Entities>
<Entity ArchetypeGuid="{31D4076D-8072-4D7A-ACBA-399072C3B8CD}" hidName="MainMission.MissionStartTrigger_0_2" disEntityId="ba 21 60 64 1d a4 ec 1c" hidResourceCount="01" hidPos="00 00 7a 44 f6 40 f3 44 47 83 7f 42" hidAngles="00 00 00 00 00 00 00 80 67 a8 bb be" hidPos_precise="00 00 7a 44 f6 40 f3 44 47 83 7f 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{EB664C4E-3D72-485B-8E9E-3CBDC894C048}" hidName="A02_M08a_MissionStart_1" disEntityId="b9 21 60 64 1d a4 ec 1c" hidResourceCount="01" hidPos="3d 0a 7a 44 ec 41 f3 44 99 7b 79 42" hidAngles="00 00 00 00 00 00 00 80 c2 25 9a 3f" hidPos_precise="3d 0a 7a 44 ec 41 f3 44 99 7b 79 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
</Entities>
<CityLifeObjects/>
</_c2b9e143>