The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_dlc_m07.xml.data.fcb" PathId="92 02 76 a7">
<Entities>
<Entity hidName="DLC1196_SignsOfDefalt_SRC" disEntityId="d9 c9 07 a2 03 58 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="29" hidPos="14 a6 a3 c4 8f de 0e 45 dd e4 6f 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="14 a6 a3 c4 8f de 0e 45 dd e4 6f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="8e 45 bb 51 09 31 6a 80" hidCinematicEntityId="d9 c9 07 a2 03 58 f8 1c" _b1c26ebb="sequences\windy_city\dlc_missions\dlc1196_signsofdefalt_src\dlc1196_signsofdefalt_src.cseq" disSequence="17 18 0b 1f"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DLC1195_DefaltLiveChat_PRE" disEntityId="4d 72 87 9c a0 0d f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="1e" hidPos="08 ec 2d c4 71 f9 06 45 a5 ec 83 42" hidAngles="51 77 56 3d 36 fa 8e bc 87 d9 20 3e" hidPos_precise="08 ec 2d c4 71 f9 06 45 a5 ec 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="8f 85 bb 51 09 31 6a 80" hidCinematicEntityId="4d 72 87 9c a0 0d f8 1c" _b1c26ebb="sequences\windy_city\dlc_missions\dlc1195_defaltlivechat_pre\dlc1195_defaltlivechat_pre.cseq" disSequence="4f d0 21 9b"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DLC1195_DefaltLiveChat_SCR" disEntityId="02 71 c7 3d 80 0d f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="dc 00" hidPos="5c cf 9f c4 3d 6e 0d 45 11 c7 70 42" hidAngles="00 00 00 00 00 00 00 00 16 7a 43 c0" hidPos_precise="5c cf 9f c4 3d 6e 0d 45 11 c7 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="90 c5 bb 51 09 31 6a 80" hidCinematicEntityId="02 71 c7 3d 80 0d f8 1c" _b1c26ebb="sequences\windy_city\dlc_missions\dlc1195_defaltlivechat_scr\dlc1195_defaltlivechat_scr.cseq" disSequence="c9 fb d7 ec"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DLC_BlumeLink_SCR" disEntityId="88 41 07 42 01 93 f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="a8 01" hidPos="71 ed 7b 44 33 5b f1 44 f6 d7 78 42" hidAngles="00 00 00 00 00 00 00 00 4f 4b cb bf" hidPos_precise="71 ed 7b 44 33 5b f1 44 f6 d7 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="91 05 bc 51 09 31 6a 80" hidCinematicEntityId="88 41 07 42 01 93 f6 1c" _b1c26ebb="sequences\windy_city\dlc_missions\dlc1180_blumelink_scr\dlc_blumelink_scr.cseq" disSequence="05 1e 88 93"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="dlc_tbonedrugged_scr" disEntityId="02 07 e0 f9 c9 de f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="96 01" hidPos="71 ed 7b 44 33 5b f1 44 f6 d7 78 42" hidAngles="00 00 00 00 00 00 00 00 4f 4b cb bf" hidPos_precise="71 ed 7b 44 33 5b f1 44 f6 d7 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="92 05 bc 51 09 31 6a 80" hidCinematicEntityId="02 07 e0 f9 c9 de f6 1c" _b1c26ebb="sequences\windy_city\dlc_missions\dlc1185_tbonedrugged_scr\dlc_tbonedrugged_scr.cseq" disSequence="5c 0b bc 7e"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DLC1180_BlumeLink_CIN" disEntityId="12 65 87 8d 17 40 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="54 01" hidPos="aa f9 77 44 52 e8 f1 44 4a bb 79 42" hidAngles="00 00 00 00 00 00 00 00 b3 ca 2b 40" hidPos_precise="aa f9 77 44 52 e8 f1 44 4a bb 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="93 45 bc 51 09 31 6a 80" hidCinematicEntityId="12 65 87 8d 17 40 f5 1c" _b1c26ebb="sequences\windy_city\dlc_missions\dlc1180_blumelink_cin\dlc1180_blumelink_cin.cseq" disSequence="ab 9a 03 b5"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_10" disEntityId="59 45 c0 08 78 49 ed 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="f8 33 de c3 c3 75 9b c4 69 c0 85 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 06 bf" hidPos_precise="f8 33 de c3 c3 75 9b c4 69 c0 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget_19" disEntityId="25 18 20 c7 ca f8 f8 1c" hidResourceCount="01" hidPos="29 cc 9f c4 85 63 0d 45 b9 0d 73 42" hidPos_precise="29 cc 9f c4 85 63 0d 45 b9 0d 73 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_14" disEntityId="33 4d a0 7d d4 49 ed 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="07 1f 20 c2 68 f1 1b c3 5b 11 91 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="07 1f 20 c2 68 f1 1b c3 5b 11 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="ca 08 80 ae b9 34 f4 1c" hidResourceCount="0a" hidPos="e1 ea a2 c4 3d d6 0d 45 7c 21 87 42" hidAngles="00 00 00 00 00 00 00 80 a0 b8 b2 bd" hidPos_precise="e1 ea a2 c4 3d d6 0d 45 7c 21 87 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="cb 08 80 ae b9 34 f4 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="cb 08 80 ae b9 34 f4 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="cb 08 80 ae b9 34 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d3 e9 a2 c4 70 d7 0d 45 1c 6f 85 42" hidAngles="00 00 00 00 00 00 00 80 64 3b d4 bf" hidPos_precise="d3 e9 a2 c4 70 d7 0d 45 1c 6f 85 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_17_21_23_26" disEntityId="74 3d 20 08 68 28 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a4 68 a6 c4 8f 7a 0f 45 56 df 75 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="a4 68 a6 c4 8f 7a 0f 45 56 df 75 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="73 3d 20 08 68 28 f4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_1" disEntityId="dd 01 a0 f1 b4 9f ed 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="bd 12 62 c2 f2 72 85 c3 5e 9a 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="bd 12 62 c2 f2 72 85 c3 5e 9a 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 33 b3 34 c2 26 1d 94 c3 91 cd 8c 42 35 cd 29 c2 57 ed 6b c3 91 cd 8c 42 e3 16 89 c2 e5 02 6e c3 91 cd 8c 42 56 ce 8b c2 81 b6 94 c3 91 cd 8c 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="68 c4 f7 c1 b8 27 56 c1 00 00 00 00" vectorBBoxMax="f0 38 f4 41 20 16 61 41 00 cc cc 3d"/>
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</PlayerExclusionZones>
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<ActivationSettings selActivationType="" IsActiveByDefault=""/>
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</AttractorData>
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<PatrolPoint vecPos="f7 82 a3 c4 54 af 0d 45 a7 07 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="c5 84 a3 c4 47 c8 0d 45 93 07 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 41" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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<DamagePlans>
<DamagePlan>
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<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
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<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
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<object _e1a0ee56="CTOS_ServeurCentral_01" hidNodeName="95 a6 5f 0b" _0d9c8b1a="CTOS_ServeurCentral_01_LOD0" hidNodeNameLOD0="2d 66 5b 91"/>
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<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget_2" disEntityId="d9 29 20 92 dc 47 ed 1c" hidResourceCount="01" hidPos="8f fa 9f c4 14 6a 0d 45 e9 37 75 42" hidPos_precise="8f fa 9f c4 14 6a 0d 45 e9 37 75 42">
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<PatrolDescription selType="" selDirection="">
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<PatrolPoint vecPos="0c 6f a2 c4 f4 69 0f 45 60 66 70 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="32 5b a2 c4 2e 24 0f 45 60 66 70 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
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<Entity ArchetypeGuid="{8FFDF8AE-C807-425E-8583-879EA255B43F}" hidName="AI.Attractor.Mission-Specific.Two-Sided-conversation.a01-m04-motelhubunlock-fixer2_1" disEntityId="4f 04 00 f0 c3 9d ee 1c" hidResourceCount="01" hidPos="52 00 a4 c4 3d 96 0e 45 3b 1f 71 42" hidAngles="00 00 00 00 00 00 00 80 f4 66 5f bf" hidPos_precise="52 00 a4 c4 3d 96 0e 45 3b 1f 71 42">
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<CCityLifeObjectComponent>
<AttractorData>
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<CEventComponent hidHasAliasName="">
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</Entity>
<Entity hidName="AIGenerator_17_19_3_5" disEntityId="6b 27 60 1e 47 a1 ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 be a1 c4 14 32 0f 45 65 d9 73 42" hidAngles="00 00 00 00 00 00 00 00 a0 12 36 40" hidPos_precise="b8 be a1 c4 14 32 0f 45 65 d9 73 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="0a 00 00 00 bc ab 04 c4 52 3c 04 45 9c c4 6f 42 d4 a1 04 c4 71 11 04 45 9c c4 6f 42 c7 a6 03 c4 92 f9 03 45 9c c4 6f 42 fb 33 03 c4 8c 06 04 45 9c c4 6f 42 c0 c2 02 c4 60 0b 04 45 9c c4 6f 42 89 51 02 c4 99 1b 04 45 9c c4 6f 42 cc 57 02 c4 69 50 04 45 9c c4 6f 42 48 01 03 c4 f7 56 04 45 9c c4 6f 42 be 4a 03 c4 c2 50 04 45 9c c4 6f 42 95 86 04 c4 cf 4f 04 45 9c c4 6f 42" hidCentet="b4 70 03 c4 7b 2c 04 45 9f c4 6f 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A2E4A6E1-9E1D-44FC-A27D-4B42E3792284}" hidName="AI.Attractor.Synch-Signature-Action.Conversation-one-side-generic-Listner_0" disEntityId="ea 19 e0 4f de fb ed 1c" hidResourceCount="01" hidPos="73 e8 03 c4 1f 2d 04 45 9b 15 70 42" hidAngles="00 00 00 00 00 00 00 80 e5 cb 16 c0" hidPos_precise="73 e8 03 c4 1f 2d 04 45 9b 15 70 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings selActivationType="" IsActiveByDefault=""/>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="9a 99 99 3e"/>
<Restrictions>
<ConeRestrictions>
<ConeRestriction fAngleDegree="00 00 34 43" fDirection="00 00 34 43"/>
<ConeRestriction fAngleDegree="00 00 00 00" fDirection="00 00 00 00" fMinDist="00 00 00 00"/>
</ConeRestrictions>
</Restrictions>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="4a f5 c7 56 8c 28 fd 1c" Position="73 e8 03 c4 1f 2d 04 45 9b 15 70 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_18_25_3_4" disEntityId="f0 ce a6 6c fb 93 ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d7 d3 7c 44 5c 5f f1 44 f6 d7 78 42" hidAngles="00 00 00 00 00 00 00 00 21 5c 42 40" hidPos_precise="d7 d3 7c 44 5c 5f f1 44 f6 d7 78 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="36 76 8d bf c5 1b 21 c0 20 01 0d 3d" vectorBBoxMax="36 76 8d 3f cf bd 2d 40 c2 fa cf 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{9027ddaf-5435-465a-8e3c-a19fa900c87e}" archArchetype="4c 03 80 b4" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_18_22_24_28" disEntityId="7a 3d e0 66 6a 28 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f6 40 a2 c4 29 c8 0f 45 e5 21 70 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="f6 40 a2 c4 29 c8 0f 45 e5 21 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="9e 56 05 40" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_746" disEntityId="91 5a e0 d1 39 29 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="14 e2 a5 c4 f9 bc 0f 45 65 34 77 42" hidAngles="00 00 00 00 00 00 00 80 94 b8 b2 3d" hidPos_precise="14 e2 a5 c4 f9 bc 0f 45 65 34 77 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_5" disEntityId="92 5a e0 d1 39 29 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="99 e0 a5 c4 8b b3 0f 45 ac cb 72 42" hidAngles="00 00 00 00 00 00 00 80 94 b8 b2 3d" hidPos_precise="99 e0 a5 c4 8b b3 0f 45 ac cb 72 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 bf 00 00 40 bf 00 00 80 bf" vectorBBoxMax="00 00 40 3f 00 00 40 3f 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 3f 00 00 c0 3f 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="01">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="93 5a e0 d1 39 29 f4 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="93 5a e0 d1 39 29 f4 1c"/>
</Link>
<Link InputEvent="LeaveEmpty" TargetEntityId="93 5a e0 d1 39 29 f4 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="93 5a e0 d1 39 29 f4 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0F8C5667-DBB4-43D7-B01E-22408B3B4412}" hidName="Telephones.CellPhone_HackableAttractorControllerEntity_0" disEntityId="93 5a e0 d1 39 29 f4 1c" hidResourceCount="06" hidPos="2f e2 a5 c4 4f bd 0f 45 a5 d2 74 42" hidAngles="00 00 00 00 00 00 00 80 94 b8 b2 3d" hidPos_precise="2f e2 a5 c4 4f bd 0f 45 a5 d2 74 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
</CGraphicComponent>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="AttractorCellphone_01" hidParentBoneNameID="8d 76 da a7"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackedOn" TargetEntityId="91 5a e0 d1 39 29 f4 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="91 5a e0 d1 39 29 f4 1c" sndSound="f6 22 03 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="91 5a e0 d1 39 29 f4 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="91 5a e0 d1 39 29 f4 1c" sndSound="c8 b3 01 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="93 5a e0 d1 39 29 f4 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="93 5a e0 d1 39 29 f4 1c"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="93 5a e0 d1 39 29 f4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="93 5a e0 d1 39 29 f4 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="76"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="93 5a e0 d1 39 29 f4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="93 5a e0 d1 39 29 f4 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="76"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="95 5a e0 d1 39 29 f4 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="95 5a e0 d1 39 29 f4 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="95 5a e0 d1 39 29 f4 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Stop" eventMask="01" hidTargetEntityId="95 5a e0 d1 39 29 f4 1c" _234cf054="Stop" sType="88 b9 64 19"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DelayTrigger_114" disEntityId="95 5a e0 d1 39 29 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="59 d7 a5 c4 b2 ad 0f 45 e5 ca 75 42" hidAngles="00 00 00 00 00 00 00 80 52 e4 bd bf" hidPos_precise="59 d7 a5 c4 b2 ad 0f 45 e5 ca 75 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 f0 41" fMaxDelay="00 00 f0 41" bLoop=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Time Elapsed" TargetEntityId="93 5a e0 d1 39 29 f4 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="93 5a e0 d1 39 29 f4 1c"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="93 5a e0 d1 39 29 f4 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="93 5a e0 d1 39 29 f4 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_3" disEntityId="ba 28 60 97 57 04 ee 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="4a 9c 04 c4 48 a1 04 45 3c 3d 70 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="4a 9c 04 c4 48 a1 04 45 3c 3d 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="fa f0 02 c4 15 43 04 45 60 6d 70 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="f4 b3 02 c4 3f 51 04 45 cc 71 70 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="fa a3 02 c4 d6 9e 04 45 66 29 70 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="70 b1 02 c4 4a d3 04 45 1e 40 70 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="17 0a 05 c4 fb d7 04 45 38 2d 70 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="8f 8f 07 c4 d1 d2 04 45 e3 27 70 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="04 b2 08 c4 b3 b7 04 45 d5 0e 70 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{8FFDF8AE-C807-425E-8583-879EA255B43F}" hidName="AI.Attractor.Signature-Action.Synch.Briefcase-Exchange-1-news-stand-giver [Old]_1" disEntityId="77 33 e0 95 4b f7 ed 1c" hidResourceCount="01" hidPos="51 bd 10 c1 c1 6a 3f c3 27 80 92 42" hidPos_precise="51 bd 10 c1 c1 6a 3f c3 27 80 92 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings selActivationType="" IsActiveByDefault=""/>
<Restrictions>
<ConeRestrictions>
<ConeRestriction fAngleDegree="00 00 00 00" fDirection="00 00 00 00"/>
</ConeRestrictions>
</Restrictions>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="53 f5 e7 56 8c 28 fd 1c" Position="51 bd 10 c1 c1 6a 3f c3 27 80 92 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_16" disEntityId="0e b7 40 52 78 a7 ec 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="5a a4 0d c3 7b 24 37 c4 38 f8 73 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5a a4 0d c3 7b 24 37 c4 38 f8 73 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="68 a1 12 c3 42 90 39 c4 c3 09 74 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="cf a9 0e c3 96 89 39 c4 f7 ef 73 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="7c 7e 0d c3 22 79 36 c4 69 fc 73 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="b4 c7 07 c3 f5 fe 32 c4 ba ea 73 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="AISpawnPoint_5_3" disEntityId="ff d2 26 e9 63 93 ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="cd 2c eb c3 0a d7 96 c4 45 18 87 42" hidAngles="00 00 00 00 00 00 00 00 ab 61 1c 40" hidPos_precise="cd 2c eb c3 0a d7 96 c4 45 18 87 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a1 ae 9b 32" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_37" disEntityId="29 5b a0 a3 4e 4a ed 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="c3 25 a1 c4 cd c8 0e 45 e2 98 72 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="c3 25 a1 c4 cd c8 0e 45 e2 98 72 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
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<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="01" bCategoryAIVehicle="01" bCategoryAutopilotVehicle="01" bCategoryParkedVehicle="01" bCategoryCrashedVehicle="01" bCategoryPlayerCharacter="" bCategoryAICharacter="" bCategoryCivilian="" _d806c8f8="" bCategoryOther=""/>
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<CEventComponent hidHasAliasName="">
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<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c2_i0_xn0001_yn0001_xp0001_yp0001_00000000a7760292_phys.cbatch" _11d3633a="f3 bb c4 c4"/>
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