The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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631 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_dlc_m06.xml.data.fcb" PathId="01 3a 55 e4">
<Entities>
<Entity hidName="DLC1160_DyingJournalist_Wait_CAC" disEntityId="8d 0f 60 72 32 b3 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="31" hidPos="f6 60 9a c4 cd 6c 15 c5 5b d3 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="f6 60 9a c4 cd 6c 15 c5 5b d3 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="d3 19 d7 8a 09 31 6a 80" hidCinematicEntityId="8d 0f 60 72 32 b3 fa 1c" _b1c26ebb="sequences\windy_city\dlc_missions\dlc1160_dyingjournalist_wait_cac\dlc1160_dyingjournalist_wait_cac.cseq" disSequence="9b 0d 52 c2"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DLC1160_DyingJournalist_WaitUnarmed_CAC" disEntityId="8e 0f 60 4e 49 b3 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="22" hidPos="f6 60 9a c4 cd 6c 15 c5 5b d3 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="f6 60 9a c4 cd 6c 15 c5 5b d3 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="d4 59 d7 8a 09 31 6a 80" hidCinematicEntityId="8e 0f 60 4e 49 b3 fa 1c" _b1c26ebb="sequences\windy_city\dlc_missions\dlc1160_dyingjournalist_waitunarmed_cac\dlc1160_dyingjournalist_waitunarmed_cac.cseq" disSequence="a7 74 18 08"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_DLC1160_DyingJournalist_Wait_CAC" disEntityId="d8 13 80 6e d2 5a fb 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f6 70 9a c4 a4 54 15 c5 6a 3e 8d 42" hidAngles="00 00 00 00 00 00 00 00 f5 66 df be" hidPos_precise="f6 70 9a c4 a4 54 15 c5 6a 3e 8d 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{769EBA9F-52C5-4DEA-AC98-7E800E8501AD}" hidName="AI.Attractor.Duty.RandomActions.Random-8sec_look-180_1" disEntityId="d5 0f 60 82 35 02 f7 1c" hidResourceCount="01" hidPos="cd ec 9a c4 66 ca 15 c5 8e b5 83 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="cd ec 9a c4 66 ca 15 c5 8e b5 83 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fDisableAttractorOnEntityDuration="00 00 00 41"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="ea 23 e8 83 8e 28 fd 1c" Position="cd ec 9a c4 66 ca 15 c5 8e b5 83 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Spectacular_Entry" disEntityId="bd 39 20 04 58 91 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec 69 98 c4 7b 6c 15 c5 52 c9 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ec 69 98 c4 7b 6c 15 c5 52 c9 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c8 c0 00 00 d8 c0 00 00 00 bf" vectorBBoxMax="00 00 c8 40 00 00 d8 40 00 00 00 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 48 41 00 00 58 41 00 00 80 3f" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_Mansion_Inside_03" disEntityId="c5 13 20 71 d0 a0 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 36 97 c4 3d 6e 15 c5 cf 46 91 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b8 36 97 c4 3d 6e 15 c5 cf 46 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="c6 13 20 71 d0 a0 f3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LookAtTrigger_ToyCar_Storage" disEntityId="79 1b 00 de d3 4e f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a4 f0 98 c4 8f 9a 14 c5 64 4c 85 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="a4 f0 98 c4 8f 9a 14 c5 64 4c 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CLookAtTriggerComponent hidHasAliasName="" bEnabled="01" fFOVPercentage="00 00 80 3f" fRange="00 00 c0 40"/>
<CLookAtTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F10D9277-E6D4-4E9A-A63A-34A6D5A23DD2}" hidName="Ammo.AmmoBoxAssaultRiffle_7" disEntityId="ef 40 67 eb e9 00 f8 1c" hidResourceCount="04" hidPos="0a 17 98 c4 8f b6 14 c5 ec ef 8d 42" hidAngles="00 00 00 00 00 00 00 80 f4 66 5f 3f" hidPos_precise="0a 17 98 c4 8f b6 14 c5 ec ef 8d 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="f8 41 fc bd 06 f1 82 bd 60 01 30 bb" vectorBBoxMax="e7 51 f3 3d 06 f1 82 3d 3e 29 1f 3e"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{6F0F48C7-CDD5-4C51-9B53-52945CA1824E}" hidName="Ammo.AmmoBoxShotgun_1" disEntityId="eb 40 67 e0 e5 00 f8 1c" hidResourceCount="04" hidPos="1f c5 96 c4 5c 1b 15 c5 68 f3 8d 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 c0" hidPos_precise="1f c5 96 c4 5c 1b 15 c5 68 f3 8d 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="d4 11 ea bd c3 81 61 bd ec 01 76 bb" vectorBBoxMax="d4 11 ea 3d 0d a1 86 3d 2a 19 15 3e"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_Inside_03_02" disEntityId="e8 17 20 99 94 a1 f3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="9a f9 96 c4 a4 9c 15 c5 f7 04 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="9a f9 96 c4 a4 9c 15 c5 f7 04 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Mansion_Inside_05" disEntityId="9b 0f e0 88 7e a3 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 16 98 c4 ec e1 14 c5 94 c7 86 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b8 16 98 c4 ec e1 14 c5 94 c7 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 90 c0 00 00 80 bf 00 00 a0 bf" vectorBBoxMax="00 00 90 40 00 00 80 3f 00 00 a0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 10 41 00 00 00 40 00 00 20 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_EscapeOutside_04" disEntityId="dc 05 60 7b f6 8d f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 10 91 c4 33 b3 13 c5 06 52 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="00 10 91 c4 33 b3 13 c5 06 52 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="db 05 60 7b f6 8d f4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A1166578-650F-4AAF-AB90-308120F46FBB}" hidName="AI.Attractor.Signature-Action.Lean.hand-railing_0" disEntityId="f3 31 a7 5c f2 e9 f3 1c" hidResourceCount="01" hidPos="9a 59 98 c4 66 f2 14 c5 d3 fe 8b 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="9a 59 98 c4 66 f2 14 c5 d3 fe 8b 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="9a 99 99 3e" fDisableAttractorOnEntityDuration="00 00 a0 40"/>
<Restrictions bUseMaxAltRestriction="01">
<MaxAltitudeRestriction fMaxAltitude="00 00 40 40"/>
</Restrictions>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="f4 23 e8 83 8e 28 fd 1c" Position="9a 59 98 c4 66 f2 14 c5 d3 fe 8b 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Mansion_Inside_06" disEntityId="c9 30 c0 1b 34 65 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f 85 97 c4 00 6c 15 c5 94 c7 86 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1f 85 97 c4 00 6c 15 c5 94 c7 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c0 bf 00 00 50 c0 00 00 a0 bf" vectorBBoxMax="00 00 c0 3f 00 00 50 40 00 00 a0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 d0 40 00 00 20 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_Inside_05_03" disEntityId="52 1e 80 31 e5 a1 f3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="71 bd 97 c4 00 c8 14 c5 96 c1 84 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="71 bd 97 c4 00 c8 14 c5 96 c1 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="DLC_M06_CheckPoint_2B" disEntityId="5e 0c 40 35 28 f2 f4 1c" hidResourceCount="01" hidPos="cd dc 96 c4 cd 6c 15 c5 a8 66 84 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="cd dc 96 c4 cd 6c 15 c5 a8 66 84 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="DLC_M06_MainMission.MissionTarget_GRID" disEntityId="e4 04 a0 da 82 a0 f8 1c" hidResourceCount="01" hidPos="2b 4f 75 44 29 24 f2 44 a5 3d 7a 42" hidAngles="00 00 00 00 00 00 00 80 68 3b d4 bf" hidPos_precise="2b 4f 75 44 29 24 f2 44 a5 3d 7a 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Mansion_Inside_04" disEntityId="8d 0f 40 91 7a a3 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="cd 54 97 c4 b8 12 15 c5 94 c7 86 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="cd 54 97 c4 b8 12 15 c5 94 c7 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c0 bf 00 00 10 c0 00 00 a0 bf" vectorBBoxMax="00 00 c0 3f 00 00 10 40 00 00 a0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 90 40 00 00 20 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
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<Entity ArchetypeGuid="{001E8A7C-DCDE-4C8B-A129-F794A808C9C0}" hidName="AI.Attractor.Duty.Look.Around-corner_left-right_A5sec_U5sec_9" disEntityId="28 09 c0 79 d4 88 f5 1c" hidResourceCount="01" hidPos="52 70 93 c4 d7 7b 16 c5 1e 27 84 42" hidAngles="00 00 00 00 00 00 00 80 f5 66 df 3e" hidPos_precise="52 70 93 c4 d7 7b 16 c5 1e 27 84 42">
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<ActivationSettings timeBeforeReactivate="00 00 20 41"/>
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<Entity ArchetypeGuid="{0F8C5667-DBB4-43D7-B01E-22408B3B4412}" hidName="Telephones.CellPhone_HackableAttractorControllerEntity_0" disEntityId="c6 2a 00 68 bd 0c f8 1c" hidResourceCount="06" hidPos="9e 93 98 c4 fe 78 14 c5 36 22 78 42" hidAngles="00 00 00 00 00 00 00 80 ab 61 9c bf" hidPos_precise="9e 93 98 c4 fe 78 14 c5 36 22 78 42">
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<Entity ArchetypeGuid="{F1C16939-8D9C-4E41-AB95-9AD0F0739527}" hidName="M06.DLC_Defibrilator_5" disEntityId="52 0a c0 cc 0e 72 fa 1c" hidResourceCount="06" hidPos="5f 63 98 c4 80 b0 14 c5 84 fc 8b 42" hidAngles="00 00 00 00 00 00 00 80 c6 de 63 bf" hidPos_precise="5f 63 98 c4 80 b0 14 c5 84 fc 8b 42">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="3b e9 62 b0" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionArea_FindJournalist" disEntityId="55 04 40 83 44 4f f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f 0d 99 c4 29 68 15 c5 05 e5 82 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1f 0d 99 c4 29 68 15 c5 05 e5 82 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
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<CRegionComponent hidHasAliasName="" hidShapePoints="04 00 00 00 c3 84 97 c4 f2 a3 16 c5 02 e3 82 42 5f 95 9a c4 e9 a3 16 c5 76 e9 82 42 7f 95 9a c4 d5 2d 14 c5 35 e7 82 42 db 84 97 c4 f3 2a 14 c5 66 e0 82 42" hidCentet="1f 0d 99 c4 29 68 15 c5 04 e5 82 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="00 00 00 00 00 00 00 00 00 00 80 3f" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
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<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{9B129D89-F4CA-48CD-8987-93D877955ADA}" hidName="CraftedItem_Pickup.Grenade_2" disEntityId="b7 04 40 77 7d 01 f8 1c" hidResourceCount="04" hidPos="ec f1 98 c4 d7 87 16 c5 2c a5 8c 42" hidAngles="00 00 00 00 00 00 00 80 58 a0 0b 40" hidPos_precise="ec f1 98 c4 d7 87 16 c5 2c a5 8c 42">
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<object _e1a0ee56="Frag_Grenade" hidNodeName="57 58 d5 b0" _0d9c8b1a="Frag_Grenade_LOD0" hidNodeNameLOD0="27 55 a4 8f"/>
<object _e1a0ee56="Frag_Grenade" hidNodeName="57 58 d5 b0" _0d9c8b1a="Frag_Grenade_LOD0" hidNodeNameLOD0="27 55 a4 8f"/>
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<CEventComponent hidHasAliasName="">
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<Entity hidName="TagPoint_ERS_Propane" disEntityId="e1 48 20 48 d6 58 f5 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="d7 a3 96 c4 85 6b 15 c5 e7 fb 85 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="d7 a3 96 c4 85 6b 15 c5 e7 fb 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CEventComponent hidHasAliasName="">
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<hidBatchedLinks/>
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<Entity ArchetypeGuid="{CE8BACCC-23A1-4A0D-AC68-C8BA3129BEBC}" hidName="AI.Attractor.Mission-Specific.DLC01_Guardslaughing.DLC01_guardslaughing_0" disEntityId="9c 04 60 2d 70 4b f8 1c" hidResourceCount="01" hidPos="66 3e 9a c4 1f 7d 14 c5 84 cd 74 42" hidAngles="00 00 00 00 00 00 00 80 71 f7 21 c0" hidPos_precise="66 3e 9a c4 1f 7d 14 c5 84 cd 74 42">
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<CGraphicComponent>
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<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings selActivationType="" IsActiveByDefault=""/>
<StimSettings fStimRadius="00 00 80 3f"/>
<Restrictions bUseMaxAltRestriction="01">
<MaxAltitudeRestriction fMaxAltitude="00 00 40 40"/>
</Restrictions>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="22 24 28 84 8e 28 fd 1c" Position="66 3e 9a c4 1f 7d 14 c5 84 cd 74 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity hidName="AIGenerator_Woods_02" disEntityId="16 31 a0 a7 a4 23 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="52 90 91 c4 c3 d5 15 c5 ed 7e 8d 42" hidAngles="00 00 00 00 00 00 00 00 ab 61 9c 3f" hidPos_precise="52 90 91 c4 c3 d5 15 c5 ed 7e 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="15 31 a0 a7 a4 23 f3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="DLC_M06_CheckPoint_0" disEntityId="6f 1f a0 3a 50 b4 f1 1c" hidResourceCount="01" hidPos="7b 1c a9 c4 14 0e ba c4 dd f5 79 42" hidAngles="00 00 00 00 00 00 00 80 58 a0 0b c0" hidPos_precise="7b 1c a9 c4 14 0e ba c4 dd f5 79 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="TagPoint_Inside_05_05" disEntityId="58 1e c0 ff e7 a1 f3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="cd e4 98 c4 d7 f7 15 c5 f7 04 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="cd e4 98 c4 d7 f7 15 c5 f7 04 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{EB2E61D0-DA35-4BD0-810F-C85CF150ADB8}" hidName="CraftedItem_Pickup.Lure_6" disEntityId="d3 40 c7 a5 88 00 f8 1c" hidResourceCount="04" hidPos="85 8b 99 c4 29 b8 14 c5 1a d1 78 42" hidPos_precise="85 8b 99 c4 29 b8 14 c5 1a d1 78 42">
<hidBBox vectorBBoxMin="58 41 ac bc e3 81 71 bc 0b 61 05 bd" vectorBBoxMax="54 01 aa 3c df 81 6f 3c 11 e1 08 3d"/>
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="58 41 ac bc e3 81 71 bc 0b 61 05 bd" vectorBBoxMax="54 01 aa 3c df 81 6f 3c 11 e1 08 3d"/>
<object _e1a0ee56="Pickup_AttractorProjectile_01" hidNodeName="62 d0 be 63" _0d9c8b1a="Pickup_AttractorProjectile_01_LOD0" hidNodeNameLOD0="18 4e 1f 20"/>
<object _e1a0ee56="Pickup_AttractorProjectile_01" hidNodeName="62 d0 be 63" _0d9c8b1a="Pickup_AttractorProjectile_01_LOD0" hidNodeNameLOD0="18 4e 1f 20"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_Basement_01" disEntityId="99 09 c0 4e 77 99 f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="66 b6 98 c4 a4 14 15 c5 79 29 75 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="66 b6 98 c4 a4 14 15 c5 79 29 75 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="3b e9 62 b0" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{756AE1BC-ECC8-474D-89DF-00AF8598CFD2}" hidName="AI.Attractor.Duty.Look.inside-window_U23sec_0" disEntityId="46 34 80 b2 0a 9b f5 1c" hidResourceCount="01" hidPos="7b b4 98 c4 85 87 16 c5 00 00 8c 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="7b b4 98 c4 85 87 16 c5 00 00 8c 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="29 24 48 84 8e 28 fd 1c" Position="7b b4 98 c4 85 87 16 c5 00 00 8c 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_Rear_01" disEntityId="f8 3d c0 b7 25 c8 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b8 46 9c c4 3d 22 14 c5 ac ab 86 42" hidAngles="00 00 00 00 00 00 00 00 0c be 75 bf" hidPos_precise="b8 46 9c c4 3d 22 14 c5 ac ab 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="48 68 ba c7" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_EscapeOutside_04" disEntityId="db 05 60 7b f6 8d f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f6 28 91 c4 33 b3 13 c5 6b da 87 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="f6 28 91 c4 33 b3 13 c5 6b da 87 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="48 68 ba c7" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_DLC_M06_Escape" disEntityId="f3 70 20 e7 6c 1e fa 1c" hidResourceCount="01" hidPos="f6 58 7f c4 ae f7 10 c5 f0 27 72 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 bf" hidPos_precise="f6 58 7f c4 ae f7 10 c5 f0 27 72 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionArea_Find_Basement_Entry" disEntityId="b5 0d 40 cc 28 cc f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 20 99 c4 00 60 15 c5 08 e5 82 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 20 99 c4 00 60 15 c5 08 e5 82 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 c8 c1 00 00 20 c2 00 40 14 bc" vectorBBoxMax="00 00 c8 41 00 00 20 42 00 c0 0d 3c"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="04 00 00 00 00 00 96 c4 00 e0 17 c5 02 e3 82 42 00 40 9c c4 00 e0 17 c5 76 e9 82 42 00 40 9c c4 00 e0 12 c5 35 e7 82 42 00 00 96 c4 00 e0 12 c5 66 e0 82 42" hidCentet="00 20 99 c4 00 60 15 c5 04 e5 82 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="70 ce 48 3e 4b c8 47 3f 66 f7 74 3f" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{16969A8B-245E-45F0-A9C2-A497CED279C1}" hidName="AI.Attractor.Duty.Look.scan-on-spot_front_A10sec_U6sec_1" disEntityId="ec 05 e0 de 6f ae f5 1c" hidResourceCount="01" hidPos="a4 98 97 c4 29 1c 17 c5 d9 1d 83 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 86 bf" hidPos_precise="a4 98 97 c4 29 1c 17 c5 d9 1d 83 42">
<Components>
<CGraphicComponent>
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<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 20 41"/>
<StimSettings fStimRadius="00 00 80 3f" fDisableAttractorOnEntityDuration="00 00 a0 40"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="2f 24 48 84 8e 28 fd 1c" Position="a4 98 97 c4 29 1c 17 c5 d9 1d 83 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Race_Cop_Chopper_Loop" disEntityId="f0 02 a0 85 be 30 f5 1c" _d2b3429e="CRace" hidEntityClass="09 1e 68 82" hidResourceCount="01" hidPos="9a 41 92 c4 e1 a2 15 c5 00 00 a4 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9a 41 92 c4 e1 a2 15 c5 00 00 a4 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Race" Value="91 14 5d 7a"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CRoadPathShapeComponent hidHasAliasName="">
<RoadPathPointList>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
</RoadPathPointList>
</CRoadPathShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<RaceDescription selType="02">
<RacePointList>
<RacePoint vecPos="b1 45 91 c4 55 64 16 c5 ff ff a3 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="82 2f 92 c4 30 a2 15 c5 fe ff a3 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="0d 23 93 c4 aa e2 14 c5 01 00 a4 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="f2 59 92 c4 bd 73 14 c5 00 00 a4 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="c9 77 91 c4 c1 e2 14 c5 00 00 a4 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="e8 25 93 c4 dd 65 16 c5 ff ff a3 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="4f 3b 92 c4 96 ce 16 c5 00 00 a4 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
</RacePointList>
</RaceDescription>
</Entity>
<Entity ArchetypeGuid="{9BFCB028-EFB3-40F7-90D9-670FC7BC9DE7}" hidName="Generic_Hackables.PortableHiddenCamera_NPC_Balcony" disEntityId="b8 26 00 f6 56 05 f7 1c" hidResourceCount="09" hidPos="a4 c0 9a c4 0a df 15 c5 48 21 8d 42" hidPos_precise="a4 c0 9a c4 0a df 15 c5 48 21 8d 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Approach_Mansion_Right" disEntityId="52 16 60 14 e2 1d f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3d aa 8d c4 71 c9 11 c5 6e 03 91 42" hidAngles="00 00 00 00 00 00 00 00 d9 e9 17 3f" hidPos_precise="3d aa 8d c4 71 c9 11 c5 6e 03 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 c0 00 00 70 c1 00 00 20 c0" vectorBBoxMax="00 00 00 40 00 00 70 41 00 00 20 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 40 00 00 f0 41 00 00 a0 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_Boat_Mission_02" disEntityId="06 3e e7 bc 78 f2 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="33 83 bb c4 ec 01 c0 c4 ca c3 69 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="33 83 bb c4 ec 01 c0 c4 ca c3 69 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="99 48 6d 37" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{16969A8B-245E-45F0-A9C2-A497CED279C1}" hidName="AI.Attractor.Duty.Look.scan-on-spot_front_A10sec_U6sec_3" disEntityId="11 0a 20 a4 ac ae f5 1c" hidResourceCount="01" hidPos="1f 5d 9a c4 29 34 17 c5 27 e0 83 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 bd 3f" hidPos_precise="1f 5d 9a c4 29 34 17 c5 27 e0 83 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 20 41"/>
<StimSettings fStimRadius="00 00 80 3f" fDisableAttractorOnEntityDuration="00 00 a0 40"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="35 24 48 84 8e 28 fd 1c" Position="1f 5d 9a c4 29 34 17 c5 27 e0 83 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_Mansion_Inside_01_Hall" disEntityId="de 15 80 ad a3 a4 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="66 de 97 c4 0a ef 14 c5 77 de 88 42" hidAngles="c2 b8 b2 3d 00 00 00 00 da 0f 49 c0" hidPos_precise="66 de 97 c4 0a ef 14 c5 77 de 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="df 15 80 ad a3 a4 fa 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_746" disEntityId="09 0a 60 a1 0a 72 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 49 97 c4 c5 92 15 c5 f9 78 87 42" hidAngles="00 00 00 00 00 00 00 80 f5 66 df 3e" hidPos_precise="85 49 97 c4 c5 92 15 c5 f9 78 87 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_5" disEntityId="0a 0a 60 a1 0a 72 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ad 41 97 c4 60 9b 15 c5 9c 44 85 42" hidAngles="00 00 00 00 00 00 00 80 f5 66 df 3e" hidPos_precise="ad 41 97 c4 60 9b 15 c5 9c 44 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 bf 00 00 40 bf 00 00 80 bf" vectorBBoxMax="00 00 40 3f 00 00 40 3f 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 3f 00 00 c0 3f 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="01">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="0b 0a 60 a1 0a 72 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="0b 0a 60 a1 0a 72 fa 1c"/>
</Link>
<Link InputEvent="LeaveEmpty" TargetEntityId="0b 0a 60 a1 0a 72 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="0b 0a 60 a1 0a 72 fa 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0F8C5667-DBB4-43D7-B01E-22408B3B4412}" hidName="Telephones.CellPhone_HackableAttractorControllerEntity_0" disEntityId="0b 0a 60 a1 0a 72 fa 1c" hidResourceCount="06" hidPos="d8 49 97 c4 79 92 15 c5 19 48 86 42" hidAngles="00 00 00 00 00 00 00 80 f5 66 df 3e" hidPos_precise="d8 49 97 c4 79 92 15 c5 19 48 86 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
</CGraphicComponent>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="AttractorCellphone_01" hidParentBoneNameID="8d 76 da a7"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackedOn" TargetEntityId="09 0a 60 a1 0a 72 fa 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="09 0a 60 a1 0a 72 fa 1c" sndSound="16 bd 14 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="09 0a 60 a1 0a 72 fa 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="09 0a 60 a1 0a 72 fa 1c" sndSound="c8 b3 01 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="0b 0a 60 a1 0a 72 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="0b 0a 60 a1 0a 72 fa 1c"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="0b 0a 60 a1 0a 72 fa 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="0b 0a 60 a1 0a 72 fa 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="76"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="0b 0a 60 a1 0a 72 fa 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="0b 0a 60 a1 0a 72 fa 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="76"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="0c 0a 60 a1 0a 72 fa 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="0c 0a 60 a1 0a 72 fa 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="0c 0a 60 a1 0a 72 fa 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Stop" eventMask="01" hidTargetEntityId="0c 0a 60 a1 0a 72 fa 1c" _234cf054="Stop" sType="88 b9 64 19"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DelayTrigger_114" disEntityId="0c 0a 60 a1 0a 72 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="fc 34 97 c4 4b 9f 15 c5 38 c4 86 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 91 bf" hidPos_precise="fc 34 97 c4 4b 9f 15 c5 38 c4 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 f0 41" fMaxDelay="00 00 f0 41" bLoop=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Time Elapsed" TargetEntityId="0b 0a 60 a1 0a 72 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="0b 0a 60 a1 0a 72 fa 1c"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="0b 0a 60 a1 0a 72 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="0b 0a 60 a1 0a 72 fa 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_EscapeOutside_02" disEntityId="b2 13 60 60 c5 a0 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="66 06 92 c4 c3 31 15 c5 b0 a5 8b 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="66 06 92 c4 c3 31 15 c5 b0 a5 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="b1 13 60 60 c5 a0 f3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_Balcony_01" disEntityId="38 11 40 92 f5 93 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="14 de 9a c4 3d a2 15 c5 97 50 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="14 de 9a c4 3d a2 15 c5 97 50 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="3b e9 62 b0" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LookAtTrigger_ToyCar_Hall" disEntityId="1f 1c 80 1d d8 4e f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f 9a 98 c4 8f 2a 15 c5 64 4c 85 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="8f 9a 98 c4 8f 2a 15 c5 64 4c 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CLookAtTriggerComponent hidHasAliasName="" bEnabled="01" fFOVPercentage="00 00 80 3f" fRange="00 00 c0 40"/>
<CLookAtTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_EscapeInside_02" disEntityId="b8 3b a0 e1 c0 94 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="71 d5 98 c4 d7 77 15 c5 4f 2f 88 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="71 d5 98 c4 d7 77 15 c5 4f 2f 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="3b e9 62 b0" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_Police_02" disEntityId="a6 0a 00 34 52 43 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="14 be 8f c4 33 83 16 c5 75 53 8d 42" hidAngles="00 00 00 00 00 00 00 00 37 8d a7 3f" hidPos_precise="14 be 8f c4 33 83 16 c5 75 53 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="9f ac 2c 40" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3B06834C-B7F1-4797-A6B5-4E119DEE2A04}" hidName="Ammo.AmmoRefillBox_0" disEntityId="53 3e 67 19 58 00 f8 1c" hidResourceCount="04" hidPos="b8 0e 99 c4 3d 2e 16 c5 14 bf 78 42" hidAngles="00 00 00 00 00 00 00 80 c5 b8 32 be" hidPos_precise="b8 0e 99 c4 3d 2e 16 c5 14 bf 78 42">
<hidBBox vectorBBoxMin="bd 61 de be 5a 31 2d be 00 00 00 00" vectorBBoxMax="bd 61 de 3e 98 41 4c 3e aa c1 54 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="bd 61 de be 5a 31 2d be 00 00 00 00" vectorBBoxMax="bd 61 de 3e 98 41 4c 3e aa c1 54 3e"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{E7E29D7C-01D5-4B1D-B992-4C4CDBC779E6}" hidName="AI.Attractor.Duty.RandomActions.Random-12sec_look-180_0" disEntityId="42 03 20 9b 4d ae f5 1c" hidResourceCount="01" hidPos="66 7e 94 c4 33 5f 17 c5 5b 13 83 42" hidAngles="00 00 00 00 00 00 00 80 c2 25 1a 40" hidPos_precise="66 7e 94 c4 33 5f 17 c5 5b 13 83 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 20 41"/>
<StimSettings fStimRadius="00 00 80 3f" fDisableAttractorOnEntityDuration="00 00 a0 40"/>
<Restrictions bUseMaxAltRestriction="01">
<MaxAltitudeRestriction fMaxAltitude="00 00 20 40"/>
</Restrictions>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="42 24 68 84 8e 28 fd 1c" Position="66 7e 94 c4 33 5f 17 c5 5b 13 83 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_EscapeReinforcement_01" disEntityId="39 08 60 ce 17 8e f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c3 4d 8e c4 e1 b2 11 c5 f2 70 91 42" hidAngles="00 00 00 00 00 00 00 00 1e 36 11 40" hidPos_precise="c3 4d 8e c4 e1 b2 11 c5 f2 70 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="3a 08 60 ce 17 8e f4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{36AE35AD-EB4E-4E58-B2A1-2AF727CD4E44}" hidName="AI.Attractor.Signature-Loop.Misc.Idle-loop_Guard_B_2" disEntityId="67 4c 40 81 c8 18 f8 1c" hidResourceCount="01" hidPos="00 88 99 c4 d7 bf 14 c5 08 5d 84 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 86 bf" hidPos_precise="00 88 99 c4 d7 bf 14 c5 08 5d 84 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings selActivationType="" IsActiveByDefault=""/>
<StimSettings fStimRadius="00 00 80 3f"/>
</AttractorData>
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<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="DLC_M06_CheckPoint_2C" disEntityId="80 07 40 20 75 3f f8 1c" hidResourceCount="01" hidPos="29 b4 98 c4 1f f5 14 c5 20 81 75 42" hidPos_precise="29 b4 98 c4 1f f5 14 c5 20 81 75 42">
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<Entity hidName="TagPoint_Inside_01_HallStart" disEntityId="97 27 40 bb 03 65 f8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="48 d1 97 c4 ae 0f 15 c5 79 78 84 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="48 d1 97 c4 ae 0f 15 c5 79 78 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Entity ArchetypeGuid="{C9EFF32B-8FA2-4FF2-8F94-5B2FF15A29D9}" hidName="SecurityDoor.DigitalLock_01_Hackable_WithLights_MainEntry_EXT" disEntityId="c1 66 40 e9 97 e8 f4 1c" hidResourceCount="03" hidPos="ec a1 96 c4 1f 81 15 c5 f1 b4 86 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="ec a1 96 c4 1f 81 15 c5 f1 b4 86 42">
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<Link InputEvent="OnHackSucceed" TargetEntityId="c1 66 40 e9 97 e8 f4 1c">
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<hidUniqueIdNextValueSaved _2abd43f2="82 24 a8 84 8e 28 fd 1c" Position="cd ec 9a c4 d7 2b 15 c5 bc b6 83 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_Inside_03_03" disEntityId="e9 17 c0 fd 94 a1 f3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="66 4e 97 c4 29 18 16 c5 f7 04 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="66 4e 97 c4 29 18 16 c5 f7 04 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{001E8A7C-DCDE-4C8B-A129-F794A808C9C0}" hidName="AI.Attractor.Duty.Look.Around-corner_left-right_A5sec_U5sec_10" disEntityId="5a 09 40 2a d6 88 f5 1c" hidResourceCount="01" hidPos="48 c1 92 c4 e1 fe 16 c5 b0 e3 87 42" hidAngles="00 00 00 00 00 00 00 80 e5 cb 16 c0" hidPos_precise="48 c1 92 c4 e1 fe 16 c5 b0 e3 87 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 20 41"/>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 40 3f" fDisableAttractorOnEntityDuration="00 00 a0 40"/>
<Restrictions bUseMaxAltRestriction="01">
<MaxAltitudeRestriction fMaxAltitude="00 00 40 40"/>
</Restrictions>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="85 24 a8 84 8e 28 fd 1c" Position="48 c1 92 c4 e1 fe 16 c5 b0 e3 87 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_EscapeOutside_02" disEntityId="b1 13 60 60 c5 a0 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="29 14 92 c4 c3 31 15 c5 d8 63 87 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="29 14 92 c4 c3 31 15 c5 d8 63 87 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="48 68 ba c7" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{223E41BF-A852-4479-AF38-1E0DF8CA6357}" hidName="AI.Attractor.Duty.Look.on-spot_right_A5sec_U5sec_0" disEntityId="4e 27 00 76 88 9a f5 1c" hidResourceCount="01" hidPos="c3 ad 99 c4 71 fd 14 c5 75 82 84 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="c3 ad 99 c4 71 fd 14 c5 75 82 84 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="88 24 a8 84 8e 28 fd 1c" Position="c3 ad 99 c4 71 fd 14 c5 75 82 84 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_Inside_05_02" disEntityId="51 1e 80 8f e4 a1 f3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="7b 6c 98 c4 66 06 16 c5 03 f8 84 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="7b 6c 98 c4 66 06 16 c5 03 f8 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_DLC_M06_Boat_Escape_02" disEntityId="25 32 a7 a2 33 1c f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ae 2f 83 c4 f6 40 10 c5 ca c3 69 42" hidAngles="00 00 00 00 00 00 00 00 ab 61 1c c0" hidPos_precise="ae 2f 83 c4 f6 40 10 c5 ca c3 69 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="99 48 6d 37" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_Inside_04_05" disEntityId="3d 1e 60 a3 d8 a1 f3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="f6 68 99 c4 e1 d6 14 c5 f7 04 8c 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="f6 68 99 c4 e1 d6 14 c5 f7 04 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0E3B22DC-4F28-412A-83A0-10BEDEF34D45}" hidName="SecurityDoor.DigitalPanel_01_Hackable_WithLights_ColdRoom_01" disEntityId="c4 49 e0 2c 37 84 f4 1c" hidResourceCount="04" hidPos="1f 8d 98 c4 71 3d 16 c5 7f bb 79 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="1f 8d 98 c4 71 3d 16 c5 7f bb 79 42">
<hidBBox vectorBBoxMin="29 81 94 bd 00 00 00 00 d7 71 eb bd" vectorBBoxMax="29 a1 94 3d d8 c1 eb 3c d7 61 eb 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="29 81 94 bd 00 00 00 00 d7 71 eb bd" vectorBBoxMax="29 a1 94 3d d8 c1 eb 3c d7 61 eb 3d"/>
<object _e1a0ee56="DigitalLock_02" hidNodeName="b3 28 a8 7c" _0d9c8b1a="DigitalLock_02_LOD0" hidNodeNameLOD0="e5 f7 a9 02"/>
<object _e1a0ee56="DigitalLock_02" hidNodeName="b3 28 a8 7c" _0d9c8b1a="DigitalLock_02_LOD0" hidNodeNameLOD0="e5 f7 a9 02"/>
</CGraphicComponent>
<CDriverLightComponent>
<Lights>
<Light _aaa77231="DigitalLock_02" hidParentBoneNameID="b3 28 a8 7c"/>
<Light _aaa77231="DigitalLock_02" hidParentBoneNameID="b3 28 a8 7c"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{001E8A7C-DCDE-4C8B-A129-F794A808C9C0}" hidName="AI.Attractor.Duty.Look.Around-corner_left-right_A5sec_U5sec_4" disEntityId="fc 10 e0 09 ac 42 f4 1c" hidResourceCount="01" hidPos="85 bb 95 c4 c3 c1 15 c5 a5 dd 82 42" hidAngles="00 00 00 00 00 00 00 80 e5 cb 16 c0" hidPos_precise="85 bb 95 c4 c3 c1 15 c5 a5 dd 82 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 20 41"/>
<StimSettings fStimRadius="00 00 00 40" fDisableAttractorOnEntityDuration="00 00 a0 40"/>
<Restrictions bUseMaxAltRestriction="01">
<MaxAltitudeRestriction fMaxAltitude="00 00 40 40"/>
</Restrictions>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="8e 24 c8 84 8e 28 fd 1c" Position="85 bb 95 c4 c3 c1 15 c5 a5 dd 82 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{C9EFF32B-8FA2-4FF2-8F94-5B2FF15A29D9}" hidName="SecurityDoor.DigitalLock_01_Hackable_WithLights_Balcony_01" disEntityId="93 33 40 7e 0e f4 f4 1c" hidResourceCount="03" hidPos="66 86 9a c4 d7 2b 16 c5 0a a8 8e 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="66 86 9a c4 d7 2b 16 c5 0a a8 8e 42">
<hidBBox vectorBBoxMin="f4 c1 79 bd 28 01 14 bc b8 41 dc bd" vectorBBoxMax="f4 c1 79 3d 36 01 1b 3c b8 41 dc 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="f4 c1 79 bd 28 01 14 bc b8 41 dc bd" vectorBBoxMax="f4 c1 79 3d 36 01 1b 3c b8 41 dc 3d"/>
<object _e1a0ee56="State1" hidNodeName="c7 52 bc ae" _0d9c8b1a="State1_LOD0" hidNodeNameLOD0="23 5d 58 a2"/>
<object _e1a0ee56="State2" hidNodeName="7d 03 b5 37" _0d9c8b1a="State2_LOD0" hidNodeNameLOD0="8d 2f cc 24"/>
<object _e1a0ee56="State2" hidNodeName="7d 03 b5 37" _0d9c8b1a="State2_LOD0" hidNodeNameLOD0="8d 2f cc 24"/>
</CGraphicComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="8d 54 98 3e 00 00 00 00 db 0f c9 40" _aaa77231="State1" hidParentBoneNameID="c7 52 bc ae"/>
<Light hidLightRotation="8d 54 98 3e 00 00 00 00 df 0f c9 40" _aaa77231="State2" hidParentBoneNameID="7d 03 b5 37"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="93 33 40 7e 0e f4 f4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="Stingray_Tower_Door Red (Right)" eventMask="01" hidTargetEntityId="93 33 40 7e 0e f4 f4 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="5b"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="93 33 40 7e 0e f4 f4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="Stingray_Tower_Door Green (Left)" eventMask="01" hidTargetEntityId="93 33 40 7e 0e f4 f4 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="5a"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{001E8A7C-DCDE-4C8B-A129-F794A808C9C0}" hidName="AI.Attractor.Duty.Look.Around-corner_left-right_A5sec_U5sec_14" disEntityId="35 09 00 36 7d 9a f5 1c" hidResourceCount="01" hidPos="0a 57 9a c4 c3 cd 14 c5 82 82 84 42" hidPos_precise="0a 57 9a c4 c3 cd 14 c5 82 82 84 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 20 41"/>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 40 3f" fDisableAttractorOnEntityDuration="00 00 a0 40"/>
<Restrictions bUseMaxAltRestriction="01">
<MaxAltitudeRestriction fMaxAltitude="00 00 40 40"/>
</Restrictions>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="91 24 c8 84 8e 28 fd 1c" Position="0a 57 9a c4 c3 cd 14 c5 82 82 84 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0E659C64-C846-4BC7-9BEF-ED9579901AD1}" hidName="Telephones.CellPhone_HackableAttractorControllerEntity_1" disEntityId="71 2f 80 53 c9 0c f8 1c" hidResourceCount="06" hidPos="a8 07 97 c4 1c a6 15 c5 06 57 8d 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 c0" hidPos_precise="a8 07 97 c4 1c a6 15 c5 06 57 8d 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="fd 81 fe bc b9 61 5c bd 00 00 00 00" vectorBBoxMax="fd 81 fe 3c b7 c1 5b 3d fa 01 fd 3b"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="fd 81 fe bc b9 61 5c bd 00 00 00 00" vectorBBoxMax="fd 81 fe 3c b7 c1 5b 3d fa 01 fd 3b"/>
<object _e1a0ee56="AttractorCellphone_02" hidNodeName="37 27 d3 3e" _0d9c8b1a="AttractorCellphone_02_LOD0" hidNodeNameLOD0="d7 5b 47 84"/>
<object _e1a0ee56="AttractorCellphone_02" hidNodeName="37 27 d3 3e" _0d9c8b1a="AttractorCellphone_02_LOD0" hidNodeNameLOD0="d7 5b 47 84"/>
</CGraphicComponent>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="AttractorCellphone_02" hidParentBoneNameID="37 27 d3 3e"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackedOn" TargetEntityId="73 2f 80 53 c9 0c f8 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="73 2f 80 53 c9 0c f8 1c" sndSound="16 bd 14 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="73 2f 80 53 c9 0c f8 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="73 2f 80 53 c9 0c f8 1c" sndSound="c8 b3 01 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="71 2f 80 53 c9 0c f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="71 2f 80 53 c9 0c f8 1c"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="71 2f 80 53 c9 0c f8 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="71 2f 80 53 c9 0c f8 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="76"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="71 2f 80 53 c9 0c f8 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="71 2f 80 53 c9 0c f8 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="76"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="74 2f 80 53 c9 0c f8 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="74 2f 80 53 c9 0c f8 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="74 2f 80 53 c9 0c f8 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Stop" eventMask="01" hidTargetEntityId="74 2f 80 53 c9 0c f8 1c" _234cf054="Stop" sType="88 b9 64 19"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_17" disEntityId="72 2f 80 53 c9 0c f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c1 15 97 c4 f7 a1 15 c5 89 53 8c 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 c0" hidPos_precise="c1 15 97 c4 f7 a1 15 c5 89 53 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 bf 00 00 40 bf 00 00 80 bf" vectorBBoxMax="00 00 40 3f 00 00 40 3f 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 3f 00 00 c0 3f 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="01">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="71 2f 80 53 c9 0c f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="71 2f 80 53 c9 0c f8 1c"/>
</Link>
<Link InputEvent="LeaveEmpty" TargetEntityId="71 2f 80 53 c9 0c f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="71 2f 80 53 c9 0c f8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_747" disEntityId="73 2f 80 53 c9 0c f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="45 08 97 c4 f5 a5 15 c5 e6 87 8e 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 c0" hidPos_precise="45 08 97 c4 f5 a5 15 c5 e6 87 8e 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
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<Entity ArchetypeGuid="{001E8A7C-DCDE-4C8B-A129-F794A808C9C0}" hidName="AI.Attractor.Duty.Look.Around-corner_left-right_A5sec_U5sec_5" disEntityId="46 05 a0 eb bb cd f4 1c" hidResourceCount="01" hidPos="48 f1 99 c4 66 0a 16 c5 13 72 84 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="48 f1 99 c4 66 0a 16 c5 13 72 84 42">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<Entity ArchetypeGuid="{C9EFF32B-8FA2-4FF2-8F94-5B2FF15A29D9}" hidName="SecurityDoor.DigitalLock_01_Hackable_WithLights_MainEntry_INT" disEntityId="7b 0f 80 5a 34 04 fa 1c" hidResourceCount="03" hidPos="d7 b3 96 c4 1f 81 15 c5 f1 b4 86 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="d7 b3 96 c4 1f 81 15 c5 f1 b4 86 42">
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<Entity ArchetypeGuid="{001E8A7C-DCDE-4C8B-A129-F794A808C9C0}" hidName="AI.Attractor.Duty.Look.Around-corner_left-right_A5sec_U5sec_13" disEntityId="2b 0a 00 2f dc 88 f5 1c" hidResourceCount="01" hidPos="ae 7f 91 c4 29 1c 13 c5 15 4c 88 42" hidAngles="00 00 00 00 00 00 00 80 c1 b8 b2 3d" hidPos_precise="ae 7f 91 c4 29 1c 13 c5 15 4c 88 42">
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<Light hidLightRotation="8d 54 98 3e 00 00 00 00 db 0f c9 40" _aaa77231="State1" hidParentBoneNameID="c7 52 bc ae"/>
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<Entity ArchetypeGuid="{EB2E61D0-DA35-4BD0-810F-C85CF150ADB8}" hidName="CraftedItem_Pickup.Lure_7" disEntityId="d4 40 47 6e 8a 00 f8 1c" hidResourceCount="04" hidPos="9a 89 99 c4 29 b8 14 c5 1a d1 78 42" hidPos_precise="9a 89 99 c4 29 b8 14 c5 1a d1 78 42">
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<Entity ArchetypeGuid="{F10D9277-E6D4-4E9A-A63A-34A6D5A23DD2}" hidName="Ammo.AmmoBoxAssaultRiffle_6" disEntityId="d6 40 47 57 92 00 f8 1c" hidResourceCount="04" hidPos="48 49 9a c4 29 ec 14 c5 01 5e 79 42" hidAngles="00 00 00 00 00 00 00 80 ac 61 1c bf" hidPos_precise="48 49 9a c4 29 ec 14 c5 01 5e 79 42">
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<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_DLC_M06_EscapeWithBoat_02" disEntityId="cc 08 00 3b 9f 38 f4 1c" hidResourceCount="01" hidPos="ae 2f 83 c4 f6 40 10 c5 00 00 78 42" hidAngles="00 00 00 00 00 00 00 80 ab 61 1c c0" hidPos_precise="ae 2f 83 c4 f6 40 10 c5 00 00 78 42">
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<Entity hidName="TagPoint_Cine_Journalist" disEntityId="65 3d 67 2a 44 e5 f4 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="00 60 9a c4 c3 7d 15 c5 8d f7 8b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 60 9a c4 c3 7d 15 c5 8d f7 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Entity ArchetypeGuid="{001E8A7C-DCDE-4C8B-A129-F794A808C9C0}" hidName="AI.Attractor.Duty.Look.Around-corner_left-right_A5sec_U5sec_12" disEntityId="df 09 c0 7e da 88 f5 1c" hidResourceCount="01" hidPos="d7 fb 92 c4 3d a2 13 c5 7e 4c 85 42" hidAngles="00 00 00 00 00 00 00 80 37 8d 27 40" hidPos_precise="d7 fb 92 c4 3d a2 13 c5 7e 4c 85 42">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="b0 4a 4f d2" fNeededFreeSpaceRadius="00 00 00 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<Entity hidName="AISpawnPoint_Cellar_02" disEntityId="28 2d 40 a0 bd 22 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b 04 9a c4 1f 99 14 c5 84 cd 74 42" hidAngles="00 00 00 00 00 00 00 00 0c be 75 3f" hidPos_precise="7b 04 9a c4 1f 99 14 c5 84 cd 74 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="3b e9 62 b0" fNeededFreeSpaceRadius="00 00 00 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<Entity hidName="AIGenerator_Cellar_02" disEntityId="29 2d 40 a0 bd 22 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 eb 99 c4 1f 99 14 c5 34 51 7d 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="33 eb 99 c4 1f 99 14 c5 34 51 7d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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</Entity>
<Entity ArchetypeGuid="{9BFCB028-EFB3-40F7-90D9-670FC7BC9DE7}" hidName="Generic_Hackables.PortableHiddenCamera_NPC_Front_02" disEntityId="a0 38 c0 93 8c 4c f5 1c" hidResourceCount="09" hidPos="c3 75 95 c4 14 6e 15 c5 17 a8 83 42" hidPos_precise="c3 75 95 c4 14 6e 15 c5 17 a8 83 42">
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<CParticleFXComponent>
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<ParticleSystem FxName="ff ff ff ff"/>
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</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
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</Entity>
<Entity hidName="AISpawnPoint_EscapeReinforcement_01" disEntityId="3a 08 60 ce 17 8e f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f6 60 8e c4 e1 ba 11 c5 58 f9 8c 42" hidAngles="00 00 00 00 00 00 00 00 1e 36 11 40" hidPos_precise="f6 60 8e c4 e1 ba 11 c5 58 f9 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="48 68 ba c7" fNeededFreeSpaceRadius="00 00 00 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<CEventComponent hidHasAliasName="">
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</Entity>
<Entity ArchetypeGuid="{001E8A7C-DCDE-4C8B-A129-F794A808C9C0}" hidName="AI.Attractor.Duty.Look.Around-corner_left-right_A5sec_U5sec_1" disEntityId="e1 0f 40 c2 a4 42 f4 1c" hidResourceCount="01" hidPos="85 1b 95 c4 66 6e 15 c5 15 6c 83 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="85 1b 95 c4 66 6e 15 c5 15 6c 83 42">
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<CGraphicComponent>
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<CCityLifeObjectComponent>
<AttractorData>
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<CEventComponent hidHasAliasName="">
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</Entity>
<Entity hidName="ProximityTrigger_Mansion_Inside_03" disEntityId="2f 0f 20 44 61 a3 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="cd 54 97 c4 66 06 16 c5 94 c7 86 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="cd 54 97 c4 66 06 16 c5 94 c7 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 c0 bf 00 00 10 c0 00 00 a0 bf" vectorBBoxMax="00 00 c0 3f 00 00 10 40 00 00 a0 3f"/>
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 90 40 00 00 20 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
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<Interaction>
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</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
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</Entity>
<Entity ArchetypeGuid="{F2502A3F-6FE9-4B7A-8EEB-38F22FCBED95}" hidName="AI.Attractor.Signature-Action.Lean.on-block_U33sec_0" disEntityId="0e 18 80 02 be ec f3 1c" hidResourceCount="01" hidPos="66 b6 98 c4 f6 10 15 c5 79 29 75 42" hidPos_precise="66 b6 98 c4 f6 10 15 c5 79 29 75 42">
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<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 20 41 33 33 03 41 00 00 20 40" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
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<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{EB2E61D0-DA35-4BD0-810F-C85CF150ADB8}" hidName="CraftedItem_Pickup.Lure_8" disEntityId="f1 40 67 72 f1 00 f8 1c" hidResourceCount="04" hidPos="c3 85 98 c4 ae ef 15 c5 81 55 86 42" hidPos_precise="c3 85 98 c4 ae ef 15 c5 81 55 86 42">
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<Entity ArchetypeGuid="{C9EFF32B-8FA2-4FF2-8F94-5B2FF15A29D9}" hidName="SecurityDoor.DigitalLock_01_Hackable_WithLights_Cellar_EXT" disEntityId="8c 3d 67 d7 66 f1 f4 1c" hidResourceCount="03" hidPos="3d 9a 98 c4 7b 08 15 c5 e7 cc 79 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="3d 9a 98 c4 7b 08 15 c5 e7 cc 79 42">
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<Link InputEvent="OnHackSucceed" TargetEntityId="8c 3d 67 d7 66 f1 f4 1c">
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<Link InputEvent="OnHackSucceed" TargetEntityId="8c 3d 67 d7 66 f1 f4 1c">
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</Components>
</Entity>
<Entity ArchetypeGuid="{C9EFF32B-8FA2-4FF2-8F94-5B2FF15A29D9}" hidName="SecurityDoor.DigitalLock_01_Hackable_WithLights_Balcony_04" disEntityId="94 33 e0 31 10 f4 f4 1c" hidResourceCount="03" hidPos="66 86 9a c4 14 aa 14 c5 e8 8a 8e 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="66 86 9a c4 14 aa 14 c5 e8 8a 8e 42">
<hidBBox vectorBBoxMin="f4 c1 79 bd 28 01 14 bc b8 41 dc bd" vectorBBoxMax="f4 c1 79 3d 36 01 1b 3c b8 41 dc 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="f4 c1 79 bd 28 01 14 bc b8 41 dc bd" vectorBBoxMax="f4 c1 79 3d 36 01 1b 3c b8 41 dc 3d"/>
<object _e1a0ee56="State1" hidNodeName="c7 52 bc ae" _0d9c8b1a="State1_LOD0" hidNodeNameLOD0="23 5d 58 a2"/>
<object _e1a0ee56="State2" hidNodeName="7d 03 b5 37" _0d9c8b1a="State2_LOD0" hidNodeNameLOD0="8d 2f cc 24"/>
<object _e1a0ee56="State2" hidNodeName="7d 03 b5 37" _0d9c8b1a="State2_LOD0" hidNodeNameLOD0="8d 2f cc 24"/>
</CGraphicComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="8d 54 98 3e 00 00 00 00 db 0f c9 40" _aaa77231="State1" hidParentBoneNameID="c7 52 bc ae"/>
<Light hidLightRotation="8d 54 98 3e 00 00 00 00 df 0f c9 40" _aaa77231="State2" hidParentBoneNameID="7d 03 b5 37"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="94 33 e0 31 10 f4 f4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="Stingray_Tower_Door Red (Right)" eventMask="01" hidTargetEntityId="94 33 e0 31 10 f4 f4 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="5b"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="94 33 e0 31 10 f4 f4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="Stingray_Tower_Door Green (Left)" eventMask="01" hidTargetEntityId="94 33 e0 31 10 f4 f4 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="5a"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LookAtTrigger_FuckingCreeps" disEntityId="60 04 60 76 1b c6 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c3 5d 98 c4 8f 2a 15 c5 64 4c 85 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="c3 5d 98 c4 8f 2a 15 c5 64 4c 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CLookAtTriggerComponent hidHasAliasName="" bEnabled="01" fFOVPercentage="00 00 80 3f" fRange="00 00 c0 40"/>
<CLookAtTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_Invisible_03" disEntityId="c6 44 27 1c ee a3 fa 1c" hidResourceCount="14" hidPos="e1 d2 a3 c4 e1 fa b7 c4 f7 86 72 42" hidAngles="3c fd f1 bd 00 00 00 80 f3 f1 32 c0" hidPos_precise="e1 d2 a3 c4 e1 fa b7 c4 f7 86 72 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Kitchen_Talk_01" disEntityId="ad 4b 80 3e a3 18 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f e5 99 c4 ec 55 14 c5 fd c7 86 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1f e5 99 c4 ec 55 14 c5 fd c7 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="cd cc cc bf 00 00 80 bf 00 00 a0 bf" vectorBBoxMax="cd cc cc 3f 00 00 80 3f 00 00 a0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="cd cc 4c 40 00 00 00 40 00 00 20 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Mansion_1stFloorLeft" disEntityId="51 0d 00 64 8e 44 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 80 98 c4 00 04 16 c5 06 32 8e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 80 98 c4 00 04 16 c5 06 32 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 80 bf 66 66 26 c0 00 00 a0 bf" vectorBBoxMax="00 00 80 3f 66 66 26 40 00 00 a0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 00 40 66 66 a6 40 00 00 20 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LookAtTrigger_ToyCar_ColdRoom" disEntityId="f4 02 60 42 a5 9a f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 58 99 c4 f6 d8 15 c5 a4 1f 77 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="00 58 99 c4 f6 d8 15 c5 a4 1f 77 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CLookAtTriggerComponent hidHasAliasName="" bEnabled="01" fFOVPercentage="00 00 80 3f" fRange="00 00 c0 40"/>
<CLookAtTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_Mansion_Inside_03" disEntityId="25 0b c0 11 6d 44 f4 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="c3 0d 98 c4 1f a1 15 c5 00 00 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="c3 0d 98 c4 1f a1 15 c5 00 00 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="7b b4 98 c4 99 87 16 c5 00 00 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="46 34 80 b2 0a 9b f5 1c"/>
<PatrolPoint vecPos="33 b3 98 c4 51 0e 16 c5 00 00 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="b8 86 97 c4 f5 ea 15 c5 00 00 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="1f 85 97 c4 eb 6b 15 c5 00 00 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="d7 83 97 c4 b8 ec 14 c5 00 00 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="33 5b 98 c4 33 ed 14 c5 00 00 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="Patrol_Mansion_Inside_05" disEntityId="ed 06 a0 0f 49 44 f4 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="8f 92 97 c4 5c 53 15 c5 c8 78 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="8f 92 97 c4 5c 53 15 c5 c8 78 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="01" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="cc a1 97 c4 4f fb 15 c5 7f 78 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="5b 06 20 9c 39 44 f4 1c"/>
<PatrolPoint vecPos="7c 01 98 c4 d6 e9 15 c5 7e 78 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="4f d2 97 c4 cd 6a 15 c5 7e 78 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="d1 d3 97 c4 cd 27 15 c5 7d 78 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="85 27 c0 67 8a 9a f5 1c"/>
<PatrolPoint vecPos="c9 d9 97 c4 e8 ff 14 c5 84 78 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="8d a8 97 c4 d4 ca 14 c5 83 78 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="ea 65 97 c4 41 c6 14 c5 8b 78 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="2c 46 97 c4 69 05 15 c5 95 78 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="da f8 96 c4 62 29 15 c5 a5 78 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="60 fa 96 c4 23 4f 15 c5 c1 78 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="bc 32 97 c4 80 64 15 c5 f9 78 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="89 cc 97 c4 50 6a 15 c5 81 79 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="dd 06 98 c4 26 e6 15 c5 25 7a 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="VehicleSpawner_DLC_M06_Boat_Escape_01" disEntityId="1d 32 87 71 30 1c f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="85 3b 83 c4 14 36 11 c5 ca c3 69 42" hidAngles="00 00 00 00 00 00 00 00 c3 b8 b2 bf" hidPos_precise="85 3b 83 c4 14 36 11 c5 ca c3 69 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="99 48 6d 37" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_Front_01" disEntityId="84 37 20 6a 3e 24 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d7 63 96 c4 71 29 15 c5 71 ac 84 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="d7 63 96 c4 71 29 15 c5 71 ac 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="16 e5 00 08" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Balcony_Exit" disEntityId="a6 04 20 82 e7 e8 f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 23 9b c4 ae 6b 15 c5 eb 02 8a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="85 23 9b c4 ae 6b 15 c5 eb 02 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c0 bf 00 00 80 c1 00 00 80 bf" vectorBBoxMax="00 00 c0 3f 00 00 80 41 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 00 42 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="c1 66 40 e9 97 e8 f4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="Stingray_Tower_Door Green (Left)" eventMask="01" hidTargetEntityId="c1 66 40 e9 97 e8 f4 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="5a"/>
</Link>
<Link InputEvent="Enter" TargetEntityId="c1 66 40 e9 97 e8 f4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="Stingray_Tower_Door Red (Right)" eventMask="01" hidTargetEntityId="c1 66 40 e9 97 e8 f4 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="5b"/>
</Link>
<Link InputEvent="Enter" TargetEntityId="8c 3d 67 d7 66 f1 f4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="Stingray_Tower_Door Green (Left)" eventMask="01" hidTargetEntityId="8c 3d 67 d7 66 f1 f4 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="5a"/>
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<Link InputEvent="Enter" TargetEntityId="8c 3d 67 d7 66 f1 f4 1c">
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<Entity hidName="AISpawnPoint_Front_03" disEntityId="0f 31 e0 96 a1 23 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="cd 1c 94 c4 1f 29 15 c5 13 27 83 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="cd 1c 94 c4 1f 29 15 c5 13 27 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="48 68 ba c7" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_Inside_04_02" disEntityId="34 1e 40 77 d4 a1 f3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="14 96 98 c4 29 c4 14 c5 f7 04 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="14 96 98 c4 29 c4 14 c5 f7 04 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_Mansion_Inside_01" disEntityId="74 02 a0 86 f2 cb f4 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="66 d6 99 c4 5c 1b 16 c5 13 72 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="66 d6 99 c4 5c 1b 16 c5 13 72 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="01" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="5a f1 99 c4 5f 0a 16 c5 13 72 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="46 05 a0 eb bb cd f4 1c"/>
<PatrolPoint vecPos="3a f0 99 c4 4c c9 15 c5 13 72 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="52 66 9a c4 37 cb 15 c5 13 72 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="48 67 9a c4 b2 6b 16 c5 13 72 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="5d 4d 9a c4 9e 75 16 c5 13 72 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="c3 73 99 c4 bc 76 16 c5 13 72 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="ec 4f 99 c4 d1 60 16 c5 13 72 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="45 4f 99 c4 de 08 16 c5 0e 72 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="7b 02 60 ed a8 cd f4 1c"/>
<PatrolPoint vecPos="5d 75 99 c4 18 da 15 c5 13 72 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="1f db 99 c4 e5 d6 15 c5 13 72 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{9BFCB028-EFB3-40F7-90D9-670FC7BC9DE7}" hidName="Generic_Hackables.PortableHiddenCamera_NPC_Kitchen_01" disEntityId="fa 14 a0 48 1f 04 f7 1c" hidResourceCount="09" hidPos="9a 81 98 c4 c3 89 14 c5 f9 11 85 42" hidPos_precise="9a 81 98 c4 c3 89 14 c5 f9 11 85 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{AEDB8E8C-4877-472D-BADC-ADCDFF52561B}" hidName="AXX_MXX_Unlock_Console.UnlockConsole_HackableEntity_ColdRoom" disEntityId="77 33 80 94 64 83 f4 1c" hidResourceCount="05" hidPos="3d f2 97 c4 00 98 15 c5 da ac 74 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="3d f2 97 c4 00 98 15 c5 da ac 74 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<hidBBox vectorBBoxMin="f6 31 7b be e8 41 74 bd 00 00 00 00" vectorBBoxMax="b0 31 58 3e 9c 81 cd 3d a2 e3 d0 3f"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<object _e1a0ee56="Transceiver_01" hidNodeName="76 6c b3 de" _0d9c8b1a="Transceiver_01_LOD0" hidNodeNameLOD0="de cd 68 bb"/>
<object _e1a0ee56="Transceiver_01" hidNodeName="76 6c b3 de" _0d9c8b1a="Transceiver_01_LOD0" hidNodeNameLOD0="de cd 68 bb"/>
</CGraphicComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="00 00 00 00 00 00 00 00 e4 cb 16 41" _aaa77231="Transceiver_01" hidParentBoneNameID="76 6c b3 de"/>
<Light hidLightPositionOffset="17 64 4b 3d c5 71 e0 bc 17 d8 ab 3f" hidLightRotation="bd 37 86 35 00 00 00 00 e4 cb 16 41" _aaa77231="Transceiver_01" hidParentBoneNameID="76 6c b3 de"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="77 33 80 94 64 83 f4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="UnlockConsole Green (Left)" eventMask="01" hidTargetEntityId="77 33 80 94 64 83 f4 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="58"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="77 33 80 94 64 83 f4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="UnlockConsole Red (Right)" eventMask="01" hidTargetEntityId="77 33 80 94 64 83 f4 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="59"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="c4 49 e0 2c 37 84 f4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="Stingray_Tower_Door Green (Left)" eventMask="01" hidTargetEntityId="c4 49 e0 2c 37 84 f4 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="5a"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="c4 49 e0 2c 37 84 f4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="Stingray_Tower_Door Red (Right)" eventMask="01" hidTargetEntityId="c4 49 e0 2c 37 84 f4 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="5b"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="be 49 40 ae 35 84 f4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="Stingray_Tower_Door Green (Left)" eventMask="01" hidTargetEntityId="be 49 40 ae 35 84 f4 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="5a"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="be 49 40 ae 35 84 f4 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="Stingray_Tower_Door Red (Right)" eventMask="01" hidTargetEntityId="be 49 40 ae 35 84 f4 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="5b"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="bf 33 00 c4 72 83 f4 1c">
<Event _cf68e402="CProfilingPathPresetOverrideEvent" hid_DTCTH_ClassName="47 21 62 a0" hidEventName="DoOverridePreset" eventMask="01" hidTargetEntityId="bf 33 00 c4 72 83 f4 1c" profilingpathpresetCustomPreset="20 7e 4d ff"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="c9 37 20 33 98 83 f4 1c">
<Event _cf68e402="CProfilingPathPresetOverrideEvent" hid_DTCTH_ClassName="47 21 62 a0" hidEventName="DoOverridePreset" eventMask="01" hidTargetEntityId="c9 37 20 33 98 83 f4 1c" profilingpathpresetCustomPreset="20 7e 4d ff"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{46CF1F4E-9C15-46BC-878C-2D84C2A962DD}" hidName="AI.Attractor.Duty.Look.on-spot_front_A5sec_U5sec_0" disEntityId="7b 02 60 ed a8 cd f4 1c" hidResourceCount="01" hidPos="5c 4f 99 c4 cd 08 16 c5 13 72 84 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="5c 4f 99 c4 cd 08 16 c5 13 72 84 42">
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="3d 25 88 85 8e 28 fd 1c" Position="5c 4f 99 c4 cd 08 16 c5 13 72 84 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_Mansion_Inside_01_Hall" disEntityId="df 15 80 ad a3 a4 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="29 dc 97 c4 71 f5 14 c5 9f 9c 84 42" hidAngles="c2 b8 b2 3d 00 00 00 00 da 0f 49 c0" hidPos_precise="29 dc 97 c4 71 f5 14 c5 9f 9c 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="3b e9 62 b0" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_Kitchen_01" disEntityId="ae 11 c0 2e f8 03 f7 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="a4 80 98 c4 f6 a0 14 c5 9a 79 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="a4 80 98 c4 f6 a0 14 c5 9a 79 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="04 72 99 c4 a0 80 14 c5 0b 5d 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="4d 13 40 00 08 04 f7 1c"/>
<PatrolPoint vecPos="e0 61 98 c4 3b 83 14 c5 a5 5e 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="75 4c 98 c4 e9 92 14 c5 c4 64 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="c1 4c 98 c4 fb b1 14 c5 92 7e 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="15 16 98 c4 0d dc 14 c5 f8 c0 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="26 14 20 95 14 04 f7 1c"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="Patrol_Rear_03" disEntityId="d5 02 a0 4c 45 ae f5 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="00 e0 98 c4 ae 37 17 c5 19 33 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 e0 98 c4 ae 37 17 c5 19 33 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="01" selDirection="">
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<PatrolPoint vecPos="93 98 97 c4 2c 1c 17 c5 ce 1d 83 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ec 05 e0 de 6f ae f5 1c"/>
<PatrolPoint vecPos="36 b1 98 c4 37 18 17 c5 31 de 83 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="66 18 99 c4 47 03 17 c5 cb c8 83 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ed 42 27 28 13 01 f8 1c"/>
<PatrolPoint vecPos="3d dc 99 c4 58 07 17 c5 f1 69 83 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="23 5d 9a c4 21 34 17 c5 22 e0 83 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="11 0a 20 a4 ac ae f5 1c"/>
<PatrolPoint vecPos="18 a7 99 c4 0d 63 17 c5 08 b1 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="a9 9f 98 c4 3e 54 17 c5 c6 dc 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="3c 44 47 3d 1c 01 f8 1c"/>
<PatrolPoint vecPos="b3 1d 97 c4 08 93 17 c5 1e fc 85 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="1d 45 a7 63 22 01 f8 1c"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="ProximityTrigger_CheckPoint 2B" disEntityId="5f 0c c0 be 2d f2 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3d c2 96 c4 33 6b 15 c5 1e c7 86 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="3d c2 96 c4 33 6b 15 c5 1e c7 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="66 66 c6 40 00 00 80 3f 00 00 20 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_Boat_01" disEntityId="cb 3b 60 cc b1 f8 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec a9 85 c4 c3 29 11 c5 cb 50 7e 42" hidAngles="00 00 00 00 00 00 00 00 38 20 40 c0" hidPos_precise="ec a9 85 c4 c3 29 11 c5 cb 50 7e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="ca 3b 60 cc b1 f8 f3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<Entity hidName="TagPoint_Inside_05_04" disEntityId="56 1e 60 c9 e6 a1 f3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="cd e4 98 c4 8f e2 14 c5 f7 04 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="cd e4 98 c4 8f e2 14 c5 f7 04 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CEventComponent hidHasAliasName="">
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<Entity hidName="Patrol_Outside_01" disEntityId="20 13 c0 45 50 ec f3 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="0a 57 93 c4 c3 d5 16 c5 d7 d2 85 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="0a 57 93 c4 c3 d5 16 c5 d7 d2 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CEventComponent hidHasAliasName="">
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</Components>
<PatrolDescription selType="01" selDirection="">
<PatrolPointList>
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<PatrolPoint vecPos="5b 7e 94 c4 34 5f 17 c5 5a 13 83 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="42 03 20 9b 4d ae f5 1c"/>
<PatrolPoint vecPos="3a c1 92 c4 d0 fe 16 c5 a7 e3 87 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="5a 09 40 2a d6 88 f5 1c"/>
<PatrolPoint vecPos="26 ac 92 c4 20 7d 16 c5 41 2d 88 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{A1166578-650F-4AAF-AB90-308120F46FBB}" hidName="AI.Attractor.Signature-Action.Lean.hand-railing_2" disEntityId="55 06 40 87 ca cd f4 1c" hidResourceCount="01" hidPos="52 e0 97 c4 85 e7 15 c5 d3 fe 8b 42" hidPos_precise="52 e0 97 c4 85 e7 15 c5 d3 fe 8b 42">
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<CGraphicComponent>
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<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="9a 99 99 3e" fDisableAttractorOnEntityDuration="00 00 a0 40"/>
<Restrictions bUseMaxAltRestriction="01">
<MaxAltitudeRestriction fMaxAltitude="00 00 40 40"/>
</Restrictions>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="7c 25 c8 85 8e 28 fd 1c" Position="52 e0 97 c4 85 e7 15 c5 d3 fe 8b 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="48 68 ba c7" fNeededFreeSpaceRadius="00 00 00 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity hidName="LookAtTrigger_Profile_Patient_04" disEntityId="3e 19 80 8b b2 ce f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d7 eb 97 c4 7b 48 14 c5 93 f3 8d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d7 eb 97 c4 7b 48 14 c5 93 f3 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CLookAtTriggerComponent hidHasAliasName="" bEnabled="01" fFOVPercentage="00 00 80 3f" fRange="00 00 20 41"/>
<CLookAtTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Inside_Cellar" disEntityId="90 36 60 bc 17 11 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7b bc 98 c4 5c c3 14 c5 51 9a 79 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="7b bc 98 c4 5c c3 14 c5 51 9a 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c0 00 00 80 c0 00 00 a0 bf" vectorBBoxMax="00 00 20 40 00 00 80 40 00 00 a0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 40 00 00 00 41 00 00 20 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
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</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="ProximityTrigger_FakeCamera" disEntityId="79 41 67 91 98 1b fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="cd bc 9a c4 c3 a1 15 c5 b5 c6 8e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="cd bc 9a c4 c3 a1 15 c5 b5 c6 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 e0 bf 00 00 20 c0 00 00 c0 bf" vectorBBoxMax="00 00 e0 3f 00 00 20 40 00 00 c0 3f"/>
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 60 40 00 00 a0 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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<CProximityTriggerNetworkComponent hidHasAliasName=""/>
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<hidLinks/>
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<Entity hidName="ProximityTrigger_CloseCellar" disEntityId="38 25 a0 d1 a8 0f fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7b bc 98 c4 52 e8 14 c5 51 9a 79 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="7b bc 98 c4 52 e8 14 c5 51 9a 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 40 00 00 00 40 00 00 20 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
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</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_Inside_04_03" disEntityId="39 1e c0 4d d7 a1 f3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="14 96 98 c4 a4 10 16 c5 f7 04 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="14 96 98 c4 a4 10 16 c5 f7 04 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9BFCB028-EFB3-40F7-90D9-670FC7BC9DE7}" hidName="Generic_Hackables.PortableHiddenCamera_NPC_Front_03" disEntityId="9b 07 c0 fb 1a 71 f8 1c" hidResourceCount="09" hidPos="3d fa 93 c4 1f 29 15 c5 e6 bf 83 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="3d fa 93 c4 1f 29 15 c5 e6 bf 83 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0C0E47E9-F849-4E3F-B437-899DBF7F97F7}" hidName="AI.Attractor.Signature-Loop.Misc.Playing-lighter_0" disEntityId="fa 07 80 11 51 71 f8 1c" hidResourceCount="01" hidPos="9a 21 94 c4 b8 a6 15 c5 5a a4 83 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="9a 21 94 c4 b8 a6 15 c5 5a a4 83 42">
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings selActivationType="" IsActiveByDefault="" timeBeforeReactivate="00 00 a0 41"/>
<StimSettings fStimRadius="00 00 00 41" fDisableAttractorOnEntityDuration="00 00 a0 40"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="85 25 e8 85 8e 28 fd 1c" Position="9a 21 94 c4 b8 a6 15 c5 5a a4 83 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="DLC_M06_CheckPoint_1" disEntityId="a0 2d e0 a1 8c 96 f8 1c" hidResourceCount="01" hidPos="ae 17 87 c4 1f 11 12 c5 1b cd 81 42" hidAngles="00 00 00 00 00 00 00 80 37 8d a7 3f" hidPos_precise="ae 17 87 c4 1f 11 12 c5 1b cd 81 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_Boat_Mission_01" disEntityId="0e 3e 87 a9 80 f2 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="c3 85 a2 c4 ae 07 ba c4 ca c3 69 42" hidAngles="00 00 00 00 00 00 00 00 fd b5 45 40" hidPos_precise="c3 85 a2 c4 ae 07 ba c4 ca c3 69 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="99 48 6d 37" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_Mansion_Inside_04_LeftRoom" disEntityId="0a 74 20 0b 89 b1 f8 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="00 a0 99 c4 b8 f6 15 c5 00 00 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 a0 99 c4 b8 f6 15 c5 00 00 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="5b 91 99 c4 e8 60 15 c5 00 00 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="b1 0d 40 3f e8 d2 f3 1c"/>
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
</CGraphicComponent>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="AttractorCellphone_01" hidParentBoneNameID="8d 76 da a7"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackedOn" TargetEntityId="a0 08 80 03 c7 71 fa 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="a0 08 80 03 c7 71 fa 1c" sndSound="16 bd 14 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="a0 08 80 03 c7 71 fa 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="a0 08 80 03 c7 71 fa 1c" sndSound="c8 b3 01 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="a2 08 80 03 c7 71 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="a2 08 80 03 c7 71 fa 1c"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="a2 08 80 03 c7 71 fa 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="a2 08 80 03 c7 71 fa 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="76"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="a2 08 80 03 c7 71 fa 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="a2 08 80 03 c7 71 fa 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="76"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="a3 08 80 03 c7 71 fa 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="a3 08 80 03 c7 71 fa 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="a3 08 80 03 c7 71 fa 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Stop" eventMask="01" hidTargetEntityId="a3 08 80 03 c7 71 fa 1c" _234cf054="Stop" sType="88 b9 64 19"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DelayTrigger_114" disEntityId="a3 08 80 03 c7 71 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c8 c3 97 c4 e8 1e 15 c5 93 15 87 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 c0" hidPos_precise="c8 c3 97 c4 e8 1e 15 c5 93 15 87 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 f0 41" fMaxDelay="00 00 f0 41" bLoop=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Time Elapsed" TargetEntityId="a2 08 80 03 c7 71 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="a2 08 80 03 c7 71 fa 1c"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="a2 08 80 03 c7 71 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="a2 08 80 03 c7 71 fa 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_746" disEntityId="af 08 c0 1e ca 71 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="90 64 98 c4 ba f6 15 c5 54 8a 87 42" hidAngles="00 00 00 00 00 00 00 80 ab 61 9c bf" hidPos_precise="90 64 98 c4 ba f6 15 c5 54 8a 87 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_5" disEntityId="b0 08 c0 1e ca 71 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="64 76 98 c4 e2 f9 15 c5 f7 55 85 42" hidAngles="00 00 00 00 00 00 00 80 ab 61 9c bf" hidPos_precise="64 76 98 c4 e2 f9 15 c5 f7 55 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 40 bf 00 00 40 bf 00 00 80 bf" vectorBBoxMax="00 00 40 3f 00 00 40 3f 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 3f 00 00 c0 3f 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="01">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="b1 08 c0 1e ca 71 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackOff" eventMask="01" hidTargetEntityId="b1 08 c0 1e ca 71 fa 1c"/>
</Link>
<Link InputEvent="LeaveEmpty" TargetEntityId="b1 08 c0 1e ca 71 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="b1 08 c0 1e ca 71 fa 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0F8C5667-DBB4-43D7-B01E-22408B3B4412}" hidName="Telephones.CellPhone_HackableAttractorControllerEntity_0" disEntityId="b1 08 c0 1e ca 71 fa 1c" hidResourceCount="06" hidPos="f0 63 98 c4 97 f6 15 c5 74 59 86 42" hidAngles="00 00 00 00 00 00 00 80 ab 61 9c bf" hidPos_precise="f0 63 98 c4 97 f6 15 c5 74 59 86 42">
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<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
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<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f"/>
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<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 80 bf 00 00 00 3f" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
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<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
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<Lights>
<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="AttractorCellphone_01" hidParentBoneNameID="8d 76 da a7"/>
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</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
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<Link InputEvent="OnHackedOn" TargetEntityId="af 08 c0 1e ca 71 fa 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="af 08 c0 1e ca 71 fa 1c" sndSound="16 bd 14 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="af 08 c0 1e ca 71 fa 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="af 08 c0 1e ca 71 fa 1c" sndSound="c8 b3 01 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
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<Link InputEvent="OnHackedOn" TargetEntityId="b1 08 c0 1e ca 71 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="b1 08 c0 1e ca 71 fa 1c"/>
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<Link InputEvent="OnHackedOff" TargetEntityId="b1 08 c0 1e ca 71 fa 1c">
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<Link InputEvent="OnHackedOn" TargetEntityId="b1 08 c0 1e ca 71 fa 1c">
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<Link InputEvent="OnHackedOn" TargetEntityId="b2 08 c0 1e ca 71 fa 1c">
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<Link InputEvent="OnHackedOff" TargetEntityId="b2 08 c0 1e ca 71 fa 1c">
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<Link InputEvent="Time Elapsed" TargetEntityId="b1 08 c0 1e ca 71 fa 1c">
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<Link InputEvent="Time Elapsed" TargetEntityId="b1 08 c0 1e ca 71 fa 1c">
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<Entity ArchetypeGuid="{F1C16939-8D9C-4E41-AB95-9AD0F0739527}" hidName="M06.DLC_Defibrilator_5" disEntityId="ed 09 80 98 06 72 fa 1c" hidResourceCount="06" hidPos="ae 42 97 c4 c5 3f 15 c5 23 48 86 42" hidAngles="00 00 00 00 00 00 00 80 00 f9 8e bc" hidPos_precise="ae 42 97 c4 c5 3f 15 c5 23 48 86 42">
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<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CDriverLightComponent>
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<Light hidLightRotation="e8 88 06 3e 00 00 00 00 e4 cb 16 41" _aaa77231="07_Defibrilator" hidParentBoneNameID="b3 ce 46 d3"/>
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<CEventComponent hidHasAliasName="">
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<Link InputEvent="OnHackSucceed" TargetEntityId="f1 09 80 98 06 72 fa 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="f1 09 80 98 06 72 fa 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
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<Link InputEvent="OnHackSucceed" TargetEntityId="ed 09 80 98 06 72 fa 1c">
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<Link InputEvent="OnHackSucceed" TargetEntityId="ef 09 80 98 06 72 fa 1c">
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<Link InputEvent="OnHackSucceed" TargetEntityId="ef 09 80 98 06 72 fa 1c">
<Event _cf68e402="CHideEntityEvent" hid_DTCTH_ClassName="b6 b7 d2 b0" hidEventName="HideEntity" eventMask="01" hidTargetEntityId="ef 09 80 98 06 72 fa 1c"/>
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<Link InputEvent="OnHackSucceed" TargetEntityId="ed 09 80 98 06 72 fa 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="ed 09 80 98 06 72 fa 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="76"/>
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<Link InputEvent="OnHackSucceed" TargetEntityId="f3 09 80 98 06 72 fa 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="f3 09 80 98 06 72 fa 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
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</hidLinks>
<hidBatchedLinks/>
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<Entity hidName="WDFX_BRK_Electric.ElectricArcs.ElectricArcs_M_0" disEntityId="ee 09 80 98 06 72 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ae 42 97 c4 c5 3f 15 c5 23 48 86 42" hidAngles="00 00 00 00 00 00 00 80 00 f9 8e bc" hidPos_precise="ae 42 97 c4 c5 3f 15 c5 23 48 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CNewParticlesComponent hidHasAliasName="" _1943b130="{9607ed98-6184-4f83-aae2-f804ec98fb1a}" psPartSys="99 9f 0a bd" fLodRatio="00 00 80 3f" fLifeTimeRatio="00 00 80 3f" fSizeXRatio="00 00 80 3f" fSizeYRatio="00 00 80 3f" fSpeedRatio="00 00 80 3f" fAlphaRatio="00 00 80 3f" fGravityRatio="00 00 80 3f" fVolumeDim1Ratio="00 00 80 3f" fVolumeDim2Ratio="00 00 80 3f" fVolumeDim3Ratio="00 00 80 3f" bAutoStart="" fSpawnProbabilityRatio="00 00 80 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="SND_X_Defibrilator" disEntityId="ef 09 80 98 06 72 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="5b 43 97 c4 cc 3c 15 c5 f7 b2 86 42" hidAngles="00 00 00 00 00 00 00 80 00 f9 8e bc" hidPos_precise="5b 43 97 c4 cc 3c 15 c5 f7 b2 86 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="62 f4 20 57" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
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<hidBatchedLinks/>
</CEventComponent>
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<Entity hidName="DelayTrigger_Defibrilator_Activity" disEntityId="f0 09 80 98 06 72 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="af 4b 97 c4 2a 40 15 c5 05 65 88 42" hidAngles="00 00 00 00 00 00 00 80 00 f9 8e bc" hidPos_precise="af 4b 97 c4 2a 40 15 c5 05 65 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Link InputEvent="Time Elapsed" TargetEntityId="ed 09 80 98 06 72 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOn" eventMask="01" hidTargetEntityId="ed 09 80 98 06 72 fa 1c"/>
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</hidLinks>
<hidBatchedLinks/>
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</Entity>
<Entity hidName="DelayTrigger_Defibrilator_FX" disEntityId="f1 09 80 98 06 72 fa 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a1 38 97 c4 10 40 15 c5 05 65 88 42" hidAngles="00 00 00 00 00 00 00 80 00 f9 8e bc" hidPos_precise="a1 38 97 c4 10 40 15 c5 05 65 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Link InputEvent="Time Elapsed" TargetEntityId="ee 09 80 98 06 72 fa 1c">
<Event _cf68e402="CNewParticlesSystemStartEvent" hid_DTCTH_ClassName="14 f5 5e f7" hidEventName="PlayParticles" eventMask="01" hidTargetEntityId="ee 09 80 98 06 72 fa 1c" RandomNumberSeed=""/>
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<Link InputEvent="Time Elapsed" TargetEntityId="f0 09 80 98 06 72 fa 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="f0 09 80 98 06 72 fa 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
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<Link InputEvent="Time Elapsed" TargetEntityId="f2 09 80 98 06 72 fa 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="f2 09 80 98 06 72 fa 1c"/>
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<Link InputEvent="Time Elapsed" TargetEntityId="ed 09 80 98 06 72 fa 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="ed 09 80 98 06 72 fa 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="76"/>
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<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c2_i0_xn0001_yn0001_xp0001_yp0001_00000000e4553a01_phys.cbatch" _11d3633a="cb a1 42 ef"/>
</_211f3057>
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</_c2b9e143>