The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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9143 lines
750 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_dlc_m05.xml.data.fcb" PathId="28 f3 98 27">
<Entities>
<Entity hidName="DLC1135_TobiasMeds_CIN" disEntityId="50 40 e7 01 b8 33 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="07 01" hidPos="ac 0b c8 41 3d 3e 0f 45 1e 16 82 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="ac 0b c8 41 3d 3e 0f 45 1e 16 82 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="44 91 3b 7a 09 31 6a 80" hidCinematicEntityId="50 40 e7 01 b8 33 f5 1c" _b1c26ebb="sequences\windy_city\dlc_missions\dlc1135_tobiasmeds_cin\dlc1135_tobiasmeds_cin.cseq" disSequence="7f 39 7a 5b"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DLC_M05_TortureSiteGuards_SCR" disEntityId="df 40 c7 1c 78 2e f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="47" hidPos="33 93 c5 43 00 10 8d 44 b8 1e 71 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="33 93 c5 43 00 10 8d 44 b8 1e 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="45 d1 3b 7a 09 31 6a 80" hidCinematicEntityId="df 40 c7 1c 78 2e f6 1c" _b1c26ebb="sequences\windy_city\dlc_missions\dlc1146_torturesiteguards_scr\dlc_torturesiteguards_scr.cseq" disSequence="6f 07 8d d1"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_1896_0_1_2_62_63_65" disEntityId="59 1b 60 ce 29 8d ec 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c3 a5 d3 43 7b 34 7e 44 b4 28 81 42" hidAngles="00 00 00 00 00 00 00 00 94 30 b7 bf" hidPos_precise="c3 a5 d3 43 7b 34 7e 44 b4 28 81 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="5a 1b 60 ce 29 8d ec 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0D00EA8A-ADCB-4BFC-9C23-ABC590700116}" hidName="Telephones.CellPhone_Model_02_HackableAttractorControllerEntity_84" disEntityId="9f 3f c0 87 40 c7 f3 1c" hidResourceCount="04" hidPos="a6 1b c2 43 ec 91 8f 44 01 cd 74 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="a6 1b c2 43 ec 91 8f 44 01 cd 74 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="fd 81 fe bc b9 61 5c bd 00 00 00 00" vectorBBoxMax="fd 81 fe 3c b7 c1 5b 3d fa 01 fd 3b"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="fd 81 fe bc b9 61 5c bd 00 00 00 00" vectorBBoxMax="fd 81 fe 3c b7 c1 5b 3d fa 01 fd 3b"/>
<object _e1a0ee56="AttractorCellphone_02" hidNodeName="37 27 d3 3e" _0d9c8b1a="AttractorCellphone_02_LOD0" hidNodeNameLOD0="d7 5b 47 84"/>
<object _e1a0ee56="AttractorCellphone_02" hidNodeName="37 27 d3 3e" _0d9c8b1a="AttractorCellphone_02_LOD0" hidNodeNameLOD0="d7 5b 47 84"/>
</CGraphicComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="AttractorCellphone_02" hidParentBoneNameID="37 27 d3 3e"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_481_493_1" disEntityId="13 07 a0 1c 40 bd ec 1c" hidResourceCount="01" hidPos="cb f1 d0 43 f6 f8 87 44 2b 67 92 42" hidAngles="00 00 00 00 00 00 00 80 1b be 1f c0" hidPos_precise="cb f1 d0 43 f6 f8 87 44 2b 67 92 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_136_139" disEntityId="c6 30 40 82 d5 35 ec 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="04 66 d7 43 85 0b 8a 44 48 b0 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="04 66 d7 43 85 0b 8a 44 48 b0 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="a4 69 d7 43 a4 a4 89 44 d7 cb 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="0e ae d7 43 64 df 89 44 e4 c3 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="cc a1 d7 43 b4 2d 8a 44 2b bf 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="92 de d6 43 55 7c 8a 44 3a 72 8c 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{A8F950CB-45BD-4EF5-B223-142E5EE1623B}" hidName="CHECKED_SecurityCamera_Friendly_05_Brandon_039_0_2_3" disEntityId="f0 0c 00 e0 f9 e1 fa 1c" hidResourceCount="15" hidPos="4e 22 cc 43 cd 74 89 44 34 42 9a 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 cd be" hidPos_precise="4e 22 cc 43 cd 74 89 44 34 42 9a 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_19_0_0_0_5" disEntityId="ef 08 40 f1 24 f3 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="21 50 db 43 5c c7 86 44 0d e0 70 42" hidAngles="00 00 00 00 00 00 00 00 c0 92 81 bf" hidPos_precise="21 50 db 43 5c c7 86 44 0d e0 70 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="7e e3 bf bf 56 bc ad c0 f2 c1 7c bd" vectorBBoxMax="87 f9 be 3f c9 3c 5c 40 ae d3 58 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{098e8bb2-c80b-4333-b8d9-cf5194b700c6}" archArchetype="fc 77 43 2e" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 7a 44" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A03_M10_TagPoint_TBone_Destination02_1_9" disEntityId="98 0c 40 54 57 01 f5 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="ba 59 96 43 14 c6 98 44 0e 0f 74 42" hidAngles="00 00 00 00 00 00 00 00 1e 36 11 40" hidPos_precise="ba 59 96 43 14 c6 98 44 0e 0f 74 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_1891_0_4" disEntityId="6f 07 c0 35 55 47 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="37 e9 bf 43 3d 22 8b 44 0d e0 70 42" hidAngles="00 00 00 00 00 00 00 00 0c be f5 3f" hidPos_precise="37 e9 bf 43 3d 22 8b 44 0d e0 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="23 99 3e dc" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A8F950CB-45BD-4EF5-B223-142E5EE1623B}" hidName="CHECKED_SecurityCamera_Friendly_05_Brandon_039_0_2_4" disEntityId="8e 07 20 d1 59 f2 f7 1c" hidResourceCount="15" hidPos="71 9d c8 43 b8 d6 8b 44 07 ae 99 42" hidAngles="00 00 00 00 00 00 00 80 97 56 e8 bf" hidPos_precise="71 9d c8 43 b8 d6 8b 44 07 ae 99 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_519_1447_1449_5_21" disEntityId="a7 38 40 c6 22 f1 f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f4 4d bf 43 b8 f6 8b 44 0d e0 70 42" hidAngles="00 00 00 00 00 00 00 00 7f ff 51 bf" hidPos_precise="f4 4d bf 43 b8 f6 8b 44 0d e0 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="23 99 3e dc" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_19_0_0_0_8" disEntityId="fc 08 a0 de 2a f3 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="df 8f e4 43 00 48 81 44 6f f0 6f 42" hidAngles="00 00 00 00 00 00 00 00 64 82 8a 3f" hidPos_precise="df 8f e4 43 00 48 81 44 6f f0 6f 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="08 3d 87 bf ac 73 0e c0 b8 81 71 bc" vectorBBoxMax="08 3d 87 3f b6 b9 25 40 6c 95 b0 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{bc010911-59f1-4599-b4f6-2e8791b06bc4}" archArchetype="e5 77 8f f3" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 7a 44" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{2BAAECD6-71C8-4CD3-A75B-BB5DA6B77F04}" hidName="SniperRifles.M107.DLC01_SpecOps.Pickup_0" disEntityId="31 9c c7 04 ec 40 f5 1c" hidResourceCount="13" hidPos="e3 a5 e3 43 14 3e 7e 44 cd 1b 9d 42" hidAngles="10 3b c7 3f e1 56 b0 3e 1d d1 88 3e" hidPos_precise="e3 a5 e3 43 14 3e 7e 44 cd 1b 9d 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="2e c1 16 bd 1e 25 8f be 2d 81 16 bd" vectorBBoxMax="0a d1 84 3d 8e 87 46 3f b0 f1 57 3e"/>
<object _e1a0ee56="Clip" hidNodeName="59 bb 12 0d" _0d9c8b1a="Clip_LOD0" hidNodeNameLOD0="a0 55 d5 31"/>
<object _e1a0ee56="Frame" hidNodeName="c9 13 39 74" _0d9c8b1a="Frame_LOD0" hidNodeNameLOD0="e4 28 e9 a2"/>
<object _e1a0ee56="Slide" hidNodeName="66 c1 2e b3" _0d9c8b1a="Slide_LOD0" hidNodeNameLOD0="cd a5 11 41"/>
<object _e1a0ee56="Stock_01" hidNodeName="20 40 c3 84" _0d9c8b1a="Stock_01_LOD0" hidNodeNameLOD0="bd 3a 7a f2"/>
<object _e1a0ee56="Stock_01" hidNodeName="20 40 c3 84" _0d9c8b1a="Stock_01_LOD0" hidNodeNameLOD0="bd 3a 7a f2"/>
</CGraphicComponent>
<CWeaponMechanicComponent>
<Particles _415c9112="FX_FIRE" MuzzleBone="da 76 26 af" _13e1dbd8="FX_CASING" BulletCaseBone="8e b6 31 d4">
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<PatrolPoint vecPos="12 8d 7c 41 d7 48 0f 45 2e 54 82 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="8e 80 87 41 4b 8f 0f 45 f4 b0 82 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="7b 90 9c 41 30 e9 0f 45 5c 1d 82 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="6c 1e ae 41 86 21 10 45 de 1e 82 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_0_251_8_210_229_0" disEntityId="8c cd 86 16 5c 61 ed 1c" hidResourceCount="01" hidPos="68 61 f2 43 9a f1 83 44 47 32 7d 42" hidAngles="00 00 00 00 00 00 00 80 37 20 40 3f" hidPos_precise="68 61 f2 43 9a f1 83 44 47 32 7d 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_1_9_125_127_135" disEntityId="30 2d 60 70 92 3c f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="2f ad d1 43 1f e5 82 44 3d 6c 74 42" hidAngles="00 00 00 00 00 00 00 00 13 54 12 c0" hidPos_precise="2f ad d1 43 1f e5 82 44 3d 6c 74 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="f7 e0 f1 ec" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_2_10_15" disEntityId="2c 72 c0 02 9d 4e f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c1 3a de 43 a4 68 86 44 85 ab 7a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="c1 3a de 43 a4 68 86 44 85 ab 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="2b 72 c0 02 9d 4e f4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9BFCB028-EFB3-40F7-90D9-670FC7BC9DE7}" hidName="Generic_Hackables.HiddenCamera_1_964_19" disEntityId="88 2c 81 f0 d6 e4 f7 1c" hidResourceCount="09" hidPos="58 d9 bf 43 ec 29 90 44 14 2e 74 42" hidAngles="53 fe a7 bd 2a 3b f4 3c de 6d 75 3f" hidPos_precise="58 d9 bf 43 ec 29 90 44 14 2e 74 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_2_10_2_3" disEntityId="6f ca e6 23 f6 35 f1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="9e ef e0 43 e1 fa 84 44 19 e2 87 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9e ef e0 43 e1 fa 84 44 19 e2 87 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="70 ca e6 23 f6 35 f1 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A03_M10_TagPoint_TBone_Destination02_1_6" disEntityId="ea 0f a0 d7 45 8c ec 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="64 2b de 43 a4 a0 80 44 ac dc 72 42" hidAngles="00 00 00 00 00 00 00 00 ab 61 1c c0" hidPos_precise="64 2b de 43 a4 a0 80 44 ac dc 72 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_1_9_125_127_144" disEntityId="2d 22 a0 0c c8 12 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e5 a0 dc 43 c3 35 86 44 0d e0 70 42" hidAngles="00 00 00 00 00 00 00 00 21 5c 42 40" hidPos_precise="e5 a0 dc 43 c3 35 86 44 0d e0 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="dc 2b db a4" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_2_10_10" disEntityId="1e 05 20 0f b6 38 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="54 13 cc 43 5c 57 82 44 6f 72 82 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="54 13 cc 43 5c 57 82 44 6f 72 82 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="19 05 20 0f b6 38 f4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A8F950CB-45BD-4EF5-B223-142E5EE1623B}" hidName="CHECKED_SecurityCamera_Friendly_05_Brandon_039_0_2" disEntityId="8c 03 20 71 1a 1f f4 1c" hidResourceCount="15" hidPos="2b b7 d4 43 b8 2e 8a 44 90 91 93 42" hidAngles="00 00 00 00 00 00 00 80 41 dc 0d 40" hidPos_precise="2b b7 d4 43 b8 2e 8a 44 90 91 93 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_1_9_125_127_138" disEntityId="33 2d 80 b3 97 3c f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="77 fe e4 43 00 80 84 44 78 0b 83 42" hidAngles="00 00 00 00 00 00 00 00 de 35 7a bf" hidPos_precise="77 fe e4 43 00 80 84 44 78 0b 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="4e 09 26 46" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_19_0_0_0_9" disEntityId="24 09 e0 5e f2 c5 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="66 e6 cf 43 ec 91 8c 44 0d 60 70 42" hidAngles="96 6e 94 bc ea 61 ba bc 11 9f 15 40" hidPos_precise="66 e6 cf 43 ec 91 8c 44 0d 60 70 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="4a 46 96 bf 73 f4 3a c0 b0 81 3e bc" vectorBBoxMax="4a 46 96 3f 8d 28 3d 40 e5 61 ed 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{4d80b9e6-d0f3-46a5-8318-5ee11adcd17c}" archArchetype="a4 2b ea af" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_136_160" disEntityId="ff 4e 80 05 8b 1a f7 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="e5 60 d3 43 14 c6 82 44 ee 3c 73 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="e5 60 d3 43 14 c6 82 44 ee 3c 73 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="02" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="c7 ac d0 43 6b c3 82 44 5d cf 75 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="69 2c d2 43 b6 a6 82 44 8d f0 73 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="e5 8e d3 43 8c 9f 82 44 e9 98 72 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="94 2a d5 43 79 f1 82 44 f3 e7 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="d3 51 d5 43 40 e3 82 44 d9 ef 71 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="AIGenerator_520_1448_1450_10_4_79" disEntityId="64 15 20 fb 2a c6 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e9 f6 af 43 f6 90 8f 44 9d 91 77 42" hidAngles="35 fa 8e 3d 00 00 00 00 c3 b8 b2 bf" hidPos_precise="e9 f6 af 43 f6 90 8f 44 9d 91 77 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="65 15 20 fb 2a c6 f3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DB0213AE-0F13-4D59-A610-BD8592867D28}" hidName="Security_Camera_Friendly.Small.090_Degree_14" disEntityId="1e 0d 80 3a b6 eb f8 1c" hidResourceCount="15" hidPos="89 41 c4 43 d7 eb 8c 44 cc 7f 84 42" hidAngles="ac 61 1c bf 00 00 00 80 97 77 d6 3d" hidPos_precise="89 41 c4 43 d7 eb 8c 44 cc 7f 84 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_1_9_7" disEntityId="1a 05 20 0f b6 38 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="60 25 cb 43 f6 50 82 44 74 86 7b 42" hidAngles="00 00 00 00 00 00 00 00 ac f4 b4 bf" hidPos_precise="60 25 cb 43 f6 50 82 44 74 86 7b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="22 a7 04 10" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget.BoundToEntity_1_67_211_8" disEntityId="a0 1a c0 5c de e9 f6 1c" hidResourceCount="01" hidPos="5e da cd 43 8f 62 88 44 d3 dc 92 42" hidAngles="00 00 00 00 00 00 00 80 f4 66 5f bf" hidPos_precise="5e da cd 43 8f 62 88 44 d3 dc 92 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_1_9_125_127_141" disEntityId="a5 2e 20 89 0e 4b f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="75 b3 e1 43 cd c4 84 44 ed de 70 42" hidAngles="00 00 00 00 00 00 00 00 7c d9 20 bf" hidPos_precise="75 b3 e1 43 cd c4 84 44 ed de 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="21 49 8f be" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_0_251_0" disEntityId="4a ce 26 1c ab f3 ee 1c" hidResourceCount="01" hidPos="12 73 ce 43 00 d0 88 44 9b 35 90 42" hidAngles="00 00 00 00 00 00 00 80 14 e7 2a 40" hidPos_precise="12 73 ce 43 00 d0 88 44 9b 35 90 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LookAtTrigger_0" disEntityId="e2 16 00 b2 d9 f8 f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="56 fe cd 43 1f 6d 88 44 14 bf 92 42" hidAngles="00 00 00 00 00 00 00 00 db 0f 49 bf" hidPos_precise="56 fe cd 43 1f 6d 88 44 14 bf 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CLookAtTriggerComponent hidHasAliasName="" bEnabled="01" fFOVPercentage="00 00 80 3f" fRange="00 00 a0 41"/>
<CLookAtTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_1897_194" disEntityId="c6 28 a0 85 af f9 f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ee 9c cd 43 9a 21 8b 44 11 f6 90 42" hidAngles="00 00 00 00 00 00 00 00 7c d9 20 3f" hidPos_precise="ee 9c cd 43 9a 21 8b 44 11 f6 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 48 c1 00 00 80 be 00 00 00 c0" vectorBBoxMax="00 00 48 41 00 00 80 3e 00 00 00 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 c8 41 00 00 00 3f 00 00 80 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
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</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="A03_M10_TagPoint_TBone_Destination02_1_33" disEntityId="ae 4e 80 4b 86 1a f7 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="7b 34 d5 43 66 ee 82 44 4b aa 71 42" hidAngles="00 00 00 00 00 00 00 00 13 54 12 c0" hidPos_precise="7b 34 d5 43 66 ee 82 44 4b aa 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A03_M10_TagPoint_TBone_Destination02_1_29" disEntityId="37 77 40 d7 6b 03 f7 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="e1 fa c2 43 e1 aa 8d 44 18 06 94 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 06 3f" hidPos_precise="e1 fa c2 43 e1 aa 8d 44 18 06 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_2_10_8" disEntityId="1c 05 20 0f b6 38 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5e 0a cc 43 66 8e 82 44 e0 1e 86 42" hidAngles="00 00 00 00 00 00 00 00 f4 66 df 3f" hidPos_precise="5e 0a cc 43 66 8e 82 44 e0 1e 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="1b 05 20 0f b6 38 f4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{AD306BF6-A3B3-413B-8EF3-8FAD8F00F5F0}" hidName="SniperRifles.M107.Pickup_45" disEntityId="d3 0a a0 80 95 2c f1 1c" hidResourceCount="13" hidPos="6a bc e3 43 9a 99 7b 44 3b 30 a5 42" hidPos_precise="6a bc e3 43 9a 99 7b 44 3b 30 a5 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="2e c1 16 bd 1e 25 8f be 2d 81 16 bd" vectorBBoxMax="0a d1 84 3d 8e 87 46 3f b0 f1 57 3e"/>
<object _e1a0ee56="Clip" hidNodeName="59 bb 12 0d" _0d9c8b1a="Clip_LOD0" hidNodeNameLOD0="a0 55 d5 31"/>
<object _e1a0ee56="Frame" hidNodeName="c9 13 39 74" _0d9c8b1a="Frame_LOD0" hidNodeNameLOD0="e4 28 e9 a2"/>
<object _e1a0ee56="Slide" hidNodeName="66 c1 2e b3" _0d9c8b1a="Slide_LOD0" hidNodeNameLOD0="cd a5 11 41"/>
<object _e1a0ee56="Stock_01" hidNodeName="20 40 c3 84" _0d9c8b1a="Stock_01_LOD0" hidNodeNameLOD0="bd 3a 7a f2"/>
<object _e1a0ee56="Stock_01" hidNodeName="20 40 c3 84" _0d9c8b1a="Stock_01_LOD0" hidNodeNameLOD0="bd 3a 7a f2"/>
</CGraphicComponent>
<CWeaponMechanicComponent>
<Particles _415c9112="FX_FIRE" MuzzleBone="da 76 26 af" _13e1dbd8="FX_CASING" BulletCaseBone="8e b6 31 d4">
<ImpactLightConfiguration spawnNormalDistance="de df d8 3e" colorLightColor="ff ff 7f 3f ff ff 7f 3f ff ff 7f 3f"/>
</Particles>
<ProceduralBones SlideBone="ff ff ff ff"/>
</CWeaponMechanicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_519_1447_1449_5_23" disEntityId="5a 38 a0 a9 6c f3 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a f9 c0 43 0a 5f 8b 44 0d e0 70 42" hidAngles="00 00 00 00 00 00 00 00 7f ff 51 bf" hidPos_precise="9a f9 c0 43 0a 5f 8b 44 0d e0 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="23 99 3e dc" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_1_9_125_127_192_333_335_337_341" disEntityId="74 97 c0 72 bd 44 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3b 0f d6 43 ae 57 8c 44 b4 48 7e 42" hidAngles="00 00 00 00 00 00 00 00 9f 7f 1d c0" hidPos_precise="3b 0f d6 43 ae 57 8c 44 b4 48 7e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="22 a7 04 10" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3207BB23-226B-40E8-9525-9AB3DEF47B13}" hidName="GameIngredient.ERS_HotAirPipe_124" disEntityId="89 42 60 8e de b3 f7 1c" hidResourceCount="0a" hidPos="71 24 b0 43 5a c3 93 44 a3 43 66 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 c0" hidPos_precise="71 24 b0 43 5a c3 93 44 a3 43 66 42">
<hidBBox vectorBBoxMin="46 21 a3 be 08 41 04 be bf 59 5f be" vectorBBoxMax="0c d5 85 3e 34 f1 19 3e b4 d9 59 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="46 21 a3 be 08 41 04 be bf 59 5f be" vectorBBoxMax="0c d5 85 3e 34 f1 19 3e b4 d9 59 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 80 bf 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="89 42 60 8e de b3 f7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="SetPartsToNextState" eventMask="01" hidTargetEntityId="89 42 60 8e de b3 f7 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_19_0_9" disEntityId="69 1c a0 a4 52 c6 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="0e 4d b9 43 66 ae 8f 44 9a 59 69 42" hidAngles="28 c3 31 be c3 b3 94 bc a0 25 e9 3e" hidPos_precise="0e 4d b9 43 66 ae 8f 44 9a 59 69 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="3b 36 a2 bf 26 1e 92 c0 a3 01 61 3c" vectorBBoxMax="33 1b a4 3f 4c 8e 63 40 f6 28 3c 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{f079552e-d04e-46bd-8efa-0481e49936ae}" archArchetype="8c d3 7d a1" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 7a 44" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_1_9_125_127_131" disEntityId="49 2f 80 79 50 9d f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="fc 49 c7 43 b8 4e 88 44 00 40 71 42" hidAngles="00 00 00 00 00 00 00 00 13 54 12 c0" hidPos_precise="fc 49 c7 43 b8 4e 88 44 00 40 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="22 a7 04 10" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_19_2" disEntityId="99 03 20 e6 78 fc f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="fe 04 98 43 14 0e 8f 44 99 3b 71 42" hidAngles="00 00 00 00 00 00 00 00 fd b5 45 c0" hidPos_precise="fe 04 98 43 14 0e 8f 44 99 3b 71 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="55 6a be bf 8f aa 8a c0 68 d1 b6 bd" vectorBBoxMax="6e 51 be 3f 74 b5 2f 40 65 8d 34 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{cb21fd54-43df-40e8-949f-844fc361c7a1}" archArchetype="99 e5 07 07" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_0_13_2" disEntityId="10 2d c0 0c 58 f4 f6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f8 a3 cf 43 48 91 87 44 b8 60 92 42" hidAngles="00 00 00 00 00 00 00 00 41 dc 0d 40" hidPos_precise="f8 a3 cf 43 48 91 87 44 b8 60 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c0 bf 00 00 c0 bf 00 00 80 bf" vectorBBoxMax="00 00 c0 3f 00 00 c0 3f 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 40 40 00 00 40 40 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_2_10_126_128_147" disEntityId="6a 52 40 10 a8 1a f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ee 0c d5 43 c3 dd 82 44 ae 47 7d 42" hidAngles="00 00 00 00 00 00 00 00 37 8d a7 bf" hidPos_precise="ee 0c d5 43 c3 dd 82 44 ae 47 7d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="69 52 40 10 a8 1a f7 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_2_10_126_128_145" disEntityId="65 52 40 a7 a3 1a f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="fe a4 d5 43 00 b0 84 44 6b ab 7a 42" hidAngles="00 00 00 00 00 00 00 00 c4 b8 32 3e" hidPos_precise="fe a4 d5 43 00 b0 84 44 6b ab 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="66 52 40 a7 a3 1a f7 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_21" disEntityId="ae 02 c0 f6 c7 d7 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="77 be b9 41 7b 28 10 45 ac 4d 82 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="77 be b9 41 7b 28 10 45 ac 4d 82 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="ea 5b 76 bf bd 6f 18 c0 28 01 9c 3a" vectorBBoxMax="ea 5b 76 3f 37 4f 19 40 7f bc b3 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{56259ae7-169d-4837-9df3-d47d18d083b8}" archArchetype="d6 56 80 13" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_0_251_8_210_229_0_3" disEntityId="47 ce 46 20 a9 ce ee 1c" hidResourceCount="01" hidPos="a6 7b d8 43 3d d2 8c 44 9f eb 84 42" hidAngles="00 00 00 00 00 00 00 80 f4 66 df 3f" hidPos_precise="a6 7b d8 43 3d d2 8c 44 9f eb 84 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProfilingPath_410" disEntityId="c6 0a 80 81 bd 15 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="06 51 c9 43 3d 8a 8b 44 4e f1 8d 42" hidAngles="00 00 00 00 00 00 00 00 ac 61 1c 3f" hidPos_precise="06 51 c9 43 3d 8a 8b 44 4e f1 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
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<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_481_493_21" disEntityId="03 08 c0 dc c2 36 f7 1c" hidResourceCount="01" hidPos="85 9b e2 43 1f 15 7f 44 d0 04 9e 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 86 3e" hidPos_precise="85 9b e2 43 1f 15 7f 44 d0 04 9e 42">
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<CEventComponent hidHasAliasName="">
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<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="35 1f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="05 1f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="35 39">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="fe 1e">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="7e 1f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="2e 39">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
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<Entity ArchetypeGuid="{84501332-9909-41BC-A72C-CFB7DBD837C3}" hidName="SniperRifles.ACE.Pickup_44" disEntityId="d2 0a a0 bc 94 2c f1 1c" hidResourceCount="15" hidPos="46 b6 e3 43 9a 09 7c 44 3b 30 a5 42" hidPos_precise="46 b6 e3 43 9a 09 7c 44 3b 30 a5 42">
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<object _e1a0ee56="Stock_01" hidNodeName="20 40 c3 84" _0d9c8b1a="Stock_01_LOD0" hidNodeNameLOD0="bd 3a 7a f2"/>
<object _e1a0ee56="Stock_01" hidNodeName="20 40 c3 84" _0d9c8b1a="Stock_01_LOD0" hidNodeNameLOD0="bd 3a 7a f2"/>
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<Particles _415c9112="FX_FIRE" MuzzleBone="da 76 26 af" _13e1dbd8="FX_CASING" BulletCaseBone="8e b6 31 d4">
<ImpactLightConfiguration spawnNormalDistance="de df d8 3e" colorLightColor="ff ff 7f 3f ff ff 7f 3f ff ff 7f 3f"/>
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<ProceduralBones SlideBone="ff ff ff ff"/>
</CWeaponMechanicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
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<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 a0 40 00 00 a0 40 00 00 a0 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
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</Indicator>
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<locstridInteractionText/>
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<hidGroupIds/>
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<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="81 0d 36 5a" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity ArchetypeGuid="{9BFCB028-EFB3-40F7-90D9-670FC7BC9DE7}" hidName="Generic_Hackables.HiddenCamera_1_967" disEntityId="e1 33 27 9c a7 2d f3 1c" hidResourceCount="09" hidPos="6f 62 c9 43 d7 bb 88 44 a1 38 6d 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 cd 3f" hidPos_precise="6f 62 c9 43 d7 bb 88 44 a1 38 6d 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CParticleFXComponent>
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<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
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<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
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<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity hidName="A03_M10_TagPoint_TBone_Destination02_1_32" disEntityId="10 48 80 bd 69 1a f7 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="e9 a6 d5 43 48 a9 84 44 c5 e0 70 42" hidAngles="00 00 00 00 00 00 00 00 43 02 3f c0" hidPos_precise="e9 a6 d5 43 48 a9 84 44 c5 e0 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<Components>
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</CEventComponent>
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<Entity hidName="AISpawnPoint_1" disEntityId="33 d1 a6 39 cf 8b ec 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a6 1b de 43 14 7e 80 44 af e5 70 42" hidAngles="00 00 00 00 00 00 00 00 0a 98 44 3f" hidPos_precise="a6 1b de 43 14 7e 80 44 af e5 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<Components>
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<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
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<Entity hidName="AISpawnPoint_1_9_13" disEntityId="2b 72 c0 02 9d 4e f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ee 1c de 43 7b 64 86 44 0d e0 70 42" hidAngles="00 00 00 00 00 00 00 00 7d 6c 39 c0" hidPos_precise="ee 1c de 43 7b 64 86 44 0d e0 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="fe d1 24 6f" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_2_10_126_128_193_334" disEntityId="ff 36 60 5a 9b 63 ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d7 03 e3 43 1f d5 89 44 10 a2 83 42" hidAngles="00 00 00 00 00 00 00 00 0c be 75 3f" hidPos_precise="d7 03 e3 43 1f d5 89 44 10 a2 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="fe 36 60 5a 9b 63 ed 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_16" disEntityId="36 07 a0 c3 7e e5 f4 1c" hidResourceCount="01" hidPos="ec ef 13 42 33 23 0f 45 fd 07 82 42" hidAngles="00 00 00 00 00 00 00 80 51 0a ef 3f" hidPos_precise="ec ef 13 42 33 23 0f 45 fd 07 82 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_2_10_17" disEntityId="fb 77 80 d4 26 4f f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="cf 47 e1 43 a4 a0 84 44 93 7a 7a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="cf 47 e1 43 a4 a0 84 44 93 7a 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="fc 77 80 d4 26 4f f4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{CD960921-8BBD-4493-B89D-E0D0DF54B233}" hidName="CraftingComponents_Pickup.Chemical_Unstable_2" disEntityId="53 33 00 1c f2 57 fa 1c" hidResourceCount="04" hidPos="17 99 af 43 a4 50 90 44 20 01 70 42" hidAngles="00 00 00 00 00 00 00 80 db 0f 49 3f" hidPos_precise="17 99 af 43 a4 50 90 44 20 01 70 42">
<hidBBox vectorBBoxMin="4c 21 a6 bd 4a 21 25 bd 00 00 00 00" vectorBBoxMax="42 c1 a0 3d 5c 21 2e 3d dc d9 6d 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<object _e1a0ee56="PickUp_Unstable_Chemical_01" hidNodeName="43 d9 49 3b" _0d9c8b1a="PickUp_Unstable_Chemical_01_LOD0" hidNodeNameLOD0="2f b5 5f 63"/>
<object _e1a0ee56="PickUp_Unstable_Chemical_01" hidNodeName="43 d9 49 3b" _0d9c8b1a="PickUp_Unstable_Chemical_01_LOD0" hidNodeNameLOD0="2f b5 5f 63"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_47" disEntityId="e5 20 80 af 84 24 f5 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="06 91 96 43 7b 34 98 44 b3 8c 6f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="06 91 96 43 7b 34 98 44 b3 8c 6f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 fb 25 93 43 45 7c 96 44 19 f3 6f 42 63 3e 93 43 b0 ab 99 44 19 f3 6f 42 f2 1e 98 43 87 ed 99 44 19 f3 6f 42 c8 c0 9b 43 72 bc 96 44 19 f3 6f 42">
<hidGroupIds/>
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<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 fb 25 93 43 45 7c 96 44 19 f3 6f 42 63 3e 93 43 b0 ab 99 44 19 f3 6f 42 f2 1e 98 43 87 ed 99 44 19 f3 6f 42 c8 c0 9b 43 72 bc 96 44 19 f3 6f 42" hidCentet="06 91 96 43 7c 34 98 44 19 f3 6f 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="01" SegmentID="2f 39">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="02"/>
<trafficRoadLaneIDs LaneIndex="04"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="4f 1f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
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<hidBBox vectorBBoxMin="f6 31 7b be e8 41 74 bd 00 00 00 00" vectorBBoxMax="b0 31 58 3e 9c 81 cd 3d a2 e3 d0 3f"/>
<object _e1a0ee56="Transceiver_01" hidNodeName="76 6c b3 de" _0d9c8b1a="Transceiver_01_LOD0" hidNodeNameLOD0="de cd 68 bb"/>
<object _e1a0ee56="Transceiver_01" hidNodeName="76 6c b3 de" _0d9c8b1a="Transceiver_01_LOD0" hidNodeNameLOD0="de cd 68 bb"/>
</CGraphicComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="00 00 00 00 00 00 00 00 e4 cb 16 41" _aaa77231="Transceiver_01" hidParentBoneNameID="76 6c b3 de"/>
<Light hidLightPositionOffset="17 64 4b 3d c5 71 e0 bc 17 d8 ab 3f" hidLightRotation="bd 37 86 35 00 00 00 00 e4 cb 16 41" _aaa77231="Transceiver_01" hidParentBoneNameID="76 6c b3 de"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="e0 6f 00 26 1d ba f8 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="UnlockConsole Red (Right)" eventMask="01" hidTargetEntityId="e0 6f 00 26 1d ba f8 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="59"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="e0 6f 00 26 1d ba f8 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="UnlockConsole Green (Left)" eventMask="01" hidTargetEntityId="e0 6f 00 26 1d ba f8 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="58"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="d4 6f a0 0a 18 ba f8 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="Stingray_Tower_Door Red (Right)" eventMask="01" hidTargetEntityId="d4 6f a0 0a 18 ba f8 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="5b"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="d4 6f a0 0a 18 ba f8 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="Stingray_Tower_Door Green (Left)" eventMask="01" hidTargetEntityId="d4 6f a0 0a 18 ba f8 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="5a"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="d3 6f c0 4a 16 ba f8 1c">
<Event _cf68e402="CProfilingPathPresetOverrideEvent" hid_DTCTH_ClassName="47 21 62 a0" hidEventName="DoOverridePreset" eventMask="01" hidTargetEntityId="d3 6f c0 4a 16 ba f8 1c" profilingpathpresetCustomPreset="20 7e 4d ff"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="d3 6f c0 4a 16 ba f8 1c">
<Event _cf68e402="CProfilingPathPresetOverrideEvent" hid_DTCTH_ClassName="47 21 62 a0" hidEventName="DoOverridePreset" eventMask="01" hidTargetEntityId="d3 6f c0 4a 16 ba f8 1c" profilingpathpresetCustomPreset="5e cc 9b 85"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{AEDB8E8C-4877-472D-BADC-ADCDFF52561B}" hidName="AXX_MXX_Unlock_Console.UnlockConsole_HackableEntity_14" disEntityId="96 09 20 58 33 1c f2 1c" hidResourceCount="05" hidPos="12 63 c9 43 29 64 8a 44 27 82 90 42" hidAngles="00 00 00 00 00 00 00 80 ac 61 1c 3f" hidPos_precise="12 63 c9 43 29 64 8a 44 27 82 90 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="f6 31 7b be e8 41 74 bd 00 00 00 00" vectorBBoxMax="b0 31 58 3e 9c 81 cd 3d a2 e3 d0 3f"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="f6 31 7b be e8 41 74 bd 00 00 00 00" vectorBBoxMax="b0 31 58 3e 9c 81 cd 3d a2 e3 d0 3f"/>
<object _e1a0ee56="Transceiver_01" hidNodeName="76 6c b3 de" _0d9c8b1a="Transceiver_01_LOD0" hidNodeNameLOD0="de cd 68 bb"/>
<object _e1a0ee56="Transceiver_01" hidNodeName="76 6c b3 de" _0d9c8b1a="Transceiver_01_LOD0" hidNodeNameLOD0="de cd 68 bb"/>
</CGraphicComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="00 00 00 00 00 00 00 00 e4 cb 16 41" _aaa77231="Transceiver_01" hidParentBoneNameID="76 6c b3 de"/>
<Light hidLightPositionOffset="17 64 4b 3d c5 71 e0 bc 17 d8 ab 3f" hidLightRotation="bd 37 86 35 00 00 00 00 e4 cb 16 41" _aaa77231="Transceiver_01" hidParentBoneNameID="76 6c b3 de"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="96 09 20 58 33 1c f2 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="UnlockConsole Red (Right)" eventMask="01" hidTargetEntityId="96 09 20 58 33 1c f2 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="59"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="96 09 20 58 33 1c f2 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="UnlockConsole Green (Left)" eventMask="01" hidTargetEntityId="96 09 20 58 33 1c f2 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="58"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="ae 74 e0 00 32 ba f8 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="Stingray_Tower_Door Red (Right)" eventMask="01" hidTargetEntityId="ae 74 e0 00 32 ba f8 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="5b"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="ae 74 e0 00 32 ba f8 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="Stingray_Tower_Door Green (Left)" eventMask="01" hidTargetEntityId="ae 74 e0 00 32 ba f8 1c" _ccfa4424="DoLightEnable" lightactionLightActionID="a8 25 c3 bf" iLightSlot="5a"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="35 34 40 60 fe f4 f6 1c">
<Event _cf68e402="CProfilingPathPresetOverrideEvent" hid_DTCTH_ClassName="47 21 62 a0" hidEventName="DoOverridePreset" eventMask="01" hidTargetEntityId="35 34 40 60 fe f4 f6 1c" profilingpathpresetCustomPreset="20 7e 4d ff"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="35 34 40 60 fe f4 f6 1c">
<Event _cf68e402="CProfilingPathPresetOverrideEvent" hid_DTCTH_ClassName="47 21 62 a0" hidEventName="DoOverridePreset" eventMask="01" hidTargetEntityId="35 34 40 60 fe f4 f6 1c" profilingpathpresetCustomPreset="5e cc 9b 85"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Race_14_13" disEntityId="08 53 a0 43 0d 8f f7 1c" _d2b3429e="CRace" hidEntityClass="09 1e 68 82" hidResourceCount="01" hidPos="87 96 ac 43 7b dc 89 44 d3 9e 73 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="87 96 ac 43 7b dc 89 44 d3 9e 73 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Race" Value="91 14 5d 7a"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CRoadPathShapeComponent hidHasAliasName="">
<RoadPathPointList>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
</RoadPathPointList>
</CRoadPathShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<RaceDescription selType="">
<RacePointList>
<RacePoint vecPos="3e f8 bc 43 58 92 88 44 58 05 72 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="9c 7c bc 43 5f f2 88 44 66 84 72 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="15 3c bb 43 8e 40 89 44 4d dd 72 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="83 68 b7 43 08 3e 89 44 8b 40 73 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="36 93 b2 43 2a 43 89 44 02 3d 74 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="a8 23 ac 43 df 69 89 44 df 40 74 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="2a 29 a4 43 45 a1 89 44 17 43 74 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="e6 d5 9c 43 a8 6d 8a 44 c2 43 74 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="24 39 99 43 9e 97 8b 44 f0 43 74 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="c1 d8 98 43 e7 45 8c 44 01 44 74 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
</RacePointList>
</RaceDescription>
</Entity>
<Entity hidName="AIGenerator_2_10_126_128_193_799" disEntityId="10 62 20 57 2a 6e ed 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="df bf e8 43 e1 0a 88 44 92 95 89 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 bd bf" hidPos_precise="df bf e8 43 e1 0a 88 44 92 95 89 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="11 62 20 57 2a 6e ed 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_302" disEntityId="12 0f 20 3d a0 23 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 fb 95 43 ec 51 99 44 b8 00 70 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 86 3e" hidPos_precise="85 fb 95 43 ec 51 99 44 b8 00 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 20 c1 00 00 70 c1 00 00 00 bf" vectorBBoxMax="00 00 20 41 00 00 70 41 00 00 00 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 a0 41 00 00 f0 41 00 00 80 3f" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_19_0_0_0_1" disEntityId="e2 06 c0 02 3c 47 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b5 8d bc 43 14 d6 87 44 87 a7 71 42" hidAngles="0f a8 d5 bd 45 44 15 bc 22 1b 44 be" hidPos_precise="b5 8d bc 43 14 d6 87 44 87 a7 71 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{098e8bb2-c80b-4333-b8d9-cf5194b700c6}" archArchetype="fc 77 43 2e" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_2_10_2_963" disEntityId="d3 37 00 db e9 2c f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d5 08 c9 43 f6 70 89 44 f1 f4 7c 42" hidAngles="00 00 00 00 00 00 00 00 1e 36 91 3f" hidPos_precise="d5 08 c9 43 f6 70 89 44 f1 f4 7c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="d2 37 00 db e9 2c f3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_481_493_11" disEntityId="1c 0c c0 f0 e0 15 f3 1c" hidResourceCount="01" hidPos="23 4a c3 41 cd 40 0f 45 a4 df 81 42" hidAngles="00 00 00 00 00 00 00 80 22 ae 02 40" hidPos_precise="23 4a c3 41 cd 40 0f 45 a4 df 81 42">
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<Components>
<CEventComponent hidHasAliasName="">
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</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_304" disEntityId="9c 14 40 f2 ea 23 f5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="31 18 aa 43 48 21 98 44 10 a9 70 42" hidAngles="00 00 00 00 00 00 00 00 80 92 ea 3f" hidPos_precise="31 18 aa 43 48 21 98 44 10 a9 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 20 42 00 00 f0 41 00 00 80 3f" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A03_M10_TagPoint_TBone_Destination02_1_22" disEntityId="61 2e 80 0c d9 3c f5 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="04 66 dc 43 29 b4 83 44 c8 18 72 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="04 66 dc 43 29 b4 83 44 c8 18 72 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
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</Components>
</Entity>
<Entity hidName="AIGenerator_2_10_6" disEntityId="15 05 40 11 b4 38 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="83 00 d0 43 d7 53 86 44 83 11 7b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="83 00 d0 43 d7 53 86 44 83 11 7b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
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<SpawnPoints entSpawnPoint="12 05 c0 c9 b3 38 f4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1C25582F-10C5-4107-A521-C2D7A02BB23C}" hidName="Telephones.CellPhone_Model_01_HackableAttractorControllerEntity_1" disEntityId="ce 28 00 db fb 49 f5 1c" hidResourceCount="04" hidPos="d5 a8 e5 43 7b 34 84 44 9c 13 85 42" hidPos_precise="d5 a8 e5 43 7b 34 84 44 9c 13 85 42">
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<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
</CGraphicComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="AttractorCellphone_01" hidParentBoneNameID="8d 76 da a7"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_1896_1_4" disEntityId="73 37 20 40 ac 2c f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 0b c5 43 85 9b 8d 44 79 d8 7b 42" hidAngles="00 00 00 00 00 00 00 00 2c 3e 41 c0" hidPos_precise="85 0b c5 43 85 9b 8d 44 79 d8 7b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="72 37 20 40 ac 2c f3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
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<ProceduralBones SlideBone="ff ff ff ff"/>
</CWeaponMechanicComponent>
<CEventComponent hidHasAliasName="">
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<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{9BFCB028-EFB3-40F7-90D9-670FC7BC9DE7}" hidName="Generic_Hackables.HiddenCamera_1_964_18" disEntityId="fa 15 00 1b b2 4d f7 1c" hidResourceCount="09" hidPos="62 f0 e8 43 5c 27 88 44 44 ba 87 42" hidAngles="53 fe a7 bd 2a 3b f4 3c de 6d 75 3f" hidPos_precise="62 f0 e8 43 5c 27 88 44 44 ba 87 42">
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<CParticleFXComponent>
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<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
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</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 c0 40 00 00 40 40 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
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</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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<SpawnPoints entSpawnPoint="a5 2e 20 89 0e 4b f5 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<hidLinks/>
<hidBatchedLinks/>
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<Entity ArchetypeGuid="{04587104-09C6-46BB-B6B7-794852F7E2BD}" hidName="MissionsSpecific.A02_M13_OldComputer_Interactive_2" disEntityId="16 08 20 12 ef 58 fa 1c" hidResourceCount="01" hidPos="3d ca cd 43 66 66 88 44 9a d7 91 42" hidAngles="00 00 00 00 00 00 00 80 7f ff 51 bf" hidPos_precise="3d ca cd 43 66 66 88 44 9a d7 91 42">
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<CPlayerInteractionComponent _ba00963b="anchor_use_generic_object" sAnchorName="f6 99 b3 49" _8c6ddf20="Door" sAnchorPartName01="13 fb d7 2a" sAnchorPartName02="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
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<Link InputEvent="OnInteractionFinished" TargetEntityId="c6 0a 80 81 bd 15 f3 1c">
<Event _cf68e402="CProfilingPathPresetOverrideEvent" hid_DTCTH_ClassName="47 21 62 a0" hidEventName="DoOverridePreset" eventMask="01" hidTargetEntityId="c6 0a 80 81 bd 15 f3 1c" profilingpathpresetCustomPreset="20 7e 4d ff"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="VehicleSpawner_19_1" disEntityId="18 38 a0 3e 07 f1 f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="c5 40 c0 43 7b ac 8b 44 3f d7 72 42" hidAngles="00 00 00 00 00 00 00 00 7f ff 51 bf" hidPos_precise="c5 40 c0 43 7b ac 8b 44 3f d7 72 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{cb21fd54-43df-40e8-949f-844fc361c7a1}" archArchetype="99 e5 07 07" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="21 49 8f be" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<CEventComponent hidHasAliasName="">
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</Entity>
<Entity hidName="MovableHackableTriggerableEntity_48_515_4_431_137_3_7_10_0_137" disEntityId="d3 29 20 42 95 a4 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="79 69 c3 43 b8 6e 8d 44 f9 0f 71 42" hidAngles="00 00 00 00 00 00 00 00 76 59 2b 40" hidPos_precise="79 69 c3 43 b8 6e 8d 44 f9 0f 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="Collectible_DeadBody_01" hidNodeName="f7 0d 97 7a" _0d9c8b1a="Collectible_DeadBody_01_LOD0" hidNodeNameLOD0="4b 53 5b 41" hidDetailObject="">
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<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="01" bAllowRetryAfterFailure="01" bIsProfilable="01" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile LocalizationId="0d 97 98 00"/>
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<locstridPassive LocalizationId="fc 96 98 00"/>
<locstridActive LocalizationId="eb 96 98 00"/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText LocalizationId="ea 96 98 00"/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
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</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0a" selTrackingUsableSoftware="0a"/>
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<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<SynchronizedEntities>
<Entities entEntity="ff"/>
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<HighLightedEntities>
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<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
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<CTriggerComponent hidHasAliasName="" static="" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 80 3f 00 00 80 3f 00 00 80 3f" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
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</Interaction>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="05" selInteractionType="" vectorIconOffsetFromEntity="00 00 80 3f 00 00 00 00 00 00 00 00">
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</Interaction>
<Interaction>
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<Indicator selIconType="05" selInteractionType="" vectorIconOffsetFromEntity="00 00 80 3f 00 00 00 00 00 00 80 3f">
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</Interaction>
<Interaction>
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</Interaction>
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</InteractionProperties>
</CProximityTriggerComponent>
<CCoverDynamicComponent hidHasAliasName="" disCoverFileName="ff ff ff ff" sCustomName="00" bCutNavMesh="" bNoAnnotations="" bToggledByEvents=""/>
<CElectricComponent hidHasAliasName=""/>
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<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A03_M10_TagPoint_TBone_Destination02_1_34" disEntityId="af 4e 00 e6 86 1a f7 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="77 ee d5 43 a4 00 83 44 f9 4f 71 42" hidAngles="00 00 00 00 00 00 00 00 94 30 37 40" hidPos_precise="77 ee d5 43 a4 00 83 44 f9 4f 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CEventComponent hidHasAliasName="">
<hidLinks/>
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<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
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<CEventComponent hidHasAliasName="">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<Entity ArchetypeGuid="{3B06834C-B7F1-4797-A6B5-4E119DEE2A04}" hidName="Ammo.AmmoRefillBox_5" disEntityId="29 08 00 07 8f a6 ef 1c" hidResourceCount="04" hidPos="1b 7f e3 43 14 3e 7e 44 6e 34 9c 42" hidAngles="00 00 00 00 00 00 00 80 fd 22 2d 40" hidPos_precise="1b 7f e3 43 14 3e 7e 44 6e 34 9c 42">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
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<Entity hidName="VehicleSpawner_19_0_0_0_6" disEntityId="f5 08 e0 48 27 f3 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a0 ca d7 43 b8 46 87 44 0d e0 70 42" hidAngles="00 00 00 00 00 00 00 00 41 dc 0d 40" hidPos_precise="a0 ca d7 43 b8 46 87 44 0d e0 70 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
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</Entity>
<Entity hidName="AIGenerator_1896_19" disEntityId="99 01 20 f0 12 33 ec 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="96 73 cc 43 8f 22 8a 44 86 1a 96 42" hidAngles="00 00 00 00 00 00 00 00 ab 61 9c 3f" hidPos_precise="96 73 cc 43 8f 22 8a 44 86 1a 96 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<SpawnPointList>
<SpawnPoints entSpawnPoint="98 01 20 f0 12 33 ec 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget.BoundToEntity_1_67_207_66" disEntityId="50 13 00 ba c1 55 f5 1c" hidResourceCount="01" hidPos="8d 87 cc 43 3d aa 83 44 a8 77 90 42" hidAngles="00 00 00 00 00 00 00 80 89 4e 38 c0" hidPos_precise="8d 87 cc 43 3d aa 83 44 a8 77 90 42">
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<Entity ArchetypeGuid="{E7E29D7C-01D5-4B1D-B992-4C4CDBC779E6}" hidName="AI.Attractor.Duty.RandomActions.Random-12sec_look-180_35" disEntityId="5e 0a 40 7d 96 4d fa 1c" hidResourceCount="01" hidPos="b0 02 b7 43 f6 80 92 44 3c ce 65 42" hidAngles="00 00 00 00 00 00 00 80 71 f7 21 c0" hidPos_precise="b0 02 b7 43 f6 80 92 44 3c ce 65 42">
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<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 20 41"/>
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<CEventComponent hidHasAliasName="">
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<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
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<hidBBox vectorBBoxMin="80 52 ce c0 00 0a dc c0 00 00 00 b7" vectorBBoxMax="80 4e c3 40 00 78 de 40 00 00 00 00"/>
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<CEventComponent hidHasAliasName="">
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<Entity hidName="AISpawnPoint_1_9_125_127_192_333_335_337_340" disEntityId="72 97 40 82 bb 44 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a6 2b d5 43 0a af 8c 44 d9 ce 7e 42" hidAngles="00 00 00 00 00 00 00 00 9f 7f 1d c0" hidPos_precise="a6 2b d5 43 0a af 8c 44 d9 ce 7e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<CEventComponent hidHasAliasName="">
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<Entity hidName="AISpawnPoint_1_9_16" disEntityId="fe 77 80 d4 26 4f f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d9 2e e2 43 0a cf 84 44 0d e0 70 42" hidAngles="00 00 00 00 00 00 00 00 7d 6c 39 c0" hidPos_precise="d9 2e e2 43 0a cf 84 44 0d e0 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="39 67 35 3d" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
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</Entity>
<Entity ArchetypeGuid="{9BFCB028-EFB3-40F7-90D9-670FC7BC9DE7}" hidName="Generic_Hackables.HiddenCamera_1_964_17" disEntityId="3a 06 80 90 0b 4d f7 1c" hidResourceCount="09" hidPos="0c 82 d8 43 33 4b 8c 44 22 0e 8c 42" hidAngles="53 fe a7 bd 2a 3b f4 3c de 6d 75 3f" hidPos_precise="0c 82 d8 43 33 4b 8c 44 22 0e 8c 42">
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<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
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<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CParticleFXComponent>
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<ParticleSystem FxName="ff ff ff ff"/>
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</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
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<hidLinks/>
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</CEventComponent>
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</Entity>
<Entity hidName="AISpawnPoint_1_9" disEntityId="9b 38 60 e3 d2 f0 ec 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="6f 92 cf 43 3d 42 84 44 ac 8b 71 42" hidAngles="00 00 00 00 00 00 00 00 7d 6c 39 c0" hidPos_precise="6f 92 cf 43 3d 42 84 44 ac 8b 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="23 99 3e dc" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
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</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_481_493_12" disEntityId="78 33 67 26 9b 2d f3 1c" hidResourceCount="01" hidPos="66 86 c8 43 ec 39 89 44 fa 7e 72 42" hidAngles="00 00 00 00 00 00 00 80 1b be 1f c0" hidPos_precise="66 86 c8 43 ec 39 89 44 fa 7e 72 42">
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<Components>
<CEventComponent hidHasAliasName="">
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</Entity>
<Entity hidName="LaneRestrictionsController_46" disEntityId="21 12 80 36 b6 e7 f4 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="81 05 94 43 85 bb 95 44 56 4e 6b 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="81 05 94 43 85 bb 95 44 56 4e 6b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 30 13 9b 43 e9 58 94 44 bc b4 6b 42 42 31 8f 43 d9 ce 93 44 bc b4 6b 42 22 21 8f 43 4f 30 97 44 bc b4 6b 42 6f b0 96 43 02 96 97 44 bc b4 6b 42">
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<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 30 13 9b 43 e9 58 94 44 bc b4 6b 42 42 31 8f 43 d9 ce 93 44 bc b4 6b 42 22 21 8f 43 4f 30 97 44 bc b4 6b 42 6f b0 96 43 02 96 97 44 bc b4 6b 42" hidCentet="81 05 94 43 84 bb 95 44 bc b4 6b 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="01" SegmentID="5f 39">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="7f 1f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
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</Entry>
<Entry CombinedRestrictions="01" SegmentID="80 1f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
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<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="81 1f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="82 1f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="f3 38">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="02"/>
<trafficRoadLaneIDs LaneIndex="03"/>
<trafficRoadLaneIDs LaneIndex="08"/>
<trafficRoadLaneIDs LaneIndex="0b"/>
<trafficRoadLaneIDs LaneIndex="0c"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="83 1f">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="f4 38">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="06"/>
<trafficRoadLaneIDs LaneIndex="07"/>
<trafficRoadLaneIDs LaneIndex="08"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="35 39">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="02"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="3d 39">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="02"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
</CLaneRestrictionsComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
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<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="7f 16 e4 a2" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Components>
</Entity>
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<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
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<CEventComponent hidHasAliasName="">
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</CEventComponent>
</Components>
<PatrolDescription selType="01" selDirection="">
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<PatrolPoint vecPos="b2 eb da 43 5d 4b 8c 44 02 e5 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="87 4d dc 43 9b 92 8c 44 e0 f6 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="cc 48 dd 43 dd 90 8c 44 c2 d5 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="5e a1 dd 43 e7 63 8c 44 95 5b 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="48 81 dd 43 89 c2 8b 44 41 32 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="7a eb dd 43 38 49 8b 44 49 32 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="bb 4a df 43 6b b3 8a 44 41 32 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="09 40 df 43 a6 66 8a 44 39 32 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="e3 23 de 43 c5 11 8a 44 24 32 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="45 5f de 43 2c fa 89 44 0f 32 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 40 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="49 67 dd 43 65 ef 89 44 e0 31 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="14 be dc 43 b9 45 8a 44 a4 31 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="a7 ea dc 43 54 a7 8a 44 43 31 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="de f1 dc 43 1f 4f 8b 44 a8 30 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="dc 1b dd 43 aa f1 8b 44 fe 2f 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="e2 36 dd 43 cc 49 8c 44 56 2f 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="63 21 dd 43 c2 71 8c 44 f4 89 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="16 8b dc 43 95 78 8c 44 3e ed 7d 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="2c 16 db 43 a1 31 8c 44 58 ed 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="cc 90 da 43 e6 04 8c 44 92 ea 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 40 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_0_251_254" disEntityId="d4 0c 40 37 b8 bf ec 1c" hidResourceCount="01" hidPos="42 10 ac 43 52 08 98 44 68 33 6c 42" hidAngles="00 00 00 00 00 00 00 80 08 05 2c c0" hidPos_precise="42 10 ac 43 52 08 98 44 68 33 6c 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<Elem _8a02cd6d="ForbiddenZone" Value="5a d2 b8 bf"/>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
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<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget.BoundToEntity_1_67_207_65" disEntityId="9c 27 20 b6 a3 d3 f0 1c" hidResourceCount="01" hidPos="60 f5 e2 43 85 eb 7d 44 b8 80 9d 42" hidAngles="00 00 00 00 00 00 00 80 89 4e 38 c0" hidPos_precise="60 f5 e2 43 85 eb 7d 44 b8 80 9d 42">
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<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_0_251_256" disEntityId="b2 32 80 de 88 23 f3 1c" hidResourceCount="01" hidPos="c5 e0 ce 43 33 93 88 44 9b 35 90 42" hidAngles="00 00 00 00 00 00 00 80 e6 5e 2f c0" hidPos_precise="c5 e0 ce 43 33 93 88 44 9b 35 90 42">
<Components>
<CEventComponent hidHasAliasName="">
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<hidBatchedLinks/>
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<Entity ArchetypeGuid="{8C19D073-536A-4641-9066-83BE3FE283E4}" hidName="Generic_Hackables.HiddenCamera_1_964_14" disEntityId="f4 1e 40 7d 6e ea f6 1c" hidResourceCount="09" hidPos="e9 d6 bf 43 0a a7 86 44 05 23 96 42" hidAngles="92 0a 86 be 00 00 00 80 de 35 7a be" hidPos_precise="e9 d6 bf 43 0a a7 86 44 05 23 96 42">
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<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CParticleFXComponent>
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<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_19_0_8" disEntityId="19 07 60 d6 43 47 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="21 90 be 43 9a 41 8b 44 0d e0 70 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="21 90 be 43 9a 41 8b 44 0d e0 70 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{cb21fd54-43df-40e8-949f-844fc361c7a1}" archArchetype="99 e5 07 07" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_2_10_126_128_143" disEntityId="2e 22 a0 2a c8 12 f7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="02 db dc 43 7b 3c 86 44 81 04 7b 42" hidAngles="00 00 00 00 00 00 00 00 c2 b8 b2 3d" hidPos_precise="02 db dc 43 7b 3c 86 44 81 04 7b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="2d 22 a0 0c c8 12 f7 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="AIGenerator_1896_0_1_2_62_0_2" disEntityId="0e 02 60 5e 35 98 f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="25 66 e2 43 48 29 85 44 19 b3 88 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 bd 3f" hidPos_precise="25 66 e2 43 48 29 85 44 19 b3 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="0f 02 60 5e 35 98 f2 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity hidName="AIGenerator_1896_0_1_2_3" disEntityId="0f 05 00 e5 e6 0d ec 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae a7 d6 43 7b ac 89 44 11 c7 91 42" hidAngles="00 00 00 00 00 00 00 00 e5 cb 16 c0" hidPos_precise="ae a7 d6 43 7b ac 89 44 11 c7 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="1d 0f 80 b0 4a 04 ec 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{930C7F83-02DE-4A9A-B24B-A3C3D9CAA77A}" hidName="CraftingComponents_Pickup.Chemical_2" disEntityId="4e 33 20 cf d1 57 fa 1c" hidResourceCount="04" hidPos="c7 ab d7 43 9a 39 8d 44 8a 0e 7e 42" hidPos_precise="c7 ab d7 43 9a 39 8d 44 8a 0e 7e 42">
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<object _e1a0ee56="PickUp_Chemical_01" hidNodeName="ac 81 82 46" _0d9c8b1a="PickUp_Chemical_01_LOD0" hidNodeNameLOD0="76 bc 09 c0"/>
<object _e1a0ee56="PickUp_Chemical_01" hidNodeName="ac 81 82 46" _0d9c8b1a="PickUp_Chemical_01_LOD0" hidNodeNameLOD0="76 bc 09 c0"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1C25582F-10C5-4107-A521-C2D7A02BB23C}" hidName="Telephones.CellPhone_Model_01_HackableAttractorControllerEntity_3" disEntityId="28 5d 00 93 6d 42 f7 1c" hidResourceCount="04" hidPos="62 00 df 43 29 94 8b 44 27 d1 80 42" hidPos_precise="62 00 df 43 29 94 8b 44 27 d1 80 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<hidBBox vectorBBoxMin="ea 01 f5 bc be 41 5f bd 00 00 00 00" vectorBBoxMax="da c1 ec 3c b4 01 5a 3d ac 01 d6 3b"/>
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<CGraphicComponent>
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<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
<object _e1a0ee56="AttractorCellphone_01" hidNodeName="8d 76 da a7" _0d9c8b1a="AttractorCellphone_01_LOD0" hidNodeNameLOD0="79 29 d3 02"/>
</CGraphicComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="AttractorCellphone_01" hidParentBoneNameID="8d 76 da a7"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
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<Entity ArchetypeGuid="{7996627D-EFCE-497D-88B5-184E37CF29FF}" hidName="AI.Attractor.Signature-Loop.Misc.Smoking_2" disEntityId="9e 09 40 70 3a af f8 1c" hidResourceCount="01" hidPos="f2 62 cc 43 1f 15 8a 44 c7 4b 90 42" hidAngles="00 00 00 00 00 00 00 80 71 f7 21 c0" hidPos_precise="f2 62 cc 43 1f 15 8a 44 c7 4b 90 42">
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<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="MobilePhone_Attractor_Screen (Center)" eventMask="01" hidTargetEntityId="a8 09 20 41 3f af f8 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="76"/>
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<CCollisionFilterComponent hidHasAliasName="" bCategoryPlayerVehicle="" bCategoryAIVehicle="" bCategoryAutopilotVehicle="" bCategoryParkedVehicle="" bCategoryCrashedVehicle="" bCategoryPlayerCharacter="" bCategoryAICharacter="01" bCategoryCivilian="" _d806c8f8="" bCategoryOther=""/>
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 30 41 00 00 10 41 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
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</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
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</Entity>
<Entity hidName="EnvironmentSettingsVolume_1291" disEntityId="c8 3f 20 0a c7 0a fb 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="0c f2 c2 43 b8 5e 8e 44 f2 32 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="0c f2 c2 43 b8 5e 8e 44 f2 32 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<curveSettingsBlendCurve hidNumKnots="02">
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<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
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</Knots>
</curveExposureBlendCurve>
<Environment fileDayReflectionTexture="ff ff ff ff" fileNightReflectionTexture="ff ff ff ff"/>
</CEnvironmentSettingsVolumeComponent>
<CEventComponent hidHasAliasName="">
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</Entity>
<Entity hidName="ProximityTrigger_1897_188_99" disEntityId="12 46 a0 a4 df 0a fb 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c1 5a c3 43 00 b0 8e 44 b6 d3 8c 42" hidAngles="00 00 00 00 00 00 00 00 4e 51 25 3f" hidPos_precise="c1 5a c3 43 00 b0 8e 44 b6 d3 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 60 c0 00 00 00 c0 00 00 80 bf" vectorBBoxMax="00 00 60 40 00 00 00 40 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 e0 40 00 00 80 40 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
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</Components>
</Entity>
<Entity hidName="ProximityTrigger_1897_188_101" disEntityId="92 3e a0 9a f2 22 fb 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="06 61 d7 43 33 63 80 44 09 7b 98 42" hidAngles="00 00 00 00 00 00 00 00 db 0f 49 3f" hidPos_precise="06 61 d7 43 33 63 80 44 09 7b 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 a0 40 00 00 40 40 00 00 a0 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
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</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_1897_188_102" disEntityId="93 3e 40 fe f4 22 fb 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a6 7b d4 43 cd 1c 81 44 09 7b 98 42" hidAngles="00 00 00 00 00 00 00 00 db 0f 49 3f" hidPos_precise="a6 7b d4 43 cd 1c 81 44 09 7b 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 20 c0 00 00 c0 bf 00 00 20 c0" vectorBBoxMax="00 00 20 40 00 00 c0 3f 00 00 20 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 a0 40 00 00 40 40 00 00 a0 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
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<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interaction>
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</Interaction>
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</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Components>
</Entity>
<Entity hidName="DLC_M05_TobiasMeds_CAC_Drunk" disEntityId="41 3f 27 24 17 1b f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ac 0b c8 41 3d 3e 0f 45 1e 16 82 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="ac 0b c8 41 3d 3e 0f 45 1e 16 82 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCityLifeObjectComponent hidHasAliasName="" selObjectType="">
<EnticerData IsSimpleCLO="" bIsIngroup="" bIsManagedByEntity="01" bHasProximityBhv="" bHasPreviousChainedObj="" bHasNextChainedObj="" bTriggerDominoOnSpawn="" bHasTriggerBhv="01" bHasAttachment="" bIsInVigilante="" entdescDescription="ff" entactAction="f7 8f 8b 82" entcontContext="" fActivationProba="64" bIsPillsDealer="" bIsVigilanteAttractedCandidate="" bIsInClosedSpace="" selFleeDirection="" civreactcontextReactionContext="a3 f1 9b dd" bIgnoreRestrictionZone="01" bMigrationDone="01" selSetupBehavior="">
<ActivationSettings selActivationType="" selActivationZoneType="" IsActiveByDefault="" NeverReactivate="" timeBeforeReactivate="00 00 20 41"/>
<ProximityBhvSettings fProximityBhvDistanceMin="00 00 20 41" fProximityBhvDistanceMax="00 00 20 41" ProximityBhvOffset="00 00 00 00 00 00 00 00 00 00 00 00" bAllowInterruptionOnProximity="01" bTriggerOnTimer="" fTriggerOnTimerDelay="00 00 00 00" bTriggerOnProfile="" fTriggerOnProfileDelay="00 00 00 00" bUseParentSettings=""/>
<TriggerSettings selTriggerType="" fTriggerDelay="00 00 00 00" fTriggerRadius="00 00 20 41" selRaycastTypeCheck="01"/>
<AttachmentEntityList/>
<ActivationMandatory Normal="" HighEnd=""/>
</EnticerData>
<hidUniqueIdNextValueSaved _2abd43f2="83 16 28 e4 8d 28 fd 1c" Position="ac 0b c8 41 3d 3e 0f 45 1e 16 82 42" ParentId="ff" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CObjectStaticDataComponent hidHasAliasName="" _678612ec="NONE" compobjstatdataStaticDataType="7b ed 05 49"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_000000002798f328" disEntityId="81 16 08 e4 8d 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 00 00 00 00 00 00 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 00 00 00 00 00 00 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_000000002798f328.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 80 3f 00 00 80 3f 00 00 00 00" vectorBBoxMax="00 00 80 bf 00 00 80 bf 00 00 80 3f"/>
<Components/>
</Entity>
</Entities>
<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c2_i0_xn0001_yn0001_xp0001_yp0001_000000002798f328_phys.cbatch" _11d3633a="e2 e8 e4 7c"/>
</_211f3057>
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</_c2b9e143>