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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_contract_convoy_16.xml.data.fcb" PathId="e3 7d b1 00">
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<Entities>
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<Entity hidName="TagPoint_Destination_CC16" disEntityId="7a 17 e0 b0 5c e6 e7 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="85 4b 6c c4 0e ad e2 c2 14 d0 72 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="85 4b 6c c4 0e ad e2 c2 14 d0 72 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget_CC16" disEntityId="71 04 20 4d 9d 74 e4 1c" hidResourceCount="01" hidPos="50 05 59 c4 7d 77 1c c4 01 6d 85 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="50 05 59 c4 7d 77 1c c4 01 6d 85 42">
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<Components>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="AIGenerator_A2_CC16" disEntityId="ab 0c c0 f0 c7 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7f e2 59 c4 66 3e 15 c4 a3 92 8a 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="7f e2 59 c4 66 3e 15 c4 a3 92 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
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<SpawnPointList>
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<SpawnPoints entSpawnPoint="aa 0c c0 f0 c7 74 e4 1c"/>
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<SpawnPoints entSpawnPoint="ff"/>
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</SpawnPointList>
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</CAIGeneratorComponent>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="VehicleSpawner_A_CC16" disEntityId="ee 08 e0 18 ad 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="6d 77 5a c4 e9 26 15 c4 22 6e 86 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="6d 77 5a c4 e9 26 15 c4 22 6e 86 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="23 10 87 bf 51 da 21 c0 d6 e1 68 3d" vectorBBoxMax="30 0d 87 3f 40 18 1a 40 7f de c4 3f"/>
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<Components>
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="9e 0e ad 8a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
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<DamageSpheres>
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<DamageSphere>
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<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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</DamageSphere>
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</DamageSpheres>
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<DamagePlans>
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<DamagePlan>
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<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlan>
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</DamagePlans>
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</CBrokenCarComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="VehicleSpawner_B_CC16" disEntityId="04 09 40 82 ae 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="6a 8c 5a c4 ba d1 16 c4 3e 19 86 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="6a 8c 5a c4 ba d1 16 c4 3e 19 86 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="23 10 87 bf 51 da 21 c0 d6 e1 68 3d" vectorBBoxMax="30 0d 87 3f 40 18 1a 40 7f de c4 3f"/>
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<Components>
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="9e 0e ad 8a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
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<DamageSpheres>
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<DamageSphere>
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<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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</DamageSphere>
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</DamageSpheres>
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<DamagePlans>
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<DamagePlan>
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<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlan>
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</DamagePlans>
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</CBrokenCarComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="VehicleSpawner_E_CC16" disEntityId="0b 09 80 f0 ae 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="83 80 5a c4 44 ab 1b c4 17 a8 86 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="83 80 5a c4 44 ab 1b c4 17 a8 86 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="23 10 87 bf 51 da 21 c0 d6 e1 68 3d" vectorBBoxMax="30 0d 87 3f 40 18 1a 40 7f de c4 3f"/>
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<Components>
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="9e 0e ad 8a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
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<DamageSpheres>
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<DamageSphere>
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<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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</DamageSphere>
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</DamageSpheres>
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<DamagePlans>
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<DamagePlan>
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<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlan>
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</DamagePlans>
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</CBrokenCarComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="CheckPoint_0" disEntityId="f5 9e 82 39 00 78 e4 1c" hidResourceCount="01" hidPos="e5 a0 80 c3 1f 95 bf 43 8c 2a 8c 42" hidPos_precise="e5 a0 80 c3 1f 95 bf 43 8c 2a 8c 42">
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<Components>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="VehicleSpawner_D_CC16" disEntityId="7f 09 e0 0d b1 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d1 8a 5a c4 7d 1f 1a c4 ce 48 86 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d1 8a 5a c4 7d 1f 1a c4 ce 48 86 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="23 10 87 bf 51 da 21 c0 d6 e1 68 3d" vectorBBoxMax="30 0d 87 3f 40 18 1a 40 7f de c4 3f"/>
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<Components>
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="9e 0e ad 8a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
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<DamageSpheres>
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<DamageSphere>
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<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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</DamageSphere>
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</DamageSpheres>
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<DamagePlans>
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<DamagePlan>
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<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlan>
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</DamagePlans>
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</CBrokenCarComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="VehicleSpawner_C_CC16" disEntityId="81 09 a0 20 b1 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="4a 94 5a c4 a0 7a 18 c4 1e f6 85 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="4a 94 5a c4 a0 7a 18 c4 1e f6 85 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="23 10 87 bf 51 da 21 c0 d6 e1 68 3d" vectorBBoxMax="30 0d 87 3f 40 18 1a 40 7f de c4 3f"/>
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<Components>
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="9e 0e ad 8a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
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<DamageSpheres>
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|
<DamageSphere>
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|
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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</DamageSphere>
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</DamageSpheres>
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<DamagePlans>
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<DamagePlan>
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|
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlan>
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</DamagePlans>
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</CBrokenCarComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="AIGenerator_C1_CC16" disEntityId="78 0a a0 0f b8 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="91 35 5b c4 08 3c 18 c4 41 62 8b 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="91 35 5b c4 08 3c 18 c4 41 62 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
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<SpawnPointList>
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<SpawnPoints entSpawnPoint="79 0a a0 0f b8 74 e4 1c"/>
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<SpawnPoints entSpawnPoint="ff"/>
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</SpawnPointList>
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</CAIGeneratorComponent>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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|
<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="AISpawnPoint_C1_CC16" disEntityId="79 0a a0 0f b8 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="8b 4c 5b c4 93 68 18 c4 56 bf 85 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="8b 4c 5b c4 93 68 18 c4 56 bf 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="f7 e0 f1 ec" fNeededFreeSpaceRadius="00 00 80 3f">
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<PlayerExclusionZones>
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|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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|
<hidLinks/>
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|
<hidBatchedLinks/>
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|
</CEventComponent>
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|
</Components>
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|
</Entity>
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|
<Entity hidName="AISpawnPoint_C2_CC16" disEntityId="6d 0c 00 6d c5 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="75 eb 59 c4 b4 60 18 c4 56 bf 85 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="75 eb 59 c4 b4 60 18 c4 56 bf 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
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|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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|
<Components>
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|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="39 67 35 3d" fNeededFreeSpaceRadius="00 00 80 3f">
|
|
|
<PlayerExclusionZones>
|
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
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|
</PlayerExclusionZones>
|
|
|
</CAISpawnPointComponent>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AIGenerator_C2_CC16" disEntityId="6e 0c 00 6d c5 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7b d4 59 c4 29 34 18 c4 41 62 8b 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="7b d4 59 c4 29 34 18 c4 41 62 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
|
|
|
<SpawnPointList>
|
|
|
<SpawnPoints entSpawnPoint="6d 0c 00 6d c5 74 e4 1c"/>
|
|
|
<SpawnPoints entSpawnPoint="ff"/>
|
|
|
</SpawnPointList>
|
|
|
</CAIGeneratorComponent>
|
|
|
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AISpawnPoint_D2_CC16" disEntityId="79 0c a0 c1 c5 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="62 f8 59 c4 fa 2e 1a c4 f5 db 85 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="62 f8 59 c4 fa 2e 1a c4 f5 db 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="78 30 f1 90" fNeededFreeSpaceRadius="00 00 80 3f">
|
|
|
<PlayerExclusionZones>
|
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
|
</PlayerExclusionZones>
|
|
|
</CAISpawnPointComponent>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AIGenerator_D2_CC16" disEntityId="7a 0c c0 c1 c5 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="6f ea 59 c4 df c7 19 c4 41 62 8b 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="6f ea 59 c4 df c7 19 c4 41 62 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
|
|
|
<SpawnPointList>
|
|
|
<SpawnPoints entSpawnPoint="79 0c a0 c1 c5 74 e4 1c"/>
|
|
|
<SpawnPoints entSpawnPoint="ff"/>
|
|
|
</SpawnPointList>
|
|
|
</CAIGeneratorComponent>
|
|
|
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AISpawnPoint_D1_CC16" disEntityId="7b 0c c0 c1 c5 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="96 43 5b c4 cb 29 1a c4 f5 db 85 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="96 43 5b c4 cb 29 1a c4 f5 db 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="22 e3 64 17" fNeededFreeSpaceRadius="00 00 80 3f">
|
|
|
<PlayerExclusionZones>
|
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
|
</PlayerExclusionZones>
|
|
|
</CAISpawnPointComponent>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AIGenerator_D1_CC16" disEntityId="7c 0c c0 c1 c5 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="91 35 5b c4 b0 c2 19 c4 41 62 8b 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="91 35 5b c4 b0 c2 19 c4 41 62 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
|
|
|
<SpawnPointList>
|
|
|
<SpawnPoints entSpawnPoint="7b 0c c0 c1 c5 74 e4 1c"/>
|
|
|
<SpawnPoints entSpawnPoint="ff"/>
|
|
|
</SpawnPointList>
|
|
|
</CAIGeneratorComponent>
|
|
|
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AISpawnPoint_E1_CC16" disEntityId="8c 0c a0 3c c7 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="04 4e 5b c4 f6 f8 1b c4 48 70 86 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="04 4e 5b c4 f6 f8 1b c4 48 70 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="78 30 f1 90" fNeededFreeSpaceRadius="00 00 80 3f">
|
|
|
<PlayerExclusionZones>
|
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
|
</PlayerExclusionZones>
|
|
|
</CAISpawnPointComponent>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AIGenerator_E1_CC16" disEntityId="8d 0c a0 3c c7 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a0 3a 5b c4 a0 2a 1b c4 41 62 8b 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="a0 3a 5b c4 a0 2a 1b c4 41 62 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
|
|
|
<SpawnPointList>
|
|
|
<SpawnPoints entSpawnPoint="8c 0c a0 3c c7 74 e4 1c"/>
|
|
|
<SpawnPoints entSpawnPoint="ff"/>
|
|
|
</SpawnPointList>
|
|
|
</CAIGeneratorComponent>
|
|
|
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AISpawnPoint_E2_CC16" disEntityId="8e 0c a0 3c c7 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="08 dc 59 c4 02 f3 1b c4 48 70 86 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="08 dc 59 c4 02 f3 1b c4 48 70 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="39 67 35 3d" fNeededFreeSpaceRadius="00 00 80 3f">
|
|
|
<PlayerExclusionZones>
|
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
|
</PlayerExclusionZones>
|
|
|
</CAISpawnPointComponent>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AIGenerator_E2_CC16" disEntityId="8f 0c a0 3c c7 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a4 c8 59 c4 ac 24 1b c4 41 62 8b 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="a4 c8 59 c4 ac 24 1b c4 41 62 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
|
|
|
<SpawnPointList>
|
|
|
<SpawnPoints entSpawnPoint="8e 0c a0 3c c7 74 e4 1c"/>
|
|
|
<SpawnPoints entSpawnPoint="ff"/>
|
|
|
</SpawnPointList>
|
|
|
</CAIGeneratorComponent>
|
|
|
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AISpawnPoint_B1_CC16" disEntityId="90 0c e0 a3 c7 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="60 45 5b c4 00 a8 16 c4 de d1 85 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="60 45 5b c4 00 a8 16 c4 de d1 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="90 75 e8 57" fNeededFreeSpaceRadius="00 00 80 3f">
|
|
|
<PlayerExclusionZones>
|
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
|
</PlayerExclusionZones>
|
|
|
</CAISpawnPointComponent>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AIGenerator_B1_CC16" disEntityId="91 0c e0 a3 c7 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="29 2c 5b c4 98 c6 16 c4 41 62 8b 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="29 2c 5b c4 98 c6 16 c4 41 62 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
|
|
|
<SpawnPointList>
|
|
|
<SpawnPoints entSpawnPoint="90 0c e0 a3 c7 74 e4 1c"/>
|
|
|
<SpawnPoints entSpawnPoint="ff"/>
|
|
|
</SpawnPointList>
|
|
|
</CAIGeneratorComponent>
|
|
|
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AISpawnPoint_A1_CC16" disEntityId="92 0c e0 a3 c7 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="04 26 5b c4 0c fa 14 c4 20 23 86 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="04 26 5b c4 0c fa 14 c4 20 23 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="f7 e0 f1 ec" fNeededFreeSpaceRadius="00 00 80 3f">
|
|
|
<PlayerExclusionZones>
|
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
|
</PlayerExclusionZones>
|
|
|
</CAISpawnPointComponent>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AIGenerator_A1_CC16" disEntityId="93 0c e0 a3 c7 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b6 23 5b c4 2f 35 15 c4 41 62 8b 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="b6 23 5b c4 2f 35 15 c4 41 62 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
|
|
|
<SpawnPointList>
|
|
|
<SpawnPoints entSpawnPoint="92 0c e0 a3 c7 74 e4 1c"/>
|
|
|
<SpawnPoints entSpawnPoint="ff"/>
|
|
|
</SpawnPointList>
|
|
|
</CAIGeneratorComponent>
|
|
|
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AISpawnPoint_B2_CC16" disEntityId="a8 0c c0 f0 c7 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="21 d8 59 c4 2b bf 16 c4 ba 69 85 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="21 d8 59 c4 2b bf 16 c4 ba 69 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="22 e3 64 17" fNeededFreeSpaceRadius="00 00 80 3f">
|
|
|
<PlayerExclusionZones>
|
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
|
</PlayerExclusionZones>
|
|
|
</CAISpawnPointComponent>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AIGenerator_B2_CC16" disEntityId="a9 0c c0 f0 c7 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="39 f4 59 c4 2b cf 16 c4 a3 92 8a 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="39 f4 59 c4 2b cf 16 c4 a3 92 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
|
|
|
<SpawnPointList>
|
|
|
<SpawnPoints entSpawnPoint="a8 0c c0 f0 c7 74 e4 1c"/>
|
|
|
<SpawnPoints entSpawnPoint="ff"/>
|
|
|
</SpawnPointList>
|
|
|
</CAIGeneratorComponent>
|
|
|
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AISpawnPoint_A2_CC16" disEntityId="aa 0c c0 f0 c7 74 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="96 b3 59 c4 d1 e2 14 c4 6c 78 85 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="96 b3 59 c4 d1 e2 14 c4 6c 78 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="39 67 35 3d" fNeededFreeSpaceRadius="00 00 80 3f">
|
|
|
<PlayerExclusionZones>
|
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
|
</PlayerExclusionZones>
|
|
|
</CAISpawnPointComponent>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="LaneRestrictionsController_CC16" disEntityId="e3 03 e0 42 26 79 e4 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="2b 9f 5a c4 1f 0d 1b c4 6c 78 83 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="2b 9f 5a c4 1f 0d 1b c4 6c 78 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 aa 06 5c c4 5a c4 20 c4 6c 78 83 42 9c 51 59 c4 6b cb 20 c4 6c 78 83 42 a2 61 59 c4 c2 4a 15 c4 6c 78 83 42 c4 c2 5b c4 f7 59 15 c4 6c 78 83 42">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="a0 4b b8 c1 80 bf b3 c0 00 00 00 00" vectorBBoxMax="80 c9 b7 41 80 c7 a6 40 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 aa 06 5c c4 5a c4 20 c4 6c 78 83 42 9c 51 59 c4 6b cb 20 c4 6c 78 83 42 a2 61 59 c4 c2 4a 15 c4 6c 78 83 42 c4 c2 5b c4 f7 59 15 c4 6c 78 83 42" hidCentet="2b 9f 5a c4 1f 0d 1b c4 6c 78 83 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 20 41" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
|
|
|
<Entry CombinedRestrictions="01" SegmentID="47 22">
|
|
|
<TrafficRestrictionRoadLanes>
|
|
|
<trafficRoadLaneIDs LaneIndex=""/>
|
|
|
</TrafficRestrictionRoadLanes>
|
|
|
<CivilianRestrictionRoadLanes/>
|
|
|
<ParkedCarsRestrictionRoadLanes/>
|
|
|
<WaterRestrictionRoadLanes/>
|
|
|
</Entry>
|
|
|
<Entry CombinedRestrictions="01" SegmentID="27 22">
|
|
|
<TrafficRestrictionRoadLanes>
|
|
|
<trafficRoadLaneIDs LaneIndex=""/>
|
|
|
<trafficRoadLaneIDs LaneIndex="01"/>
|
|
|
</TrafficRestrictionRoadLanes>
|
|
|
<CivilianRestrictionRoadLanes/>
|
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