The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_contract_convoy_15.xml.data.fcb" PathId="1e 61 a6 81">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<Entity hidName="VehicleSpawner_B_CC15" disEntityId="29 34 00 a3 65 03 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 f0 23 44 00 00 78 41 00 00 8e 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="00 f0 23 44 00 00 78 41 00 00 8e 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<DamageSpheres>
<DamageSphere>
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</DamageSphere>
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</CBrokenCarComponent>
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</RacePointList>
</RaceDescription>
</Entity>
<Entity hidName="LaneRestrictionsController_CC15" disEntityId="31 3f 04 92 73 28 e8 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="c1 da 25 44 c9 76 73 41 36 2b 87 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="c1 da 25 44 c9 76 73 41 36 2b 87 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 cb 66 20 44 06 c7 19 41 36 2b 87 42 a7 6a 20 44 fb 39 ab 41 36 2b 87 42 5b 4e 2b 44 12 37 a4 41 36 2b 87 42 35 4b 2b 44 04 32 15 41 36 2b 87 42">
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<Entry CombinedRestrictions="01" SegmentID="af 38">
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<Entry CombinedRestrictions="01" SegmentID="ce 1d">
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<Entity ArchetypeGuid="{8164D7AB-66FF-4C13-BBD7-7AD47B328A2E}" hidName="MainMission.MissionTarget_CC15_0_1_2" disEntityId="19 ca 06 7b 6a 4a ee 1c" hidResourceCount="01" hidPos="66 ae 25 44 b2 2e 61 41 86 7a 92 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3e" hidPos_precise="66 ae 25 44 b2 2e 61 41 86 7a 92 42">
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<Entity hidName="MissionArea_0" disEntityId="03 03 20 25 68 99 f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f9 bb 28 44 10 04 66 41 43 0b 89 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="f9 bb 28 44 10 04 66 41 43 0b 89 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
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<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_C_CC15_3" disEntityId="8e 0b 40 44 04 63 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="5e 67 27 44 00 00 78 41 00 00 8e 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="5e 67 27 44 00 00 78 41 00 00 8e 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="24 ca 6f c5" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8164D7AB-66FF-4C13-BBD7-7AD47B328A2E}" hidName="MainMission.MissionTarget_CC15_0_1_2_2" disEntityId="8d 0b 40 44 04 63 ee 1c" hidResourceCount="01" hidPos="c3 65 27 44 b2 2e 61 41 86 7a 92 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3e" hidPos_precise="c3 65 27 44 b2 2e 61 41 86 7a 92 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_C1_CC15" disEntityId="f8 11 c0 cb 2f fa e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7f 02 26 44 7a 36 97 41 96 01 91 42" hidAngles="00 00 00 00 00 00 00 80 0c be f5 3f" hidPos_precise="7f 02 26 44 7a 36 97 41 96 01 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="f9 11 c0 cb 2f fa e3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_A_CC15" disEntityId="fd 33 a0 6c 63 03 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 30 22 44 00 00 78 41 00 00 8e 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="00 30 22 44 00 00 78 41 00 00 8e 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="31 25 8a bf 3b 70 22 c0 ec 01 f0 b9" vectorBBoxMax="f7 1e 8a 3f 5f 0c 29 40 24 0b 12 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="4e 19 2d 2b" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_A1_CC15" disEntityId="f2 11 c0 cb 2f fa e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7f b2 22 44 7a 36 97 41 96 01 91 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3e" hidPos_precise="7f b2 22 44 7a 36 97 41 96 01 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="f3 11 c0 cb 2f fa e3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_C1_CC15_4" disEntityId="9a 0b a0 a5 04 63 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="56 e9 27 44 7a 36 97 41 96 01 91 42" hidAngles="00 00 00 00 00 00 00 80 0c be f5 3f" hidPos_precise="56 e9 27 44 7a 36 97 41 96 01 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="9b 0b a0 a5 04 63 ee 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8164D7AB-66FF-4C13-BBD7-7AD47B328A2E}" hidName="MainMission.MissionTarget_CC15_0_1_2_1" disEntityId="19 0a a0 69 fd 62 ee 1c" hidResourceCount="01" hidPos="a4 38 29 44 b2 2e 61 41 86 7a 92 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3e" hidPos_precise="a4 38 29 44 b2 2e 61 41 86 7a 92 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_B2_CC15" disEntityId="f4 11 c0 cb 2f fa e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7f b2 24 44 7a 36 97 41 96 01 91 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 40" hidPos_precise="7f b2 24 44 7a 36 97 41 96 01 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="f5 11 c0 cb 2f fa e3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_C_CC15" disEntityId="2b 34 20 bb 65 03 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 b0 25 44 00 00 78 41 00 00 8e 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="00 b0 25 44 00 00 78 41 00 00 8e 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="f4 e1 7d bf dd 0c 2d c0 ab 81 dc 3c" vectorBBoxMax="fa 5f 7e 3f b2 68 1c 40 a1 a1 d7 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="24 ca 6f c5" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_C_CC15_0" disEntityId="18 0a a0 69 fd 62 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3d 3a 29 44 00 00 78 41 00 00 8e 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="3d 3a 29 44 00 00 78 41 00 00 8e 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="31 25 8a bf 3b 70 22 c0 ec 01 f0 b9" vectorBBoxMax="f7 1e 8a 3f 5f 0c 29 40 24 0b 12 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="4e 19 2d 2b" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_B2_CC15" disEntityId="f5 11 c0 cb 2f fa e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7f 52 24 44 7a 36 95 41 96 01 8f 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="7f 52 24 44 7a 36 95 41 96 01 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a9 96 30 ed" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_C1_CC15_5_7" disEntityId="9d 0b 80 c9 04 63 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b0 1a 29 44 7a 36 99 41 96 81 8e 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="b0 1a 29 44 7a 36 99 41 96 81 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="c3 64 70 fe" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8164D7AB-66FF-4C13-BBD7-7AD47B328A2E}" hidName="MainMission.MissionTarget_CC15_0" disEntityId="b2 c9 e6 39 69 4a ee 1c" hidResourceCount="01" hidPos="17 e1 23 44 b2 2e 61 41 8d 48 92 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3e" hidPos_precise="17 e1 23 44 b2 2e 61 41 8d 48 92 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_C1_CC15_4_6" disEntityId="9c 0b 80 c9 04 63 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b0 4a 29 44 7a 36 97 41 96 01 91 42" hidAngles="00 00 00 00 00 00 00 80 0c be f5 3f" hidPos_precise="b0 4a 29 44 7a 36 97 41 96 01 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="9d 0b 80 c9 04 63 ee 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_32" disEntityId="66 a8 c2 fe bd da e4 1c" hidResourceCount="01" hidPos="a4 00 bb 43 e3 a5 cf c2 f6 77 95 42" hidAngles="00 00 00 00 00 00 00 80 e5 cb 16 40" hidPos_precise="a4 00 bb 43 e3 a5 cf c2 f6 77 95 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_B1_CC15" disEntityId="f6 11 c0 cb 2f fa e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7f 62 23 44 7a 36 95 41 96 01 91 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3e" hidPos_precise="7f 62 23 44 7a 36 95 41 96 01 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="f7 11 c0 cb 2f fa e3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8164D7AB-66FF-4C13-BBD7-7AD47B328A2E}" hidName="MainMission.MissionTarget_CC15_0_1" disEntityId="be c9 26 38 6a 4a ee 1c" hidResourceCount="01" hidPos="31 38 22 44 b2 2e 61 41 86 7a 92 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3e" hidPos_precise="31 38 22 44 b2 2e 61 41 86 7a 92 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
</Entities>
<CityLifeObjects/>
</_c2b9e143>