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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_contract_convoy_12.xml.data.fcb" PathId="f7 97 0f 4c">
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<Entities>
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<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_29" disEntityId="ea a6 22 90 ad da e4 1c" hidResourceCount="01" hidPos="bc 64 5d 44 48 e1 bd 44 4b 48 78 42" hidAngles="00 00 00 00 00 00 00 80 e5 cb 16 c0" hidPos_precise="bc 64 5d 44 48 e1 bd 44 4b 48 78 42">
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<Components>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="AISpawnPoint_A2_CC12" disEntityId="44 4a 40 e3 4e 31 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="48 01 c4 44 8f 52 00 45 bb a7 7a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="48 01 c4 44 8f 52 00 45 bb a7 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="f4 72 7c 5f" fNeededFreeSpaceRadius="00 00 80 3f">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="AISpawnPoint_A1_CC12" disEntityId="43 4a 40 b2 4e 31 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="48 19 c4 44 ae a3 00 45 11 b6 79 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="48 19 c4 44 ae a3 00 45 11 b6 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="e6 02 8f 13" fNeededFreeSpaceRadius="00 00 80 3f">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="AISpawnPoint_A1_CC12_1" disEntityId="7e 02 40 65 09 a2 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="48 c1 c3 44 ae a3 00 45 11 b6 79 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="48 c1 c3 44 ae a3 00 45 11 b6 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="e2 fa 28 ed" fNeededFreeSpaceRadius="00 00 80 3f">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="VehicleSpawner_A_CC12" disEntityId="10 4a 80 a6 43 31 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a 19 c4 44 ae 7b 00 45 3d 4a 79 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="9a 19 c4 44 ae 7b 00 45 3d 4a 79 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="31 25 8a bf 5a 2f 24 c0 ec 01 f0 b9" vectorBBoxMax="f7 1e 8a 3f d5 cf 27 40 bb 9b ef 3f"/>
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<Components>
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="69 4c 89 28" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
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<DamageSpheres>
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<DamageSphere>
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<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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</DamageSphere>
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</DamageSpheres>
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<DamagePlans>
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<DamagePlan>
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<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlan>
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</DamagePlans>
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</CBrokenCarComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="AISpawnPoint_A2_CC12_1" disEntityId="81 02 40 65 09 a2 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="48 a9 c3 44 8f 52 00 45 bb a7 7a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="48 a9 c3 44 8f 52 00 45 bb a7 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="f4 72 7c 5f" fNeededFreeSpaceRadius="00 00 80 3f">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="VehicleSpawner_C_CC12" disEntityId="30 4a 20 26 4a 31 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3d 7a c1 44 d7 8f 00 45 e6 ff 78 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="3d 7a c1 44 d7 8f 00 45 e6 ff 78 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="31 25 8a bf 5a 2f 24 c0 ec 01 f0 b9" vectorBBoxMax="f7 1e 8a 3f d5 cf 27 40 bb 9b ef 3f"/>
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<Components>
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="69 4c 89 28" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
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<DamageSpheres>
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<DamageSphere>
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<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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</DamageSphere>
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</DamageSpheres>
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<DamagePlans>
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<DamagePlan>
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<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlan>
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</DamagePlans>
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</CBrokenCarComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="AISpawnPoint_B1_CC12" disEntityId="a7 16 60 17 d9 c6 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="8f 12 c3 44 33 b7 00 45 9e 5e 7a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="8f 12 c3 44 33 b7 00 45 9e 5e 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="93 d4 a3 c0" fNeededFreeSpaceRadius="00 00 80 3f">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="AISpawnPoint_C2_CC12" disEntityId="46 4a 20 43 4f 31 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a 79 c1 44 52 68 00 45 a2 85 79 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9a 79 c1 44 52 68 00 45 a2 85 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="f4 72 7c 5f" fNeededFreeSpaceRadius="00 00 80 3f">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="AIGenerator_C1_CC12" disEntityId="3e 4a 60 f9 4c 31 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec 99 c1 44 ae ab 00 45 b5 c6 81 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ec 99 c1 44 ae ab 00 45 b5 c6 81 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
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<SpawnPointList>
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<SpawnPoints entSpawnPoint="45 4a 60 17 4f 31 e8 1c"/>
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<SpawnPoints entSpawnPoint="ff"/>
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</SpawnPointList>
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</CAIGeneratorComponent>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="Race_CC12" disEntityId="7d 16 00 4d d4 c6 e3 1c" _d2b3429e="CRace" hidEntityClass="09 1e 68 82" hidResourceCount="01" hidPos="1f fd bb 44 5c 17 ef 44 e1 4b 7a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1f fd bb 44 5c 17 ef 44 e1 4b 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds>
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<Elem _8a02cd6d="Race" Value="91 14 5d 7a"/>
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</hidGroupIds>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CRoadPathShapeComponent hidHasAliasName="">
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<RoadPathPointList>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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|
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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|
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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|
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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|
</RoadPathPointList>
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</CRoadPathShapeComponent>
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|
<CEventComponent hidHasAliasName="">
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|
|
<hidLinks/>
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<hidBatchedLinks/>
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|
</CEventComponent>
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|
</Components>
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|
|
<RaceDescription selType="">
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<RacePointList>
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|
<RacePoint vecPos="0a 75 c3 44 8b 7e 00 45 16 a1 79 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="4c a7 c9 44 02 43 00 45 35 9a 79 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="1d 8e cd 44 04 ea fe 44 30 71 79 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="c9 6e cf 44 77 6a fc 44 a5 66 7a 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="29 9c cf 44 8f 90 f0 44 c1 e0 7c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="a2 99 cf 44 13 93 e7 44 31 3e 7a 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="75 77 ce 44 08 43 e6 44 0f 08 7b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="8f b3 c4 44 7a 30 e6 44 a2 52 7b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="d3 48 c3 44 eb b2 e7 44 56 49 79 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="87 46 c3 44 22 df ec 44 9d 73 79 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="48 b2 c1 44 9e 38 ee 44 16 74 79 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="99 5a bf 44 00 43 ee 44 7d 0e 7a 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="18 3d be 44 57 1d ef 44 a1 c1 79 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="e3 41 be 44 e0 14 f2 44 ba 74 79 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="b8 b9 bc 44 7b cc f3 44 bc 74 79 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="81 3d b2 44 e7 b1 f3 44 1e dd 80 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="ba 70 b0 44 38 77 f2 44 c8 74 79 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="3b 6e b0 44 13 2b ea 44 28 46 7a 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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|
|
<Entity hidName="AISpawnPoint_C1_CC12" disEntityId="45 4a 60 17 4f 31 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ec 99 c1 44 29 b8 00 45 93 d8 79 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ec 99 c1 44 29 b8 00 45 93 d8 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="01" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="e6 02 8f 13" fNeededFreeSpaceRadius="00 00 80 3f">
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<PlayerExclusionZones>
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|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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|
</CEventComponent>
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|
</Components>
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</Entity>
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|
<Entity hidName="AISpawnPoint_B2_CC12" disEntityId="9b 7a 62 59 2c c8 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="cd fc c2 44 85 4f 00 45 6a 4d 7a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="cd fc c2 44 85 4f 00 45 6a 4d 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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|
<Components>
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|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="93 d4 a3 c0" fNeededFreeSpaceRadius="00 00 80 3f">
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|
<PlayerExclusionZones>
|
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|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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|
</CAISpawnPointComponent>
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|
<CEventComponent hidHasAliasName="">
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|
<hidLinks/>
|
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|
<hidBatchedLinks/>
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|
</CEventComponent>
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|
</Components>
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|
</Entity>
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|
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget_CC12" disEntityId="cb 29 c0 17 0d c7 e3 1c" hidResourceCount="01" hidPos="0a 3f c3 44 cd 74 00 45 ec f1 83 42" hidPos_precise="0a 3f c3 44 cd 74 00 45 ec f1 83 42">
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|
<Components>
|
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|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
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|
</CEventComponent>
|
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|
</Components>
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|
</Entity>
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|
<Entity hidName="AIGenerator_A2_CC12_1" disEntityId="80 02 40 65 09 a2 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="48 a9 c3 44 33 47 00 45 be 81 81 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="48 a9 c3 44 33 47 00 45 be 81 81 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
|
|
|
<SpawnPointList>
|
|
|
<SpawnPoints entSpawnPoint="81 02 40 65 09 a2 f3 1c"/>
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|
<SpawnPoints entSpawnPoint="ff"/>
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|
</SpawnPointList>
|
|
|
</CAIGeneratorComponent>
|
|
|
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AIGenerator_A1_CC12" disEntityId="40 4a e0 18 4e 31 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="48 19 c4 44 0a 9b 00 45 ff 81 81 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="48 19 c4 44 0a 9b 00 45 ff 81 81 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
|
|
|
<SpawnPointList>
|
|
|
<SpawnPoints entSpawnPoint="43 4a 40 b2 4e 31 e8 1c"/>
|
|
|
<SpawnPoints entSpawnPoint="ff"/>
|
|
|
</SpawnPointList>
|
|
|
</CAIGeneratorComponent>
|
|
|
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AIGenerator_A1_CC12_1" disEntityId="7f 02 40 65 09 a2 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="48 c1 c3 44 0a 9b 00 45 ff 81 81 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="48 c1 c3 44 0a 9b 00 45 ff 81 81 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
|
|
|
<SpawnPointList>
|
|
|
<SpawnPoints entSpawnPoint="7e 02 40 65 09 a2 f3 1c"/>
|
|
|
<SpawnPoints entSpawnPoint="ff"/>
|
|
|
</SpawnPointList>
|
|
|
</CAIGeneratorComponent>
|
|
|
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AIGenerator_A2_CC12" disEntityId="41 4a 20 52 4e 31 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="48 01 c4 44 33 47 00 45 be 81 81 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="48 01 c4 44 33 47 00 45 be 81 81 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
|
|
|
<SpawnPointList>
|
|
|
<SpawnPoints entSpawnPoint="44 4a 40 e3 4e 31 e8 1c"/>
|
|
|
<SpawnPoints entSpawnPoint="ff"/>
|
|
|
</SpawnPointList>
|
|
|
</CAIGeneratorComponent>
|
|
|
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AIGenerator_C2_CC12" disEntityId="3f 4a 00 bf 4d 31 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="9a 79 c1 44 cd 5c 00 45 15 2c 81 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9a 79 c1 44 cd 5c 00 45 15 2c 81 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
|
|
|
<SpawnPointList>
|
|
|
<SpawnPoints entSpawnPoint="46 4a 20 43 4f 31 e8 1c"/>
|
|
|
<SpawnPoints entSpawnPoint="ff"/>
|
|
|
</SpawnPointList>
|
|
|
</CAIGeneratorComponent>
|
|
|
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AIGenerator_B1_CC12" disEntityId="a2 16 c0 d0 d8 c6 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f 12 c3 44 0a af 00 45 3d 0a 81 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="8f 12 c3 44 0a af 00 45 3d 0a 81 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
|
|
|
<SpawnPointList>
|
|
|
<SpawnPoints entSpawnPoint="a7 16 60 17 d9 c6 e3 1c"/>
|
|
|
<SpawnPoints entSpawnPoint="ff"/>
|
|
|
</SpawnPointList>
|
|
|
</CAIGeneratorComponent>
|
|
|
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="VehicleSpawner_B_CC12" disEntityId="a0 16 20 fa d7 c6 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="52 f0 c2 44 52 84 00 45 2d f2 79 42" hidAngles="00 00 00 00 00 00 00 80 68 3b d4 bf" hidPos_precise="52 f0 c2 44 52 84 00 45 2d f2 79 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="7e e3 bf bf 56 bc ad c0 f2 c1 7c bd" vectorBBoxMax="87 f9 be 3f c9 3c 5c 40 ae d3 58 40"/>
|
|
|
<Components>
|
|
|
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="03 84 98 ab" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
|
|
|
<DamageSpheres>
|
|
|
<DamageSphere>
|
|
|
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
|
|
|
</DamageSphere>
|
|
|
</DamageSpheres>
|
|
|
<DamagePlans>
|
|
|
<DamagePlan>
|
|
|
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
|
|
|
</DamagePlan>
|
|
|
</DamagePlans>
|
|
|
</CBrokenCarComponent>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
</Entities>
|
|
|
<CityLifeObjects/>
|
|
|
</_c2b9e143>
|