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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_contract_convoy_08.xml.data.fcb" PathId="b4 a3 72 d2">
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<Entities>
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<Entity hidName="Race_CC08" disEntityId="f1 75 22 41 1d b7 e3 1c" _d2b3429e="CRace" hidEntityClass="09 1e 68 82" hidResourceCount="01" hidPos="c3 3d d5 44 02 da 8d 42 67 35 8a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="c3 3d d5 44 02 da 8d 42 67 35 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds>
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<Elem _8a02cd6d="Race" Value="91 14 5d 7a"/>
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</hidGroupIds>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CRoadPathShapeComponent hidHasAliasName="">
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<RoadPathPointList>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
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</RoadPathPointList>
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</CRoadPathShapeComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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<RaceDescription selType="">
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<RacePointList>
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<RacePoint vecPos="fa 32 f1 44 f2 40 1b 44 fb ac 8c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="11 04 f1 44 4c e8 f3 43 d8 ad 8d 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="50 95 eb 44 b8 6f ed 43 a2 1f 8b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="6f 96 e3 44 16 7a ed 43 70 cb 8a 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="8c 8b e0 44 f0 08 e3 43 f2 94 8a 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="63 43 e0 44 68 52 b1 43 77 6b 8c 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="4e 75 d8 44 58 ea af 43 36 dd 8a 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="51 b0 d0 44 7e eb b1 43 aa ad 86 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="84 b1 cd 44 4c c8 a7 43 fe 9e 86 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="a1 25 cd 44 06 92 87 43 29 c8 84 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="60 ae cb 44 20 72 69 43 64 80 84 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="71 91 c6 44 7c 92 09 43 54 ea 84 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="dc 1d c5 44 3a 41 d1 42 06 8f 84 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="bf 83 c2 44 f8 fe ec 41 eb 57 85 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="17 79 c1 44 c0 6c 18 c2 4c 41 84 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="6b 80 c1 44 cc 1d f1 c2 b9 1f 85 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="b5 f8 c3 44 c8 c9 09 c3 a7 bb 84 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="06 ec ca 44 74 46 1d c3 16 b0 84 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="25 3c d4 44 65 79 20 c3 a2 c2 84 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="2d a9 d5 44 65 b9 2e c3 35 59 84 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="a0 8c d5 44 c5 be 59 c3 ab ab 82 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="7d 14 d8 44 f7 86 73 c3 74 e3 82 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="49 49 dd 44 b6 02 80 c3 89 1c 8b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="ce 58 e0 44 ec c0 90 c3 6b 77 98 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="4a 16 e1 44 26 d5 a5 c3 4f 00 a1 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="ab c3 d3 44 a2 64 ab c3 36 e3 9b 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="03 93 d1 44 92 ec 96 c3 9e 28 9a 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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</RacePointList>
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</RaceDescription>
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</Entity>
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<Entity hidName="TagPoint_Destination_CC08" disEntityId="e8 89 e0 8f b0 7c e8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="33 cb d3 44 27 e1 98 c3 9a 28 9a 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="33 cb d3 44 27 e1 98 c3 9a 28 9a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="VehicleSpawner_A_CC08" disEntityId="e4 76 22 25 2d b7 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e1 2a f1 44 62 f0 18 44 00 80 8c 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="e1 2a f1 44 62 f0 18 44 00 80 8c 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="23 10 87 bf 51 da 21 c0 d6 e1 68 3d" vectorBBoxMax="30 0d 87 3f 40 18 1a 40 7f de c4 3f"/>
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<Components>
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="24 6d 32 12" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
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<DamageSpheres>
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<DamageSphere>
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<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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</DamageSphere>
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</DamageSpheres>
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<DamagePlans>
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<DamagePlan>
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<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlan>
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</DamagePlans>
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</CBrokenCarComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="VehicleSpawner_B_CC08" disEntityId="e5 76 22 94 2d b7 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e1 2a f1 44 35 06 1c 44 00 80 8c 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="e1 2a f1 44 35 06 1c 44 00 80 8c 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="36 76 8d bf c5 1b 21 c0 20 01 0d 3d" vectorBBoxMax="36 76 8d 3f cf bd 2d 40 c2 fa cf 3f"/>
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<Components>
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="ff c4 b5 54" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
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<DamageSpheres>
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<DamageSphere>
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<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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</DamageSphere>
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</DamageSpheres>
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<DamagePlans>
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<DamagePlan>
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<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlan>
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</DamagePlans>
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</CBrokenCarComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="VehicleSpawner_C_CC08" disEntityId="ef 76 02 4c 30 b7 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3d c2 f0 44 44 d3 1e 44 00 80 8c 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 c0" hidPos_precise="3d c2 f0 44 44 d3 1e 44 00 80 8c 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="23 10 87 bf 51 da 21 c0 d6 e1 68 3d" vectorBBoxMax="30 0d 87 3f 40 18 1a 40 7f de c4 3f"/>
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<Components>
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="24 6d 32 12" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
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<DamageSpheres>
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<DamageSphere>
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<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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</DamageSphere>
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</DamageSpheres>
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<DamagePlans>
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<DamagePlan>
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<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlan>
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</DamagePlans>
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</CBrokenCarComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="AIGenerator_A1_CC08" disEntityId="4d 77 62 44 3b b7 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7b 84 f0 44 4e 72 19 44 00 80 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="7b 84 f0 44 4e 72 19 44 00 80 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
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<SpawnPointList>
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<SpawnPoints entSpawnPoint="4f 77 62 95 3b b7 e3 1c"/>
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<SpawnPoints entSpawnPoint="ff"/>
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</SpawnPointList>
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</CAIGeneratorComponent>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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|
<hidLinks/>
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<hidBatchedLinks/>
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|
</CEventComponent>
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|
</Components>
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</Entity>
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|
<Entity hidName="AISpawnPoint_A1_CC08" disEntityId="4f 77 62 95 3b b7 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b 84 f0 44 4e 42 19 44 00 00 8c 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="7b 84 f0 44 4e 42 19 44 00 00 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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|
<hidGroupIds/>
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|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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|
<Components>
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|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 80 3f">
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|
<PlayerExclusionZones>
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|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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|
</PlayerExclusionZones>
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|
</CAISpawnPointComponent>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AISpawnPoint_B1_CC08" disEntityId="77 77 e2 cd 3c b7 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 80 f0 44 c9 3e 1b 44 00 00 8c 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="00 80 f0 44 c9 3e 1b 44 00 00 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="58 31 b9 71" fNeededFreeSpaceRadius="00 00 80 3f">
|
|
|
<PlayerExclusionZones>
|
|
|
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
|
|
|
</PlayerExclusionZones>
|
|
|
</CAISpawnPointComponent>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
|
|
|
</CEventComponent>
|
|
|
</Components>
|
|
|
</Entity>
|
|
|
<Entity hidName="AIGenerator_B1_CC08" disEntityId="78 77 e2 cd 3c b7 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 80 f0 44 c9 6e 1b 44 00 80 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 80 f0 44 c9 6e 1b 44 00 80 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
|
|
|
<hidGroupIds/>
|
|
|
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
|
|
|
<Components>
|
|
|
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
|
|
|
<SpawnPointList>
|
|
|
<SpawnPoints entSpawnPoint="77 77 e2 cd 3c b7 e3 1c"/>
|
|
|
<SpawnPoints entSpawnPoint="ff"/>
|
|
|
</SpawnPointList>
|
|
|
</CAIGeneratorComponent>
|
|
|
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
|
|
|
<CEventComponent hidHasAliasName="">
|
|
|
<hidLinks/>
|
|
|
<hidBatchedLinks/>
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<CivilianRestrictionRoadLanes>
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<civilianRoadLaneIDs LaneIndex="01"/>
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<ParkedCarsRestrictionRoadLanes/>
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<WaterRestrictionRoadLanes/>
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<CivilianRestrictionRoadLanes/>
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<WaterRestrictionRoadLanes/>
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<ParkedCarsRestrictionRoadLanes/>
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<WaterRestrictionRoadLanes/>
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<TrafficRestrictionRoadLanes>
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<CivilianRestrictionRoadLanes/>
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<ParkedCarsRestrictionRoadLanes/>
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<WaterRestrictionRoadLanes/>
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<TrafficRestrictionRoadLanes>
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<CivilianRestrictionRoadLanes>
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<civilianRoadLaneIDs LaneIndex="03"/>
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</CivilianRestrictionRoadLanes>
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<ParkedCarsRestrictionRoadLanes>
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<parkedCarsRoadLaneIDs LaneIndex="02"/>
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<parkedCarsRoadLaneIDs LaneIndex="04"/>
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<WaterRestrictionRoadLanes/>
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<TrafficRestrictionRoadLanes>
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<CivilianRestrictionRoadLanes>
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<civilianRoadLaneIDs LaneIndex="02"/>
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<civilianRoadLaneIDs LaneIndex="01"/>
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</CivilianRestrictionRoadLanes>
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<ParkedCarsRestrictionRoadLanes/>
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<WaterRestrictionRoadLanes/>
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</Entry>
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<TrafficRestrictionRoadLanes>
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</CivilianRestrictionRoadLanes>
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<ParkedCarsRestrictionRoadLanes/>
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<Entry CombinedRestrictions="02" SegmentID="fe 36">
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<TrafficRestrictionRoadLanes/>
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<CivilianRestrictionRoadLanes>
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<civilianRoadLaneIDs LaneIndex="09"/>
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<civilianRoadLaneIDs LaneIndex="0b"/>
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</CivilianRestrictionRoadLanes>
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<ParkedCarsRestrictionRoadLanes/>
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<WaterRestrictionRoadLanes/>
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<Entry CombinedRestrictions="07" SegmentID="9e 1a">
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<TrafficRestrictionRoadLanes>
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</TrafficRestrictionRoadLanes>
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<CivilianRestrictionRoadLanes>
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</CivilianRestrictionRoadLanes>
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<ParkedCarsRestrictionRoadLanes>
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<parkedCarsRoadLaneIDs LaneIndex="02"/>
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</ParkedCarsRestrictionRoadLanes>
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<WaterRestrictionRoadLanes/>
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</Entry>
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</Entity>
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|
|
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="CheckPoint_0" disEntityId="90 a4 e2 aa a4 da e4 1c" hidResourceCount="01" hidPos="52 c0 dc 44 ac dc cb 42 d5 38 84 42" hidPos_precise="52 c0 dc 44 ac dc cb 42 d5 38 84 42">
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<Components>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="AISpawnPoint_A2_CC08" disEntityId="da 02 40 da 3b 17 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a 81 f0 44 64 83 18 44 26 f3 8b 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="9a 81 f0 44 64 83 18 44 26 f3 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 80 3f">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="AIGenerator_A2_CC08" disEntityId="db 02 40 da 3b 17 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="9a 81 f0 44 64 b3 18 44 26 73 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9a 81 f0 44 64 b3 18 44 26 73 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
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<SpawnPointList>
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<SpawnPoints entSpawnPoint="da 02 40 da 3b 17 f3 1c"/>
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<SpawnPoints entSpawnPoint="ff"/>
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</SpawnPointList>
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</CAIGeneratorComponent>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="AISpawnPoint_C2_CC08" disEntityId="2a 03 40 a8 3c 17 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="cd 04 f0 44 8f d2 1e 44 8f 82 8c 42" hidAngles="00 00 00 00 00 00 00 80 ab 61 9c bf" hidPos_precise="cd 04 f0 44 8f d2 1e 44 8f 82 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="04 63 04 03" fNeededFreeSpaceRadius="00 00 80 3f">
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<PlayerExclusionZones>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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</PlayerExclusionZones>
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</CAISpawnPointComponent>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="AIGenerator_C2_CC08" disEntityId="2b 03 40 a8 3c 17 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="cd 04 f0 44 8f 02 1f 44 8f 02 90 42" hidAngles="00 00 00 00 00 00 00 80 ab 61 9c bf" hidPos_precise="cd 04 f0 44 8f 02 1f 44 8f 02 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<Components>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
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<SpawnPointList>
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<SpawnPoints entSpawnPoint="2a 03 40 a8 3c 17 f3 1c"/>
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<SpawnPoints entSpawnPoint="ff"/>
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</SpawnPointList>
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</CAIGeneratorComponent>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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</Entities>
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<CityLifeObjects/>
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</_c2b9e143>
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