The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_contract_convoy_07.xml.data.fcb" PathId="f9 84 1b a5">
<Entities>
<Entity hidName="AISpawnPoint_C1_CC07" disEntityId="14 2c 80 d6 25 ae e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 b0 91 c4 00 00 14 c4 00 80 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 b0 91 c4 00 00 14 c4 00 80 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="6f f8 06 ef" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_B2_CC07" disEntityId="12 2c c0 9f 25 ae e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 f0 91 c4 00 40 15 c4 00 80 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 f0 91 c4 00 40 15 c4 00 80 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="fa a4 0b d1" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_Destination_CC07" disEntityId="f2 f3 c3 e0 fd e3 e7 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="f2 ca 44 c4 ae 6f 9d c4 9c c2 88 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="f2 ca 44 c4 ae 6f 9d c4 9c c2 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_24" disEntityId="2a a4 22 2a a1 da e4 1c" hidResourceCount="01" hidPos="3d 1a 80 c4 48 11 93 c4 36 6b 87 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 3f" hidPos_precise="3d 1a 80 c4 48 11 93 c4 36 6b 87 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget_CC07" disEntityId="14 30 20 76 5a ae e3 1c" hidResourceCount="01" hidPos="00 f0 91 c4 00 40 15 c4 00 00 95 42" hidPos_precise="00 f0 91 c4 00 40 15 c4 00 00 95 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_C1_CC07" disEntityId="15 2c 80 d6 25 ae e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 b8 91 c4 00 80 13 c4 00 80 91 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 b8 91 c4 00 80 13 c4 00 80 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="14 2c 80 d6 25 ae e3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_B1_CC07" disEntityId="11 2c 40 7e 25 ae e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 10 92 c4 00 d0 15 c4 00 80 91 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 10 92 c4 00 d0 15 c4 00 80 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="10 2c 40 7e 25 ae e3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_B2_CC07" disEntityId="13 2c c0 9f 25 ae e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 10 92 c4 00 d0 14 c4 00 80 91 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 10 92 c4 00 d0 14 c4 00 80 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="12 2c c0 9f 25 ae e3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_CC07" disEntityId="4f c9 80 93 ca 32 e8 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="c3 1d 92 c4 f8 ab 15 c4 1a 71 8e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="c3 1d 92 c4 f8 ab 15 c4 1a 71 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 02 81 93 c4 b6 5f 1a c4 1a 71 8e 42 76 ca 91 c4 23 26 1b c4 1a 71 8e 42 16 b9 90 c4 da 05 11 c4 1a 71 8e 42 7d 72 92 c4 2c 24 10 c4 1a 71 8e 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="80 9f 31 c1 60 45 af c1 00 00 00 00" vectorBBoxMax="80 56 32 41 80 f9 b0 41 00 00 00 00"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 02 81 93 c4 b6 5f 1a c4 1a 71 8e 42 76 ca 91 c4 23 26 1b c4 1a 71 8e 42 16 b9 90 c4 da 05 11 c4 1a 71 8e 42 7d 72 92 c4 2c 24 10 c4 1a 71 8e 42" hidCentet="c3 1d 92 c4 f8 ab 15 c4 1a 71 8e 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="01" SegmentID="ef 20">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="08 3a">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="01"/>
<trafficRoadLaneIDs LaneIndex="07"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="f0 20">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="11 3a">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="01"/>
<trafficRoadLaneIDs LaneIndex="02"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="12 3a">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="03"/>
<trafficRoadLaneIDs LaneIndex="02"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="42 21">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="3a 30">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="02"/>
<trafficRoadLaneIDs LaneIndex="05"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="43 21">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="eb 20">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="ec 20">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="02"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="0d 3a">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="ed 20">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="0e 3a">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="02"/>
<trafficRoadLaneIDs LaneIndex="03"/>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="ee 20">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
</CLaneRestrictionsComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_B1_CC07" disEntityId="10 2c 40 7e 25 ae e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 f0 91 c4 00 30 16 c4 00 80 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 f0 91 c4 00 30 16 c4 00 80 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_A_CC07" disEntityId="0a 2c 80 7e 22 ae e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 90 92 c4 00 f0 16 c4 00 00 90 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 3d 40" hidPos_precise="00 90 92 c4 00 f0 16 c4 00 00 90 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="f4 6c 8a bf 9c a7 04 c0 18 c1 90 bc" vectorBBoxMax="f4 6c 8a 3f 43 e2 1c 40 0f 62 9b 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="93 1f b5 ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_A1_CC07" disEntityId="fa 2b 60 ec 1b ae e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 10 92 c4 00 a0 17 c4 00 80 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 10 92 c4 00 a0 17 c4 00 80 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="6f f8 06 ef" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_C_CC07" disEntityId="0e 2c 80 85 22 ae e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 18 92 c4 00 80 13 c4 00 80 8f 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 3d 40" hidPos_precise="00 18 92 c4 00 80 13 c4 00 80 8f 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="f4 6c 8a bf 9c a7 04 c0 18 c1 90 bc" vectorBBoxMax="f4 6c 8a 3f 43 e2 1c 40 0f 62 9b 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="93 1f b5 ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionArea_8" disEntityId="a4 03 20 62 da 73 f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae 0f 92 c4 2f 7d 17 c4 c1 d9 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ae 0f 92 c4 2f 7d 17 c4 c1 d9 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 c0 a1 bd 00 00 ec bc 00 20 fd bc" vectorBBoxMax="00 40 8d 3d 00 80 44 3d 00 18 5c 3d"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="03 00 00 00 35 12 92 c4 07 7f 17 c4 10 ce 8f 42 5b 0f 92 c4 1d 7a 17 c4 44 f5 8f 42 79 0d 92 c4 66 7e 17 c4 ef c9 8f 42" hidCentet="ae 0f 92 c4 2e 7d 17 c4 c2 d9 8f 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Race_CC07" disEntityId="ac 1e 80 ec fe ad e3 1c" _d2b3429e="CRace" hidEntityClass="09 1e 68 82" hidResourceCount="01" hidPos="1f 2d 8c c4 7c cc 88 c4 32 d3 8b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1f 2d 8c c4 7c cc 88 c4 32 d3 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Race" Value="91 14 5d 7a"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CRoadPathShapeComponent hidHasAliasName="">
<RoadPathPointList>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
<RoadPathPoint bNextSegmentUseNearestRoadSpline="01"/>
</RoadPathPointList>
</CRoadPathShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<RaceDescription selType="">
<RacePointList>
<RacePoint vecPos="25 7b 92 c4 25 1e 16 c4 b9 9b 8f 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="91 15 93 c4 73 80 21 c4 22 33 94 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
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<RacePoint vecPos="b9 3e 6a c4 1f f9 9c c4 2a 33 89 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="8e 3f 4c c4 3a 40 9d c4 28 b3 87 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
<RacePoint vecPos="8e 9f 44 c4 3a 70 9d c4 2a 33 88 42" fShortcutRadius="00 00 00 00" sDominoEventName="00" bSendDominoEventRacePointReached="01" bStop="" fStopTime="00 00 00 00"/>
</RacePointList>
</RaceDescription>
</Entity>
<Entity hidName="VehicleSpawner_B_CC07" disEntityId="07 2c 40 7d 1d ae e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 60 92 c4 00 50 15 c4 00 80 8f 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 3d 40" hidPos_precise="00 60 92 c4 00 50 15 c4 00 80 8f 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="36 76 8d bf c5 1b 21 c0 20 01 0d 3d" vectorBBoxMax="36 76 8d 3f cf bd 2d 40 c2 fa cf 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="ff c4 b5 54" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_A1_CC07" disEntityId="f8 2b 80 6a 1b ae e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 f8 91 c4 00 40 17 c4 00 80 93 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 f8 91 c4 00 40 17 c4 00 80 93 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="fa 2b 60 ec 1b ae e3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
</Entities>
<CityLifeObjects/>
</_c2b9e143>