The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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1320 lines
114 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_cl_m09_mission.xml.data.fcb" PathId="63 57 5e 4b">
<Entities>
<Entity ArchetypeGuid="{9951BE4D-2ECC-43F2-A66F-0B9A3AD3560F}" hidName="SideMission.MissionTarget.BoundToEntity_18" disEntityId="a5 6c 60 ac 98 9f e9 1c" hidResourceCount="01" hidPos="71 3d 25 c4 d7 f3 f2 44 aa 22 8c 42" hidPos_precise="71 3d 25 c4 d7 f3 f2 44 aa 22 8c 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{C3D09BF2-56D3-41E8-BFFC-B746ED794A94}" hidName="AI.Attractor.Signature-Loop.Lean.on-block_33" disEntityId="9c 1d 80 98 29 cd e7 1c" hidResourceCount="01" hidPos="60 5d 23 c4 5c df f3 44 aa 22 8c 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 bf" hidPos_precise="60 5d 23 c4 5c df f3 44 aa 22 8c 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="aa d7 07 6f 8b 28 fd 1c" Position="60 5d 23 c4 5c df f3 44 aa 22 8c 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{769EBA9F-52C5-4DEA-AC98-7E800E8501AD}" hidName="AI.Attractor.Duty.RandomActions.Random-8sec_look-180_21" disEntityId="20 1d c0 39 12 cd e7 1c" hidResourceCount="01" hidPos="b6 bb 1f c4 e1 4a f7 44 18 26 86 42" hidAngles="00 00 00 00 00 00 00 80 6f 64 09 c0" hidPos_precise="b6 bb 1f c4 e1 4a f7 44 18 26 86 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="ac d7 07 6f 8b 28 fd 1c" Position="b6 bb 1f c4 e1 4a f7 44 18 26 86 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{761C5353-D7C7-4FB6-AB4F-F9E67F440BFB}" hidName="AI.Attractor.Duty.RandomActions.Random-4sec_look-180_20" disEntityId="09 1d 80 83 10 cd e7 1c" hidResourceCount="01" hidPos="02 8b 26 c4 c3 c5 f6 44 b4 28 86 42" hidAngles="00 00 00 00 00 00 00 80 42 6f 26 40" hidPos_precise="02 8b 26 c4 c3 c5 f6 44 b4 28 86 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="ae d7 07 6f 8b 28 fd 1c" Position="02 8b 26 c4 c3 c5 f6 44 b4 28 86 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3358D52D-6E5A-4482-BAAF-9DC6429392AF}" hidName="Crafting.IngredientBagPills_23" disEntityId="82 0b 80 b7 46 de e9 1c" hidResourceCount="04" hidPos="14 be 24 c4 d7 eb f6 44 2e ff 87 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 44 3f" hidPos_precise="14 be 24 c4 d7 eb f6 44 2e ff 87 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_84" disEntityId="97 52 82 7e 3d ab e1 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="cf 27 1e c4 c3 1d f5 44 dc 48 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="cf 27 1e c4 c3 1d f5 44 dc 48 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="01" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="70 76 22 c4 ee ed f4 44 25 00 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="21 f4 21 c4 89 b9 f4 44 27 36 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="a9 b5 1f c4 9d c1 f4 44 e0 22 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="58 37 1c c4 05 df f4 44 3c 19 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 40 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="8f 37 18 c4 bd f3 f4 44 99 0f 84 42" selOrientationType="" entOrientation="8a 1d 00 00 17 cd e7 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="8a 1d 00 00 17 cd e7 1c"/>
<PatrolPoint vecPos="ec b4 18 c4 30 d1 f5 44 4a 2a 85 42" selOrientationType="" entOrientation="8c 1d 80 e1 19 cd e7 1c" fStopDelay="00 00 00 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="8c 1d 80 e1 19 cd e7 1c"/>
<PatrolPoint vecPos="9b d2 21 c4 49 c3 f5 44 b6 51 84 42" selOrientationType="" entOrientation="88 1d 80 a7 15 cd e7 1c" fStopDelay="00 00 00 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="88 1d 80 a7 15 cd e7 1c"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{D4EDAC97-7AD9-48D9-8D9B-99F31BAAF4C7}" hidName="Crafting.IngredientBagExplosive_21" disEntityId="d9 0a 40 58 44 de e9 1c" hidResourceCount="04" hidPos="93 20 24 c4 b8 56 f4 44 0b 26 8d 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 86 3e" hidPos_precise="93 20 24 c4 b8 56 f4 44 0b 26 8d 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_8" disEntityId="c7 16 00 73 e2 29 e8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="a6 db 24 c4 3d ea f4 44 00 00 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="a6 db 24 c4 3d ea f4 44 00 00 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="CL_09_AssaultRiffle_28" disEntityId="32 53 22 83 3d b6 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="46 d6 24 c4 85 93 f6 44 76 20 86 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 46 40" hidPos_precise="46 d6 24 c4 85 93 f6 44 76 20 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="4c 2a dd ee" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="CL_09_Generator_AssaultRiffle_15" disEntityId="07 53 82 a3 36 b6 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a0 e2 1e c4 0a ff f1 44 00 00 88 42" hidAngles="00 00 00 00 00 00 00 80 de 35 7a 3f" hidPos_precise="a0 e2 1e c4 0a ff f1 44 00 00 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="08 53 a2 a3 36 b6 e1 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="CL_09_Generator_AssaultRiffle_11" disEntityId="95 52 22 97 22 ab e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="6d f7 22 c4 5c 4f f5 44 34 80 89 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 bf" hidPos_precise="6d f7 22 c4 5c 4f f5 44 34 80 89 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="94 52 22 97 22 ab e1 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_87" disEntityId="10 53 82 2f 38 b6 e1 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="7b d4 1b c4 34 4b f2 44 24 08 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="7b d4 1b c4 34 4b f2 44 24 08 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="76 15 1e c4 e7 0a f2 44 7b 1a 84 42" selOrientationType="" entOrientation="98 1d 80 da 24 cd e7 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="98 1d 80 da 24 cd e7 1c"/>
<PatrolPoint vecPos="2f 8d 1d c4 1a 86 f2 44 2c 0e 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="0c ad 1c c4 cd ae f2 44 00 00 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="94 e2 1b c4 78 8c f2 44 ff ff 83 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="13 6f 1b c4 77 8d f2 44 6f 05 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="79 ff 19 c4 6b e6 f1 44 e2 0a 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="87 2e 19 c4 35 ce f1 44 04 00 84 42" selOrientationType="" entOrientation="9a 1d 60 1b 26 cd e7 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="9a 1d 60 1b 26 cd e7 1c"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{E7E29D7C-01D5-4B1D-B992-4C4CDBC779E6}" hidName="AI.Attractor.Duty.RandomActions.Random-12sec_look-180_24" disEntityId="8a 1d 00 00 17 cd e7 1c" hidResourceCount="01" hidPos="8d 37 18 c4 d7 f3 f4 44 9e 0f 84 42" hidAngles="00 00 00 00 00 00 00 80 f1 40 2e c0" hidPos_precise="8d 37 18 c4 d7 f3 f4 44 9e 0f 84 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="b8 d7 07 6f 8b 28 fd 1c" Position="8d 37 18 c4 d7 f3 f4 44 9e 0f 84 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="CL_09_AssaultRiffle_27" disEntityId="08 53 a2 a3 36 b6 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="27 a9 1e c4 48 f1 f1 44 00 00 84 42" hidAngles="00 00 00 00 00 00 00 80 de 35 7a 3f" hidPos_precise="27 a9 1e c4 48 f1 f1 44 00 00 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="12 c1 cd 29" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="CL_09_AssaultRiffle_22" disEntityId="17 54 c2 fb a7 aa e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="aa 39 26 c4 0a 07 f1 44 00 00 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="aa 39 26 c4 0a 07 f1 44 00 00 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="4c 2a dd ee" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="CL_09_AssaultRiffle_26" disEntityId="af 52 02 e5 2d b6 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="66 fe 1f c4 b8 9e f4 44 fb fc 83 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="66 fe 1f c4 b8 9e f4 44 fb fc 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="4c 2a dd ee" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{761C5353-D7C7-4FB6-AB4F-F9E67F440BFB}" hidName="AI.Attractor.Duty.RandomActions.Random-4sec_look-180_25" disEntityId="8c 1d 80 e1 19 cd e7 1c" hidResourceCount="01" hidPos="ee b4 18 c4 48 d1 f5 44 4b 2a 85 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 bd bf" hidPos_precise="ee b4 18 c4 48 d1 f5 44 4b 2a 85 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="bd d7 07 6f 8b 28 fd 1c" Position="ee b4 18 c4 48 d1 f5 44 4b 2a 85 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{761C5353-D7C7-4FB6-AB4F-F9E67F440BFB}" hidName="AI.Attractor.Duty.RandomActions.Random-4sec_look-180_30" disEntityId="96 1d 20 22 23 cd e7 1c" hidResourceCount="01" hidPos="5c 4f 1f c4 8f ea f2 44 a2 25 84 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 8e bf" hidPos_precise="5c 4f 1f c4 8f ea f2 44 a2 25 84 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="bf d7 07 6f 8b 28 fd 1c" Position="5c 4f 1f c4 8f ea f2 44 a2 25 84 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
<PatrolDescription selType="01" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="93 25 26 c4 a9 b9 f7 44 3e 23 86 42" selOrientationType="" entOrientation="7b 1d 40 7c 13 cd e7 1c" fStopDelay="00 00 80 3f" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="7b 1d 40 7c 13 cd e7 1c"/>
<PatrolPoint vecPos="07 8b 26 c4 e3 c5 f6 44 b5 28 86 42" selOrientationType="" entOrientation="09 1d 80 83 10 cd e7 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="09 1d 80 83 10 cd e7 1c"/>
<PatrolPoint vecPos="ed ed 23 c4 32 ac f6 44 ee 26 86 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 40 40" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="b8 bb 1f c4 ca 4a f7 44 16 26 86 42" selOrientationType="" entOrientation="20 1d c0 39 12 cd e7 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="20 1d c0 39 12 cd e7 1c"/>
<PatrolPoint vecPos="f4 a8 1f c4 9a 37 f8 44 d2 25 86 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="f5 55 23 c4 0c fe f7 44 a6 25 86 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="51 3a 24 c4 e1 bb f7 44 94 25 86 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="9c 5b 25 c4 aa b6 f7 44 79 25 86 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="ForbiddenZone_4" disEntityId="10 05 a0 73 d2 a8 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f8 53 1b c4 52 10 f5 44 77 de 81 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="f8 53 1b c4 52 10 f5 44 77 de 81 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ForbiddenZone" Value="5a d2 b8 bf"/>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
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<hidBBox vectorBBoxMin="00 eb 9c c2 80 ac 0a c2 00 00 00 b7" vectorBBoxMax="a0 ba fd 41 c0 38 e6 41 00 00 00 00"/>
<Components>
<CForbiddenZoneComponent hidHasAliasName="" hidShapePoints="08 00 00 00 4e d7 2e c4 35 a9 f8 44 76 de 81 42 58 f1 2e c4 ee ba f0 44 76 de 81 42 ff 21 15 c4 62 c7 f0 44 76 de 81 42 5c 93 13 c4 66 71 f1 44 76 de 81 42 23 66 13 c4 27 7c f4 44 76 de 81 42 f4 3a 14 c4 7f bf f7 44 76 de 81 42 1b 83 15 c4 86 41 f8 44 76 de 81 42 90 fd 16 c4 72 68 f8 44 76 de 81 42" hidCentet="f8 53 1b c4 52 10 f5 44 77 de 81 42" fHeight="00 00 a0 41"/>
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<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="CL_09_AssaultRiffle_27_0" disEntityId="40 1c 80 b4 cd 1d ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="85 2b 1c c4 5c 0f f2 44 b3 8c 90 42" hidAngles="00 00 00 00 00 00 00 80 7f ff d1 3f" hidPos_precise="85 2b 1c c4 5c 0f f2 44 b3 8c 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="dc b0 7f 40" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity hidName="CL_09_AssaultRiffle_29" disEntityId="bf 02 20 2f 0a 61 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a4 70 1f c4 8f aa f2 44 00 00 84 42" hidAngles="00 00 00 00 00 00 00 80 de 35 7a 3f" hidPos_precise="a4 70 1f c4 8f aa f2 44 00 00 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="40 54 2f 41" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="VehicleSpawner_3" disEntityId="1f 2c c0 41 c9 e3 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b0 8a 29 c4 c3 1d f5 44 8c f9 83 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 91 bf" hidPos_precise="b0 8a 29 c4 c3 1d f5 44 8c f9 83 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="93 29 f4 57" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="CL_09_AssaultRiffle_23" disEntityId="94 52 22 97 22 ab e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="79 f1 22 c4 8f 52 f5 44 11 76 84 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 bf" hidPos_precise="79 f1 22 c4 8f 52 f5 44 11 76 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="4c 2a dd ee" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionArea_3" disEntityId="6b 8f e2 93 c1 6e e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="25 56 21 c4 1f 05 f5 44 68 11 85 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="25 56 21 c4 1f 05 f5 44 68 11 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
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<hidBBox vectorBBoxMin="00 00 b4 c2 00 00 b4 c2 00 00 00 00" vectorBBoxMax="00 00 b4 42 10 00 b4 42 00 00 00 00"/>
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<Descriptor selAreaDrawType="" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 b4 42"/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Entity>
<Entity ArchetypeGuid="{769EBA9F-52C5-4DEA-AC98-7E800E8501AD}" hidName="AI.Attractor.Duty.RandomActions.Random-8sec_look-180_23" disEntityId="88 1d 80 a7 15 cd e7 1c" hidResourceCount="01" hidPos="a0 d2 21 c4 33 c3 f5 44 b7 51 84 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 bd 3f" hidPos_precise="a0 d2 21 c4 33 c3 f5 44 b7 51 84 42">
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<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
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<hidUniqueIdNextValueSaved _2abd43f2="e2 d7 27 6f 8b 28 fd 1c" Position="a0 d2 21 c4 33 c3 f5 44 b7 51 84 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
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<CEventComponent hidHasAliasName="">
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<Entity hidName="ProximityTrigger_261" disEntityId="27 0c 20 20 92 f9 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="4d cd 22 c4 f7 a8 f3 44 3b c1 89 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="4d cd 22 c4 f7 a8 f3 44 3b c1 89 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 c0 40 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
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</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="NPCRestrictedZone_30" disEntityId="46 0a 20 9f 2b 6b e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="db 89 24 c4 af 1f f3 44 cd fb 8b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="db 89 24 c4 af 1f f3 44 cd fb 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
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<hidBBox vectorBBoxMin="80 0f a0 c0 00 87 54 c1 00 00 00 00" vectorBBoxMax="80 fb b3 40 80 88 30 41 00 00 00 00"/>
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<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="05 00 00 00 7c af 25 c4 a1 76 f1 44 cd fb 8b 42 26 ee 24 c4 36 7a f1 44 cd fb 8b 42 e4 21 23 c4 15 b3 f3 44 cd fb 8b 42 c5 27 23 c4 b5 79 f4 44 cd fb 8b 42 fa c9 25 c4 c0 80 f4 44 cd fb 8b 42" hidCentet="db 89 24 c4 ad 1f f3 44 cd fb 8b 42" fHeight="00 00 20 41"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity ArchetypeGuid="{E7E29D7C-01D5-4B1D-B992-4C4CDBC779E6}" hidName="AI.Attractor.Duty.RandomActions.Random-12sec_look-180_26" disEntityId="8e 1d 00 bc 1c cd e7 1c" hidResourceCount="01" hidPos="ee 2c 20 c4 c3 6d f4 44 00 00 84 42" hidPos_precise="ee 2c 20 c4 c3 6d f4 44 00 00 84 42">
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<CGraphicComponent>
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<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
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<hidUniqueIdNextValueSaved _2abd43f2="e6 d7 27 6f 8b 28 fd 1c" Position="ee 2c 20 c4 c3 6d f4 44 00 00 84 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
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<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{769EBA9F-52C5-4DEA-AC98-7E800E8501AD}" hidName="AI.Attractor.Duty.RandomActions.Random-8sec_look-180_27" disEntityId="90 1d 20 0a 1e cd e7 1c" hidResourceCount="01" hidPos="e3 65 1c c4 b8 8e f3 44 24 17 84 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb bf" hidPos_precise="e3 65 1c c4 b8 8e f3 44 24 17 84 42">
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
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<hidUniqueIdNextValueSaved _2abd43f2="e8 d7 27 6f 8b 28 fd 1c" Position="e3 65 1c c4 b8 8e f3 44 24 17 84 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{761C5353-D7C7-4FB6-AB4F-F9E67F440BFB}" hidName="AI.Attractor.Duty.RandomActions.Random-4sec_look-180_28" disEntityId="92 1d 20 65 1f cd e7 1c" hidResourceCount="01" hidPos="93 10 22 c4 52 b0 f3 44 00 00 84 42" hidAngles="00 00 00 00 00 00 00 80 5a 33 24 40" hidPos_precise="93 10 22 c4 52 b0 f3 44 00 00 84 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="ea d7 47 6f 8b 28 fd 1c" Position="93 10 22 c4 52 b0 f3 44 00 00 84 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_5" disEntityId="ac 1d 00 42 d9 1d ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ba e9 2b c4 71 85 f7 44 09 f9 86 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ba e9 2b c4 71 85 f7 44 09 f9 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="7e 1d 80 ce d7 1d ea 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_283" disEntityId="b5 0f a0 34 ad 61 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="39 8c 2b c4 85 0b f5 44 8c f9 83 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="39 8c 2b c4 85 0b f5 44 8c f9 83 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="38 a1 a8 bf b2 11 5a c0 1a 01 10 bd" vectorBBoxMax="38 a1 a8 3f 95 65 44 40 d3 4d f2 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{feb4935c-e826-4436-9a0f-51ecea794c47}" archArchetype="64 b8 c0 33" vehicleinfoVehicleSpawnInfo="c1 8e a4 eb" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_89" disEntityId="3d 04 60 c1 1d 10 e2 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="c5 d0 21 c4 33 eb f2 44 14 1f 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="c5 d0 21 c4 33 eb f2 44 14 1f 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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