The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_cl_16_activation.xml.data.fcb" PathId="22 31 a3 9c">
<Entities>
<Entity ArchetypeGuid="{59D56948-08F9-42F9-9509-372545E5989D}" hidName="Event.ContractStart_2" disEntityId="51 81 a2 d6 c5 a2 e2 1c" hidResourceCount="01" hidPos="3d a2 ae 44 0a 37 c2 44 f5 5b 7d 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 8e bc" hidPos_precise="3d a2 ae 44 0a 37 c2 44 f5 5b 7d 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{31D4076D-8072-4D7A-ACBA-399072C3B8CD}" hidName="MainMission.MissionStartTrigger_33" disEntityId="4f 1d 40 14 10 93 e6 1c" hidResourceCount="01" hidPos="3d a2 ae 44 0a 37 c2 44 0b 24 7e 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 8e bc" hidPos_precise="3d a2 ae 44 0a 37 c2 44 0b 24 7e 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
</Entities>
<CityLifeObjects/>
</_c2b9e143>