The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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87 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_cl_15_mission.xml.data.fcb" PathId="e5 b2 8e 0e">
<Entities>
<Entity ArchetypeGuid="{D4EDAC97-7AD9-48D9-8D9B-99F31BAAF4C7}" hidName="Crafting.IngredientBagExplosive_37" disEntityId="21 10 20 28 67 de e9 1c" hidResourceCount="04" hidPos="a4 d0 fb c3 8f 4a 61 c4 f3 2e 82 42" hidAngles="00 00 00 00 00 00 00 80 64 82 0a 40" hidPos_precise="a4 d0 fb c3 8f 4a 61 c4 f3 2e 82 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_DBaron_AssaultRiffle_15" disEntityId="d4 18 40 c0 21 89 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="35 3e ef c3 8b f4 5d c4 6f b0 84 42" hidAngles="a5 fe ff bb f9 ff e7 31 db 0f c9 bf" hidPos_precise="35 3e ef c3 8b f4 5d c4 6f b0 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="84 20 b4 48" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9C30C9C8-3057-4042-8327-CE4059B455FF}" hidName="AI.Attractor.Signature-Loop.Lean.on-block_11" disEntityId="60 07 64 f8 b7 f3 e7 1c" hidResourceCount="01" hidPos="8d f7 fd c3 e1 f2 59 c4 a0 69 84 42" hidPos_precise="8d f7 fd c3 e1 f2 59 c4 a0 69 84 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="a2 e2 07 ce 8b 28 fd 1c" Position="8d f7 fd c3 e1 f2 59 c4 a0 69 84 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_DBaron_Generator_AssaultRiffle_12" disEntityId="61 03 e0 e6 95 12 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="77 2e fc c3 f8 3b 5c c4 e0 1e 88 42" hidAngles="4f 05 ff 3b 42 7d 32 ba 4a 3b d4 3f" hidPos_precise="77 2e fc c3 f8 3b 5c c4 e0 1e 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="60 03 e0 e6 95 12 e4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_DBaron_AssaultRiffle_13" disEntityId="60 03 e0 e6 95 12 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="77 2e fc c3 93 38 5c c4 7e 6c 84 42" hidAngles="97 d5 92 bb b5 b2 d1 3b 95 62 1c bf" hidPos_precise="77 2e fc c3 93 38 5c c4 7e 6c 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="12 c1 cd 29" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_115" disEntityId="a2 88 a0 47 6b 79 e4 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="68 61 f9 c3 9a c9 59 c4 7c a1 84 42" hidAngles="00 00 00 00 00 00 00 80 ab 61 9c bf" hidPos_precise="68 61 f9 c3 9a c9 59 c4 7c a1 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="aa 14 fc c3 c5 05 5c c4 a9 7d 84 42" selOrientationType="" entOrientation="e5 04 24 78 70 f3 e7 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="e5 04 24 78 70 f3 e7 1c"/>
<PatrolPoint vecPos="72 17 fb c3 31 50 5a c4 1c 86 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="e7 35 f7 c3 7b bd 58 c4 87 8e 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="9d 23 f7 c3 f6 12 58 c4 a2 f3 84 42" selOrientationType="" entOrientation="e3 04 24 29 6d f3 e7 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="e3 04 24 29 6d f3 e7 1c"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{756AE1BC-ECC8-474D-89DF-00AF8598CFD2}" hidName="AI.Attractor.Duty.Look.inside-window_U23sec_1" disEntityId="c5 5b c6 fd 3d 39 e9 1c" hidResourceCount="01" hidPos="87 16 f7 c3 96 d3 62 c4 a2 14 8b 42" hidAngles="00 00 00 00 00 00 00 80 7b 46 08 c0" hidPos_precise="87 16 f7 c3 96 d3 62 c4 a2 14 8b 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 f0 42"/>
<StimSettings fStimRadius="00 00 80 3f" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="a7 e2 07 ce 8b 28 fd 1c" Position="87 16 f7 c3 96 d3 62 c4 a2 14 8b 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_DBaron_Generator_AssaultRiffle_8" disEntityId="fc 52 60 f9 53 0a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="9e 07 01 c4 58 09 57 c4 eb a2 88 42" hidAngles="e1 de 7d b1 a5 fe ff bb da 0f 49 c0" hidPos_precise="9e 07 01 c4 58 09 57 c4 eb a2 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="fb 52 60 f9 53 0a e4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{E7E29D7C-01D5-4B1D-B992-4C4CDBC779E6}" hidName="AI.Attractor.Duty.RandomActions.Random-12sec_look-180_2" disEntityId="1f 1c 00 c9 1b 7b e8 1c" hidResourceCount="01" hidPos="60 b5 f8 c3 e1 e2 60 c4 60 45 8b 42" hidPos_precise="60 b5 f8 c3 e1 e2 60 c4 60 45 8b 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="aa e2 27 ce 8b 28 fd 1c" Position="60 b5 f8 c3 e1 e2 60 c4 60 45 8b 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_DBaron_AssaultRiffle_9" disEntityId="fb 52 60 f9 53 0a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="c5 00 01 c4 50 1d 57 c4 bc 54 84 42" hidAngles="ce 83 04 bb 9e 45 f7 bb 3f 4e 38 c0" hidPos_precise="c5 00 01 c4 50 1d 57 c4 bc 54 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="12 c1 cd 29" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_DBaron_Generator_AssaultRiffle_10" disEntityId="47 82 a0 d8 da 0a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7f fa f8 c3 f2 42 63 c4 e0 1e 90 42" hidAngles="a6 00 34 32 ca fe ff bb da 0f 49 40" hidPos_precise="7f fa f8 c3 f2 42 63 c4 e0 1e 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="48 82 a0 d8 da 0a e4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="WarningZone_31" disEntityId="32 80 a0 15 4f a0 e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f4 9d f7 c3 fc e9 5c c4 32 55 73 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="f4 9d f7 c3 fc e9 5c c4 32 55 73 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="WarningZone" Value="bb 33 4c 39"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="60 87 86 c2 c8 2f 8f c2 00 00 00 00" vectorBBoxMax="74 06 94 42 b0 7a 95 42 00 00 00 00"/>
<Components>
<CWarningZoneComponent hidHasAliasName="" hidShapePoints="04 00 00 00 57 9c d2 c3 9a e3 4b c4 32 55 73 42 63 f7 db c3 ba b9 6e c4 32 55 73 42 e6 9f 0c c4 f5 cf 6e c4 32 55 73 42 25 52 0b c4 a6 3a 4a c4 32 55 73 42" hidCentet="f4 9d f7 c3 fc e9 5c c4 32 55 73 42" fHeight="00 00 a0 41"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{769EBA9F-52C5-4DEA-AC98-7E800E8501AD}" hidName="AI.Attractor.Duty.RandomActions.Random-8sec_look-180_3" disEntityId="76 1c 60 44 1e 7b e8 1c" hidResourceCount="01" hidPos="e5 60 f8 c3 0a 9f 63 c4 2b 47 8b 42" hidAngles="00 00 00 00 00 00 00 80 e5 cb 16 40" hidPos_precise="e5 60 f8 c3 0a 9f 63 c4 2b 47 8b 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="af e2 27 ce 8b 28 fd 1c" Position="e5 60 f8 c3 0a 9f 63 c4 2b 47 8b 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="Single.Checkpoint_56" disEntityId="2e 1e 40 24 ce de e9 1c" hidResourceCount="01" hidPos="1d 7a c4 c3 3b 6f 63 c4 ec 20 8a 42" hidAngles="00 00 00 00 00 00 00 80 38 20 c0 3f" hidPos_precise="1d 7a c4 c3 3b 6f 63 c4 ec 20 8a 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_331" disEntityId="6c 07 a0 1e 7f 7b e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="83 a0 f6 c3 87 46 63 c4 49 ae 8a 42" hidAngles="d1 ff 7f bb a8 b2 dd 3b 7c 0b 06 bf" hidPos_precise="83 a0 f6 c3 87 46 63 c4 49 ae 8a 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="4d 84 9d bf 5b 25 34 c0 56 81 1a 3e" vectorBBoxMax="12 c2 9b 3f 51 4e 32 40 4c 89 24 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="95 a5 d2 35" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 7a 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_1" disEntityId="1e 1c 40 f6 19 7b e8 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="0e ed f7 c3 cd 4c 62 c4 53 36 8b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="0e ed f7 c3 cd 4c 62 c4 53 36 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="fb 60 f8 c3 0c 9f 63 c4 2b 47 8b 42" selOrientationType="" entOrientation="76 1c 60 44 1e 7b e8 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="76 1c 60 44 1e 7b e8 1c"/>
<PatrolPoint vecPos="bd b0 f6 c3 7e 64 62 c4 76 16 8b 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="72 b5 f8 c3 dd e2 60 c4 58 45 8b 42" selOrientationType="" entOrientation="1f 1c 00 c9 1b 7b e8 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="1f 1c 00 c9 1b 7b e8 1c"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="NPCRestrictedZone_4_0" disEntityId="e5 07 20 73 07 db e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="bc 74 f8 c3 44 8b 5d c4 a1 d8 81 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="bc 74 f8 c3 44 8b 5d c4 a1 d8 81 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 3b ef c1 70 49 4d c2 00 00 00 00" vectorBBoxMax="50 fb dd 41 60 b8 f5 41 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="04 00 00 00 36 b4 03 c4 81 dd 55 c4 a1 d8 81 42 34 9d 02 c4 db 5f 6a c4 a1 d8 81 42 07 95 ea c3 41 4b 5f c4 a1 d8 81 42 0f 9b ea c3 76 a4 56 c4 a1 d8 81 42" hidCentet="bb 74 f8 c3 44 8b 5d c4 a1 d8 81 42" fHeight="00 00 a0 41"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F2502A3F-6FE9-4B7A-8EEB-38F22FCBED95}" hidName="AI.Attractor.Signature-Action.Lean.on-block_U33sec_0" disEntityId="c0 5b c6 43 3a 39 e9 1c" hidResourceCount="01" hidPos="44 fb f1 c3 1b 47 5e c4 2f 9d 83 42" hidAngles="00 00 00 00 00 00 00 80 b7 d6 33 c0" hidPos_precise="44 fb f1 c3 1b 47 5e c4 2f 9d 83 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 c8 42"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="b5 e2 27 ce 8b 28 fd 1c" Position="44 fb f1 c3 1b 47 5e c4 2f 9d 83 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_DBaron_Generator_AssaultRiffle_14" disEntityId="d5 18 40 c0 21 89 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b2 3d ef c3 f0 f7 5d c4 89 72 89 42" hidAngles="86 ff 7f 3b 82 b2 dd 3b 61 0b 06 3f" hidPos_precise="b2 3d ef c3 f0 f7 5d c4 89 72 89 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
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<PatrolPoint vecPos="f5 1e 01 c4 13 c1 59 c4 83 8e 84 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
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<DamageSpheres>
<DamageSphere>
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<CGraphicComponent hidHasAliasName="01" hidComponentClassName="CStaticGraphicComponent" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="01" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" hidIndex="" _3182766c="graphics\leveldesign\snipercolsupportcrosswlu\contractlair15_sniperroofcolmesh.xbg" fileModel="78 90 3a 36" hidMeshName="00">
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<Entity ArchetypeGuid="{769EBA9F-52C5-4DEA-AC98-7E800E8501AD}" hidName="AI.Attractor.Duty.RandomActions.Random-8sec_look-180_3" disEntityId="0e 05 24 46 73 f3 e7 1c" hidResourceCount="01" hidPos="d3 3d fe c3 96 7b 5b c4 9c f3 84 42" hidAngles="00 00 00 00 00 00 00 80 13 54 12 c0" hidPos_precise="d3 3d fe c3 96 7b 5b c4 9c f3 84 42">
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="c2 d7 f4 11" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity ArchetypeGuid="{761C5353-D7C7-4FB6-AB4F-F9E67F440BFB}" hidName="AI.Attractor.Duty.RandomActions.Random-4sec_look-180_8" disEntityId="17 07 e4 39 a9 f3 e7 1c" hidResourceCount="01" hidPos="b6 23 f4 c3 44 b3 5d c4 04 e7 83 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3f" hidPos_precise="b6 23 f4 c3 44 b3 5d c4 04 e7 83 42">
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
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<hidUniqueIdNextValueSaved _2abd43f2="cb e2 47 ce 8b 28 fd 1c" Position="b6 23 f4 c3 44 b3 5d c4 04 e7 83 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity hidName="VehicleSpawner_328" disEntityId="e5 cb 20 75 71 7a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f4 fd f9 c3 2b 47 5e c4 78 eb 82 42" hidAngles="37 1d 2f 3b 57 8e f0 3b 23 ba b2 3e" hidPos_precise="f4 fd f9 c3 2b 47 5e c4 78 eb 82 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="4d 84 9d bf 5b 25 34 c0 56 81 1a 3e" vectorBBoxMax="12 c2 9b 3f 51 4e 32 40 4c 89 24 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="41 4f aa 48" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 7a 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<Entity hidName="TestAI_DBaron_AssaultRiffle_11" disEntityId="48 82 a0 d8 da 0a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="64 1b f9 c3 f4 45 63 c4 c3 73 8b 42" hidAngles="a6 00 34 32 ca fe ff bb da 0f 49 40" hidPos_precise="64 1b f9 c3 f4 45 63 c4 c3 73 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="82 bf c4 c7" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity hidName="TestAI_DBaron_Generator_AssaultRiffle_13" disEntityId="9c 03 c0 34 97 12 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b0 52 f7 c3 6d df 5e c4 40 93 89 42" hidAngles="bb ef 4e 31 a5 fe ff 3b 4c 00 80 34" hidPos_precise="b0 52 f7 c3 6d df 5e c4 40 93 89 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="9b 03 c0 34 97 12 e4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Elem _8a02cd6d="ForbiddenZone" Value="5a d2 b8 bf"/>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
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<hidBBox vectorBBoxMin="f0 6d e5 c1 00 0d 13 c2 00 00 00 b7" vectorBBoxMax="f0 95 f0 41 d0 3c 01 42 00 00 00 00"/>
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<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
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<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
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<hidBBox vectorBBoxMin="00 0d d6 c0 00 7c f4 c0 00 24 74 be" vectorBBoxMax="80 79 97 40 00 69 bd 40 00 6b 82 3e"/>
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<CRegionComponent hidHasAliasName="" hidShapePoints="03 00 00 00 f9 18 fb c3 2d 40 5a c4 24 f1 83 42 df 62 f5 c3 84 33 59 c4 a1 ed 84 42 75 c6 f6 c3 4e 97 5c c4 dc 62 84 42" hidCentet="c4 c0 f7 c3 56 ae 5a c4 36 6b 84 42"/>
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<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
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<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity ArchetypeGuid="{3358D52D-6E5A-4482-BAAF-9DC6429392AF}" hidName="Crafting.IngredientBagPills_36" disEntityId="20 10 80 8a 66 de e9 1c" hidResourceCount="04" hidPos="96 b3 ff c3 d7 83 5b c4 a9 64 86 42" hidAngles="00 00 00 00 00 00 00 80 96 c3 cf 3f" hidPos_precise="96 b3 ff c3 d7 83 5b c4 a9 64 86 42">
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="6c 60 6c 5f" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity ArchetypeGuid="{E7E29D7C-01D5-4B1D-B992-4C4CDBC779E6}" hidName="AI.Attractor.Duty.RandomActions.Random-12sec_look-180_9" disEntityId="1e 07 24 fb ab f3 e7 1c" hidResourceCount="01" hidPos="df 6f eb c3 8b 44 5e c4 5f 47 84 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 cd bf" hidPos_precise="df 6f eb c3 8b 44 5e c4 5f 47 84 42">
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
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<hidUniqueIdNextValueSaved _2abd43f2="d4 e2 47 ce 8b 28 fd 1c" Position="df 6f eb c3 8b 44 5e c4 5f 47 84 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<Entity hidName="NPCRestrictedZone_4" disEntityId="68 08 80 1d 04 17 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5e ca fc c3 1f e5 59 c4 ee 9a 84 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5e ca fc c3 1f e5 59 c4 ee 9a 84 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
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<hidBBox vectorBBoxMin="40 3d 0d c1 80 c6 ec c0 00 00 00 00" vectorBBoxMax="40 fe 14 41 00 61 0b 41 00 00 00 00"/>
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<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="04 00 00 00 24 9a 00 c4 6d 69 58 c4 ee 9a 84 42 44 95 00 c4 cb b4 5b c4 ee 9a 84 42 3b a8 f8 c3 ac be 5b c4 ee 9a 84 42 6c 22 f8 c3 9b b7 57 c4 ee 9a 84 42" hidCentet="5e ca fc c3 20 e5 59 c4 ee 9a 84 42" fHeight="00 00 e0 40"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Entity>
<Entity hidName="TagPoint_847" disEntityId="0b 13 00 24 95 1a e5 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="3d da fc c3 d7 7b 5c c4 fb bc 83 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="3d da fc c3 d7 7b 5c c4 fb bc 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Entity>
<Entity hidName="VehicleSpawner_332" disEntityId="8f 95 82 21 45 a9 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a0 5a fd c3 66 16 5d c4 c1 2a 83 42" hidAngles="c3 7b 37 3b c3 fd ee 3b ff a9 bb 3e" hidPos_precise="a0 5a fd c3 66 16 5d c4 c1 2a 83 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="ff cf 81 bf 3e ed 1a c0 7c 01 40 3a" vectorBBoxMax="ff cf 81 3f 33 16 19 40 65 fc af 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{05aa8413-0bce-42f6-ba65-eb364d251ded}" archArchetype="9f 6f 0b 02" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 7a 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{E7E29D7C-01D5-4B1D-B992-4C4CDBC779E6}" hidName="AI.Attractor.Duty.RandomActions.Random-12sec_look-180_4" disEntityId="ac 05 64 7e 78 f3 e7 1c" hidResourceCount="01" hidPos="2b 3f 02 c4 66 56 57 c4 a5 7d 84 42" hidAngles="00 00 00 00 00 00 00 80 34 fa 8e 3d" hidPos_precise="2b 3f 02 c4 66 56 57 c4 a5 7d 84 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
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<hidUniqueIdNextValueSaved _2abd43f2="d9 e2 47 ce 8b 28 fd 1c" Position="2b 3f 02 c4 66 56 57 c4 a5 7d 84 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_13" disEntityId="6c 17 c0 84 e8 29 e8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="5e 8a fa c3 93 18 5d c4 72 99 83 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5e 8a fa c3 93 18 5d c4 72 99 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TestAI_DBaron_Generator_AssaultRiffle_11" disEntityId="6b 85 60 d5 ef 0a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="35 be 00 c4 5c 24 5d c4 bf fd 98 42" hidAngles="51 7e 32 ba 4f 05 ff 3b c5 b9 b2 bd" hidPos_precise="35 be 00 c4 5c 24 5d c4 bf fd 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="6a 85 60 d5 ef 0a e4 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionArea_3" disEntityId="02 18 20 b0 f7 09 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d1 a2 f7 c3 fe d4 5a c4 dd f5 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d1 a2 f7 c3 fe d4 5a c4 dd f5 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 0d d6 c0 00 7c f4 c0 00 24 74 be" vectorBBoxMax="80 79 97 40 00 69 bd 40 00 6b 82 3e"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="03 00 00 00 05 fb fa c3 d5 66 5a c4 cb 7b 8f 42 eb 44 f5 c3 2c 5a 59 c4 48 78 90 42 81 a8 f6 c3 f6 bd 5c c4 83 ed 8f 42" hidCentet="d0 a2 f7 c3 fe d4 5a c4 de f5 8f 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="4e d1 51 3f b7 d1 50 3f 70 ce 48 3e" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9951BE4D-2ECC-43F2-A66F-0B9A3AD3560F}" hidName="SideMission.MissionTarget_1" disEntityId="2d 62 00 f5 8d 0a e4 1c" hidResourceCount="01" hidPos="e7 eb f8 c3 60 95 5d c4 e0 8d 83 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 c0" hidPos_precise="e7 eb f8 c3 60 95 5d c4 e0 8d 83 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D1097CDD-68DD-4336-ACD2-0D903C88E17D}" hidName="AI.Attractor_3_0" disEntityId="4c 0d c0 a2 5b 38 e9 1c" hidResourceCount="01" hidPos="71 7d 00 c4 19 dc 5c c4 81 35 94 42" hidAngles="00 00 00 00 00 00 00 80 50 77 d6 be" hidPos_precise="71 7d 00 c4 19 dc 5c c4 81 35 94 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData selAttractorType="03">
<_a7bb958f bAIUnaware="01" bAIAware="01" bSniper="01" AIStateType="41">
<Sniper fCenterPitchAngle="00 00 00 00" fPitchAngleRange="00 00 20 41" fYawAngleRange="00 00 34 42" fFullSweepTime="00 00 20 41" bLaserSightEnabled="01" fPatrolScanTime="00 00 20 41"/>
</_a7bb958f>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="df e2 47 ce 8b 28 fd 1c" Position="71 7d 00 c4 19 dc 5c c4 81 35 94 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_320" disEntityId="78 75 e0 78 b2 0a e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="c3 65 f5 c3 f2 7a 5e c4 6e e3 82 42" hidAngles="72 04 b5 bb dc 03 b5 3b e2 10 49 bf" hidPos_precise="c3 65 f5 c3 f2 7a 5e c4 6e e3 82 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="4d 84 9d bf 5b 25 34 c0 56 81 1a 3e" vectorBBoxMax="12 c2 9b 3f 51 4e 32 40 4c 89 24 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="95 a5 d2 35" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 7a 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
</Entities>
<CityLifeObjects CCityLifeObjectManagerData="70 04 00 00 54 00 00 00 60 00 00 00 10 04 00 00 00 00 00 00 54 00 00 00 00 00 00 00 54 00 00 00 00 00 00 00 00 00 00 00 e5 b2 8e 0e 00 00 00 00 00 00 00 00 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 a2 e2 07 ce 8b 28 fd 1c 8d f7 fd c3 e1 f2 59 c4 a0 69 84 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 00 00 00 80 00 00 80 3f 00 00 00 00 d8 00 00 00 00 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f b5 e2 27 ce 8b 28 fd 1c 44 fb f1 c3 1b 47 5e c4 2f 9d 83 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f dd b0 a6 3e 82 0d 72 bf 00 00 00 00 d9 00 00 00 01 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f a7 e2 07 ce 8b 28 fd 1c 87 16 f7 c3 96 d3 62 c4 a2 14 8b 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f ad 19 59 3f cb a8 07 bf 00 00 00 00 a7 01 00 00 02 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f af e2 27 ce 8b 28 fd 1c e5 60 f8 c3 0a 9f 63 c4 2b 47 8b 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f f0 04 35 bf f6 04 35 bf 00 00 00 00 61 00 00 00 03 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f d4 e2 47 ce 8b 28 fd 1c df 6f eb c3 8b 44 5e c4 5f 47 84 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 14 d8 7f 3f bd f2 0e bd 00 00 00 00 63 00 00 00 04 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f d9 e2 47 ce 8b 28 fd 1c 2b 3f 02 c4 66 56 57 c4 a5 7d 84 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 7a dc 8e bd 5c 60 7f 3f 00 00 00 00 63 00 00 00 05 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f c5 e2 27 ce 8b 28 fd 1c 96 23 f7 c3 f2 12 58 c4 9c f3 84 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 00 00 00 80 00 00 80 3f 00 00 00 00 63 00 00 00 06 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f cb e2 47 ce 8b 28 fd 1c b6 23 f4 c3 44 b3 5d c4 04 e7 83 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 5d 1c 7c bf cf d0 31 3e 00 00 00 00 60 00 00 00 07 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f aa e2 27 ce 8b 28 fd 1c 60 b5 f8 c3 e1 e2 60 c4 60 45 8b 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 00 00 00 80 00 00 80 3f 00 00 00 00 63 00 00 00 08 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f b8 e2 27 ce 8b 28 fd 1c 0a 57 f7 c3 a2 0d 5f c4 fb eb 82 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 00 00 00 80 00 00 80 3f 00 00 00 00 6e 00 00 00 09 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f c7 e2 27 ce 8b 28 fd 1c d3 3d fe c3 96 7b 5b c4 9c f3 84 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f a4 34 41 3f 7e f3 27 bf 00 00 00 00 61 00 00 00 0a 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f c2 e2 27 ce 8b 28 fd 1c 9c 14 fc c3 c3 05 5c c4 a5 7d 84 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f ea 83 84 be eb 46 77 bf 00 00 00 00 60 00 00 00 0b 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f df e2 47 ce 8b 28 fd 1c 71 7d 00 c4 19 dc 5c c4 81 35 94 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f c9 3f d0 3e 1d de 69 3f 00 00 00 00 a8 01 00 00 0c 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f" InPlaceOffset="60"/>
</_c2b9e143>