The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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433 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_bouncing_demohub.xml.data.fcb" PathId="74 86 c7 2d">
<Entities>
<Entity ArchetypeGuid="{FF39C234-E939-455A-B81F-42EEBCF4D54C}" hidName="Bouncing.Mine_Med01_M_12" disEntityId="40 01 c0 77 95 a8 de 1c" hidResourceCount="09" hidPos="00 80 1a c3 00 00 1b c3 c4 f1 91 42" hidPos_precise="00 80 1a c3 00 00 1b c3 c4 f1 91 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object _e1a0ee56="07_BouncingFlowerMNear_M" hidNodeName="02 f3 80 2e" _0d9c8b1a="07_BouncingFlowerMNear_M_LOD0" hidNodeNameLOD0="57 c0 88 60"/>
<object _e1a0ee56="07_BouncingFlowerMNear_M" hidNodeName="02 f3 80 2e" _0d9c8b1a="07_BouncingFlowerMNear_M_LOD0" hidNodeNameLOD0="57 c0 88 60"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="SpawnPoint_DemoHub" disEntityId="f0 36 42 d1 76 58 df 1c" hidResourceCount="01" hidPos="1b 8f 1a c3 7d df 11 c3 c4 c2 92 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="1b 8f 1a c3 7d df 11 c3 c4 c2 92 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Tele_T10_Pontiac_15" disEntityId="48 09 00 d9 1c 4c e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3b 1f 1f c3 2f 1d 0e c3 37 29 92 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 cd bf" hidPos_precise="3b 1f 1f c3 2f 1d 0e c3 37 29 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="3a 05 29 be c2 dc ce bd a1 2f 3d bd" vectorBBoxMax="30 d7 32 3e c2 dc ce 3d 1c 95 33 3f"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\leveldesign\text\1.xml" fileName="ab 95 fa 4f"/>
<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="LD_Text_white" disSlotName="e0 d7 cc 48" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536139423.material.bin" hidOriginalMaterial="c6 63 32 13"/>
<Material _c20a23bf="LD_Text_black" disSlotName="6c a0 86 83" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536214314.material.bin" hidOriginalMaterial="b9 9a aa 6a"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="3a 05 29 be c2 dc ce bd a1 2f 3d bd" vectorBBoxMax="30 d7 32 3e c2 dc ce 3d 1c 95 33 3f"/>
<object hidIndex="" _3182766c="graphics\leveldesign\text\1.xbg" fileModel="71 83 fa 4f" _e1a0ee56="1" hidNodeName="b7 ef dc 83" _0d9c8b1a="1_LOD0" hidNodeNameLOD0="64 ba 6f dc" hidDetailObject="">
<hidMeshNameIDs/>
</object>
<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="1" hidNodeName="b7 ef dc 83" _0d9c8b1a="1_LOD0" hidNodeNameLOD0="64 ba 6f dc" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="" bAllowRetryAfterFailure="" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 cd cc cc 3e"/>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLocations>
<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLinkLocations>
<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</VehicleTaketownLocations>
<SynchronizedEntities>
<Entities entEntity="ff"/>
</SynchronizedEntities>
<HighLightedEntities>
<Entities entEntity="ff"/>
</HighLightedEntities>
<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Tele_T11_HighOverWater" disEntityId="81 07 20 0f ab 58 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="0e ad 1c c3 8f 02 17 c3 2f 2e 92 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 0e 3d" hidPos_precise="0e ad 1c c3 8f 02 17 c3 2f 2e 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="b3 78 99 be 44 fe c4 bd b7 4f 3d bd" vectorBBoxMax="92 78 99 3e 52 fe c4 3d 8e eb 2f 3f"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\leveldesign\text\t.xml" fileName="6e 88 fe a0"/>
<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="LD_Text_white" disSlotName="e0 d7 cc 48" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536139423.material.bin" hidOriginalMaterial="c6 63 32 13"/>
<Material _c20a23bf="LD_Text_black" disSlotName="6c a0 86 83" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536214314.material.bin" hidOriginalMaterial="b9 9a aa 6a"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="b3 78 99 be 44 fe c4 bd b7 4f 3d bd" vectorBBoxMax="92 78 99 3e 52 fe c4 3d 8e eb 2f 3f"/>
<object hidIndex="" _3182766c="graphics\leveldesign\text\t.xbg" fileModel="7c 8d fe a0" _e1a0ee56="T" hidNodeName="60 7a 04 be" _0d9c8b1a="T_LOD0" hidNodeNameLOD0="8d 24 56 84" hidDetailObject="">
<hidMeshNameIDs/>
</object>
<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="T" hidNodeName="60 7a 04 be" _0d9c8b1a="T_LOD0" hidNodeNameLOD0="8d 24 56 84" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="01" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="01" bAllowRetryAfterFailure="01" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 cd cc cc 3e"/>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLocations>
<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLinkLocations>
<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</VehicleTaketownLocations>
<SynchronizedEntities>
<Entities entEntity="ff"/>
</SynchronizedEntities>
<HighLightedEntities>
<Entities entEntity="ff"/>
</HighLightedEntities>
<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Tele_T13_BldgLoop" disEntityId="82 07 60 2b ab 58 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="2f 3d 1f c3 37 29 16 c3 2f 2e 92 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 c4 bf" hidPos_precise="2f 3d 1f c3 37 29 16 c3 2f 2e 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="b3 78 99 be 44 fe c4 bd b7 4f 3d bd" vectorBBoxMax="92 78 99 3e 52 fe c4 3d 8e eb 2f 3f"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\leveldesign\text\t.xml" fileName="6e 88 fe a0"/>
<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="LD_Text_white" disSlotName="e0 d7 cc 48" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536139423.material.bin" hidOriginalMaterial="c6 63 32 13"/>
<Material _c20a23bf="LD_Text_black" disSlotName="6c a0 86 83" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536214314.material.bin" hidOriginalMaterial="b9 9a aa 6a"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="b3 78 99 be 44 fe c4 bd b7 4f 3d bd" vectorBBoxMax="92 78 99 3e 52 fe c4 3d 8e eb 2f 3f"/>
<object hidIndex="" _3182766c="graphics\leveldesign\text\t.xbg" fileModel="7c 8d fe a0" _e1a0ee56="T" hidNodeName="60 7a 04 be" _0d9c8b1a="T_LOD0" hidNodeNameLOD0="8d 24 56 84" hidDetailObject="">
<hidMeshNameIDs/>
</object>
<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="T" hidNodeName="60 7a 04 be" _0d9c8b1a="T_LOD0" hidNodeNameLOD0="8d 24 56 84" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="01" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="01" bAllowRetryAfterFailure="01" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 cd cc cc 3e"/>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLocations>
<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLinkLocations>
<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</VehicleTaketownLocations>
<SynchronizedEntities>
<Entities entEntity="ff"/>
</SynchronizedEntities>
<HighLightedEntities>
<Entities entEntity="ff"/>
</HighLightedEntities>
<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Tele_T12_TightTurn" disEntityId="83 07 80 46 ab 58 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d9 0e 1e c3 77 fe 16 c3 2f 2e 92 42" hidAngles="00 00 00 00 00 00 00 80 50 77 56 be" hidPos_precise="d9 0e 1e c3 77 fe 16 c3 2f 2e 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="b3 78 99 be 44 fe c4 bd b7 4f 3d bd" vectorBBoxMax="92 78 99 3e 52 fe c4 3d 8e eb 2f 3f"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" _2a7bca49="graphics\leveldesign\text\t.xml" fileName="6e 88 fe a0"/>
<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="LD_Text_white" disSlotName="e0 d7 cc 48" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536139423.material.bin" hidOriginalMaterial="c6 63 32 13"/>
<Material _c20a23bf="LD_Text_black" disSlotName="6c a0 86 83" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536214314.material.bin" hidOriginalMaterial="b9 9a aa 6a"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="b3 78 99 be 44 fe c4 bd b7 4f 3d bd" vectorBBoxMax="92 78 99 3e 52 fe c4 3d 8e eb 2f 3f"/>
<object hidIndex="" _3182766c="graphics\leveldesign\text\t.xbg" fileModel="7c 8d fe a0" _e1a0ee56="T" hidNodeName="60 7a 04 be" _0d9c8b1a="T_LOD0" hidNodeNameLOD0="8d 24 56 84" hidDetailObject="">
<hidMeshNameIDs/>
</object>
<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="T" hidNodeName="60 7a 04 be" _0d9c8b1a="T_LOD0" hidNodeNameLOD0="8d 24 56 84" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="01" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="01" bAllowRetryAfterFailure="01" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
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<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<VehicleTaketownLocations>
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<SynchronizedEntities>
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<HighLightedEntities>
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<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
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<CElectricComponent hidHasAliasName=""/>
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<hidBatchedLinks/>
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<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="01" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="01" bAllowRetryAfterFailure="01" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
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<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
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<IconLocations>
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<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<IconLinkLocations>
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<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<SynchronizedEntities>
<Entities entEntity="ff"/>
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<HighLightedEntities>
<Entities entEntity="ff"/>
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<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Tele_T10_Pontiac_16" disEntityId="49 09 00 d9 1c 4c e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="56 0e 1f c3 e9 a6 0d c3 37 29 92 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 cd bf" hidPos_precise="56 0e 1f c3 e9 a6 0d c3 37 29 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="85 3e 88 be 32 ae d8 bd 57 d9 4d bd" vectorBBoxMax="65 e3 81 3e 32 ae d8 3d de 20 2e 3f"/>
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<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
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<Material _c20a23bf="LD_Text_black" disSlotName="6c a0 86 83" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536214314.material.bin" hidOriginalMaterial="b9 9a aa 6a"/>
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<object hidIndex="" _3182766c="graphics\leveldesign\text\7.xbg" fileModel="3f 37 a0 86" _e1a0ee56="7" hidNodeName="82 4a bf 6a" _0d9c8b1a="7_LOD0" hidNodeNameLOD0="79 59 36 0a" hidDetailObject="">
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<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="7" hidNodeName="82 4a bf 6a" _0d9c8b1a="7_LOD0" hidNodeNameLOD0="79 59 36 0a" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="" bAllowRetryAfterFailure="" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
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<locstridPassive/>
<locstridActive/>
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</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
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<IconLocations>
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<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<SynchronizedEntities>
<Entities entEntity="ff"/>
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<HighLightedEntities>
<Entities entEntity="ff"/>
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<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Tele_T10_Pontiac" disEntityId="07 3a c0 98 ef fc df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="1f 25 1b c3 00 00 17 c3 37 29 92 42" hidAngles="00 00 00 00 00 00 00 80 51 77 56 3d" hidPos_precise="1f 25 1b c3 00 00 17 c3 37 29 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<hidBBox vectorBBoxMin="b3 78 99 be 44 fe c4 bd b7 4f 3d bd" vectorBBoxMax="92 78 99 3e 52 fe c4 3d 8e eb 2f 3f"/>
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<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
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<Material _c20a23bf="LD_Text_black" disSlotName="6c a0 86 83" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536214314.material.bin" hidOriginalMaterial="b9 9a aa 6a"/>
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<hidBBox vectorBBoxMin="b3 78 99 be 44 fe c4 bd b7 4f 3d bd" vectorBBoxMax="92 78 99 3e 52 fe c4 3d 8e eb 2f 3f"/>
<object hidIndex="" _3182766c="graphics\leveldesign\text\t.xbg" fileModel="7c 8d fe a0" _e1a0ee56="T" hidNodeName="60 7a 04 be" _0d9c8b1a="T_LOD0" hidNodeNameLOD0="8d 24 56 84" hidDetailObject="">
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<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="T" hidNodeName="60 7a 04 be" _0d9c8b1a="T_LOD0" hidNodeNameLOD0="8d 24 56 84" hidDetailObject="">
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="01" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="01" bAllowRetryAfterFailure="01" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 cd cc cc 3e"/>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLinkLocations>
<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<SynchronizedEntities>
<Entities entEntity="ff"/>
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<HighLightedEntities>
<Entities entEntity="ff"/>
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<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Tele_T10_Pontiac_1" disEntityId="a5 07 80 8e 15 4c e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3f 95 1b c3 f0 07 17 c3 37 29 92 42" hidAngles="00 00 00 00 00 00 00 80 51 77 56 3d" hidPos_precise="3f 95 1b c3 f0 07 17 c3 37 29 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<hidBBox vectorBBoxMin="3a 05 29 be c2 dc ce bd a1 2f 3d bd" vectorBBoxMax="30 d7 32 3e c2 dc ce 3d 1c 95 33 3f"/>
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<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<Material _c20a23bf="LD_Text_white" disSlotName="e0 d7 cc 48" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536139423.material.bin" hidOriginalMaterial="c6 63 32 13"/>
<Material _c20a23bf="LD_Text_black" disSlotName="6c a0 86 83" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536214314.material.bin" hidOriginalMaterial="b9 9a aa 6a"/>
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<hidBBox vectorBBoxMin="3a 05 29 be c2 dc ce bd a1 2f 3d bd" vectorBBoxMax="30 d7 32 3e c2 dc ce 3d 1c 95 33 3f"/>
<object hidIndex="" _3182766c="graphics\leveldesign\text\1.xbg" fileModel="71 83 fa 4f" _e1a0ee56="1" hidNodeName="b7 ef dc 83" _0d9c8b1a="1_LOD0" hidNodeNameLOD0="64 ba 6f dc" hidDetailObject="">
<hidMeshNameIDs/>
</object>
<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="1" hidNodeName="b7 ef dc 83" _0d9c8b1a="1_LOD0" hidNodeNameLOD0="64 ba 6f dc" hidDetailObject="">
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</object>
</CGraphicComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="" bAllowRetryAfterFailure="" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 cd cc cc 3e"/>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
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<locstridActive/>
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<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
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<VehicleTaketownLocations>
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<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
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<Material _c20a23bf="LD_Text_black" disSlotName="6c a0 86 83" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536214314.material.bin" hidOriginalMaterial="b9 9a aa 6a"/>
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
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<locstridPassive/>
<locstridActive/>
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<locstridHackingText/>
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
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<Stim stims="ff" bIsPersistent=""/>
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</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
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<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Tele_T10_Pontiac_17" disEntityId="4a 09 20 e5 1c 4c e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="89 61 1e c3 4c 77 0c c3 37 29 92 42" hidAngles="00 00 00 00 00 00 00 80 42 6f 26 c0" hidPos_precise="89 61 1e c3 4c 77 0c c3 37 29 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<Material _c20a23bf="LD_Text_black" disSlotName="6c a0 86 83" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536214314.material.bin" hidOriginalMaterial="b9 9a aa 6a"/>
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<hidBBox vectorBBoxMin="3a 05 29 be c2 dc ce bd a1 2f 3d bd" vectorBBoxMax="30 d7 32 3e c2 dc ce 3d 1c 95 33 3f"/>
<object hidIndex="" _3182766c="graphics\leveldesign\text\1.xbg" fileModel="71 83 fa 4f" _e1a0ee56="1" hidNodeName="b7 ef dc 83" _0d9c8b1a="1_LOD0" hidNodeNameLOD0="64 ba 6f dc" hidDetailObject="">
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<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="1" hidNodeName="b7 ef dc 83" _0d9c8b1a="1_LOD0" hidNodeNameLOD0="64 ba 6f dc" hidDetailObject="">
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="" bAllowRetryAfterFailure="" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
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<locstridPassive/>
<locstridActive/>
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<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
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<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<IconLinkLocations>
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<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<SynchronizedEntities>
<Entities entEntity="ff"/>
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<HighLightedEntities>
<Entities entEntity="ff"/>
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<ActivePowersAvailability selRulesOperator="03">
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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</CActivePowersComponent>
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<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="" bAllowRetryAfterFailure="" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
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<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
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<VehicleTaketownLocations>
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<ActivePowersAvailability selRulesOperator="03">
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
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<CElectricComponent hidHasAliasName=""/>
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<hidBatchedLinks/>
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<Material _c20a23bf="LD_Text_black" disSlotName="6c a0 86 83" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536214314.material.bin" hidOriginalMaterial="b9 9a aa 6a"/>
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
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<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
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<VehicleTaketownLocations>
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<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
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<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
</Entity>
<Entity hidName="Tele_T10_Pontiac_19" disEntityId="4c 09 80 f0 1c 4c e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a8 66 1c c3 fc 09 0c c3 37 29 92 42" hidAngles="00 00 00 00 00 00 00 80 2c 3e 41 c0" hidPos_precise="a8 66 1c c3 fc 09 0c c3 37 29 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Material _c20a23bf="LD_Text_black" disSlotName="6c a0 86 83" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536214314.material.bin" hidOriginalMaterial="b9 9a aa 6a"/>
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<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="1" hidNodeName="b7 ef dc 83" _0d9c8b1a="1_LOD0" hidNodeNameLOD0="64 ba 6f dc" hidDetailObject="">
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="" bAllowRetryAfterFailure="" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
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<locstridPassive/>
<locstridActive/>
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<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
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<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
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<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<SynchronizedEntities>
<Entities entEntity="ff"/>
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<ActivePowersAvailability selRulesOperator="03">
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Tele_Field" disEntityId="8e 14 c0 95 2b e1 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="be 7f 1a c3 f2 f2 16 c3 55 41 92 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 0e 3d" hidPos_precise="be 7f 1a c3 f2 f2 16 c3 55 41 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
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<Material _c20a23bf="LD_Text_black" disSlotName="6c a0 86 83" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536214314.material.bin" hidOriginalMaterial="b9 9a aa 6a"/>
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<hidBBox vectorBBoxMin="58 c6 86 be f3 fe c4 bd 5f 64 3d bd" vectorBBoxMax="94 c0 86 3e f3 fe c4 3d 8e eb 2f 3f"/>
<object hidIndex="" _3182766c="graphics\leveldesign\text\f.xbg" fileModel="fe 1c ec f2" _e1a0ee56="F" hidNodeName="28 0b bd 4d" _0d9c8b1a="F_LOD0" hidNodeNameLOD0="1d 87 48 ca" hidDetailObject="">
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<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="F" hidNodeName="28 0b bd 4d" _0d9c8b1a="F_LOD0" hidNodeNameLOD0="1d 87 48 ca" hidDetailObject="">
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="01" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="01" bAllowRetryAfterFailure="01" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
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<locstridPassive/>
<locstridActive/>
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</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
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<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 cd cc cc 3e"/>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<SynchronizedEntities>
<Entities entEntity="ff"/>
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<HighLightedEntities>
<Entities entEntity="ff"/>
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<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
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<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
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<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
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<locstridActive/>
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<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
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<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<HighLightedEntities>
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<ActivePowersAvailability selRulesOperator="03">
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
</Entity>
<Entity hidName="Tele_T10_Pontiac_14" disEntityId="47 09 80 c8 1c 4c e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="4e 42 1f c3 2b 87 0f c3 37 29 92 42" hidAngles="00 00 00 00 00 00 00 80 7d 6c b9 bf" hidPos_precise="4e 42 1f c3 2b 87 0f c3 37 29 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Material _c20a23bf="LD_Text_black" disSlotName="6c a0 86 83" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536214314.material.bin" hidOriginalMaterial="b9 9a aa 6a"/>
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<object hidIndex="" _3182766c="graphics\leveldesign\text\6.xbg" fileModel="ae f0 ed c9" _e1a0ee56="6" hidNodeName="14 7a b8 1d" _0d9c8b1a="6_LOD0" hidNodeNameLOD0="dc 8a 6a c1" hidDetailObject="">
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<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="6" hidNodeName="14 7a b8 1d" _0d9c8b1a="6_LOD0" hidNodeNameLOD0="dc 8a 6a c1" hidDetailObject="">
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="" bAllowRetryAfterFailure="" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
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<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
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<Stim stims="ff" bIsPersistent=""/>
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</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
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<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<HighLightedEntities>
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<ActivePowersAvailability selRulesOperator="03">
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Tele_T10_Pontiac_13" disEntityId="46 09 80 c8 1c 4c e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="83 40 1f c3 77 fe 0f c3 37 29 92 42" hidAngles="00 00 00 00 00 00 00 80 7d 6c b9 bf" hidPos_precise="83 40 1f c3 77 fe 0f c3 37 29 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
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<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
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<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
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<CElectricComponent hidHasAliasName=""/>
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<hidBatchedLinks/>
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<Entity hidName="Tele_17_CornerMiss" disEntityId="89 08 60 8f ad 9d e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="c5 20 1f c3 79 89 0e c3 2f 2e 92 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 bd bf" hidPos_precise="c5 20 1f c3 79 89 0e c3 2f 2e 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Material _c20a23bf="LD_Text_black" disSlotName="6c a0 86 83" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536214314.material.bin" hidOriginalMaterial="b9 9a aa 6a"/>
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<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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</OnHackStimList>
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<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
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<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
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<VehicleTaketownLocations>
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<ActivePowersAvailability selRulesOperator="03">
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<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
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<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
</Entity>
<Entity hidName="Tele_T10_Pontiac_9" disEntityId="42 09 60 ab 1c 4c e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="89 41 1f c3 91 cd 13 c3 37 29 92 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 c4 bf" hidPos_precise="89 41 1f c3 91 cd 13 c3 37 29 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
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<CElectricComponent hidHasAliasName=""/>
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<Entity hidName="Tele_T10_Pontiac_5" disEntityId="3e 09 a0 40 1c 4c e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d7 83 1e c3 b4 e8 16 c3 37 29 92 42" hidAngles="00 00 00 00 00 00 00 80 97 56 68 be" hidPos_precise="d7 83 1e c3 b4 e8 16 c3 37 29 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
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<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity hidName="Tele_T20_AlongTheDocks" disEntityId="0e 13 80 ba f5 18 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="c3 d5 1a c3 60 05 0c c3 2f 2e 92 42" hidAngles="00 00 00 00 00 00 00 80 21 5c 42 c0" hidPos_precise="c3 d5 1a c3 60 05 0c c3 2f 2e 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
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<CElectricComponent hidHasAliasName=""/>
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<hidLinks/>
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<Entity hidName="Tele_T10_Pontiac_30" disEntityId="1b 06 40 31 08 9b e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e5 10 16 c3 a6 7b 10 c3 37 29 92 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 3f" hidPos_precise="e5 10 16 c3 a6 7b 10 c3 37 29 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
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<CElectricComponent hidHasAliasName=""/>
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<hidLinks/>
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<Entity hidName="Tele_T25_Maze" disEntityId="34 76 62 8d e7 b6 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3b ff 15 c3 52 78 11 c3 2f 2e 92 42" hidAngles="00 00 00 00 00 00 00 80 ac 87 cd 3f" hidPos_precise="3b ff 15 c3 52 78 11 c3 2f 2e 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
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<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
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<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Entity>
<Entity hidName="Tele_T10_Pontiac_35" disEntityId="c0 0a 20 e0 e5 1d e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="91 2d 16 c3 a8 c6 15 c3 37 29 92 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 3f" hidPos_precise="91 2d 16 c3 a8 c6 15 c3 37 29 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
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<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
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<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
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<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Entity>
<Entity hidName="Tele_T10_Pontiac_38" disEntityId="56 0d 80 e8 3e 81 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d3 cd 17 c3 62 f0 16 c3 37 29 92 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d3 cd 17 c3 62 f0 16 c3 37 29 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CElectricComponent hidHasAliasName=""/>
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<Entity hidName="Tele_T29_MovingFast" disEntityId="8e 0e 20 f9 96 0b e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e5 b0 18 c3 85 eb 16 c3 2f 2e 92 42" hidAngles="00 00 00 00 00 00 00 80 51 77 56 3d" hidPos_precise="e5 b0 18 c3 85 eb 16 c3 2f 2e 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots>
<Material _c20a23bf="LD_Text_white" disSlotName="e0 d7 cc 48" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536139423.material.bin" hidOriginalMaterial="c6 63 32 13"/>
<Material _c20a23bf="LD_Text_black" disSlotName="6c a0 86 83" matMaterial="ff ff ff ff" _c1dae6ef="graphics\_materials\madeslongchamps-m-2012072536214314.material.bin" hidOriginalMaterial="b9 9a aa 6a"/>
</MaterialSlots>
</MaterialOverrides>
<hidBBox vectorBBoxMin="b3 78 99 be 44 fe c4 bd b7 4f 3d bd" vectorBBoxMax="92 78 99 3e 52 fe c4 3d 8e eb 2f 3f"/>
<object hidIndex="" _3182766c="graphics\leveldesign\text\t.xbg" fileModel="7c 8d fe a0" _e1a0ee56="T" hidNodeName="60 7a 04 be" _0d9c8b1a="T_LOD0" hidNodeNameLOD0="8d 24 56 84" hidDetailObject="">
<hidMeshNameIDs/>
</object>
<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="T" hidNodeName="60 7a 04 be" _0d9c8b1a="T_LOD0" hidNodeNameLOD0="8d 24 56 84" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="01" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="01" bAllowRetryAfterFailure="01" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="ff"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 cd cc cc 3e"/>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLocations>
<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLinkLocations>
<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</VehicleTaketownLocations>
<SynchronizedEntities>
<Entities entEntity="ff"/>
</SynchronizedEntities>
<HighLightedEntities>
<Entities entEntity="ff"/>
</HighLightedEntities>
<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="ff"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
</Entities>
<CityLifeObjects/>
</_c2b9e143>