The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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21 lines
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_arena_32_activation.xml.data.fcb" PathId="9c a0 f6 75">
<Entities>
<Entity ArchetypeGuid="{31D4076D-8072-4D7A-ACBA-399072C3B8CD}" hidName="Arena_32_MissionStartTrigger_0" disEntityId="e0 51 e7 7c 8c 9c f9 1c" hidResourceCount="01" hidPos="14 6e d1 c4 33 17 01 45 92 9c 7e 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 3f" hidPos_precise="14 6e d1 c4 33 17 01 45 92 9c 7e 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{6D694BD5-47FD-46DF-9576-0F6F684F59AB}" hidName="Arena_32_GangWars_MapPoint_0" disEntityId="e1 51 e7 7c 8c 9c f9 1c" hidResourceCount="01" hidPos="14 6e d1 c4 33 17 01 45 e0 fe 7b 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 3f" hidPos_precise="14 6e d1 c4 33 17 01 45 e0 fe 7b 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
</Entities>
<CityLifeObjects/>
</_c2b9e143>