The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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70 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_arena_23_configuration.xml.data.fcb" PathId="64 e0 37 fa">
<Entities>
<Entity ArchetypeGuid="{B9FFB7D1-1388-4C4F-8971-81D45C00F26C}" hidName="X-Ingredients.USEPREFAB_Underground_Transformer_Vault_1" disEntityId="1a 36 e0 bc ef 97 f8 1c" hidResourceCount="0c" hidPos="7b 4c 80 c4 00 d8 05 45 e2 58 74 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="7b 4c 80 c4 00 d8 05 45 e2 58 74 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="34 f5 19 bf 1a cd 8c bf 00 00 00 00" vectorBBoxMax="38 e1 1b 3f 1a cb 8c 3f 38 21 1c 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="34 f5 19 bf 1a cd 8c bf 00 00 00 00" vectorBBoxMax="38 e1 1b 3f 1a cb 8c 3f 38 21 1c 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 80 3f" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="1b 36 e0 bc ef 97 f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="1b 36 e0 bc ef 97 f8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_4" disEntityId="1b 36 e0 bc ef 97 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c3 4d 80 c4 70 d4 05 45 00 fd 74 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="c3 4d 80 c4 70 d4 05 45 00 fd 74 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{6129B39E-C0AB-4AFC-B962-05EA878280DB}" hidName="Arena_23_AI.Attractor.Signature-Action.Lean.back-railing_2" disEntityId="1e 36 00 bd ef 97 f8 1c" hidResourceCount="01" hidPos="9c 24 71 c4 ae 3f 05 45 2a a9 82 42" hidAngles="00 00 00 00 00 00 00 80 38 20 c0 bf" hidPos_precise="9c 24 71 c4 ae 3f 05 45 2a a9 82 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 70 42"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="b7 0f 48 aa 8d 28 fd 1c" Position="9c 24 71 c4 ae 3f 05 45 2a a9 82 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A1166578-650F-4AAF-AB90-308120F46FBB}" hidName="Arena_23_AI.Attractor.Signature-Action.Lean.hand-railing_4" disEntityId="20 36 00 bd ef 97 f8 1c" hidResourceCount="01" hidPos="29 fc 83 c4 1f 45 05 45 11 b6 82 42" hidAngles="00 00 00 00 00 00 00 80 c5 b8 32 be" hidPos_precise="29 fc 83 c4 1f 45 05 45 11 b6 82 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 b4 42"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="b9 0f 48 aa 8d 28 fd 1c" Position="29 fc 83 c4 1f 45 05 45 11 b6 82 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Arena_23_TagPoint_1" disEntityId="32 36 60 bd ef 97 f8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="f4 cd 77 c4 e1 1e 05 45 e3 c7 75 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="f4 cd 77 c4 e1 1e 05 45 e3 c7 75 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D78EEBA7-15B3-4008-B011-42B5BBFF66F4}" hidName="Arena_23_AI.Attractor.Signature-Action.Lean.NoWep-only_back-on-wall-texting_front-entry_55sec_2" disEntityId="24 36 00 bd ef 97 f8 1c" hidResourceCount="01" hidPos="08 7c 77 c4 ec 9d 05 45 0b a4 74 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 40" hidPos_precise="08 7c 77 c4 ec 9d 05 45 0b a4 74 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="bc 0f 68 aa 8d 28 fd 1c" Position="08 7c 77 c4 ec 9d 05 45 0b a4 74 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{7490A25B-B9A2-4DA7-82E1-7FD496AAA846}" hidName="Arena_23_AI.Attractor.Signature-Action.Lean.NoWep-only_right-shoulder-on-wall-texting_right-entry_51sec_2" disEntityId="26 36 00 bd ef 97 f8 1c" hidResourceCount="01" hidPos="ee bc 77 c4 f6 ac 03 45 57 bb 82 42" hidAngles="00 00 00 00 00 00 00 80 38 20 c0 3f" hidPos_precise="ee bc 77 c4 f6 ac 03 45 57 bb 82 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="be 0f 68 aa 8d 28 fd 1c" Position="ee bc 77 c4 f6 ac 03 45 57 bb 82 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="Arena_23_Checkpoint_0" disEntityId="28 36 00 bd ef 97 f8 1c" hidResourceCount="01" hidPos="5e 9a 66 c4 3d 62 0b 45 07 9f 74 42" hidAngles="00 00 00 00 00 00 00 80 7b 46 08 40" hidPos_precise="5e 9a 66 c4 3d 62 0b 45 07 9f 74 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="Arena_23_Checkpoint_1" disEntityId="29 36 00 bd ef 97 f8 1c" hidResourceCount="01" hidPos="3f 5d 72 c4 b8 fe 09 45 6e 74 7c 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 40" hidPos_precise="3f 5d 72 c4 b8 fe 09 45 6e 74 7c 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="2a 36 00 bd ef 97 f8 1c" hidResourceCount="0a" hidPos="db 59 74 c4 1f 31 06 45 5e 3a 79 42" hidAngles="00 00 00 00 00 00 00 80 12 fa 0e 3d" hidPos_precise="db 59 74 c4 1f 31 06 45 5e 3a 79 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="2b 36 00 bd ef 97 f8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="2b 36 00 bd ef 97 f8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="2b 36 00 bd ef 97 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="59 58 74 c4 60 32 06 45 9e d5 75 42" hidAngles="00 00 00 00 00 00 00 80 09 98 c4 bf" hidPos_precise="59 58 74 c4 60 32 06 45 9e d5 75 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Arena_23_ContractLairSpawnArea_0" disEntityId="2e 36 00 bd ef 97 f8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="96 3b 78 c4 00 2c 05 45 bc 96 72 42" hidAngles="00 00 00 00 00 00 00 00 0a 98 c4 3f" hidPos_precise="96 3b 78 c4 00 2c 05 45 bc 96 72 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 73 f0 c1 90 b6 35 c2 00 e7 d4 be" vectorBBoxMax="00 b0 f8 41 c0 f8 35 42 00 03 8f 3e"/>
<Components>
<_beed6c11 hidHasAliasName="" fZoneHeight="00 00 40 40" bDebug="01" _13a8b58f="00 00 c0 40 00 00 c0 40" fMaxSlope="00 00 70 41" _bcab40bb="" fPriority="00 00 80 3f" _9b1adb58="32 36 60 bd ef 97 f8 1c" _6ebf8e61="01">
<_28723e6e _a04c3e70="01" _c5dba544="01" _5de97435="" _93becc66="0a" _abda9380="01"/>
<_a5977c98 fZOffset="00 00 c0 3f" fCheckDistance="00 00 a0 40" _06d4e8a6="00 00 b4 c2" _74dae039="00 00 90 40"/>
<_5e7742af>
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<_5e7742af _93b22759="" _dcc6ac61="85 7b 7d c4 1f 05 04 45 d0 15 75 42"/>
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