The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_a05_m05_part2.xml.data.fcb" PathId="9f 40 ef 66">
<Entities>
<Entity hidName="A05_M01_VehicleSpawner_Nemesis02c" disEntityId="4c ce 46 49 6f 35 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a e9 a4 c4 58 91 3b c4 43 5c 68 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9a e9 a4 c4 58 91 3b c4 43 5c 68 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="75 0a 7d 0a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_ProximityTrigger_KillDamien" disEntityId="cc 6f a2 eb a0 46 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d7 23 e3 c4 1f 05 d8 c2 12 83 d6 42" hidAngles="00 00 00 00 00 00 00 80 7c d9 a0 be" hidPos_precise="d7 23 e3 c4 1f 05 d8 c2 12 83 d6 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c0 00 00 20 c0 00 00 20 c0" vectorBBoxMax="00 00 20 40 00 00 20 40 00 00 20 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 40 00 00 a0 40 00 00 a0 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_TagPoint_LighthouseDock" disEntityId="76 0f 20 e8 7f 0e e5 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="8f 92 e5 c4 bb a7 ac c2 fc a9 7d 42" hidAngles="00 00 00 00 00 00 00 80 71 d9 20 3e" hidPos_precise="8f 92 e5 c4 bb a7 ac c2 fc a9 7d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_ProximityTrigger_ReachLighthouseDock01" disEntityId="72 95 26 5d 05 c4 e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 a3 e5 c4 c5 4f a3 c2 6a fc 6c 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 44 3e" hidPos_precise="33 a3 e5 c4 c5 4f a3 c2 6a fc 6c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 a0 c1 00 00 a0 c1 00 00 20 c1" vectorBBoxMax="00 00 a0 41 00 00 a0 41 00 00 20 41"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 20 42 00 00 20 42 00 00 a0 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_VehicleSpawner_Nemesis03a" disEntityId="c7 5e a0 fe fc e2 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f6 e8 86 c4 06 01 74 c3 a7 e8 67 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="f6 e8 86 c4 06 01 74 c3 a7 e8 67 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="75 0a 7d 0a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_TagPoint_BlackOut_FinalShot02" disEntityId="8a 18 e0 ac da 30 f3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="d9 ee 52 c4 33 ab b7 c4 91 ed f7 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d9 ee 52 c4 33 ab b7 c4 91 ed f7 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_ProximityTrigger_ReachLighthouseDock02" disEntityId="09 96 86 fd 20 c4 e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f 0a e4 c4 cd 4c dd c2 36 ab 87 42" hidAngles="00 00 00 00 00 00 00 80 0a 98 44 3e" hidPos_precise="8f 0a e4 c4 cd 4c dd c2 36 ab 87 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 70 c1 00 00 70 c1 00 00 20 c1" vectorBBoxMax="00 00 70 41 00 00 70 41 00 00 20 41"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 f0 41 00 00 f0 41 00 00 a0 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_AIGenerator_Jordi" disEntityId="b2 6f a2 c3 6d 46 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec e1 e2 c4 29 5c d4 c2 a2 45 dd 42" hidAngles="00 00 00 00 00 00 00 80 3b 46 f1 3f" hidPos_precise="ec e1 e2 c4 29 5c d4 c2 a2 45 dd 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="b3 6f a2 c3 6d 46 e3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_ProximityTrigger_DamienBark03" disEntityId="c1 77 42 ef 5b 48 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 b8 e2 c4 00 80 d9 c2 98 6c c3 42" hidAngles="00 00 00 00 00 00 00 80 67 a8 3b bf" hidPos_precise="00 b8 e2 c4 00 80 d9 c2 98 6c c3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 f0 c0 00 00 f0 c0 00 00 80 bf" vectorBBoxMax="00 00 f0 40 00 00 f0 40 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 70 41 00 00 70 41 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTriggerSound_200" disEntityId="da 04 40 51 fa 3c eb 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="71 bd e3 c4 f4 5d 0f c3 ec 8f a1 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="71 bd e3 c4 f4 5d 0f c3 ec 8f a1 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 48 c3 00 00 48 c3 00 00 c8 c1" vectorBBoxMax="00 00 48 43 00 00 48 43 00 00 c8 41"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c8 43 00 00 c8 43 00 00 48 42" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Enter" TargetEntityId="9f ce 06 09 17 f8 eb 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="9f ce 06 09 17 f8 eb 1c" sndSound="54 ae 0f 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="Leave" TargetEntityId="9f ce 06 09 17 f8 eb 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="9f ce 06 09 17 f8 eb 1c" sndSound="55 ae 0f 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_VehicleSpawner_Nemesis03c" disEntityId="fe ce 46 b0 88 35 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a4 b8 90 c4 cb 51 85 c3 a7 e8 67 42" hidAngles="00 00 00 00 00 00 00 80 e7 f1 47 40" hidPos_precise="a4 b8 90 c4 cb 51 85 c3 a7 e8 67 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="75 0a 7d 0a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_ProximityTrigger_ReachLighthouse" disEntityId="6b ad 20 c6 d7 63 d8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="29 74 e3 c4 75 53 dc c2 dd d5 9a 42" hidAngles="00 00 00 00 00 00 00 80 c4 b8 32 3e" hidPos_precise="29 74 e3 c4 75 53 dc c2 dd d5 9a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c0 bf 00 00 c0 bf 00 00 c0 bf" vectorBBoxMax="00 00 c0 3f 00 00 c0 3f 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 40 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId LocalizationId="e4 39"/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_ProximityTrigger_LockDoor01" disEntityId="03 2d e0 cf 76 33 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f 5a e3 c4 d3 4d e1 c2 dd d5 9a 42" hidAngles="00 00 00 00 00 00 00 80 c4 b8 32 3e" hidPos_precise="8f 5a e3 c4 d3 4d e1 c2 dd d5 9a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c0 bf 00 00 80 bf 00 00 c0 bf" vectorBBoxMax="00 00 c0 3f 00 00 80 3f 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 00 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId LocalizationId="e4 39"/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_VehicleSpawner_Nemesis05b" disEntityId="54 ce 86 ae 72 35 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="29 84 97 c4 7b 64 bd c3 f2 92 67 42" hidAngles="00 00 00 00 00 00 00 80 20 c9 29 bf" hidPos_precise="29 84 97 c4 7b 64 bd c3 f2 92 67 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="75 0a 7d 0a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="A05_M01_MissionTarget_KillDamien" disEntityId="ca 6f 22 8b 9f 46 e3 1c" hidResourceCount="01" hidPos="3d da e2 c4 75 53 e0 c2 39 b4 d9 42" hidAngles="00 00 00 00 00 00 00 80 36 fa 8e 3f" hidPos_precise="3d da e2 c4 75 53 e0 c2 39 b4 d9 42">
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<Entity hidName="A05_M01_VehicleSpawner_Nemesis03b" disEntityId="fb ce 86 b6 87 35 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="2b 6f 76 c4 ee 9c 66 c3 a7 e8 67 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb bf" hidPos_precise="2b 6f 76 c4 ee 9c 66 c3 a7 e8 67 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="75 0a 7d 0a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Components>
</Entity>
<Entity hidName="A05_M01_LaneRestrictionsController_Nemesis01" disEntityId="52 75 a0 0e 45 e3 e8 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="cf 37 e9 c3 cd dc 82 c4 40 b5 51 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="cf 37 e9 c3 cd dc 82 c4 40 b5 51 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 04 ae f6 c3 08 39 83 c4 a6 1b 52 42 f7 a6 e0 c3 dd 76 80 c4 a6 1b 52 42 0e 45 db c3 3d 56 82 c4 a6 1b 52 42 36 45 f2 c3 15 6d 85 c4 a6 1b 52 42">
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<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 04 ae f6 c3 08 39 83 c4 a6 1b 52 42 f7 a6 e0 c3 dd 76 80 c4 a6 1b 52 42 0e 45 db c3 3d 56 82 c4 a6 1b 52 42 36 45 f2 c3 15 6d 85 c4 a6 1b 52 42" hidCentet="d0 37 e9 c3 cd dc 82 c4 a6 1b 52 42" bRestrictTraffic="01" bRestrictPedestrians="" bRestrictParking="01" bRestrictWater="01" fHeight="00 00 a0 41" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="37 cc 02 f5" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6=""/>
<CEventComponent hidHasAliasName="">
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<Entity hidName="SoundPoint_193" disEntityId="0f 0f e0 91 2c fc eb 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e1 c2 e2 c4 33 73 da c2 ee fc f1 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="e1 c2 e2 c4 33 73 da c2 ee fc f1 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="A05_M01_MissionTarget_ReachLighthouse" disEntityId="c4 84 42 7e ec 5a e4 1c" hidResourceCount="01" hidPos="ae 7f e3 c4 d5 78 dc c2 08 2c 98 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="ae 7f e3 c4 d5 78 dc c2 08 2c 98 42">
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<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
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<Entity hidName="A05_M01_TagPoint_Blackout_FinalShot04" disEntityId="83 0d 00 84 fc 33 f3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="d5 40 37 c4 7b 64 d6 44 7d 3f f8 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d5 40 37 c4 7b 64 d6 44 7d 3f f8 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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</Entity>
<Entity hidName="A05_M01_TagPoint_Blackout_South" disEntityId="79 1e 40 72 22 22 e9 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="48 49 15 44 3d 8a bc 44 7d 3f f8 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="48 49 15 44 3d 8a bc 44 7d 3f f8 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidLinks/>
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<Entity hidName="A05_M01_VehicleSpawner_Nemesis08a" disEntityId="fa 61 e0 5b 22 e3 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="87 d6 79 c4 6f f5 56 c0 f2 92 67 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="87 d6 79 c4 6f f5 56 c0 f2 92 67 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="75 0a 7d 0a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_TagPoint_Blackout_North" disEntityId="7c 1e 80 5e 31 22 e9 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="a0 32 07 44 b4 08 69 c4 7d 3f f8 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="a0 32 07 44 b4 08 69 c4 7d 3f f8 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<hidLinks/>
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<Entity hidName="A05_M01_VehicleSpawner_Nemesis02a" disEntityId="b3 5d 80 73 eb e2 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b ec a7 c4 d5 60 51 c4 43 5c 68 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="7b ec a7 c4 d5 60 51 c4 43 5c 68 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="75 0a 7d 0a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_TagPoint_Nemesis05" disEntityId="89 ce 66 56 76 35 ea 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="9a 01 98 c4 b2 dd c7 c3 1e e7 6f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9a 01 98 c4 b2 dd c7 c3 1e e7 6f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_VehicleSpawner_Nemesis02b" disEntityId="4a ce a6 dd 6e 35 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ec e1 a4 c4 4e 6a 4b c4 43 5c 68 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ec e1 a4 c4 4e 6a 4b c4 43 5c 68 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="75 0a 7d 0a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_AISpawnPoint_Jordi" disEntityId="b3 6f a2 c3 6d 46 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="c3 e5 e2 c4 fe d4 d4 c2 5c cf d5 42" hidAngles="00 00 00 00 00 00 00 80 3b 46 f1 3f" hidPos_precise="c3 e5 e2 c4 fe d4 d4 c2 5c cf d5 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="a8 05 8c 2a" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_VehicleSpawner_Nemesis02e" disEntityId="50 ce a6 91 70 35 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="48 89 a4 c4 62 d0 19 c4 43 5c 68 42" hidAngles="00 00 00 00 00 00 00 80 f1 fa 8e 3c" hidPos_precise="48 89 a4 c4 62 d0 19 c4 43 5c 68 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="75 0a 7d 0a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_TagPoint_BlackOut_FinalShot01" disEntityId="c1 14 a0 54 c2 30 f3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="01 6d bd c2 23 cb aa 43 91 ed f7 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="01 6d bd c2 23 cb aa 43 91 ed f7 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_SoundPoint_DamienTaunts01_B" disEntityId="eb 3b 67 c1 9e 82 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 3e e4 c4 85 2b d9 c2 ee 4b a3 42" hidAngles="00 00 00 00 00 00 00 80 80 92 ea bf" hidPos_precise="b8 3e e4 c4 85 2b d9 c2 ee 4b a3 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_SoundPoint_DamienTaunts01" disEntityId="d3 ce a6 50 7f ed eb 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 8b e2 c4 0c c2 cd c2 a6 1b a7 42" hidAngles="00 00 00 00 00 00 00 80 80 92 ea bf" hidPos_precise="85 8b e2 c4 0c c2 cd c2 a6 1b a7 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_TagPoint_Nemesis08" disEntityId="6a cf 06 16 90 35 ea 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="be 57 72 c4 71 bd 7e 42 96 32 70 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="be 57 72 c4 71 bd 7e 42 96 32 70 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_SoundPoint_DamienTaunts02" disEntityId="d4 ce 46 dd 84 ed eb 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f6 18 e2 c4 df cf e0 c2 bd d2 b7 42" hidAngles="00 00 00 00 00 00 00 80 37 8d 27 40" hidPos_precise="f6 18 e2 c4 df cf e0 c2 bd d2 b7 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_VehicleSpawner_Nemesis05a" disEntityId="55 5f 00 eb ff e2 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="33 8b 9a c4 5e 3a cd c3 f2 92 67 42" hidAngles="00 00 00 00 00 00 00 80 20 c9 29 bf" hidPos_precise="33 8b 9a c4 5e 3a cd c3 f2 92 67 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="75 0a 7d 0a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_VehicleSpawner_Nemesis02d" disEntityId="4e ce 86 c9 6f 35 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 28 a3 c4 e7 5b 31 c4 43 5c 68 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="00 28 a3 c4 e7 5b 31 c4 43 5c 68 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="75 0a 7d 0a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
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<Entity hidName="A05_M01_TagPoint_AfterSatelliteLookAt" disEntityId="fc bb 40 2f 47 7e e8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="d3 bd ce c3 00 10 84 c4 35 3e 92 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d3 bd ce c3 00 10 84 c4 35 3e 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CEventComponent hidHasAliasName="">
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 70 41 00 00 70 41 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
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<Entity hidName="A05_M01_LaneRestrictionsController_Nemesis03" disEntityId="50 76 c0 51 48 e3 e8 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="b8 4e 7a c4 56 2e 64 c3 dc 79 4c 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3f" hidPos_precise="b8 4e 7a c4 56 2e 64 c3 dc 79 4c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 c1 7c 74 c4 66 d5 53 c3 41 e0 4c 42 6e 4c 80 c4 c5 84 57 c3 41 e0 4c 42 ff 09 80 c4 92 e5 71 c3 41 e0 4c 42 44 11 74 c4 96 79 73 c3 41 e0 4c 42">
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<Entry CombinedRestrictions="02" SegmentID="77 0c">
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<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
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<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
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<Entry CombinedRestrictions="02" SegmentID="97 2f">
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<Entry CombinedRestrictions="02" SegmentID="60 02">
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<civilianRoadLaneIDs LaneIndex=""/>
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<WaterRestrictionRoadLanes/>
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<Entry CombinedRestrictions="02" SegmentID="78 0c">
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<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
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<Entry CombinedRestrictions="02" SegmentID="8a 2f">
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<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="04"/>
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<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
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<Entry CombinedRestrictions="02" SegmentID="93 2f">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="06"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
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<Entry CombinedRestrictions="02" SegmentID="04 0d">
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<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
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<Entry CombinedRestrictions="02" SegmentID="55 0d">
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<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
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<Entry CombinedRestrictions="02" SegmentID="4d 2f">
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<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="03"/>
<civilianRoadLaneIDs LaneIndex="04"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="96 2f">
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<civilianRoadLaneIDs LaneIndex="01"/>
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<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
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<hidGroupIds/>
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<Entity hidName="A05_M01_TagPoint_Blackout_ctOSBuilding" disEntityId="03 bc 00 1d 4d 7e e8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="9e cf c9 c3 9a d9 84 c4 71 1b 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9e cf c9 c3 9a d9 84 c4 71 1b 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Entity hidName="A05_M01_AISpawnPoint_Damien" disEntityId="b1 6f 42 e7 6b 46 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="0a df e2 c4 98 ee d9 c2 40 13 85 42" hidAngles="00 00 00 00 00 00 00 80 68 3b d4 3f" hidPos_precise="0a df e2 c4 98 ee d9 c2 40 13 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="b6 c4 6b 8f" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 c2 76 e4 c4 71 ca 7f c2 22 4e 4c 42 fd 0e e4 c4 35 5e bb c2 22 4e 4c 42 0d af e7 c4 1e 25 c7 c2 22 4e 4c 42 28 34 e8 c4 02 0b 8a c2 22 4e 4c 42" hidCentet="3d 1a e6 c4 e4 1c a3 c2 22 4e 4c 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="01" fHeight="00 00 a0 41" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
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</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="A05_M01_MissionTarget_TakeDownJordi" disEntityId="7d 0b a0 9b 34 49 e3 1c" hidResourceCount="01" hidPos="c3 e5 e2 c4 fe d4 d4 c2 6f 92 d9 42" hidAngles="00 00 00 00 00 00 00 80 3b 46 f1 3f" hidPos_precise="c3 e5 e2 c4 fe d4 d4 c2 6f 92 d9 42">
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<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
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<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_VehicleSpawner_Nemesis01a" disEntityId="3b 0d c0 d9 6f 9e e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="42 70 f0 c3 cd 2c 83 c4 c4 82 66 42" hidAngles="00 00 00 00 00 00 00 80 0a 2b dd 3f" hidPos_precise="42 70 f0 c3 cd 2c 83 c4 c4 82 66 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="75 0a 7d 0a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_ProximityTrigger_LockDoor03" disEntityId="05 2d 00 19 78 33 f3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="71 25 e3 c4 58 b9 db c2 dd d5 9a 42" hidAngles="00 00 00 00 00 00 00 80 dd a2 e1 3f" hidPos_precise="71 25 e3 c4 58 b9 db c2 dd d5 9a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 00 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId LocalizationId="e4 39"/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
</Entity>
<Entity hidName="A05_M01_ProximityTrigger_LeaveCenterBuilding" disEntityId="4f 09 40 26 12 db ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 33 c5 c3 66 5e 84 c4 05 83 94 42" hidAngles="00 00 00 00 00 00 00 80 b0 ad 7e bf" hidPos_precise="33 33 c5 c3 66 5e 84 c4 05 83 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 d0 41 00 00 78 42 00 00 20 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_VehicleSpawner_JordisBoat" disEntityId="e4 74 22 53 5a 7a e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="5c d7 e5 c4 b2 bd 08 c3 4a 8c 68 42" hidAngles="37 fa 0e 3e fc ff 3f 32 c6 de 63 3f" hidPos_precise="5c d7 e5 c4 b2 bd 08 c3 4a 8c 68 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="99 48 6d 37" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_TagPoint_Blackout_Fake01" disEntityId="db bc e0 86 70 7e e8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="6f 82 da c3 be 2f 4e c4 28 3e 92 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="6f 82 da c3 be 2f 4e c4 28 3e 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_ProximityTrigger_DamienBark01" disEntityId="c8 77 a2 cb 61 48 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f c5 e2 c4 d5 f8 d9 c2 4b 59 9f 42" hidAngles="00 00 00 00 00 00 00 80 67 a8 3b bf" hidPos_precise="1f c5 e2 c4 d5 f8 d9 c2 4b 59 9f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 f0 c0 00 00 f0 c0 00 00 80 bf" vectorBBoxMax="00 00 f0 40 00 00 f0 40 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 70 41 00 00 70 41 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="A05_M01_MissionTarget_HackLamp" disEntityId="7b 0b 40 be 30 49 e3 1c" hidResourceCount="01" hidPos="33 0b e3 c4 33 b3 d8 c2 2f 1d d9 42" hidAngles="00 00 00 00 00 00 00 80 f0 ad 15 c0" hidPos_precise="33 0b e3 c4 33 b3 d8 c2 2f 1d d9 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_VehicleSpawner_Nemesis01b" disEntityId="5f 2e 80 7a 1e 35 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="5c cf e2 c3 f6 40 81 c4 c4 82 66 42" hidAngles="00 00 00 00 00 00 00 80 68 ce 6c bf" hidPos_precise="5c cf e2 c3 f6 40 81 c4 c4 82 66 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="75 0a 7d 0a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_VehicleSpawner_DamiensBoat" disEntityId="cd 74 22 17 59 7a e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="52 c8 e5 c4 66 37 ac c2 38 e7 67 42" hidAngles="00 00 00 00 00 00 00 80 71 d9 20 3e" hidPos_precise="52 c8 e5 c4 66 37 ac c2 38 e7 67 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="74 41 b9 bf 0b d2 85 c0 6b 21 b2 3d" vectorBBoxMax="55 4d bc 3f cf a0 a9 40 ba f7 97 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="a5 5d 1a 8e" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_TagPoint_Nemesis03" disEntityId="c5 ce 06 76 7e 35 ea 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="29 9c 85 c4 98 8e 7e c3 79 29 76 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="29 9c 85 c4 98 8e 7e c3 79 29 76 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_VehicleSpawner_Nemesis08b" disEntityId="a8 cf 26 d5 92 35 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="1f 0d 71 c4 31 08 e3 42 f2 92 67 42" hidAngles="00 00 00 00 00 00 00 80 fd f9 8e 3c" hidPos_precise="1f 0d 71 c4 31 08 e3 42 f2 92 67 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="75 0a 7d 0a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_202_0" disEntityId="9f ce 06 09 17 f8 eb 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae c7 e3 c4 e3 85 10 c3 a8 17 a3 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ae c7 e3 c4 e3 85 10 c3 a8 17 a3 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F2E8E5A3-29BE-4020-9877-C50C1AF35A11}" hidName="Lighthouse.USEPREFAB_LighthouseMovableHackableEntity_0" disEntityId="fd 2c a0 f1 32 94 e6 1c" hidResourceCount="04" hidPos="6b c1 e2 c4 04 e3 da c2 cd cc d5 42" hidAngles="00 00 00 00 00 00 00 80 c6 71 fc bf" hidPos_precise="6b c1 e2 c4 04 e3 da c2 cd cc d5 42">
<hidGroupIds>
<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="9a c1 4c bd 9a c1 4c bd 9a d1 cc bd" vectorBBoxMax="9a c1 4c 3d 9a c1 4c 3d 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="9a c1 4c bd 9a c1 4c bd 9a d1 cc bd" vectorBBoxMax="9a c1 4c 3d 9a c1 4c 3d 00 00 00 00"/>
<object _e1a0ee56="LightHouseDummy" hidNodeName="3a ae da 4e" _0d9c8b1a="LightHouseDummy_LOD0" hidNodeNameLOD0="ae 24 68 cc"/>
<object _e1a0ee56="LightHouseDummy" hidNodeName="3a ae da 4e" _0d9c8b1a="LightHouseDummy_LOD0" hidNodeNameLOD0="ae 24 68 cc"/>
</CGraphicComponent>
<CEntityMovementComponent sBoneName="ff ff ff ff"/>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="fe 2c a0 f1 32 94 e6 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="SetPartsToNextState" eventMask="01" hidTargetEntityId="fe 2c a0 f1 32 94 e6 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="fd 2c a0 f1 32 94 e6 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="PauseMoveEntity" eventMask="01" hidTargetEntityId="fd 2c a0 f1 32 94 e6 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="fd 2c a0 f1 32 94 e6 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="fd 2c a0 f1 32 94 e6 1c"/>
</Link>
<Link InputEvent="OnStartHighLight" TargetEntityId="fe 2c a0 f1 32 94 e6 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="fe 2c a0 f1 32 94 e6 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="a4 5c 60 95 d3 e2 e8 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="a4 5c 60 95 d3 e2 e8 1c" sndSound="b8 9c 0f 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{30672421-30E2-4F76-A995-509DCD55D8E9}" hidName="BulletTracer.BulletTracerSlow_170" disEntityId="78 c8 85 21 7a a1 e8 1c" hidResourceCount="02" hidPos="e1 72 e2 c4 c9 36 d5 c2 c7 0b d8 42" hidAngles="88 4f 32 40 cb c4 97 bf 75 96 3e c0" hidPos_precise="e1 72 e2 c4 c9 36 d5 c2 c7 0b d8 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{10BF268A-53B1-44CB-8C1D-0E854F771426}" hidName="MuzzleFlashes.Pistol_69" disEntityId="75 c7 c5 7b 2e 98 e8 1c" hidResourceCount="02" hidPos="7b 74 e2 c4 2d b2 d4 c2 a2 05 d8 42" hidAngles="24 c3 41 40 d8 a7 82 bf 80 75 3b c0" hidPos_precise="7b 74 e2 c4 2d b2 d4 c2 a2 05 d8 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A5D554A0-C138-48C1-8A99-A4A151582F2B}" hidName="Blood.BleedingLarge_79" disEntityId="88 c7 a5 0c 69 98 e8 1c" hidResourceCount="02" hidPos="8f aa e2 c4 29 5c d4 c2 3d ca d6 42" hidAngles="42 53 07 3e 8e 82 9c 3f 32 cf 35 bd" hidPos_precise="8f aa e2 c4 29 5c d4 c2 3d ca d6 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_LaneRestrictionsController_Nemesis05" disEntityId="52 76 a0 62 48 e3 e8 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="5c e7 98 c4 e5 40 c6 c3 11 d8 46 42" hidAngles="00 00 00 00 00 00 00 80 22 ef 5a 3f" hidPos_precise="5c e7 98 c4 e5 40 c6 c3 11 d8 46 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 02 b6 9b c4 38 af ce c3 76 3e 47 42 8c 9f 97 c4 4c c7 b9 c3 76 3e 47 42 00 01 96 c4 2b 43 bd c3 76 3e 47 42 e5 46 9a c4 ed 49 d3 c3 76 3e 47 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="40 ad db c1 80 01 0d c1 00 00 00 00" vectorBBoxMax="00 54 e6 41 c0 32 0a 41 00 c8 cc 3d"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 02 b6 9b c4 38 af ce c3 76 3e 47 42 8c 9f 97 c4 4c c7 b9 c3 76 3e 47 42 00 01 96 c4 2b 43 bd c3 76 3e 47 42 e5 46 9a c4 ed 49 d3 c3 76 3e 47 42" hidCentet="5d e7 98 c4 e7 40 c6 c3 76 3e 47 42" bRestrictTraffic="01" bRestrictPedestrians="" bRestrictParking="01" bRestrictWater="01" fHeight="00 00 a0 41" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_764" disEntityId="a4 5c 60 95 d3 e2 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="6d c2 e2 c4 0e e0 da c2 4b 2d de 42" hidAngles="00 00 00 00 00 00 00 80 c6 71 fc bf" hidPos_precise="6d c2 e2 c4 0e e0 da c2 4b 2d de 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{42D5409F-81C3-41F3-92E0-4544A4548A35}" hidName="Lighthouse.Bounce_O_Sp_Cp_Custom_232" disEntityId="0e 05 40 a9 01 98 ea 1c" hidResourceCount="01" hidPos="66 be e2 c4 41 cb da c2 2d 32 d8 42" hidPos_precise="66 be e2 c4 41 cb da c2 2d 32 d8 42">
<Components>
<CLightEffectComponent clrColor="ff ff 7f 3f ff ff 7f 3f ff ff 7f 3f"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9C1A0783-8001-43C9-AB3B-A2438EAB1FF0}" hidName="A05_M01_ConfrontDamien.FakeLighthouse_HackableEntity_2" disEntityId="46 69 60 09 d7 91 e9 1c" hidResourceCount="01" hidPos="b8 b6 e2 c4 96 83 d6 c2 b8 5e d8 42" hidAngles="00 00 00 00 00 00 00 80 e7 f1 47 c0" hidPos_precise="b8 b6 e2 c4 96 83 d6 c2 b8 5e d8 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="A05_M01_CheckPoint_13_KillDamien" disEntityId="be 6f c2 a3 77 46 e3 1c" hidResourceCount="01" hidPos="c3 6d e3 c4 25 46 dc c2 84 2d 98 42" hidAngles="00 00 00 00 00 00 00 80 7c d9 a0 bf" hidPos_precise="c3 6d e3 c4 25 46 dc c2 84 2d 98 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A05_M01_TagPoint_BlackOut_FinalShot03" disEntityId="54 1c c0 86 12 31 f3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="48 21 75 43 48 59 ba c4 91 ed f7 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="48 21 75 43 48 59 ba c4 91 ed f7 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="A05_M01_MissionTarget_ReachLigthouseDock" disEntityId="70 95 26 4e 03 c4 e9 1c" hidResourceCount="01" hidPos="7b 8c e6 c4 71 4c 95 c2 6a fc 6c 42" hidPos_precise="7b 8c e6 c4 71 4c 95 c2 6a fc 6c 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c2_i0_xn0001_yn0001_xp0001_yp0001_0000000066ef409f_phys.cbatch" _11d3633a="57 14 2e ed"/>
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<CityLifeObjects/>
</_c2b9e143>