The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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8938 lines
696 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_a04_m06_new.xml.data.fcb" PathId="e6 78 15 cc">
<Entities>
<Entity hidName="A04_M06_SC040_CIN" disEntityId="89 0d a0 7b e9 11 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="f6 00" hidPos="00 08 bb c4 5c 37 b6 c4 1c 1c 98 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="00 08 bb c4 5c 37 b6 c4 1c 1c 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="66 dc 7a ea 08 31 6a 80" hidCinematicEntityId="89 0d a0 7b e9 11 e4 1c" _b1c26ebb="sequences\windy_city\main_missions\act_04\mission_06\a04_m06_sc040_cin\a04_m06_sc040_cin.cseq" disSequence="9d bc 86 1e"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A04_M06_SC035_IG" disEntityId="c4 e0 22 2a cf b8 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="44" hidPos="00 08 bb c4 5c 37 b6 c4 1c 1c 98 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="00 08 bb c4 5c 37 b6 c4 1c 1c 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="67 5c 7b ea 08 31 6a 80" hidCinematicEntityId="c4 e0 22 2a cf b8 e6 1c" _b1c26ebb="sequences\windy_city\main_missions\act_04\mission_06\a04_m06_sc035_ig\a04_m06_sc035_ig_predialogloop.cseq" disSequence="cb 8d d3 c7"/>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="68 5c 7b ea 08 31 6a 80" hidCinematicEntityId="c4 e0 22 2a cf b8 e6 1c" _b1c26ebb="sequences\windy_city\main_missions\act_04\mission_06\a04_m06_sc035_ig\a04_m06_sc035_ig_dialog_01.cseq" disSequence="ae dd 5a 86"/>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="69 5c 7b ea 08 31 6a 80" hidCinematicEntityId="c4 e0 22 2a cf b8 e6 1c" _b1c26ebb="sequences\windy_city\main_missions\act_04\mission_06\a04_m06_sc035_ig\a04_m06_sc035_ig_standingloop.cseq" disSequence="7a 06 dd ea"/>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="6a 5c 7b ea 08 31 6a 80" hidCinematicEntityId="c4 e0 22 2a cf b8 e6 1c" _b1c26ebb="sequences\windy_city\main_missions\act_04\mission_06\a04_m06_sc035_ig\a04_m06_sc035_ig_dialog_02.cseq" disSequence="4b 47 46 33"/>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="6b 5c 7b ea 08 31 6a 80" hidCinematicEntityId="c4 e0 22 2a cf b8 e6 1c" _b1c26ebb="sequences\windy_city\main_missions\act_04\mission_06\a04_m06_sc035_loops\a04_m06_sc035_barks01.cseq" disSequence="9e 6d 8e 7a"/>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="6c 5c 7b ea 08 31 6a 80" hidCinematicEntityId="c4 e0 22 2a cf b8 e6 1c" _b1c26ebb="sequences\windy_city\main_missions\act_04\mission_06\a04_m06_sc035_loops\a04_m06_sc035_barks02.cseq" disSequence="fb 6a 79 27"/>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="6d 5c 7b ea 08 31 6a 80" hidCinematicEntityId="c4 e0 22 2a cf b8 e6 1c" _b1c26ebb="sequences\windy_city\main_missions\act_04\mission_06\a04_m06_sc035_loops\a04_m06_sc035_barksloop.cseq" disSequence="8b f0 2f 41"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A04_M06_SC035_ForceLookAt" disEntityId="ab 04 60 66 6d d9 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 b6 ba c4 48 81 b6 c4 cc 3d 9b 42" hidAngles="00 00 00 00 00 00 00 80 c4 b8 32 3e" hidPos_precise="b8 b6 ba c4 48 81 b6 c4 cc 3d 9b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CMapIconEntityControllerComponent hidHasAliasName="" uiMapIconCount="">
<MapIconEntityControllerList/>
</CMapIconEntityControllerComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A04_M06_SC010_IG_QuinnsHotel" disEntityId="4a 87 62 da db 4e e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="32" hidPos="8f 4a bd c4 a4 f0 ae c4 3d 0a 92 42" hidAngles="79 0f fa b8 ad d4 0f b9 dd a2 e1 3f" hidPos_precise="8f 4a bd c4 a4 f0 ae c4 3d 0a 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="6e 9c 7b ea 08 31 6a 80" hidCinematicEntityId="4a 87 62 da db 4e e4 1c" _b1c26ebb="sequences\windy_city\main_missions\act_04\mission_06\a04_m06_sc010_ig\a04_m06_sc010_ig.cseq" disSequence="05 07 cb db"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_279" disEntityId="df 05 e0 eb 05 17 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="52 08 b6 c4 1f 3d b7 c4 f9 4f 79 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="52 08 b6 c4 1f 3d b7 c4 f9 4f 79 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="0c ea 8b bf cc 7f 2c c0 78 41 b9 3d" vectorBBoxMax="0c ea 8b 3f b8 01 1d 40 87 50 07 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="8b 8d 73 3b" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 af 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="eb 7b 80 1d 1c 78 e7 1c" hidResourceCount="0a" hidPos="5c 97 bd c4 ec 29 b2 c4 42 60 7d 42" hidPos_precise="5c 97 bd c4 ec 29 b2 c4 42 60 7d 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="ed 28 44 83 82 22 e8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="ed 28 44 83 82 22 e8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="ed 28 44 83 82 22 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 96 bd c4 70 27 b2 c4 82 fb 79 42" hidAngles="00 00 00 00 00 00 00 80 da 0f c9 bf" hidPos_precise="85 96 bd c4 70 27 b2 c4 82 fb 79 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{5F651842-2397-4622-868C-3E9D59472171}" hidName="AI.Attractor.Signature-Action.Look.Check-X-ingredient_front [PlaceHold]_655_1" disEntityId="05 60 a5 72 b7 4b e8 1c" hidResourceCount="01" hidPos="48 e9 bb c4 f6 78 b9 c4 0d 60 79 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 3f" hidPos_precise="48 e9 bb c4 f6 78 b9 c4 0d 60 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 20 43"/>
<StimSettings fStimRadius="00 00 00 40"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="be a1 e7 65 88 28 fd 1c" Position="48 e9 bb c4 f6 78 b9 c4 0d 60 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{44C74E83-2632-4EC0-81EF-9F561E71A77D}" hidName="AI.Attractor.Link-on-Patrol-point.Look.scan-on-spot_left_1" disEntityId="19 d1 c2 fb e3 91 e6 1c" hidResourceCount="01" hidPos="85 03 be c4 ae 5f b4 c4 3f c6 79 42" hidAngles="00 00 00 00 00 00 00 80 cc 74 00 c0" hidPos_precise="85 03 be c4 ae 5f b4 c4 3f c6 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="c0 a1 e7 65 88 28 fd 1c" Position="85 03 be c4 ae 5f b4 c4 3f c6 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D98E98D5-43FE-4ED0-A3BE-50BE47881DD8}" hidName="A04_M06_Proximity_IED_1" disEntityId="2c d7 66 cc 8d d0 ef 1c" hidResourceCount="04" hidPos="ec d1 bd c4 9a a9 b5 c4 10 e9 7d 42" hidAngles="00 00 00 00 00 00 00 80 fd 22 2d 40" hidPos_precise="ec d1 bd c4 9a a9 b5 c4 10 e9 7d 42">
<hidBBox vectorBBoxMin="89 61 44 bd 89 81 c4 bd 72 c1 b8 bc" vectorBBoxMax="19 21 0c 3d 73 b1 b9 3d 87 41 44 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="89 61 44 bd 89 81 c4 bd 72 c1 b8 bc" vectorBBoxMax="19 21 0c 3d 73 b1 b9 3d 87 41 44 3d"/>
<object _e1a0ee56="Pickup_Proximity_IED_01" hidNodeName="37 b6 a9 4d" _0d9c8b1a="Pickup_Proximity_IED_01_LOD0" hidNodeNameLOD0="a5 1a cf dc"/>
<object _e1a0ee56="Pickup_Proximity_IED_01" hidNodeName="37 b6 a9 4d" _0d9c8b1a="Pickup_Proximity_IED_01_LOD0" hidNodeNameLOD0="a5 1a cf dc"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F2502A3F-6FE9-4B7A-8EEB-38F22FCBED95}" hidName="AI.Attractor.Signature-Action.Lean.on-block_33sec_659" disEntityId="b9 22 60 15 df 3e f3 1c" hidResourceCount="01" hidPos="0a 87 bb c4 a4 88 b5 c4 0d 60 79 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="0a 87 bb c4 a4 88 b5 c4 0d 60 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 70 42"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="c3 a1 e7 65 88 28 fd 1c" Position="0a 87 bb c4 a4 88 b5 c4 0d 60 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{621C22F8-5170-4E1F-AC5A-21606C8CFE25}" hidName="AI.Attractor.Signature-Action.Look.Check-X-ingredient_front [PlaceHold]_657" disEntityId="cb 34 e0 f5 db cb e7 1c" hidResourceCount="01" hidPos="5c b7 bb c4 9a 79 b5 c4 0d 60 79 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="5c b7 bb c4 9a 79 b5 c4 0d 60 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 00 41"/>
<StimSettings fStimRadius="00 00 80 40"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="c5 a1 e7 65 88 28 fd 1c" Position="5c b7 bb c4 9a 79 b5 c4 0d 60 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_147" disEntityId="00 9b e2 6a 80 0f e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="48 c1 bb c4 9a 71 b5 c4 03 78 7f 42" hidAngles="00 00 00 00 00 00 00 00 50 77 d6 bf" hidPos_precise="48 c1 bb c4 9a 71 b5 c4 03 78 7f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<CVRNodeComponent entPort0LinkedNode="a0 a4 82 98 f4 bf e4 1c" entPort1LinkedNode="a4 a4 c2 7f 05 c0 e4 1c" entPort2LinkedNode="a1 a4 02 f6 f4 bf e4 1c" entPort3LinkedNode="9f a4 a2 ae f3 bf e4 1c" entPort0LinkedPath="ea a5 22 c8 27 c0 e4 1c" entPort1LinkedPath="6d ae 62 65 79 c0 e4 1c" entPort2LinkedPath="19 aa c2 39 56 c0 e4 1c" entPort3LinkedPath="3f a8 22 3e 40 c0 e4 1c" selShape="01" _94bca0ea="A04_M06_Medium11" sPuzzleGroup="85 c6 16 95"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_287" disEntityId="33 06 40 e5 23 17 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="33 cb c1 c4 0a 1f be c4 9a c8 79 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="33 cb c1 c4 0a 1f be c4 9a c8 79 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="4d 84 9d bf 5b 25 34 c0 56 81 1a 3e" vectorBBoxMax="12 c2 9b 3f 51 4e 32 40 4c 89 24 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="95 a5 d2 35" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 af 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NPCRestrictedZone_26" disEntityId="82 03 60 08 79 46 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 9e bd c4 3d 62 b5 c4 a2 45 76 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b8 9e bd c4 3d 62 b5 c4 a2 45 76 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="80 90 30 c1 00 1a 87 c1 00 00 80 b6" vectorBBoxMax="00 db 3d 41 80 2e 6f 41 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="06 00 00 00 a7 b5 bc c4 a5 7e b7 c4 a1 45 76 42 fe 91 be c4 da 4d b7 c4 a1 45 76 42 d9 ff be c4 76 f3 b4 c4 a1 45 76 42 63 9c be c4 e0 83 b3 c4 a1 45 76 42 6f b1 bc c4 73 a7 b3 c4 a1 45 76 42 02 23 bc c4 25 62 b5 c4 a1 45 76 42" hidCentet="b8 9e bd c4 3e 62 b5 c4 a2 45 76 42" fHeight="00 00 a0 40"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{891E776B-D5AE-4D37-BBDB-2E482F3E3A6A}" hidName="X-Ingredients.USEPREFAB_Underground_Transformer_Vault_1" disEntityId="a4 16 87 40 a3 c8 f0 1c" hidResourceCount="0d" hidPos="8f 5a b9 c4 a4 90 b1 c4 bd f2 97 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="8f 5a b9 c4 a4 90 b1 c4 bd f2 97 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="34 f5 19 bf 1a cd 8c bf 00 00 00 00" vectorBBoxMax="38 e1 1b 3f 1a cb 8c 3f 38 21 1c 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="34 f5 19 bf 1a cd 8c bf 00 00 00 00" vectorBBoxMax="38 e1 1b 3f 1a cb 8c 3f 38 21 1c 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="a5 16 87 40 a3 c8 f0 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="a5 16 87 40 a3 c8 f0 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_4" disEntityId="a5 16 87 40 a3 c8 f0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="6e 53 b9 c4 ec 91 b1 c4 cc 44 98 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="6e 53 b9 c4 ec 91 b1 c4 cc 44 98 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{756AE1BC-ECC8-474D-89DF-00AF8598CFD2}" hidName="AI.Attractor.Link-on-Patrol-point.Look.scan-on-spot_left_1_663_9_3_4" disEntityId="fd 33 60 b8 7e f6 e9 1c" hidResourceCount="01" hidPos="b8 86 bb c4 29 0c b4 c4 12 83 98 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="b8 86 bb c4 29 0c b4 c4 12 83 98 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 80 3f"/>
<StimSettings fStimRadius="00 00 40 40"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="e0 a1 27 66 88 28 fd 1c" Position="b8 86 bb c4 29 0c b4 c4 12 83 98 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{71CF8DE3-DDBF-4A83-A72B-D7199D6EC0B2}" hidName="Player_Barriers.NoVehicle_Barriers_2" disEntityId="c2 22 a0 33 fb 3e f3 1c" hidResourceCount="03" hidPos="33 d3 bd c4 85 0b b3 c4 0d 60 79 42" hidPos_precise="33 d3 bd c4 85 0b b3 c4 0d 60 79 42">
<hidBBox vectorBBoxMin="56 01 ab bc 9a c1 4c bd d1 eb cc bd" vectorBBoxMax="2a 29 15 3e 9a c1 4c 3d 63 b7 cc bd"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="56 01 ab bc 9a c1 4c bd d1 eb cc bd" vectorBBoxMax="2a 29 15 3e 9a c1 4c 3d 63 b7 cc bd"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="19 0c a0 6a 93 fd e2 1c" hidResourceCount="0a" hidPos="85 33 bd c4 8f 52 b3 c4 52 78 7d 42" hidAngles="00 00 00 00 00 00 00 80 da 0f c9 3f" hidPos_precise="85 33 bd c4 8f 52 b3 c4 52 78 7d 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="41 29 84 83 82 22 e8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="41 29 84 83 82 22 e8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="41 29 84 83 82 22 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="01 36 bd c4 b8 51 b3 c4 92 13 7a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="01 36 bd c4 b8 51 b3 c4 92 13 7a 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_141" disEntityId="c9 12 80 85 26 49 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="0a f7 bd c4 9a 59 b1 c4 a8 75 79 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 3d c0" hidPos_precise="0a f7 bd c4 9a 59 b1 c4 a8 75 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="eb 2a f2 3e" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_65" disEntityId="a1 a4 02 f6 f4 bf e4 1c" hidResourceCount="0b" hidPos="0a b7 bc c4 0a db b7 c4 88 65 8a 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="0a b7 bc c4 0a db b7 c4 88 65 8a 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort1LinkedNode="a5 a4 82 be 07 c0 e4 1c" entPort2LinkedNode="a4 a4 c2 7f 05 c0 e4 1c" entPort3LinkedNode="a2 a4 62 bd f5 bf e4 1c" entPort1LinkedPath="ad 98 22 eb 6e cb e4 1c" entPort2LinkedPath="9d aa 42 78 5b c0 e4 1c" entPort3LinkedPath="19 aa c2 39 56 c0 e4 1c" selInitialRotation="02" selShape="01" _94bca0ea="A04_M06_Medium11" sPuzzleGroup="85 c6 16 95"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A4BF8700-5632-43FE-844B-847872A504EA}" hidName="Pistols.M8M.Pickup_3" disEntityId="eb a3 e6 4e 6a 8f e9 1c" hidResourceCount="0f" hidPos="8f 22 bd c4 8f aa b1 c4 73 a8 96 42" hidAngles="00 00 00 00 db 0f c9 bf f4 66 5f 3f" hidPos_precise="8f 22 bd c4 8f aa b1 c4 73 a8 96 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="10 41 88 bc 66 01 33 bd d5 a1 6a bd" vectorBBoxMax="54 41 aa 3c f1 ef 86 3e ae 51 d6 3d"/>
<object _e1a0ee56="Frame" hidNodeName="c9 13 39 74" _0d9c8b1a="Frame_LOD0" hidNodeNameLOD0="e4 28 e9 a2"/>
<object _e1a0ee56="Slide" hidNodeName="66 c1 2e b3" _0d9c8b1a="Slide_LOD0" hidNodeNameLOD0="cd a5 11 41"/>
<object _e1a0ee56="BarrelMecanism" hidNodeName="a5 d0 65 ab" _0d9c8b1a="BarrelMecanism_LOD0" hidNodeNameLOD0="44 fd d5 f9"/>
<object _e1a0ee56="Barrel" hidNodeName="81 32 cd 9d" _0d9c8b1a="Barrel_LOD0" hidNodeNameLOD0="9e 60 95 ef"/>
<object _e1a0ee56="Bullet" hidNodeName="43 35 bf bd" _0d9c8b1a="Bullet_LOD0" hidNodeNameLOD0="00 7b 66 23"/>
<object _e1a0ee56="Hammer" hidNodeName="00 8f 59 d9" _0d9c8b1a="Hammer_LOD0" hidNodeNameLOD0="d6 f5 04 e2"/>
<object _e1a0ee56="Hammer" hidNodeName="00 8f 59 d9" _0d9c8b1a="Hammer_LOD0" hidNodeNameLOD0="d6 f5 04 e2"/>
</CGraphicComponent>
<CWeaponMechanicComponent>
<Particles _415c9112="FX_FIRE" MuzzleBone="da 76 26 af" _13e1dbd8="FX_CASING" BulletCaseBone="8e b6 31 d4">
<ImpactLightConfiguration spawnNormalDistance="de df d8 3e" colorLightColor="1e a7 28 3f 7e fb fa 3e f0 a7 a6 3e"/>
</Particles>
<ProceduralBones SlideBone="ff ff ff ff"/>
</CWeaponMechanicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_110" disEntityId="9d aa 42 78 5b c0 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8e ca bc c4 0b db b7 c4 58 19 8b 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="8e ca bc c4 0b db b7 c4 58 19 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 80 94 bf 00 00 22 bc 00 d0 b3 be" vectorBBoxMax="00 20 1c 3f 00 00 62 3c 00 b6 1c 3e"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="04 00 00 00 0a b7 bc c4 0a db b7 c4 88 65 8a 42 b9 b9 bc c4 2b db b7 c4 b3 67 8b 42 c6 c9 bc c4 9a da b7 c4 ba 5d 8b 42 ae ef bc c4 5c db b7 c4 6b 3a 8b 42" hidCentet="8e ca bc c4 0b db b7 c4 58 19 8b 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_101" disEntityId="41 11 c0 93 33 11 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae 4f ba c4 d7 8b b1 c4 eb f3 9d 42" hidAngles="00 00 00 00 00 00 00 00 89 4e 38 c0" hidPos_precise="ae 4f ba c4 d7 8b b1 c4 eb f3 9d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="40 11 c0 93 33 11 e1 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Camera_Friendly.Small.200_Degree_111" disEntityId="a4 04 40 b9 3a 92 e6 1c" hidResourceCount="15" hidPos="00 58 bc c4 9a b9 b4 c4 81 c6 84 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3f" hidPos_precise="00 58 bc c4 9a b9 b4 c4 81 c6 84 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F39D11E8-6183-4247-8FB2-FFD68F4167BD}" hidName="AI.Attractor.Signature-Action.Lean.on-block_33sec_658_2_2" disEntityId="1e 19 80 94 31 20 e9 1c" hidResourceCount="01" hidPos="33 bb bb c4 0a 17 b5 c4 67 84 79 42" hidPos_precise="33 bb bb c4 0a 17 b5 c4 67 84 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 f0 41"/>
<StimSettings fStimRadius="00 00 00 40" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="ec a1 47 66 88 28 fd 1c" Position="33 bb bb c4 0a 17 b5 c4 67 84 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_106" disEntityId="70 11 20 29 42 11 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="0a d7 b9 c4 e1 1a b2 c4 9a 59 9e 42" hidAngles="00 00 00 00 00 00 00 00 89 4e 38 c0" hidPos_precise="0a d7 b9 c4 e1 1a b2 c4 9a 59 9e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="6f 11 20 29 42 11 e1 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_84" disEntityId="54 03 c0 7b 3d 0d e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 a8 ba c4 85 c3 b6 c4 e5 10 98 42" hidAngles="00 00 00 00 00 00 00 00 c4 b8 32 3e" hidPos_precise="00 a8 ba c4 85 c3 b6 c4 e5 10 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="c6 90 ba b8" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_92" disEntityId="40 11 c0 93 33 11 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="52 50 ba c4 f6 80 b1 c4 04 87 98 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 86 3e" hidPos_precise="52 50 ba c4 f6 80 b1 c4 04 87 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_105" disEntityId="d2 a4 42 53 11 c0 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ff 87 bc c4 00 2c b8 c4 21 fb 80 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="ff 87 bc c4 00 2c b8 c4 21 fb 80 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 80 8f bd 00 3c ea bf 00 58 02 bd" vectorBBoxMax="00 00 4d 3d 00 00 20 40 00 b0 89 3c"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 3d 8a bc c4 00 dc b7 c4 d0 02 81 42 65 86 bc c4 71 41 b8 c4 d6 ea 80 42 5c 87 bc c4 8f 66 b8 c4 bc 03 81 42" hidCentet="00 88 bc c4 00 2c b8 c4 21 fb 80 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A04_M06_ProximityTrigger_133" disEntityId="39 87 80 cc 46 ca e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="cd ec be c4 8f ca bd c4 d0 b3 76 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="cd ec be c4 8f ca bd c4 d0 b3 76 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 a0 c1 00 00 20 c2 00 00 20 c1" vectorBBoxMax="00 00 a0 41 00 00 20 42 00 00 20 41"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 20 42 00 00 a0 42 00 00 a0 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_280" disEntityId="e0 05 c0 a9 06 17 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e1 0a b6 c4 ec 51 b8 c4 67 c4 79 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="e1 0a b6 c4 ec 51 b8 c4 67 c4 79 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="f4 e1 7d bf dd 0c 2d c0 ab 81 dc 3c" vectorBBoxMax="fa 5f 7e 3f b4 71 1c 40 03 ec f3 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="31 dc 7a a2" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 af 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_73" disEntityId="09 58 a2 d1 3a f2 e1 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="0a 6f b7 c4 14 8e b5 c4 bb 78 7a 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="0a 6f b7 c4 14 8e b5 c4 bb 78 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="01" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="75 6c b7 c4 d9 a4 b5 c4 be 78 7a 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 20 42" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="01" bOrientIdleAction="01" entAttractorAction="ff"/>
<PatrolPoint vecPos="a9 6f b7 c4 73 8e b5 c4 be 78 7a 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="ff 70 b7 c4 ef 76 b5 c4 b2 78 7a 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 d0 41" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="03" bOrientIdleAction="01" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_22_10" disEntityId="51 0a a0 85 5e 27 e8 1c" hidResourceCount="01" hidPos="9a c1 bb c4 c3 15 b9 c4 4b 39 94 42" hidAngles="5d 0c ad 38 5d 0c ad b8 e5 cb 16 40" hidPos_precise="9a c1 bb c4 c3 15 b9 c4 4b 39 94 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{16969A8B-245E-45F0-A9C2-A497CED279C1}" hidName="AI.Attractor.Link-on-Patrol-point.Look.scan-on-spot_left_1_663" disEntityId="e2 36 40 68 35 cc e7 1c" hidResourceCount="01" hidPos="f6 38 be c4 3d fa b3 c4 f0 c5 79 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="f6 38 be c4 3d fa b3 c4 f0 c5 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 dc 42"/>
<StimSettings fStimRadius="00 00 00 40"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="f7 a1 47 66 88 28 fd 1c" Position="f6 38 be c4 3d fa b3 c4 f0 c5 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_62" disEntityId="9e a4 62 ad e3 bf e4 1c" hidResourceCount="0b" hidPos="ec 89 bc c4 00 dc b7 c4 b2 dd 7a 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="ec 89 bc c4 00 dc b7 c4 b2 dd 7a 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort2LinkedNode="a0 a4 82 98 f4 bf e4 1c" entPort2LinkedPath="a9 a4 82 f7 0f c0 e4 1c" bIsInitiallyOn="01" _94bca0ea="A04_M06_Medium11" sPuzzleGroup="85 c6 16 95"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{10D904E1-7E6F-4127-99A2-3710416E8B9B}" hidName="USEPREFAB_VendingMachine.HackableEntity_0" disEntityId="81 40 00 d8 f9 15 f1 1c" hidResourceCount="03" hidPos="91 05 be c4 a6 09 b2 c4 b4 d6 7e 42" hidPos_precise="91 05 be c4 a6 09 b2 c4 b4 d6 7e 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="9a 99 99 3e 00 00 c0 3f 00 00 80 bf" fDistanceToPos="00 00 40 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnStartHighLight" TargetEntityId="82 40 00 d8 f9 15 f1 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="82 40 00 d8 f9 15 f1 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="5a 32 a7 d4 27 5e f1 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="5a 32 a7 d4 27 5e f1 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="76 04 e0 97 b7 8d f2 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="76 04 e0 97 b7 8d f2 1c" sndSound="da 8c 11 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="81 40 00 d8 f9 15 f1 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="81 40 00 d8 f9 15 f1 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3B9648AD-2998-4108-B191-AF04A64F18F2}" hidName="USEPREFAB_VendingMachine_New.Softhack_VendingMachine_01_BK_0" disEntityId="82 40 00 d8 f9 15 f1 1c" hidResourceCount="0d" hidPos="3b f7 bd c4 8e 19 b2 c4 0d 60 79 42" hidPos_precise="3b f7 bd c4 8e 19 b2 c4 0d 60 79 42">
<hidBBox vectorBBoxMin="22 d9 10 bf 2d 4f 16 bf 00 00 00 00" vectorBBoxMax="22 d9 10 3f 2d 4f 16 3f 80 00 00 40"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="22 d9 10 bf 2d 4f 16 bf 00 00 00 00" vectorBBoxMax="22 d9 10 3f 2d 4f 16 3f 80 00 00 40"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="StateChange" TargetEntityId="81 40 00 d8 f9 15 f1 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="81 40 00 d8 f9 15 f1 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DelayTrigger_0" disEntityId="5a 32 a7 d4 27 5e f1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3b f7 bd c4 bb 03 b2 c4 92 e5 7f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="3b f7 bd c4 bb 03 b2 c4 92 e5 7f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 c0 3f" fMaxDelay="00 00 c0 3f" bLoop=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Time Elapsed" TargetEntityId="82 40 00 d8 f9 15 f1 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="SetPartsToNextState" eventMask="01" hidTargetEntityId="82 40 00 d8 f9 15 f1 1c"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="74 04 e0 97 b7 8d f2 1c">
<Event _cf68e402="CLightEvent" hid_DTCTH_ClassName="9a 28 e2 9e" hidEventName="ActivateLight" eventMask="01" hidTargetEntityId="74 04 e0 97 b7 8d f2 1c" hidType=""/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="75 04 e0 97 b7 8d f2 1c">
<Event _cf68e402="CLightEvent" hid_DTCTH_ClassName="9a 28 e2 9e" hidEventName="DeactivateLight" eventMask="01" hidTargetEntityId="75 04 e0 97 b7 8d f2 1c" hidType="01"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_0" disEntityId="76 04 e0 97 b7 8d f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="09 ea bd c4 ec 0e b2 c4 af bd 7d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="09 ea bd c4 ec 0e b2 c4 af bd 7d 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="53 0c 40 41 9b fd e2 1c" hidResourceCount="0a" hidPos="0a 8f b8 c4 9a 61 ae c4 ad ba 93 42" hidAngles="00 00 00 00 00 00 00 80 da 0f c9 3f" hidPos_precise="0a 8f b8 c4 9a 61 ae c4 ad ba 93 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="2b 29 84 83 82 22 e8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="2b 29 84 83 82 22 e8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="2b 29 84 83 82 22 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="86 91 b8 c4 c3 60 ae c4 4d 08 92 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="86 91 b8 c4 c3 60 ae c4 4d 08 92 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{C0DDC6C3-A623-49A7-BAA9-37841395A17C}" hidName="CraftingComponents_Pickup.Ctos_Tablet_0" disEntityId="45 d7 26 38 9d d0 ef 1c" hidResourceCount="04" hidPos="d7 4b bd c4 b8 86 b2 c4 47 72 96 42" hidAngles="00 00 00 00 00 00 00 80 ab 61 1c 40" hidPos_precise="d7 4b bd c4 b8 86 b2 c4 47 72 96 42">
<hidBBox vectorBBoxMin="e4 e1 71 bd 2b 71 15 be b0 01 58 3a" vectorBBoxMax="fe 21 7f 3d 33 49 19 3e ed 81 76 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="e4 e1 71 bd 2b 71 15 be b0 01 58 3a" vectorBBoxMax="fe 21 7f 3d 33 49 19 3e ed 81 76 3d"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{44C74E83-2632-4EC0-81EF-9F561E71A77D}" hidName="AI.Attractor.Link-on-Patrol-point.Misc.Check-gun_1" disEntityId="bd b6 82 1c c2 33 e7 1c" hidResourceCount="01" hidPos="00 18 bc c4 85 f3 b6 c4 27 a0 79 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 c0" hidPos_precise="00 18 bc c4 85 f3 b6 c4 27 a0 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="03 a2 67 66 88 28 fd 1c" Position="00 18 bc c4 85 f3 b6 c4 27 a0 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_13" disEntityId="51 4f e2 5f c1 f7 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b b4 be c4 e1 0a b0 c4 71 7d 6f 42" hidAngles="00 00 00 00 00 00 00 00 ac 87 cd bf" hidPos_precise="7b b4 be c4 e1 0a b0 c4 71 7d 6f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ad b7 2d 5a" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 3f" fMaxDistance="00 00 8c 42" fMinHeight="00 00 00 00" fMaxHeight="00 00 80 40" angMinAngle="00 00 2f 43" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_150" disEntityId="af 06 c0 08 39 d1 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 4e bb c4 5c f7 b3 c4 6b 5a 9c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b8 4e bb c4 5c f7 b3 c4 6b 5a 9c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="b0 06 c0 08 39 d1 e6 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_120" disEntityId="8c 3c 40 03 1a 13 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 7b bd c4 1f 3d b5 c4 74 35 8b 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="33 7b bd c4 1f 3d b5 c4 74 35 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c2 00 00 26 c2 00 00 70 c1" vectorBBoxMax="00 00 20 42 00 00 26 42 00 00 70 41"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 42 00 00 a6 42 00 00 f0 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{61E9DC24-229A-42A0-BD45-D6C2D95BFAC7}" hidName="Interactive_Door.00_Shop_interiordoor_Back_9" disEntityId="3b c3 41 dc 7d d8 ea 1c" hidResourceCount="07" hidPos="52 68 ba c4 00 d8 b3 c4 28 0f 98 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="52 68 ba c4 00 d8 b3 c4 28 0f 98 42">
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="Single.Checkpoint_10_7" disEntityId="82 09 80 65 82 c5 e8 1c" hidResourceCount="01" hidPos="9a 61 b3 c4 ae e7 b0 c4 f2 f0 79 42" hidAngles="00 00 00 00 00 00 00 80 68 cd ea 3f" hidPos_precise="9a 61 b3 c4 ae e7 b0 c4 f2 f0 79 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity ArchetypeGuid="{153FBF05-09AC-4A2A-91BC-1A813A249EC7}" hidName="A01_M10_ThePrison.UnlockConsole_HackableDesk_46" disEntityId="5b 81 25 0e 07 7c e8 1c" hidResourceCount="04" hidPos="b8 3e bf c4 5c cf b2 c4 a1 16 7d 42" hidAngles="ac 61 1c bf 00 00 00 80 00 00 00 00" hidPos_precise="b8 3e bf c4 5c cf b2 c4 a1 16 7d 42">
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<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
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<hidBBox vectorBBoxMin="00 11 00 be 9a c9 4c be 44 c1 a1 bc" vectorBBoxMax="00 01 00 3e 9a c9 4c 3e 78 01 3c 3c"/>
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<object _e1a0ee56="PR_DeskHack_01" hidNodeName="83 d6 f8 ab" _0d9c8b1a="PR_DeskHack_01_LOD0" hidNodeNameLOD0="9f 53 f4 67"/>
<object _e1a0ee56="PR_DeskHack_01" hidNodeName="83 d6 f8 ab" _0d9c8b1a="PR_DeskHack_01_LOD0" hidNodeNameLOD0="9f 53 f4 67"/>
</CGraphicComponent>
<CDriverLightComponent>
<Lights>
<Light hidLightRotation="dc 7b 92 3f 00 00 00 00 e4 cb 16 41" _aaa77231="PR_DeskHack_01" hidParentBoneNameID="83 d6 f8 ab"/>
<Light hidLightRotation="dc 7b 92 3f 00 00 00 00 e4 cb 16 41" _aaa77231="PR_DeskHack_01" hidParentBoneNameID="83 d6 f8 ab"/>
<Light hidLightRotation="db 0f c9 3f 00 00 00 00 e4 cb 96 40" _aaa77231="PR_DeskHack_01" hidParentBoneNameID="83 d6 f8 ab"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{16969A8B-245E-45F0-A9C2-A497CED279C1}" hidName="AI.Attractor.Link-on-Patrol-point.Look.scan-on-spot_front_1" disEntityId="25 d1 02 a6 ec 91 e6 1c" hidResourceCount="01" hidPos="00 e8 bb c4 0a cf b2 c4 45 98 79 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 c0" hidPos_precise="00 e8 bb c4 0a cf b2 c4 45 98 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="0b a2 67 66 88 28 fd 1c" Position="00 e8 bb c4 0a cf b2 c4 45 98 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_149" disEntityId="38 13 40 04 06 31 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="66 de ba c4 f6 d0 b4 c4 bb 27 82 42" hidAngles="00 00 00 00 00 00 00 00 80 92 ea bf" hidPos_precise="66 de ba c4 f6 d0 b4 c4 bb 27 82 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="39 13 40 04 06 31 e6 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="0c 0c 60 0d 8f fd e2 1c" hidResourceCount="0a" hidPos="0a 2f be c4 e1 5a b7 c4 98 2e 7e 42" hidPos_precise="0a 2f be c4 e1 5a b7 c4 98 2e 7e 42">
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<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
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<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
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<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="7f 29 c4 84 82 22 e8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="7f 29 c4 84 82 22 e8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="7f 29 c4 84 82 22 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 2e be c4 65 58 b7 c4 d8 c9 7a 42" hidAngles="00 00 00 00 00 00 00 80 da 0f c9 bf" hidPos_precise="33 2e be c4 65 58 b7 c4 d8 c9 7a 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
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<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
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<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget_15_3" disEntityId="c4 f3 05 2b 55 c8 e8 1c" hidResourceCount="01" hidPos="66 b6 ba c4 85 f3 b6 c4 b9 cd 9a 42" hidPos_precise="66 b6 ba c4 85 f3 b6 c4 b9 cd 9a 42">
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<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
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<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_107" disEntityId="ea a5 22 c8 27 c0 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7a 9c bc c4 00 cc b7 c4 16 bb 83 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="7a 9c bc c4 00 cc b7 c4 16 bb 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
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<hidBBox vectorBBoxMin="00 a8 4d bf 00 d8 05 bf 40 11 ae bf" vectorBBoxMax="00 60 1f 3f 00 78 27 3f 80 07 b6 3f"/>
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<CBasicShapeComponent hidHasAliasName="" hidShapePoints="07 00 00 00 3d 8a bc c4 00 dc b7 c4 d1 02 81 42 a3 8b bc c4 bb dc b7 c4 31 dc 82 42 12 89 bc c4 37 b9 b7 c4 ab d8 82 42 8e 88 bc c4 3c b9 b7 c4 0b 48 84 42 2f b6 bc c4 11 b7 b7 c4 e5 47 84 42 7d b5 bc c4 a3 d8 b7 c4 ca 42 84 42 29 b4 bc c4 1f d9 b7 c4 34 93 86 42" hidCentet="7b 9c bc c4 01 cc b7 c4 17 bb 83 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
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</Entity>
<Entity hidName="A04_M06_ProximityTrigger_132" disEntityId="fa 23 80 ca fa 02 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f 6d b6 c4 ec 89 b5 c4 10 29 71 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1f 6d b6 c4 ec 89 b5 c4 10 29 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 f0 41 00 00 48 42 00 00 a0 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
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</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_16" disEntityId="93 7c c2 a7 bc cb e2 1c" hidResourceCount="01" hidPos="71 cd be c4 00 f0 ba c4 3d 2a 92 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="71 cd be c4 00 f0 ba c4 3d 2a 92 42">
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<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
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<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Camera_Friendly.Small.200_Degree_115" disEntityId="26 08 60 a4 d6 93 e6 1c" hidResourceCount="15" hidPos="14 fe ba c4 9a f1 b6 c4 08 6c 9d 42" hidAngles="00 00 00 00 00 00 00 80 0c be 75 bf" hidPos_precise="14 fe ba c4 9a f1 b6 c4 08 6c 9d 42">
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<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_68" disEntityId="a4 a4 c2 7f 05 c0 e4 1c" hidResourceCount="0b" hidPos="ae ef bc c4 5c db b7 c4 6b 3a 8b 42" hidAngles="68 3b d4 bf 00 00 00 80 db 0f c9 3f" hidPos_precise="ae ef bc c4 5c db b7 c4 6b 3a 8b 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="a1 a4 02 f6 f4 bf e4 1c" entPort1LinkedNode="a2 a4 62 bd f5 bf e4 1c" entPort2LinkedNode="9f a4 a2 ae f3 bf e4 1c" entPort0LinkedPath="9d aa 42 78 5b c0 e4 1c" entPort1LinkedPath="6d ae 62 65 79 c0 e4 1c" entPort2LinkedPath="58 ab c2 dc 5f c0 e4 1c" selInitialRotation="01" selShape="01" _94bca0ea="A04_M06_Medium11" sPuzzleGroup="85 c6 16 95" bIsLocked="01" bIsPort0Locked="" bIsPort1Locked="01" bIsPort2Locked="01" bIsPort3Locked=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_99" disEntityId="bb 3e e0 0d b3 f6 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b b4 bd c4 ae ff b6 c4 00 80 79 42" hidAngles="00 00 00 00 00 00 00 00 c4 b8 32 be" hidPos_precise="7b b4 bd c4 ae ff b6 c4 00 80 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ad b7 2d 5a" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="43 09 c0 38 e8 c8 f0 1c" hidResourceCount="0a" hidPos="85 f3 ba c4 f6 58 ad c4 65 f9 91 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="85 f3 ba c4 f6 58 ad c4 65 f9 91 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="44 09 c0 38 e8 c8 f0 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="44 09 c0 38 e8 c8 f0 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="44 09 c0 38 e8 c8 f0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5c f4 ba c4 72 5b ad c4 05 47 90 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="5c f4 ba c4 72 5b ad c4 05 47 90 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Cameras.SecurityCamera_Friendly1.SecurityCamera_Friendly1_Small_28" disEntityId="c5 1c 40 76 52 68 e5 1c" hidResourceCount="15" hidPos="66 b6 b8 c4 71 25 b3 c4 07 8e 9f 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="66 b6 b8 c4 71 25 b3 c4 07 8e 9f 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{5114EEA9-6C40-4ADD-8E8D-CDB1455837BA}" hidName="AudioLogs.QuinnSchemes08" disEntityId="a3 34 c7 c4 ab 5e f1 1c" hidResourceCount="04" hidPos="ec b9 ba c4 52 c0 b4 c4 fc c9 99 42" hidAngles="00 00 00 00 00 00 00 80 37 8d a7 bf" hidPos_precise="ec b9 ba c4 52 c0 b4 c4 fc c9 99 42">
<hidBBox vectorBBoxMin="c7 69 63 be 80 19 40 be 44 01 22 bb" vectorBBoxMax="c7 69 63 3e 80 19 40 3e 4b 79 a5 3e"/>
<Components>
<CGraphicComponent>
<hidBBox vectorBBoxMin="c7 69 63 be 80 19 40 be 44 01 22 bb" vectorBBoxMax="c7 69 63 3e 80 19 40 3e 4b 79 a5 3e"/>
</CGraphicComponent>
<CRewardComponent>
<RewardLists>
<RewardList>
<Items>
<Item itemsItemDBObject="f8 da 73 b1"/>
<Item bUseCandidateRewards="" bSpawnItem="" bIsPersistent="" itemsItemDBObject="ff"/>
</Items>
</RewardList>
</RewardLists>
</CRewardComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_103" disEntityId="61 11 c0 13 3d 11 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c3 05 b9 c4 d7 bb ad c4 b8 0f 9a 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="c3 05 b9 c4 d7 bb ad c4 b8 0f 9a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="62 11 c0 13 3d 11 e1 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_146" disEntityId="c8 12 80 85 26 49 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 fb bd c4 52 58 b1 c4 bb 27 82 42" hidAngles="00 00 00 00 00 00 00 00 94 b8 32 3e" hidPos_precise="85 fb bd c4 52 58 b1 c4 bb 27 82 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="c9 12 80 85 26 49 e3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{956F5B02-988A-4816-B12D-848F38550691}" hidName="A04_M06_MedPills_1" disEntityId="c2 29 c0 35 7f f0 ea 1c" hidResourceCount="04" hidPos="ae 17 bd c4 5c 4f b1 c4 63 9f 96 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 40" hidPos_precise="ae 17 bd c4 5c 4f b1 c4 63 9f 96 42">
<hidBBox vectorBBoxMin="68 01 b4 bc 94 41 ca bc 00 00 00 00" vectorBBoxMax="7a 01 bd 3c 4e c1 a6 3c 78 f1 bb 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="68 01 b4 bc 94 41 ca bc 00 00 00 00" vectorBBoxMax="7a 01 bd 3c 4e c1 a6 3c 78 f1 bb 3d"/>
<object _e1a0ee56="Pickup_Pills_Meds_01" hidNodeName="c9 9e 13 9f" _0d9c8b1a="Pickup_Pills_Meds_01_LOD0" hidNodeNameLOD0="13 af 8a 35"/>
<object _e1a0ee56="Pickup_Pills_Meds_01" hidNodeName="c9 9e 13 9f" _0d9c8b1a="Pickup_Pills_Meds_01_LOD0" hidNodeNameLOD0="13 af 8a 35"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_20" disEntityId="e9 3a e0 23 01 05 e1 1c" hidResourceCount="01" hidPos="e1 a2 bd c4 85 03 b2 c4 bc 94 94 42" hidPos_precise="e1 a2 bd c4 85 03 b2 c4 bc 94 94 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_Invisible_1" disEntityId="03 04 40 66 9f fe ed 1c" hidResourceCount="14" hidPos="ae 67 9e c4 cd e4 b1 c4 5d 7c 85 42" hidAngles="cd 61 c6 3e 00 00 00 80 07 2b b3 3f" hidPos_precise="ae 67 9e c4 cd e4 b1 c4 5d 7c 85 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_111_4" disEntityId="31 09 00 0f 5e c5 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 66 bd c4 66 b6 af c4 58 6a 99 42" hidAngles="00 00 00 00 00 00 00 00 36 fa 0e 3d" hidPos_precise="b8 66 bd c4 66 b6 af c4 58 6a 99 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="33 09 00 06 61 c5 e8 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{6129B39E-C0AB-4AFC-B962-05EA878280DB}" hidName="AI.Attractor.Out-of-path.Lean.back-railing_0" disEntityId="5a 04 60 1d 30 92 e6 1c" hidResourceCount="01" hidPos="5c ef bd c4 3d 2a b5 c4 f3 5f 79 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="5c ef bd c4 3d 2a b5 c4 f3 5f 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 70 42"/>
<StimSettings fStimRadius="00 00 a0 40"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="21 a2 87 66 88 28 fd 1c" Position="5c ef bd c4 3d 2a b5 c4 f3 5f 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_Invisible_3" disEntityId="05 04 00 3e aa fe ed 1c" hidResourceCount="14" hidPos="a4 00 a4 c4 cd 9c b2 c4 15 8c a9 42" hidAngles="27 9d dd 3d 00 00 00 80 e5 ad bf 3f" hidPos_precise="a4 00 a4 c4 cd 9c b2 c4 15 8c a9 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{891E776B-D5AE-4D37-BBDB-2E482F3E3A6A}" hidName="X-Ingredients.USEPREFAB_Underground_Transformer_Vault_1" disEntityId="a0 16 27 73 a1 c8 f0 1c" hidResourceCount="0d" hidPos="8f 5a b9 c4 b8 ae b2 c4 bd f2 97 42" hidPos_precise="8f 5a b9 c4 b8 ae b2 c4 bd f2 97 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="34 f5 19 bf 1a cd 8c bf 00 00 00 00" vectorBBoxMax="38 e1 1b 3f 1a cb 8c 3f 38 21 1c 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="34 f5 19 bf 1a cd 8c bf 00 00 00 00" vectorBBoxMax="38 e1 1b 3f 1a cb 8c 3f 38 21 1c 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="a1 16 27 73 a1 c8 f0 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="a1 16 27 73 a1 c8 f0 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_4" disEntityId="a1 16 27 73 a1 c8 f0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b0 61 b9 c4 70 ad b2 c4 cc 44 98 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b0 61 b9 c4 70 ad b2 c4 cc 44 98 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_13" disEntityId="a8 3c 60 60 43 13 e1 1c" hidResourceCount="01" hidPos="00 a8 ba c4 85 c3 b6 c4 81 e6 9b 42" hidPos_precise="00 a8 ba c4 85 c3 b6 c4 81 e6 9b 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Camera_Friendly.Small.200_Degree_2" disEntityId="f9 92 c2 e0 3f 1f e6 1c" hidResourceCount="15" hidPos="a4 70 bd c4 3d 4a b7 c4 a1 38 84 42" hidPos_precise="a4 70 bd c4 3d 4a b7 c4 a1 38 84 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_13_0" disEntityId="29 d1 e6 8a 8d 7b eb 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e1 2a c6 c4 c3 5d ae c4 51 2b 7a 42" hidAngles="00 00 00 00 00 00 00 00 e7 f1 47 c0" hidPos_precise="e1 2a c6 c4 c3 5d ae c4 51 2b 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ad b7 2d 5a" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 48 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 34 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 48 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 af 43" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0E3B22DC-4F28-412A-83A0-10BEDEF34D45}" hidName="SecurityDoor.USEPREFAB_DigitalPanel_01_Hackable_WithLights_0" disEntityId="60 6a 40 b3 6b 77 e7 1c" hidResourceCount="04" hidPos="9a 39 bf c4 cd dc b2 c4 be 1f 7e 42" hidAngles="00 00 00 00 db 0f c9 bf 00 00 00 80" hidPos_precise="9a 39 bf c4 cd dc b2 c4 be 1f 7e 42">
<hidBBox vectorBBoxMin="29 81 94 bd 00 00 00 00 d7 71 eb bd" vectorBBoxMax="29 a1 94 3d d8 c1 eb 3c d7 61 eb 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="29 81 94 bd 00 00 00 00 d7 71 eb bd" vectorBBoxMax="29 a1 94 3d d8 c1 eb 3c d7 61 eb 3d"/>
<object _e1a0ee56="DigitalLock_02" hidNodeName="b3 28 a8 7c" _0d9c8b1a="DigitalLock_02_LOD0" hidNodeNameLOD0="e5 f7 a9 02"/>
<object _e1a0ee56="DigitalLock_02" hidNodeName="b3 28 a8 7c" _0d9c8b1a="DigitalLock_02_LOD0" hidNodeNameLOD0="e5 f7 a9 02"/>
</CGraphicComponent>
<CDriverLightComponent>
<Lights>
<Light _aaa77231="DigitalLock_02" hidParentBoneNameID="b3 28 a8 7c"/>
<Light _aaa77231="DigitalLock_02" hidParentBoneNameID="b3 28 a8 7c"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{6129B39E-C0AB-4AFC-B962-05EA878280DB}" hidName="AI.Attractor.Signature-Action.Lean.back-railing_661" disEntityId="09 36 00 d3 19 cc e7 1c" hidResourceCount="01" hidPos="1f b5 bd c4 7b b4 b6 c4 0d 60 79 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 bd 3f" hidPos_precise="1f b5 bd c4 7b b4 b6 c4 0d 60 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 f0 42"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="2a a2 a7 66 88 28 fd 1c" Position="1f b5 bd c4 7b b4 b6 c4 0d 60 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_102" disEntityId="09 0c 00 1b 5a 98 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a 99 bd c4 33 7b b0 c4 86 fa 93 42" hidAngles="00 00 00 00 00 00 00 00 21 5c 42 40" hidPos_precise="9a 99 bd c4 33 7b b0 c4 86 fa 93 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="18 d9 a8 67" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="Single.Checkpoint_0" disEntityId="93 0d 60 ca 7e f9 e0 1c" hidResourceCount="01" hidPos="9a a9 9e c4 cd b4 af c4 d3 9e 7e 42" hidAngles="00 00 00 00 00 00 00 80 37 8d a7 3f" hidPos_precise="9a a9 9e c4 cd b4 af c4 d3 9e 7e 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{76107D26-C129-4952-9FEF-895EBE4D4E3D}" hidName="Interactive_Door.Bar_Door_MillersRailInterior_INT_7" disEntityId="ac 29 20 87 9b ca e8 1c" hidResourceCount="05" hidPos="9a 41 bb c4 c3 25 b4 c4 52 18 98 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="9a 41 bb c4 c3 25 b4 c4 52 18 98 42">
<hidBBox vectorBBoxMin="2c 01 96 bc 68 01 b4 bd b0 01 58 3a" vectorBBoxMax="4e f3 a6 3f 68 01 b4 3d 40 00 20 40"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="2c 01 96 bc 68 01 b4 bd b0 01 58 3a" vectorBBoxMax="4e f3 a6 3f 68 01 b4 3d 40 00 20 40"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Cameras.SecurityCamera_Friendly1.SecurityCamera_Friendly1_Small_26" disEntityId="4c 1c a0 8a 49 68 e5 1c" hidResourceCount="15" hidPos="00 c0 bd c4 85 db ae c4 a0 7a 99 42" hidAngles="00 00 00 00 00 00 00 80 68 3b d4 bf" hidPos_precise="00 c0 bd c4 85 db ae c4 a0 7a 99 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8C19D073-536A-4641-9066-83BE3FE283E4}" hidName="Generic_Hackables.PortableHiddenCamera_4" disEntityId="d1 28 c0 c4 65 74 e7 1c" hidResourceCount="09" hidPos="a4 30 bf c4 66 a6 b2 c4 14 d0 7e 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 3d 40" hidPos_precise="a4 30 bf c4 66 a6 b2 c4 14 d0 7e 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_289" disEntityId="e7 09 c0 cb 34 07 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3d aa bb c4 ec f1 bf c4 b6 73 6b 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="3d aa bb c4 ec f1 bf c4 b6 73 6b 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="87 bf ce bf 02 bc 83 c0 c3 11 54 be" vectorBBoxMax="bc cb d1 3f 5b ce aa 40 91 44 45 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="75 0a 7d 0a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{10D904E1-7E6F-4127-99A2-3710416E8B9B}" hidName="USEPREFAB_VendingMachine.HackableEntity_0" disEntityId="85 40 00 e7 fb 15 f1 1c" hidResourceCount="03" hidPos="08 1c bd c4 31 aa b9 c4 b4 d6 7e 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="08 1c bd c4 31 aa b9 c4 b4 d6 7e 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="9a 99 99 3e 00 00 c0 3f 00 00 80 bf" fDistanceToPos="00 00 40 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnStartHighLight" TargetEntityId="86 40 00 e7 fb 15 f1 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="86 40 00 e7 fb 15 f1 1c"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="5e 32 c7 d4 27 5e f1 1c">
<Event _cf68e402="CTriggerSimpleEvent" hid_DTCTH_ClassName="71 95 50 f1" hidEventName="Start" eventMask="01" hidTargetEntityId="5e 32 c7 d4 27 5e f1 1c" _234cf054="Start" sType="8b 7a b8 5e"/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="7f 04 e0 97 b7 8d f2 1c">
<Event _cf68e402="CSoundEvent" hid_DTCTH_ClassName="82 8a c5 65" hidEventName="PlaySound" eventMask="01" hidTargetEntityId="7f 04 e0 97 b7 8d f2 1c" sndSound="da 8c 11 00" bAssignOnEntity="01" bInterruptible="01" bAlwaysTrigger=""/>
</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="85 40 00 e7 fb 15 f1 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="85 40 00 e7 fb 15 f1 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3B9648AD-2998-4108-B191-AF04A64F18F2}" hidName="USEPREFAB_VendingMachine_New.Softhack_VendingMachine_01_BK_0" disEntityId="86 40 00 e7 fb 15 f1 1c" hidResourceCount="0d" hidPos="5e 2a bd c4 49 9a b9 c4 0d 60 79 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="5e 2a bd c4 49 9a b9 c4 0d 60 79 42">
<hidBBox vectorBBoxMin="22 d9 10 bf 2d 4f 16 bf 00 00 00 00" vectorBBoxMax="22 d9 10 3f 2d 4f 16 3f 80 00 00 40"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="22 d9 10 bf 2d 4f 16 bf 00 00 00 00" vectorBBoxMax="22 d9 10 3f 2d 4f 16 3f 80 00 00 40"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="StateChange" TargetEntityId="85 40 00 e7 fb 15 f1 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="DoHackableOff" eventMask="01" hidTargetEntityId="85 40 00 e7 fb 15 f1 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DelayTrigger_0" disEntityId="5e 32 c7 d4 27 5e f1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5e 2a bd c4 1c b0 b9 c4 92 e5 7f 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="5e 2a bd c4 1c b0 b9 c4 92 e5 7f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDelayTriggerComponent hidHasAliasName="" bEnabled="01" bAutoStart="" fMinDelay="00 00 c0 3f" fMaxDelay="00 00 c0 3f" bLoop=""/>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="Time Elapsed" TargetEntityId="86 40 00 e7 fb 15 f1 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="SetPartsToNextState" eventMask="01" hidTargetEntityId="86 40 00 e7 fb 15 f1 1c"/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="7d 04 e0 97 b7 8d f2 1c">
<Event _cf68e402="CLightEvent" hid_DTCTH_ClassName="9a 28 e2 9e" hidEventName="ActivateLight" eventMask="01" hidTargetEntityId="7d 04 e0 97 b7 8d f2 1c" hidType=""/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="7e 04 e0 97 b7 8d f2 1c">
<Event _cf68e402="CLightEvent" hid_DTCTH_ClassName="9a 28 e2 9e" hidEventName="DeactivateLight" eventMask="01" hidTargetEntityId="7e 04 e0 97 b7 8d f2 1c" hidType="01"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_0" disEntityId="7f 04 e0 97 b7 8d f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="90 37 bd c4 eb a4 b9 c4 af bd 7d 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="90 37 bd c4 eb a4 b9 c4 af bd 7d 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="99 1c 40 7f f3 14 e3 1c" hidResourceCount="0a" hidPos="5c d7 bc c4 66 86 b9 c4 04 67 7e 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="5c d7 bc c4 66 86 b9 c4 04 67 7e 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="33 29 84 83 82 22 e8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="33 29 84 83 82 22 e8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="33 29 84 83 82 22 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 d8 bc c4 e2 88 b9 c4 44 02 7b 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="33 d8 bc c4 e2 88 b9 c4 44 02 7b 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_144" disEntityId="9b 12 60 ec 9b 2e e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="f6 30 bf c4 33 a3 b2 c4 16 7b 79 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 3d 40" hidPos_precise="f6 30 bf c4 33 a3 b2 c4 16 7b 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="18 d9 a8 67" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_138" disEntityId="30 13 c0 53 25 fe e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3d 0a b9 c4 b8 1e b2 c4 6f 21 98 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 86 3e" hidPos_precise="3d 0a b9 c4 b8 1e b2 c4 6f 21 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="6f f8 06 ef" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ForbiddenZone_GroundFloor" disEntityId="0c 1e 40 9b 13 67 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="67 1e bb c4 51 40 b7 c4 12 94 78 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="67 1e bb c4 51 40 b7 c4 12 94 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ForbiddenZone" Value="5a d2 b8 bf"/>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="20 b0 47 c2 c0 be 04 c2 00 00 00 00" vectorBBoxMax="40 64 ef 41 80 c1 5c 42 00 00 00 37"/>
<Components>
<CForbiddenZoneComponent hidHasAliasName="" hidShapePoints="12 00 00 00 36 64 b7 c4 cc 5f b6 c4 14 94 78 42 d6 60 b7 c4 29 92 b4 c4 14 94 78 42 bd ed b7 c4 09 89 b4 c4 14 94 78 42 b5 de b7 c4 fa 51 b3 c4 14 94 78 42 9e 63 b8 c4 f0 4c b3 c4 14 94 78 42 30 58 b8 c4 45 5a b0 c4 14 94 78 42 e8 5b c1 c4 9f 6d b0 c4 14 94 78 42 7c 31 c1 c4 ea b1 ba c4 14 94 78 42 8c 4b c0 c4 e9 b1 ba c4 14 94 78 42 a4 4b c0 c4 47 66 bb c4 14 94 78 42 97 ce bd c4 a8 62 bb c4 14 94 78 42 e9 bb bd c4 e9 b1 ba c4 14 94 78 42 e2 e8 bc c4 17 ab ba c4 14 94 78 42 4f e5 bc c4 f5 22 ba c4 14 94 78 42 77 50 b8 c4 57 35 ba c4 14 94 78 42 96 53 b8 c4 e8 b5 b7 c4 14 94 78 42 53 d7 b7 c4 34 b4 b7 c4 14 94 78 42 3b dd b7 c4 e6 57 b6 c4 14 94 78 42" hidCentet="65 1e bb c4 53 40 b7 c4 12 94 78 42" fHeight="00 00 20 41"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NPCRestrictedZone_27" disEntityId="bc 1a c0 0f d6 49 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3c b2 bd c4 ae a7 b3 c4 ac 4b 76 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="3c b2 bd c4 ae a7 b3 c4 ac 4b 76 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 a3 e7 c0 80 d0 2e c1 00 00 00 00" vectorBBoxMax="00 bd f2 40 00 9e 1a 41 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="04 00 00 00 3b 7d be c4 4f 05 b5 c4 ac 4b 76 42 5d f2 bc c4 ac ad b4 c4 ac 4b 76 42 7f bf bc c4 4c 79 b2 c4 ac 4b 76 42 df 99 be c4 72 72 b2 c4 ac 4b 76 42" hidCentet="3e b2 bd c4 ae a7 b3 c4 ac 4b 76 42" fHeight="00 00 a0 40"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_143" disEntityId="2f 13 c0 53 25 fe e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f 0d b9 c4 1f 25 b2 c4 1f 34 9d 42" hidAngles="00 00 00 00 00 00 00 00 89 4e 38 c0" hidPos_precise="1f 0d b9 c4 1f 25 b2 c4 1f 34 9d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="30 13 c0 53 25 fe e2 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F647B8D1-D6C3-4A86-9AF1-8A7597040C41}" hidName="A04_M06_FocusPills_1" disEntityId="22 d7 66 a9 4f d0 ef 1c" hidResourceCount="04" hidPos="71 7d bb c4 85 03 b6 c4 1e 27 7e 42" hidPos_precise="71 7d bb c4 85 03 b6 c4 1e 27 7e 42">
<hidBBox vectorBBoxMin="74 41 ba bc 98 41 cc bc 00 00 00 00" vectorBBoxMax="76 01 bb 3c 52 01 a9 3c 78 f1 bb 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="74 41 ba bc 98 41 cc bc 00 00 00 00" vectorBBoxMax="76 01 bb 3c 52 01 a9 3c 78 f1 bb 3d"/>
<object _e1a0ee56="Pickup_Pills_Focus_01" hidNodeName="e7 ad d0 ba" _0d9c8b1a="Pickup_Pills_Focus_01_LOD0" hidNodeNameLOD0="c7 91 ff d2"/>
<object _e1a0ee56="Pickup_Pills_Focus_01" hidNodeName="e7 ad d0 ba" _0d9c8b1a="Pickup_Pills_Focus_01_LOD0" hidNodeNameLOD0="c7 91 ff d2"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="EnvironmentSettingsVolume_4" disEntityId="39 11 e0 90 74 02 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d7 7b b9 c4 7c c4 b0 c4 40 6a 8e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d7 7b b9 c4 7c c4 b0 c4 40 6a 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 15 1e c2 60 c0 09 c2 00 00 20 b8" vectorBBoxMax="00 25 8f 41 e0 a3 06 42 b0 ff ff 40"/>
<Components>
<CEnvironmentSettingsVolumeComponent hidHasAliasName="" hidShapePoints="0c 00 00 00 7f 6c be c4 da c3 ad c4 3b 6a 8e 42 f5 64 be c4 5d 8f ac c4 3b 6a 8e 42 88 4a b7 c4 b2 c1 ac c4 3b 6a 8e 42 43 3f b7 c4 7f 12 b5 c4 3b 6a 8e 42 78 36 ba c4 76 10 b5 c4 3b 6a 8e 42 cd 69 ba c4 8c 5c b4 c4 3b 6a 8e 42 4c 64 b8 c4 ab 69 b4 c4 3b 6a 8e 42 6f 6e b8 c4 cb 8d b0 c4 3b 6a 8e 42 16 1a b8 c4 57 91 b0 c4 3b 6a 8e 42 12 20 b8 c4 89 2a b0 c4 3b 6a 8e 42 63 63 b8 c4 14 2b b0 c4 3b 6a 8e 42 4c 62 b8 c4 e1 c2 ad c4 3b 6a 8e 42" hidCentet="d7 7b b9 c4 7a c4 b0 c4 3a 6a 8e 42" EnvironmentSettings="ff ff ff ff" fHeight="00 00 00 41" bDisableRain="" bIsInterior="" bIsTerrace="01" bIsTunnel="" bOccludeReflection="" bDisableLightningFlash="" bIsNotCombatZone="" bIsNoCoverZone="" bIsNoClimbInteractionZone="01" bIsNoMatchmakingZone="" selNoMatchMakingZonePriority="01" bIsSafeZone="" selMaxSpeedType="03" fFadeDuration="00 00 a0 40" bOverrideDefaultFadeDuration="" selHasWind="02" bOverrideSSReflectionLevel="" fSSReflectionLevel="00 00 00 00" bAlwaysUseDaytimeReflectionTextureCG="" bForceUpdateLightProbesCG="">
<curveSettingsBlendCurve hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 80 3f 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveSettingsBlendCurve>
<curveExposureBlendCurve hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 80 3f 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveExposureBlendCurve>
<Environment fileDayReflectionTexture="ff ff ff ff" fileNightReflectionTexture="ff ff ff ff"/>
</CEnvironmentSettingsVolumeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_233" disEntityId="fc 98 e2 62 9d 30 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="0a ff bb c4 3d 7a b5 c4 67 55 7b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="0a ff bb c4 3d 7a b5 c4 67 55 7b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 80 c0 00 00 70 c1 00 00 20 c0" vectorBBoxMax="00 00 80 40 00 00 70 41 00 00 20 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 00 41 00 00 f0 41 00 00 a0 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_105" disEntityId="6e 11 60 fe 41 11 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a4 58 b8 c4 ec f9 b1 c4 10 18 9e 42" hidAngles="00 00 00 00 00 00 00 00 89 4e 38 c0" hidPos_precise="a4 58 b8 c4 ec f9 b1 c4 10 18 9e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="6d 11 60 fe 41 11 e1 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_21" disEntityId="ea 3a 60 83 03 05 e1 1c" hidResourceCount="01" hidPos="00 68 bb c4 b8 56 b4 c4 6f 12 98 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 46 40" hidPos_precise="00 68 bb c4 b8 56 b4 c4 6f 12 98 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_95" disEntityId="6d 11 60 fe 41 11 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="71 55 b8 c4 85 f3 b1 c4 29 ab 98 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 86 3e" hidPos_precise="71 55 b8 c4 85 f3 b1 c4 29 ab 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_133" disEntityId="d2 0f 80 55 e8 fd e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f 62 bb c4 c3 e5 b4 c4 1d 78 9b 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="8f 62 bb c4 c3 e5 b4 c4 1d 78 9b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 a0 c0 00 00 00 c0 00 00 00 c0" vectorBBoxMax="00 00 a0 40 00 00 00 40 00 00 00 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 20 41 00 00 80 40 00 00 80 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F2502A3F-6FE9-4B7A-8EEB-38F22FCBED95}" hidName="AI.Attractor.Out-of-path.Lean.back-on-wall-texting_front-entry_0" disEntityId="34 30 80 8c d7 72 e7 1c" hidResourceCount="01" hidPos="48 51 bb c4 1f 15 b6 c4 0d 60 79 42" hidAngles="00 00 00 00 00 00 00 80 f4 66 5f 3f" hidPos_precise="48 51 bb c4 1f 15 b6 c4 0d 60 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 f0 42"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="46 a2 c7 66 88 28 fd 1c" Position="48 51 bb c4 1f 15 b6 c4 0d 60 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_288" disEntityId="36 06 00 c8 25 17 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="85 ab be c4 52 d8 bc c4 d1 e2 79 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="85 ab be c4 52 d8 bc c4 d1 e2 79 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="2a a9 8b bf a3 e9 46 c0 37 01 21 3d" vectorBBoxMax="2a a9 8b 3f 8f 8d 46 40 b7 d1 c8 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="19 46 c9 39" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 af 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_283" disEntityId="ee 05 00 ca 0d 17 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="5c 07 b6 c4 29 fc b2 c4 67 c4 79 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="5c 07 b6 c4 29 fc b2 c4 67 c4 79 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="08 c9 8e bf 97 73 11 c0 03 41 80 3d" vectorBBoxMax="08 c9 8e 3f b7 b4 24 40 67 7e c1 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="5d 79 8e 6e" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 af 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_145" disEntityId="c5 12 20 7c f9 48 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 e8 bd c4 d7 7b b3 c4 e7 2c 82 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="00 e8 bd c4 d7 7b b3 c4 e7 2c 82 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="c4 12 20 7c f9 48 e3 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{4A112973-45C5-4458-BA9C-AD088F75CBAE}" hidName="AI.Attractor.Out-of-path.Lean.on-block_0_1_0" disEntityId="48 2c e0 c2 b3 86 e9 1c" hidResourceCount="01" hidPos="14 d6 ba c4 85 fb b5 c4 0d 60 79 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 c0" hidPos_precise="14 d6 ba c4 85 fb b5 c4 0d 60 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 a0 42"/>
<StimSettings fStimRadius="00 00 40 40" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="4c a2 e7 66 88 28 fd 1c" Position="14 d6 ba c4 85 fb b5 c4 0d 60 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_848" disEntityId="25 36 20 31 61 2f e6 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="5c 7f bd c4 5c 8f b0 c4 36 0d 95 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5c 7f bd c4 5c 8f b0 c4 36 0d 95 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_142" disEntityId="ff 9a e2 6a 80 0f e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b8 be bb c4 e1 72 b5 c4 f0 85 79 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 bd bf" hidPos_precise="b8 be bb c4 e1 72 b5 c4 f0 85 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="18 d9 a8 67" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ForbiddenZone_13" disEntityId="3b b5 82 2b 81 33 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f6 e8 bc c4 9a 29 b4 c4 32 a6 76 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="f6 e8 bc c4 9a 29 b4 c4 32 a6 76 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ForbiddenZone" Value="5a d2 b8 bf"/>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 15 a0 c1 80 da cc c1 00 00 00 00" vectorBBoxMax="00 27 2e 41 00 3f ba 41 00 00 40 37"/>
<Components>
<CForbiddenZoneComponent hidHasAliasName="" hidShapePoints="10 00 00 00 48 3c bc c4 6b 58 b7 c4 35 a6 76 42 13 aa be c4 df 4d b7 c4 35 a6 76 42 8d 44 bf c4 b5 d3 b2 c4 35 a6 76 42 4a 69 bf c4 c2 24 b2 c4 35 a6 76 42 fb 67 bf c4 c6 8b b1 c4 35 a6 76 42 10 c6 bd c4 9e 40 b1 c4 35 a6 76 42 a8 8c bb c4 20 8c b1 c4 35 a6 76 42 d4 90 bb c4 62 09 b3 c4 35 a6 76 42 a6 36 bc c4 12 0d b3 c4 35 a6 76 42 58 3f bc c4 e1 a8 b3 c4 35 a6 76 42 1d 1c bc c4 f6 b5 b3 c4 35 a6 76 42 ff eb bb c4 ab 37 b4 c4 35 a6 76 42 66 0c bc c4 bd 57 b4 c4 35 a6 76 42 8e 08 bc c4 1e 9e b6 c4 35 a6 76 42 d3 f4 bb c4 7f a2 b6 c4 35 a6 76 42 c6 27 bc c4 04 5d b7 c4 35 a6 76 42" hidCentet="f6 e8 bc c4 9a 29 b4 c4 33 a6 76 42" fHeight="00 00 a0 40"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_4" disEntityId="0a bd 80 fe dc d7 ea 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="cd fc ba c4 48 d9 b0 c4 37 0b 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="cd fc ba c4 48 d9 b0 c4 37 0b 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="06 00 00 00 d1 16 be c4 3f fd af c4 6a 3e 8f 42 14 05 be c4 5d 26 ad c4 6a 3e 8f 42 f0 e1 b7 c4 e9 2a ad c4 6a 3e 8f 42 59 db b7 c4 c1 d5 b4 c4 6a 3e 8f 42 d9 15 ba c4 a9 cf b4 c4 6a 3e 8f 42 c5 fd bb c4 b9 23 b1 c4 6a 3e 8f 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 81 c6 c1 40 1e ff c1 00 00 00 00" vectorBBoxMax="00 5d c8 41 c0 ba ec 41 00 cc cc 3d"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="06 00 00 00 d1 16 be c4 3f fd af c4 6a 3e 8f 42 14 05 be c4 5d 26 ad c4 6a 3e 8f 42 f0 e1 b7 c4 e9 2a ad c4 6a 3e 8f 42 59 db b7 c4 c1 d5 b4 c4 6a 3e 8f 42 d9 15 ba c4 a9 cf b4 c4 6a 3e 8f 42 c5 fd bb c4 b9 23 b1 c4 6a 3e 8f 42" hidCentet="cc fc ba c4 47 d9 b0 c4 6a 3e 8f 42" bRestrictTraffic="01" bRestrictPedestrians="" bRestrictParking="01" bRestrictWater="" fHeight="00 00 20 41" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="" _63e9eec6=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_80" disEntityId="6a 47 20 b1 5d f7 e1 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="e0 22 bc c4 2a 2c b2 c4 17 b7 79 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="e0 22 bc c4 2a 2c b2 c4 17 b7 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="02 e8 bb c4 de ce b2 c4 58 98 79 42" selOrientationType="" entOrientation="25 d1 02 a6 ec 91 e6 1c" fStopDelay="00 00 a0 41" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="04" bOrientIdleAction="01" entAttractorAction="25 d1 02 a6 ec 91 e6 1c"/>
<PatrolPoint vecPos="94 f7 bb c4 6a e3 b1 c4 75 c6 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="0d 89 bc c4 31 d2 b1 c4 77 c6 79 42" selOrientationType="" entOrientation="27 d1 e2 4a ee 91 e6 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="07" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="01" entAttractorAction="27 d1 e2 4a ee 91 e6 1c"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="AIGenerator_112" disEntityId="0a 0c 00 1b 5a 98 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="29 a4 bd c4 00 f8 af c4 3a 12 9a 42" hidAngles="00 00 00 00 00 00 00 00 c4 b8 32 be" hidPos_precise="29 a4 bd c4 00 f8 af c4 3a 12 9a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="09 0c 00 1b 5a 98 e2 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_129" disEntityId="ce 23 80 80 f7 71 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec 61 bb c4 ae 67 b5 c4 1d 78 9b 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="ec 61 bb c4 ae 67 b5 c4 1d 78 9b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 a0 c0 00 00 00 c0 00 00 00 c0" vectorBBoxMax="00 00 a0 40 00 00 00 40 00 00 00 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 20 41 00 00 80 40 00 00 80 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F10D9277-E6D4-4E9A-A63A-34A6D5A23DD2}" hidName="A04_M06_ARAmmo_1" disEntityId="2a d7 26 b9 84 d0 ef 1c" hidResourceCount="04" hidPos="ae 77 bd c4 71 2d b3 c4 7a a5 7d 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3f" hidPos_precise="ae 77 bd c4 71 2d b3 c4 7a a5 7d 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="f8 41 fc bd 06 f1 82 bd 60 01 30 bb" vectorBBoxMax="e7 51 f3 3d 06 f1 82 3d 3e 29 1f 3e"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_5_6" disEntityId="9b 39 00 38 99 bd ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="cd 0c bd c4 85 4b bb c4 89 81 8b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="cd 0c bd c4 85 4b bb c4 89 81 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 b4 c1 00 00 c0 c0 00 00 20 c0" vectorBBoxMax="00 00 b4 41 00 00 c0 40 00 00 20 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 34 42 00 00 40 41 00 00 a0 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="HackableEntity_424_2" disEntityId="c3 f3 e5 97 10 c8 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d7 b3 ba c4 85 f3 b6 c4 29 bc 99 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d7 b3 ba c4 85 f3 b6 c4 29 bc 99 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="43 39 e3 2c" bIsHackable="01" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="01" bAllowRetryAfterFailure="01" bIsProfilable="01" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="01" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" _012b9f7a="ui\fire\sources\textures\nexus_profiler\object\logo_ctos.xbt" fileProfilerThumbnailOverride="a2 ce de f0" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile LocalizationId="a0 1f 00 00 01 00 00 00"/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="0b"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLocations>
<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLinkLocations>
<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</VehicleTaketownLocations>
<SynchronizedEntities>
<Entities entEntity="ff"/>
</SynchronizedEntities>
<HighLightedEntities>
<Entities entEntity="ff"/>
</HighLightedEntities>
<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="be d5 5e 5d"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CElectricComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A04_M06_TagPoint_CheckProximityStopFelony" disEntityId="ec de 20 77 6e f9 e8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="85 3b f7 44 f6 e8 6c c4 aa 22 bf 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="85 3b f7 44 f6 e8 6c c4 aa 22 bf 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MovableHackableEntity_197_18_28" disEntityId="bb 78 20 a2 c9 30 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="33 0b b4 c4 b8 c6 b0 c4 08 ac 85 42" hidAngles="03 a1 aa 36 14 e9 78 3c bb 25 d4 bf" hidPos_precise="33 0b b4 c4 b8 c6 b0 c4 08 ac 85 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEntityMovementComponent hidHasAliasName="" bMoveOnLoaded="" bIsMultistate="" bUseEndPositionForNavMesh="" MultistateThreshold="cd cc 4c 3f" bStartFromEnd="" bNoPhysUpdate="" bIsLooping="" fEaseDurationOnPauseMultiplier="00 00 80 3f" selBlockedMovementDirection="01" hidEaseTimeInMovementCurve="00 00 00 3f" hidEaseTimeInMovementCurveOnEaseTimeRatio="00 00 00 3f" hidMaxKnotInEaseTime="00 00 80 3f" hidMaxKnotTime="00 00 80 3f" sndEventStartSoundID="ff" sndEventEndSoundID="ff" sndEventResumeSoundID="ff" sndEventPauseSoundID="ff" sBoneName="ff ff ff ff">
<curveEaseCurve hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 80 3f 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveEaseCurve>
<curveXTranlation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
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<curveYTranlation hidNumKnots="02">
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<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
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<curveZTranlation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
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<curveXRotation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveXRotation>
<curveYRotation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveYRotation>
<curveZRotation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveZRotation>
</CEntityMovementComponent>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="90 5a ad 80" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="" bAllowRetryAfterFailure="" bIsProfilable="01" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="01" bIsProfilerSticky="01" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" _012b9f7a="ui\fire\sources\textures\nexus_profiler\object\satelliteantennas.xbt" fileProfilerThumbnailOverride="9a cc 59 72" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile LocalizationId="ab 1a 00 00 01 00 00 00"/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="09" selTrackingUsableSoftware="09"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLocations>
<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLinkLocations>
<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</VehicleTaketownLocations>
<SynchronizedEntities>
<Entities entEntity="ff"/>
</SynchronizedEntities>
<HighLightedEntities>
<Entities entEntity="ff"/>
</HighLightedEntities>
<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="be d5 5e 5d"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CCoverDynamicComponent hidHasAliasName="" disCoverFileName="ff ff ff ff" sCustomName="00" bCutNavMesh="" bNoAnnotations="" bToggledByEvents=""/>
<CElectricComponent hidHasAliasName=""/>
<CElectricMovementEventComponent hidHasAliasName="" bDisable=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_282" disEntityId="ed 05 20 2a 0d 17 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 00 b6 c4 7b 8c b4 c4 67 c4 79 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="00 00 b6 c4 7b 8c b4 c4 67 c4 79 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="dc e9 1b 90" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 af 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{9896F3AB-8A26-4767-9FE1-C5477580828A}" hidName="WindowShutter_Quinn.USEPREFAB_WindowShutters_Quinn_Panel_1_MovableEntity" disEntityId="e9 07 a4 f5 f6 e7 e7 1c" hidResourceCount="04" hidPos="8f 10 ba c4 9a 81 b6 c4 82 13 98 42" hidPos_precise="8f 10 ba c4 9a 81 b6 c4 82 13 98 42">
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<object _e1a0ee56="QF_RetractablePanels_L_01" hidNodeName="9a 49 86 fd" _0d9c8b1a="QF_RetractablePanels_L_01_LOD0" hidNodeNameLOD0="16 e8 a9 5d"/>
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<CEntityMovementComponent sBoneName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{6DDD28D0-2DA3-4168-8827-EDEB8AB008B6}" hidName="WindowShutter_Quinn.USEPREFAB_WindowShutters_Quinn_HackableEntity_0" disEntityId="ed 07 a4 f5 f6 e7 e7 1c" hidResourceCount="03" hidPos="8f 80 ba c4 9a 81 b6 c4 82 13 9a 42" hidPos_precise="8f 80 ba c4 9a 81 b6 c4 82 13 9a 42">
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<Elem _8a02cd6d="PowerGathering_FarID" Value="d0 eb 09 17"/>
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<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackedOn" TargetEntityId="e9 07 a4 f5 f6 e7 e7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="FwdMoveEntity" eventMask="01" hidTargetEntityId="e9 07 a4 f5 f6 e7 e7 1c"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="e9 07 a4 f5 f6 e7 e7 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="BkwMoveEntity" eventMask="01" hidTargetEntityId="e9 07 a4 f5 f6 e7 e7 1c"/>
</Link>
<Link InputEvent="OnStartHighLight" TargetEntityId="e9 07 a4 f5 f6 e7 e7 1c">
<Event _cf68e402="CGenericEntityEventfloat" hid_DTCTH_ClassName="60 24 fd 24" hidEventName="DoStartHighLight" eventMask="01" hidTargetEntityId="e9 07 a4 f5 f6 e7 e7 1c"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="c3 06 e0 a1 07 11 ec 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="FwdMoveEntity" eventMask="01" hidTargetEntityId="c3 06 e0 a1 07 11 ec 1c"/>
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<Link InputEvent="OnHackedOn" TargetEntityId="c4 06 e0 a1 07 11 ec 1c">
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<Link InputEvent="OnHackedOn" TargetEntityId="c5 06 e0 a1 07 11 ec 1c">
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<Link InputEvent="OnHackedOn" TargetEntityId="c6 06 e0 a1 07 11 ec 1c">
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<Link InputEvent="OnHackedOn" TargetEntityId="c7 06 e0 a1 07 11 ec 1c">
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<Link InputEvent="OnHackedOn" TargetEntityId="c8 06 e0 a1 07 11 ec 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="FwdMoveEntity" eventMask="01" hidTargetEntityId="c8 06 e0 a1 07 11 ec 1c"/>
</Link>
<Link InputEvent="OnHackedOn" TargetEntityId="c9 06 e0 a1 07 11 ec 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="FwdMoveEntity" eventMask="01" hidTargetEntityId="c9 06 e0 a1 07 11 ec 1c"/>
</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="c3 06 e0 a1 07 11 ec 1c">
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<Link InputEvent="OnHackedOff" TargetEntityId="c4 06 e0 a1 07 11 ec 1c">
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<Link InputEvent="OnHackedOff" TargetEntityId="c5 06 e0 a1 07 11 ec 1c">
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<Link InputEvent="OnHackedOff" TargetEntityId="c6 06 e0 a1 07 11 ec 1c">
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<Link InputEvent="OnHackedOff" TargetEntityId="c7 06 e0 a1 07 11 ec 1c">
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<Link InputEvent="OnHackedOff" TargetEntityId="c8 06 e0 a1 07 11 ec 1c">
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</Link>
<Link InputEvent="OnHackedOff" TargetEntityId="c9 06 e0 a1 07 11 ec 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="BkwMoveEntity" eventMask="01" hidTargetEntityId="c9 06 e0 a1 07 11 ec 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity ArchetypeGuid="{9B495905-91A7-44B9-AA80-E1B70151B24E}" hidName="WindowShutter_Quinn.USEPREFAB_WindowShutters_Quinn_Panel_1_MovableEntity.Shutter_0" disEntityId="c3 06 e0 a1 07 11 ec 1c" hidResourceCount="04" hidPos="8f 2c ba c4 9a 81 b6 c4 82 13 98 42" hidPos_precise="8f 2c ba c4 9a 81 b6 c4 82 13 98 42">
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<object _e1a0ee56="QF_RetractablePanels_L_01" hidNodeName="9a 49 86 fd" _0d9c8b1a="QF_RetractablePanels_L_01_LOD0" hidNodeNameLOD0="16 e8 a9 5d"/>
<object _e1a0ee56="QF_RetractablePanels_L_01" hidNodeName="9a 49 86 fd" _0d9c8b1a="QF_RetractablePanels_L_01_LOD0" hidNodeNameLOD0="16 e8 a9 5d"/>
</CGraphicComponent>
<CEntityMovementComponent sBoneName="ff ff ff ff"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
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</Entity>
<Entity ArchetypeGuid="{D338A209-880E-4B54-A771-573BF801162F}" hidName="WindowShutter_Quinn.USEPREFAB_WindowShutters_Quinn_Panel_1_MovableEntity.Shutter_1" disEntityId="c4 06 e0 a1 07 11 ec 1c" hidResourceCount="04" hidPos="8f 48 ba c4 9a 81 b6 c4 82 13 98 42" hidPos_precise="8f 48 ba c4 9a 81 b6 c4 82 13 98 42">
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<object _e1a0ee56="QF_RetractablePanels_L_01" hidNodeName="9a 49 86 fd" _0d9c8b1a="QF_RetractablePanels_L_01_LOD0" hidNodeNameLOD0="16 e8 a9 5d"/>
</CGraphicComponent>
<CEntityMovementComponent sBoneName="ff ff ff ff"/>
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<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{AF42A2D0-D2D4-4727-8136-F7D529FB0B81}" hidName="WindowShutter_Quinn.USEPREFAB_WindowShutters_Quinn_Panel_1_MovableEntity.Shutter_2" disEntityId="c5 06 e0 a1 07 11 ec 1c" hidResourceCount="04" hidPos="8f 64 ba c4 9a 81 b6 c4 82 13 98 42" hidPos_precise="8f 64 ba c4 9a 81 b6 c4 82 13 98 42">
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<object _e1a0ee56="QF_RetractablePanels_L_01" hidNodeName="9a 49 86 fd" _0d9c8b1a="QF_RetractablePanels_L_01_LOD0" hidNodeNameLOD0="16 e8 a9 5d"/>
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<CEntityMovementComponent sBoneName="ff ff ff ff"/>
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</Components>
</Entity>
<Entity ArchetypeGuid="{1DF70B24-CB9C-4C68-912A-90F376827F60}" hidName="WindowShutter_Quinn.USEPREFAB_WindowShutters_Quinn_Panel_1_MovableEntity.Shutter_3" disEntityId="c6 06 e0 a1 07 11 ec 1c" hidResourceCount="04" hidPos="8f 80 ba c4 9a 81 b6 c4 82 13 98 42" hidPos_precise="8f 80 ba c4 9a 81 b6 c4 82 13 98 42">
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<object _e1a0ee56="QF_RetractablePanels_L_01" hidNodeName="9a 49 86 fd" _0d9c8b1a="QF_RetractablePanels_L_01_LOD0" hidNodeNameLOD0="16 e8 a9 5d"/>
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<CEntityMovementComponent sBoneName="ff ff ff ff"/>
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</Components>
</Entity>
<Entity ArchetypeGuid="{62BE9071-C7C9-433A-8104-9ACD4A103419}" hidName="WindowShutter_Quinn.USEPREFAB_WindowShutters_Quinn_Panel_1_MovableEntity.Shutter_4" disEntityId="c7 06 e0 a1 07 11 ec 1c" hidResourceCount="04" hidPos="8f 9c ba c4 9a 81 b6 c4 82 13 98 42" hidPos_precise="8f 9c ba c4 9a 81 b6 c4 82 13 98 42">
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<PatrolPoint vecPos="70 b7 bb c4 3d f3 b3 c4 75 c6 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="7d 7a bb c4 e9 80 b4 c4 76 c6 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="2f 01 bb c4 8a e5 b4 c4 75 c6 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="b9 da ba c4 81 f8 b5 c4 75 c6 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="65 6c bb c4 aa 3e b6 c4 75 c6 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="71 d6 bb c4 19 b8 b7 c4 69 c6 79 42" selOrientationType="01" entOrientation="c3 22 20 9b 9f 67 e7 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="c3 22 20 9b 9f 67 e7 1c"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="EnvironmentSettingsVolume_13_18_623" disEntityId="9c 7e 85 71 74 4d e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 f0 bb c4 0a df b0 c4 cc fd 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 f0 bb c4 0a df b0 c4 cc fd 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="80 a3 a9 c1 c0 e5 e1 c1 00 00 00 00" vectorBBoxMax="40 53 e3 41 80 c4 ca 41 00 00 10 41"/>
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</curveExposureBlendCurve>
<Environment fileDayReflectionTexture="ff ff ff ff" fileNightReflectionTexture="ff ff ff ff"/>
</CEnvironmentSettingsVolumeComponent>
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
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<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="Single.Checkpoint_7" disEntityId="43 1b 20 f0 a6 71 e2 1c" hidResourceCount="01" hidPos="ae df bd c4 ae 57 b3 c4 4b 2a 79 42" hidAngles="00 00 00 00 00 00 00 80 db b8 b2 bd" hidPos_precise="ae df bd c4 ae 57 b3 c4 4b 2a 79 42">
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<Entity ArchetypeGuid="{26E188BF-0A93-4940-B8E8-D50C872CE343}" hidName="GameIngredient.HackableHQAccessKeypad_8" disEntityId="13 06 c0 9d 86 4a e3 1c" hidResourceCount="01" hidPos="0a 3f bf c4 14 f6 b2 c4 43 1c 7d 42" hidPos_precise="0a 3f bf c4 14 f6 b2 c4 43 1c 7d 42">
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<Link InputEvent="OnHackSucceed" TargetEntityId="60 6a 40 b3 6b 77 e7 1c">
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</Link>
<Link InputEvent="OnHackSucceed" TargetEntityId="60 6a 40 b3 6b 77 e7 1c">
<Event _cf68e402="CDriverLightEvent" hid_DTCTH_ClassName="0f db 4c 07" hidEventName="Stingray_Tower_Door Red (Right)" eventMask="01" hidTargetEntityId="60 6a 40 b3 6b 77 e7 1c" _ccfa4424="DoLightDisable" lightactionLightActionID="e6 54 d3 5f" iLightSlot="5b"/>
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<object _e1a0ee56="ctOS_ControlPanel01_INT" hidNodeName="3a 59 cb 64" _0d9c8b1a="ctOS_ControlPanel01_INT_LOD0" hidNodeNameLOD0="df 0f 56 a5"/>
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<CVRPuzzleLoaderComponent bIsOnMissionLayer="01"/>
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<Light hidLightPositionOffset="74 ef 81 bd 47 e7 9c 3d 9c 30 a1 3f" _aaa77231="ctOS_ControlPanel01_INT" hidParentBoneNameID="3a 59 cb 64"/>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Entity hidName="AIGenerator_19" disEntityId="7d 50 22 23 f3 f7 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae 77 ba c4 71 95 b5 c4 df 2f 82 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 06 bf" hidPos_precise="ae 77 ba c4 71 95 b5 c4 df 2f 82 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
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<SpawnPoints entSpawnPoint="ff"/>
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<Entity hidName="ProximityTrigger_8554" disEntityId="12 25 20 b7 5d 37 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="9a 39 ba c4 48 d9 b3 c4 18 55 9a 42" hidAngles="00 00 00 00 00 00 00 00 1e 36 91 bf" hidPos_precise="9a 39 ba c4 48 d9 b3 c4 18 55 9a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
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<Entity hidName="AISpawnPoint_139" disEntityId="b7 6f e2 0b a7 45 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ae f7 bb c4 66 2e b7 c4 9a 48 7a 42" hidAngles="00 00 00 00 00 00 00 00 80 77 56 bd" hidPos_precise="ae f7 bb c4 66 2e b7 c4 9a 48 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ad b7 2d 5a" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
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<Entity ArchetypeGuid="{DCDCDC99-AA3B-4594-B814-3D6E85FD9C1E}" hidName="VR_Node.VR_InteriorCamera_21" disEntityId="9d a4 e2 cf e2 bf e4 1c" hidResourceCount="18" hidPos="33 5b bd c4 f6 dc b7 c4 b2 0e 85 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 bd bf" hidPos_precise="33 5b bd c4 f6 dc b7 c4 b2 0e 85 42">
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<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
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<CVRNodeComponent _94bca0ea="A04_M06_Medium11" sPuzzleGroup="85 c6 16 95"/>
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<Entity ArchetypeGuid="{8202EAB3-696C-4B2C-B29F-31A9DBAD8FE1}" hidName="Security_Cameras.SecurityCamera_IoP_Laptop_0" disEntityId="37 1a c0 38 1b 4b e3 1c" hidResourceCount="15" hidPos="3d 2a bd c4 0a 9f b1 c4 f3 9f 96 42" hidAngles="00 00 00 00 00 00 00 80 f5 66 df 3e" hidPos_precise="3d 2a bd c4 0a 9f b1 c4 f3 9f 96 42">
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<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
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</CGraphicComponent>
<CParticleFXComponent>
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<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
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</ParticleSystems>
</CParticleFXComponent>
<CSecurityCameraComponent vectorAnglesOffset="00 00 00 00 09 00 80 40 00 00 00 00"/>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{621C22F8-5170-4E1F-AC5A-21606C8CFE25}" hidName="AI.Attractor.Link-on-Patrol-point.Look.scan-on-spot_left_1_663_9_3" disEntityId="f8 33 c0 d5 7b f6 e9 1c" hidResourceCount="01" hidPos="0a 5f bb c4 ae 0f b4 c4 12 83 98 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="0a 5f bb c4 ae 0f b4 c4 12 83 98 42">
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<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 80 3f"/>
<StimSettings fStimRadius="00 00 40 40" fStimFrequency="9a 99 99 3e"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="88 a2 67 67 88 28 fd 1c" Position="0a 5f bb c4 ae 0f b4 c4 12 83 98 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity hidName="MovableHackableEntity_200" disEntityId="bd 46 c0 e0 04 38 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="33 cb bb c4 00 d8 b3 c4 80 17 98 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="33 cb bb c4 00 d8 b3 c4 80 17 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<object hidIndex="01" fileModel="ff ff ff ff" _e1a0ee56="SushiBar_DoorRight_01" hidNodeName="cf 15 ad 99" _0d9c8b1a="SushiBar_DoorRight_01_LOD0" hidNodeNameLOD0="15 1f 08 19" hidDetailObject="">
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<Entity ArchetypeGuid="{F2502A3F-6FE9-4B7A-8EEB-38F22FCBED95}" hidName="AI.Attractor.Link-on-Patrol-point.Misc.Check-gun_6" disEntityId="dd 7b 00 c4 14 78 e7 1c" hidResourceCount="01" hidPos="f6 e0 bc c4 33 bb b6 c4 9a 59 79 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="f6 e0 bc c4 33 bb b6 c4 9a 59 79 42">
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
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<Entity ArchetypeGuid="{A1166578-650F-4AAF-AB90-308120F46FBB}" hidName="AI.Attractor.Signature-Action.Lean.hand-railing_662" disEntityId="b3 36 e0 aa 31 cc e7 1c" hidResourceCount="01" hidPos="33 3b be c4 8f e2 b4 c4 0d 60 79 42" hidPos_precise="33 3b be c4 8f e2 b4 c4 0d 60 79 42">
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<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 f0 41"/>
<StimSettings fStimRadius="00 00 a0 40"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="98 a2 67 67 88 28 fd 1c" Position="33 3b be c4 8f e2 b4 c4 0d 60 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_108" disEntityId="3f a8 22 3e 40 c0 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="66 ae bc c4 15 4a b8 c4 cb 77 83 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="66 ae bc c4 15 4a b8 c4 cb 77 83 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 f8 36 bf 00 a8 6e bf 20 b1 24 c0" vectorBBoxMax="00 34 9d 3f 00 ec 61 40 c0 16 ce 3f"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="07 00 00 00 5c 87 bc c4 8f 66 b8 c4 bd 03 81 42 19 87 bc c4 c3 66 b8 c4 17 dc 7c 42 83 c4 bc c4 ea 67 b8 c4 84 a4 7c 42 45 c5 bc c4 43 64 b8 c4 26 b0 86 42 2f c5 bc c4 3c 4a b8 c4 56 9e 86 42 33 b3 bc c4 bb 49 b8 c4 ec a0 86 42 29 b4 bc c4 1f d9 b7 c4 33 93 86 42" hidCentet="66 ae bc c4 16 4a b8 c4 cf 77 83 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_20" disEntityId="7f 50 a2 6f f3 f7 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="9a 49 be c4 71 c5 b3 c4 53 d6 7f 42" hidAngles="00 00 00 00 00 00 00 00 16 7a 43 40" hidPos_precise="9a 49 be c4 71 c5 b3 c4 53 d6 7f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="7e 50 a2 6f f3 f7 e0 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_285" disEntityId="fd 05 e0 d6 13 17 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="71 5d bc c4 ae 1f be c4 9a c8 79 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="71 5d bc c4 ae 1f be c4 9a c8 79 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="f4 e1 7d bf dd 0c 2d c0 ab 81 dc 3c" vectorBBoxMax="fa 5f 7e 3f b4 71 1c 40 03 ec f3 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="f1 cc 22 9d" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 af 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{4A112973-45C5-4458-BA9C-AD088F75CBAE}" hidName="AI.Attractor.Signature-Action.Look.Check-X-ingredient_front [PlaceHold]_657_1" disEntityId="51 2c 60 07 bf 86 e9 1c" hidResourceCount="01" hidPos="71 b5 bb c4 48 51 b5 c4 0d 60 79 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="71 b5 bb c4 48 51 b5 c4 0d 60 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 a0 40"/>
<StimSettings fStimRadius="00 00 40 40" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="9d a2 87 67 88 28 fd 1c" Position="71 b5 bb c4 48 51 b5 c4 0d 60 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="WarningZone_4" disEntityId="8e d1 00 03 95 2a e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d7 9b b6 c4 5c 77 b5 c4 66 b7 78 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d7 9b b6 c4 5c 77 b5 c4 66 b7 78 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="WarningZone" Value="bb 33 4c 39"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 6c 15 c1 00 50 50 c1 00 00 00 00" vectorBBoxMax="00 f4 15 41 80 d0 50 41 00 00 00 00"/>
<Components>
<CWarningZoneComponent hidHasAliasName="" hidShapePoints="04 00 00 00 4f c5 b7 c4 bb d5 b3 c4 66 b7 78 42 ef 6f b5 c4 90 e6 b3 c4 66 b7 78 42 6e 73 b5 c4 fc 17 b7 c4 66 b7 78 42 af c6 b7 c4 28 09 b7 c4 66 b7 78 42" hidCentet="d7 9b b6 c4 5c 77 b5 c4 66 b7 78 42" fHeight="00 00 a0 40"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionDestination_9_46" disEntityId="15 26 c0 63 d3 c2 e7 1c" hidResourceCount="01" hidPos="66 5e bb c4 66 f6 b5 c4 1d 18 98 42" hidAngles="00 00 00 00 00 00 00 80 0c be f5 3f" hidPos_precise="66 5e bb c4 66 f6 b5 c4 1d 18 98 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_Invisible_0" disEntityId="6a e5 a6 92 82 fe ed 1c" hidResourceCount="14" hidPos="52 50 9e c4 ae 67 b0 c4 42 be 83 42" hidAngles="0a 98 44 be 00 00 00 80 ad 7c 9b 3e" hidPos_precise="52 50 9e c4 ae 67 b0 c4 42 be 83 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64" disEntityId="a0 a4 82 98 f4 bf e4 1c" hidResourceCount="0b" hidPos="3d 8a bc c4 00 dc b7 c4 d1 02 81 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="3d 8a bc c4 00 dc b7 c4 d1 02 81 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="9e a4 62 ad e3 bf e4 1c" entPort2LinkedNode="a2 a4 62 bd f5 bf e4 1c" entPort3LinkedNode="9f a4 a2 ae f3 bf e4 1c" entPort0LinkedPath="a9 a4 82 f7 0f c0 e4 1c" entPort2LinkedPath="ea a5 22 c8 27 c0 e4 1c" entPort3LinkedPath="d2 a4 42 53 11 c0 e4 1c" selShape="02" _94bca0ea="A04_M06_Medium11" sPuzzleGroup="85 c6 16 95"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_20" disEntityId="7e 50 a2 6f f3 f7 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="52 48 be c4 5c c7 b3 c4 00 80 79 42" hidAngles="00 00 00 00 00 00 00 00 c2 b8 b2 bd" hidPos_precise="52 48 be c4 5c c7 b3 c4 00 80 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ad b7 2d 5a" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="Single.Checkpoint_9" disEntityId="a0 19 20 45 ae cc e2 1c" hidResourceCount="01" hidPos="d7 db bd c4 71 65 b2 c4 27 91 94 42" hidAngles="00 00 00 00 00 00 00 80 db b8 b2 bd" hidPos_precise="d7 db bd c4 71 65 b2 c4 27 91 94 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Camera_Friendly.Small.200_Degree_3" disEntityId="fa 92 42 77 40 1f e6 1c" hidResourceCount="15" hidPos="00 98 be c4 b8 8e b5 c4 af 94 84 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="00 98 be c4 b8 8e b5 c4 af 94 84 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionDestination_9" disEntityId="a7 3c 00 30 3e 13 e1 1c" hidResourceCount="01" hidPos="c3 5d ba c4 71 ed b3 c4 83 11 98 42" hidAngles="00 00 00 00 00 00 00 80 0c be f5 3f" hidPos_precise="c3 5d ba c4 71 ed b3 c4 83 11 98 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_118" disEntityId="12 3b 80 59 0e 05 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f aa bd c4 c3 b5 b0 c4 ae b8 94 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="8f aa bd c4 c3 b5 b0 c4 ae b8 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 80 c0 00 00 c0 c0 00 00 00 c0" vectorBBoxMax="00 00 80 40 00 00 c0 40 00 00 00 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 00 41 00 00 40 41 00 00 80 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NPCRestrictedZone_29" disEntityId="b4 13 e0 96 85 bc e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 83 bd c4 0a 7f b1 c4 6a 1c 94 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="85 83 bd c4 0a 7f b1 c4 6a 1c 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 d7 d9 c0 00 21 c5 c0 00 00 00 00" vectorBBoxMax="00 6c ea 40 00 c4 db 40 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="04 00 00 00 b6 c3 bc c4 f2 d8 b0 c4 6a 1c 94 42 eb 53 be c4 46 a3 b0 c4 6a 1c 94 42 5c 5d be c4 2b 44 b2 c4 6a 1c 94 42 19 99 bc c4 c4 3b b2 c4 6a 1c 94 42" hidCentet="85 83 bd c4 0a 7f b1 c4 6a 1c 94 42" fHeight="00 00 40 40"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_99" disEntityId="3d 11 c0 24 32 11 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3d b2 b9 c4 85 db b0 c4 e9 66 9d 42" hidAngles="00 00 00 00 00 00 00 00 16 7a 43 c0" hidPos_precise="3d b2 b9 c4 85 db b0 c4 e9 66 9d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="3c 11 c0 24 32 11 e1 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_143" disEntityId="05 9b 62 ae aa 0f e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3d f2 bd c4 00 38 b5 c4 a4 70 79 42" hidAngles="00 00 00 00 00 00 00 00 d9 e9 97 3f" hidPos_precise="3d f2 bd c4 00 38 b5 c4 a4 70 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ad b7 2d 5a" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_124" disEntityId="bd 3c a0 b8 7d 13 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3d e2 b7 c4 71 7d b5 c4 48 10 7f 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="3d e2 b7 c4 71 7d b5 c4 48 10 7f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 bf 00 00 80 c0 00 00 c0 bf" vectorBBoxMax="00 00 00 3f 00 00 80 40 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 3f 00 00 00 41 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_116" disEntityId="f7 3a 20 d0 06 05 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 73 bb c4 e1 6a b7 c4 e9 66 99 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="85 73 bb c4 e1 6a b7 c4 e9 66 99 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 c0 00 00 00 c0 00 00 00 c0" vectorBBoxMax="00 00 00 40 00 00 00 40 00 00 00 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 40 00 00 80 40 00 00 80 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
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<Event _cf68e402="CLightEvent" hid_DTCTH_ClassName="9a 28 e2 9e" hidEventName="ActivateLight" eventMask="01" hidTargetEntityId="86 04 00 98 b7 8d f2 1c" hidType=""/>
</Link>
<Link InputEvent="Time Elapsed" TargetEntityId="87 04 00 98 b7 8d f2 1c">
<Event _cf68e402="CLightEvent" hid_DTCTH_ClassName="9a 28 e2 9e" hidEventName="DeactivateLight" eventMask="01" hidTargetEntityId="87 04 00 98 b7 8d f2 1c" hidType="01"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_0" disEntityId="88 04 00 98 b7 8d f2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a3 2b bc c4 05 50 b4 c4 af bd 7d 42" hidAngles="00 00 00 00 00 00 00 80 0c be 75 3f" hidPos_precise="a3 2b bc c4 05 50 b4 c4 af bd 7d 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{17C31C8B-4880-4554-8705-B68B756ED7D5}" hidName="VR_Node.VR_AccessNode_INT_NEWMODEL_56_0" disEntityId="e2 09 a0 22 4e 2d e9 1c" hidResourceCount="05" hidPos="ae f7 b3 c4 66 2e b1 c4 2d 32 7a 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="ae f7 b3 c4 66 2e b1 c4 2d 32 7a 42">
<hidBBox vectorBBoxMin="d8 01 6c be e1 81 70 bd d8 d9 6b bf" vectorBBoxMax="dc 71 6d 3e ba a1 dc 3d 72 15 b9 3f"/>
<Components>
<CGotoSecurityCamersComponent bUseOnHackSucceed=""/>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="d8 01 6c be e1 81 70 bd d8 d9 6b bf" vectorBBoxMax="dc 71 6d 3e ba a1 dc 3d 72 15 b9 3f"/>
<object _e1a0ee56="ctOS_ControlPanel01_INT" hidNodeName="3a 59 cb 64" _0d9c8b1a="ctOS_ControlPanel01_INT_LOD0" hidNodeNameLOD0="df 0f 56 a5"/>
<object _e1a0ee56="ctOS_ControlPanel01_INT" hidNodeName="3a 59 cb 64" _0d9c8b1a="ctOS_ControlPanel01_INT_LOD0" hidNodeNameLOD0="df 0f 56 a5"/>
</CGraphicComponent>
<CVRPuzzleLoaderComponent bIsOnMissionLayer="01"/>
<CDriverLightComponent>
<Lights>
<Light hidLightPositionOffset="74 ef 81 bd 47 e7 9c 3d 9c 30 a1 3f" _aaa77231="ctOS_ControlPanel01_INT" hidParentBoneNameID="3a 59 cb 64"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="cc 0a 00 74 60 2d e9 1c">
<Event _cf68e402="CProfilingPathPresetOverrideEvent" hid_DTCTH_ClassName="47 21 62 a0" hidEventName="DoOverridePreset" eventMask="01" hidTargetEntityId="cc 0a 00 74 60 2d e9 1c" profilingpathpresetCustomPreset="20 7e 4d ff"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{621C22F8-5170-4E1F-AC5A-21606C8CFE25}" hidName="AI.Attractor.Link-on-Patrol-point.Look.scan-on-spot_left_1_663_9" disEntityId="01 0a 60 7e 8f e6 e7 1c" hidResourceCount="01" hidPos="5c 37 bf c4 3d aa b2 c4 0d 60 79 42" hidAngles="00 00 00 00 00 00 00 80 37 8d 27 40" hidPos_precise="5c 37 bf c4 3d aa b2 c4 0d 60 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings selActivationType="" IsActiveByDefault="" timeBeforeReactivate="00 00 80 3f"/>
<StimSettings fStimRadius="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="c2 a2 a7 67 88 28 fd 1c" Position="5c 37 bf c4 3d aa b2 c4 0d 60 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_98" disEntityId="3b 11 60 91 31 11 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ae e7 b9 c4 f6 f8 ae c4 75 82 96 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 bd bf" hidPos_precise="ae e7 b9 c4 f6 f8 ae c4 75 82 96 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="3a 11 60 91 31 11 e1 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_234" disEntityId="fd 98 82 7c a1 30 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="29 d4 bd c4 c3 c5 b3 c4 5d be 7b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="29 d4 bd c4 c3 c5 b3 c4 5d be 7b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 a0 c0 00 00 20 c0 00 00 c0 bf" vectorBBoxMax="00 00 a0 40 00 00 20 40 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 20 41 00 00 a0 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_78" disEntityId="cd 3e 60 99 be f6 e1 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="ad 47 bd c4 00 c8 b6 c4 12 36 7a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ad 47 bd c4 00 c8 b6 c4 12 36 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="3b 3b be c4 bf 02 b7 c4 81 46 7c 42" selOrientationType="" entOrientation="e9 d0 02 04 da 91 e6 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="e9 d0 02 04 da 91 e6 1c"/>
<PatrolPoint vecPos="ac bf bd c4 33 f9 b6 c4 c7 d5 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="19 78 bd c4 fe 50 b6 c4 5b b3 79 42" selOrientationType="" entOrientation="ed d0 22 fc db 91 e6 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ed d0 22 fc db 91 e6 1c"/>
<PatrolPoint vecPos="68 db bc c4 a6 a7 b6 c4 88 9e 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="fe 17 bc c4 69 f3 b6 c4 25 a0 79 42" selOrientationType="" entOrientation="bd b6 82 1c c2 33 e7 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="bd b6 82 1c c2 33 e7 1c"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="AISpawnPoint_89" disEntityId="3a 11 60 91 31 11 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b e4 b9 c4 e1 f2 ae c4 8e 15 91 42" hidAngles="00 00 00 00 00 00 00 00 68 3b d4 3f" hidPos_precise="7b e4 b9 c4 e1 f2 ae c4 8e 15 91 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="3f 06 a9 bc" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_63" disEntityId="9f a4 a2 ae f3 bf e4 1c" hidResourceCount="0b" hidPos="5c 87 bc c4 8f 66 b8 c4 bd 03 81 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="5c 87 bc c4 8f 66 b8 c4 bd 03 81 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="a2 a4 62 bd f5 bf e4 1c" entPort1LinkedNode="a0 a4 82 98 f4 bf e4 1c" entPort2LinkedNode="a4 a4 c2 7f 05 c0 e4 1c" entPort0LinkedPath="3f a8 22 3e 40 c0 e4 1c" entPort1LinkedPath="d2 a4 42 53 11 c0 e4 1c" entPort2LinkedPath="58 ab c2 dc 5f c0 e4 1c" selShape="01" _94bca0ea="A04_M06_Medium11" sPuzzleGroup="85 c6 16 95" bIsLocked="01" bIsPort0Locked="01" bIsPort1Locked="01" bIsPort2Locked="" bIsPort3Locked=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{E2D3189A-8848-460F-A006-2475539F4396}" hidName="Generic_Hackables.Hackable_CellPhone.BankReward_1_62_6832" disEntityId="a5 6e 43 f2 e3 3e e8 1c" hidResourceCount="04" hidPos="66 56 bd c4 29 54 b1 c4 c5 a0 96 42" hidAngles="2b 0d c9 bf 0a 20 ad 38 db 0f 49 3f" hidPos_precise="66 56 bd c4 29 54 b1 c4 c5 a0 96 42">
<hidBBox vectorBBoxMin="07 61 03 bd 43 81 21 bc fc 01 7e bd" vectorBBoxMax="20 e1 0f 3d 08 01 84 3a fe 21 7f 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="07 61 03 bd 43 81 21 bc fc 01 7e bd" vectorBBoxMax="20 e1 0f 3d 08 01 84 3a fe 21 7f 3d"/>
</CGraphicComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_0" disEntityId="dd cd e6 75 d6 59 ed 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="33 83 b7 c4 66 de ba c4 e4 c3 7a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="33 83 b7 c4 66 de ba c4 e4 c3 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DB0213AE-0F13-4D59-A610-BD8592867D28}" hidName="Security_Camera_Friendly.Small.090_Degree_3" disEntityId="ee 92 e2 aa 3a 1f e6 1c" hidResourceCount="15" hidPos="14 96 bb c4 33 8b b1 c4 16 aa 82 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f 40" hidPos_precise="14 96 bb c4 33 8b b1 c4 16 aa 82 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_17" disEntityId="94 7c 02 d7 bd cb e2 1c" hidResourceCount="01" hidPos="d7 f3 ba c4 14 f6 ba c4 55 30 92 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="d7 f3 ba c4 14 f6 ba c4 55 30 92 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="13 0c e0 93 91 fd e2 1c" hidResourceCount="0a" hidPos="3d 3a bc c4 7b 94 b4 c4 a8 c6 7c 42" hidAngles="00 00 00 00 00 00 00 80 09 be 75 3f" hidPos_precise="3d 3a bc c4 7b 94 b4 c4 a8 c6 7c 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="05 29 44 83 82 22 e8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="05 29 44 83 82 22 e8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="05 29 44 83 82 22 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ca 3b bc c4 5e 92 b4 c4 e8 61 79 42" hidAngles="00 00 00 00 00 00 00 80 aa 61 1c bf" hidPos_precise="ca 3b bc c4 5e 92 b4 c4 e8 61 79 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{ADADEF4C-E1CA-4287-871B-01521C4B6A22}" hidName="AI.Attractor.Signature-Action.Lean.NoWep-only_right-shoulder-on-wall-texting_front-entry_54sec_664" disEntityId="f5 36 80 2e 3a cc e7 1c" hidResourceCount="01" hidPos="14 16 be c4 1f c5 b3 c4 f3 5f 79 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="14 16 be c4 1f c5 b3 c4 f3 5f 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 fa 42"/>
<StimSettings fStimRadius="00 00 80 40"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="cf a2 c7 67 88 28 fd 1c" Position="14 16 be c4 1f c5 b3 c4 f3 5f 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_100" disEntityId="67 47 a0 66 58 f7 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="e1 f2 bb c4 ae 87 b2 c4 90 b1 79 42" hidAngles="00 00 00 00 00 00 00 00 c4 b8 32 3e" hidPos_precise="e1 f2 bb c4 ae 87 b2 c4 90 b1 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<Elem _8a02cd6d="ForbiddenZone" Value="5a d2 b8 bf"/>
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<MissionAreaShapeDescriptor/>
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<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="8b c7 86 71" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<Entity ArchetypeGuid="{19A9B07B-D0A8-4979-980F-8D0DDFB4D94D}" hidName="A04_M06_Electronics_1" disEntityId="09 27 60 98 67 f0 ea 1c" hidResourceCount="04" hidPos="71 1d bf c4 a4 58 b2 c4 b4 88 7d 42" hidAngles="00 00 00 00 00 00 00 80 c5 b8 32 be" hidPos_precise="71 1d bf c4 a4 58 b2 c4 b4 88 7d 42">
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<object _e1a0ee56="PickUp_Electronic_Components" hidNodeName="04 78 01 5b" _0d9c8b1a="PickUp_Electronic_Components_LOD0" hidNodeNameLOD0="c9 f8 2f 67"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
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<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget_14" disEntityId="8b 12 80 31 3e 53 e1 1c" hidResourceCount="01" hidPos="0a 0f be c4 7b 0c b3 c4 ec 80 7e 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="0a 0f be c4 7b 0c b3 c4 ec 80 7e 42">
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<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{DB0213AE-0F13-4D59-A610-BD8592867D28}" hidName="Security_Camera_Friendly.Small.090_Degree_256" disEntityId="66 80 c0 ff 0f f2 e7 1c" hidResourceCount="15" hidPos="00 f0 be c4 c3 3d b2 c4 c7 eb 81 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 40" hidPos_precise="00 f0 be c4 c3 3d b2 c4 c7 eb 81 42">
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<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
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<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
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<CParticleFXComponent>
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<ParticleSystem FxName="ff ff ff ff"/>
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</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 60 40 00 00 20 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
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<CProximityTriggerNetworkComponent hidHasAliasName=""/>
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<Entity ArchetypeGuid="{6C1E2653-0960-4D4D-8EA9-3EF8E8E4C97A}" hidName="AI.Attractor.Out-of-path.Lean.on-block_0_1" disEntityId="21 dd a5 9c 7c c6 e8 1c" hidResourceCount="01" hidPos="a4 f0 ba c4 e1 32 b5 c4 0d 60 79 42" hidAngles="00 00 00 00 00 00 00 80 80 92 ea bf" hidPos_precise="a4 f0 ba c4 e1 32 b5 c4 0d 60 79 42">
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<CGraphicComponent>
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<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 b4 42"/>
<StimSettings fStimRadius="00 00 40 40"/>
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<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Camera_Friendly.Small.200_Degree_109" disEntityId="1c 04 c0 64 28 92 e6 1c" hidResourceCount="15" hidPos="1f 15 be c4 33 23 b2 c4 e7 1d 83 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 86 be" hidPos_precise="1f 15 be c4 33 23 b2 c4 e7 1d 83 42">
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<CGraphicComponent>
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<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
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<CParticleFXComponent>
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<ParticleSystem FxName="ff ff ff ff"/>
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</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
</Entity>
<Entity hidName="VehicleSpawner_290" disEntityId="eb 09 40 a5 39 07 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="85 83 c1 c4 b8 f6 bf c4 b6 73 6b 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="85 83 c1 c4 b8 f6 bf c4 b6 73 6b 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="75 0a 7d 0a" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 16 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
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</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionDestination_7_0" disEntityId="54 08 00 b4 52 2f e9 1c" hidResourceCount="01" hidPos="c3 d5 bd c4 3d 52 b3 c4 0d 60 79 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="c3 d5 bd c4 3d 52 b3 c4 0d 60 79 42">
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</Entity>
<Entity ArchetypeGuid="{44C74E83-2632-4EC0-81EF-9F561E71A77D}" hidName="AI.Attractor.Link-on-Patrol-point.Look.on-spot_right_0" disEntityId="27 d1 e2 4a ee 91 e6 1c" hidResourceCount="01" hidPos="48 89 bc c4 3d d2 b1 c4 74 c6 79 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 40" hidPos_precise="48 89 bc c4 3d d2 b1 c4 74 c6 79 42">
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<CGraphicComponent>
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</Entity>
<Entity hidName="TagPoint_849" disEntityId="4e 97 82 d5 54 38 e6 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="d7 7b bd c4 33 73 b3 c4 68 11 7a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d7 7b bd c4 33 73 b3 c4 68 11 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Entity hidName="Patrol_101" disEntityId="f4 0a c0 fc 9d 35 e7 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="33 5b bd c4 48 39 b3 c4 74 c6 79 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="33 5b bd c4 48 39 b3 c4 74 c6 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CEventComponent hidHasAliasName="">
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<PatrolDescription selType="02" selDirection="">
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<PatrolPoint vecPos="b5 e1 bd c4 8a a8 b2 c4 77 c6 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="dc 8c bd c4 e1 a9 b2 c4 77 c6 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="f4 49 bd c4 91 0f b3 c4 77 c6 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="fa 60 bd c4 d0 d9 b3 c4 6a c6 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="7f ae bc c4 9b e2 b3 c4 77 c6 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
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</PatrolDescription>
</Entity>
<Entity hidName="AISpawnPoint_140" disEntityId="c4 12 20 7c f9 48 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a4 d8 bd c4 66 6e b3 c4 00 80 79 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="a4 d8 bd c4 66 6e b3 c4 00 80 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ad b7 2d 5a" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionDestination_9_130" disEntityId="10 4b 60 f3 05 28 e8 1c" hidResourceCount="01" hidPos="c3 dd ba c4 66 f6 ae c4 08 dd 90 42" hidAngles="79 0f fa b8 ad d4 0f b9 dd a2 e1 3f" hidPos_precise="c3 dd ba c4 66 f6 ae c4 08 dd 90 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{CD960921-8BBD-4493-B89D-E0D0DF54B233}" hidName="A04_M06_Chemical_Unstable_1" disEntityId="43 d7 26 58 97 d0 ef 1c" hidResourceCount="04" hidPos="1f 65 c0 c4 e1 6a b9 c4 f7 86 79 42" hidAngles="00 00 00 00 00 00 00 80 ab 61 1c c0" hidPos_precise="1f 65 c0 c4 e1 6a b9 c4 f7 86 79 42">
<hidBBox vectorBBoxMin="4c 21 a6 bd 4a 21 25 bd 00 00 00 00" vectorBBoxMax="42 c1 a0 3d 5c 21 2e 3d dc d9 6d 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="4c 21 a6 bd 4a 21 25 bd 00 00 00 00" vectorBBoxMax="42 c1 a0 3d 5c 21 2e 3d dc d9 6d 3e"/>
<object _e1a0ee56="PickUp_Unstable_Chemical_01" hidNodeName="43 d9 49 3b" _0d9c8b1a="PickUp_Unstable_Chemical_01_LOD0" hidNodeNameLOD0="2f b5 5f 63"/>
<object _e1a0ee56="PickUp_Unstable_Chemical_01" hidNodeName="43 d9 49 3b" _0d9c8b1a="PickUp_Unstable_Chemical_01_LOD0" hidNodeNameLOD0="2f b5 5f 63"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NPCRestrictedZone_25" disEntityId="ff 13 60 1c 2e fe e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="14 56 b9 c4 b8 16 b3 c4 7b c3 97 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="14 56 b9 c4 b8 16 b3 c4 7b c3 97 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="80 8c 56 c1 00 8b 45 c1 00 00 00 00" vectorBBoxMax="80 91 35 41 00 c0 47 41 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="04 00 00 00 16 49 b8 c4 fd 9e b4 c4 7b c3 97 42 f1 ea b7 c4 df 92 b1 c4 7b c3 97 42 2d 03 bb c4 38 87 b1 c4 7b c3 97 42 1d 21 ba c4 ce a1 b4 c4 7b c3 97 42" hidCentet="14 56 b9 c4 b8 16 b3 c4 7b c3 97 42" fHeight="00 00 80 40"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_97" disEntityId="a9 02 20 4f ed e5 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="7b 44 be c4 66 5e bb c4 d2 6f 79 42" hidAngles="00 00 00 00 00 00 00 00 1e 36 91 3f" hidPos_precise="7b 44 be c4 66 5e bb c4 d2 6f 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ad b7 2d 5a" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_146" disEntityId="b0 06 c0 08 39 d1 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="1f 4d bb c4 7b f4 b3 c4 fe fd 97 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="1f 4d bb c4 7b f4 b3 c4 fe fd 97 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="12 7e fb a2" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_18" disEntityId="71 50 62 91 f2 f7 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="48 91 bd c4 52 f0 b9 c4 a8 97 79 42" hidAngles="00 00 00 00 00 00 00 00 ab 61 9c bf" hidPos_precise="48 91 bd c4 52 f0 b9 c4 a8 97 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="18 d9 a8 67" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MovableHackableEntity_153" disEntityId="55 03 c0 7b 3d 0d e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec a9 ba c4 52 c0 b6 c4 aa 31 9a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ec a9 ba c4 52 c0 b6 c4 aa 31 9a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEntityMovementComponent hidHasAliasName="" bMoveOnLoaded="" bIsMultistate="" bUseEndPositionForNavMesh="" MultistateThreshold="cd cc 4c 3f" bStartFromEnd="" bNoPhysUpdate="" bIsLooping="" fEaseDurationOnPauseMultiplier="00 00 80 3f" selBlockedMovementDirection="01" hidEaseTimeInMovementCurve="00 00 00 3f" hidEaseTimeInMovementCurveOnEaseTimeRatio="00 00 00 3f" hidMaxKnotInEaseTime="00 00 80 3f" hidMaxKnotTime="00 00 80 3f" sndEventStartSoundID="ff" sndEventEndSoundID="ff" sndEventResumeSoundID="ff" sndEventPauseSoundID="ff" sBoneName="ff ff ff ff">
<curveEaseCurve hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 80 3f 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveEaseCurve>
<curveXTranlation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveXTranlation>
<curveYTranlation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveYTranlation>
<curveZTranlation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveZTranlation>
<curveXRotation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveXRotation>
<curveYRotation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveYRotation>
<curveZRotation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveZRotation>
</CEntityMovementComponent>
<CHackingComponent hidHasAliasName="" hackingparametersConfig="45 bb b7 22" bIsHackable="" bIsHackablePropertyPersisted="" bIsHacked="" bAutoRehack="" bAllowRetryAfterSuccess="01" bAllowRetryAfterFailure="01" bIsProfilable="" bIsIOP="" bCanSucceedWhileInvaded="01" sndIngredientOverrideHackingSuccessSound="ff" bUsesOcclusion="" bIsProfilerSticky="" sHackingIcon="00" bHackThroughCameraOnly="" _71f817da="01" bSquashCharactersWhenHacked="" bHackableDuringMovement="">
<ProfilerSettings profilerinfofilterProfileFilter="ff" fileProfilerThumbnailOverride="ff ff ff ff" vectorProfilerSquareTargetOffset="00 00 00 00 00 00 00 00 00 00 00 00" fDefaultBehaviorAnalysisPercentage="00 00 a0 41">
<locsectionidProfile LocalizationId="50 7e 02 00"/>
<BehaviorAnalysisTitles>
<locstridPassive/>
<locstridActive/>
</BehaviorAnalysisTitles>
</ProfilerSettings>
<locstridHackingText LocalizationId="52 08 03 00"/>
<hackingAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</hackingAvailability>
<LoadingArea bHackLinkedToLoadingArea="" objlayLayer="ff ff ff ff"/>
</CHackingComponent>
<CHackToggleStateComponent hidHasAliasName="" sndOnHackOnSoundId="ff" sndOnHackOffSoundId="ff" bUseReverseLogic="" hackobjinfoObjectInfo="ff">
<OnHackStimList>
<GeneratedStims>
<Stim stims="ff" bIsPersistent=""/>
</GeneratedStims>
</OnHackStimList>
</CHackToggleStateComponent>
<CActivePowersComponent hidHasAliasName="" bIsAutoHighlighted="01" bUseIconPropertiesOfParent="" bIsHighlightedInAdrenaline="" uiBatteryComsumptionCost="" selHackingSecurityLevel="01" powergatheringsettingsPowerGatheringSettings="ff" bDisableGatheringOptim="" fRadiusToExcludeVehicleForOcclusion="00 00 00 00">
<UsableSoftwares>
<Softwares selUsableSoftware="0b" selTrackingUsableSoftware="0b"/>
<Softwares selUsableSoftware="ff" selTrackingUsableSoftware="ff"/>
</UsableSoftwares>
<IconLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLocations>
<IconLinkLocations>
<Locations vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</IconLinkLocations>
<VehicleTaketownLocations>
<Location vectorRelativeLocation="00 00 00 00 00 00 00 00 00 00 00 00"/>
</VehicleTaketownLocations>
<SynchronizedEntities>
<Entities entEntity="ff"/>
</SynchronizedEntities>
<HighLightedEntities>
<Entities entEntity="ff"/>
</HighLightedEntities>
<ActivePowersAvailability selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule availabilityruleRuleType="ff ff ff ff"/>
</AvailabilityRules>
</ActivePowersAvailability>
</CActivePowersComponent>
<CLockedByAccessIdComponent hidHasAliasName="" accessidRequiredId="be d5 5e 5d"/>
<CEntityGridEntry hidHasAliasName="" uiHidGridEntryType="02"/>
<CCoverDynamicComponent hidHasAliasName="" disCoverFileName="ff ff ff ff" sCustomName="00" bCutNavMesh="" bNoAnnotations="" bToggledByEvents=""/>
<CElectricComponent hidHasAliasName=""/>
<CElectricMovementEventComponent hidHasAliasName="" bDisable=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Cameras.SecurityCamera_Friendly1.SecurityCamera_Friendly1_Small_27" disEntityId="c3 1c c0 2b 51 68 e5 1c" hidResourceCount="15" hidPos="c3 fd ba c4 ae 27 b1 c4 b7 02 a1 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 32 bf" hidPos_precise="c3 fd ba c4 ae 27 b1 c4 b7 02 a1 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A04_M06_ProximityTrigger_134" disEntityId="b5 dd 66 0d 95 d5 ee 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="48 01 bf c4 52 a8 b4 c4 fd 47 65 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="48 01 bf c4 52 a8 b4 c4 fd 47 65 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 a0 c2 00 00 a0 c2 00 00 20 c1" vectorBBoxMax="00 00 a0 42 00 00 a0 42 00 00 20 41"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 20 43 00 00 20 43 00 00 a0 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{4A4250A5-69E2-4FB2-94AA-1A9078DAC49E}" hidName="Generic_Hackables.Hackable_Laptop.VR_Hacking_Laptop_7243_0" disEntityId="91 25 e0 2e 21 bb e8 1c" hidResourceCount="04" hidPos="52 50 bf c4 a4 98 b2 c4 32 95 7c 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="52 50 bf c4 a4 98 b2 c4 32 95 7c 42">
<hidBBox vectorBBoxMin="c5 a9 62 be 80 19 40 be 00 01 80 b8" vectorBBoxMax="c7 29 64 3e 80 19 40 3e 4b 79 a5 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="c5 a9 62 be 80 19 40 be 00 01 80 b8" vectorBBoxMax="c7 29 64 3e 80 19 40 3e 4b 79 a5 3e"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_107" disEntityId="aa 02 c0 4a ee e5 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f 42 be c4 1f 5d bb c4 64 dd 80 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="8f 42 be c4 1f 5d bb c4 64 dd 80 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="a9 02 20 4f ed e5 e1 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_5" disEntityId="00 39 00 93 8d bd ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 3b b7 c4 cd 8c b5 c4 f5 6a 8b 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="33 3b b7 c4 cd 8c b5 c4 f5 6a 8b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 a0 c0 00 00 f0 c0 00 00 20 c0" vectorBBoxMax="00 00 a0 40 00 00 f0 40 00 00 20 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 20 41 00 00 70 41 00 00 a0 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="7e 0e a0 24 b4 fd e2 1c" hidResourceCount="0a" hidPos="33 bb bb c4 5c 0f b0 c4 1f 14 93 42" hidPos_precise="33 bb bb c4 5c 0f b0 c4 1f 14 93 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="a5 29 04 85 82 22 e8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="a5 29 04 85 82 22 e8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="a5 29 04 85 82 22 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5c ba bb c4 e0 0c b0 c4 bf 61 91 42" hidAngles="00 00 00 00 00 00 00 80 da 0f c9 bf" hidPos_precise="5c ba bb c4 e0 0c b0 c4 bf 61 91 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8F4B1DE4-23A1-4FCC-B8B5-4EE9A0DFA216}" hidName="AI.Attractor.Out-of-path.Lean.back-railing_2" disEntityId="91 27 40 b6 c2 72 e7 1c" hidResourceCount="01" hidPos="85 0b bf c4 ae f7 ba c4 ba eb 79 42" hidPos_precise="85 0b bf c4 ae f7 ba c4 ba eb 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 40 40" fStimFrequency="00 00 80 3f"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="f5 a2 07 68 88 28 fd 1c" Position="85 0b bf c4 ae f7 ba c4 ba eb 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_29" disEntityId="5a 12 60 36 70 71 e2 1c" hidResourceCount="01" hidPos="52 d8 bd c4 52 50 b3 c4 b1 50 79 42" hidPos_precise="52 d8 bd c4 52 50 b3 c4 b1 50 79 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_13_0_1" disEntityId="bb d1 e6 84 a3 7b eb 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="85 93 b7 c4 0a df b0 c4 51 2b 7a 42" hidAngles="00 00 00 00 00 00 00 00 22 fa 8e 3c" hidPos_precise="85 93 b7 c4 0a df b0 c4 51 2b 7a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="ad b7 2d 5a" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 dc 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 3e 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 00 00" fMaxDistance="00 00 48 42" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 af 43" angMaxAngle="00 00 b4 43"/>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_89_0" disEntityId="2d 09 c0 2f 5b c5 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="0a 4f bd c4 d7 eb ae c4 6f 41 92 42" hidAngles="00 00 00 00 00 00 00 00 21 5c c2 bf" hidPos_precise="0a 4f bd c4 d7 eb ae c4 6f 41 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="12 77 40 08" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_15" disEntityId="34 15 00 7c 60 9b e2 1c" hidResourceCount="01" hidPos="f6 68 bb c4 29 24 b7 c4 a4 1f 98 42" hidPos_precise="f6 68 bb c4 29 24 b7 c4 a4 1f 98 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Cameras.SecurityCamera_Friendly1.SecurityCamera_Friendly1_Small_29" disEntityId="c8 1c a0 a0 57 68 e5 1c" hidResourceCount="15" hidPos="cd b4 b8 c4 d7 43 ae c4 1a e0 9b 42" hidAngles="00 00 00 00 00 00 00 80 80 92 ea 3f" hidPos_precise="cd b4 b8 c4 d7 43 ae c4 1a e0 9b 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NPCRestrictedZone_23" disEntityId="e4 59 80 af 12 f8 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ec 41 bc c4 33 d3 b5 c4 79 69 72 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ec 41 bc c4 33 d3 b5 c4 79 69 72 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="40 ec c9 c1 00 88 d8 c1 00 00 00 b7" vectorBBoxMax="80 6f d7 41 80 ad ec 41 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="0c 00 00 00 25 0e bd c4 ea 4d b2 c4 77 69 72 42 05 b9 be c4 66 a8 b2 c4 77 69 72 42 87 b6 be c4 bc be b3 c4 77 69 72 42 9d 69 bf c4 79 89 b5 c4 77 69 72 42 1a 7c be c4 de 65 b7 c4 77 69 72 42 b1 39 bc c4 7b 6a b7 c4 77 69 72 42 d3 45 bc c4 e3 1f b9 c4 77 69 72 42 5e 7b bb c4 53 35 b9 c4 77 69 72 42 e1 7d bb c4 ed 6c b7 c4 77 69 72 42 2e e4 b8 c4 44 6f b7 c4 77 69 72 42 f5 24 b9 c4 a3 85 b5 c4 77 69 72 42 c0 31 b9 c4 7d 20 b2 c4 77 69 72 42" hidCentet="ec 41 bc c4 33 d3 b5 c4 76 69 72 42" fHeight="00 00 a0 40"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_122" disEntityId="b5 3c 80 df 7b 13 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b8 0e bf c4 cd cc ba c4 48 10 7f 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="b8 0e bf c4 cd cc ba c4 48 10 7f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 bf 00 00 80 c0 00 00 c0 bf" vectorBBoxMax="00 00 00 3f 00 00 80 40 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 3f 00 00 00 41 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_96" disEntityId="6f 11 20 29 42 11 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d7 d3 b9 c4 29 14 b2 c4 b3 ec 98 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d7 d3 b9 c4 29 14 b2 c4 b3 ec 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="3f 06 a9 bc" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Camera_Friendly.Small.200_Degree_4" disEntityId="fb 92 a2 98 41 1f e6 1c" hidResourceCount="15" hidPos="14 5e bd c4 66 9e b3 c4 30 4c 84 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="14 5e bd c4 66 9e b3 c4 30 4c 84 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_25" disEntityId="cb 3c 60 ac 85 13 e1 1c" hidResourceCount="01" hidPos="9a 79 c5 c4 29 94 b4 c4 31 19 7a 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="9a 79 c5 c4 29 94 b4 c4 31 19 7a 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_145" disEntityId="39 13 40 04 06 31 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="85 db ba c4 48 d1 b4 c4 a8 75 79 42" hidAngles="00 00 00 00 00 00 00 00 37 8d a7 3f" hidPos_precise="85 db ba c4 48 d1 b4 c4 a8 75 79 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="eb 2a f2 3e" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_97" disEntityId="38 11 80 8e 2a 11 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="66 7e bd c4 1f 3d b1 c4 8b 1d 99 42" hidAngles="00 00 00 00 00 00 00 00 c2 b8 b2 3d" hidPos_precise="66 7e bd c4 1f 3d b1 c4 8b 1d 99 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="39 11 80 8e 2a 11 e1 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_130" disEntityId="fb 88 c2 de ba a5 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="52 d0 bd c4 8f 52 b3 c4 22 1d 8d 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="52 d0 bd c4 8f 52 b3 c4 22 1d 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 c0 00 00 40 c0 00 00 00 c0" vectorBBoxMax="00 00 00 40 00 00 40 40 00 00 00 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 40 00 00 c0 40 00 00 80 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_98_1" disEntityId="2e 09 c0 2f 5b c5 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7b 3c bd c4 3d 1a af c4 56 ae 97 42" hidAngles="00 00 00 00 00 00 00 00 39 b3 d8 3f" hidPos_precise="7b 3c bd c4 3d 1a af c4 56 ae 97 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="2d 09 c0 2f 5b c5 e8 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Camera_Friendly.Small.090_Degree_4" disEntityId="f1 92 42 04 3d 1f e6 1c" hidResourceCount="15" hidPos="9a a9 bb c4 3d 7a b9 c4 e2 69 82 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="9a a9 bb c4 3d 7a b9 c4 e2 69 82 42">
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<ParticleSystem FxName="ff ff ff ff"/>
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<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
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<Entity hidName="AIGenerator_109_p525" disEntityId="ba 3e e0 d7 b2 f6 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="14 b6 bd c4 f6 00 b7 c4 27 00 80 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 3d 40" hidPos_precise="14 b6 bd c4 f6 00 b7 c4 27 00 80 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
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</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="Single.Checkpoint_10" disEntityId="b3 0c c0 7f bf 27 e7 1c" hidResourceCount="01" hidPos="ae e7 ae c4 00 28 b3 c4 63 3f 7d 42" hidAngles="00 00 00 00 00 00 00 80 68 cd ea 3f" hidPos_precise="ae e7 ae c4 00 28 b3 c4 63 3f 7d 42">
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<CEventComponent hidHasAliasName="">
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<Entity hidName="VehicleSpawner_281" disEntityId="e2 05 40 ed 06 17 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="29 0c b6 c4 1f 2d b9 c4 67 c4 79 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="29 0c b6 c4 1f 2d b9 c4 67 c4 79 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="1d bd 74 4c" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="01" fSpawnDistFromPlayer="00 00 af 43" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
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<DamagePlans>
<DamagePlan>
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</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{063163E4-B973-496D-82AC-A3E39B6ACC75}" hidName="AI.Attractor.Link-on-Patrol-point.Look.scan-on-spot_front_0" disEntityId="e9 d0 02 04 da 91 e6 1c" hidResourceCount="01" hidPos="33 3b be c4 e1 02 b7 c4 8e 46 7c 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3f" hidPos_precise="33 3b be c4 e1 02 b7 c4 8e 46 7c 42">
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<Entity ArchetypeGuid="{16969A8B-245E-45F0-A9C2-A497CED279C1}" hidName="AI.Attractor.Signature-Action.Lean.on-block_33sec_658_2_2_3" disEntityId="26 19 60 08 38 20 e9 1c" hidResourceCount="01" hidPos="1f bd bb c4 66 ae b5 c4 67 84 79 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 3d c0" hidPos_precise="1f bd bb c4 66 ae b5 c4 67 84 79 42">
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<CGraphicComponent>
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<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 f0 41"/>
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<hidLinks/>
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</Entity>
<Entity ArchetypeGuid="{8C19D073-536A-4641-9066-83BE3FE283E4}" hidName="Generic_Hackables.PortableHiddenCamera_5" disEntityId="f2 7b 60 d9 21 78 e7 1c" hidResourceCount="09" hidPos="00 f0 bb c4 f6 80 b2 c4 aa c2 7e 42" hidAngles="00 00 00 00 00 00 00 80 c5 b8 32 3e" hidPos_precise="00 f0 bb c4 f6 80 b2 c4 aa c2 7e 42">
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<ParticleSystem FxName="ff ff ff ff"/>
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</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
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<hidLinks/>
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<Entity ArchetypeGuid="{A1166578-650F-4AAF-AB90-308120F46FBB}" hidName="AI.Attractor.Out-of-path.Lean.hand-railing_1" disEntityId="36 30 00 24 da 72 e7 1c" hidResourceCount="01" hidPos="c3 9d bb c4 ae d7 b3 c4 a3 e3 79 42" hidAngles="00 00 00 00 00 00 00 80 65 15 a3 bf" hidPos_precise="c3 9d bb c4 ae d7 b3 c4 a3 e3 79 42">
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<Entity ArchetypeGuid="{6129B39E-C0AB-4AFC-B962-05EA878280DB}" hidName="AI.Attractor.Link-on-Patrol-point.Misc.Check-gun_2" disEntityId="18 0b a0 b5 a2 35 e7 1c" hidResourceCount="01" hidPos="0a bf bc c4 66 56 b6 c4 68 b3 79 42" hidPos_precise="0a bf bc c4 66 56 b6 c4 68 b3 79 42">
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<ActivationSettings timeBeforeReactivate="00 00 b4 43"/>
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</Entity>
<Entity ArchetypeGuid="{F113ECE4-A563-4F58-A29F-C7E4E7D51C7B}" hidName="AI.Attractor.Out-of-path.Look_0" disEntityId="01 b3 a2 8f aa e0 e5 1c" hidResourceCount="01" hidPos="00 00 be c4 c3 15 ba c4 0d 60 79 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="00 00 be c4 c3 15 ba c4 0d 60 79 42">
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 f0 42"/>
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<hidUniqueIdNextValueSaved _2abd43f2="16 a3 27 68 88 28 fd 1c" Position="00 00 be c4 c3 15 ba c4 0d 60 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
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<CEventComponent hidHasAliasName="">
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<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
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<CEventComponent hidHasAliasName="">
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<PatrolDescription selType="" selDirection="">
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<PatrolPoint vecPos="98 32 be c4 2b f7 b3 c4 fc c5 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="dd 5b be c4 43 b6 b2 c4 4a c6 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="01" entAttractorAction="ff"/>
<PatrolPoint vecPos="0e 8f bd c4 dd bd b2 c4 49 c6 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="6a 5b bd c4 b6 10 b3 c4 48 c6 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="dd 4f bd c4 6b e5 b3 c4 47 c6 79 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="8d 30 bd c4 c5 11 b4 c4 46 c6 79 42" selOrientationType="" entOrientation="1d d1 c2 6e e6 91 e6 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="04" bOrientIdleAction="" entAttractorAction="1d d1 c2 6e e6 91 e6 1c"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="SoundPoint_A02_M13_Elevator_1" disEntityId="4b 05 40 08 4b 7b e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f d5 bd c4 3d 02 b3 c4 ec 80 7e 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="1f d5 bd c4 3d 02 b3 c4 ec 80 7e 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
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<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
</Entity>
<Entity hidName="ProximityTrigger_140" disEntityId="cf 13 40 c0 51 60 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3d 72 bd c4 0a 4f b0 c4 06 c1 96 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="3d 72 bd c4 0a 4f b0 c4 06 c1 96 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 c0 00 00 00 c0 00 00 00 c0" vectorBBoxMax="00 00 00 40 00 00 00 40 00 00 00 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="" vectorSize="00 00 80 40 00 00 80 40 00 00 80 40" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="MovableEntity_2047" disEntityId="94 6a 40 99 39 30 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="71 d5 bc c4 cd a4 b2 c4 7d 3f 82 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="71 d5 bc c4 cd a4 b2 c4 7d 3f 82 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEntityMovementComponent hidHasAliasName="" bMoveOnLoaded="" bIsMultistate="" bUseEndPositionForNavMesh="" MultistateThreshold="cd cc 4c 3f" bStartFromEnd="" bNoPhysUpdate="" bIsLooping="" fEaseDurationOnPauseMultiplier="00 00 80 3f" selBlockedMovementDirection="01" hidEaseTimeInMovementCurve="00 00 00 3f" hidEaseTimeInMovementCurveOnEaseTimeRatio="00 00 00 3f" hidMaxKnotInEaseTime="00 00 80 3f" hidMaxKnotTime="00 00 80 3f" sndEventStartSoundID="ff" sndEventEndSoundID="ff" sndEventResumeSoundID="ff" sndEventPauseSoundID="ff" sBoneName="ff ff ff ff">
<curveEaseCurve hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 80 3f 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveEaseCurve>
<curveXTranlation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveXTranlation>
<curveYTranlation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveYTranlation>
<curveZTranlation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveZTranlation>
<curveXRotation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveXRotation>
<curveYRotation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveYRotation>
<curveZRotation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveZRotation>
</CEntityMovementComponent>
<CCoverDynamicComponent hidHasAliasName="" disCoverFileName="ff ff ff ff" sCustomName="00" bCutNavMesh="" bNoAnnotations="" bToggledByEvents=""/>
<CElectricComponent hidHasAliasName=""/>
<CElectricMovementEventComponent hidHasAliasName="" bDisable=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{6F0F48C7-CDD5-4C51-9B53-52945CA1824E}" hidName="A04_M06_ShotgunAmmo_1" disEntityId="c1 29 20 76 78 f0 ea 1c" hidResourceCount="04" hidPos="66 2e bd c4 f6 b8 b6 c4 73 68 7e 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="66 2e bd c4 f6 b8 b6 c4 73 68 7e 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="d4 11 ea bd c3 81 61 bd ec 01 76 bb" vectorBBoxMax="d4 11 ea 3d 0d a1 86 3d 2a 19 15 3e"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{E2D3189A-8848-460F-A006-2475539F4396}" hidName="Generic_Hackables.Hackable_CellPhone.BankReward_1_62" disEntityId="ba f5 00 af 89 3e e8 1c" hidResourceCount="04" hidPos="b8 4e ba c4 7b 4c b5 c4 aa a0 99 42" hidAngles="2b 0d c9 bf fd 3f ad 38 db 0f 49 3f" hidPos_precise="b8 4e ba c4 7b 4c b5 c4 aa a0 99 42">
<hidBBox vectorBBoxMin="07 61 03 bd 43 81 21 bc fc 01 7e bd" vectorBBoxMax="20 e1 0f 3d 08 01 84 3a fe 21 7f 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="07 61 03 bd 43 81 21 bc fc 01 7e bd" vectorBBoxMax="20 e1 0f 3d 08 01 84 3a fe 21 7f 3d"/>
</CGraphicComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_Invisible_2" disEntityId="04 04 c0 b2 a5 fe ed 1c" hidResourceCount="14" hidPos="00 30 a1 c4 33 0b ac c4 14 ce b6 42" hidAngles="0a 98 44 be 00 00 00 80 3e 15 e2 3f" hidPos_precise="00 30 a1 c4 33 0b ac c4 14 ce b6 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A1166578-650F-4AAF-AB90-308120F46FBB}" hidName="AI.Attractor.Signature-Action.Lean.hand-railing_656" disEntityId="6b 34 a0 52 c0 cb e7 1c" hidResourceCount="01" hidPos="8f 9a bb c4 d7 1b b7 c4 0d 60 79 42" hidAngles="00 00 00 00 00 00 00 80 51 0a ef bf" hidPos_precise="8f 9a bb c4 d7 1b b7 c4 0d 60 79 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 20 43"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="1f a3 47 68 88 28 fd 1c" Position="8f 9a bb c4 d7 1b b7 c4 0d 60 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NPCRestrictedZone_30" disEntityId="47 1d 20 17 ea d1 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d7 2b bb c4 48 79 b6 c4 8f 42 97 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d7 2b bb c4 48 79 b6 c4 8f 42 97 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 aa 8b c0 c0 a5 95 c1 00 00 00 00" vectorBBoxMax="00 d5 d8 40 00 8d 97 41 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="05 00 00 00 57 1d bb c4 56 1c b4 c4 8f 42 97 42 81 b7 bb c4 14 1b b4 c4 8f 42 97 42 78 a8 bb c4 df cf b8 c4 8f 42 97 42 dc 0a bb c4 9d 8c b8 c4 8f 42 97 42 02 53 ba c4 84 ca b6 c4 8f 42 97 42" hidCentet="d7 2b bb c4 48 79 b6 c4 8f 42 97 42" fHeight="00 00 40 40"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="45 6f c2 b0 73 16 e3 1c" hidResourceCount="0a" hidPos="b8 a6 be c4 00 78 b4 c4 0f cb 7e 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="b8 a6 be c4 00 78 b4 c4 0f cb 7e 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="36 29 84 83 82 22 e8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="36 29 84 83 82 22 e8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="36 29 84 83 82 22 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3c a4 be c4 d7 78 b4 c4 4f 66 7b 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="3c a4 be c4 d7 78 b4 c4 4f 66 7b 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_87" disEntityId="36 11 80 8e 2a 11 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="33 83 bd c4 e1 8a b1 c4 00 80 94 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="33 83 bd c4 e1 8a b1 c4 00 80 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="dd ba 93 42" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{4A4250A5-69E2-4FB2-94AA-1A9078DAC49E}" hidName="Generic_Hackables.Hackable_Laptop.VR_Hacking_Laptop_7243_7244" disEntityId="2d 08 a4 3c 5c 3f e8 1c" hidResourceCount="04" hidPos="e1 ca ba c4 9a e9 b6 c4 7c 81 99 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 06 bf" hidPos_precise="e1 ca ba c4 9a e9 b6 c4 7c 81 99 42">
<hidBBox vectorBBoxMin="c5 a9 62 be 80 19 40 be 00 01 80 b8" vectorBBoxMax="c7 29 64 3e 80 19 40 3e 4b 79 a5 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="c5 a9 62 be 80 19 40 be 00 01 80 b8" vectorBBoxMax="c7 29 64 3e 80 19 40 3e 4b 79 a5 3e"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_267" disEntityId="ad 98 22 eb 6e cb e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="71 c5 bc c4 ec a5 b7 c4 6a 61 8a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="71 c5 bc c4 ec a5 b7 c4 6a 61 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 18 45 bf 00 78 d4 bf 00 80 26 bc" vectorBBoxMax="00 70 e6 3e 00 b8 5e 3f 00 c0 03 3c"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="03 00 00 00 0a b7 bc c4 0a db b7 c4 88 65 8a 42 35 bb bc c4 a6 8c b7 c4 8c 62 8a 42 14 de bc c4 15 8a b7 c4 36 5c 8a 42" hidCentet="72 c5 bc c4 ec a5 b7 c4 6e 61 8a 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MovableHackableEntity_197_18_28_16" disEntityId="3d cf 20 f4 2f 3e e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a4 38 ba c4 5c f7 b5 c4 e8 79 99 42" hidAngles="25 ba f4 38 00 00 00 00 db 0f c9 3f" hidPos_precise="a4 38 ba c4 5c f7 b5 c4 e8 79 99 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CStaticPhysComponent hidHasAliasName="" hidResourceId="ff ff ff ff" bUseMaxTerrainSlope="" bIgnoreInExplosions="" bIsBoatJump="" hidResourceIndex=""/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEntityMovementComponent hidHasAliasName="" bMoveOnLoaded="" bIsMultistate="" bUseEndPositionForNavMesh="" MultistateThreshold="cd cc 4c 3f" bStartFromEnd="" bNoPhysUpdate="" bIsLooping="" fEaseDurationOnPauseMultiplier="00 00 80 3f" selBlockedMovementDirection="01" hidEaseTimeInMovementCurve="00 00 00 3f" hidEaseTimeInMovementCurveOnEaseTimeRatio="00 00 00 3f" hidMaxKnotInEaseTime="00 00 80 3f" hidMaxKnotTime="00 00 80 3f" sndEventStartSoundID="ff" sndEventEndSoundID="ff" sndEventResumeSoundID="ff" sndEventPauseSoundID="ff" sBoneName="ff ff ff ff">
<curveEaseCurve hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 80 3f 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveEaseCurve>
<curveXTranlation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveXTranlation>
<curveYTranlation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveYTranlation>
<curveZTranlation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveZTranlation>
<curveXRotation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="00 00 80 3f 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveXRotation>
<curveYRotation hidNumKnots="02">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 00 3f 00 00 00 00" Info="00 00 80 3f 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
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<ParticleSystem FxName="ff ff ff ff"/>
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</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="11 bb c2 89" fNeededFreeSpaceRadius="00 00 80 3f">
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<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
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<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
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<Entity ArchetypeGuid="{063163E4-B973-496D-82AC-A3E39B6ACC75}" hidName="AI.Attractor.Link-on-Patrol-point.Look.scan-on-spot_right_1" disEntityId="1d d1 c2 6e e6 91 e6 1c" hidResourceCount="01" hidPos="a4 30 bd c4 ec 11 b4 c4 3f c6 79 42" hidAngles="00 00 00 00 00 00 00 80 80 92 ea bf" hidPos_precise="a4 30 bd c4 ec 11 b4 c4 3f c6 79 42">
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<Entity ArchetypeGuid="{17C31C8B-4880-4554-8705-B68B756ED7D5}" hidName="VR_Node.VR_AccessNode_EXT_NEWMODEL.Invisible_6" disEntityId="e8 5e 20 8e da 1d e7 1c" hidResourceCount="05" hidPos="14 8e be c4 52 48 b2 c4 71 3d 95 42" hidPos_precise="14 8e be c4 52 48 b2 c4 71 3d 95 42">
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<CGotoSecurityCamersComponent entLinkedSecurityCamera="9d a4 e2 cf e2 bf e4 1c"/>
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<object _e1a0ee56="ctOS_ControlPanel01_INT" hidNodeName="3a 59 cb 64" _0d9c8b1a="ctOS_ControlPanel01_INT_LOD0" hidNodeNameLOD0="df 0f 56 a5"/>
<object _e1a0ee56="ctOS_ControlPanel01_INT" hidNodeName="3a 59 cb 64" _0d9c8b1a="ctOS_ControlPanel01_INT_LOD0" hidNodeNameLOD0="df 0f 56 a5"/>
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<CVRPuzzleLoaderComponent bIsOnMissionLayer="01" _a4273730="A04_M06_Medium11" sPuzzleGroupToActivate="85 c6 16 95"/>
<CDriverLightComponent>
<Lights>
<Light hidLightPositionOffset="74 ef 81 bd 47 e7 9c 3d 9c 30 a1 3f" _aaa77231="ctOS_ControlPanel01_INT" hidParentBoneNameID="3a 59 cb 64"/>
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<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
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<CAIGeneratorNetworkComponent hidHasAliasName=""/>
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<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Camera_Friendly.Small.200_Degree_06_0" disEntityId="f3 38 40 1e 8f 2e e9 1c" hidResourceCount="15" hidPos="52 28 bf c4 66 96 b1 c4 89 d2 99 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="52 28 bf c4 66 96 b1 c4 89 d2 99 42">
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<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
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<CParticleFXComponent>
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<ParticleSystem FxName="ff ff ff ff"/>
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</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
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<hidLinks/>
<hidBatchedLinks/>
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<PatrolDescription selType="02" selDirection="">
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<PatrolPoint vecPos="90 6f bd c4 96 4b b0 c4 fd f6 93 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="6b 73 bd c4 c1 60 b0 c4 7c 91 94 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="cf ad bd c4 c3 ef b0 c4 d2 8b 94 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="44 8d bd c4 8d 43 b1 c4 8b 1d 95 42" selOrientationType="01" entOrientation="36 11 80 8e 2a 11 e1 1c" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{4A4250A5-69E2-4FB2-94AA-1A9078DAC49E}" hidName="Generic_Hackables.Hackable_Laptop.VR_Hacking_Laptop_7243" disEntityId="14 ea 03 36 33 3f e8 1c" hidResourceCount="04" hidPos="b8 46 ba c4 85 f3 b5 c4 bf 0e 9a 42" hidAngles="00 00 00 00 00 00 00 80 92 0a 86 bf" hidPos_precise="b8 46 ba c4 85 f3 b5 c4 bf 0e 9a 42">
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<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Entity ArchetypeGuid="{621C22F8-5170-4E1F-AC5A-21606C8CFE25}" hidName="AI.Attractor.Out-of-path.Interact.Check-junction-box_2" disEntityId="a2 35 80 8d 03 73 e7 1c" hidResourceCount="01" hidPos="f6 68 be c4 33 4b b5 c4 0d 60 79 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="f6 68 be c4 33 4b b5 c4 0d 60 79 42">
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<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings timeBeforeReactivate="00 00 20 42"/>
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<hidUniqueIdNextValueSaved _2abd43f2="3a a3 67 68 88 28 fd 1c" Position="f6 68 be c4 33 4b b5 c4 0d 60 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_22" disEntityId="fe 0f 00 bf 68 0a e1 1c" hidResourceCount="01" hidPos="52 b8 ba c4 a4 08 b6 c4 9c 22 98 42" hidAngles="00 00 00 00 25 ba f4 b8 da 0f 49 c0" hidPos_precise="52 b8 ba c4 a4 08 b6 c4 9c 22 98 42">
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<CEventComponent hidHasAliasName="">
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<Entity hidName="AISpawnPoint_147" disEntityId="b2 06 20 70 3d d1 e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="48 11 bb c4 1f f5 b3 c4 42 fe 97 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="48 11 bb c4 1f f5 b3 c4 42 fe 97 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="12 7e fb a2" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Entity>
<Entity hidName="AISpawnPoint_93" disEntityId="60 11 60 68 3c 11 e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9a 99 ba c4 f6 98 b0 c4 dd 15 98 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="9a 99 ba c4 f6 98 b0 c4 dd 15 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="8b c7 86 71" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity hidName="ProximityTrigger_134" disEntityId="0b 0a 20 7a e6 17 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f6 f0 be c4 e1 1a b9 c4 25 35 7c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="f6 f0 be c4 e1 1a b9 c4 25 35 7c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 f0 42 00 00 48 42 00 00 30 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
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</Entity>
<Entity ArchetypeGuid="{16969A8B-245E-45F0-A9C2-A497CED279C1}" hidName="AI.Attractor.Link-on-Patrol-point.Misc.Check-gun_3_5" disEntityId="52 31 e0 e6 27 03 ea 1c" hidResourceCount="01" hidPos="29 84 bd c4 14 f6 b9 c4 73 d7 79 42" hidAngles="00 00 00 00 00 00 00 80 4f e4 bd 3f" hidPos_precise="29 84 bd c4 14 f6 b9 c4 73 d7 79 42">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CCityLifeObjectComponent>
<AttractorData>
<StimSettings fStimRadius="00 00 00 40"/>
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<hidUniqueIdNextValueSaved _2abd43f2="40 a3 67 68 88 28 fd 1c" Position="29 84 bd c4 14 f6 b9 c4 73 d7 79 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity hidName="ForbiddenZone_12" disEntityId="74 f4 60 2d 62 2b e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7b 14 be c4 51 c8 ba c4 b9 cd 77 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="7b 14 be c4 51 c8 ba c4 b9 cd 77 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ForbiddenZone" Value="5a d2 b8 bf"/>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
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<Entity ArchetypeGuid="{02637D5C-3F76-484B-A301-911549605451}" hidName="VM.VendingMachine_03_O_Cp_Yellow_0" disEntityId="7e 04 e0 97 b7 8d f2 1c" hidResourceCount="01" hidPos="09 2d bd c4 c9 a7 b9 c4 8c 76 7e 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 40" hidPos_precise="09 2d bd c4 c9 a7 b9 c4 8c 76 7e 42" ParentId="86 40 00 e7 fb 15 f1 1c">
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<Entity ArchetypeGuid="{02637D5C-3F76-484B-A301-911549605451}" hidName="VM.VendingMachine_03_O_Cp_Yellow_0" disEntityId="87 04 00 98 b7 8d f2 1c" hidResourceCount="01" hidPos="06 34 bc c4 00 57 b4 c4 8c 76 7e 42" hidAngles="00 00 00 00 00 00 00 80 0a be 75 3f" hidPos_precise="06 34 bc c4 00 57 b4 c4 8c 76 7e 42" ParentId="8a 40 00 b9 04 16 f1 1c">
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<Entity hidName="BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_00000000cc1578e6" disEntityId="b6 a1 c7 65 88 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 00 00 00 00 00 00 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 00 00 00 00 00 00 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_00000000cc1578e6.batch">
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<Entity hidName="BatchMeshEntity_C2_I1_Xn0001_Yn0001_Xp0001_Yp0001_00000005cc1578e6" disEntityId="4d a3 c7 69 88 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 00 00 00 00 00 00 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 00 00 00 00 00 00 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C2_I1_Xn0001_Yn0001_Xp0001_Yp0001_00000005cc1578e6.batch">
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<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c2_i0_xn0001_yn0001_xp0001_yp0001_00000000cc1578e6_phys.cbatch" _11d3633a="23 5a cb a2"/>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c2_i1_xn0001_yn0001_xp0001_yp0001_00000005cc1578e6_phys.cbatch" _11d3633a="71 b1 7f 30"/>
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