The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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9810 lines
736 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_a04_m04.xml.data.fcb" PathId="99 26 71 f8">
<Entities>
<Entity hidName="NPCRestrictedZone_23" disEntityId="30 95 e2 4f 20 80 e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="77 1e b1 c3 8b 84 2b c4 04 96 cd 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="77 1e b1 c3 8b 84 2b c4 04 96 cd 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 a8 5a bf 00 c6 a7 bf 00 00 00 00" vectorBBoxMax="00 f0 5f 3f 00 28 ad 3f 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="04 00 00 00 52 8b b1 c3 38 cd 2b c4 04 96 cd 42 cb 8b b1 c3 8e 3e 2b c4 04 96 cd 42 41 b4 b0 c3 f7 2d 2b c4 04 96 cd 42 7f ae b0 c3 6e d8 2b c4 04 96 cd 42" hidCentet="77 1e b1 c3 8a 84 2b c4 04 96 cd 42" fHeight="00 00 20 41"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A04_M04_Blackout_CameraFocus01" disEntityId="be 0b c7 a1 93 07 f1 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="0e 8d a2 c3 56 0e 29 c4 42 7e a1 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="0e 8d a2 c3 56 0e 29 c4 42 7e a1 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="A04_M04_EnterDotConnexion_Target01" disEntityId="1e ad 00 1e 34 63 d8 1c" hidResourceCount="01" hidPos="3b 9f 92 c3 be 8f 29 c4 50 5c 8f 42" hidPos_precise="3b 9f 92 c3 be 8f 29 c4 50 5c 8f 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_45" disEntityId="29 09 20 a5 33 03 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b7 3e a2 c3 ec 39 2b c4 6d e7 bf 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="b7 3e a2 c3 ec 39 2b c4 6d e7 bf 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="05 c6 98 5e" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_LimbicVehicleSpawner" disEntityId="6e 04 c0 87 75 fb dd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="23 2b 94 c3 dd 84 1e c4 30 2c 8f 42" hidAngles="00 00 00 00 00 00 00 00 1e 36 91 bf" hidPos_precise="23 2b 94 c3 dd 84 1e c4 30 2c 8f 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="3b 8d 94 bf e9 60 33 c0 32 01 1f 3d" vectorBBoxMax="3b 8d 94 3f 51 88 22 40 91 27 b5 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="01" selVehicleSpawnID="f6 a9 20 ab" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_58" disEntityId="31 0a 60 47 6d 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1b ef 9a c3 02 53 23 c4 d7 23 cb 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1b ef 9a c3 02 53 23 c4 d7 23 cb 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="32 0a 60 47 6d 41 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MapMarker_Minion04" disEntityId="09 a6 62 d3 3f 3c e6 1c" hidResourceCount="01" hidPos="29 dc 9b c3 54 23 29 c4 1c 1c 8e 42" hidAngles="00 00 00 00 00 00 00 80 22 ef 5a bf" hidPos_precise="29 dc 9b c3 54 23 29 c4 1c 1c 8e 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_823" disEntityId="e9 06 e0 86 a6 e3 df 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="21 90 a8 c3 1f 55 2b c4 b8 5e 98 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="21 90 a8 c3 1f 55 2b c4 b8 5e 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NavMeshSeed_4" disEntityId="08 1c 20 f2 8d 97 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="2d 02 a6 c3 f2 2a 2b c4 6f 72 b0 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="2d 02 a6 c3 f2 2a 2b c4 6f 72 b0 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CPilotNavmeshSeedComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_BridgeRaise_1" disEntityId="64 05 e0 b8 e6 97 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f 15 5d c4 a0 ca 78 c4 73 88 ae 42" hidAngles="00 00 00 00 00 00 00 00 50 77 56 be" hidPos_precise="1f 15 5d c4 a0 ca 78 c4 73 88 ae 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 48 c1 00 00 f0 c0 00 00 a0 c1" vectorBBoxMax="00 00 48 41 00 00 f0 40 00 00 a0 41"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c8 41 00 00 70 41 00 00 20 42" bUsable="" bExclusiveUser="01" selUsableBy="03" selLocomotionFilter="01" selTypeFilter="01" bCanUseCarsAsColliders="01" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_134" disEntityId="d5 77 62 10 c3 0a e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 f0 a3 c3 dd 3c 2b c4 de 82 af 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 bd 3f" hidPos_precise="00 f0 a3 c3 dd 3c 2b c4 de 82 af 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 60 c0 00 00 40 c0 00 00 c0 bf" vectorBBoxMax="00 00 60 40 00 00 40 40 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 e0 40 00 00 c0 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{E2D3189A-8848-460F-A006-2475539F4396}" hidName="Generic_Hackables.Hackable_CellPhone.BankReward_1" disEntityId="ff 99 40 6d 4a 82 e4 1c" hidResourceCount="04" hidPos="cd 4c 9f c3 df 97 2a c4 5f b8 91 42" hidAngles="db 0f c9 bf 00 00 00 80 9f 7f 1d 40" hidPos_precise="cd 4c 9f c3 df 97 2a c4 5f b8 91 42">
<hidBBox vectorBBoxMin="07 61 03 bd 43 81 21 bc fc 01 7e bd" vectorBBoxMax="20 e1 0f 3d 08 01 84 3a fe 21 7f 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="07 61 03 bd 43 81 21 bc fc 01 7e bd" vectorBBoxMax="20 e1 0f 3d 08 01 84 3a fe 21 7f 3d"/>
</CGraphicComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{19A9B07B-D0A8-4979-980F-8D0DDFB4D94D}" hidName="FoundBags.CraftingCompBag.BusinessCase_4" disEntityId="01 f4 25 9e cd ec e8 1c" hidResourceCount="04" hidPos="7f aa 9b c3 cf 97 27 c4 24 17 8e 42" hidAngles="00 00 00 00 00 00 00 80 c1 b8 b2 bd" hidPos_precise="7f aa 9b c3 cf 97 27 c4 24 17 8e 42">
<hidBBox vectorBBoxMin="1c c9 0d be 16 39 0b be 00 00 00 00" vectorBBoxMax="14 51 09 3e 18 e1 0b 3e 77 81 bb 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="1c c9 0d be 16 39 0b be 00 00 00 00" vectorBBoxMax="14 51 09 3e 18 e1 0b 3e 77 81 bb 3d"/>
<object _e1a0ee56="PickUp_Electronic_Components" hidNodeName="04 78 01 5b" _0d9c8b1a="PickUp_Electronic_Components_LOD0" hidNodeNameLOD0="c9 f8 2f 67"/>
<object _e1a0ee56="PickUp_Electronic_Components" hidNodeName="04 78 01 5b" _0d9c8b1a="PickUp_Electronic_Components_LOD0" hidNodeNameLOD0="c9 f8 2f 67"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_Location_2" disEntityId="b4 3a 40 2a 3d db e4 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="93 d8 d6 43 20 01 87 c2 7a 56 9a 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 86 3f" hidPos_precise="93 d8 d6 43 20 01 87 c2 7a 56 9a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_66" disEntityId="5b 0a 20 cb 71 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b6 13 ab c3 10 b0 28 c4 98 0c c3 42" hidAngles="00 00 00 00 00 00 00 00 db 0f 49 3f" hidPos_precise="b6 13 ab c3 10 b0 28 c4 98 0c c3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="5a 0a 20 cb 71 41 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="A04_M04.MissionTarget_16" disEntityId="ef 39 60 56 0e ac e1 1c" hidResourceCount="01" hidPos="c7 5b 8e c3 aa b1 2a c4 0d 51 92 42" hidPos_precise="c7 5b 8e c3 aa b1 2a c4 0d 51 92 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionDestination_4" disEntityId="93 92 e0 04 e5 fa dd 1c" hidResourceCount="01" hidPos="1d aa ba c3 e7 fb 23 c4 37 ba a6 42" hidPos_precise="1d aa ba c3 e7 fb 23 c4 37 ba a6 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{71CF8DE3-DDBF-4A83-A72B-D7199D6EC0B2}" hidName="Player_Barriers.NoVehicle_Barriers_7" disEntityId="90 5a 87 18 00 4a f3 1c" hidResourceCount="03" hidPos="9c 04 8f c3 31 20 28 c4 1c 0b 8f 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="9c 04 8f c3 31 20 28 c4 1c 0b 8f 42">
<hidBBox vectorBBoxMin="56 01 ab bc 9a c1 4c bd d1 eb cc bd" vectorBBoxMax="2a 29 15 3e 9a c1 4c 3d 63 b7 cc bd"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="56 01 ab bc 9a c1 4c bd d1 eb cc bd" vectorBBoxMax="2a 29 15 3e 9a c1 4c 3d 63 b7 cc bd"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_LimbikCar_PostChase_4" disEntityId="a7 48 20 7c 70 db e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a4 00 5b c4 48 b1 c9 c4 7f f9 86 42" hidAngles="00 00 00 00 00 00 00 00 68 3b d4 3f" hidPos_precise="a4 00 5b c4 48 b1 c9 c4 7f f9 86 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="3b 8d 94 bf e9 60 33 c0 32 01 1f 3d" vectorBBoxMax="3b 8d 94 3f 51 88 22 40 91 27 b5 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="d8 84 81 6d" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_49" disEntityId="28 09 40 6b 33 03 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="0e 0d a6 c3 d1 d2 27 c4 f9 d1 c2 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="0e 0d a6 c3 d1 d2 27 c4 f9 d1 c2 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="27 09 40 6b 33 03 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F647B8D1-D6C3-4A86-9AF1-8A7597040C41}" hidName="CraftedItem_Pickup.FocusPills_1" disEntityId="a4 0c a0 32 28 c0 f0 1c" hidResourceCount="04" hidPos="be 9f a5 c3 62 b0 26 c4 0c 73 90 42" hidPos_precise="be 9f a5 c3 62 b0 26 c4 0c 73 90 42">
<hidBBox vectorBBoxMin="74 41 ba bc 98 41 cc bc 00 00 00 00" vectorBBoxMax="76 01 bb 3c 52 01 a9 3c 78 f1 bb 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="74 41 ba bc 98 41 cc bc 00 00 00 00" vectorBBoxMax="76 01 bb 3c 52 01 a9 3c 78 f1 bb 3d"/>
<object _e1a0ee56="Pickup_Pills_Focus_01" hidNodeName="e7 ad d0 ba" _0d9c8b1a="Pickup_Pills_Focus_01_LOD0" hidNodeNameLOD0="c7 91 ff d2"/>
<object _e1a0ee56="Pickup_Pills_Focus_01" hidNodeName="e7 ad d0 ba" _0d9c8b1a="Pickup_Pills_Focus_01_LOD0" hidNodeNameLOD0="c7 91 ff d2"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
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<Entity hidName="VehicleSpawner_PlayerVehicleSpawner_2" disEntityId="75 04 a0 78 7b fb dd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a2 c5 99 c3 93 78 1e c4 d5 27 8f 42" hidAngles="00 00 00 00 00 00 00 00 37 8d a7 bf" hidPos_precise="a2 c5 99 c3 93 78 1e c4 d5 27 8f 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="ce a7 66 bf 0e 32 09 c0 7c 01 40 b9" vectorBBoxMax="ce a7 66 3f 27 88 0a 40 37 e0 9b 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="32 05 e4 7d" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_BridgeLower_2" disEntityId="e7 02 40 db 0a ff df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3b 9f 0d c3 98 f6 53 c4 2c 85 8d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="3b 9f 0d c3 98 f6 53 c4 2c 85 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c2 00 00 a0 c1 00 00 48 c1" vectorBBoxMax="00 00 20 42 00 00 a0 41 00 00 48 41"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 42 00 00 20 42 00 00 c8 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_844" disEntityId="e2 16 00 36 8d 88 e5 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="5e 2a a6 c3 54 d3 28 c4 0b 44 98 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5e 2a a6 c3 54 d3 28 c4 0b 44 98 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget" disEntityId="2e ad 60 c2 69 63 d8 1c" hidResourceCount="01" hidPos="00 a8 2b 44 00 30 b7 43 00 00 76 42" hidPos_precise="00 a8 2b 44 00 30 b7 43 00 00 76 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_105" disEntityId="1d 0b 60 1f a4 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e5 70 9c c3 9a f1 28 c4 b9 5c c1 42" hidAngles="00 00 00 00 00 00 00 00 36 fa 8e 3c" hidPos_precise="e5 70 9c c3 9a f1 28 c4 b9 5c c1 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c0 bf 00 00 38 c1 00 00 c0 bf" vectorBBoxMax="00 00 c0 3f 00 00 38 41 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 b8 41 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_LimbikCar_PostChase_2" disEntityId="dc 3b c0 d8 47 db e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="93 d8 d6 43 20 01 87 c2 e8 b9 94 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 86 3f" hidPos_precise="93 d8 d6 43 20 01 87 c2 e8 b9 94 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="3b 8d 94 bf e9 60 33 c0 32 01 1f 3d" vectorBBoxMax="3b 8d 94 3f 51 88 22 40 91 27 b5 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="d8 84 81 6d" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{0D0EB9AA-56BE-4900-B4C4-5135D6BA2DAE}" hidName="GrenadeLaunchers.G106.Pickup_0" disEntityId="83 04 40 0a 69 45 f2 1c" hidResourceCount="0c" hidPos="6a 6c 9f c3 23 63 2b c4 36 bc af 42" hidAngles="00 00 00 00 db 0f c9 3f 9f 7f 1d c0" hidPos_precise="6a 6c 9f c3 23 63 2b c4 36 bc af 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="ca c1 e4 bc 05 a1 82 be bf 61 5f bd" vectorBBoxMax="10 e1 07 3d a1 89 d0 3e 65 91 32 3e"/>
<object _e1a0ee56="Frame" hidNodeName="c9 13 39 74" _0d9c8b1a="Frame_LOD0" hidNodeNameLOD0="e4 28 e9 a2"/>
<object _e1a0ee56="Slide" hidNodeName="66 c1 2e b3" _0d9c8b1a="Slide_LOD0" hidNodeNameLOD0="cd a5 11 41"/>
<object _e1a0ee56="Stock_01" hidNodeName="20 40 c3 84" _0d9c8b1a="Stock_01_LOD0" hidNodeNameLOD0="bd 3a 7a f2"/>
<object _e1a0ee56="Barrel" hidNodeName="81 32 cd 9d" _0d9c8b1a="Barrel_LOD0" hidNodeNameLOD0="9e 60 95 ef"/>
<object _e1a0ee56="Bullet" hidNodeName="43 35 bf bd" _0d9c8b1a="Bullet_LOD0" hidNodeNameLOD0="00 7b 66 23"/>
<object _e1a0ee56="Bullet" hidNodeName="43 35 bf bd" _0d9c8b1a="Bullet_LOD0" hidNodeNameLOD0="00 7b 66 23"/>
</CGraphicComponent>
<CWeaponMechanicComponent>
<Particles _415c9112="FX_FIRE" MuzzleBone="da 76 26 af" BulletCaseBone="ff ff ff ff">
<ImpactLightConfiguration spawnNormalDistance="de df d8 3e" colorLightColor="ff ff 7f 3f ff ff 7f 3f ff ff 7f 3f"/>
</Particles>
<ProceduralBones SlideBone="ff ff ff ff"/>
</CWeaponMechanicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_67" disEntityId="5e 0b 60 8e c9 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e0 9f a3 c3 8b 09 27 c4 ca 12 c3 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="e0 9f a3 c3 8b 09 27 c4 ca 12 c3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="5f 0b 60 8e c9 41 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A04_M05_TagPoint_UnloadLayerDistanceCheck" disEntityId="2f 10 80 b2 ec f6 ec 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="96 a3 94 43 cd ac 9b c4 f7 f5 89 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="96 a3 94 43 cd ac 9b c4 f7 f5 89 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_1" disEntityId="57 05 40 f4 4b 91 e6 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="5a 94 a0 c3 df ff 28 c4 61 e3 8a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5a 94 a0 c3 df ff 28 c4 61 e3 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 a4 70 af c3 5c 14 2c c4 94 16 8b 42 8f 0b 92 c3 fe 1c 2c c4 94 16 8b 42 59 af 91 c3 d4 e7 25 c4 94 16 8b 42 d9 25 af c3 4e e6 25 c4 94 16 8b 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="a0 c4 ed c1 c0 47 47 c1 00 00 00 00" vectorBBoxMax="10 50 ee 41 40 64 46 41 00 cc cc 3d"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 a4 70 af c3 5c 14 2c c4 94 16 8b 42 8f 0b 92 c3 fe 1c 2c c4 94 16 8b 42 59 af 91 c3 d4 e7 25 c4 94 16 8b 42 d9 25 af c3 4e e6 25 c4 94 16 8b 42" hidCentet="59 94 a0 c3 df ff 28 c4 94 16 8b 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 70 41" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="21 aa a9 04" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_resetdoor_03" disEntityId="74 1b 20 7e 21 c8 e3 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="00 d0 93 c3 00 50 28 c4 00 80 8f 42" hidAngles="00 00 00 00 db 0f c9 3f db 0f c9 3f" hidPos_precise="00 d0 93 c3 00 50 28 c4 00 80 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_SecondGarageDoor_Close_2" disEntityId="6b 04 e0 5c 2f ff df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="37 89 0c c3 7f ba dc c3 da 4c 97 42" hidAngles="00 00 00 00 00 00 00 00 36 fa 8e 3c" hidPos_precise="37 89 0c c3 7f ba dc c3 da 4c 97 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 70 c1 00 00 a0 c0 00 00 a0 c0" vectorBBoxMax="00 00 70 41 00 00 a0 40 00 00 a0 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 f0 41 00 00 20 41 00 00 20 41" bUsable="" bExclusiveUser="" selUsableBy="03" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_Location_4" disEntityId="a9 48 20 7c 70 db e4 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="a4 00 5b c4 48 b1 c9 c4 92 3c 8c 42" hidAngles="00 00 00 00 00 00 00 00 68 3b d4 3f" hidPos_precise="a4 00 5b c4 48 b1 c9 c4 92 3c 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{E2D3189A-8848-460F-A006-2475539F4396}" hidName="Generic_Hackables.Hackable_CellPhone.BankReward_3" disEntityId="76 30 20 7e 98 a6 e4 1c" hidResourceCount="04" hidPos="a8 56 98 c3 42 90 28 c4 2e 7f 90 42" hidAngles="db 0f c9 bf 00 00 00 80 f1 40 2e 40" hidPos_precise="a8 56 98 c3 42 90 28 c4 2e 7f 90 42">
<hidBBox vectorBBoxMin="07 61 03 bd 43 81 21 bc fc 01 7e bd" vectorBBoxMax="20 e1 0f 3d 08 01 84 3a fe 21 7f 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="07 61 03 bd 43 81 21 bc fc 01 7e bd" vectorBBoxMax="20 e1 0f 3d 08 01 84 3a fe 21 7f 3d"/>
</CGraphicComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A03_M10_SpawnPoint_Wave03_Attacker05_6_75_77" disEntityId="f5 5c a0 2b 83 33 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a2 e5 96 c3 19 1c 2b c4 be 9f ad 42" hidAngles="00 00 00 00 00 00 00 00 f4 66 5f bf" hidPos_precise="a2 e5 96 c3 19 1c 2b c4 be 9f ad 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="26 26 3a b1" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_Blackout_Origin_3" disEntityId="53 4b 00 79 3f e4 e8 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="29 54 0c c4 71 6d d9 c4 e5 b0 90 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="29 54 0c c4 71 6d d9 c4 e5 b0 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_826" disEntityId="a6 10 c0 e6 4f 97 e2 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="d1 c2 91 c3 71 45 2a c4 ac cd ba 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="d1 c2 91 c3 71 45 2a c4 ac cd ba 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_43" disEntityId="20 09 20 4e 30 03 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b0 d2 9e c3 4a a4 27 c4 dd 75 bf 42" hidAngles="00 00 00 00 00 00 00 00 cc 74 00 c0" hidPos_precise="b0 d2 9e c3 4a a4 27 c4 dd 75 bf 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="26 26 3a b1" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionArea_8" disEntityId="98 51 42 8e 93 31 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 00 a0 c3 08 0c 29 c4 e3 07 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 a0 c3 08 0c 29 c4 e3 07 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 20 c2 00 00 20 c2 00 00 00 00" vectorBBoxMax="00 00 20 42 00 00 20 42 00 00 00 00"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="04 00 00 00 fe f3 97 c3 08 70 26 c4 e3 37 8f 42 fe e3 97 c3 08 a8 2b c4 e3 b7 8e 42 02 04 a8 c3 08 a8 2b c4 e3 f7 8e 42 02 24 a8 c3 08 70 26 c4 e3 37 8f 42" hidCentet="00 00 a0 c3 08 0c 29 c4 e3 07 8f 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="70 ce 48 3e e3 c7 48 3f 66 f7 74 3f" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 20 42"/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Bollards_1" disEntityId="11 05 80 4f c8 97 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="85 7b ac c3 14 2e 0d c4 8e f5 95 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="85 7b ac c3 14 2e 0d c4 8e f5 95 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c1 00 00 a0 c1 00 00 a0 c0" vectorBBoxMax="00 00 20 41 00 00 a0 41 00 00 a0 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 41 00 00 20 42 00 00 20 41" bUsable="" bExclusiveUser="01" selUsableBy="03" selLocomotionFilter="01" selTypeFilter="01" bCanUseCarsAsColliders="01" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_PlayerVehicleSpawner_4" disEntityId="ae 10 40 35 51 4a e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="5a 8c 55 c4 fe 44 5a c4 5e ba 8c 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="5a 8c 55 c4 fe 44 5a c4 5e ba 8c 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="f0 35 78 bf f1 80 fe bf 1d 01 10 3a" vectorBBoxMax="f0 35 78 3f 02 82 07 40 ad 34 c9 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="07 a0 87 94" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_47" disEntityId="34 09 80 7f 37 03 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="4c 97 a4 c3 aa d9 29 c4 b7 02 c6 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="4c 97 a4 c3 aa d9 29 c4 b7 02 c6 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="6f f8 06 ef" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MapMarker_Minion01" disEntityId="d7 a5 c2 89 3e 3c e6 1c" hidResourceCount="01" hidPos="5e 0a 9b c3 25 46 29 c4 1c 1c 8e 42" hidAngles="00 00 00 00 00 00 00 80 22 ef 5a bf" hidPos_precise="5e 0a 9b c3 25 46 29 c4 1c 1c 8e 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_847" disEntityId="3b 3b a0 c9 5e 89 e5 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="6f 32 a5 c3 7d 3f 2b c4 3f 17 ae 42" hidAngles="00 00 00 00 00 00 00 00 ac 87 cd bf" hidPos_precise="6f 32 a5 c3 7d 3f 2b c4 3f 17 ae 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Objective1a" disEntityId="1f ad 00 1e 34 63 d8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 c0 a6 c3 00 60 2b c4 00 40 92 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 c0 a6 c3 00 60 2b c4 00 40 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c1 00 00 00 c0 00 00 c0 bf" vectorBBoxMax="00 00 20 41 00 00 00 40 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 41 00 00 80 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId LocalizationId="e4 39"/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Bollards_2" disEntityId="1f 05 40 7c d1 97 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="8f e2 4c c4 f6 a0 8b c4 60 76 86 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="8f e2 4c c4 f6 a0 8b c4 60 76 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 a0 c0 00 00 70 c1 00 00 70 c1" vectorBBoxMax="00 00 a0 40 00 00 70 41 00 00 70 41"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 20 41 00 00 f0 41 00 00 f0 41" bUsable="" bExclusiveUser="01" selUsableBy="03" selLocomotionFilter="01" selTypeFilter="01" bCanUseCarsAsColliders="01" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_SteamPipe_2" disEntityId="7c f4 05 4e 85 e4 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b6 f3 b3 c3 8f 8a c6 c4 8a b0 97 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b6 f3 b3 c3 8f 8a c6 c4 8a b0 97 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 70 c1 00 00 a0 c0 00 00 f0 c0" vectorBBoxMax="00 00 70 41 00 00 a0 40 00 00 f0 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 f0 41 00 00 20 41 00 00 70 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="5a 33 02 df 3c 4f df 1c" hidResourceCount="0a" hidPos="ba a9 ad c3 b4 b8 28 c4 c7 c9 c1 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 c0" hidPos_precise="ba a9 ad c3 b4 b8 28 c4 c7 c9 c1 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="5c 14 24 50 4b 1b e8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="5c 14 24 50 4b 1b e8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="5c 14 24 50 4b 1b e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="37 ac ad c3 cc bd 28 c4 67 17 c0 42" hidAngles="00 00 00 00 00 00 00 80 66 3b d4 3f" hidPos_precise="37 ac ad c3 cc bd 28 c4 67 17 c0 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Single.Checkpoint_7" disEntityId="76 50 22 e1 45 60 e0 1c" hidResourceCount="01" hidPos="46 66 83 c3 6a a4 22 c4 c9 16 8f 42" hidAngles="00 00 00 00 00 00 00 80 58 a0 0b 40" hidPos_precise="46 66 83 c3 6a a4 22 c4 c9 16 8f 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_63" disEntityId="4d 0a 60 9c 6f 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="e3 f5 ae c3 f0 e7 27 c4 58 c8 c3 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="e3 f5 ae c3 f0 e7 27 c4 58 c8 c3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="4c 0a 60 9c 6f 41 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_GarageDoor_2" disEntityId="1d 02 20 85 fe fe df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1b 4f 4a c3 ae d7 b2 c4 27 02 8a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1b 4f 4a c3 ae d7 b2 c4 27 02 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 a0 c1 00 00 f0 c0 00 00 f0 c0" vectorBBoxMax="00 00 a0 41 00 00 f0 40 00 00 f0 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 20 42 00 00 70 41 00 00 70 41" bUsable="" bExclusiveUser="01" selUsableBy="03" selLocomotionFilter="01" selTypeFilter="01" bCanUseCarsAsColliders="01" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{C9142444-62A8-4654-9B18-0814E688E5B4}" hidName="X-Ingredients.USEPREFAB_JunctionBox_Small.Nonlethal_0" disEntityId="14 03 43 2b 7c ca e7 1c" hidResourceCount="0a" hidPos="3f 75 93 c3 c5 c0 28 c4 fd 67 c1 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="3f 75 93 c3 c5 c0 28 c4 fd 67 c1 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="9a 99 19 3f 9a 99 19 3f 00 00 00 00" fDistanceToPos="00 00 c0 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="9a 99 19 3f 9a 99 19 3f 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 c0 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="9a 99 19 bf 9a 99 19 3f 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="46 14 04 50 4b 1b e8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="46 14 04 50 4b 1b e8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="A04_M04_EntryHallTrigger_01" disEntityId="14 32 07 02 a0 78 f1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="aa 81 92 c3 d7 3b 29 c4 24 48 92 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="aa 81 92 c3 d7 3b 29 c4 24 48 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c0 00 00 20 c1 00 00 c0 bf" vectorBBoxMax="00 00 20 40 00 00 20 41 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 40 00 00 a0 41 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NPCRestrictedZone_18" disEntityId="cb 07 40 ce 4f 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="06 51 9e c3 39 a4 23 c4 33 f3 be 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="06 51 9e c3 39 a4 23 c4 33 f3 be 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="a0 1c 74 c1 00 4a 09 c0 00 00 00 00" vectorBBoxMax="a0 32 1a 41 80 ee 81 40 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="06 00 00 00 fc 38 a5 c3 0f 10 24 c4 33 f3 be 42 eb f1 a5 c3 e6 a8 23 c4 33 f3 be 42 e9 81 99 c3 5c a0 22 c4 33 f3 be 42 71 7f 99 c3 b1 a1 23 c4 33 f3 be 42 d5 8a 9b c3 d3 b0 23 c4 33 f3 be 42 10 2f 9c c3 83 2d 24 c4 33 f3 be 42" hidCentet="06 51 9e c3 3a a4 23 c4 33 f3 be 42" fHeight="00 00 20 41"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_277" disEntityId="1d 06 80 b9 91 06 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="00 b0 a4 c3 73 48 ff c3 bd 12 8f 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 3d c0" hidPos_precise="00 b0 a4 c3 73 48 ff c3 bd 12 8f 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="4d 84 9d bf 5b 25 34 c0 56 81 1a 3e" vectorBBoxMax="12 c2 9b 3f 51 4e 32 40 4c 89 24 40"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="c4 48 49 3f" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NPCRestrictedZone_15" disEntityId="78 11 c2 30 5b 2a df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a2 25 a3 c3 96 fb 28 c4 bc 56 bc 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="a2 25 a3 c3 96 fb 28 c4 bc 56 bc 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="c0 30 95 c1 c0 1c 26 c1 00 00 00 00" vectorBBoxMax="b0 bf 96 41 c0 50 27 41 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="04 00 00 00 ae 78 ac c3 09 94 2b c4 bc 56 bc 42 6e 2b ac c3 53 5e 26 c4 bc 56 bc 42 a7 b9 99 c3 3c 8a 26 c4 bc 56 bc 42 c2 38 9a c3 be 71 2b c4 bc 56 bc 42" hidCentet="a2 25 a3 c3 96 fb 28 c4 bc 56 bc 42" fHeight="00 00 20 41"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="A04_M04_Blackout_TeleportTo" disEntityId="18 57 c7 ae b1 69 f2 1c" hidResourceCount="01" hidPos="56 ce 9a c3 c5 10 28 c4 24 17 8e 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="56 ce 9a c3 c5 10 28 c4 24 17 8e 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A03_M10_SpawnPoint_Wave03_Attacker05_6_75" disEntityId="df 5c 00 39 74 33 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d1 72 a6 c3 1f cd 2a c4 be 9f ad 42" hidAngles="00 00 00 00 00 00 00 00 b8 b8 32 be" hidPos_precise="d1 72 a6 c3 1f cd 2a c4 be 9f ad 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="26 26 3a b1" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{C9142444-62A8-4654-9B18-0814E688E5B4}" hidName="X-Ingredients.USEPREFAB_JunctionBox_Small.Nonlethal_0" disEntityId="d1 02 c3 ee 78 ca e7 1c" hidResourceCount="0a" hidPos="a0 8a 96 c3 1b 07 2b c4 c5 2f b0 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="a0 8a 96 c3 1b 07 2b c4 c5 2f b0 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="9a 99 19 3f 9a 99 19 3f 00 00 00 00" fDistanceToPos="00 00 c0 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="9a 99 19 3f 9a 99 19 3f 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 c0 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="9a 99 19 bf 9a 99 19 3f 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="42 14 e4 4f 4b 1b e8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="42 14 e4 4f 4b 1b e8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_7" disEntityId="42 14 e4 4f 4b 1b e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="94 aa 96 c3 5a 08 2b c4 9a 38 b0 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="94 aa 96 c3 5a 08 2b c4 9a 38 b0 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionArea_8_20" disEntityId="bd 1a 21 90 da 18 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7d ef 8f c3 6a 74 28 c4 4c d7 8e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="7d ef 8f c3 6a 74 28 c4 4c d7 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 f0 c1 00 00 f0 c1 00 00 00 00" vectorBBoxMax="00 00 f0 41 00 00 f0 41 00 00 00 00"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="03 00 00 00 29 ac 8e c3 e9 6b 28 c4 4c 97 8e 42 4e 92 90 c3 8b f9 28 c4 4f d7 8e 42 00 90 90 c3 c9 f7 27 c4 49 17 8f 42" hidCentet="7e ef 8f c3 6a 74 28 c4 4c d7 8e 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="70 ce 48 3e e3 c7 48 3f 66 f7 74 3f" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 f0 41"/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{71CF8DE3-DDBF-4A83-A72B-D7199D6EC0B2}" hidName="Player_Barriers.NoVehicle_Barriers_5" disEntityId="2d 5a e7 6a fc 49 f3 1c" hidResourceCount="03" hidPos="37 09 8f c3 e9 96 29 c4 1c 0b 8f 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="37 09 8f c3 e9 96 29 c4 1c 0b 8f 42">
<hidBBox vectorBBoxMin="56 01 ab bc 9a c1 4c bd d1 eb cc bd" vectorBBoxMax="2a 29 15 3e 9a c1 4c 3d 63 b7 cc bd"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="56 01 ab bc 9a c1 4c bd d1 eb cc bd" vectorBBoxMax="2a 29 15 3e 9a c1 4c 3d 63 b7 cc bd"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_124" disEntityId="6d 10 00 a0 33 97 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="62 40 a6 c3 1d 12 27 c4 1f 74 a3 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="62 40 a6 c3 1d 12 27 c4 1f 74 a3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 60 c0 00 00 40 c0 00 00 80 bf" vectorBBoxMax="00 00 60 40 00 00 40 40 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 e0 40 00 00 c0 40 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NavMeshSeed_3" disEntityId="03 1c 60 d2 8b 97 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a6 5b a6 c3 6a fc 28 c4 11 e7 a2 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="a6 5b a6 c3 6a fc 28 c4 11 e7 a2 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CPilotNavmeshSeedComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_6" disEntityId="7d 5f 45 b0 e8 40 e8 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="3d 4a dc c3 d7 93 03 c4 01 2d 89 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="3d 4a dc c3 d7 93 03 c4 01 2d 89 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 cf 35 ea c3 20 b4 03 c4 34 60 89 42 b6 33 e1 c3 0a eb 08 c4 34 60 89 42 25 9d d2 c3 dd aa 04 c4 34 60 89 42 4d 22 d3 c3 aa 0a fa c3 34 60 89 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="20 b9 de c1 60 e6 aa c1 00 00 00 00" vectorBBoxMax="80 d1 9a 41 40 d0 d1 41 00 cc cc 3d"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 cf 35 ea c3 20 b4 03 c4 34 60 89 42 b6 33 e1 c3 0a eb 08 c4 34 60 89 42 25 9d d2 c3 dd aa 04 c4 34 60 89 42 4d 22 d3 c3 aa 0a fa c3 34 60 89 42" hidCentet="3d 4a dc c3 d7 93 03 c4 34 60 89 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 41" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="01" SegmentID="20 3b">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="05"/>
<trafficRoadLaneIDs LaneIndex="08"/>
<trafficRoadLaneIDs LaneIndex="09"/>
<trafficRoadLaneIDs LaneIndex="06"/>
<trafficRoadLaneIDs LaneIndex="07"/>
<trafficRoadLaneIDs LaneIndex="0a"/>
<trafficRoadLaneIDs LaneIndex="01"/>
<trafficRoadLaneIDs LaneIndex="0d"/>
<trafficRoadLaneIDs LaneIndex="13"/>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="0c"/>
<trafficRoadLaneIDs LaneIndex="12"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="e0 3b">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="01"/>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="02"/>
<trafficRoadLaneIDs LaneIndex="03"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="3c 24">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
<trafficRoadLaneIDs LaneIndex="02"/>
<trafficRoadLaneIDs LaneIndex="03"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="3d 24">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
<trafficRoadLaneIDs LaneIndex="02"/>
<trafficRoadLaneIDs LaneIndex="03"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="ad 3b">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="05"/>
<trafficRoadLaneIDs LaneIndex="08"/>
<trafficRoadLaneIDs LaneIndex="0c"/>
<trafficRoadLaneIDs LaneIndex="04"/>
<trafficRoadLaneIDs LaneIndex="09"/>
<trafficRoadLaneIDs LaneIndex="0d"/>
<trafficRoadLaneIDs LaneIndex="0f"/>
<trafficRoadLaneIDs LaneIndex="10"/>
<trafficRoadLaneIDs LaneIndex="0e"/>
<trafficRoadLaneIDs LaneIndex="11"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="46 24">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
<trafficRoadLaneIDs LaneIndex="02"/>
<trafficRoadLaneIDs LaneIndex="03"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
</CLaneRestrictionsComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_56" disEntityId="43 0a a0 bb 6e 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="2b d7 b1 c3 23 d3 27 c4 1f 05 ce 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="2b d7 b1 c3 23 d3 27 c4 1f 05 ce 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="03 dc 22 f2" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_51" disEntityId="2c 0a 80 66 6b 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="6f 52 9f c3 06 49 23 c4 b8 0f c7 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="6f 52 9f c3 06 49 23 c4 b8 0f c7 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="6f f8 06 ef" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F10D9277-E6D4-4E9A-A63A-34A6D5A23DD2}" hidName="Ammo.AmmoBoxAssaultRiffle_7" disEntityId="4f 0d 00 8f 32 c0 f0 1c" hidResourceCount="04" hidPos="4e f2 a4 c3 f0 17 2a c4 c7 e9 c5 42" hidAngles="00 00 00 00 00 00 00 80 16 7a 43 c0" hidPos_precise="4e f2 a4 c3 f0 17 2a c4 c7 e9 c5 42">
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<CGraphicComponent>
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<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity hidName="MissionArea_9" disEntityId="64 54 22 64 9f 31 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f8 c3 a3 c3 08 04 29 c4 33 d3 8e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="f8 c3 a3 c3 08 04 29 c4 33 d3 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 20 c2 00 00 20 c2 00 00 00 00" vectorBBoxMax="00 00 20 42 00 00 20 42 00 00 00 00"/>
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<CRegionComponent hidHasAliasName="" hidShapePoints="04 00 00 00 f8 2f a0 c3 08 98 2b c4 33 b3 8e 42 f8 4f a0 c3 08 70 26 c4 33 f3 8e 42 f8 3f a7 c3 08 70 26 c4 33 f3 8e 42 f8 4f a7 c3 08 98 2b c4 33 b3 8e 42" hidCentet="f8 c3 a3 c3 08 04 29 c4 33 d3 8e 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="70 ce 48 3e e3 c7 48 3f 66 f7 74 3f" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 20 42"/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Entity>
<Entity ArchetypeGuid="{C0DDC6C3-A623-49A7-BAA9-37841395A17C}" hidName="FoundBags.CraftingCompBag.BusinessCase_12" disEntityId="43 0a a0 7b 19 c0 f0 1c" hidResourceCount="04" hidPos="7f da 94 c3 cb 61 28 c4 40 84 99 42" hidAngles="00 00 00 00 00 00 00 80 c1 b8 b2 3d" hidPos_precise="7f da 94 c3 cb 61 28 c4 40 84 99 42">
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<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_104_4" disEntityId="3f 8f e0 3b 21 a7 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="6a bc 94 c3 37 31 29 c4 01 2d c0 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="6a bc 94 c3 37 31 29 c4 01 2d c0 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c0 bf 00 00 20 c1 00 00 00 c0" vectorBBoxMax="00 00 c0 3f 00 00 20 41 00 00 00 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 a0 41 00 00 80 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
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</Indicator>
</Interaction>
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</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
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</Entity>
<Entity hidName="AISpawnPoint_55" disEntityId="3f 0a 00 1a 6e 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="25 46 b2 c3 75 b3 2b c4 d3 0d ce 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="25 46 b2 c3 75 b3 2b c4 d3 0d ce 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="3f 06 a9 bc" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionDestination_11" disEntityId="49 28 60 a8 35 a7 e2 1c" hidResourceCount="01" hidPos="e3 b5 92 c3 25 46 27 c4 88 74 9a 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="e3 b5 92 c3 25 46 27 c4 88 74 9a 42">
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<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Entity hidName="ProximityTrigger_SecondDoorOpen_2" disEntityId="7d 09 20 0b 20 9e e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="54 03 0d c3 5e 02 11 c4 21 bf 99 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="54 03 0d c3 5e 02 11 c4 21 bf 99 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 20 42 00 00 70 41 00 00 70 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
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</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
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</Entity>
<Entity hidName="NPCRestrictedZone_20" disEntityId="51 14 a0 2c 31 42 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="dd 14 b2 c3 46 b6 29 c4 e9 a6 d3 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="dd 14 b2 c3 46 b6 29 c4 e9 a6 d3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
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<hidBBox vectorBBoxMin="00 34 67 bf 00 de 8a c0 00 00 00 00" vectorBBoxMax="00 0a 83 3f 00 36 62 40 00 00 00 00"/>
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<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="04 00 00 00 da 84 b2 c3 45 53 2a c4 e9 a6 d3 42 77 88 b2 c3 c1 e5 28 c4 e9 a6 d3 42 52 b4 b1 c3 10 d4 28 c4 e9 a6 d3 42 d3 91 b1 c3 02 cc 2a c4 e9 a6 d3 42" hidCentet="dd 14 b2 c3 46 b6 29 c4 e9 a6 d3 42" fHeight="00 00 20 41"/>
<CEventComponent hidHasAliasName="">
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</Entity>
<Entity ArchetypeGuid="{19A9B07B-D0A8-4979-980F-8D0DDFB4D94D}" hidName="CraftingComponents_Pickup.Electronic_2" disEntityId="75 09 e0 53 13 c0 f0 1c" hidResourceCount="04" hidPos="0a c7 96 c3 d9 46 2a c4 ba 7a c0 42" hidAngles="00 00 00 00 00 00 00 80 c3 b8 b2 3e" hidPos_precise="0a c7 96 c3 d9 46 2a c4 ba 7a c0 42">
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<object _e1a0ee56="PickUp_Electronic_Components" hidNodeName="04 78 01 5b" _0d9c8b1a="PickUp_Electronic_Components_LOD0" hidNodeNameLOD0="c9 f8 2f 67"/>
<object _e1a0ee56="PickUp_Electronic_Components" hidNodeName="04 78 01 5b" _0d9c8b1a="PickUp_Electronic_Components_LOD0" hidNodeNameLOD0="c9 f8 2f 67"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
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</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MapMarker_Minion05" disEntityId="0e a6 42 b6 40 3c e6 1c" hidResourceCount="01" hidPos="81 15 9c c3 d1 1a 29 c4 c3 24 8e 42" hidAngles="00 00 00 00 00 00 00 80 22 ef 5a bf" hidPos_precise="81 15 9c c3 d1 1a 29 c4 c3 24 8e 42">
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<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
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<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
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</Entity>
<Entity ArchetypeGuid="{C9142444-62A8-4654-9B18-0814E688E5B4}" hidName="X-Ingredients.USEPREFAB_JunctionBox_Small.Nonlethal_0" disEntityId="9c 02 83 ea 71 ca e7 1c" hidResourceCount="0a" hidPos="4a ec a4 c3 c9 4e 27 c4 65 ca a3 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="4a ec a4 c3 c9 4e 27 c4 65 ca a3 42">
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<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
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<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
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<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
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<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="9a 99 19 3f 9a 99 19 3f 00 00 00 00" fDistanceToPos="00 00 c0 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="9a 99 19 3f 9a 99 19 3f 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 c0 3f"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="9a 99 19 bf 9a 99 19 3f 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="5f 14 24 50 4b 1b e8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="5f 14 24 50 4b 1b e8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_7" disEntityId="5f 14 24 50 4b 1b e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="3e 0c a5 c3 08 50 27 c4 3a d3 a3 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="3e 0c a5 c3 08 50 27 c4 3a d3 a3 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
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<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8C19D073-536A-4641-9066-83BE3FE283E4}" hidName="Security_Camera_Friendly.Small.090_Degree_9" disEntityId="42 ef 82 4e 81 d3 e6 1c" hidResourceCount="09" hidPos="ee 2c a7 c3 ec 59 27 c4 3b 1f 9d 42" hidAngles="72 b7 72 be fb d9 36 bc 65 c0 1f c0" hidPos_precise="ee 2c a7 c3 ec 59 27 c4 3b 1f 9d 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
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<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A03_M10_AIGenerator_Wave03_Attacker05_6_76" disEntityId="e0 5c 00 39 74 33 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c1 5a a6 c3 9e cf 2a c4 3b a1 b0 42" hidAngles="00 00 00 00 00 00 00 00 db 0f 49 bf" hidPos_precise="c1 5a a6 c3 9e cf 2a c4 3b a1 b0 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="df 5c 00 39 74 33 e8 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_GarageDoor_1" disEntityId="3f 08 a0 52 08 9e e1 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="81 cd 19 c4 a4 70 8d c4 57 9b 7e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="81 cd 19 c4 a4 70 8d c4 57 9b 7e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 f0 c0 00 00 20 c1 00 00 f0 c0" vectorBBoxMax="00 00 f0 40 00 00 20 41 00 00 f0 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 70 41 00 00 a0 41 00 00 70 41" bUsable="" bExclusiveUser="01" selUsableBy="03" selLocomotionFilter="01" selTypeFilter="01" bCanUseCarsAsColliders="01" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_RaiseBollards_1" disEntityId="96 03 e0 7b 9a 08 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="cb 81 40 c4 1f b5 bf c4 92 dc 8f 42" hidAngles="00 00 00 00 00 00 00 00 db 0f 49 bf" hidPos_precise="cb 81 40 c4 1f b5 bf c4 92 dc 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 f0 c0 00 00 20 c0 00 00 a0 c0" vectorBBoxMax="00 00 f0 40 00 00 20 40 00 00 a0 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 70 41 00 00 a0 40 00 00 20 41" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_Location_1" disEntityId="80 40 20 c5 4f db e4 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="b4 c8 c2 c3 db e1 34 c4 67 84 94 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 06 c0" hidPos_precise="b4 c8 c2 c3 db e1 34 c4 67 84 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_106" disEntityId="25 0b 80 75 a5 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b6 33 a2 c3 54 03 29 c4 48 10 c4 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="b6 33 a2 c3 54 03 29 c4 48 10 c4 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c0 bf 00 00 38 c1 00 00 40 c0" vectorBBoxMax="00 00 c0 3f 00 00 38 41 00 00 40 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 b8 41 00 00 c0 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_60" disEntityId="56 0a 40 47 71 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ac fc a9 c3 29 9c 26 c4 6d e7 bf 42" hidAngles="00 00 00 00 00 00 00 00 da 0f 49 c0" hidPos_precise="ac fc a9 c3 29 9c 26 c4 6d e7 bf 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="6f f8 06 ef" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_226" disEntityId="db 3b c0 d8 47 db e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="93 d8 d6 43 20 01 87 c2 95 25 99 42" hidAngles="00 00 00 00 00 00 00 00 92 0a 86 3f" hidPos_precise="93 d8 d6 43 20 01 87 c2 95 25 99 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c1 00 00 20 c1 00 00 a0 c0" vectorBBoxMax="00 00 20 41 00 00 20 41 00 00 a0 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 41 00 00 a0 41 00 00 20 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_Invisible_2" disEntityId="bd f9 46 08 8f f7 ee 1c" hidResourceCount="14" hidPos="02 2b 8b c3 b0 92 26 c4 6f 10 94 42" hidAngles="c0 2e 48 3d 00 00 00 80 09 23 18 40" hidPos_precise="02 2b 8b c3 b0 92 26 c4 6f 10 94 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_125" disEntityId="03 14 20 f9 a5 08 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="89 11 98 c3 dd 3c 2b c4 b0 43 af 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="89 11 98 c3 dd 3c 2b c4 b0 43 af 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 60 c0 00 00 40 c0 00 00 80 bf" vectorBBoxMax="00 00 60 40 00 00 40 40 00 00 80 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 e0 40 00 00 c0 40 00 00 00 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{CD960921-8BBD-4493-B89D-E0D0DF54B233}" hidName="FoundBags.CraftingCompBag_1" disEntityId="00 f4 a5 0b a0 ec e8 1c" hidResourceCount="04" hidPos="c9 f6 a5 c3 ec 51 2b c4 fd 47 8f 42" hidAngles="00 00 00 00 00 00 00 80 4e 51 25 c0" hidPos_precise="c9 f6 a5 c3 ec 51 2b c4 fd 47 8f 42">
<hidBBox vectorBBoxMin="4c 21 a6 bd 4a 21 25 bd 00 00 00 00" vectorBBoxMax="42 c1 a0 3d 5c 21 2e 3d dc d9 6d 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="4c 21 a6 bd 4a 21 25 bd 00 00 00 00" vectorBBoxMax="42 c1 a0 3d 5c 21 2e 3d dc d9 6d 3e"/>
<object _e1a0ee56="PickUp_Unstable_Chemical_01" hidNodeName="43 d9 49 3b" _0d9c8b1a="PickUp_Unstable_Chemical_01_LOD0" hidNodeNameLOD0="2f b5 5f 63"/>
<object _e1a0ee56="PickUp_Unstable_Chemical_01" hidNodeName="43 d9 49 3b" _0d9c8b1a="PickUp_Unstable_Chemical_01_LOD0" hidNodeNameLOD0="2f b5 5f 63"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionArea_11" disEntityId="44 06 00 50 cc 20 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ac 3c 9d c3 4e 0a 29 c4 9b e6 8c 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ac 3c 9d c3 4e 0a 29 c4 9b e6 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 c8 c2 00 00 c8 c2 00 00 00 00" vectorBBoxMax="00 00 c8 42 00 00 c8 42 00 00 00 00"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="03 00 00 00 df 52 9d c3 f8 23 29 c4 01 eb 8c 42 cf 5f 9d c3 82 ef 28 c4 cf dd 8c 42 56 03 9d c3 6e 0b 29 c4 01 eb 8c 42" hidCentet="ac 3c 9d c3 4e 0a 29 c4 9b e6 8c 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="e3 c7 48 3f e5 d0 52 3f 7c f2 70 3e" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 c8 42"/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_A04_M05_CheckPoint_0" disEntityId="35 12 60 dc cb a4 df 1c" hidResourceCount="01" hidPos="a6 9b b6 c3 50 3d 22 c4 cf b7 a6 42" hidAngles="00 00 00 00 00 00 00 80 db 0f 49 bf" hidPos_precise="a6 9b b6 c3 50 3d 22 c4 cf b7 a6 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_49" disEntityId="3d 09 40 4c 38 03 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="3b df a5 c3 7d 2f 2a c4 00 80 bf 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="3b df a5 c3 7d 2f 2a c4 00 80 bf 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="3f 06 a9 bc" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LookAtTrigger_0" disEntityId="bb 04 60 d8 c3 31 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="aa 81 93 c3 61 7d 27 c4 d9 ff 9a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="aa 81 93 c3 61 7d 27 c4 d9 ff 9a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CLookAtTriggerComponent hidHasAliasName="" bEnabled="01" fFOVPercentage="cd cc 4c 3e" fRange="00 00 b8 41"/>
<CLookAtTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_LimbikSearch_4" disEntityId="a6 48 20 7c 70 db e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a4 00 5b c4 48 b1 c9 c4 ae 38 87 42" hidAngles="00 00 00 00 00 00 00 00 68 3b d4 3f" hidPos_precise="a4 00 5b c4 48 b1 c9 c4 ae 38 87 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c1 00 00 20 c1 00 00 a0 c0" vectorBBoxMax="00 00 20 41 00 00 20 41 00 00 a0 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 41 00 00 a0 41 00 00 20 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Single.Checkpoint_8" disEntityId="8e 50 42 ff 46 60 e0 1c" hidResourceCount="01" hidPos="12 a3 92 c3 60 a5 28 c4 27 82 8f 42" hidAngles="00 00 00 00 00 00 00 80 38 fa 0e 3e" hidPos_precise="12 a3 92 c3 60 a5 28 c4 27 82 8f 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_LimbikCar_PostChase_3" disEntityId="da 46 40 2a 66 db e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="9c 64 99 43 1f 45 9a c4 ab 4f 88 42" hidAngles="00 00 00 00 00 00 00 00 58 a0 0b c0" hidPos_precise="9c 64 99 43 1f 45 9a c4 ab 4f 88 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="3b 8d 94 bf e9 60 33 c0 32 01 1f 3d" vectorBBoxMax="3b 8d 94 3f 51 88 22 40 91 27 b5 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="d8 84 81 6d" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Objective3" disEntityId="9d 92 c0 85 ea fa dd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d5 08 b9 c3 9a 61 25 c4 38 18 ac 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="d5 08 b9 c3 9a 61 25 c4 38 18 ac 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c1 00 00 f0 c0 00 00 a0 c0" vectorBBoxMax="00 00 20 41 00 00 f0 40 00 00 a0 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 41 00 00 70 41 00 00 20 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId LocalizationId="e4 39"/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_50" disEntityId="2a 09 20 a5 33 03 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b7 4e a2 c3 ec 39 2b c4 6d 67 c4 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="b7 4e a2 c3 ec 39 2b c4 6d 67 c4 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="29 09 20 a5 33 03 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_57" disEntityId="47 0a 80 e9 6e 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="1d 0a b2 c3 fc d9 29 c4 1f c5 d5 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="1d 0a b2 c3 fc d9 29 c4 1f c5 d5 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="8b c7 86 71" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_48" disEntityId="1e 09 20 5b 2f 03 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b0 e2 9e c3 4a a4 27 c4 dd f5 c3 42" hidAngles="00 00 00 00 00 00 00 00 1e 36 91 3f" hidPos_precise="b0 e2 9e c3 4a a4 27 c4 dd f5 c3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="20 09 20 4e 30 03 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_61" disEntityId="42 0a a0 bb 6e 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="2b c7 b1 c3 7f d2 27 c4 1f 85 d2 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="2b c7 b1 c3 7f d2 27 c4 1f 85 d2 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="43 0a a0 bb 6e 41 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LookAtTrigger_0" disEntityId="7a 08 c0 cc 88 13 e3 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="23 2b 94 c3 dd 84 1e c4 ba fa 94 42" hidAngles="00 00 00 00 00 00 00 00 1e 36 91 bf" hidPos_precise="23 2b 94 c3 dd 84 1e c4 ba fa 94 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CLookAtTriggerComponent hidHasAliasName="" bEnabled="01" fFOVPercentage="00 00 80 3f" fRange="00 00 a0 41"/>
<CLookAtTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A03_M10_AIGenerator_Wave03_Attacker05_2" disEntityId="38 03 20 3e b0 35 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7d bf a6 c3 31 08 2d c4 1d 58 92 42" hidAngles="00 00 00 00 00 00 00 00 80 92 ea bf" hidPos_precise="7d bf a6 c3 31 08 2d c4 1d 58 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="39 03 20 3e b0 35 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol_EscapeToVehicle" disEntityId="c1 09 e0 ff 06 98 df 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="14 de 99 c3 ae b7 1d c4 45 67 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="14 de 99 c3 ae b7 1d c4 45 67 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="02" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="b2 ed 9f c3 35 96 1d c4 96 7f 8f 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="03" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="52 66 9c c3 1c 93 1d c4 92 4b 8f 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="03" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="f5 58 99 c3 65 9f 1d c4 9a aa 8f 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="c0 d3 96 c3 eb c0 1d c4 64 58 8f 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
<PatrolPoint vecPos="ab d5 94 c3 bf 0c 1e c4 31 36 8f 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="AIGenerator_68" disEntityId="10 3c 80 31 6f 6f e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d9 be ad c3 d5 60 22 c4 cb e1 b2 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="d9 be ad c3 d5 60 22 c4 cb e1 b2 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="0f 3c 80 31 6f 6f e6 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{C7065628-CADE-41B4-A1E9-4C307EAC475A}" hidName="AI.Attractor.Out-of-path.Lean.on-block_2" disEntityId="88 1e 80 a4 8c b6 e6 1c" hidResourceCount="01" hidPos="f2 32 a7 c3 f0 bf 28 c4 fc 89 a1 42" hidAngles="00 00 00 00 00 00 00 80 0c be f5 bf" hidPos_precise="f2 32 a7 c3 f0 bf 28 c4 fc 89 a1 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<AttractorData>
<ActivationSettings NeverReactivate="01"/>
<TriggerSettings selTriggerType="0b"/>
</AttractorData>
<hidUniqueIdNextValueSaved _2abd43f2="58 69 07 26 85 28 fd 1c" Position="f2 32 a7 c3 f0 bf 28 c4 fc 89 a1 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_LimbikIcon_PostChase_1" disEntityId="78 4c a2 9b 65 e2 df 1c" hidResourceCount="01" hidPos="fa 4e c2 c3 cf 5f 34 c4 d2 af 8e 42" hidAngles="00 00 00 00 00 00 00 80 f0 ad 95 bf" hidPos_precise="fa 4e c2 c3 cf 5f 34 c4 d2 af 8e 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3207BB23-226B-40E8-9525-9AB3DEF47B13}" hidName="GameIngredient.ERS_HotAirPipe_124" disEntityId="4e 78 a2 7f c6 0a e3 1c" hidResourceCount="0a" hidPos="3a 9b 92 c3 da 4c 2a c4 aa 1f b9 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="3a 9b 92 c3 da 4c 2a c4 aa 1f b9 42">
<hidBBox vectorBBoxMin="46 21 a3 be 08 41 04 be bf 59 5f be" vectorBBoxMax="0c d5 85 3e 34 f1 19 3e b4 d9 59 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="46 21 a3 be 08 41 04 be bf 59 5f be" vectorBBoxMax="0c d5 85 3e 34 f1 19 3e b4 d9 59 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 80 bf 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="4e 78 a2 7f c6 0a e3 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="SetPartsToNextState" eventMask="01" hidTargetEntityId="4e 78 a2 7f c6 0a e3 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3207BB23-226B-40E8-9525-9AB3DEF47B13}" hidName="GameIngredient.ERS_HotAirPipe_124" disEntityId="80 4f a0 9d eb 7f e8 1c" hidResourceCount="0a" hidPos="ed 55 93 c3 59 c6 29 c4 52 b7 c0 42" hidPos_precise="ed 55 93 c3 59 c6 29 c4 52 b7 c0 42">
<hidBBox vectorBBoxMin="46 21 a3 be 08 41 04 be bf 59 5f be" vectorBBoxMax="0c d5 85 3e 34 f1 19 3e b4 d9 59 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="46 21 a3 be 08 41 04 be bf 59 5f be" vectorBBoxMax="0c d5 85 3e 34 f1 19 3e b4 d9 59 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 80 bf 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="80 4f a0 9d eb 7f e8 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="SetPartsToNextState" eventMask="01" hidTargetEntityId="80 4f a0 9d eb 7f e8 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_Invisible_0" disEntityId="02 f9 c6 ed 8d f7 ee 1c" hidResourceCount="14" hidPos="9e 1f 88 c3 3d da 22 c4 1e 56 97 42" hidAngles="fc 04 41 3e 00 00 00 80 f6 a2 37 40" hidPos_precise="9e 1f 88 c3 3d da 22 c4 1e 56 97 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_46" disEntityId="2b 09 40 a0 35 03 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="d1 12 a2 c3 3f 45 29 c4 cc 7d be 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="d1 12 a2 c3 3f 45 29 c4 cc 7d be 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="6f f8 06 ef" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_LimbikIcon_PostChase_2" disEntityId="dd 3b c0 d8 47 db e4 1c" hidResourceCount="01" hidPos="0c b2 d6 43 29 4d 8b c2 6a 8d 93 42" hidAngles="00 00 00 00 00 00 00 80 b5 b0 02 40" hidPos_precise="0c b2 d6 43 29 4d 8b c2 6a 8d 93 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_224" disEntityId="e7 06 20 12 c7 cc e4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b2 ed 93 c3 e7 3b 29 c4 2b 78 c1 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="b2 ed 93 c3 e7 3b 29 c4 2b 78 c1 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c0 bf 00 00 00 c0 00 00 c0 bf" vectorBBoxMax="00 00 c0 3f 00 00 00 40 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 80 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B9FFB7D1-1388-4C4F-8971-81D45C00F26C}" hidName="X-Ingredients.USEPREFAB_Underground_Transformer_Vault_1" disEntityId="0d 05 00 e8 af 44 e9 1c" hidResourceCount="0c" hidPos="ac 5c 9a c3 cd ec 22 c4 54 a3 c6 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="ac 5c 9a c3 cd ec 22 c4 54 a3 c6 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="34 f5 19 bf 1a cd 8c bf 00 00 00 00" vectorBBoxMax="38 e1 1b 3f 1a cb 8c 3f 38 21 1c 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="34 f5 19 bf 1a cd 8c bf 00 00 00 00" vectorBBoxMax="38 e1 1b 3f 1a cb 8c 3f 38 21 1c 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 80 3f" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="0e 05 00 e8 af 44 e9 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="0e 05 00 e8 af 44 e9 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_4" disEntityId="0e 05 00 e8 af 44 e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="cd 61 9a c3 0f fb 22 c4 63 f5 c6 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 3f" hidPos_precise="cd 61 9a c3 0f fb 22 c4 63 f5 c6 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
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<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 c0 00 00 60 c0 00 00 80 c0" vectorBBoxMax="00 00 00 40 00 00 60 40 00 00 80 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 80 40 00 00 e0 40 00 00 00 41" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_825" disEntityId="8a 10 40 d8 48 97 e2 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="f4 0d 97 c3 db 41 2b c4 00 00 ae 42" hidAngles="00 00 00 00 00 00 00 00 ac 87 cd bf" hidPos_precise="f4 0d 97 c3 db 41 2b c4 00 00 ae 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_111_0" disEntityId="ea 15 80 97 c8 f2 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="6d 17 b3 c3 56 ae 26 c4 9c 44 ba 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="6d 17 b3 c3 56 ae 26 c4 9c 44 ba 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 f0 c0 00 00 20 c0 00 00 00 c0" vectorBBoxMax="00 00 f0 40 00 00 20 40 00 00 00 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 70 41 00 00 a0 40 00 00 80 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget_Proxy_8" disEntityId="0f a6 82 c4 40 3c e6 1c" hidResourceCount="01" hidPos="5e 0a 9b c3 71 6d 28 c4 1c 1c 8e 42" hidAngles="00 00 00 00 00 00 00 80 22 ef 5a bf" hidPos_precise="5e 0a 9b c3 71 6d 28 c4 1c 1c 8e 42">
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</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_PlayerVehicleSpawner_3" disEntityId="cf 2f a0 25 a4 f0 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="23 2b 98 c3 44 db 1c c4 2a fa 8e 42" hidAngles="00 00 00 00 00 00 00 00 f4 66 df bf" hidPos_precise="23 2b 98 c3 44 db 1c c4 2a fa 8e 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="08 3d 87 bf ac 73 0e c0 b8 81 71 bc" vectorBBoxMax="08 3d 87 3f b6 b9 25 40 6c 95 b0 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="b9 9c 90 34" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{1E3866BC-11E3-4227-8E52-8C8C4E2E2E52}" hidName="Interactive_Door.Doorsecurity_01_9" disEntityId="4f 2d c0 87 c8 91 e9 1c" hidResourceCount="05" hidPos="35 ae a6 c3 10 e0 2a c4 65 aa ad 42" hidPos_precise="35 ae a6 c3 10 e0 2a c4 65 aa ad 42">
<hidBBox vectorBBoxMin="fa c1 7c bd 64 21 b2 bd 00 00 00 00" vectorBBoxMax="58 ca ab 3f 3c 29 1e 3e 40 00 20 40"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 66 66 66 3f 9a 99 19 3f"/>
<hidBBox vectorBBoxMin="fa c1 7c bd 64 21 b2 bd 00 00 00 00" vectorBBoxMax="58 ca ab 3f 3c 29 1e 3e 40 00 20 40"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_65" disEntityId="57 0a 40 47 71 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ac 0c aa c3 29 9c 26 c4 6d 67 c4 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="ac 0c aa c3 29 9c 26 c4 6d 67 c4 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="56 0a 40 47 71 41 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_61" disEntityId="5a 0a 20 cb 71 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b6 03 ab c3 10 b0 28 c4 98 8c be 42" hidAngles="00 00 00 00 00 00 00 00 e5 cb 16 c0" hidPos_precise="b6 03 ab c3 10 b0 28 c4 98 8c be 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="6f f8 06 ef" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_PlayerVehicleSpawner_1" disEntityId="57 2f 60 17 9e f0 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="37 49 9e c3 3d 12 1e c4 2a fa 8e 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 bd bf" hidPos_precise="37 49 9e c3 3d 12 1e c4 2a fa 8e 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="ff 1f 7f bf c1 c5 1c c0 c8 01 e4 3b" vectorBBoxMax="fe 2b 7f 3f 00 3a 04 40 9d 4b c1 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="cf 46 c5 84" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="01" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{71CF8DE3-DDBF-4A83-A72B-D7199D6EC0B2}" hidName="Player_Barriers.NoVehicle_Barriers_2" disEntityId="ba ef 06 d2 0f d8 ef 1c" hidResourceCount="03" hidPos="db a9 8f c3 10 28 2b c4 47 32 8f 42" hidPos_precise="db a9 8f c3 10 28 2b c4 47 32 8f 42">
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<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="56 01 ab bc 9a c1 4c bd d1 eb cc bd" vectorBBoxMax="2a 29 15 3e 9a c1 4c 3d 63 b7 cc bd"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{E2D3189A-8848-460F-A006-2475539F4396}" hidName="Generic_Hackables.Hackable_CellPhone.BankReward_4" disEntityId="0c a4 02 53 17 3c e6 1c" hidResourceCount="04" hidPos="b6 13 9c c3 f2 22 28 c4 c3 33 8f 42" hidAngles="db 0f c9 bf 00 00 00 80 50 77 d6 3f" hidPos_precise="b6 13 9c c3 f2 22 28 c4 c3 33 8f 42">
<hidBBox vectorBBoxMin="07 61 03 bd 43 81 21 bc fc 01 7e bd" vectorBBoxMax="20 e1 0f 3d 08 01 84 3a fe 21 7f 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="07 61 03 bd 43 81 21 bc fc 01 7e bd" vectorBBoxMax="20 e1 0f 3d 08 01 84 3a fe 21 7f 3d"/>
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<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionDestination_12" disEntityId="c0 33 c0 b9 3c 68 e4 1c" hidResourceCount="01" hidPos="39 b4 a2 c3 ec 01 29 c4 63 2e 8e 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="39 b4 a2 c3 ec 01 29 c4 63 2e 8e 42">
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<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_1" disEntityId="84 1d 60 17 8f e3 e8 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="5c ff 89 c3 a4 e8 ba c4 f4 9f 7f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5c ff 89 c3 a4 e8 ba c4 f4 9f 7f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 b4 61 81 c3 99 23 ba c4 2d 03 80 42 f6 b7 82 c3 d1 8f bb c4 2d 03 80 42 30 9a 91 c3 c5 89 bb c4 2d 03 80 42 90 49 92 c3 61 65 ba c4 2d 03 80 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="40 a3 84 c1 00 2d a7 c0 00 00 00 00" vectorBBoxMax="80 da 89 41 00 0b c5 40 00 cc cc 3d"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 b4 61 81 c3 99 23 ba c4 2d 03 80 42 f6 b7 82 c3 d1 8f bb c4 2d 03 80 42 30 9a 91 c3 c5 89 bb c4 2d 03 80 42 90 49 92 c3 61 65 ba c4 2d 03 80 42" hidCentet="5a ff 89 c3 a4 e8 ba c4 2d 03 80 42" bRestrictTraffic="" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="01" SegmentID="ef 2a">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex="03"/>
<trafficRoadLaneIDs LaneIndex="04"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="f2 2a">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
<trafficRoadLaneIDs LaneIndex="01"/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="01" SegmentID="1d 04">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes/>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
</CLaneRestrictionsComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_RaiseBollards_2" disEntityId="9a 03 60 55 ac 08 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="cd b4 43 c4 66 06 c8 c4 83 2f 8f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="cd b4 43 c4 66 06 c8 c4 83 2f 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 f0 c0 00 00 20 c0 00 00 a0 c0" vectorBBoxMax="00 00 f0 40 00 00 20 40 00 00 a0 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 70 41 00 00 a0 40 00 00 20 41" bUsable="" bExclusiveUser="" selUsableBy="01" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_0_0" disEntityId="c9 09 80 a9 b2 ea e9 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="b8 2e 95 c3 cf 57 29 c4 b5 d5 be 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="b8 2e 95 c3 cf 57 29 c4 b5 d5 be 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MapMarker_Minion06" disEntityId="0a a6 82 f4 3f 3c e6 1c" hidResourceCount="01" hidPos="3b 3f 9c c3 7b 04 29 c4 1c 1c 8e 42" hidAngles="00 00 00 00 00 00 00 80 22 ef 5a bf" hidPos_precise="3b 3f 9c c3 7b 04 29 c4 1c 1c 8e 42">
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<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
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<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_Location_3" disEntityId="dc 46 40 2a 66 db e4 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="9c 64 99 43 1f 45 9a c4 6d 87 8d 42" hidAngles="00 00 00 00 00 00 00 00 58 a0 0b c0" hidPos_precise="9c 64 99 43 1f 45 9a c4 6d 87 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_12" disEntityId="ab 08 00 90 36 ef dd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="06 11 a1 c3 8f b2 1d c4 ba c9 92 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 bd bf" hidPos_precise="06 11 a1 c3 8f b2 1d c4 ba c9 92 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="a9 08 40 50 36 ef dd 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Single.Checkpoint_9" disEntityId="9f 50 22 c0 47 60 e0 1c" hidResourceCount="01" hidPos="3f c5 a5 c3 fe 14 29 c4 46 74 8f 42" hidAngles="00 00 00 00 00 00 00 80 51 0a ef 3f" hidPos_precise="3f c5 a5 c3 fe 14 29 c4 46 74 8f 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_13" disEntityId="95 12 a0 e6 c8 c4 e6 1c" hidResourceCount="01" hidPos="5c 6f a8 c3 5e 7a 18 c4 07 d0 8e 42" hidPos_precise="5c 6f a8 c3 5e 7a 18 c4 07 d0 8e 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VehicleSpawner_LimbikCar_PostChase_1" disEntityId="60 4c 42 81 55 e2 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="b4 c8 c2 c3 db e1 34 c4 60 c5 8e 42" hidAngles="36 fa 8e bc 00 00 00 00 92 0a 06 c0" hidPos_precise="b4 c8 c2 c3 db e1 34 c4 60 c5 8e 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="3b 8d 94 bf e9 60 33 c0 32 01 1f 3d" vectorBBoxMax="3b 8d 94 3f 51 88 22 40 91 27 b5 3f"/>
<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="d8 84 81 6d" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{E2D3189A-8848-460F-A006-2475539F4396}" hidName="Generic_Hackables.Hackable_CellPhone.BankReward_2" disEntityId="53 30 c0 2d 96 a6 e4 1c" hidResourceCount="04" hidPos="f4 fd 9c c3 a2 bd 29 c4 e3 c5 91 42" hidAngles="db 0f c9 bf 00 00 00 80 de 35 7a 3f" hidPos_precise="f4 fd 9c c3 a2 bd 29 c4 e3 c5 91 42">
<hidBBox vectorBBoxMin="07 61 03 bd 43 81 21 bc fc 01 7e bd" vectorBBoxMax="20 e1 0f 3d 08 01 84 3a fe 21 7f 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="07 61 03 bd 43 81 21 bc fc 01 7e bd" vectorBBoxMax="20 e1 0f 3d 08 01 84 3a fe 21 7f 3d"/>
</CGraphicComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Objective2" disEntityId="8c 0f c0 22 86 d8 dd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="04 56 a6 c3 1d ea 2a c4 eb c2 b0 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="04 56 a6 c3 1d ea 2a c4 eb c2 b0 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 20 c0 00 00 40 c0 00 00 c0 bf" vectorBBoxMax="00 00 20 40 00 00 40 40 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 a0 40 00 00 c0 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId LocalizationId="e4 39"/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget.BoundToEntity_VehicleTarget" disEntityId="f0 07 a0 b1 d6 0d e5 1c" hidResourceCount="01" hidPos="23 2b 94 c3 dd 84 1e c4 26 b3 95 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 91 bf" hidPos_precise="23 2b 94 c3 dd 84 1e c4 26 b3 95 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_51" disEntityId="2c 09 40 a0 35 03 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d1 02 a2 c3 3f 45 29 c4 cc fd c2 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="d1 02 a2 c3 3f 45 29 c4 cc fd c2 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="2b 09 40 a0 35 03 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_64" disEntityId="53 0a 20 b4 70 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="ac bc ae c3 ba 51 2a c4 00 c0 c3 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="ac bc ae c3 ba 51 2a c4 00 c0 c3 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="52 0a 20 b4 70 41 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_110" disEntityId="55 15 c0 58 15 ea df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="29 ac aa c3 cf f7 28 c4 77 2d 93 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="29 ac aa c3 cf f7 28 c4 77 2d 93 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 40 c0 00 00 c0 c0 00 00 00 c0" vectorBBoxMax="00 00 40 40 00 00 c0 40 00 00 00 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 c0 40 00 00 40 41 00 00 80 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NPCRestrictedZone_17" disEntityId="99 07 c0 13 4f 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c7 eb a7 c3 23 0b 29 c4 c3 33 bc 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="c7 eb a7 c3 23 0b 29 c4 c3 33 bc 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="c0 19 77 c1 c0 03 26 c1 00 00 00 00" vectorBBoxMax="c0 7b 7d 41 40 ec 24 41 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="04 00 00 00 95 84 af c3 32 a3 2b c4 c3 33 bc 42 95 a4 af c3 72 77 26 c4 c3 33 bc 42 e9 ff 9f c3 a3 87 26 c4 c3 33 bc 42 04 86 a0 c3 45 8a 2b c4 c3 33 bc 42" hidCentet="c6 eb a7 c3 23 0b 29 c4 c3 33 bc 42" fHeight="00 00 20 41"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_131_1" disEntityId="d3 19 80 e4 f8 b1 ea 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5a 74 92 c3 c7 43 29 c4 e2 18 c1 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5a 74 92 c3 c7 43 29 c4 e2 18 c1 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="66 f5 62 e2" bIsPersistent=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText LocalizationId="51 36"/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_0" disEntityId="eb 07 40 82 ed 96 e2 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="75 b3 8d c3 a6 eb 28 c4 c4 c2 8e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="75 b3 8d c3 a6 eb 28 c4 c4 c2 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 87 5e 90 c3 40 bd 2b c4 f7 f5 8e 42 f4 cf 8a c3 c1 e2 2b c4 f7 f5 8e 42 55 45 8b c3 6e 0b 26 c4 f7 f5 8e 42 05 5a 90 c3 28 03 26 c4 f7 f5 8e 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="80 c4 aa c0 c0 c6 3d c1 00 00 00 00" vectorBBoxMax="40 e0 b8 40 80 1f 3a 41 00 cc cc 3d"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 87 5e 90 c3 40 bd 2b c4 f7 f5 8e 42 f4 cf 8a c3 c1 e2 2b c4 f7 f5 8e 42 55 45 8b c3 6e 0b 26 c4 f7 f5 8e 42 05 5a 90 c3 28 03 26 c4 f7 f5 8e 42" hidCentet="75 b3 8d c3 a6 eb 28 c4 f7 f5 8e 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="02" SegmentID="ef 3a">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="08"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="06" SegmentID="c7 22">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="03"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes>
<parkedCarsRoadLaneIDs LaneIndex="02"/>
</ParkedCarsRestrictionRoadLanes>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="c2 22">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="03"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="eb 3a">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="0e"/>
<civilianRoadLaneIDs LaneIndex="0f"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="03 3b">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="07"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="c3 22">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="03"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="06" SegmentID="0c 3b">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="02"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes>
<parkedCarsRoadLaneIDs LaneIndex="03"/>
</ParkedCarsRestrictionRoadLanes>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="c4 22">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="03"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="06" SegmentID="c5 22">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="03"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes>
<parkedCarsRoadLaneIDs LaneIndex="02"/>
</ParkedCarsRestrictionRoadLanes>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="06" SegmentID="f6 3a">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="02"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes>
<parkedCarsRoadLaneIDs LaneIndex="03"/>
</ParkedCarsRestrictionRoadLanes>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="06" SegmentID="c6 22">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="03"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes>
<parkedCarsRoadLaneIDs LaneIndex="02"/>
</ParkedCarsRestrictionRoadLanes>
<WaterRestrictionRoadLanes/>
</Entry>
</CLaneRestrictionsComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_Invisible_1" disEntityId="bc f9 06 ee 8e f7 ee 1c" hidResourceCount="14" hidPos="a0 1a 8d c3 14 be 22 c4 0a e8 a1 42" hidAngles="28 7d 6f 3e 00 00 00 80 9d 43 45 c0" hidPos_precise="a0 1a 8d c3 14 be 22 c4 0a e8 a1 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_12" disEntityId="a9 08 40 50 36 ef dd 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="06 11 a1 c3 9e af 1d c4 13 f2 8e 42" hidAngles="00 00 00 00 00 00 00 00 4f e4 bd bf" hidPos_precise="06 11 a1 c3 9e af 1d c4 13 f2 8e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="f4 87 32 24" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{E2D3189A-8848-460F-A006-2475539F4396}" hidName="Generic_Hackables.Hackable_CellPhone.BankReward_1_56" disEntityId="43 42 a0 3d 14 39 e9 1c" hidResourceCount="04" hidPos="cf 27 93 c3 f6 00 27 c4 e6 9f 91 42" hidAngles="db 0f c9 bf 00 00 00 80 e5 cb 16 40" hidPos_precise="cf 27 93 c3 f6 00 27 c4 e6 9f 91 42">
<hidBBox vectorBBoxMin="07 61 03 bd 43 81 21 bc fc 01 7e bd" vectorBBoxMax="20 e1 0f 3d 08 01 84 3a fe 21 7f 3d"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="07 61 03 bd 43 81 21 bc fc 01 7e bd" vectorBBoxMax="20 e1 0f 3d 08 01 84 3a fe 21 7f 3d"/>
</CGraphicComponent>
<CHackingComponent hackingparametersConfig="43 39 e3 2c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A03_M10_TagPoint_TBone_Destination04_6" disEntityId="e8 26 e0 b7 73 43 df 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="0a 47 92 c3 4a ac 25 c4 85 3c 8f 42" hidAngles="00 00 00 00 00 00 00 00 c3 b8 b2 bf" hidPos_precise="0a 47 92 c3 4a ac 25 c4 85 3c 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{F409A62F-2CA0-49C2-BF61-84650F05CA6B}" hidName="Security_Camera_Friendly.Large.200_Degree_30" disEntityId="72 1c a0 06 78 b6 e6 1c" hidResourceCount="15" hidPos="85 3b 96 c3 5c bf 2a c4 64 0c a3 42" hidAngles="00 00 00 00 00 00 00 80 38 fa 0e be" hidPos_precise="85 3b 96 c3 5c bf 2a c4 64 0c a3 42">
<hidGroupIds>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="5b 51 ad bd 00 00 00 00 a2 11 51 be" vectorBBoxMax="41 11 a0 3d 15 2f 0a 3f 2c b9 95 3e"/>
<object _e1a0ee56="SecurityCamera_01_Stand" hidNodeName="83 d5 68 e0" _0d9c8b1a="SecurityCamera_01_Stand_LOD0" hidNodeNameLOD0="4f d2 df 9b"/>
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<object _e1a0ee56="SecurityCamera_01_Camera" hidNodeName="eb fb 2b 6d" _0d9c8b1a="SecurityCamera_01_Camera_LOD0" hidNodeNameLOD0="51 e3 81 8e"/>
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<civilianRoadLaneIDs LaneIndex="09"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="03" SegmentID="f6 15">
<TrafficRestrictionRoadLanes>
<trafficRoadLaneIDs LaneIndex=""/>
</TrafficRestrictionRoadLanes>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
</CLaneRestrictionsComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="TagPoint_824" disEntityId="71 10 a0 35 37 97 e2 1c" _d2b3429e="CTagPoint" hidEntityClass="de 85 0c 58" hidResourceCount="01" hidPos="fa 4e a6 c3 79 c9 2a c4 7b 34 ae 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="fa 4e a6 c3 79 c9 2a c4 7b 34 ae 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="EnvironmentSettingsVolume_13_18" disEntityId="4d e3 80 4f a8 18 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="db 09 8d c3 75 33 29 c4 17 99 8d 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="db 09 8d c3 75 33 29 c4 17 99 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="c0 04 01 c1 80 82 9d c1 00 00 00 00" vectorBBoxMax="60 31 06 41 a0 a5 9b 41 00 00 10 41"/>
<Components>
<CEnvironmentSettingsVolumeComponent hidHasAliasName="" hidShapePoints="04 00 00 00 e0 54 89 c3 e3 5f 24 c4 17 99 8d 42 50 d8 88 c3 23 f8 2d c4 17 99 8d 42 01 12 91 c3 89 1f 2e c4 17 99 8d 42 3c e8 90 c3 48 56 24 c4 17 99 8d 42" hidCentet="db 09 8d c3 76 33 29 c4 17 99 8d 42" _96008252="E3_Theatre" EnvironmentSettings="08 df ff 92" fHeight="00 00 10 41" bDisableRain="" bIsInterior="" bIsTerrace="" bIsTunnel="" bOccludeReflection="01" bDisableLightningFlash="" bIsNotCombatZone="" bIsNoCoverZone="" bIsNoClimbInteractionZone="" bIsNoMatchmakingZone="" selNoMatchMakingZonePriority="01" bIsSafeZone="" selMaxSpeedType="02" fFadeDuration="00 00 40 40" bOverrideDefaultFadeDuration="01" selHasWind="02" bOverrideSSReflectionLevel="" fSSReflectionLevel="00 00 00 00" bAlwaysUseDaytimeReflectionTextureCG="" bForceUpdateLightProbesCG="">
<curveSettingsBlendCurve hidNumKnots="04">
<Knots>
<Knot Value="00 00 00 00 00 00 00 00 00 00 80 3e 00 00 00 00" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type="01"/>
<Knot Value="00 00 00 3f 00 00 00 3f 60 56 18 be 75 57 fe be" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type="01"/>
<Knot Value="00 00 00 3f 00 00 00 3f 60 56 18 3e 75 57 fe 3e" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type="01"/>
<Knot Value="00 00 80 3f 00 00 80 3f 00 00 80 be 00 00 00 00" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type="01"/>
</Knots>
</curveSettingsBlendCurve>
<curveExposureBlendCurve hidNumKnots="10">
<Knots>
<Knot Value="2e 56 54 ba 00 00 00 00 9b 03 24 3e 74 3a da 3c" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="7b 14 2e 3e 1b e0 38 3c ee 3e 27 bd ba cb d1 bb" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="7b 14 2e 3e 1b e0 38 3c 4e a9 1c 3d bf 84 c4 3b" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type="01"/>
<Knot Value="c3 f5 a8 3e 4f 19 29 3d d2 45 14 bd 9d d4 3c bc" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type="01"/>
<Knot Value="c3 f5 a8 3e 4f 19 29 3d 70 45 1d 3d 87 4a 48 3c" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type="01"/>
<Knot Value="fd d9 ff 3e 63 42 ec 3d 7a f8 77 bd 5d b0 2a bd" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type="01"/>
<Knot Value="fd d9 ff 3e 63 42 ec 3d 0c a9 67 3d 38 76 1f 3d" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type="01"/>
<Knot Value="fe d4 28 3f a7 cb 8a 3e 1c 2a 61 bd 7e f0 b0 bd" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type="01"/>
<Knot Value="fe d4 28 3f a7 cb 8a 3e 70 c9 36 3d 5c a3 8f 3d" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type="01"/>
<Knot Value="0f d1 50 3f 27 dd 36 3f 68 e3 4d bd 61 e3 1a be" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type="01"/>
<Knot Value="0f d1 50 3f 27 dd 36 3f 23 62 0f 3d 73 bb d7 3d" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type="01"/>
<Knot Value="00 00 80 3f 00 00 80 3f ea 5a db bd 26 a8 61 bb" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type="01"/>
<Knot Value="00 00 80 3f 00 00 80 3f 6b 65 82 3c 8c 24 06 3a" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="99 0d 86 3f dc 2e 80 3f 7c a2 04 bc fa e7 38 3a" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="99 0d 86 3f dc 2e 80 3f f3 07 3e 3d 88 2a 9d bb" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
<Knot Value="cd cc 8c 3f 00 00 80 3f e7 ff 9f b5 04 4c 59 ba" Info="f9 0f c9 40 00 00 80 3f 00 00 00 00 00 00 00 00" Type=""/>
</Knots>
</curveExposureBlendCurve>
<Environment fileDayReflectionTexture="ff ff ff ff" fileNightReflectionTexture="ff ff ff ff"/>
</CEnvironmentSettingsVolumeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A03_M10_SpawnPoint_Wave03_Attacker05_2" disEntityId="39 03 20 3e b0 35 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="0e bd a6 c3 b2 05 2d c4 a1 56 8f 42" hidAngles="00 00 00 00 00 00 00 00 68 3b d4 bf" hidPos_precise="0e bd a6 c3 b2 05 2d c4 a1 56 8f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="58 61 2a 23" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_69" disEntityId="e3 40 c0 26 96 6f e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="77 7e bb c3 ba 31 21 c4 b7 42 ad 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="77 7e bb c3 ba 31 21 c4 b7 42 ad 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="e2 40 c0 26 96 6f e6 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{71CF8DE3-DDBF-4A83-A72B-D7199D6EC0B2}" hidName="Player_Barriers.NoVehicle_Barriers_6" disEntityId="7f 5a 47 6b ff 49 f3 1c" hidResourceCount="03" hidPos="52 08 8f c3 6a dc 28 c4 1c 0b 8f 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="52 08 8f c3 6a dc 28 c4 1c 0b 8f 42">
<hidBBox vectorBBoxMin="56 01 ab bc 9a c1 4c bd d1 eb cc bd" vectorBBoxMax="2a 29 15 3e 9a c1 4c 3d 63 b7 cc bd"/>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="56 01 ab bc 9a c1 4c bd d1 eb cc bd" vectorBBoxMax="2a 29 15 3e 9a c1 4c 3d 63 b7 cc bd"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A03_M10_AIGenerator_Wave03_Attacker05_6" disEntityId="5f 1e 20 00 d0 36 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d9 3e a7 c3 83 a8 28 c4 9e 1e a4 42" hidAngles="00 00 00 00 00 00 00 00 71 f7 21 c0" hidPos_precise="d9 3e a7 c3 83 a8 28 c4 9e 1e a4 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="">
<SpawnPointList>
<SpawnPoints entSpawnPoint="5e 1e 20 00 d0 36 df 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_0" disEntityId="67 0c 20 7d 6d 37 e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="7d cf 91 c3 e7 33 2b c4 12 25 b8 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="7d cf 91 c3 e7 33 2b c4 12 25 b8 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c0 bf 00 00 c0 bf 00 00 c0 bf" vectorBBoxMax="00 00 c0 3f 00 00 c0 3f 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 40 40 00 00 40 40 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_63" disEntityId="0f 3c 80 31 6f 6f e6 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="a4 c0 ad c3 a0 5a 22 c4 cb 61 ae 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 3f" hidPos_precise="a4 c0 ad c3 a0 5a 22 c4 cb 61 ae 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="5a b1 8d a9" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B95E6D86-DF05-4EB4-B7D9-100AB95D7222}" hidName="JunctionBox.JunctionBox_HackableBreakableEntity_Small_2" disEntityId="48 04 00 eb f0 bd f0 1c" hidResourceCount="0a" hidPos="9e 0f 9a c3 c1 92 29 c4 1c 8b bf 42" hidAngles="00 00 00 00 00 00 00 80 db 0f c9 bf" hidPos_precise="9e 0f 9a c3 c1 92 29 c4 1c 8b bf 42">
<hidGroupIds>
<Elem _8a02cd6d="AdrenalineTarget" Value="56 6d fe 3b"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
<Elem _8a02cd6d="AdrenalineShootingTarget" Value="f7 50 dd c1"/>
<Elem _8a02cd6d="ElectricPowerTransformer" Value="40 df cc c8"/>
<Elem _8a02cd6d="AimingAssistance" Value="8f 83 b4 e5"/>
<Elem _8a02cd6d="Destructible" Value="f9 98 f8 f2"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
<Components>
<CSkinnedGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="93 91 49 be 7b 61 bd bd fd 4b fe bf" vectorBBoxMax="a5 b1 52 3e bd b1 5e 3e e2 21 f1 3e"/>
</CSkinnedGraphicComponent>
<CBreakableHackableComponent sPartName="ff ff ff ff"/>
<CInvestigationComponent>
<InvestigationInfos>
<Info>
<Position vectorRelativePosition="00 00 00 00 00 00 00 40 00 00 00 00" fDistanceToPos="00 00 00 40"/>
</Info>
<Info bUseDirection="01" entAction="ff">
<Position vectorRelativePosition="00 00 00 00 00 00 00 00 00 00 00 00" vectorRelativePositionTo="00 00 00 00 00 00 00 00 00 00 00 00" fDistanceToPos="00 00 00 00"/>
</Info>
</InvestigationInfos>
</CInvestigationComponent>
<CEventComponent hidHasAliasName="">
<hidLinks>
<Link InputEvent="OnHackSucceed" TargetEntityId="49 04 00 eb f0 bd f0 1c">
<Event _cf68e402="CSimpleEntityEvent" hid_DTCTH_ClassName="a4 68 dd b8" hidEventName="Enable" eventMask="01" hidTargetEntityId="49 04 00 eb f0 bd f0 1c"/>
</Link>
</hidLinks>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="DBStimsEmitter_3" disEntityId="49 04 00 eb f0 bd f0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b0 05 9a c3 70 94 29 c4 bc d8 bd 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="b0 05 9a c3 70 94 29 c4 bc d8 bd 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Interaction" Value="70 72 11 b1"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CDBStimsEmitterComponent hidHasAliasName="" bEnable="01" bUseTriggerZone="" bDisplayStim="" fOffsetSize="00 00 00 00">
<Stims>
<Stim bEmitOnSpawn="" bEmitOnEvent="01">
<Stim stims="09 47 98 15" bIsPersistent="01" fPersistenceDuration="00 00 80 bf" fPersistenceInterval="9a 99 99 3e" vectorLocalTranslationOffset="00 00 00 00 00 00 00 00 00 00 00 00" vectorLimitsExtraRotations="00 00 00 00 00 00 00 00 00 00 00 00" bAllowPersistanceOverride=""/>
</Stim>
</Stims>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01" fDistanceInteraction="00 00 80 bf" vectorOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CDBStimsEmitterComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A03_M10_SpawnPoint_Wave03_Attacker05_6" disEntityId="5e 1e 20 00 d0 36 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="42 40 a7 c3 ec c1 28 c4 fc 89 a1 42" hidAngles="00 00 00 00 00 00 00 00 f4 66 df bf" hidPos_precise="42 40 a7 c3 ec c1 28 c4 fc 89 a1 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="26 26 3a b1" fNeededFreeSpaceRadius="00 00 00 00">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_A04_M05_CheckPoint_1" disEntityId="a6 a3 22 63 17 1f e6 1c" hidResourceCount="01" hidPos="e7 3b a9 c3 ae 7f 22 c4 07 d0 8e 42" hidPos_precise="e7 3b a9 c3 ae 7f 22 c4 07 d0 8e 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_62" disEntityId="5f 0b 60 8e c9 41 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="fb 9e a3 c3 62 05 27 c4 ca 92 be 42" hidAngles="00 00 00 00 00 00 00 00 db 0f c9 bf" hidPos_precise="fb 9e a3 c3 62 05 27 c4 ca 92 be 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="6f f8 06 ef" fNeededFreeSpaceRadius="00 00 80 3f">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{C3DAD91F-0F8E-462B-9FD9-20D1825178D0}" hidName="VR_Node.VR_AccessNode_EXT_NEWMODEL.Invisible_0" disEntityId="29 06 e0 a1 68 56 ee 1c" hidResourceCount="03" hidPos="cd 9c 94 c3 b2 f5 25 c4 69 a0 8f 42" hidPos_precise="cd 9c 94 c3 b2 f5 25 c4 69 a0 8f 42">
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CGotoSecurityCamersComponent entLinkedSecurityCamera="4c 66 c6 86 08 3a e9 1c"/>
<CHackingComponent bIsHackable="01"/>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CVRPuzzleLoaderComponent bIsOnMissionLayer="01"/>
<CDriverLightComponent>
<Lights>
<Light _aaa77231="ctOS_ControlPanel01_EXT" hidParentBoneNameID="89 15 49 71"/>
</Lights>
</CDriverLightComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_3" disEntityId="2a 1f a0 f6 92 e3 e8 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="f8 f3 48 c3 8f ca ac c4 06 b0 7f 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="f8 f3 48 c3 8f ca ac c4 06 b0 7f 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 57 66 51 c3 60 fb aa c4 36 0b 80 42 ec 9f 3f c3 87 f8 aa c4 36 0b 80 42 0e 20 41 c3 8a 9e ae c4 36 0b 80 42 8f a9 51 c3 ce 97 ae c4 36 0b 80 42">
<hidGroupIds/>
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<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="Level_01.VR_Switch_174" disEntityId="21 0b 40 7e 27 b8 ee 1c" hidResourceCount="0b" hidPos="98 6e bd c3 ec 89 25 c4 28 6f 91 42" hidAngles="db 0f c9 3f e2 ff bf a8 da 0f 49 c0" hidPos_precise="98 6e bd c3 ec 89 25 c4 28 6f 91 42">
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<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="Level_01.VR_Switch_175" disEntityId="31 0b 80 9c 29 b8 ee 1c" hidResourceCount="0b" hidPos="cf e7 bc c3 ec 89 25 c4 28 6f 91 42" hidAngles="db 0f c9 3f e2 ff bf a8 da 0f 49 c0" hidPos_precise="cf e7 bc c3 ec 89 25 c4 28 6f 91 42">
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<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="Level_01.VR_Switch_176" disEntityId="32 0b c0 c9 29 b8 ee 1c" hidResourceCount="0b" hidPos="96 63 bc c3 ec 89 25 c4 28 6f 91 42" hidAngles="db 0f c9 3f e2 ff bf a8 da 0f 49 c0" hidPos_precise="96 63 bc c3 ec 89 25 c4 28 6f 91 42">
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<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
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</Entity>
<Entity hidName="SoundPoint_608_620_621_622_623" disEntityId="74 a3 20 3a 1b 01 eb 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="29 cc a6 c3 62 d0 29 c4 c9 16 92 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="29 cc a6 c3 62 d0 29 c4 c9 16 92 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="f6 3f 64 f2" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionHole_Theater_Door_Right" disEntityId="05 33 a0 60 0e a9 f4 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="a0 aa 90 c3 9c 81 29 c4 fe 02 92 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="a0 aa 90 c3 9c 81 29 c4 fe 02 92 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 80 be 00 00 00 bf 00 00 00 bf" vectorBBoxMax="00 00 80 3e 00 00 00 3f 00 00 00 3f"/>
<Components>
<CSoundOcclusionHoleComponent hidHasAliasName="" vectorSize="00 00 00 3f 00 00 80 3f 00 00 80 3f" occholSoundParams="e4 e4 40 52" bInteriorToInteriorTransition=""/>
<CSoundOcclusionHoleControllerComponent hidHasAliasName="" _94d003b4="Limited hinge" sohcControllerType="90 97 5a dc">
<ControllerList>
<Controller entOcclusionHoleController="ff"/>
<Controller entOcclusionHoleController="ff"/>
</ControllerList>
<ControllerParameters angFullyOpenedAngle="00 00 b4 42"/>
</CSoundOcclusionHoleControllerComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionZone_0" disEntityId="28 1e e0 60 d2 71 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="06" hidPos="6f 92 a1 c3 a6 03 29 c4 a8 d7 a4 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="6f 92 a1 c3 a6 03 29 c4 a8 d7 a4 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 e0 c1 00 00 38 c1 00 00 40 c1" vectorBBoxMax="00 00 e0 41 00 00 38 41 00 00 40 41"/>
<Components>
<CSoundOcclusionZoneComponent hidHasAliasName="" vectorSize="00 00 60 42 00 00 b8 41 00 00 c0 41" occzonSoundParams="50 46 33 5c" bAutoFillEntrances="" hidCenter="00 00 00 00 00 00 00 00 00 00 00 00" hidShape="00 00 00 00" fHeight="00 00 c0 41">
<Entrances>
<EntrancesList>
<Entrance entEntrance="ff"/>
</EntrancesList>
</Entrances>
<ConnectionsList>
<Connection entConnectedRoom="fd 30 20 f4 eb 71 e8 1c"/>
<Connection entConnectedRoom="ff"/>
</ConnectionsList>
<hidChildrenList>
<Child entChildren="ff"/>
</hidChildrenList>
</CSoundOcclusionZoneComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundOcclusionHole_1" disEntityId="01 63 a6 b6 3b 7a e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="87 06 92 c3 bc fc 29 c4 29 8b be 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="87 06 92 c3 bc fc 29 c4 29 8b be 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 c0 bf 00 00 60 c0 00 00 40 c0" vectorBBoxMax="00 00 c0 3f 00 00 60 40 00 00 40 40"/>
<Components>
<CSoundOcclusionHoleComponent hidHasAliasName="" vectorSize="00 00 40 40 00 00 e0 40 00 00 c0 40" occholSoundParams="e4 e4 40 52" bInteriorToInteriorTransition=""/>
<CSoundOcclusionHoleControllerComponent hidHasAliasName="" _94d003b4="None" sohcControllerType="f1 af a2 df">
<ControllerList/>
</CSoundOcclusionHoleControllerComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_4" disEntityId="fc 81 00 9f e4 72 e8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="5c 7f 9f c3 d9 1e 29 c4 98 6e a5 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5c 7f 9f c3 d9 1e 29 c4 98 6e a5 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_00000000f8712699" disEntityId="bc 69 a7 26 85 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 00 00 00 00 00 00 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 00 00 00 00 00 00 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_00000000f8712699.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 80 3f 00 00 80 3f 00 00 00 00" vectorBBoxMax="00 00 80 bf 00 00 80 bf 00 00 80 3f"/>
<Components/>
</Entity>
</Entities>
<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c2_i0_xn0001_yn0001_xp0001_yp0001_00000000f8712699_phys.cbatch" _11d3633a="eb d0 8f d2"/>
</_211f3057>
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</_c2b9e143>