The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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122 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_a04_m03.xml.data.fcb" PathId="ac 24 c8 07">
<Entities>
<Entity hidName="PatrolMob01_4" disEntityId="7c 82 e0 06 73 69 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="52 78 e6 c3 85 7b 8c c4 86 89 88 42" hidAngles="00 00 00 00 00 00 00 80 da 7c b0 bf" hidPos_precise="52 78 e6 c3 85 7b 8c c4 86 89 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="3f 06 a9 bc" fNeededFreeSpaceRadius="cd cc 4c 3e">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="Patrol01_74" disEntityId="23 58 c0 00 37 1f e4 1c" _d2b3429e="CPatrol" hidEntityClass="7e 37 1a 55" hidResourceCount="01" hidPos="71 4d e5 c3 0a 07 8d c4 4a ec 88 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="71 4d e5 c3 0a 07 8d c4 4a ec 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
<PatrolDescription selType="01" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="6a 27 e5 c3 2c 09 8d c4 f3 9e 88 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="22 3f 80 ad 55 30 e5 1c"/>
<PatrolPoint vecPos="cb e7 e7 c3 5c 09 8d c4 ef 86 89 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="03" selIdleAction="" bOrientIdleAction="" entAttractorAction="51 05 00 21 fd b3 e5 1c"/>
<PatrolPoint vecPos="1e d9 e2 c3 95 02 8d c4 fa 9e 88 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="b0 9d a0 81 0f a4 e5 1c"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity hidName="AIGenerator_PatrolMob01_32" disEntityId="7b 82 e0 06 73 69 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b4 08 e4 c3 c3 45 8c c4 fb 0b 90 42" hidAngles="00 00 00 00 00 00 00 80 07 72 13 40" hidPos_precise="b4 08 e4 c3 c3 45 8c c4 fb 0b 90 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="7c 82 e0 06 73 69 e7 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PatrolMob08_1" disEntityId="e4 06 00 ae b6 59 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="87 b6 e5 c3 b8 16 8d c4 64 bd 88 42" hidAngles="00 00 00 00 00 00 00 80 f2 d3 c6 3f" hidPos_precise="87 b6 e5 c3 b8 16 8d c4 64 bd 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="48 68 ba c7" fNeededFreeSpaceRadius="cd cc cc 3d">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{16969A8B-245E-45F0-A9C2-A497CED279C1}" hidName="AI.AI_Attractor_32" disEntityId="22 3f 80 ad 55 30 e5 1c" hidResourceCount="01" hidPos="6d 27 e5 c3 f6 08 8d c4 fa 9e 88 42" hidAngles="ea e3 8e bc 89 aa 1f ba 4d ef da 3f" hidPos_precise="6d 27 e5 c3 f6 08 8d c4 fa 9e 88 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="2c db 67 90 8b 28 fd 1c" Position="6d 27 e5 c3 f6 08 8d c4 fa 9e 88 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PatrolMob03" disEntityId="f2 04 e0 6d fa 95 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="5e 6a e5 c3 29 fc 8a c4 fa 8d 88 42" hidAngles="00 00 00 00 00 00 00 80 08 05 2c 40" hidPos_precise="5e 6a e5 c3 29 fc 8a c4 fa 8d 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="48 68 ba c7" fNeededFreeSpaceRadius="cd cc cc 3d">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PatrolMob03_1" disEntityId="8c 20 20 83 8f e4 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="89 41 e3 c3 f6 60 89 c4 fa 8d 88 42" hidAngles="00 00 00 00 00 00 00 80 7c d9 a0 be" hidPos_precise="89 41 e3 c3 f6 60 89 c4 fa 8d 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="48 68 ba c7" fNeededFreeSpaceRadius="cd cc cc 3d">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PatrolMob03_2" disEntityId="8e 20 40 04 90 e4 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="12 b3 dd c3 b8 26 8b c4 fa 8d 88 42" hidAngles="00 00 00 00 00 00 00 80 1e 36 91 bf" hidPos_precise="12 b3 dd c3 b8 26 8b c4 fa 8d 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="48 68 ba c7" fNeededFreeSpaceRadius="cd cc cc 3d">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{7D26D2A8-4E64-4EB7-ABF9-2AC0126CCEB3}" hidName="AI.AI_Attractor_61" disEntityId="d7 30 80 e2 09 54 e9 1c" hidResourceCount="01" hidPos="64 ab e2 c3 7b 9c 8b c4 3f 95 88 42" hidAngles="00 00 00 00 00 00 00 80 97 56 68 3e" hidPos_precise="64 ab e2 c3 7b 9c 8b c4 3f 95 88 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="31 db 67 90 8b 28 fd 1c" Position="64 ab e2 c3 7b 9c 8b c4 3f 95 88 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{46CF1F4E-9C15-46BC-878C-2D84C2A962DD}" hidName="AI.AI_Attractor_45" disEntityId="b0 9d a0 81 0f a4 e5 1c" hidResourceCount="01" hidPos="37 d9 e2 c3 8f 02 8d c4 fa 9e 88 42" hidAngles="00 00 00 00 00 00 00 80 f5 f9 f7 bf" hidPos_precise="37 d9 e2 c3 8f 02 8d c4 fa 9e 88 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="33 db 67 90 8b 28 fd 1c" Position="37 d9 e2 c3 8f 02 8d c4 fa 9e 88 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="PatrolMob10_3" disEntityId="db 60 42 ad 5c 65 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="ee 5c eb c3 66 d6 8b c4 86 89 88 42" hidAngles="00 00 00 00 00 00 00 80 0a 2b dd 3f" hidPos_precise="ee 5c eb c3 66 d6 8b c4 86 89 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="48 68 ba c7" fNeededFreeSpaceRadius="cd cc 4c 3e">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{7D26D2A8-4E64-4EB7-ABF9-2AC0126CCEB3}" hidName="AI.AI_Attractor_48" disEntityId="51 05 00 21 fd b3 e5 1c" hidResourceCount="01" hidPos="cf e7 e7 c3 48 09 8d c4 f7 86 89 42" hidAngles="00 00 00 00 00 00 00 80 c5 4b cb bf" hidPos_precise="cf e7 e7 c3 48 09 8d c4 f7 86 89 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="36 db 67 90 8b 28 fd 1c" Position="cf e7 e7 c3 48 09 8d c4 f7 86 89 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ForbiddenZone_2" disEntityId="5e 03 e0 70 7b 96 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="23 ab e4 c3 1f 05 8c c4 51 5d 80 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="23 ab e4 c3 1f 05 8c c4 51 5d 80 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ForbiddenZone" Value="5a d2 b8 bf"/>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="a0 12 0b c2 c0 36 ae c1 00 00 00 00" vectorBBoxMax="80 83 74 41 40 a5 ac 41 00 00 20 38"/>
<Components>
<CForbiddenZoneComponent hidHasAliasName="" hidShapePoints="09 00 00 00 fb 1c dd c3 97 00 8e c4 56 5d 80 42 07 07 dd c3 e7 08 8d c4 56 5d 80 42 4c 76 de c3 61 28 8b c4 56 5d 80 42 0d 25 e0 c3 ba f7 8a c4 56 5d 80 42 5d cd e0 c3 32 77 89 c4 56 5d 80 42 05 eb e4 c3 8a 52 89 c4 56 5d 80 42 77 0d f6 c3 a3 5b 8b c4 56 5d 80 42 fc b1 f1 c3 fa bd 8e c4 56 5d 80 42 03 cd e3 c3 25 21 8e c4 56 5d 80 42" hidCentet="22 ab e4 c3 1f 05 8c c4 57 5d 80 42" fHeight="00 00 70 41"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionRegionDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="6e e1 f0 a3">
<MissionAreaShapeDescriptor/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{7D26D2A8-4E64-4EB7-ABF9-2AC0126CCEB3}" hidName="AI.AI_Attractor_50" disEntityId="b9 31 60 fb 15 54 e9 1c" hidResourceCount="01" hidPos="1b ff e7 c3 d7 23 8b c4 86 a9 88 42" hidAngles="00 00 00 00 00 00 00 80 3b 46 f1 3f" hidPos_precise="1b ff e7 c3 d7 23 8b c4 86 a9 88 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="39 db 67 90 8b 28 fd 1c" Position="1b ff e7 c3 d7 23 8b c4 86 a9 88 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="NPCRestrictedZone_38" disEntityId="8b f1 00 17 a7 73 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f4 6d e9 c3 ae 37 8c c4 29 fc 87 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="f4 6d e9 c3 ae 37 8c c4 29 fc 87 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="NPCRestrictedZone" Value="cc 6f ed 5f"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="e0 14 91 c1 00 38 96 c1 00 00 00 00" vectorBBoxMax="00 99 89 41 40 7c a3 41 00 00 00 00"/>
<Components>
<CNPCRestrictedZoneComponent hidHasAliasName="" hidShapePoints="04 00 00 00 64 d4 e0 c3 f5 c1 8d c4 29 fc 87 42 f4 f5 e3 c3 bd a9 89 c4 29 fc 87 42 39 6e ee c3 7a e2 8a c4 29 fc 87 42 42 7f f2 c3 8e 90 8e c4 29 fc 87 42" hidCentet="f4 6d e9 c3 ae 37 8c c4 29 fc 87 42" fHeight="00 00 80 40"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_PatrolMob03_29" disEntityId="f1 04 e0 6d fa 95 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="c5 40 e5 c3 66 1e 8b c4 3e 99 8c 42" hidAngles="00 00 00 00 00 00 00 80 f5 66 df 3e" hidPos_precise="c5 40 e5 c3 66 1e 8b c4 3e 99 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="f2 04 e0 6d fa 95 e0 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_PatrolMob03_30" disEntityId="8d 20 20 83 8f e4 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="fe 34 e3 c3 85 63 89 c4 3e 99 8c 42" hidAngles="00 00 00 00 00 00 00 80 80 92 ea bf" hidPos_precise="fe 34 e3 c3 85 63 89 c4 3e 99 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="8c 20 20 83 8f e4 e5 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_PatrolMob03_31" disEntityId="8f 20 40 04 90 e4 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="6f 22 de c3 48 f1 8a c4 3e 99 8c 42" hidAngles="00 00 00 00 00 00 00 80 20 c9 29 c0" hidPos_precise="6f 22 de c3 48 f1 8a c4 3e 99 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="8e 20 40 04 90 e4 e5 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget_11" disEntityId="bb 3f a0 5a 3c 6e e3 1c" hidResourceCount="01" hidPos="58 39 df c3 0a 2f 8d c4 34 91 88 42" hidPos_precise="58 39 df c3 0a 2f 8d c4 34 91 88 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_PatrolMob08_29" disEntityId="e5 06 00 ae b6 59 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="b2 fd e4 c3 cd 14 8d c4 9a c8 8c 42" hidAngles="00 00 00 00 00 00 00 80 7d 6c 39 40" hidPos_precise="b2 fd e4 c3 cd 14 8d c4 9a c8 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="e4 06 00 ae b6 59 e2 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
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<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="67 35 63 cd" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_12377" disEntityId="31 30 e7 6d 52 b8 f1 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="7f 0a e9 c3 1f 5d 8a c4 b9 bc 88 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="7f 0a e9 c3 1f 5d 8a c4 b9 bc 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="04 00 00 00 4d 9c eb c3 93 fa 8a c4 b9 bc 88 42 cd 83 ea c3 cd 4b 8a c4 b9 bc 88 42 25 7d e7 c3 13 c0 89 c4 b9 bc 88 42 be 8c e6 c3 08 6e 8a c4 b9 bc 88 42">
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<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="04 00 00 00 4d 9c eb c3 93 fa 8a c4 b9 bc 88 42 cd 83 ea c3 cd 4b 8a c4 b9 bc 88 42 25 7d e7 c3 13 c0 89 c4 b9 bc 88 42 be 8c e6 c3 08 6e 8a c4 b9 bc 88 42" hidCentet="80 0a e9 c3 1f 5d 8a c4 b9 bc 88 42" bRestrictTraffic="01" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="E3_2013_T-Bone_Cin" disEntityId="6c 60 82 60 f5 58 e2 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="04" hidPos="56 7e ef c3 f6 40 89 c4 79 18 a1 42" hidAngles="00 00 00 00 00 00 00 80 71 f7 21 c0" hidPos_precise="56 7e ef c3 f6 40 89 c4 79 18 a1 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
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<MaterialSlots/>
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<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="09 3e 84 3d 09 31 6a 80" hidCinematicEntityId="6c 60 82 60 f5 58 e2 1c" _b1c26ebb="sequences\windy_city\e3_2013\e3_2013_tbone_cin\e3_2013_tbone_cin.cseq" disSequence="11 5b 64 3e"/>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="0a 3e 84 3d 09 31 6a 80" hidCinematicEntityId="6c 60 82 60 f5 58 e2 1c" _b1c26ebb="sequences\windy_city\e3_2013\e3_2013_tbone_cin\e3_2013_police_cin02.cseq" disSequence="c7 f5 8e 3b"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="E3_2013_MassiveCopsCompanion_Trigger_8517" disEntityId="da a9 20 20 02 8b e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="f0 57 e4 c3 85 db 88 c4 c5 7e 7b 42" hidAngles="00 00 00 00 00 00 00 80 51 77 56 3d" hidPos_precise="f0 57 e4 c3 85 db 88 c4 c5 7e 7b 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 a8 c1 00 00 80 c1 00 00 60 c0" vectorBBoxMax="00 00 a8 41 00 00 80 41 00 00 60 40"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 28 42 00 00 00 42 00 00 e0 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_26" disEntityId="e8 04 c0 10 f8 95 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="81 65 e9 c3 ae 3f 8a c4 86 89 88 42" hidAngles="00 00 00 00 00 00 00 80 88 bb 1f c0" hidPos_precise="81 65 e9 c3 ae 3f 8a c4 86 89 88 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="43 51 81 bf" fNeededFreeSpaceRadius="cd cc cc 3d">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionArea_14" disEntityId="ec 33 c0 98 a7 76 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="db 89 dc c3 f6 00 88 c4 51 6b 71 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="db 89 dc c3 f6 00 88 c4 51 6b 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 48 c2 00 00 48 c2 00 00 00 00" vectorBBoxMax="00 00 48 42 00 00 48 42 00 00 00 00"/>
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<CRegionComponent hidHasAliasName="" hidShapePoints="04 00 00 00 04 16 db c3 5c 2e 88 c4 70 3e 71 42 5d 21 db c3 8c 7f 87 c4 70 3e 71 42 a2 88 dd c3 cc d5 87 c4 a4 78 71 42 6c 67 de c3 26 80 88 c4 c0 b7 71 42" hidCentet="db 89 dc c3 f6 00 88 c4 51 6b 71 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="70 ce 48 3e e3 c7 48 3f 66 f7 74 3f" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 48 42"/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{756AE1BC-ECC8-474D-89DF-00AF8598CFD2}" hidName="AI.AI_Attractor_53" disEntityId="cd 5f 60 0d 97 68 e7 1c" hidResourceCount="01" hidPos="f8 73 ef c3 b8 56 89 c4 ab 2f a1 42" hidAngles="00 00 00 00 00 00 00 80 0c be 75 bf" hidPos_precise="f8 73 ef c3 b8 56 89 c4 ab 2f a1 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="5b db a7 90 8b 28 fd 1c" Position="f8 73 ef c3 b8 56 89 c4 ab 2f a1 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_136" disEntityId="0d 59 40 e9 09 89 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="58 d9 ed c3 85 cb 89 c4 17 17 a1 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="58 d9 ed c3 85 cb 89 c4 17 17 a1 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="e3 00 1f e5" fNeededFreeSpaceRadius="cd cc cc 3d">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{7D26D2A8-4E64-4EB7-ABF9-2AC0126CCEB3}" hidName="AI.AI_Attractor_60" disEntityId="4f 91 20 00 d5 69 e7 1c" hidResourceCount="01" hidPos="89 81 ea c3 48 d9 8b c4 57 ac 88 42" hidAngles="00 00 00 00 00 00 00 80 c6 de e3 3f" hidPos_precise="89 81 ea c3 48 d9 8b c4 57 ac 88 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="5e db a7 90 8b 28 fd 1c" Position="89 81 ea c3 48 d9 8b c4 57 ac 88 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AISpawnPoint_193" disEntityId="15 c9 40 2b d8 72 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="2d c2 e0 c3 d7 fb 89 c4 29 8b 75 42" hidAngles="00 00 00 00 00 00 00 80 65 15 a3 bf" hidPos_precise="2d c2 e0 c3 d7 fb 89 c4 29 8b 75 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAISpawnPointComponent hidHasAliasName="" bIsFelonySpawn="" selArchetypeName="e3 00 1f e5" fNeededFreeSpaceRadius="cd cc cc 3d">
<PlayerExclusionZones>
<Zones bOnlyPreventSpawnWhenLooking="" fMinDistance="00 00 80 bf" fMaxDistance="00 00 80 bf" fMinHeight="00 00 00 c0" fMaxHeight="00 00 00 40" angMinAngle="00 00 00 00" angMaxAngle="00 00 b4 43"/>
</PlayerExclusionZones>
</CAISpawnPointComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{7D26D2A8-4E64-4EB7-ABF9-2AC0126CCEB3}" hidName="AI.AI_Attractor_51" disEntityId="79 07 c3 89 a0 66 e7 1c" hidResourceCount="01" hidPos="2b c7 e4 c3 5c 5f 8b c4 c3 95 88 42" hidAngles="00 00 00 00 00 00 00 80 93 9d 9e bf" hidPos_precise="2b c7 e4 c3 5c 5f 8b c4 c3 95 88 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CCityLifeObjectComponent>
<hidUniqueIdNextValueSaved _2abd43f2="61 db a7 90 8b 28 fd 1c" Position="2b c7 e4 c3 5c 5f 8b c4 c3 95 88 42" ParentPosition="7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f 7f"/>
</CCityLifeObjectComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_26" disEntityId="e6 04 80 ac f7 95 e0 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="d3 bd e7 c3 14 1e 8a c4 ca 94 8c 42" hidAngles="00 00 00 00 00 00 00 80 fd 22 2d c0" hidPos_precise="d3 bd e7 c3 14 1e 8a c4 ca 94 8c 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="e8 04 c0 10 f8 95 e0 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{8D490DDB-8235-4FD5-8D50-3065636F6738}" hidName="Generic_Hackables.FixerFantasyCamera_Invisible_10" disEntityId="97 6b 80 6c e5 0d f0 1c" hidResourceCount="14" hidPos="21 60 d7 c3 d7 4b 8a c4 91 0f a1 42" hidAngles="a0 9d 89 be 00 00 00 80 e6 e9 02 40" hidPos_precise="21 60 d7 c3 d7 4b 8a c4 91 0f a1 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
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<CParticleFXComponent>
<ParticleSystems>
<AdditionnalParticleSystems>
<ParticleSystem FxName="ff ff ff ff"/>
</AdditionnalParticleSystems>
</ParticleSystems>
</CParticleFXComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{D4A6AF4B-2505-46D7-AA2C-B295F79A98DA}" hidName="MainMission.MissionStart_1" disEntityId="22 34 e0 fb ab 76 e7 1c" hidResourceCount="01" hidPos="83 60 dc c3 5c 07 88 c4 7a 76 71 42" hidAngles="00 00 00 00 00 00 00 80 d9 e9 97 3e" hidPos_precise="83 60 dc c3 5c 07 88 c4 7a 76 71 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="AIGenerator_161" disEntityId="0b 59 c0 7d 09 89 e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="df 7f ee c3 85 83 89 c4 8a 30 a4 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="df 7f ee c3 85 83 89 c4 8a 30 a4 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CAIGeneratorComponent hidHasAliasName="" bUpdateOutsideLoadedRing="01">
<SpawnPointList>
<SpawnPoints entSpawnPoint="0d 59 40 e9 09 89 e5 1c"/>
<SpawnPoints entSpawnPoint="ff"/>
</SpawnPointList>
</CAIGeneratorComponent>
<CAIGeneratorNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="MissionArea_13" disEntityId="08 a7 e0 35 d3 71 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="06 51 e8 c3 09 f7 8c c4 1e 78 5e 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="06 51 e8 c3 09 f7 8c c4 1e 78 5e 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="MissionAreas" Value="b4 9a 27 f5"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 80 bf 00 00 80 bf 00 00 00 00" vectorBBoxMax="00 00 80 3f 00 00 80 3f 00 00 00 00"/>
<Components>
<CRegionComponent hidHasAliasName="" hidShapePoints="04 00 00 00 3b b8 d7 c3 c6 af 90 c4 b2 ce 84 42 8a b0 f5 c3 9d da 90 c4 2b 07 87 42 81 8c f9 c3 d2 e8 89 c4 cc 4c e2 41 d6 4e da c3 f5 68 88 c4 58 0e 71 42" hidCentet="06 51 e8 c3 0b f7 8c c4 1e 78 5e 42"/>
<CMissionAreaShapeComponent hidHasAliasName="" bActivated="" fileTextureResource="ff ff ff ff" fAreaTextureSizeFactor="00 00 c8 42" colorColor="e3 c7 48 3f e5 d0 52 3f 7c f2 70 3e" fColorAlpha="00 00 80 3f" bDrawIn3D="">
<Descriptor selAreaDrawType="01" _18380c37="CMissionCircleDescriptor" missionareashapedescriptoridMissionAreaShapeDescriptorId="16 86 bb 22">
<MissionAreaShapeDescriptor fRadius="00 00 80 3f"/>
</Descriptor>
<VirtualMapOptions bIsOutlineVisibleOnWorldMap="" bIsOutlineVisibleOnGrid="" colorOutlineColor="00 00 80 3f 00 00 80 3f 00 00 80 3f" fOutlineAlpha="00 00 80 3f" fOutlineThickness="00 00 c0 3f"/>
</CMissionAreaShapeComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="LaneRestrictionsController_12375" disEntityId="a1 14 60 bb 56 67 e7 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="5e ca e4 c3 5c 47 8b c4 bb 87 86 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="5e ca e4 c3 5c 47 8b c4 bb 87 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="05 00 00 00 6e 1c ef c3 a2 81 8a c4 bb 87 86 42 57 fb ec c3 c8 38 8e c4 bb 87 86 42 94 7f dd c3 e2 48 8e c4 bb 87 86 42 6d 9d db c3 92 66 89 c4 bb 87 86 42 11 bf e2 c3 f1 fa 87 c4 bb 87 86 42">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 21 a5 c1 80 61 c0 c1 00 00 00 00" vectorBBoxMax="10 cf 92 41 c0 1a d3 41 00 00 00 00"/>
<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="05 00 00 00 6e 1c ef c3 a2 81 8a c4 bb 87 86 42 57 fb ec c3 c8 38 8e c4 bb 87 86 42 94 7f dd c3 e2 48 8e c4 bb 87 86 42 6d 9d db c3 92 66 89 c4 bb 87 86 42 11 bf e2 c3 f1 fa 87 c4 bb 87 86 42" hidCentet="5f ca e4 c3 5d 47 8b c4 bb 87 86 42" bRestrictTraffic="" bRestrictPedestrians="01" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="02" SegmentID="ef 08">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex=""/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
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<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" _e6655990="{7c5977ad-4080-4f5a-9160-3dde850da737}" archArchetype="97 a8 14 8c" vehicleinfoVehicleSpawnInfo="ff" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="" bUpdateOutsideLoadedRing="01" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
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<Entity ArchetypeGuid="{A9745BE6-CAEA-4AB6-B58E-4C0D2223CEAB}" hidName="Common.Default_29" disEntityId="d3 c8 00 31 d5 72 e7 1c" hidResourceCount="01" hidPos="48 71 de c3 9a a1 85 c4 00 91 71 42" hidAngles="00 00 00 00 00 00 00 80 5a 33 24 40" hidPos_precise="48 71 de c3 9a a1 85 c4 00 91 71 42">
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<Entity hidName="VehicleSpawner_1_2_3" disEntityId="2d 0c 00 0e 7f e9 e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="02" hidPos="10 e8 df c3 14 ae 8e c4 bc 54 88 42" hidAngles="00 00 00 00 00 00 00 80 09 98 c4 be" hidPos_precise="10 e8 df c3 14 ae 8e c4 bc 54 88 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<Components>
<CBrokenCarComponent hidHasAliasName="" bUseAISpawner="" archArchetype="ff ff ff ff" vehicleinfoVehicleSpawnInfo="67 35 63 cd" selBehavior="" fHealthAmount="00 00 80 3f" bPreviewInEditor="01" bSpawnOnStart="" bUseUnspawnDistance="" bBlockBehavior="01" fThreatLevel="00 00 00 00" bDisableHonkingWhileManagerd="01" bRemovePhysicsCollisionHelpers="" bDisablePhysics="" bUseFakePhysics="01" bUpdateOutsideLoadedRing="" bUseFastStart="" bAutomaticGroundOrWaterPlacement="01" bAllowAutomaticRespawn="01" bIsHackable="" bIsHelicopter="">
<DamageSpheres>
<DamageSphere>
<DamageSphere fAngle="00 00 00 00" fDamage="00 00 00 00" fElevation="00 00 80 3f"/>
</DamageSphere>
</DamageSpheres>
<DamagePlans>
<DamagePlan>
<DamagePlan fDamage="00 00 00 00" fAngle="00 00 00 00"/>
</DamagePlan>
</DamagePlans>
</CBrokenCarComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget_04" disEntityId="e7 08 40 40 f3 e4 e7 1c" hidResourceCount="01" hidPos="a0 2a e2 c3 ae 67 8a c4 7f 99 75 42" hidAngles="00 00 00 00 00 00 00 80 b7 d6 33 c0" hidPos_precise="a0 2a e2 c3 ae 67 8a c4 7f 99 75 42">
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<Elem _8a02cd6d="Patrol" Value="47 26 57 0c"/>
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<Components>
<CEventComponent hidHasAliasName="">
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</Components>
<PatrolDescription selType="02" selDirection="">
<PatrolPointList>
<PatrolPoint vecPos="12 88 f0 c3 e4 5f 89 c4 ef 32 a1 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="b9 5f 60 b5 95 68 e7 1c"/>
<PatrolPoint vecPos="06 74 ef c3 d6 56 89 c4 a6 2f a1 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="cd 5f 60 0d 97 68 e7 1c"/>
<PatrolPoint vecPos="21 28 ee c3 c9 d4 89 c4 09 2d a1 42" selOrientationType="" entOrientation="ff" fStopDelay="00 00 00 00" fStopRatio="00 00 80 3f" sDominoEventName="00" bSendDominoEventPatrolPointReached="01" selPatrolLookAt="" selInteractiveMode="05" selIdleAction="" bOrientIdleAction="" entAttractorAction="ff"/>
</PatrolPointList>
</PatrolDescription>
</Entity>
<Entity ArchetypeGuid="{FD333102-8844-42E8-86B0-D6ED56761897}" hidName="MainMission.MissionTarget_12" disEntityId="d9 1a 80 86 64 67 e7 1c" hidResourceCount="01" hidPos="37 59 e9 c3 e1 2a 8a c4 1b 8f 8c 42" hidPos_precise="37 59 e9 c3 e1 2a 8a c4 1b 8f 8c 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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<Entity hidName="LaneRestrictionsController_5" disEntityId="43 0d 60 e7 8a e9 e9 1c" _d2b3429e="CBasicShapeEntity" hidEntityClass="e6 02 60 70" hidResourceCount="01" hidPos="3b af e4 c3 3d 5a 8d c4 bc c5 86 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="3b af e4 c3 3d 5a 8d c4 bc c5 86 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" hidShapePoints="05 00 00 00 b6 36 e1 c3 a5 fa 8e c4 bc c5 86 42 75 c9 de c3 4c d5 8e c4 bc c5 86 42 79 ba e2 c3 4b 9f 8b c4 bc c5 86 42 1d 80 eb c3 c4 f5 8b c4 bc c5 86 42 68 31 e9 c3 2f 5e 8d c4 bc c5 86 42">
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<Components>
<CLaneRestrictionsComponent hidHasAliasName="" hidShapePoints="05 00 00 00 b6 36 e1 c3 a5 fa 8e c4 bc c5 86 42 75 c9 de c3 4c d5 8e c4 bc c5 86 42 79 ba e2 c3 4b 9f 8b c4 bc c5 86 42 1d 80 eb c3 c4 f5 8b c4 bc c5 86 42 68 31 e9 c3 2f 5e 8d c4 bc c5 86 42" hidCentet="3b af e4 c3 3d 5a 8d c4 bc c5 86 42" bRestrictTraffic="" bRestrictPedestrians="" bRestrictParking="01" bRestrictWater="" fHeight="00 00 a0 40" bIgnoreHeightForUnspawning="01" bIteratoToIntersections="01" civdensityCiviliansDensityOverride="ff" parkeddensityParkedCarsDensityOverride="ff" fPatternScaleOverride="00 00 80 bf" bApplyRestrictionsToEnticers="01" _63e9eec6="">
<Entry CombinedRestrictions="02" SegmentID="2b 2d">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex=""/>
<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="d5 08">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex=""/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="d6 08">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex=""/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
<Entry CombinedRestrictions="02" SegmentID="4e 2d">
<TrafficRestrictionRoadLanes/>
<CivilianRestrictionRoadLanes>
<civilianRoadLaneIDs LaneIndex=""/>
<civilianRoadLaneIDs LaneIndex="01"/>
</CivilianRestrictionRoadLanes>
<ParkedCarsRestrictionRoadLanes/>
<WaterRestrictionRoadLanes/>
</Entry>
</CLaneRestrictionsComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{956F5B02-988A-4816-B12D-848F38550691}" hidName="FoundBags.CraftingCompBag.BusinessCase_8" disEntityId="0d 40 00 d0 82 1f e9 1c" hidResourceCount="04" hidPos="f2 12 e9 c3 cd dc 8d c4 3a 83 8a 42" hidAngles="00 00 00 00 00 00 00 80 c1 b8 b2 3d" hidPos_precise="f2 12 e9 c3 cd dc 8d c4 3a 83 8a 42">
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object _e1a0ee56="Pickup_Pills_Meds_01" hidNodeName="c9 9e 13 9f" _0d9c8b1a="Pickup_Pills_Meds_01_LOD0" hidNodeNameLOD0="13 af 8a 35"/>
<object _e1a0ee56="Pickup_Pills_Meds_01" hidNodeName="c9 9e 13 9f" _0d9c8b1a="Pickup_Pills_Meds_01_LOD0" hidNodeNameLOD0="13 af 8a 35"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity hidName="A04_M03_AidenEnterCafe" disEntityId="96 3b 20 4f ea c1 e7 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="03" hidPos="06 f1 dd c3 f6 90 85 c4 01 9e 71 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="06 f1 dd c3 f6 90 85 c4 01 9e 71 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
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<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
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<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="0b 7e 8d 3d 09 31 6a 80" hidCinematicEntityId="96 3b 20 4f ea c1 e7 1c" _b1c26ebb="sequences\recording\a04_m03_aidenentering\a04_m03_aidenenteringcafe.cseq" disSequence="d3 09 5d 5e"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
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</Components>
</Entity>
</Entities>
<CityLifeObjects CCityLifeObjectManagerData="70 04 00 00 54 00 00 00 60 00 00 00 10 04 00 00 00 00 00 00 54 00 00 00 00 00 00 00 54 00 00 00 00 00 00 00 00 00 00 00 ac 24 c8 07 00 00 00 00 00 00 00 00 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 db 67 90 8b 28 fd 1c 37 d9 e2 c3 8f 02 8d c4 fa 9e 88 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 20 ff 6e 3f 05 7c b7 be 00 00 00 00 0b 00 00 00 00 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f 5b db a7 90 8b 28 fd 1c f8 73 ef c3 b8 56 89 c4 ab 2f a1 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f f3 b3 51 3f e7 d5 12 3f 00 00 00 00 aa 00 00 00 01 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f 75 db e7 90 8b 28 fd 1c 10 88 f0 c3 00 60 89 c4 f2 32 a1 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 35 a6 6b 3f e7 0d c8 3e 00 00 00 00 2a 00 00 00 02 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f 2c db 67 90 8b 28 fd 1c 6d 27 e5 c3 f6 08 8d c4 fa 9e 88 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 63 78 7d bf 70 7c 0e be 0d e2 8e bc 04 00 00 00 03 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f 36 db 67 90 8b 28 fd 1c cf e7 e7 c3 48 09 8d c4 f7 86 89 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 05 f6 7f 3f bc f8 8e bc 00 00 00 00 2a 00 00 00 04 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f 31 db 67 90 8b 28 fd 1c 64 ab e2 c3 7b 9c 8b c4 3f 95 88 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 92 59 66 be 51 70 79 3f 00 00 00 00 2a 00 00 00 05 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f 4c db 87 90 8b 28 fd 1c ac cc e2 c3 ae 47 8c c4 3f 95 88 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f eb 4b 7b 3f 6b 63 43 3e 00 00 00 00 2a 00 00 00 06 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f 5e db a7 90 8b 28 fd 1c 89 81 ea c3 48 d9 8b c4 57 ac 88 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f e1 67 7a bf d8 e6 54 be 00 00 00 00 2a 00 00 00 07 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f 39 db 67 90 8b 28 fd 1c 1b ff e7 c3 d7 23 8b c4 86 a9 88 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 70 78 73 bf 7f 37 9e be 00 00 00 00 2a 00 00 00 08 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f 42 db 67 90 8b 28 fd 1c 3b 6f e9 c3 ae 87 8b c4 a8 95 88 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 25 d9 7c bf 5a 30 20 be 00 00 00 00 32 00 00 00 09 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f 44 db 87 90 8b 28 fd 1c a6 4b e4 c3 8f 12 8b c4 37 a9 88 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f ec 5b 6d 3f 6d cc bf 3e 00 00 00 00 04 00 00 00 0a 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f 50 db 87 90 8b 28 fd 1c 37 99 ea c3 71 85 8c c4 4d 95 88 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 86 59 66 3e 52 70 79 bf 00 00 00 00 2a 00 00 00 0b 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f 61 db a7 90 8b 28 fd 1c 2b c7 e4 c3 5c 5f 8b c4 c3 95 88 42 7f 7f 7f 7f ff ff ff ff ff ff ff ff 00 00 00 00 00 00 00 00 00 00 00 00 01 00 7f 7f 81 0d 72 3f de b0 a6 3e 00 00 00 00 2a 00 00 00 0c 00 ff ff 00 00 02 7f 01 00 00 00 7f 7f 7f 7f" InPlaceOffset="60"/>
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