The decompiled versions of all WLUs found in \worlds\windy_city\generated\wlu\ in Watch_Dogs.
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1832 lines
161 KiB

<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_a04_m01.xml.data.fcb" PathId="36 45 2d 0c">
<Entities>
<Entity hidName="A04_M01_SC030_CIN-HQBreach2" disEntityId="d2 4d 22 fa 1c b3 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="f8 00" hidPos="00 08 1d 44 00 f0 c5 43 48 f0 8a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 08 1d 44 00 f0 c5 43 48 f0 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
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<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="dc 2b 76 16 09 31 6a 80" hidCinematicEntityId="d2 4d 22 fa 1c b3 df 1c" _b1c26ebb="sequences\windy_city\main_missions\act_04\mission_01\a04_m01_sc030_cin\a04_m01_sc030_cin.cseq" disSequence="d4 8a d2 aa">
<Binding EntityID="1f d4 06 b0 85 8d ea 1c" TrackID="44 43 c9 f0 55 d2 d0 90"/>
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</Entry>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A04_M01_SC010_CIN_HQBreach" disEntityId="14 01 e0 f2 b2 a3 df 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="17 01" hidPos="00 08 1d 44 00 f0 c5 43 48 f0 8a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 08 1d 44 00 f0 c5 43 48 f0 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="dd 6b 76 16 09 31 6a 80" hidCinematicEntityId="14 01 e0 f2 b2 a3 df 1c" _b1c26ebb="sequences\windy_city\main_missions\act_04\mission_01\a04_m01_sc010_cin\a04_m01_sc010_cin.cseq" disSequence="d0 90 4f 3e">
<Binding EntityID="1f d4 06 b0 85 8d ea 1c" TrackID="fd c3 49 58 6d 05 71 bb"/>
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<Binding EntityID="1b d4 46 d4 81 8d ea 1c" TrackID="f6 07 68 2c 53 d1 8c e7"/>
</Entry>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="de 6b 76 16 09 31 6a 80" hidCinematicEntityId="14 01 e0 f2 b2 a3 df 1c" _b1c26ebb="sequences\windy_city\main_missions\act_04\mission_01\a04_m01_sc010_cin\a04_m01_sc010_claraloop.cseq" disSequence="7f 30 0b ec"/>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="df 6b 76 16 09 31 6a 80" hidCinematicEntityId="14 01 e0 f2 b2 a3 df 1c" _b1c26ebb="sequences\windy_city\main_missions\act_04\mission_01\a04_m01_sc010_cin\a04_m01_sc010_tboneloop.cseq" disSequence="da 20 a1 16">
<Binding EntityID="1f d4 06 b0 85 8d ea 1c" TrackID="0c 4b 6a 53 dd b7 8f c7"/>
</Entry>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="e0 6b 76 16 09 31 6a 80" hidCinematicEntityId="14 01 e0 f2 b2 a3 df 1c" _b1c26ebb="sequences\windy_city\main_missions\act_04\mission_01\a04_m01_sc010_cin\a04_m01_sc010_insert_cin.cseq" disSequence="ee 5a 73 b4"/>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="A04_M01_SC025_CIN_HQBreach" disEntityId="2a a4 02 5e 27 6f e5 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="2b" hidPos="00 08 1d 44 00 f0 c5 43 48 f0 8a 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 08 1d 44 00 f0 c5 43 48 f0 8a 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CFileDescriptorComponent hidHasAliasName="" fileName="ff ff ff ff"/>
<CGraphicComponent hidHasAliasName="" bCastShadow="01" bCastShadowCurrentGen="01" uiShadowGroup="7f ff" bReceiveShadow="01" olgLightGroup="81 00" bRenderInReflection="" bRenderInReflectionCurrentGen="" bUseMinSizeDetailCurrentGen="" bHighLight="" bNeedsElectricPower="01" bHasElectricBackup="" fHighlightThicknessFactor="cd cc cc 3c" bAllowCullBySize="01" bOverrideLODSphere="" fLODSphereRadius="00 00 00 00" vector4PostFxMask2="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00">
<DefaultSettings clrHighLightColor="ff ff 7f 3f 5d 66 74 3f 8e 38 4c 3f" fHighLightSpeed="00 00 80 3f" selHighlightType=""/>
<MaterialOverrides>
<MaterialSlots/>
</MaterialOverrides>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<object hidIndex="" fileModel="ff ff ff ff" hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff" hidDetailObject="">
<hidMeshNameIDs/>
</object>
</CGraphicComponent>
<CCinematicSceneComponent hidHasAliasName="">
<SequenceEntries>
<Entry _cf68e402="CSequenceEntry" hid_DTCTH_ClassName="3f d3 2e da" disEntryId="e1 eb 76 16 09 31 6a 80" hidCinematicEntityId="2a a4 02 5e 27 6f e5 1c" _b1c26ebb="sequences\windy_city\main_missions\act_04\mission_01\a04_m01_sc025_cin\a04_m01_sc025_cin_hqbreach.cseq" disSequence="eb d2 6e 83">
<Binding EntityID="67 5a 43 b7 2b cf e7 1c" TrackID="a4 c3 bc bf e4 42 d3 b0"/>
</Entry>
</SequenceEntries>
</CCinematicSceneComponent>
<CSimpleAnimationComponent hidHasAliasName="" _f9f2d5f4="graphics\characters\_common\singlebone_ref.skeleton" fileSkeleton="e1 f6 05 ce" sPartName="centerscene"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="ProximityTrigger_Objective" disEntityId="15 ad e0 ce 25 63 d8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="db 19 1c 44 96 f3 c5 43 de f3 8d 42" hidAngles="00 00 00 00 00 00 00 80 ac 61 1c 3f" hidPos_precise="db 19 1c 44 96 f3 c5 43 de f3 8d 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 a0 c0 00 00 a0 c0 00 00 c0 bf" vectorBBoxMax="00 00 a0 40 00 00 a0 40 00 00 c0 3f"/>
<Components>
<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 20 41 00 00 20 41 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
<locstridUsageStringId LocalizationId="e4 39"/>
<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
<InteractionProperties>
<Interactions>
<Interaction>
<Logic bEnable="" bDisplayDebugInfo="01"/>
<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
<Interaction>
<Logic bEnable="01" bDisplayDebugInfo="01"/>
<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
<locstridInteractionText/>
</Indicator>
</Interaction>
</Interactions>
</InteractionProperties>
</CProximityTriggerComponent>
<CProximityTriggerNetworkComponent hidHasAliasName=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget" disEntityId="14 ad e0 ce 25 63 d8 1c" hidResourceCount="01" hidPos="68 19 1c 44 96 f3 c5 43 37 09 8b 42" hidAngles="00 00 00 00 00 00 00 80 ac 61 1c 3f" hidPos_precise="68 19 1c 44 96 f3 c5 43 37 09 8b 42">
<hidGroupIds>
<Elem _8a02cd6d="AllEntityIndicators" Value="73 15 a1 9b"/>
</hidGroupIds>
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{952EA4DE-8E69-4C29-89D9-4CE6FCB97030}" hidName="Single.Checkpoint_8" disEntityId="89 08 60 14 25 d0 de 1c" hidResourceCount="01" hidPos="87 a6 1c 44 81 05 c7 43 8c fb 8a 42" hidAngles="00 00 00 00 00 00 00 80 58 a0 0b 40" hidPos_precise="87 a6 1c 44 81 05 c7 43 8c fb 8a 42">
<Components>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68_69_208_209_210_211_212_214_215_216_217_218_219" disEntityId="2c 5f 60 f3 7b 86 e9 1c" hidResourceCount="0b" hidPos="00 c0 2b 44 00 00 e8 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 40" hidPos_precise="00 c0 2b 44 00 00 e8 43 00 00 20 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort1LinkedNode="28 5f c0 0c 7a 86 e9 1c" entPort3LinkedNode="29 5f 80 d7 7a 86 e9 1c" entPort1LinkedPath="ce 5f c0 45 90 86 e9 1c" entPort3LinkedPath="cd 5f 40 3e 90 86 e9 1c" selShape="" _94bca0ea="VR_DefaltFirst" sPuzzleGroup="f1 1c 1b 02"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68_69_208_209_210_211_212_214_215_216_217_218" disEntityId="2b 5f 40 ac 7b 86 e9 1c" hidResourceCount="0b" hidPos="00 40 29 44 00 00 e8 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 40" hidPos_precise="00 40 29 44 00 00 e8 43 00 00 20 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort1LinkedNode="2a 5f 80 23 7b 86 e9 1c" entPort3LinkedNode="27 5f 40 e7 78 86 e9 1c" entPort1LinkedPath="c8 5f 40 06 90 86 e9 1c" entPort3LinkedPath="c9 5f a0 0e 90 86 e9 1c" selShape="" _94bca0ea="VR_DefaltFirst" sPuzzleGroup="f1 1c 1b 02"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68_69_208_209_210_211_212_214_215_216_217" disEntityId="2a 5f 80 23 7b 86 e9 1c" hidResourceCount="0b" hidPos="00 80 28 44 00 80 e6 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 40" hidPos_precise="00 80 28 44 00 80 e6 43 00 00 20 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="25 5f 40 61 76 86 e9 1c" entPort2LinkedNode="2b 5f 40 ac 7b 86 e9 1c" entPort0LinkedPath="c7 5f 00 f7 8f 86 e9 1c" entPort2LinkedPath="c8 5f 40 06 90 86 e9 1c" selInitialRotation="01" selShape="" _94bca0ea="VR_DefaltFirst" sPuzzleGroup="f1 1c 1b 02"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68" disEntityId="77 4c c0 d4 c9 3a e9 1c" hidResourceCount="0b" hidPos="00 00 2b 44 00 80 ac 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 40" hidPos_precise="00 00 2b 44 00 80 ac 43 00 00 20 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="76 4c 40 08 af 3a e9 1c" entPort3LinkedNode="7a 4c 80 71 ca 3a e9 1c" entPort0LinkedPath="89 4d 00 27 e4 3a e9 1c" entPort3LinkedPath="8e 4d 00 6c e4 3a e9 1c" selInitialRotation="01" selShape="01" _94bca0ea="Defalt_End" sPuzzleGroup="b3 df 90 7e"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68_69_208_209_210_211_212_214_215_216" disEntityId="29 5f 80 d7 7a 86 e9 1c" hidResourceCount="0b" hidPos="00 80 2c 44 00 80 e6 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 40" hidPos_precise="00 80 2c 44 00 80 e6 43 00 00 20 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="26 5f c0 c2 76 86 e9 1c" entPort2LinkedNode="2c 5f 60 f3 7b 86 e9 1c" entPort0LinkedPath="cc 5f 80 36 90 86 e9 1c" entPort2LinkedPath="cd 5f 40 3e 90 86 e9 1c" selInitialRotation="01" selShape="" _94bca0ea="VR_DefaltFirst" sPuzzleGroup="f1 1c 1b 02"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3864911D-E199-4FE9-ADB3-95191E357650}" hidName="VR_Node.VR_ExitNode_65" disEntityId="74 4c c0 5c ae 3a e9 1c" hidResourceCount="0b" hidPos="00 80 2a 44 00 00 b2 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 34 da 0f 49 40" hidPos_precise="00 80 2a 44 00 00 b2 43 00 00 20 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort1LinkedNode="80 4c 00 73 cc 3a e9 1c" entPort3LinkedNode="7f 4c 60 50 cc 3a e9 1c" entPort1LinkedPath="98 4d 60 e1 e4 3a e9 1c" entPort3LinkedPath="55 54 40 81 00 3b e9 1c" selInitialRotation="01" _94bca0ea="Defalt_End" sPuzzleGroup="b3 df 90 7e" bIsLocked="01" bIsPort0Locked="" bIsPort1Locked="01" bIsPort2Locked="" bIsPort3Locked="01"/>
<CGotoSecurityCamersComponent bUseOnHackSucceed="01" entLinkedSecurityCamera="56 3e e1 e6 64 34 e8 1c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68_69_70_71_72_74_75_246" disEntityId="5c 62 40 3b a3 86 e9 1c" hidResourceCount="0b" hidPos="00 40 29 44 00 80 c5 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 40" hidPos_precise="00 40 29 44 00 80 c5 43 00 00 20 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="64 62 40 3b a3 86 e9 1c" entPort1LinkedNode="66 62 40 3b a3 86 e9 1c" entPort2LinkedNode="67 62 40 3b a3 86 e9 1c" entPort3LinkedNode="62 62 40 3b a3 86 e9 1c" entPort0LinkedPath="78 62 60 3b a3 86 e9 1c" entPort1LinkedPath="6f 62 40 3b a3 86 e9 1c" entPort2LinkedPath="77 62 60 3b a3 86 e9 1c" entPort3LinkedPath="65 62 40 3b a3 86 e9 1c" _94bca0ea="Defalt_Middle" sPuzzleGroup="4c 5f cb 2b"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_91_92_93_94_113_114" disEntityId="be 57 c0 db 0d 3b e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="00 38 2a 44 00 b0 ae 43 00 00 20 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="00 38 2a 44 00 b0 ae 43 00 00 20 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 00 60 bf 00 00 cc c0 00 00 00 00" vectorBBoxMax="00 00 90 3f 00 00 d4 40 00 00 00 00"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="04 00 00 00 00 00 2a 44 00 00 b2 43 00 00 20 42 01 00 2a 44 01 c0 b1 43 00 00 20 42 01 60 2a 44 01 80 ab 43 00 00 20 42 00 80 2a 44 00 80 ab 43 00 00 20 42" hidCentet="00 38 2a 44 00 b0 ae 43 00 00 20 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="VrProfilingPath_91_92_93_94_113_114_245" disEntityId="5b 62 40 3b a3 86 e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="33 33 2a 44 33 33 c3 43 00 00 20 42" hidAngles="00 00 00 00 00 00 00 80 da 0f 49 c0" hidPos_precise="33 33 2a 44 33 33 c3 43 00 00 20 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds>
<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
</hidGroupIds>
<hidBBox vectorBBoxMin="00 cc 4c bf c0 cc ac c0 00 00 00 00" vectorBBoxMax="00 9a 99 3f 40 33 f3 40 00 00 00 00"/>
<Components>
<CBasicShapeComponent hidHasAliasName="" hidShapePoints="05 00 00 00 00 00 2a 44 00 00 c7 43 00 00 20 42 00 00 2a 44 00 00 c4 43 00 00 20 42 00 40 2a 44 00 00 c4 43 00 00 20 42 00 40 2a 44 00 80 c0 43 00 00 20 42 00 80 2a 44 00 80 c0 43 00 00 20 42" hidCentet="33 33 2a 44 33 33 c3 43 00 00 20 42"/>
<CProfilingPathShapeComponent hidHasAliasName="" bIsActive="" bUseNoDefaultPreset="" _4ec99e9c=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68_69_70_71_72_244" disEntityId="5a 62 40 3b a3 86 e9 1c" hidResourceCount="0b" hidPos="00 00 2c 44 00 80 c4 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 40" hidPos_precise="00 00 2c 44 00 80 c4 43 00 00 20 42">
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<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
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<Elem _8a02cd6d="ProfilingPaths" Value="5f 64 9f d4"/>
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<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68_69_70_71_72_73_254" disEntityId="64 62 40 3b a3 86 e9 1c" hidResourceCount="0b" hidPos="00 00 29 44 00 80 c4 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 40" hidPos_precise="00 00 29 44 00 80 c4 43 00 00 20 42">
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<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
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<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{D7BDBDCA-4F68-432D-B6DA-D284F95FB5CD}" hidName="VR_Node.VR_SourceNode_67_253" disEntityId="63 62 40 3b a3 86 e9 1c" hidResourceCount="0b" hidPos="00 80 2a 44 00 80 be 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 34 da 0f 49 40" hidPos_precise="00 80 2a 44 00 80 be 43 00 00 20 42">
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<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
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<Components>
<CVRNodeComponent entPort1LinkedNode="57 62 20 3b a3 86 e9 1c" entPort2LinkedNode="5f 62 40 3b a3 86 e9 1c" entPort3LinkedNode="56 62 20 3b a3 86 e9 1c" entPort1LinkedPath="7c 62 60 3b a3 86 e9 1c" entPort2LinkedPath="55 62 20 3b a3 86 e9 1c" entPort3LinkedPath="7b 62 60 3b a3 86 e9 1c" _94bca0ea="Defalt_Middle" sPuzzleGroup="4c 5f cb 2b"/>
<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68_69_70_252" disEntityId="62 62 40 3b a3 86 e9 1c" hidResourceCount="0b" hidPos="00 80 29 44 00 80 c3 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 40" hidPos_precise="00 80 29 44 00 80 c3 43 00 00 20 42">
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<Components>
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<CEventComponent hidHasAliasName="">
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<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68_69_70_71_72_74_76_78_251" disEntityId="61 62 40 3b a3 86 e9 1c" hidResourceCount="0b" hidPos="00 c0 2b 44 00 80 c8 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 40" hidPos_precise="00 c0 2b 44 00 80 c8 43 00 00 20 42">
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<Components>
<CVRNodeComponent entPort1LinkedNode="58 62 20 3b a3 86 e9 1c" entPort3LinkedNode="59 62 40 3b a3 86 e9 1c" entPort1LinkedPath="70 62 60 3b a3 86 e9 1c" entPort3LinkedPath="71 62 60 3b a3 86 e9 1c" selShape="" _94bca0ea="Defalt_Middle" sPuzzleGroup="4c 5f cb 2b"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</CEventComponent>
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</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68_69_70_71_72_74_250" disEntityId="60 62 40 3b a3 86 e9 1c" hidResourceCount="0b" hidPos="00 c0 2b 44 00 80 c5 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 40" hidPos_precise="00 c0 2b 44 00 80 c5 43 00 00 20 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
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<Components>
<CVRNodeComponent entPort0LinkedNode="5a 62 40 3b a3 86 e9 1c" entPort1LinkedNode="5d 62 40 3b a3 86 e9 1c" entPort2LinkedNode="58 62 20 3b a3 86 e9 1c" entPort3LinkedNode="59 62 40 3b a3 86 e9 1c" entPort0LinkedPath="6a 62 40 3b a3 86 e9 1c" entPort1LinkedPath="73 62 60 3b a3 86 e9 1c" entPort2LinkedPath="74 62 60 3b a3 86 e9 1c" entPort3LinkedPath="72 62 60 3b a3 86 e9 1c" _94bca0ea="Defalt_Middle" sPuzzleGroup="4c 5f cb 2b"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
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</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_249" disEntityId="5f 62 40 3b a3 86 e9 1c" hidResourceCount="0b" hidPos="00 80 2a 44 00 80 c0 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 40" hidPos_precise="00 80 2a 44 00 80 c0 43 00 00 20 42">
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<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
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<Components>
<CVRNodeComponent entPort0LinkedNode="63 62 40 3b a3 86 e9 1c" entPort1LinkedNode="67 62 40 3b a3 86 e9 1c" entPort3LinkedNode="58 62 20 3b a3 86 e9 1c" entPort0LinkedPath="55 62 20 3b a3 86 e9 1c" entPort1LinkedPath="5b 62 40 3b a3 86 e9 1c" entPort3LinkedPath="68 62 40 3b a3 86 e9 1c" selInitialRotation="02" selShape="02" _94bca0ea="Defalt_Middle" sPuzzleGroup="4c 5f cb 2b"/>
<CEventComponent hidHasAliasName="">
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</CEventComponent>
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</Entity>
<Entity ArchetypeGuid="{3864911D-E199-4FE9-ADB3-95191E357650}" hidName="VR_Node.VR_ExitNode_65_248" disEntityId="5e 62 40 3b a3 86 e9 1c" hidResourceCount="0b" hidPos="00 80 2a 44 00 00 c7 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 34 da 0f 49 40" hidPos_precise="00 80 2a 44 00 00 c7 43 00 00 20 42">
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<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
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<Components>
<CVRNodeComponent entPort1LinkedNode="67 62 40 3b a3 86 e9 1c" entPort3LinkedNode="58 62 20 3b a3 86 e9 1c" entPort1LinkedPath="6b 62 40 3b a3 86 e9 1c" entPort3LinkedPath="69 62 40 3b a3 86 e9 1c" selInitialRotation="01" _94bca0ea="Defalt_Middle" sPuzzleGroup="4c 5f cb 2b" _c48c178c="Defalt_End" sNextPuzzleGroupToActivate="b3 df 90 7e" bIsLocked="01" bIsPort0Locked="" bIsPort1Locked="01" bIsPort2Locked="" bIsPort3Locked="01"/>
<CGotoSecurityCamersComponent bUseOnHackSucceed="01" entLinkedSecurityCamera="1d 5f 00 c4 4e 86 e9 1c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DCDCDC99-AA3B-4594-B814-3D6E85FD9C1E}" hidName="VR_Node.VR_InteriorCamera_29_Middle" disEntityId="1c 5f 80 42 4e 86 e9 1c" hidResourceCount="18" hidPos="00 80 2a 44 89 61 bf 43 00 00 4c 42" hidAngles="db 0f 49 bf 02 00 00 b4 14 00 c0 b4" hidPos_precise="00 80 2a 44 89 61 bf 43 00 00 4c 42">
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<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
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<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<Components>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68_69_208_209_210_211_212_214_215" disEntityId="28 5f c0 0c 7a 86 e9 1c" hidResourceCount="0b" hidPos="00 00 2b 44 00 80 e6 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 40" hidPos_precise="00 00 2b 44 00 80 e6 43 00 00 20 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort1LinkedNode="20 5f a0 09 6c 86 e9 1c" entPort2LinkedNode="2c 5f 60 f3 7b 86 e9 1c" entPort3LinkedNode="26 5f c0 c2 76 86 e9 1c" entPort1LinkedPath="2e 61 00 5e 96 86 e9 1c" entPort2LinkedPath="ce 5f c0 45 90 86 e9 1c" entPort3LinkedPath="cb 5f 40 2d 90 86 e9 1c" selShape="01" _94bca0ea="VR_DefaltFirst" sPuzzleGroup="f1 1c 1b 02"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68_69_208_209_210_211_212_214" disEntityId="27 5f 40 e7 78 86 e9 1c" hidResourceCount="0b" hidPos="00 00 2a 44 00 80 e6 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 40" hidPos_precise="00 00 2a 44 00 80 e6 43 00 00 20 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
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<Components>
<CVRNodeComponent entPort1LinkedNode="25 5f 40 61 76 86 e9 1c" entPort2LinkedNode="2b 5f 40 ac 7b 86 e9 1c" entPort3LinkedNode="20 5f a0 09 6c 86 e9 1c" entPort1LinkedPath="ca 5f 40 18 90 86 e9 1c" entPort2LinkedPath="c9 5f a0 0e 90 86 e9 1c" entPort3LinkedPath="4f 61 00 48 97 86 e9 1c" selInitialRotation="03" selShape="01" _94bca0ea="VR_DefaltFirst" sPuzzleGroup="f1 1c 1b 02"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68_69_208_209_210_211_212_213" disEntityId="26 5f c0 c2 76 86 e9 1c" hidResourceCount="0b" hidPos="00 c0 2b 44 00 00 e5 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 40" hidPos_precise="00 c0 2b 44 00 00 e5 43 00 00 20 42">
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<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="23 5f e0 e8 73 86 e9 1c" entPort2LinkedNode="28 5f c0 0c 7a 86 e9 1c" entPort3LinkedNode="29 5f 80 d7 7a 86 e9 1c" entPort0LinkedPath="65 5f 00 6f 8b 86 e9 1c" entPort2LinkedPath="cb 5f 40 2d 90 86 e9 1c" entPort3LinkedPath="cc 5f 80 36 90 86 e9 1c" selInitialRotation="01" _94bca0ea="VR_DefaltFirst" sPuzzleGroup="f1 1c 1b 02"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68_69_208_209_210_211_212" disEntityId="25 5f 40 61 76 86 e9 1c" hidResourceCount="0b" hidPos="00 40 29 44 00 00 e5 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 40" hidPos_precise="00 40 29 44 00 00 e5 43 00 00 20 42">
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<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
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<Components>
<CVRNodeComponent entPort0LinkedNode="24 5f 40 62 74 86 e9 1c" entPort1LinkedNode="2a 5f 80 23 7b 86 e9 1c" entPort2LinkedNode="27 5f 40 e7 78 86 e9 1c" entPort0LinkedPath="31 5f 80 d0 86 86 e9 1c" entPort1LinkedPath="c7 5f 00 f7 8f 86 e9 1c" entPort2LinkedPath="ca 5f 40 18 90 86 e9 1c" selInitialRotation="01" _94bca0ea="VR_DefaltFirst" sPuzzleGroup="f1 1c 1b 02"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68_69_208_209_210_211" disEntityId="24 5f 40 62 74 86 e9 1c" hidResourceCount="0b" hidPos="00 40 29 44 00 80 e1 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 c0" hidPos_precise="00 40 29 44 00 80 e1 43 00 00 20 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort2LinkedNode="25 5f 40 61 76 86 e9 1c" entPort3LinkedNode="6f 59 e0 f7 09 86 e9 1c" entPort2LinkedPath="31 5f 80 d0 86 86 e9 1c" entPort3LinkedPath="7e 5f 80 43 8d 86 e9 1c" selInitialRotation="03" selShape="01" _94bca0ea="VR_DefaltFirst" sPuzzleGroup="f1 1c 1b 02"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{81786C14-9BFC-4B3E-9061-819A19769DFF}" hidName="VR_Node.VR_Switch_64_68_69_208_209_210" disEntityId="23 5f e0 e8 73 86 e9 1c" hidResourceCount="0b" hidPos="00 c0 2b 44 00 80 e1 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 b4 da 0f 49 c0" hidPos_precise="00 c0 2b 44 00 80 e1 43 00 00 20 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort1LinkedNode="6f 59 e0 f7 09 86 e9 1c" entPort2LinkedNode="26 5f c0 c2 76 86 e9 1c" entPort1LinkedPath="86 5f 20 c5 8d 86 e9 1c" entPort2LinkedPath="65 5f 00 6f 8b 86 e9 1c" selInitialRotation="03" selShape="01" _94bca0ea="VR_DefaltFirst" sPuzzleGroup="f1 1c 1b 02"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{3864911D-E199-4FE9-ADB3-95191E357650}" hidName="VR_Node.VR_ExitNode_65_206_207" disEntityId="20 5f a0 09 6c 86 e9 1c" hidResourceCount="0b" hidPos="00 80 2a 44 00 80 e6 43 00 00 20 42" hidAngles="db 0f c9 3f 02 00 00 34 da 0f 49 40" hidPos_precise="00 80 2a 44 00 80 e6 43 00 00 20 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
</hidGroupIds>
<Components>
<CVRNodeComponent entPort0LinkedNode="6f 59 e0 f7 09 86 e9 1c" entPort1LinkedNode="27 5f 40 e7 78 86 e9 1c" entPort3LinkedNode="28 5f c0 0c 7a 86 e9 1c" entPort0LinkedPath="9d 5f e0 d6 8e 86 e9 1c" entPort1LinkedPath="4f 61 00 48 97 86 e9 1c" entPort3LinkedPath="2e 61 00 5e 96 86 e9 1c" selShape="02" _94bca0ea="VR_DefaltFirst" sPuzzleGroup="f1 1c 1b 02" _c48c178c="Defalt_Middle" sNextPuzzleGroupToActivate="4c 5f cb 2b" bIsLocked="01" bIsPort0Locked="01" bIsPort1Locked="01" bIsPort2Locked="" bIsPort3Locked="01"/>
<CGotoSecurityCamersComponent bUseOnHackSucceed="01" entLinkedSecurityCamera="1c 5f 80 42 4e 86 e9 1c"/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity ArchetypeGuid="{DCDCDC99-AA3B-4594-B814-3D6E85FD9C1E}" hidName="VR_Node.VR_InteriorCamera_29_End" disEntityId="1d 5f 00 c4 4e 86 e9 1c" hidResourceCount="18" hidPos="00 80 2a 44 71 7d aa 43 53 45 47 42" hidAngles="0c be 75 bf 02 00 00 b4 14 00 c0 b4" hidPos_precise="00 80 2a 44 71 7d aa 43 53 45 47 42">
<hidGroupIds>
<Elem _8a02cd6d="VRPuzzleNodes" Value="cb 58 69 48"/>
<Elem _8a02cd6d="AllSecurityCameras" Value="c5 5a 72 7e"/>
<Elem _8a02cd6d="SecurityCamera" Value="dd 9c 50 97"/>
<Elem _8a02cd6d="ElectricObject" Value="ff 44 e1 b3"/>
</hidGroupIds>
<Components>
<CVRNodeComponent _94bca0ea="Defalt_End" sPuzzleGroup="b3 df 90 7e"/>
<CGraphicComponent>
<DefaultSettings clrHighLightColor="ff ff 7f 3f 37 67 74 3f 11 36 4c 3f"/>
<object hidNodeName="ff ff ff ff" hidNodeNameLOD0="ff ff ff ff"/>
</CGraphicComponent>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="SoundPoint_A04_M01_VR_Hacking_Dialogue" disEntityId="21 5e e6 4c 63 83 e9 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="50 2d 24 44 00 c0 b0 43 9a 19 77 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="50 2d 24 44 00 c0 b0 43 9a 19 77 42" hidConstEntity="01" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 00 00 00 00 00 00 00 00 00 00" vectorBBoxMax="00 00 00 00 00 00 00 00 00 00 00 00"/>
<Components>
<CSoundComponent hidHasAliasName="" sndptSoundPoint="ff" bIgnoreContainerOcclusionZone="" bUseSkeletonRootForPosition=""/>
<CEventComponent hidHasAliasName="">
<hidLinks/>
<hidBatchedLinks/>
</CEventComponent>
</Components>
</Entity>
<Entity hidName="BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_000000000c2d4536" disEntityId="42 ba 47 13 8a 28 fd 1c" _d2b3429e="CBatchMeshEntity" hidEntityClass="8e 4e 44 08" hidResourceCount="01" hidPos="00 00 00 00 00 00 00 00 00 00 00 00" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="00 00 00 00 00 00 00 00 00 00 00 00" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01" ExportPath="worlds\windy_city\generated\BatchMeshEntity\BatchMeshEntity_C2_I0_Xn0001_Yn0001_Xp0001_Yp0001_000000000c2d4536.batch">
<hidGroupIds/>
<hidBBox vectorBBoxMin="00 00 80 3f 00 00 80 3f 00 00 00 00" vectorBBoxMax="00 00 80 bf 00 00 80 bf 00 00 80 3f"/>
<Components/>
</Entity>
</Entities>
<_211f3057>
<_69e87388 _2b928622="CPhysBatchResource" Type="43 27 06 0c" _c7673122="worlds\windy_city\generated\batchmeshentity\batchmeshentity_c2_i0_xn0001_yn0001_xp0001_yp0001_000000000c2d4536_phys.cbatch" _11d3633a="4c e3 42 a8"/>
</_211f3057>
<CityLifeObjects/>
</_c2b9e143>