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<_c2b9e143 _c56f9204="worlds\windy_city\generated\wlu\wlu_data_a03_m09.xml.data.fcb" PathId="13 96 28 bd">
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<Entities>
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<Entity ArchetypeGuid="{B2426DCE-2C6F-4577-85BD-8FED8E07A66E}" hidName="MainMission.MissionTarget" disEntityId="5d 48 02 e0 50 56 d8 1c" hidResourceCount="01" hidPos="cd c4 c1 44 1f 25 aa c4 14 ae db 42" hidPos_precise="cd c4 c1 44 1f 25 aa c4 14 ae db 42">
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<Components>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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<Entity hidName="ProximityTrigger_Objective" disEntityId="5e 48 02 e0 50 56 d8 1c" _d2b3429e="CEntity" hidEntityClass="67 50 c9 50" hidResourceCount="01" hidPos="1f c5 c1 44 1f 25 aa c4 21 b0 dc 42" hidAngles="00 00 00 00 00 00 00 80 00 00 00 00" hidPos_precise="1f c5 c1 44 1f 25 aa c4 21 b0 dc 42" hidConstEntity="" wlucatLoadingUnitCategory="02" bPoolable="" bEnableLocalProperties="" bPoolClearOnUnused="01">
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<hidGroupIds/>
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<hidBBox vectorBBoxMin="00 00 a0 c0 00 00 a0 c0 00 00 c0 bf" vectorBBoxMax="00 00 a0 40 00 00 a0 40 00 00 c0 3f"/>
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<Components>
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<CTriggerComponent hidHasAliasName="" static="01" bFollowEntity="01"/>
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<CProximityTriggerComponent hidHasAliasName="" bEnabled="01" vectorSize="00 00 20 41 00 00 20 41 00 00 40 40" bUsable="" bExclusiveUser="" selUsableBy="02" selLocomotionFilter="" selTypeFilter="01" bCanUseCarsAsColliders="" bIgnoreDeadPawns="">
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<locstridUsageStringId/>
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<UseRestrictions bLookAtCheck="01" fMaxDifLookAt="9a 99 99 3e" bAngleCheck=""/>
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<InteractionProperties>
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<Interactions>
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<Interaction>
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<Logic bEnable="" bDisplayDebugInfo="01"/>
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<Indicator selIconType="07" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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<locstridInteractionText/>
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</Indicator>
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</Interaction>
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<Interaction>
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<Logic bEnable="01" bDisplayDebugInfo="01"/>
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<Indicator selIconType="08" selInteractionType="1f" vectorIconOffsetFromEntity="00 00 00 00 00 00 00 00 00 00 00 00">
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<locstridInteractionText/>
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</Indicator>
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</Interaction>
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</Interactions>
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</InteractionProperties>
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</CProximityTriggerComponent>
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<CProximityTriggerNetworkComponent hidHasAliasName=""/>
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<CEventComponent hidHasAliasName="">
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<hidLinks/>
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<hidBatchedLinks/>
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</CEventComponent>
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</Components>
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</Entity>
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</Entities>
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<CityLifeObjects/>
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</_c2b9e143>
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